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1 // ================================================
2 //  Unified notification system, written by Samual
3 //  Last updated: February, 2013
4 // ================================================
5
6 // main types/groups of notifications
7 #define MSG_INFO 1 // "Global" information messages (sent to console, and notify panel if it has an icon)
8 #define MSG_CENTER 2 // "Personal" centerprint messages
9 #define MSG_WEAPON 3 // "Personal" weapon messages (like "You got the Nex", sent to weapon notify panel)
10 #define MSG_DEATH 4 // "Personal" AND "Global" death messages 
11
12 // Current version number of the configuration file for notifications...
13 // This is used to check matches between the config file and the code,
14 // and should be incremented any time you add a new/remove or edit an notification
15 // or any time you change default values or add/edit/remove a special cvar.
16 #define NOTIF_VERSION 1
17
18 #define NO_MSG -12345 
19
20 // ping of bots defined for extra frag message notification information
21 #define BOT_PING -1
22
23 #define EIGHT_VARS_TO_VARARGS_VARLIST \
24         VARITEM(1, 0, s1) \
25         VARITEM(2, 0, XPD(s1, s2)) \
26         VARITEM(3, 0, XPD(s1, s2, s3)) \
27         VARITEM(4, 0, XPD(s1, s2, s3, s4)) \
28         VARITEM(0, 1, f1) \
29         VARITEM(1, 1, XPD(s1, f1)) \
30         VARITEM(2, 1, XPD(s1, s2, f1)) \
31         VARITEM(3, 1, XPD(s1, s2, s3, f1)) \
32         VARITEM(4, 1, XPD(s1, s2, s3, s4, f1)) \
33         VARITEM(0, 2, XPD(f1, f2)) \
34         VARITEM(1, 2, XPD(s1, f1, f2)) \
35         VARITEM(2, 2, XPD(s1, s2, f1, f2)) \
36         VARITEM(3, 2, XPD(s1, s2, s3, f1, f2)) \
37         VARITEM(4, 2, XPD(s1, s2, s3, s4, f1, f2)) \
38         VARITEM(0, 3, XPD(f1, f2, f3)) \
39         VARITEM(1, 3, XPD(s1, f1, f2, f3)) \
40         VARITEM(2, 3, XPD(s1, s2, f1, f2, f3)) \
41         VARITEM(3, 3, XPD(s1, s2, s3, f1, f2, f3)) \
42         VARITEM(4, 3, XPD(s1, s2, s3, s4, f1, f2, f3)) \
43         VARITEM(0, 4, XPD(f1, f2, f3, f4)) \
44         VARITEM(1, 4, XPD(s1, f1, f2, f3, f4)) \
45         VARITEM(2, 4, XPD(s1, s2, f1, f2, f3, f4)) \
46         VARITEM(3, 4, XPD(s1, s2, s3, f1, f2, f3, f4)) \
47         VARITEM(4, 4, XPD(s1, s2, s3, s4, f1, f2, f3, f4))
48
49 void Dump_Notifications(float fh, float alsoprint);
50
51 void Local_Notification(float net_type, float net_name, ...count);
52 void Local_Notification_Without_VarArgs(float net_type, float net_name, float stringcount, float floatcount, string s1, string s2, string s3, string s4, float f1, float f2, float f3, float f4);
53
54 #ifdef CSQC // CLIENT ONLY
55 #define KN_MAX_ENTRIES 10
56
57 float kn_index;
58 float killnotify_times[KN_MAX_ENTRIES];
59 string killnotify_icon[KN_MAX_ENTRIES];
60 string killnotify_attackers[KN_MAX_ENTRIES];
61 string killnotify_victims[KN_MAX_ENTRIES];
62 void HUD_Notify_Push(string icon, string attacker, string victim);
63 void Read_Notification(float is_new);
64 #endif // ifdef CSQC
65
66 #ifdef SVQC // SERVER ONLY
67 #define NOTIF_ONE 1
68 #define NOTIF_ONE_ONLY 2
69 #define NOTIF_TEAM 3
70 #define NOTIF_TEAM_EXCEPT 4
71 #define NOTIF_ANY 5
72 #define NOTIF_ANY_EXCEPT 6
73
74 #define IFSTR(num) ((num < notif.nent_stringcount) ? ...(num, string) : "")
75 #define IFFL(num) ((((notif.nent_stringcount-1) + num) < count) ? ...(((notif.nent_stringcount-1) + num), float) : 0)
76
77 void Send_Notification(float broadcast, entity client, float net_type, float net_name, ...count);
78 void Send_Notification_Without_VarArgs(float broadcast, entity client, float net_type, float net_name, float stringcount, float floatcount, string s1, string s2, string s3, string s4, float f1, float f2, float f3, float f4);
79 void Send_Notification_Legacy_Wrapper(float broadcast, entity client, float net_type, float net_name, string s1, string s2, float f1, float f2, float f3);
80
81 void Send_CSQC_Centerprint_Generic(entity e, float id, string s, float duration, float countdown_num);
82 void Send_CSQC_Centerprint_Generic_Expire(entity e, float id);
83 #endif // ifdef SVQC
84
85
86 // ====================================
87 //  Notifications List and Information
88 // ====================================
89 /*
90  List of all notifications (including identifiers and display information)
91  Possible Tokens: default, name, infoname, centername, strnum, flnum, args, hudargs, icon, cpid, durcnt, normal, gentle
92  Format Specifications:
93     MSG_INFO:
94       default: FLOAT: Default setting for whether the notification is enabled or not
95       name: VAR: Name of notification
96       strnum: FLOAT: Number of STRING arguments (so that networking knows how many to send/receive)
97       flnum: FLOAT: Number of FLOAT arguments (so that networking knows how many to send/receive)
98       args: STRING: Arguments for Local_Notification_sprintf()
99       hudargs: STRING: Arguments for Local_Notification_HUD_Notify_Push()
100       icon: STRING: icon string name for the hud notify panel, "" if no icon is used
101       normal: STRING: Normal message (string for sprintf when gentle messages are NOT enabled)
102       gentle: STRING: Gentle message (string for sprintf when gentle messages ARE enabled)
103     MSG_CENTER:
104       default: FLOAT: Default setting for whether the notification is enabled or not
105       name: VAR: Name of notification
106       strnum: FLOAT: Number of STRING arguments (so that networking knows how many to send/receive)
107       flnum: FLOAT: Number of FLOAT arguments (so that networking knows how many to send/receive)
108       args: STRING: Arguments for Local_Notification_sprintf()
109       cpid: FLOAT: centerprint ID number (CPID_*), NO_CPID if no CPID is needed
110       durcnt: XPD(FLOAT, FLOAT): Duration/Countdown: extra arguments for centerprint messages
111       normal: STRING: Normal message (string for sprintf when gentle messages are NOT enabled)
112       gentle: STRING: Gentle message (string for sprintf when gentle messages ARE enabled)
113     MSG_WEAPON:
114     MSG_DEATH:
115       default: FLOAT: Default setting for whether the notification is enabled or not
116       name: VAR: Name of chaining notification
117       infoname: VAR: Name of info notification for reference
118       centername: VAR: Name of centerprint notification for reference
119
120  Messages with ^F1, ^BG, ^TC, etc etc in them will replace those strings
121  with colors according to the cvars the user has chosen. This allows for
122  users to create unique color profiles for their HUD, giving more customization
123  options to HUD designers and end users who want such a feature.
124
125  Check out the definitions in util.qc/util.qh/teams.qh for string CCR(...) and
126  string TCR(...) to better understand how these code replacements work.
127
128  Guidlines for notification declaration (please try and follow these):
129   Specific rules:
130     -ALWAYS start the string with a color, preferably background.
131     -ALWAYS reset a color after a name (this way they don't set it for the whole string).
132     -NEVER re-declare an event twice.
133     -NEVER add or remove tokens from the format, it SHOULD already work.
134     -MSG_INFO messages must ALWAYS end with a new line: \n
135     -MSG_INFO hudargs must always be ATTACKER -> VICTIM
136     -MSG_CENTER should NOT end with a new line
137
138  General rules:
139     -Be clean and simple with your notification naming,
140      nothing too long for the name field... Abbreviations are your friend. :D
141     -Keep the spacing as clean as possible... if the arguments are abnormally long,
142       it's okay to go out of line a bit... but try and keep it clean still.
143     -Sort the notifications in the most appropriate order for their tasks.
144     -ARIRE unir frk jvgu lbhe bja zbgure. (gvc sbe zvxrrhfn) -- Don't pay attention to this ^_^
145
146  Final note: DO NOT PROVIDE MORE ARGUMENTS THAN NECESSARY FOR THE NOTIFICATION YOU'RE CALLING!
147       The system is designed to save as much networking bandwidth as possible,
148       so please dynamically control your argument sending to fit *exactly* what is required.
149       If you send a notification with mismatching arguments, Send_Notification() will error.
150 */
151
152 #define MULTITEAM_INFO(default,prefix,teams,strnum,flnum,args,hudargs,icon,normal,gentle) \
153         MSG_INFO_NOTIF(default, prefix##RED, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_1)), TCR(normal, COL_TEAM_1, strtoupper(STR_TEAM_1)), TCR(gentle, COL_TEAM_1, strtoupper(STR_TEAM_1))) \
154         MSG_INFO_NOTIF(default, prefix##BLUE, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_2)), TCR(normal, COL_TEAM_2, strtoupper(STR_TEAM_2)), TCR(gentle, COL_TEAM_2, strtoupper(STR_TEAM_2))) \
155         #if teams >= 3 \
156                 MSG_INFO_NOTIF(default, prefix##YELLOW, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_3)), TCR(normal, COL_TEAM_3, strtoupper(STR_TEAM_3)), TCR(gentle, COL_TEAM_3, strtoupper(STR_TEAM_3))) \
157         #endif \
158         #if teams >= 4 \
159                 MSG_INFO_NOTIF(default, prefix##PINK, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_4)), TCR(normal, COL_TEAM_4, strtoupper(STR_TEAM_4)), TCR(gentle, COL_TEAM_4, strtoupper(STR_TEAM_4))) \
160         #endif
161 #define MSG_INFO_NOTIFICATIONS \
162         /*MSG_INFO_NOTIF(1, INFO_EMPTY,                                                 0, 0, "", "",                                                   "",                                             "", "")*/ \
163         MULTITEAM_INFO(1, INFO_CTF_FLAGRETURN_DROPPED_, 2,              0, 0, "", "",                                                   "",                                             _("^BGThe ^TC^TT^BG flag was dropped in the base and returned itself\n"), "") \
164         MULTITEAM_INFO(1, INFO_CTF_FLAGRETURN_DAMAGED_, 2,              0, 0, "", "",                                                   "",                                             _("^BGThe ^TC^TT^BG flag was destroyed and returned to base\n"), "") \
165         MULTITEAM_INFO(1, INFO_CTF_FLAGRETURN_SPEEDRUN_, 2,             0, 1, "f1p2dec", "",                                    "",                                             _("^BGThe ^TC^TT^BG flag became impatient after ^F1%.2f^BG seconds and returned itself\n"), "") \
166         MULTITEAM_INFO(1, INFO_CTF_FLAGRETURN_NEEDKILL_, 2,             0, 0, "", "",                                                   "",                                             _("^BGThe ^TC^TT^BG flag fell somewhere it couldn't be reached and returned to base\n"), "") \
167         MULTITEAM_INFO(1, INFO_CTF_FLAGRETURN_ABORTRUN_, 2,             0, 0, "", "",                                                   "",                                             _("^BGThe ^TC^TT^BG flag was returned to base by its owner\n"), "") \
168         MULTITEAM_INFO(1, INFO_CTF_FLAGRETURN_TIMEOUT_, 2,              0, 0, "", "",                                                   "",                                             _("^BGThe ^TC^TT^BG flag has returned to the base\n"), "") \
169         MULTITEAM_INFO(1, INFO_CTF_PICKUP_, 2,                                  1, 0, "s1", "s1",                                               "notify_%s_taken",              _("^BG%s^BG got the ^TC^TT^BG flag\n"), "") \
170         MULTITEAM_INFO(1, INFO_CTF_RETURN_, 2,                                  1, 0, "s1", "s1",                                               "notify_%s_returned",   _("^BG%s^BG returned the ^TC^TT^BG flag\n"), "") \
171         MULTITEAM_INFO(1, INFO_CTF_LOST_, 2,                                    1, 0, "s1", "s1",                                               "notify_%s_lost",               _("^BG%s^BG lost the ^TC^TT^BG flag\n"), "") \
172         MULTITEAM_INFO(1, INFO_CTF_CAPTURE_, 2,                                 1, 0, "s1", "s1",                                               "notify_%s_captured",   _("^BG%s^BG captured the ^TC^TT^BG flag\n"), "") \
173         MULTITEAM_INFO(1, INFO_CTF_CAPTURE_TIME_, 2,                    1, 1, "s1 f1p2dec", "s1",                               "notify_%s_captured",   _("^BG%s^BG captured the ^TC^TT^BG flag in ^F1%s^BG seconds\n"), "") \
174         MULTITEAM_INFO(1, INFO_CTF_CAPTURE_BROKEN_, 2,                  2, 2, "s1 f1p2dec s2 f2p2dec", "s1",    "notify_%s_captured",   _("^BG%s^BG captured the ^TC^TT^BG flag in ^F1%s^BG seconds, breaking ^BG%s^BG's previous record of ^F2%s^BG seconds\n"), "") \
175         MULTITEAM_INFO(1, INFO_CTF_CAPTURE_UNBROKEN_, 2,                2, 2, "s1 f1p2dec s2 f2p2dec", "s1",    "notify_%s_captured",   _("^BG%s^BG captured the ^TC^TT^BG flag in ^F2%s^BG seconds, failing to break ^BG%s^BG's previous record of ^F1%s^BG seconds\n"), "") \
176         MULTITEAM_INFO(1, INFO_DEATH_TEAMKILL_, 4,                              2, 1, "s1 s2 spree_end", "s2 s1",               "notify_teamkill_%s",   _("^BG%s^K1 was betrayed by ^BG%s^K1%s\n"), "") \
177         MSG_INFO_NOTIF(1, INFO_DEATH_FIRSTBLOOD,                                2, 0, "s2", "",                                                 "",                                             _("^BG%s^K1 drew first blood\n"), _("^F1%s^K1 got the first score\n")) \
178         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_CUSTOM,                               2, 1, "s1 s2 spree_end", "s1",                  "notify_void",                  _("^BG%s^K1 %s^K1%s\n"), "") \
179         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_GENERIC,                              1, 1, "s1 spree_end", "s1",                             "notify_selfkill",              _("^BG%s^K1 died%s\n"), "") \
180         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VOID,                                 1, 1, "s1 spree_end", "s1",                             "notify_void",                  _("^BG%s^K1 was in the wrong place%s\n"), "") \
181         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_SUICIDE,                              1, 1, "s1 spree_end", "s1",                             "notify_selfkill",              _("^BG%s^K1 couldn't take it anymore%s\n"), "") \
182         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_NOAMMO,                               1, 1, "s1 spree_end", "s1",                             "notify_outofammo",             _("^BG%s^K1 died%s. What's the point of living without ammo?\n"), _("^F1%s^K1 ran out of ammo%s\n")) \
183         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_ROT,                                  1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 rotted away%s\n"), "") \
184         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_CAMP,                                 1, 1, "s1 spree_end", "s1",                             "notify_camping",               _("^BG%s^K1 thought they found a nice camping ground%s\n"), "") \
185         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_BETRAYAL,                             1, 1, "s1 spree_end", "s1",                             "notify_teamkill_red",  _("^BG%s^K1 became enemies with the Lord of Teamplay%s\n"), "") \
186         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TEAMCHANGE,                   1, 1, "s1 death_team", "",                              "",                                             _("^BG%s^K1 switched to the %s\n"), "") \
187         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_AUTOTEAMCHANGE,               1, 1, "s1 death_team", "",                              "",                                             _("^BG%s^K1 was moved into the %s\n"), "") \
188         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_FALL,                                 1, 1, "s1 spree_end", "s1",                             "notify_fall",                  _("^BG%s^K1 hit the ground with a crunch%s\n"), _("^F1%s^K1 hit the ground with a bit too much force%s\n")) \
189         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_DROWN,                                1, 1, "s1 spree_end", "s1",                             "notify_water",                 _("^BG%s^K1 couldn't catch their breath%s\n"), _("^F1%s^K1 was in the water for too long%s\n")) \
190         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_FIRE,                                 1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 became a bit too crispy%s\n"), _("^F1%s^K1 felt a little hot%s\n")) \
191         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_LAVA,                                 1, 1, "s1 spree_end", "s1",                             "notify_lava",                  _("^BG%s^K1 turned into hot slag%s\n"), _("^F1%s^K1 found a hot place%s\n")) \
192         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_SLIME,                                1, 1, "s1 spree_end", "s1",                             "notify_slime",                 _("^BG%s^K1 was slimed%s\n"), "") \
193         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_SHOOTING_STAR,                1, 1, "s1 spree_end", "s1",                             "notify_shootingstar",  _("^BG%s^K1 became a shooting star%s\n"), "") \
194         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_SWAMP,                                1, 1, "s1 spree_end", "s1",                             "notify_slime",                 _("^BG%s^K1 is now preserved for centuries to come%s\n"), "") \
195         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_CHEAT,                                1, 1, "s1 spree_end", "s1",                             "notify_selfkill",              _("^BG%s^K1 unfairly eliminated themself%s\n"), "") \
196         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TOUCHEXPLODE,                 1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 died in an accident%s\n"), "") \
197         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET,                                       1, 1, "s1 spree_end", "s1",                     "notify_death",                 _("^BG%s^K1 ran into a turret%s\n"), "") \
198         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_EWHEEL,                        1, 1, "s1 spree_end", "s1",                     "notify_death",                 _("^BG%s^K1 was blasted away by an eWheel turret%s\n"), "") \
199         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_FLAC,                          1, 1, "s1 spree_end", "s1",                     "notify_death",                 _("^BG%s^K1 got caught up in the FLAC turret fire%s\n"), "") \
200         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_MACHINEGUN,            1, 1, "s1 spree_end", "s1",                     "notify_death",                 _("^BG%s^K1 was riddled full of holes by a Machinegun turret%s\n"), "") \
201         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_WALKER_GUN,            1, 1, "s1 spree_end", "s1",                     "notify_death",                 _("^BG%s^K1 got served a lead enrichment by a Walker turret%s\n"), "") \
202         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_WALKER_MEELE,          1, 1, "s1 spree_end", "s1",                     "notify_death",                 _("^BG%s^K1 was impaled by a Walker turret%s\n"), "") \
203         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_WALKER_ROCKET,         1, 1, "s1 spree_end", "s1",                     "notify_death",                 _("^BG%s^K1 was blasted away by a Walker turret%s\n"), "") \
204         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_HELLION,                       1, 1, "s1 spree_end", "s1",                     "notify_death",                 _("^BG%s^K1 was blasted away by a Hellion turret%s\n"), "") \
205         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_HK,                            1, 1, "s1 spree_end", "s1",                     "notify_death",                 _("^BG%s^K1 could not hide from the Hunter turret%s\n"), "") \
206         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_MLRS,                          1, 1, "s1 spree_end", "s1",                     "notify_death",                 _("^BG%s^K1 got turned into smoldering gibs by an MLRS turret%s\n"), "") \
207         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_PLASMA,                        1, 1, "s1 spree_end", "s1",                     "notify_death",                 _("^BG%s^K1 got served some superheated plasma from a turret%s\n"), "") \
208         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_PHASER,                        1, 1, "s1 spree_end", "s1",                     "notify_death",                 _("^BG%s^K1 was phased out by a turret%s\n"), "") \
209         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_TESLA,                 1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 was electrocuted by a Tesla turret%s\n"), "") \
210         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_TELEFRAG,                   2, 1, "s1 s2 spree_end", "s2 s1",               "notify_telefrag",              _("^BG%s^K1 was telefragged by ^BG%s^K1%s\n"), _("^F1%s^K1 tried to occupy ^BG%s^K1's teleport destination space\n")) \
211         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_FALL,                               2, 1, "s1 s2 spree_end", "s2 s1",               "notify_fall",                  _("^BG%s^K1 was grounded by ^BG%s^K1%s\n"), "") \
212         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_DROWN,                              2, 1, "s1 s2 spree_end", "s2 s1",               "notify_water",                 _("^BG%s^K1 was drowned by ^BG%s^K1%s\n"), "") \
213         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_LAVA,                               2, 1, "s1 s2 spree_end", "s2 s1",               "notify_lava",                  _("^BG%s^K1 was cooked by ^BG%s^K1%s\n"), "") \
214         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_SLIME,                              2, 1, "s1 s2 spree_end", "s2 s1",               "notify_slime",                 _("^BG%s^K1 was slimed by ^BG%s^K1%s\n"), "") \
215         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_SHOOTING_STAR,              2, 1, "s1 s2 spree_end", "s2 s1",               "notify_shootingstar",  _("^BG%s^K1 was shot into space by ^BG%s^K1%s\n"), "") \
216         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_SWAMP,                              2, 1, "s1 s2 spree_end", "s2 s1",               "notify_slime",                 _("^BG%s^K1 was preserved by ^BG%s^K1%s\n"), "") \
217         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VOID,                               2, 1, "s1 s2 spree_end", "s2 s1",               "notify_void",                  _("^BG%s^K1 was thrown into a world of hurt by ^BG%s^K1%s\n"), "") \
218         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_TOUCHEXPLODE,               2, 1, "s1 s2 spree_end", "s2 s1",               "notify_death",                 _("^BG%s^K1 died in an accident with ^BG%s^K1%s\n"), "") \
219         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_CHEAT,                              2, 1, "s1 s2 spree_end", "s2 s1",               "notify_death",                 _("^BG%s^K1 was unfairly eliminated by ^BG%s^K1%s\n"), "") \
220         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_FIRE,                               2, 1, "s1 s2 spree_end", "s2 s1",               "notify_death",                 _("^BG%s^K1 was burnt up into a crisp by ^BG%s^K1%s\n"), _("^F1%s^K1 felt a little hot from ^BG%s^K1's fire^K1%s\n")) \
221         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_CRUSH,                   2, 1, "s1 s2 spree_end", "s2 s1",               "notify_death",                 _("^BG%s^K1 was crushed by ^BG%s^K1%s\n"), "") \
222         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_SPID_MINIGUN,    2, 1, "s1 s2 spree_end", "s2 s1",               "notify_death",                 _("^BG%s^K1 got shredded by ^BG%s^K1%s\n"), "") \
223         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_SPID_ROCKET,             2, 1, "s1 s2 spree_end", "s2 s1",               "notify_death",                 _("^BG%s^K1 was blasted to bits by ^BG%s^K1%s\n"), "") \
224         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_SPID_DEATH,              2, 1, "s1 s2 spree_end", "s2 s1",               "notify_death",                 _("^BG%s^K1 got caught in the blast when ^BG%s^K1%s\n"), "") \
225         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_WAKI_GUN,                2, 1, "s1 s2 spree_end", "s2 s1",               "notify_death",                 _("^BG%s^K1 was bolted down by ^BG%s^K1%s\n"), "") \
226         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_WAKI_ROCKET,             2, 1, "s1 s2 spree_end", "s2 s1",               "notify_death",                 _("^BG%s^K1 couldn't find shelter from ^BG%s^K1%s\n"), "") \
227         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_WAKI_DEATH,              2, 1, "s1 s2 spree_end", "s2 s1",               "notify_death",                 _("^BG%s^K1 got caught in the blast when ^BG%s^K1%s\n"), "") \
228         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_RAPT_CANNON,             2, 1, "s1 s2 spree_end", "s2 s1",               "notify_death",                 _("^BG%s^K1 couldn't resist ^BG%s^K1 purple blobs%s\n"), "") \
229         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_RAPT_BOMB,               2, 1, "s1 s2 spree_end", "s2 s1",               "notify_death",                 _("^BG%s^K1 was cluster bombed by ^BG%s^K1%s\n"), "") \
230         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_RAPT_FRAGMENT,   2, 1, "s1 s2 spree_end", "s2 s1",               "notify_death",                 _("^BG%s^K1 was cluster bombed by ^BG%s^K1%s\n"), "") \
231         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_RAPT_DEATH,              2, 1, "s1 s2 spree_end", "s2 s1",               "notify_death",                 _("^BG%s^K1 got caught in the blast when ^BG%s^K1%s\n"), "") \
232         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_BUMB_GUN,                2, 1, "s1 s2 spree_end", "s2 s1",               "notify_death",                 _("^BG%s^K1 foobar by ^BG%s^K1%s\n"), "") \
233         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_BUMB_RAY,                2, 1, "s1 s2 spree_end", "s2 s1",               "notify_death",                 _("^BG%s^K1 foobar by ^BG%s^K1%s\n"), "") \
234         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_BUMB_RAY_HEAL,   2, 1, "s1 s2 spree_end", "s2 s1",               "notify_death",                 _("^BG%s^K1 foobar by ^BG%s^K1%s\n"), "") \
235         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_BUMB_DEATH,              2, 1, "s1 s2 spree_end", "s2 s1",               "notify_death",                 _("^BG%s^K1 foobar by ^BG%s^K1%s\n"), "") \
236         MULTITEAM_INFO(1, INFO_FREEZETAG_ROUND_WIN_, 4,                 0, 0, "", "",                                                   "",                                             _("^TC^TT^BG team wins the round, all other teams were frozen\n"), "") \
237         MSG_INFO_NOTIF(1, INFO_FREEZETAG_REVIVE,                                2, 0, "s1 s2", "",                                              "",                                             _("^BG%s^K3 was revived by ^BG%s\n"), "") \
238         MSG_INFO_NOTIF(1, INFO_FREEZETAG_FREEZE,                                2, 0, "s1 s2", "",                                              "",                                             _("^BG%s^K1 was frozen by ^BG%s\n"), "") \
239         MSG_INFO_NOTIF(1, INFO_FREEZETAG_SELF,                                  1, 0, "s1", "",                                                 "",                                             _("^BG%s^K1 froze themself\n"), "") \
240         MSG_INFO_NOTIF(1, INFO_GODMODE_OFF,                                             0, 1, "f1", "",                                                 "",                                             _("^BGGodmode saved you %s units of damage, cheater!\n"), "") \
241         MSG_INFO_NOTIF(1, INFO_JOIN_CONNECT,                                    1, 0, "s1", "",                                                 "",                                             _("^BG%s^F3 connected%s\n"), "") \
242         MULTITEAM_INFO(1, INFO_JOIN_CONNECT_TEAM_, 4,                   1, 0, "s1", "",                                                 "",                                             _("^BG%s^F3 connected and joined the ^TC^TT\n"), "") \
243         MSG_INFO_NOTIF(1, INFO_JOIN_PLAY,                                               1, 0, "s1", "",                                                 "",                                             _("^BG%s^F3 is now playing\n"), "") \
244         MSG_INFO_NOTIF(1, INFO_KEEPAWAY_DROPPED,                                1, 0, "s1", "s1",                                               "notify_balldropped",   _("^BG%s^BG has dropped the ball!\n"), "") \
245         MSG_INFO_NOTIF(1, INFO_KEEPAWAY_PICKUP,                                 1, 0, "s1", "s1",                                               "notify_ballpickedup",  _("^BG%s^BG has picked up the ball!\n"), "") \
246         MSG_INFO_NOTIF(1, INFO_LMS_NOLIVES,                                             1, 0, "s1", "s1",                                               "",                                             _("^BG%s^F3 has no more lives left\n"), "") \
247         MSG_INFO_NOTIF(1, INFO_LMS_FORFEIT,                                             1, 0, "s1", "s1",                                               "",                                             _("^BG%s^F3 forfeited\n"), "") \
248         MSG_INFO_NOTIF(1, INFO_POWERDOWN_INVISIBILITY,                  0, 0, "", "",                                                   "",                                             _("^F2Invisibility has worn off\n"), "") \
249         MSG_INFO_NOTIF(1, INFO_POWERDOWN_SHIELD,                                0, 0, "", "",                                                   "",                                             _("^F2Shield has worn off\n"), "") \
250         MSG_INFO_NOTIF(1, INFO_POWERDOWN_SPEED,                                 0, 0, "", "",                                                   "",                                             _("^F2Speed has worn off\n"), "") \
251         MSG_INFO_NOTIF(1, INFO_POWERDOWN_STRENGTH,                              0, 0, "", "",                                                   "",                                             _("^F2Strength has worn off\n"), "") \
252         MSG_INFO_NOTIF(1, INFO_POWERUP_INVISIBILITY,                    0, 0, "", "",                                                   "",                                             _("^F2You are invisible\n"), "") \
253         MSG_INFO_NOTIF(1, INFO_POWERUP_SHIELD,                                  0, 0, "", "",                                                   "",                                             _("^F2Shield surrounds you\n"), "") \
254         MSG_INFO_NOTIF(1, INFO_POWERUP_SPEED,                                   0, 0, "", "",                                                   "",                                             _("^F2You are on speed\n"), "") \
255         MSG_INFO_NOTIF(1, INFO_POWERUP_STRENGTH,                                0, 0, "", "",                                                   "",                                             _("^F2Strength infuses your weapons with devastating power\n"), "") \
256         MSG_INFO_NOTIF(1, INFO_QUIT_DISCONNECT,                                 1, 0, "s1", "s1",                                               "",                                             _("^BG%s^F3 disconnected\n"), "") \
257         MSG_INFO_NOTIF(1, INFO_QUIT_KICK_IDLING,                                1, 0, "s1", "s1",                                               "",                                             _("^BG%s^F3 was kicked for idling\n"), "") \
258         MSG_INFO_NOTIF(1, INFO_QUIT_KICK_SPECTATING,                    0, 0, "", "",                                                   "",                                             _("^F2You were kicked from the server because you are a spectator and spectators aren't allowed at the moment.\n"), "") \
259         MSG_INFO_NOTIF(1, INFO_QUIT_SPECTATE,                                   1, 0, "s1", "s1",                                               "",                                             _("^BG%s^F3 is now spectating\n"), "") \
260         MSG_INFO_NOTIF(1, INFO_RACE_FAIL,                                               2, 0, "s1 s2", "s1",                                    "race_newfail",                 "TODO\n", "") \
261         MSG_INFO_NOTIF(1, INFO_RACE_NEW_RECORD,                                 2, 0, "s1 s2", "s1",                                    "race_newrecordserver", "TODO\n", "") \
262         MSG_INFO_NOTIF(1, INFO_RACE_NEW_TIME,                                   2, 0, "s1 s2", "s1",                                    "race_newtime",                 "TODO\n", "") \
263         MSG_INFO_NOTIF(1, INFO_RACE_NEW_RANK,                                   2, 0, "s1 s2", "s1",                                    "race_newrankyellow",   "TODO\n", "") \
264         MULTITEAM_INFO(1, INFO_SCORES_, 4,                                              0, 0, "", "",                                                   "",                                             _("^TC^TT ^BGteam scores!\n"), "") \
265         MSG_INFO_NOTIF(1, INFO_SPECTATE_WARNING,                                0, 1, "f1", "",                                                 "",                                             _("^F2You have to become a player within the next %s seconds, otherwise you will be kicked, because spectating isn't allowed at this time!\n"), "") \
266         MSG_INFO_NOTIF(1, INFO_SUPERWEAPON_BROKEN,                              0, 0, "", "",                                                   "",                                             _("^F2Superweapons have broken down\n"), "") \
267         MSG_INFO_NOTIF(1, INFO_SUPERWEAPON_PICKUP,                              0, 0, "", "",                                                   "",                                             _("^F2You now have a superweapon\n"), "") \
268         MSG_INFO_NOTIF(1, INFO_SUPERWEAPON_LOST,                                0, 0, "", "",                                                   "",                                             _("^F2Superweapons have been lost\n"), "") \
269         MSG_INFO_NOTIF(1, INFO_VERSION_BETA,                                    2, 0, "s1 s2", "",                                              "",                                             _("\{1}^F4NOTE: ^BGThe server is running ^F1Xonotic %s (beta)^BG, you have ^F2Xonotic %s\n"), "") \
270         MSG_INFO_NOTIF(1, INFO_VERSION_OLD,                                             2, 0, "s1 s2", "",                                              "",                                             _("\{1}^F4NOTE: ^BGThe server is running ^F1Xonotic %s^BG, you have ^F2Xonotic %s\n"), "") \
271         MSG_INFO_NOTIF(1, INFO_VERSION_OUTDATED,                                2, 0, "s1 s2", "",                                              "",                                             _("\{1}^F4NOTE: ^F1Xonotic %s^BG is out, and you still have ^F2Xonotic %s^BG - get the update from ^F3http://www.xonotic.org/^BG!\n"), "") \
272         MSG_INFO_NOTIF(1, INFO_WATERMARK,                                               1, 0, "s1", "",                                                 "",                                             _("^F3SVQC Build information: ^F4%s\n"), "") \
273         MSG_INFO_NOTIF(1, INFO_WEAPON_THINKING_WITH_PORTALS,                    1, 1, "s1 spree_end", "s1",             "notify_selfkill",                      _("^BG%s^K1 is now thinking with portals%s\n"), "") \
274         MSG_INFO_NOTIF(1, INFO_WEAPON_CRYLINK_SUICIDE,                                  1, 1, "s1 spree_end", "s1",             "weaponcrylink",                        _("^BG%s^K1 felt the strong pull of their Crylink%s\n"), "") \
275         MSG_INFO_NOTIF(1, INFO_WEAPON_CRYLINK_MURDER,                                   2, 1, "s1 s2 spree_end", "s2 s1",       "weaponcrylink",                        _("^BG%s^K1 felt the strong pull of ^BG%s^K1's Crylink%s\n"), "") \
276         MSG_INFO_NOTIF(1, INFO_WEAPON_ELECTRO_SUICIDE_ORBS,                     1, 1, "s1 spree_end", "s1",             "weaponelectro",                        _("^BG%s^K1 could not remember where they put their Electro plasma%s\n"), "") \
277         MSG_INFO_NOTIF(1, INFO_WEAPON_ELECTRO_SUICIDE_BOLT,                     1, 1, "s1 spree_end", "s1",             "weaponelectro",                        _("^BG%s^K1 played with Electro plasma%s\n"), "") \
278         MSG_INFO_NOTIF(1, INFO_WEAPON_ELECTRO_MURDER_BOLT,                              2, 1, "s1 s2 spree_end", "s2 s1",       "weaponelectro",                        _("^BG%s^K1 was blasted by ^BG%s^K1's Electro bolt%s\n"), "") \
279         MSG_INFO_NOTIF(1, INFO_WEAPON_ELECTRO_MURDER_ORBS,                              2, 1, "s1 s2 spree_end", "s2 s1",       "weaponelectro",                        _("^BG%s^K1 got too close to ^BG%s^K1's Electro plasma%s\n"), "") \
280         MSG_INFO_NOTIF(1, INFO_WEAPON_ELECTRO_MURDER_COMBO,                     2, 1, "s1 s2 spree_end", "s2 s1",       "weaponelectro",                        _("^BG%s^K1 felt the electrifying air of ^BG%s^K1's Electro combo%s\n"), "") \
281         MSG_INFO_NOTIF(1, INFO_WEAPON_FIREBALL_SUICIDE_FIREMINE,                1, 1, "s1 spree_end", "s1",             "weaponfireball",                       _("^BG%s^K1 forgot about their firemine%s\n"), "") \
282         MSG_INFO_NOTIF(1, INFO_WEAPON_FIREBALL_SUICIDE_BLAST,                   1, 1, "s1 spree_end", "s1",             "weaponfireball",                       _("^BG%s^K1 should have used a smaller gun%s\n"), "") \
283         MSG_INFO_NOTIF(1, INFO_WEAPON_FIREBALL_MURDER_FIREMINE,                 2, 1, "s1 s2 spree_end", "s2 s1",       "weaponfireball",                       _("^BG%s^K1 got burnt by ^BG%s^K1's firemine%s\n"), "") \
284         MSG_INFO_NOTIF(1, INFO_WEAPON_FIREBALL_MURDER_BLAST,                    2, 1, "s1 s2 spree_end", "s2 s1",       "weaponfireball",                       _("^BG%s^K1 got too close to ^BG%s^K1's fireball%s\n"), "") \
285         MSG_INFO_NOTIF(1, INFO_WEAPON_MORTAR_SUICIDE_EXPLODE,                   1, 1, "s1 spree_end", "s1",             "weapongrenadelauncher",        _("^BG%s^K1 blew themself up with their own Mortar%s\n"), "") \
286         MSG_INFO_NOTIF(1, INFO_WEAPON_MORTAR_SUICIDE_BOUNCE,                    1, 1, "s1 spree_end", "s1",             "weapongrenadelauncher",        _("^BG%s^K1 didn't see their own Mortar grenade%s\n"), "") \
287         MSG_INFO_NOTIF(1, INFO_WEAPON_MORTAR_MURDER_EXPLODE,                    2, 1, "s1 s2 spree_end", "s2 s1",       "weapongrenadelauncher",        _("^BG%s^K1 ate ^BG%s^K1's Mortar grenade%s\n"), "") \
288         MSG_INFO_NOTIF(1, INFO_WEAPON_MORTAR_MURDER_BOUNCE,                     2, 1, "s1 s2 spree_end", "s2 s1",       "weapongrenadelauncher",        _("^BG%s^K1 got too close to ^BG%s^K1's Mortar grenade%s\n"), "") \
289         MSG_INFO_NOTIF(1, INFO_WEAPON_HAGAR_SUICIDE,                                    1, 1, "s1 spree_end", "s1",             "weaponhagar",                          _("^BG%s^K1 played with tiny Hagar rockets%s\n"), "") \
290         MSG_INFO_NOTIF(1, INFO_WEAPON_HAGAR_MURDER_BURST,                               2, 1, "s1 s2 spree_end", "s2 s1",       "weaponhagar",                          _("^BG%s^K1 was pummeled by a burst of ^BG%s^K1's Hagar rockets%s\n"), "") \
291         MSG_INFO_NOTIF(1, INFO_WEAPON_HAGAR_MURDER_SPRAY,                               2, 1, "s1 s2 spree_end", "s2 s1",       "weaponhagar",                          _("^BG%s^K1 was pummeled by ^BG%s^K1's Hagar rockets%s\n"), "") \
292         MSG_INFO_NOTIF(1, INFO_WEAPON_HLAC_SUICIDE,                                     1, 1, "s1 spree_end", "s1",             "weaponhlac",                           _("^BG%s^K1 got a little jumpy with their HLAC%s\n"), "") \
293         MSG_INFO_NOTIF(1, INFO_WEAPON_HLAC_MURDER,                                              2, 1, "s1 s2 spree_end", "s2 s1",       "weaponhlac",                           _("^BG%s^K1 was cut down with ^BG%s^K1's HLAC%s\n"), "") \
294         MSG_INFO_NOTIF(1, INFO_WEAPON_HOOK_MURDER,                                              2, 1, "s1 s2 spree_end", "s2 s1",       "weaponhook",                           _("^BG%s^K1 was caught in ^BG%s^K1's Hook gravity bomb%s\n"), "") \
295         MSG_INFO_NOTIF(1, INFO_WEAPON_LASER_SUICIDE,                                    1, 1, "s1 spree_end", "s1",             "weaponlaser",                          _("^BG%s^K1 shot themself to hell with their Laser%s\n"), "") \
296         MSG_INFO_NOTIF(1, INFO_WEAPON_LASER_MURDER,                                     2, 1, "s1 s2 spree_end", "s2 s1",       "weaponlaser",                          _("^BG%s^K1 was shot to death by ^BG%s^K1's Laser%s\n"), "") \
297         MSG_INFO_NOTIF(1, INFO_WEAPON_MINELAYER_SUICIDE,                                1, 1, "s1 spree_end", "s1",             "weaponminelayer",                      _("^BG%s^K1 forgot about their mine%s\n"), "") \
298         MSG_INFO_NOTIF(1, INFO_WEAPON_MINELAYER_MURDER,                                 2, 1, "s1 s2 spree_end", "s2 s1",       "weaponminelayer",                      _("^BG%s^K1 got too close to ^BG%s^K1's mine%s\n"), "") \
299         MSG_INFO_NOTIF(1, INFO_WEAPON_MINSTANEX_MURDER,                                 2, 1, "s1 s2 spree_end", "s2 s1",       "weaponminstanex",                      _("^BG%s^K1 has been vaporized by ^BG%s^K1's Minstanex%s\n"), "") \
300         MSG_INFO_NOTIF(1, INFO_WEAPON_NEX_MURDER,                                               2, 1, "s1 s2 spree_end", "s2 s1",       "weaponnex",                            _("^BG%s^K1 has been vaporized by ^BG%s^K1's Nex%s\n"), "") \
301         MSG_INFO_NOTIF(1, INFO_WEAPON_RIFLE_MURDER_HAIL_PIERCING,               2, 1, "s1 s2 spree_end", "s2 s1",       "weaponrifle",                          _("^BG%s^K1 failed to hide from ^BG%s^K1's Rifle bullet hail%s\n"), "") \
302         MSG_INFO_NOTIF(1, INFO_WEAPON_RIFLE_MURDER_HAIL,                                2, 1, "s1 s2 spree_end", "s2 s1",       "weaponrifle",                          _("^BG%s^K1 died in ^BG%s^K1's Rifle bullet hail%s\n"), "") \
303         MSG_INFO_NOTIF(1, INFO_WEAPON_RIFLE_MURDER_PIERCING,                    2, 1, "s1 s2 spree_end", "s2 s1",       "weaponrifle",                          _("^BG%s^K1 failed to hide from ^BG%s^K1's Rifle%s\n"), "") \
304         MSG_INFO_NOTIF(1, INFO_WEAPON_RIFLE_MURDER,                                     2, 1, "s1 s2 spree_end", "s2 s1",       "weaponrifle",                          _("^BG%s^K1 was sniped with a Rifle by ^BG%s^K1%s\n"), "") \
305         MSG_INFO_NOTIF(1, INFO_WEAPON_RIFLE_MURDER_HEADSHOT,                    2, 1, "s1 s2 spree_end", "s2 s1",       "notify_headshot",                      _("^BG%s^K1 was shot in the head with a Rifle by ^BG%s^K1%s\n"), "") \
306         MSG_INFO_NOTIF(1, INFO_WEAPON_ROCKETLAUNCHER_SUICIDE,                   1, 1, "s1 spree_end", "s1",             "weaponrocketlauncher",         _("^BG%s^K1 blew themself up with their Rocketlauncher%s\n"), "") \
307         MSG_INFO_NOTIF(1, INFO_WEAPON_ROCKETLAUNCHER_MURDER_DIRECT,     2, 1, "s1 s2 spree_end", "s2 s1",       "weaponrocketlauncher",         _("^BG%s^K1 ate ^BG%s^K1's rocket%s\n"), "") \
308         MSG_INFO_NOTIF(1, INFO_WEAPON_ROCKETLAUNCHER_MURDER_SPLASH,     2, 1, "s1 s2 spree_end", "s2 s1",       "weaponrocketlauncher",         _("^BG%s^K1 got too close ^BG%s^K1's rocket%s\n"), "") \
309         MSG_INFO_NOTIF(1, INFO_WEAPON_SEEKER_SUICIDE,                                   1, 1, "s1 spree_end", "s1",             "weaponseeker",                         _("^BG%s^K1 played with tiny Seeker rockets%s\n"), "") \
310         MSG_INFO_NOTIF(1, INFO_WEAPON_SEEKER_MURDER_TAG,                                2, 1, "s1 s2 spree_end", "s2 s1",       "weaponseeker",                         _("^BG%s^K1 was tagged by ^BG%s^K1's Seeker%s\n"), "") \
311         MSG_INFO_NOTIF(1, INFO_WEAPON_SEEKER_MURDER_SPRAY,                              2, 1, "s1 s2 spree_end", "s2 s1",       "weaponseeker",                         _("^BG%s^K1 was pummeled by ^BG%s^K1's Seeker rockets%s\n"), "") \
312         MSG_INFO_NOTIF(1, INFO_WEAPON_SHOTGUN_MURDER_SLAP,                              2, 1, "s2 s1 spree_end", "s2 s1",       "notify_melee_shotgun",         _("^BG%s^K1 slapped ^BG%s^K1 around a bit with a large Shotgun%s\n"), "") \
313         MSG_INFO_NOTIF(1, INFO_WEAPON_SHOTGUN_MURDER,                                   2, 1, "s1 s2 spree_end", "s2 s1",       "weaponshotgun",                        _("^BG%s^K1 was gunned down by ^BG%s^K1's Shotgun%s\n"), "") \
314         MSG_INFO_NOTIF(1, INFO_WEAPON_TUBA_SUICIDE,                                     1, 1, "s1 spree_end", "s1",             "weapontuba",                           _("^BG%s^K1 hurt their own ears with the @!#%%'n Tuba%s\n"), "") \
315         MSG_INFO_NOTIF(1, INFO_WEAPON_TUBA_MURDER,                                              2, 1, "s1 s2 spree_end", "s2 s1",       "weapontuba",                           _("^BG%s^K1 died of ^BG%s^K1's great playing on the @!#%%'n Tuba%s\n"), "") \
316         MSG_INFO_NOTIF(1, INFO_WEAPON_ACCORDEON_SUICIDE,                                1, 1, "s1 spree_end", "s1",             "weapontuba",                           _("^BG%s^K1 hurt their own ears with the @!#%%'n Accordeon%s\n"), "") \
317         MSG_INFO_NOTIF(1, INFO_WEAPON_ACCORDEON_MURDER,                                 2, 1, "s1 s2 spree_end", "s2 s1",       "weapontuba",                           _("^BG%s^K1 died of ^BG%s^K1's great playing on the @!#%%'n Accordeon%s\n"), "") \
318         MSG_INFO_NOTIF(1, INFO_WEAPON_KLEINBOTTLE_SUICIDE,                              1, 1, "s1 spree_end", "s1",             "weapontuba",                           _("^BG%s^K1 hurt their own ears with the @!#%%'n Klein Bottle%s\n"), "") \
319         MSG_INFO_NOTIF(1, INFO_WEAPON_KLEINBOTTLE_MURDER,                               2, 1, "s1 s2 spree_end", "s2 s1",       "weapontuba",                           _("^BG%s^K1 died of ^BG%s^K1's great playing on the @!#%%'n Klein Bottle%s\n"), "") \
320         MSG_INFO_NOTIF(1, INFO_WEAPON_UZI_MURDER_SNIPE,                                 2, 1, "s1 s2 spree_end", "s2 s1",       "weaponuzi",                            _("^BG%s^K1 was sniped by ^BG%s^K1's Machine Gun%s\n"), "") \
321         MSG_INFO_NOTIF(1, INFO_WEAPON_UZI_MURDER_SPRAY,                                 2, 1, "s1 s2 spree_end", "s2 s1",       "weaponuzi",                            _("^BG%s^K1 was riddled full of holes by ^BG%s^K1's Machine Gun%s\n"), "") 
322
323 #define MULTITEAM_CENTER(default,prefix,teams,strnum,flnum,args,cpid,durcnt,normal,gentle) \
324         MSG_CENTER_NOTIF(default, prefix##RED, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_1, strtoupper(STR_TEAM_1)), TCR(gentle, COL_TEAM_1, strtoupper(STR_TEAM_1))) \
325         MSG_CENTER_NOTIF(default, prefix##BLUE, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_2, strtoupper(STR_TEAM_2)), TCR(gentle, COL_TEAM_2, strtoupper(STR_TEAM_2))) \
326         #if teams >= 3 \
327                 MSG_CENTER_NOTIF(default, prefix##YELLOW, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_3, strtoupper(STR_TEAM_3)), TCR(gentle, COL_TEAM_3, strtoupper(STR_TEAM_3))) \
328         #endif \
329         #if teams >= 4 \
330                 MSG_CENTER_NOTIF(default, prefix##PINK, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_4, strtoupper(STR_TEAM_4)), TCR(gentle, COL_TEAM_4, strtoupper(STR_TEAM_4))) \
331         #endif
332 #define MSG_CENTER_NOTIFICATIONS \
333         /*MSG_CENTER_NOTIF(1, CENTER_EMPTY,                                                     0, 0, "",                               NO_CPID,                                XPD(0, 0), "null", "")*/ \
334         MSG_CENTER_NOTIF(1, CENTER_ASSAULT_ATTACKING,                           0, 0, "",                               CPID_ASSAULT_ROLE,              XPD(0, 0), _("^BGYou are attacking!"), "") \
335         MSG_CENTER_NOTIF(1, CENTER_ASSAULT_DEFENDING,                           0, 0, "",                               CPID_ASSAULT_ROLE,              XPD(0, 0), _("^BGYou are defending!"), "") \
336         MSG_CENTER_NOTIF(1, CENTER_CTF_CAPTURESHIELD_SHIELDED,          0, 0, "",                               CPID_CTF_CAPSHIELD,             XPD(0, 0), _("^BGYou are now ^F1shielded^BG from the flag\n^BGfor ^F2too many unsuccessful attempts^BG to capture.\n^BGMake some defensive scores before trying again."), "") \
337         MSG_CENTER_NOTIF(1, CENTER_CTF_CAPTURESHIELD_FREE,                      0, 0, "",                               CPID_CTF_CAPSHIELD,             XPD(0, 0), _("^BGYou are now free.\n^BGFeel free to ^F2try to capture^BG the flag again\n^BGif you think you will succeed."), "") \
338         MULTITEAM_CENTER(1, CENTER_CTF_PASS_OTHER_, 2,                          2, 0, "s1 s2",                  CPID_CTF_PASS,                  XPD(0, 0), _("^BG%s^BG passed the ^TC^TT^BG flag to %s"), "") \
339         MULTITEAM_CENTER(1, CENTER_CTF_PASS_SENT_, 2,                           1, 0, "s1",                     CPID_CTF_PASS,                  XPD(0, 0), _("^BGYou passed the ^TC^TT^BG flag to %s"), "") \
340         MULTITEAM_CENTER(1, CENTER_CTF_PASS_RECEIVED_, 2,                       1, 0, "s1",                     CPID_CTF_PASS,                  XPD(0, 0), _("^BGYou received the ^TC^TT^BG flag from %s"), "") \
341         MSG_CENTER_NOTIF(1, CENTER_CTF_PASS_REQUESTING,                         1, 0, "s1",                             CPID_CTF_PASS,                  XPD(0, 0), _("^BGRequesting %s^BG to pass you the flag"), "") \
342         MSG_CENTER_NOTIF(1, CENTER_CTF_PASS_REQUESTED,                          1, 0, "s1 pass_key",    CPID_CTF_PASS,                  XPD(0, 0), _("^BG%s^BG requests you to pass the flag%s"), "") \
343         MULTITEAM_CENTER(1, CENTER_CTF_RETURN_, 2,                                      0, 0, "",                               CPID_CTF_LOWPRIO,               XPD(0, 0), _("^BGYou returned the ^TC^TT^BG flag!"), "") \
344         MULTITEAM_CENTER(1, CENTER_CTF_CAPTURE_, 2,                                     0, 0, "",                               CPID_CTF_LOWPRIO,               XPD(0, 0), _("^BGYou captured the ^TC^TT^BG flag!"), "") \
345         MULTITEAM_CENTER(1, CENTER_CTF_PICKUP_, 2,                                      0, 0, "",                               CPID_CTF_LOWPRIO,               XPD(0, 0), _("^BGYou got the ^TC^TT^BG flag!"), "") \
346         MSG_CENTER_NOTIF(1, CENTER_CTF_PICKUP_TEAM,                                     1, 0, "s1",                             CPID_CTF_LOWPRIO,               XPD(0, 0), _("^BGYour %steam mate^BG got the flag! Protect them!"), "") \
347         MSG_CENTER_NOTIF(1, CENTER_CTF_PICKUP_TEAM_VERBOSE,                     2, 0, "s1 s2 s1",               CPID_CTF_LOWPRIO,               XPD(0, 0), _("^BGYour %steam mate (^BG%s%s)^BG got the flag! Protect them!"), "") \
348         MSG_CENTER_NOTIF(1, CENTER_CTF_PICKUP_ENEMY,                            1, 0, "s1",                             CPID_CTF_LOWPRIO,               XPD(0, 0), _("^BGThe %senemy^BG got your flag! Retrieve it!"), "") \
349         MSG_CENTER_NOTIF(1, CENTER_CTF_PICKUP_ENEMY_VERBOSE,            2, 0, "s1 s2 s1",               CPID_CTF_LOWPRIO,               XPD(0, 0), _("^BGThe %senemy (^BG%s%s)^BG got your flag! Retrieve it!"), "") \
350         MSG_CENTER_NOTIF(1, CENTER_CTF_STALEMATE_CARRIER,                       0, 0, "",                               CPID_STALEMATE,                 XPD(0, 0), _("^BGStalemate! Enemies can now see you on radar!"), "") \
351         MSG_CENTER_NOTIF(1, CENTER_CTF_STALEMATE_OTHER,                         0, 0, "",                               CPID_STALEMATE,                 XPD(0, 0), _("^BGStalemate! Flag carriers can now be seen by enemies on radar!"), "") \
352         MSG_CENTER_NOTIF(1, CENTER_CTF_FLAG_THROW_PUNISH,                       0, 1, "f1",                             CPID_CTF_LOWPRIO,               XPD(0, 0), _("^BGToo many flag throws! Throwing disabled for %s seconds."), "") \
353         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_CUSTOM,                           2, 0, "s2",                             NO_CPID,                                XPD(0, 0), _("^K1You were %s"), "") \
354         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_GENERIC,                          0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You killed your own dumb self!"), _("^K1You need to be more careful!")) \
355         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_VOID,                                     0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1Watch your step!"), "") \
356         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_SUICIDE,                          0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You committed suicide!"), _("^K1You ended it all!")) \
357         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_NOAMMO,                           0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You were killed for running out of ammo..."), _("^K1You are respawning for running out of ammo...")) \
358         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_ROT,                                      0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You grew too old without taking your medicine"), _("^K1You need to preserve your health")) \
359         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_CAMP,                                     0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1Die camper!"), _("^K1Reconsider your tactics, camper!")) \
360         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_BETRAYAL,                         0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1Don't shoot your team mates!"), _("^K1Don't go against your team mates!")) \
361         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_TEAMCHANGE,                       0, 1, "death_team",             NO_CPID,                                XPD(0, 0), _("^BGYou are now on: %s"), "") \
362         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_AUTOTEAMCHANGE,           0, 1, "death_team",             NO_CPID,                                XPD(0, 0), _("^BGYou have been moved into a different team\nYou are now on: %s"), "") \
363         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_FALL,                                     0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You hit the ground with a crunch!"), "") \
364         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_DROWN,                            0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You couldn't catch your breath in time!"), "") \
365         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_FIRE,                                     0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You got a little bit too crispy!"), _("^K1You felt a little too hot!")) \
366         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_LAVA,                                     0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You couldn't stand the heat!"), "") \
367         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_SLIME,                            0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You melted away in slime!"), "") \
368         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_SHOOTING_STAR,            0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You became a shooting star!"), "") \
369         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_SWAMP,                            0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You got stuck in a swamp!"), "") \
370         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_CHEAT,                            0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You unfairly eliminated yourself!"), "") \
371         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_TOUCHEXPLODE,                     0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You died in an accident!"), "") \
372         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_TURRET,                           0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You were fragged by a turret!"), _("^K1You had an unfortunate run in with a turret!")) \
373         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_TURRET_EWHEEL,            0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You were fragged by an eWheel turret!"), _("^K1You had an unfortunate run in with an eWheel turret!")) \
374         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_TURRET_WALKER,            0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You were fragged by a Walker turret!"), _("^K1You had an unfortunate run in with a Walker turret!")) \
375         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_FRAG,                                           1, 1, "spree_cen s1",                           NO_CPID, XPD(0, 0), _("^K3%sYou fragged ^BG%s"), _("^K3%sYou scored against ^BG%s")) \
376         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_FRAGGED,                                        1, 0, "s1",                                                     NO_CPID, XPD(0, 0), _("^K1You were fragged by ^BG%s"), _("^K1You were scored against by ^BG%s")) \
377         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_TYPEFRAG,                                       1, 1, "spree_cen s1",                           NO_CPID, XPD(0, 0), _("^K1%sYou typefragged ^BG%s"), _("^K1%sYou scored against ^BG%s^K1 while they were typing")) \
378         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_TYPEFRAGGED,                            1, 0, "s1",                                                     NO_CPID, XPD(0, 0), _("^K1You were typefragged by ^BG%s"), _("^K1You were scored against by ^BG%s^K1 while typing!")) \
379         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_FRAG_FIRST,                                     1, 0, "s1",                                                     NO_CPID, XPD(0, 0), _("^K3First blood! You fragged ^BG%s"), _("^K3First score! You scored against ^BG%s")) \
380         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_FRAGGED_FIRST,                          1, 0, "s1",                                                     NO_CPID, XPD(0, 0), _("^K1First victim! You were fragged by ^BG%s"), _("^K1First casualty! You were scored against by ^BG%s")) \
381         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_TYPEFRAG_FIRST,                         1, 0, "s1",                                                     NO_CPID, XPD(0, 0), _("^K1First blood! You typefragged ^BG%s"), _("^K1First score! You scored against ^BG%s^K1 while they were typing")) \
382         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_TYPEFRAGGED_FIRST,                      1, 0, "s1",                                                     NO_CPID, XPD(0, 0), _("^K1First victim! You were typefragged by ^BG%s"), _("^K1First casualty! You were scored against by ^BG%s^K1 while typing!")) \
383         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_FRAG_VERBOSE,                           1, 2, "spree_cen s1 frag_ping",         NO_CPID, XPD(0, 0), _("^K3%sYou fragged ^BG%s^BG%s"), _("^K3%sYou scored against ^BG%s^BG%s")) \
384         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_FRAGGED_VERBOSE,                        1, 3, "s1 frag_stats",                          NO_CPID, XPD(0, 0), _("^K1You were fragged by ^BG%s^BG%s"), _("^K1You were scored against by ^BG%s^BG%s")) \
385         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_TYPEFRAG_VERBOSE,                       1, 2, "spree_cen s1 frag_ping",         NO_CPID, XPD(0, 0), _("^K1%sYou typefragged ^BG%s^BG%s"), _("^K1%sYou scored against ^BG%s^K1 while they were typing^BG%s")) \
386         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_TYPEFRAGGED_VERBOSE,            1, 3, "s1 frag_stats",                          NO_CPID, XPD(0, 0), _("^K1You were typefragged by ^BG%s^BG%s"), _("^K1You were scored against by ^BG%s^K1 while typing^BG%s")) \
387         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_FRAG_FIRST_VERBOSE,                     1, 1, "s1",                                                     NO_CPID, XPD(0, 0), _("^K3First blood! You fragged ^BG%s"), _("^K3First score! You scored against ^BG%s")) \
388         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_FRAGGED_FIRST_VERBOSE,          1, 3, "s1",                                                     NO_CPID, XPD(0, 0), _("^K1First victim! You were fragged by ^BG%s"), _("^K1First casualty! You were scored against by ^BG%s")) \
389         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_TYPEFRAG_FIRST_VERBOSE,         1, 1, "s1",                                                     NO_CPID, XPD(0, 0), _("^K1First blood! You typefragged ^BG%s"), _("^K1First score! You scored against ^BG%s^K1 while they were typing")) \
390         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_TYPEFRAGGED_FIRST_VERBOSE,      1, 3, "s1",                                                     NO_CPID, XPD(0, 0), _("^K1First victim! You were typefragged by ^BG%s"), _("^K1First casualty! You were scored against by ^BG%s^K1 while typing!")) \
391         MSG_CENTER_NOTIF(1, CENTER_DEATH_TEAMKILL_FRAG,                                         1, 0, "s1",                                                     NO_CPID, XPD(0, 0), _("^K1Moron! You fragged ^BG%s^K1, a team mate!"), _("^K1Moron! You went against ^BG%s^K1, a team mate!")) \
392         MSG_CENTER_NOTIF(1, CENTER_DEATH_TEAMKILL_FRAGGED,                                      1, 0, "s1",                                                     NO_CPID, XPD(0, 0), _("^K1You were fragged by ^BG%s^K1, a team mate"), _("^K1You were scored against by ^BG%s^K1, a team mate")) \
393         MSG_CENTER_NOTIF(1, CENTER_DISCONNECT_IDLING,                           0, 1, "",                                       CPID_IDLING,                    XPD(0, f1), _("^K1Stop idling!\n^BGDisconnecting in ^COUNT..."), "") \
394         MULTITEAM_CENTER(1, CENTER_FREEZETAG_ROUND_WIN_, 4,                     0, 0, "",                                       NO_CPID,                                XPD(0, 0), _("^TC^TT^BG team wins the round, all other teams were frozen"), "") \
395         MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_SPAWN_LATE,                        0, 0, "",                                       NO_CPID,                                XPD(0, 0), _("^K1You spawned after the round started, you'll spawn as frozen"), "") \
396         MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_REVIVE,                            1, 0, "s1",                                     NO_CPID,                                XPD(0, 0), _("^K3You revived ^BG%s"), "") \
397         MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_REVIVED,                           1, 0, "s1",                                     NO_CPID,                                XPD(0, 0), _("^K3You were revived by ^BG%s"), "") \
398         MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_SELF,                                      0, 0, "",                                       NO_CPID,                                XPD(0, 0), _("^K1You froze yourself"), "") \
399         MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_FREEZE,                            1, 0, "s1",                                     NO_CPID,                                XPD(0, 0), _("^K3You froze ^BG%s"), "") \
400         MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_FROZEN,                            1, 0, "s1",                                     NO_CPID,                                XPD(0, 0), _("^K1You were frozen by ^BG%s"), "") \
401         MSG_CENTER_NOTIF(1, CENTER_KEEPAWAY_DROPPED,                            1, 0, "s1",                             CPID_KEEPAWAY,                  XPD(0, 0), _("^BG%s^BG has dropped the ball!"), "") \
402         MSG_CENTER_NOTIF(1, CENTER_KEEPAWAY_PICKUP,                                     1, 0, "s1",                             CPID_KEEPAWAY,                  XPD(0, 0), _("^BG%s^BG has picked up the ball!"), "") \
403         MSG_CENTER_NOTIF(1, CENTER_KEEPAWAY_WARN,                                       0, 0, "",                                       CPID_KA_WARN,                   XPD(0, 0), _("^BGKilling people while you don't have the ball gives no points!"), "") \
404         MSG_CENTER_NOTIF(1, CENTER_LMS_CAMPCHECK,                                       0, 0, "",                                       CPID_LMS_CAMP,                  XPD(0, 0), _("^K1Don't camp!"), "") \
405         MSG_CENTER_NOTIF(1, CENTER_JOIN_NOSPAWNS,                                       0, 0, "",                                       CPID_PREVENT_JOIN,              XPD(0, 0), _("^K1No spawnpoints available!\nHope your team can fix it..."), "") \
406         MSG_CENTER_NOTIF(1, CENTER_JOIN_PREVENT,                                        0, 0, "",                                       CPID_PREVENT_JOIN,              XPD(0, 0), _("^K1You may not join the game at this time.\nThe player limit reached maximum capacity."), "") \
407         MSG_CENTER_NOTIF(1, CENTER_OVERTIME_TIME,                                       0, 1, "f1",                                     CPID_OVERTIME,                  XPD(0, 0), _("^F2Now playing ^F4OVERTIME^F2!\nAdded ^F4%s ^F2minute(s) to the game!"), "") \
408         MSG_CENTER_NOTIF(1, CENTER_OVERTIME_FRAG,                                       0, 0, "",                                       CPID_OVERTIME,                  XPD(0, 0), _("^F2Now playing ^F4OVERTIME^F2!\nKeep fragging until we have a winner!"), _("^F2Now playing ^F4OVERTIME^F2!\nKeep scoring until we have a winner!")) \
409         MSG_CENTER_NOTIF(1, CENTER_RACE_FINISHLAP,                                      0, 0, "",                                       CPID_RACE_FINISHLAP,    XPD(0, 0), _("^F2The race is over, finish your lap!"), "") \
410         MULTITEAM_CENTER(1, CENTER_TEAMCHANGE_, 4,                                      0, 1, "",                                       CPID_TEAMCHANGE,                XPD(0, f1), _("^BGChanging to ^TC^TT^BG in ^COUNT"), "") \
411         MSG_CENTER_NOTIF(1, CENTER_TEAMCHANGE_SPECTATE,                         0, 1, "",                                       CPID_TEAMCHANGE,                XPD(0, f1), _("^BGSpectating in ^COUNT"), "") \
412         MSG_CENTER_NOTIF(1, CENTER_TEAMCHANGE_AUTO,                                     0, 1, "",                                       CPID_TEAMCHANGE,                XPD(0, f1), _("^BGChanging team in ^COUNT"), "") \
413         MSG_CENTER_NOTIF(1, CENTER_TEAMCHANGE_SUICIDE,                          0, 1, "",                                       CPID_TEAMCHANGE,                XPD(0, f1), _("^K1Suicide in ^COUNT"), "") \
414         MSG_CENTER_NOTIF(1, CENTER_WEAPON_MARBLES_LOST,                         1, 1, "s1 weapon_name",         NO_CPID,                                XPD(0, 0), _("^K1You lost your marbles against ^BG%s^K1 using the ^BG%s!"), "")
415
416 #define MSG_WEAPON_NOTIFICATIONS \
417         /*MSG_WEAPON_NOTIF(1, WEAPON_EMPTY,                                                     NO_MSG,                                                                         NO_MSG)*/ \
418         MSG_WEAPON_NOTIF(1, WEAPON_THINKING_WITH_PORTALS,                       INFO_WEAPON_THINKING_WITH_PORTALS,                      CENTER_DEATH_SELF_GENERIC) \
419         MSG_WEAPON_NOTIF(1, WEAPON_CRYLINK_SUICIDE,                             INFO_WEAPON_CRYLINK_SUICIDE,                            CENTER_DEATH_SELF_GENERIC) \
420         MSG_WEAPON_NOTIF(1, WEAPON_CRYLINK_MURDER,                                      INFO_WEAPON_CRYLINK_MURDER,                             NO_MSG) \
421         MSG_WEAPON_NOTIF(1, WEAPON_ELECTRO_SUICIDE_ORBS,                        INFO_WEAPON_ELECTRO_SUICIDE_ORBS,                       CENTER_DEATH_SELF_GENERIC) \
422         MSG_WEAPON_NOTIF(1, WEAPON_ELECTRO_SUICIDE_BOLT,                        INFO_WEAPON_ELECTRO_SUICIDE_BOLT,                       CENTER_DEATH_SELF_GENERIC) \
423         MSG_WEAPON_NOTIF(1, WEAPON_ELECTRO_MURDER_BOLT,                         INFO_WEAPON_ELECTRO_MURDER_BOLT,                        NO_MSG) \
424         MSG_WEAPON_NOTIF(1, WEAPON_ELECTRO_MURDER_ORBS,                         INFO_WEAPON_ELECTRO_MURDER_ORBS,                        NO_MSG) \
425         MSG_WEAPON_NOTIF(1, WEAPON_ELECTRO_MURDER_COMBO,                        INFO_WEAPON_ELECTRO_MURDER_COMBO,                       NO_MSG) \
426         MSG_WEAPON_NOTIF(1, WEAPON_FIREBALL_SUICIDE_FIREMINE,           INFO_WEAPON_FIREBALL_SUICIDE_FIREMINE,          CENTER_DEATH_SELF_GENERIC) \
427         MSG_WEAPON_NOTIF(1, WEAPON_FIREBALL_SUICIDE_BLAST,                      INFO_WEAPON_FIREBALL_SUICIDE_BLAST,             CENTER_DEATH_SELF_GENERIC) \
428         MSG_WEAPON_NOTIF(1, WEAPON_FIREBALL_MURDER_FIREMINE,            INFO_WEAPON_FIREBALL_MURDER_FIREMINE,           NO_MSG) \
429         MSG_WEAPON_NOTIF(1, WEAPON_FIREBALL_MURDER_BLAST,                       INFO_WEAPON_FIREBALL_MURDER_BLAST,                      NO_MSG) \
430         MSG_WEAPON_NOTIF(1, WEAPON_MORTAR_SUICIDE_EXPLODE,                      INFO_WEAPON_MORTAR_SUICIDE_EXPLODE,             CENTER_DEATH_SELF_GENERIC) \
431         MSG_WEAPON_NOTIF(1, WEAPON_MORTAR_SUICIDE_BOUNCE,                       INFO_WEAPON_MORTAR_SUICIDE_BOUNCE,                      CENTER_DEATH_SELF_GENERIC) \
432         MSG_WEAPON_NOTIF(1, WEAPON_MORTAR_MURDER_EXPLODE,                       INFO_WEAPON_MORTAR_MURDER_EXPLODE,                      NO_MSG) \
433         MSG_WEAPON_NOTIF(1, WEAPON_MORTAR_MURDER_BOUNCE,                        INFO_WEAPON_MORTAR_MURDER_BOUNCE,                       NO_MSG) \
434         MSG_WEAPON_NOTIF(1, WEAPON_HAGAR_SUICIDE,                                       INFO_WEAPON_HAGAR_SUICIDE,                                      CENTER_DEATH_SELF_GENERIC) \
435         MSG_WEAPON_NOTIF(1, WEAPON_HAGAR_MURDER_BURST,                          INFO_WEAPON_HAGAR_MURDER_BURST,                         NO_MSG) \
436         MSG_WEAPON_NOTIF(1, WEAPON_HAGAR_MURDER_SPRAY,                          INFO_WEAPON_HAGAR_MURDER_SPRAY,                         NO_MSG) \
437         MSG_WEAPON_NOTIF(1, WEAPON_HLAC_SUICIDE,                                        INFO_WEAPON_HLAC_SUICIDE,                                       CENTER_DEATH_SELF_GENERIC) \
438         MSG_WEAPON_NOTIF(1, WEAPON_HLAC_MURDER,                                         INFO_WEAPON_HLAC_MURDER,                                        NO_MSG) \
439         MSG_WEAPON_NOTIF(1, WEAPON_HOOK_MURDER,                                         INFO_WEAPON_HOOK_MURDER,                                        NO_MSG) \
440         MSG_WEAPON_NOTIF(1, WEAPON_LASER_SUICIDE,                                       INFO_WEAPON_LASER_SUICIDE,                                      CENTER_DEATH_SELF_GENERIC) \
441         MSG_WEAPON_NOTIF(1, WEAPON_LASER_MURDER,                                        INFO_WEAPON_LASER_MURDER,                                       NO_MSG) \
442         MSG_WEAPON_NOTIF(1, WEAPON_MINELAYER_SUICIDE,                           INFO_WEAPON_MINELAYER_SUICIDE,                          CENTER_DEATH_SELF_GENERIC) \
443         MSG_WEAPON_NOTIF(1, WEAPON_MINELAYER_MURDER,                            INFO_WEAPON_MINELAYER_MURDER,                           NO_MSG) \
444         MSG_WEAPON_NOTIF(1, WEAPON_MINSTANEX_MURDER,                            INFO_WEAPON_MINSTANEX_MURDER,                           NO_MSG) \
445         MSG_WEAPON_NOTIF(1, WEAPON_NEX_MURDER,                                          INFO_WEAPON_NEX_MURDER,                                         NO_MSG) \
446         MSG_WEAPON_NOTIF(1, WEAPON_RIFLE_MURDER_HAIL_PIERCING,          INFO_WEAPON_RIFLE_MURDER_HAIL_PIERCING,         NO_MSG) \
447         MSG_WEAPON_NOTIF(1, WEAPON_RIFLE_MURDER_HAIL,                           INFO_WEAPON_RIFLE_MURDER_HAIL,                          NO_MSG) \
448         MSG_WEAPON_NOTIF(1, WEAPON_RIFLE_MURDER_PIERCING,                       INFO_WEAPON_RIFLE_MURDER_PIERCING,                      NO_MSG) \
449         MSG_WEAPON_NOTIF(1, WEAPON_RIFLE_MURDER,                                        INFO_WEAPON_RIFLE_MURDER,                                       NO_MSG) \
450         MSG_WEAPON_NOTIF(1, WEAPON_RIFLE_MURDER_HEADSHOT,                       INFO_WEAPON_RIFLE_MURDER_HEADSHOT,                      NO_MSG) \
451         MSG_WEAPON_NOTIF(1, WEAPON_ROCKETLAUNCHER_SUICIDE,                      INFO_WEAPON_ROCKETLAUNCHER_SUICIDE,             CENTER_DEATH_SELF_GENERIC) \
452         MSG_WEAPON_NOTIF(1, WEAPON_ROCKETLAUNCHER_MURDER_DIRECT,        INFO_WEAPON_ROCKETLAUNCHER_MURDER_DIRECT,       NO_MSG) \
453         MSG_WEAPON_NOTIF(1, WEAPON_ROCKETLAUNCHER_MURDER_SPLASH,        INFO_WEAPON_ROCKETLAUNCHER_MURDER_SPLASH,       NO_MSG) \
454         MSG_WEAPON_NOTIF(1, WEAPON_SEEKER_SUICIDE,                                      INFO_WEAPON_SEEKER_SUICIDE,                             CENTER_DEATH_SELF_GENERIC) \
455         MSG_WEAPON_NOTIF(1, WEAPON_SEEKER_MURDER_TAG,                           INFO_WEAPON_SEEKER_MURDER_TAG,                          NO_MSG) \
456         MSG_WEAPON_NOTIF(1, WEAPON_SEEKER_MURDER_SPRAY,                         INFO_WEAPON_SEEKER_MURDER_SPRAY,                        NO_MSG) \
457         MSG_WEAPON_NOTIF(1, WEAPON_SHOTGUN_MURDER_SLAP,                         INFO_WEAPON_SHOTGUN_MURDER_SLAP,                        NO_MSG) \
458         MSG_WEAPON_NOTIF(1, WEAPON_SHOTGUN_MURDER,                                      INFO_WEAPON_SHOTGUN_MURDER,                             NO_MSG) \
459         MSG_WEAPON_NOTIF(1, WEAPON_TUBA_SUICIDE,                                        INFO_WEAPON_TUBA_SUICIDE,                                       CENTER_DEATH_SELF_GENERIC) \
460         MSG_WEAPON_NOTIF(1, WEAPON_TUBA_MURDER,                                         INFO_WEAPON_TUBA_MURDER,                                        NO_MSG) \
461         MSG_WEAPON_NOTIF(1, WEAPON_ACCORDEON_SUICIDE,                           INFO_WEAPON_ACCORDEON_SUICIDE,                          CENTER_DEATH_SELF_GENERIC) \
462         MSG_WEAPON_NOTIF(1, WEAPON_ACCORDEON_MURDER,                            INFO_WEAPON_ACCORDEON_MURDER,                           NO_MSG) \
463         MSG_WEAPON_NOTIF(1, WEAPON_KLEINBOTTLE_SUICIDE,                         INFO_WEAPON_KLEINBOTTLE_SUICIDE,                        CENTER_DEATH_SELF_GENERIC) \
464         MSG_WEAPON_NOTIF(1, WEAPON_KLEINBOTTLE_MURDER,                          INFO_WEAPON_KLEINBOTTLE_MURDER,                         NO_MSG) \
465         MSG_WEAPON_NOTIF(1, WEAPON_UZI_MURDER_SNIPE,                            INFO_WEAPON_UZI_MURDER_SNIPE,                           NO_MSG) \
466         MSG_WEAPON_NOTIF(1, WEAPON_UZI_MURDER_SPRAY,                            INFO_WEAPON_UZI_MURDER_SPRAY,                           NO_MSG) 
467
468 #define MSG_DEATH_NOTIFICATIONS \
469         /*MSG_DEATH_NOTIF(1, DEATH_EMPTY,                                               NO_MSG,                                                                 NO_MSG)*/ \
470         MSG_DEATH_NOTIF(1, DEATH_SELF_CUSTOM,                                   INFO_DEATH_SELF_GENERIC,                                CENTER_DEATH_SELF_CUSTOM) \
471         MSG_DEATH_NOTIF(1, DEATH_SELF_GENERIC,                                  INFO_DEATH_SELF_GENERIC,                                CENTER_DEATH_SELF_GENERIC) \
472         MSG_DEATH_NOTIF(1, DEATH_SELF_VOID,                                             INFO_DEATH_SELF_VOID,                                   CENTER_DEATH_SELF_VOID) \
473         MSG_DEATH_NOTIF(1, DEATH_SELF_SUICIDE,                                  INFO_DEATH_SELF_SUICIDE,                                CENTER_DEATH_SELF_SUICIDE) \
474         MSG_DEATH_NOTIF(1, DEATH_SELF_NOAMMO,                                   INFO_DEATH_SELF_NOAMMO,                                 CENTER_DEATH_SELF_NOAMMO) \
475         MSG_DEATH_NOTIF(1, DEATH_SELF_ROT,                                              INFO_DEATH_SELF_ROT,                                    CENTER_DEATH_SELF_ROT) \
476         MSG_DEATH_NOTIF(1, DEATH_SELF_CAMP,                                             INFO_DEATH_SELF_CAMP,                                   CENTER_DEATH_SELF_CAMP) \
477         MSG_DEATH_NOTIF(1, DEATH_SELF_BETRAYAL,                                 INFO_DEATH_SELF_BETRAYAL,                               CENTER_DEATH_SELF_BETRAYAL) \
478         MSG_DEATH_NOTIF(1, DEATH_SELF_TEAMCHANGE,                               INFO_DEATH_SELF_TEAMCHANGE,                             CENTER_DEATH_SELF_TEAMCHANGE) \
479         MSG_DEATH_NOTIF(1, DEATH_SELF_AUTOTEAMCHANGE,                   INFO_DEATH_SELF_AUTOTEAMCHANGE,                 CENTER_DEATH_SELF_AUTOTEAMCHANGE) \
480         MSG_DEATH_NOTIF(1, DEATH_SELF_FALL,                                             INFO_DEATH_SELF_FALL,                                   CENTER_DEATH_SELF_FALL) \
481         MSG_DEATH_NOTIF(1, DEATH_SELF_DROWN,                                    INFO_DEATH_SELF_DROWN,                                  CENTER_DEATH_SELF_DROWN) \
482         MSG_DEATH_NOTIF(1, DEATH_SELF_FIRE,                                             INFO_DEATH_SELF_FIRE,                                   CENTER_DEATH_SELF_FIRE) \
483         MSG_DEATH_NOTIF(1, DEATH_SELF_LAVA,                                             INFO_DEATH_SELF_LAVA,                                   CENTER_DEATH_SELF_LAVA) \
484         MSG_DEATH_NOTIF(1, DEATH_SELF_SLIME,                                    INFO_DEATH_SELF_SLIME,                                  CENTER_DEATH_SELF_SLIME) \
485         MSG_DEATH_NOTIF(1, DEATH_SELF_SHOOTING_STAR,                    INFO_DEATH_SELF_SHOOTING_STAR,                  CENTER_DEATH_SELF_SHOOTING_STAR) \
486         MSG_DEATH_NOTIF(1, DEATH_SELF_SWAMP,                                    INFO_DEATH_SELF_SWAMP,                                  CENTER_DEATH_SELF_SWAMP) \
487         MSG_DEATH_NOTIF(1, DEATH_SELF_CHEAT,                                    INFO_DEATH_SELF_CHEAT,                                  CENTER_DEATH_SELF_CHEAT) \
488         MSG_DEATH_NOTIF(1, DEATH_SELF_TOUCHEXPLODE,                             INFO_DEATH_SELF_TOUCHEXPLODE,                   CENTER_DEATH_SELF_TOUCHEXPLODE) \
489         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET,                                   INFO_DEATH_SELF_TURRET,                                 CENTER_DEATH_SELF_TURRET) \
490         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_EWHEEL,                    INFO_DEATH_SELF_TURRET_EWHEEL,                  CENTER_DEATH_SELF_TURRET_EWHEEL) \
491         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_FLAC,                              INFO_DEATH_SELF_TURRET_FLAC,                    CENTER_DEATH_SELF_TURRET) \
492         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_MACHINEGUN,                INFO_DEATH_SELF_TURRET_MACHINEGUN,              CENTER_DEATH_SELF_TURRET) \
493         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_WALKER_GUN,                INFO_DEATH_SELF_TURRET_WALKER_GUN,              CENTER_DEATH_SELF_TURRET_WALKER) \
494         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_WALKER_MEELE,              INFO_DEATH_SELF_TURRET_WALKER_MEELE,    CENTER_DEATH_SELF_TURRET_WALKER) \
495         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_WALKER_ROCKET,             INFO_DEATH_SELF_TURRET_WALKER_ROCKET,   CENTER_DEATH_SELF_TURRET_WALKER) \
496         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_HELLION,                   INFO_DEATH_SELF_TURRET_HELLION,                 CENTER_DEATH_SELF_TURRET) \
497         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_HK,                                INFO_DEATH_SELF_TURRET_HK,                              CENTER_DEATH_SELF_TURRET) \
498         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_MLRS,                              INFO_DEATH_SELF_TURRET_MLRS,                    CENTER_DEATH_SELF_TURRET) \
499         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_PLASMA,                    INFO_DEATH_SELF_TURRET_PLASMA,                  CENTER_DEATH_SELF_TURRET) \
500         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_PHASER,                    INFO_DEATH_SELF_TURRET_PHASER,                  CENTER_DEATH_SELF_TURRET) \
501         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_TESLA,                             INFO_DEATH_SELF_TURRET_TESLA,                   CENTER_DEATH_SELF_TURRET) \
502         MSG_DEATH_NOTIF(1, DEATH_MURDER_TELEFRAG,                               INFO_DEATH_MURDER_TELEFRAG,                             NO_MSG) \
503         MSG_DEATH_NOTIF(1, DEATH_MURDER_FALL,                                   INFO_DEATH_MURDER_FALL,                                 NO_MSG) \
504         MSG_DEATH_NOTIF(1, DEATH_MURDER_DROWN,                                  INFO_DEATH_MURDER_DROWN,                                NO_MSG) \
505         MSG_DEATH_NOTIF(1, DEATH_MURDER_LAVA,                                   INFO_DEATH_MURDER_LAVA,                                 NO_MSG) \
506         MSG_DEATH_NOTIF(1, DEATH_MURDER_SLIME,                                  INFO_DEATH_MURDER_SLIME,                                NO_MSG) \
507         MSG_DEATH_NOTIF(1, DEATH_MURDER_SHOOTING_STAR,                  INFO_DEATH_MURDER_SHOOTING_STAR,                NO_MSG) \
508         MSG_DEATH_NOTIF(1, DEATH_MURDER_SWAMP,                                  INFO_DEATH_MURDER_SWAMP,                                NO_MSG) \
509         MSG_DEATH_NOTIF(1, DEATH_MURDER_VOID,                                   INFO_DEATH_MURDER_VOID,                                 NO_MSG) \
510         MSG_DEATH_NOTIF(1, DEATH_MURDER_TOUCHEXPLODE,                   INFO_DEATH_MURDER_TOUCHEXPLODE,                 NO_MSG) \
511         MSG_DEATH_NOTIF(1, DEATH_MURDER_CHEAT,                                  INFO_DEATH_MURDER_CHEAT,                                NO_MSG) \
512         MSG_DEATH_NOTIF(1, DEATH_MURDER_FIRE,                                   INFO_DEATH_MURDER_FIRE,                                 NO_MSG) \
513         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_CRUSH,                               INFO_DEATH_MURDER_VH_CRUSH,                             NO_MSG) \
514         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_SPID_MINIGUN,                INFO_DEATH_MURDER_VH_SPID_MINIGUN,              NO_MSG) \
515         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_SPID_ROCKET,                 INFO_DEATH_MURDER_VH_SPID_ROCKET,               NO_MSG) \
516         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_SPID_DEATH,                  INFO_DEATH_MURDER_VH_SPID_DEATH,                NO_MSG) \
517         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_WAKI_GUN,                    INFO_DEATH_MURDER_VH_WAKI_GUN,                  NO_MSG) \
518         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_WAKI_ROCKET,                 INFO_DEATH_MURDER_VH_WAKI_ROCKET,               NO_MSG) \
519         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_WAKI_DEATH,                  INFO_DEATH_MURDER_VH_WAKI_DEATH,                NO_MSG) \
520         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_RAPT_CANNON,                 INFO_DEATH_MURDER_VH_RAPT_CANNON,               NO_MSG) \
521         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_RAPT_BOMB,                   INFO_DEATH_MURDER_VH_RAPT_BOMB,                 NO_MSG) \
522         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_RAPT_FRAGMENT,               INFO_DEATH_MURDER_VH_RAPT_FRAGMENT,             NO_MSG) \
523         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_RAPT_DEATH,                  INFO_DEATH_MURDER_VH_RAPT_DEATH,                NO_MSG) \
524         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_BUMB_GUN,                    INFO_DEATH_MURDER_VH_BUMB_GUN,                  NO_MSG) \
525         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_BUMB_RAY,                    INFO_DEATH_MURDER_VH_BUMB_RAY,                  NO_MSG) \
526         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_BUMB_RAY_HEAL,               INFO_DEATH_MURDER_VH_BUMB_RAY_HEAL,             NO_MSG) \
527         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_BUMB_DEATH,                  INFO_DEATH_MURDER_VH_BUMB_DEATH,                NO_MSG) \
528         MSG_DEATH_NOTIF(1, DEATH_MURDER_FRAG,                                                   NO_MSG,                                                 CENTER_DEATH_MURDER_FRAG) \
529         MSG_DEATH_NOTIF(1, DEATH_MURDER_FRAGGED,                                                NO_MSG,                                                 CENTER_DEATH_MURDER_FRAGGED) \
530         MSG_DEATH_NOTIF(1, DEATH_MURDER_TYPEFRAG,                                               NO_MSG,                                                 CENTER_DEATH_MURDER_TYPEFRAG) \
531         MSG_DEATH_NOTIF(1, DEATH_MURDER_TYPEFRAGGED,                                    NO_MSG,                                                 CENTER_DEATH_MURDER_TYPEFRAGGED) \
532         MSG_DEATH_NOTIF(1, DEATH_MURDER_FRAG_FIRST,                                             INFO_DEATH_FIRSTBLOOD,                  CENTER_DEATH_MURDER_FRAG_FIRST) \
533         MSG_DEATH_NOTIF(1, DEATH_MURDER_FRAGGED_FIRST,                                  NO_MSG,                                                 CENTER_DEATH_MURDER_FRAGGED_FIRST) \
534         MSG_DEATH_NOTIF(1, DEATH_MURDER_TYPEFRAG_FIRST,                                 INFO_DEATH_FIRSTBLOOD,                  CENTER_DEATH_MURDER_TYPEFRAG_FIRST) \
535         MSG_DEATH_NOTIF(1, DEATH_MURDER_TYPEFRAGGED_FIRST,                              NO_MSG,                                                 CENTER_DEATH_MURDER_TYPEFRAGGED_FIRST) \
536         MSG_DEATH_NOTIF(1, DEATH_MURDER_FRAG_VERBOSE,                                   NO_MSG,                                                 CENTER_DEATH_MURDER_FRAG_VERBOSE) \
537         MSG_DEATH_NOTIF(1, DEATH_MURDER_FRAGGED_VERBOSE,                                NO_MSG,                                                 CENTER_DEATH_MURDER_FRAGGED_VERBOSE) \
538         MSG_DEATH_NOTIF(1, DEATH_MURDER_TYPEFRAG_VERBOSE,                               NO_MSG,                                                 CENTER_DEATH_MURDER_TYPEFRAG_VERBOSE) \
539         MSG_DEATH_NOTIF(1, DEATH_MURDER_TYPEFRAGGED_VERBOSE,                    NO_MSG,                                                 CENTER_DEATH_MURDER_TYPEFRAGGED_VERBOSE) \
540         MSG_DEATH_NOTIF(1, DEATH_MURDER_FRAG_FIRST_VERBOSE,                             INFO_DEATH_FIRSTBLOOD,                  CENTER_DEATH_MURDER_FRAG_FIRST_VERBOSE) \
541         MSG_DEATH_NOTIF(1, DEATH_MURDER_FRAGGED_FIRST_VERBOSE,                  NO_MSG,                                                 CENTER_DEATH_MURDER_FRAGGED_FIRST_VERBOSE) \
542         MSG_DEATH_NOTIF(1, DEATH_MURDER_TYPEFRAG_FIRST_VERBOSE,                 INFO_DEATH_FIRSTBLOOD,                  CENTER_DEATH_MURDER_TYPEFRAG_FIRST_VERBOSE) \
543         MSG_DEATH_NOTIF(1, DEATH_MURDER_TYPEFRAGGED_FIRST_VERBOSE,              NO_MSG,                                                 CENTER_DEATH_MURDER_TYPEFRAGGED_FIRST_VERBOSE) \
544         MSG_DEATH_NOTIF(1, DEATH_TEAMKILL_FRAG,                                                 NO_MSG,                                                 CENTER_DEATH_TEAMKILL_FRAG) \
545         MSG_DEATH_NOTIF(1, DEATH_TEAMKILL_FRAGGED,                                              NO_MSG,                                                 CENTER_DEATH_TEAMKILL_FRAGGED)
546
547
548 // ============================
549 //  Notification Argument List
550 // ============================
551 /*
552  These arguments get replaced with the Local_Notification_sprintf
553  and Local_Notification_HUD_Notify_Push functions to supply data
554  from networked notifications to their usage in sprintf... It
555  allows for more dynamic data to be inferred by the local
556  notification parser, so that the server does not have to network
557  anything too crazy on a per-client/per-situation basis.
558  
559  Pay attention to the CSQC/SVQC relations, some of these are redefined
560  in slightly different ways for different programs, this is because the
561  server does a more conservative approach to the notifs than the client.
562  
563  All arguments are swapped into strings, so be sure that your
564  sprintf usage matches with proper %s placement.
565  
566  Argument descriptions:
567     s1-s4: string arguments to be literally swapped into sprintf
568     f1-f4: float arguments expanded into strings to be swapped into sprintf
569     f1p2dec: f1 float to string with 2 decimal places
570     f2p2dec: f2 float to string with 2 decimal places
571     pass_key: find the keybind for "passing" or "dropping" in CTF game mode
572     frag_ping: show the ping of a player
573     frag_stats: show health/armor/ping of a player
574     frag_pos: show score status and position in the match of a player
575     spree_cen: centerprint notif for kill spree/how many kills they have
576     spree_inf: info notif for kill spree/how many kills they have
577     spree_end: placed at the end of murder messages to show ending of sprees
578     spree_lost: placed at the end of suicide messages to show losing of sprees
579     death_team: show the full name of the team a player is switching from
580     weapon_name: return the full name of a weapon from a weaponid
581 */
582
583 #define NOTIF_MAX_ARGS 7
584 #define NOTIF_MAX_HUDARGS 2
585
586 string arg_slot[NOTIF_MAX_ARGS];
587
588 #define ARG_DOUBLE 1 // enabled on CSQC and SVQC
589 #define ARG_TRIPLE 2 // same as double, but also included with hudargs
590 #define ARG_CSQC 3 // unique result to CSQC
591 #define ARG_SVQC 4 // unique result to SVQC
592
593 #define NOTIF_HIT_MAX(count,funcname) if(sel_num == count) { backtrace(sprintf("%s: Hit maximum arguments!\n", funcname)); break; }
594 #define NOTIF_HIT_UNKNOWN(token,funcname) default: { backtrace(sprintf("%s: Hit unknown token in selected string! '%s'\n", funcname, selected)); break; }
595
596 #define NOTIF_ARGUMENT_LIST \
597         ARG_CASE(ARG_TRIPLE, "s1",                              s1) \
598         ARG_CASE(ARG_TRIPLE, "s2",                              s2) \
599         ARG_CASE(ARG_TRIPLE, "s3",                              s3) \
600         ARG_CASE(ARG_TRIPLE, "s4",                              s4) \
601         ARG_CASE(ARG_DOUBLE, "f1",                              ftos(f1)) \
602         ARG_CASE(ARG_DOUBLE, "f2",                              ftos(f2)) \
603         ARG_CASE(ARG_DOUBLE, "f3",                              ftos(f3)) \
604         ARG_CASE(ARG_DOUBLE, "f4",                              ftos(f4)) \
605         ARG_CASE(ARG_DOUBLE, "f1p2dec",                         ftos_decimals(f1/100, 2)) \
606         ARG_CASE(ARG_DOUBLE, "f2p2dec",                         ftos_decimals(f2/100, 2)) \
607         ARG_CASE(ARG_CSQC, "pass_key",                  ((((tmp_s = getcommandkey("pass", "+use")) != "pass") && !(strstrofs(tmp_s, "not bound", 0) >= 0)) ? sprintf(CCR(_(" ^F1(Press %s)")), tmp_s) : "")) \
608         ARG_CASE(ARG_CSQC, "frag_ping",                 ((f2 != BOT_PING) ? sprintf(CCR(_("\n(Ping ^2%d^BG)")), f2) : "")) \
609         ARG_CASE(ARG_CSQC, "frag_stats",                sprintf(CCR(_("\n(Health ^1%d^BG / Armor ^2%d^BG)%s")), f1, f2, ((f3 != BOT_PING) ? sprintf(CCR(_(" (Ping ^2%d^BG)")), f3) : ""))) \
610         /*ARG_CASE(ARG_CSQC, "frag_pos",                        ((Should_Print_Score_Pos(f1)) ? sprintf("\n^BG%s", Read_Score_Pos(f1)) : ""))*/ \
611         ARG_CASE(ARG_CSQC, "spree_cen",                 (((f1 == 3) || (f1 == 5) || (f1 == 10) || (f1 == 15) || (f1 == 20) || (f1 == 25) || (f1 == 30)) ? sprintf(normal_or_gentle(_("%d frag spree! "), _("%d score spree! ")), f1) : "")) \
612         ARG_CASE(ARG_CSQC, "spree_inf",                 (((f1 == 3) || (f1 == 5) || (f1 == 10) || (f1 == 15) || (f1 == 20) || (f1 == 25) || (f1 == 30)) ? sprintf(normal_or_gentle(_("%d frag spree! "), _("%d score spree! ")), f1) : "")) \
613         ARG_CASE(ARG_CSQC, "spree_end",                 ((f1 >= 3) ? sprintf(normal_or_gentle(_(", ending their %d frag spree"), _(", ending their %d score spree")), f1) : "")) \
614         ARG_CASE(ARG_CSQC, "spree_lost",                ((f1 >= 3) ? sprintf(normal_or_gentle(_(", losing their %d frag spree"), _(", losing their %d score spree")), f1) : "")) \
615         ARG_CASE(ARG_CSQC, "death_team",                Team_ColoredFullName(f1 - 1)) \
616         ARG_CASE(ARG_CSQC, "weapon_name",               ftos(f1)) \
617         ARG_CASE(ARG_SVQC, "spree_inf",                 (((f1 == 3) || (f1 == 5) || (f1 == 10) || (f1 == 15) || (f1 == 20) || (f1 == 25) || (f1 == 30)) ? sprintf(normal_or_gentle(_("%d frag spree! "), _("%d score spree! ")), f1) : "")) \
618         ARG_CASE(ARG_SVQC, "spree_end",                 ((f1 >= 3) ? sprintf(normal_or_gentle(_(", ending their %d frag spree"), _(", ending their %d score spree")), f1) : "")) \
619         ARG_CASE(ARG_SVQC, "spree_lost",                ((f1 >= 3) ? sprintf(normal_or_gentle(_(", losing their %d frag spree"), _(", losing their %d score spree")), f1) : "")) \
620         ARG_CASE(ARG_SVQC, "death_team",                Team_ColoredFullName(f1)) \
621         ARG_CASE(ARG_SVQC, "weapon_name",               ftos(f1))
622
623
624 // ===========================
625 //  Special CVAR Declarations
626 // ===========================
627
628 // MAKE SURE THIS IS ALWAYS SYNCHRONIZED WITH THE DUMP
629 // NOTIFICATIONS FUNCTION IN THE .QC FILE!
630
631 #define NOTIF_ADD_AUTOCVAR(name,default) var float autocvar_notification_##name = default;
632
633 NOTIF_ADD_AUTOCVAR(errors_are_fatal, TRUE)
634
635 #ifdef SVQC
636 .float FRAG_VERBOSE;
637 void Notification_GetCvars(void);
638 #else
639 NOTIF_ADD_AUTOCVAR(frag_verbose, TRUE)
640 #endif
641
642
643 // ====================================
644 //  Initialization/Create Declarations
645 // ====================================
646
647 #define NOTIF_FIRST 1
648 #define NOTIF_MAX 1024 // limit of recursive functions with ACCUMULATE_FUNCTION
649
650 // error detection
651 var float notif_error = FALSE;
652 var float notif_global_error = FALSE;
653
654 // notification entities
655 entity msg_info_notifs[NOTIF_MAX];
656 entity msg_center_notifs[NOTIF_MAX];
657 entity msg_weapon_notifs[NOTIF_MAX];
658 entity msg_death_notifs[NOTIF_MAX];
659
660 // notification counts
661 float NOTIF_INFO_COUNT;
662 float NOTIF_CENTER_COUNT;
663 float NOTIF_WEAPON_COUNT;
664 float NOTIF_DEATH_COUNT;
665 float NOTIF_CPID_COUNT;
666
667 // notification entity values
668 .float nent_default;
669 .string nent_name;
670 .float nent_id;
671 .float nent_enabled; 
672 .entity nent_msginfo;
673 .entity nent_msgcenter;
674 .float nent_stringcount;
675 .float nent_floatcount; 
676 .string nent_args;
677 .string nent_hudargs;
678 .string nent_icon;
679 .float nent_cpid;
680 .string nent_durcnt; // if(durcnt != "") { notif.nent_durcnt = durcnt; }
681 .string nent_string;
682
683 // networked notification values
684 .float nent_broadcast;
685 .entity nent_client;
686 .float nent_net_type;
687 .float nent_net_name;
688 .string nent_strings[4];
689 .float nent_floats[4];
690
691 string Process_Notif_Line(float check_newline, string input, string notiftype, string notifname, string stringtype)
692 {
693         if(check_newline) 
694         if(substring(input, (strlen(input) - 1), 1) != "\n")
695         {
696                 print(sprintf("^1MISSING/BROKEN NEW LINE AT END OF NOTIFICATION: ^7net_type = MSG_%s, net_name = %s, string = %s.\n", notiftype, notifname, stringtype));
697                 notif_error = TRUE;
698                 return strcat(input, "\n");
699         }
700         return input;
701 }
702
703 string Process_Notif_Args(float is_hudargs, string args, string notiftype, string notifname)
704 {
705         string selected, remaining = args;
706         float sel_num = 0;
707         float maxargs = (is_hudargs ? NOTIF_MAX_HUDARGS : NOTIF_MAX_ARGS);
708
709         for(;(remaining != "");)
710         {
711                 selected = car(remaining); remaining = cdr(remaining);
712
713                 if(sel_num == maxargs)
714                 {
715                         print(sprintf("^1NOTIFICATION HAS TOO MANY ARGUMENTS: ^7net_type = MSG_%s, net_name = %s, max %s = %d.\n",
716                                 notiftype, notifname, (is_hudargs ? "hudargs" : "args"), maxargs));
717                         notif_error = TRUE;
718                         break;
719                 }
720
721                 switch(strtolower(selected))
722                 {
723                         #define ARG_CASE(prog,selected,result) \
724                                 #if (prog == ARG_TRIPLE) \
725                                         case selected: { ++sel_num; break; } \
726                                 #else \
727                                         case selected: { if(!is_hudargs) { ++sel_num; break; } } \
728                                 #endif
729                         NOTIF_ARGUMENT_LIST
730                         #undef ARG_CASE
731                         default:
732                         {
733                                 print(sprintf("^1NOTIFICATION WITH UNKNOWN TOKEN IN ARGUMENT STRING: ^7net_type = MSG_%s, net_name = %s, %s = '%s'.\n",
734                                         notiftype, notifname, (is_hudargs ? "hudargs" : "args"), selected));
735                                 notif_error = TRUE;
736                                 break;
737                         }
738                 }
739         }
740
741         return args;
742 }
743
744 #define CREATE_NOTIF_ENTITY(default,type,name,infoname,centername,strnum,flnum,args,hudargs,icon,cpid,durcnt,normal,gentle,check_newline,subcalls) \
745         notif_error = FALSE; \
746         entity notif = spawn(); \
747         msg_##type##_notifs[name - 1] = notif; \
748         notif.classname = "msg_#type#_notification"; \
749         notif.nent_default = default; \
750         notif.nent_name = strzone(#name); \
751         notif.nent_id = name; \
752         notif.nent_enabled = autocvar_notification_##name; \
753         #if subcalls \
754                 #if (infoname == NO_MSG) && (centername == NO_MSG) \
755                         print(sprintf("^1NOTIFICATION WITH NO SUBCALLS: ^7net_type = MSG_%s, net_name = %s.\n", strtoupper(#type), #name)); \
756                         notif_error = TRUE; \
757                 #else \
758                         float infoname_stringcount = 0, infoname_floatcount = 0, centername_stringcount = 0, centername_floatcount = 0; \
759                         #if (infoname != NO_MSG) \
760                                 notif.nent_msginfo = msg_info_notifs[infoname - 1]; \
761                                 infoname_stringcount = notif.nent_msginfo.nent_stringcount; \
762                                 infoname_floatcount = notif.nent_msginfo.nent_floatcount; \
763                         #endif \
764                         #if (centername != NO_MSG) \
765                                 notif.nent_msgcenter = msg_center_notifs[centername - 1]; \
766                                 centername_stringcount = notif.nent_msgcenter.nent_stringcount; \
767                                 centername_floatcount = notif.nent_msgcenter.nent_floatcount; \
768                         #endif \
769                         notif.nent_stringcount = max(infoname_stringcount, centername_stringcount); \
770                         notif.nent_floatcount = max(infoname_floatcount, centername_floatcount); \
771                 #endif \
772         #else \
773                 notif.nent_stringcount = strnum; \
774                 notif.nent_floatcount = flnum; \
775                 if(args != "") { notif.nent_args = strzone(Process_Notif_Args(FALSE, args, strtoupper(#type), #name)); } \
776                 if(hudargs != "") { notif.nent_hudargs = strzone(Process_Notif_Args(TRUE, hudargs, strtoupper(#type), #name)); } \
777                 if(icon != "") { notif.nent_icon = strzone(icon); } \
778                 if(GENTLE) \
779                 { \
780                         if(gentle != "") { notif.nent_string = strzone(CCR(Process_Notif_Line(check_newline, gentle, strtoupper(#type), #name, "GENTLE"))); } \
781                         else if(normal != "") { notif.nent_string = strzone(CCR(Process_Notif_Line(check_newline, normal, strtoupper(#type), #name, "NORMAL"))); } \
782                 } \
783                 else if(normal != "") { notif.nent_string = strzone(CCR(Process_Notif_Line(check_newline, normal, strtoupper(#type), #name, "NORMAL"))); } \
784                 if(notif.nent_string == "") { print(sprintf("^1EMPTY NOTIFICATION: ^7net_type = MSG_%s, net_name = %s.\n", strtoupper(#type), #name)); notif_error = TRUE; } \
785         #endif \
786         if(notif_error) \
787         { \
788                 notif.nent_enabled = FALSE; \
789                 notif_global_error = TRUE; \
790         }
791
792 #define MSG_INFO_NOTIF(default,name,strnum,flnum,args,hudargs,icon,normal,gentle) \
793         NOTIF_ADD_AUTOCVAR(name, default) \
794         float name; \
795         void RegisterNotification_##name() \
796         { \
797                 SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_INFO_COUNT) \
798                 CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_INFO_COUNT, "notifications") \
799                 CREATE_NOTIF_ENTITY( \
800                         default,        /* default */ \
801                         info,           /* type */ \
802                         name,           /* name */ \
803                         NO_MSG,         /* infoname */ \
804                         NO_MSG,         /* centername */ \
805                         strnum,         /* strnum */ \
806                         flnum,          /* flnum */ \
807                         args,           /* args */ \
808                         hudargs,        /* hudargs */ \
809                         icon,           /* icon */ \
810                         NO_MSG,         /* cpid */ \
811                         NO_MSG,         /* durcnt */ \
812                         normal,         /* normal */ \
813                         gentle,         /* gentle */ \
814                         1,                      /* check_newline */ \
815                         0)                      /* subcalls */ \
816         } \
817         ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
818
819 #define MSG_CENTER_NOTIF(default,name,strnum,flnum,args,cpid,durcnt,normal,gentle) \
820         NOTIF_ADD_AUTOCVAR(name, default) \
821         float name; \
822         float cpid; \
823         void RegisterNotification_##name() \
824         { \
825                 SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_CENTER_COUNT) \
826                 SET_FIELD_COUNT(cpid, NOTIF_FIRST, NOTIF_CPID_COUNT) \
827                 CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_CENTER_COUNT, "notifications") \
828                 CREATE_NOTIF_ENTITY( \
829                         default,        /* default */ \
830                         center,         /* type */ \
831                         name,           /* name */ \
832                         NO_MSG,         /* infoname */ \
833                         NO_MSG,         /* centername */ \
834                         strnum,         /* strnum */ \
835                         flnum,          /* flnum */ \
836                         args,           /* args */ \
837                         "",             /* hudargs */ \
838                         "",             /* icon */ \
839                         cpid,           /* cpid */ \
840                         durcnt,         /* durcnt */ \
841                         normal,         /* normal */ \
842                         gentle,         /* gentle */ \
843                         0,                      /* check_newline */ \
844                         0)                      /* subcalls */ \
845         } \
846         ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
847
848 #define MSG_WEAPON_NOTIF(default,name,infoname,centername) \
849         NOTIF_ADD_AUTOCVAR(name, default) \
850         float name; \
851         void RegisterNotification_##name() \
852         { \
853                 SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_WEAPON_COUNT) \
854                 CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_WEAPON_COUNT, "notifications") \
855                 CREATE_NOTIF_ENTITY( \
856                         default,        /* default */ \
857                         weapon,         /* type */ \
858                         name,           /* name */ \
859                         infoname,       /* infoname */ \
860                         centername, /* centername */ \
861                         NO_MSG,         /* strnum */ \
862                         NO_MSG,         /* flnum */ \
863                         "",             /* args */ \
864                         "",             /* hudargs */ \
865                         "",             /* icon */ \
866                         NO_MSG,         /* cpid */ \
867                         NO_MSG,         /* durcnt */ \
868                         "",             /* normal */ \
869                         "",             /* gentle */ \
870                         0,                      /* check_newline */ \
871                         1)                      /* subcalls */ \
872         } \
873         ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
874
875 #define MSG_DEATH_NOTIF(default,name,infoname,centername) \
876         NOTIF_ADD_AUTOCVAR(name, default) \
877         float name; \
878         void RegisterNotification_##name() \
879         { \
880                 SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_DEATH_COUNT) \
881                 CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_DEATH_COUNT, "notifications") \
882                 CREATE_NOTIF_ENTITY( \
883                         default,        /* default */ \
884                         death,          /* type */ \
885                         name,           /* name */ \
886                         infoname,       /* infoname */ \
887                         centername, /* centername */ \
888                         NO_MSG,         /* strnum */ \
889                         NO_MSG,         /* flnum */ \
890                         "",             /* args */ \
891                         "",             /* hudargs */ \
892                         "",             /* icon */ \
893                         NO_MSG,         /* cpid */ \
894                         NO_MSG,         /* durcnt */ \
895                         "",             /* normal */ \
896                         "",             /* gentle */ \
897                         0,                      /* check_newline */ \
898                         1)                      /* subcalls */ \
899         } \
900         ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
901
902 void RegisterNotifications_Done()
903 {
904         if(notif_global_error && autocvar_notification_errors_are_fatal)
905         {
906                 // shit happened... stop the loading of the program now
907                 error("Notification initialization failed!");
908         }
909 }
910
911 // NOW we actually activate the declarations
912 MSG_INFO_NOTIFICATIONS
913 MSG_CENTER_NOTIFICATIONS
914 MSG_WEAPON_NOTIFICATIONS
915 MSG_DEATH_NOTIFICATIONS
916 ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotifications_Done)
917 #undef MSG_INFO_NOTIF
918 #undef MSG_CENTER_NOTIF
919 #undef MSG_WEAPON_NOTIF
920 #undef MSG_DEATH_NOTIF
921
922 #undef NOTIF_ADD_AUTOCVAR