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1 // ================================================
2 //  Unified notification system, written by Samual
3 //  Last updated: February, 2013
4 // ================================================
5
6 // main types/groups of notifications
7 #define MSG_INFO 1 // "Global" information messages (sent to console, and notify panel if it has an icon)
8 #define MSG_CENTER 2 // "Personal" centerprint messages
9 #define MSG_WEAPON 3 // "Personal" weapon messages (like "You got the Nex", sent to weapon notify panel)
10 #define MSG_DEATH 4 // "Personal" AND "Global" death messages 
11
12 // Current version number of the configuration file for notifications...
13 // This is used to check matches between the config file and the code,
14 // and should be incremented any time you add a new/remove or edit an notification
15 // or any time you change default values or add/edit/remove a special cvar.
16 #define NOTIF_VERSION 1
17
18 #define NO_MSG -12345 
19
20 // ping of bots defined for extra frag message notification information
21 #define BOT_PING -1
22
23 #define EIGHT_VARS_TO_VARARGS_VARLIST \
24         VARITEM(1, 0, s1) \
25         VARITEM(2, 0, XPD(s1, s2)) \
26         VARITEM(3, 0, XPD(s1, s2, s3)) \
27         VARITEM(4, 0, XPD(s1, s2, s3, s4)) \
28         VARITEM(0, 1, f1) \
29         VARITEM(1, 1, XPD(s1, f1)) \
30         VARITEM(2, 1, XPD(s1, s2, f1)) \
31         VARITEM(3, 1, XPD(s1, s2, s3, f1)) \
32         VARITEM(4, 1, XPD(s1, s2, s3, s4, f1)) \
33         VARITEM(0, 2, XPD(f1, f2)) \
34         VARITEM(1, 2, XPD(s1, f1, f2)) \
35         VARITEM(2, 2, XPD(s1, s2, f1, f2)) \
36         VARITEM(3, 2, XPD(s1, s2, s3, f1, f2)) \
37         VARITEM(4, 2, XPD(s1, s2, s3, s4, f1, f2)) \
38         VARITEM(0, 3, XPD(f1, f2, f3)) \
39         VARITEM(1, 3, XPD(s1, f1, f2, f3)) \
40         VARITEM(2, 3, XPD(s1, s2, f1, f2, f3)) \
41         VARITEM(3, 3, XPD(s1, s2, s3, f1, f2, f3)) \
42         VARITEM(4, 3, XPD(s1, s2, s3, s4, f1, f2, f3)) \
43         VARITEM(0, 4, XPD(f1, f2, f3, f4)) \
44         VARITEM(1, 4, XPD(s1, f1, f2, f3, f4)) \
45         VARITEM(2, 4, XPD(s1, s2, f1, f2, f3, f4)) \
46         VARITEM(3, 4, XPD(s1, s2, s3, f1, f2, f3, f4)) \
47         VARITEM(4, 4, XPD(s1, s2, s3, s4, f1, f2, f3, f4))
48
49 #define ARG_BOTH 1
50 #define ARG_TRIPLE 2 // also included with hudargs
51 #define ARG_CSQC 3
52 #define ARG_SVQC 4
53
54 #define NOTIF_MAX_ARGS 7
55 #define NOTIF_MAX_HUDARGS 2
56
57 #define NOTIF_HIT_MAX(count,funcname) if(sel_num == count) { backtrace(sprintf("%s: Hit maximum arguments!\n", funcname)); break; }
58 #define NOTIF_HIT_UNKNOWN(token,funcname) default: { backtrace(sprintf("%s: Hit unknown token in selected string! '%s'\n", funcname, selected)); break; }
59
60 #define NOTIF_ARGUMENT_LIST \
61         ARG_CASE(ARG_TRIPLE, "s1",                              s1) \
62         ARG_CASE(ARG_TRIPLE, "s2",                              s2) \
63         ARG_CASE(ARG_TRIPLE, "s3",                              s3) \
64         ARG_CASE(ARG_TRIPLE, "s4",                              s4) \
65         ARG_CASE(ARG_BOTH, "f1",                                ftos(f1)) \
66         ARG_CASE(ARG_BOTH, "f2",                                ftos(f2)) \
67         ARG_CASE(ARG_BOTH, "f3",                                ftos(f3)) \
68         ARG_CASE(ARG_BOTH, "f4",                                ftos(f4)) \
69         ARG_CASE(ARG_BOTH, "f1p2dec",                   ftos_decimals(f1/100, 2)) \
70         ARG_CASE(ARG_BOTH, "f2p2dec",                   ftos_decimals(f2/100, 2)) \
71         ARG_CASE(ARG_CSQC, "pass_key",                  ((((tmp_s = getcommandkey("pass", "+use")) != "pass") && !(strstrofs(tmp_s, "not bound", 0) >= 0)) ? sprintf(CCR(_(" ^F1(Press %s)")), tmp_s) : "")) \
72         ARG_CASE(ARG_CSQC, "frag_ping",                 ((f2 != BOT_PING) ? sprintf(CCR(_("\n(Ping ^2%d^BG)")), f2) : "")) \
73         ARG_CASE(ARG_CSQC, "frag_stats",                sprintf(CCR(_("\n(Health ^1%d^BG / Armor ^2%d^BG)%s")), f1, f2, ((f3 != BOT_PING) ? sprintf(CCR(_(" (Ping ^2%d^BG)")), f3) : ""))) \
74         /*ARG_CASE(ARG_CSQC, "frag_pos",                        ((Should_Print_Score_Pos(f1)) ? sprintf("\n^BG%s", Read_Score_Pos(f1)) : ""))*/ \
75         ARG_CASE(ARG_CSQC, "spree_cen",                 (((f1 == 3) || (f1 == 5) || (f1 == 10) || (f1 == 15) || (f1 == 20) || (f1 == 25) || (f1 == 30)) ? sprintf(normal_or_gentle(_("%d frag spree! "), _("%d score spree! ")), f1) : "")) \
76         ARG_CASE(ARG_CSQC, "spree_inf",                 (((f1 == 3) || (f1 == 5) || (f1 == 10) || (f1 == 15) || (f1 == 20) || (f1 == 25) || (f1 == 30)) ? sprintf(normal_or_gentle(_("%d frag spree! "), _("%d score spree! ")), f1) : "")) \
77         ARG_CASE(ARG_CSQC, "spree_end",                 ((f1 >= 3) ? sprintf(normal_or_gentle(_(", ending their %d frag spree"), _(", ending their %d score spree")), f1) : "")) \
78         ARG_CASE(ARG_CSQC, "spree_lost",                ((f1 >= 3) ? sprintf(normal_or_gentle(_(", losing their %d frag spree"), _(", losing their %d score spree")), f1) : "")) \
79         ARG_CASE(ARG_CSQC, "death_team",                Team_ColoredFullName(f1 - 1)) \
80         ARG_CASE(ARG_CSQC, "weapon_name",               ftos(f1)) \
81         ARG_CASE(ARG_SVQC, "spree_inf",                 (((f1 == 3) || (f1 == 5) || (f1 == 10) || (f1 == 15) || (f1 == 20) || (f1 == 25) || (f1 == 30)) ? sprintf(normal_or_gentle(_("%d frag spree! "), _("%d score spree! ")), f1) : "")) \
82         ARG_CASE(ARG_SVQC, "spree_end",                 ((f1 >= 3) ? sprintf(normal_or_gentle(_(", ending their %d frag spree"), _(", ending their %d score spree")), f1) : "")) \
83         ARG_CASE(ARG_SVQC, "spree_lost",                ((f1 >= 3) ? sprintf(normal_or_gentle(_(", losing their %d frag spree"), _(", losing their %d score spree")), f1) : "")) \
84         ARG_CASE(ARG_SVQC, "death_team",                Team_ColoredFullName(f1)) \
85         ARG_CASE(ARG_SVQC, "weapon_name",               ftos(f1))
86
87 entity Get_Notif_Ent(float net_type, float net_name);
88
89 string arg_slot[NOTIF_MAX_ARGS];
90
91 void Dump_Notifications(float fh, float alsoprint);
92
93 void Local_Notification(float net_type, float net_name, ...count);
94 void Local_Notification_Without_VarArgs(float net_type, float net_name, float stringcount, float floatcount, string s1, string s2, string s3, string s4, float f1, float f2, float f3, float f4);
95
96 #ifdef CSQC // CLIENT ONLY
97 #define KN_MAX_ENTRIES 10
98
99 float kn_index;
100 float killnotify_times[KN_MAX_ENTRIES];
101 string killnotify_icon[KN_MAX_ENTRIES];
102 string killnotify_attackers[KN_MAX_ENTRIES];
103 string killnotify_victims[KN_MAX_ENTRIES];
104 void HUD_Notify_Push(string icon, string attacker, string victim);
105 void Read_Notification(float is_new);
106 #endif // ifdef CSQC
107
108 #ifdef SVQC // SERVER ONLY
109 #define NOTIF_ONE 1
110 #define NOTIF_ONE_ONLY 2
111 #define NOTIF_TEAM 3
112 #define NOTIF_TEAM_EXCEPT 4
113 #define NOTIF_ANY 5
114 #define NOTIF_ANY_EXCEPT 6
115
116 #define IFSTR(num) ((num < notif.nent_stringcount) ? ...(num, string) : "")
117 #define IFFL(num) ((((notif.nent_stringcount-1) + num) < count) ? ...(((notif.nent_stringcount-1) + num), float) : 0)
118
119 void Send_Notification(float broadcast, entity client, float net_type, float net_name, ...count);
120 void Send_Notification_Without_VarArgs(float broadcast, entity client, float net_type, float net_name, float stringcount, float floatcount, string s1, string s2, string s3, string s4, float f1, float f2, float f3, float f4);
121 void Send_Notification_Legacy_Wrapper(float broadcast, entity client, float net_type, float net_name, string s1, string s2, float f1, float f2, float f3);
122
123 void Send_CSQC_Centerprint_Generic(entity e, float id, string s, float duration, float countdown_num);
124 void Send_CSQC_Centerprint_Generic_Expire(entity e, float id);
125 #endif // ifdef SVQC
126
127
128 // ====================================
129 //  Notifications List and Information
130 // ====================================
131 /*
132  List of all notifications (including identifiers and display information)
133  Possible Tokens: name, infoname, centername, strnum, flnum, args, hudargs, icon, cpid, durcnt, normal, gentle
134  Format Specifications:
135     MSG_INFO:
136       name: VAR: Name of notification
137       strnum: FLOAT: Number of STRING arguments (so that networking knows how many to send/receive)
138       flnum: FLOAT: Number of FLOAT arguments (so that networking knows how many to send/receive)
139       args: MISC: Arguments for sprintf(string, args), if no args needed then use ""
140       hudargs: XPD(STRING, STRING): arguments for names in notify messages 
141       icon: STRING: icon string name for the hud notify panel, "" if no icon is used
142       normal: STRING: Normal message (string for sprintf when gentle messages are NOT enabled)
143       gentle: STRING: Gentle message (string for sprintf when gentle messages ARE enabled)
144     MSG_CENTER:
145       name: VAR: Name of notification
146       strnum: FLOAT: Number of STRING arguments (so that networking knows how many to send/receive)
147       flnum: FLOAT: Number of FLOAT arguments (so that networking knows how many to send/receive)
148       args: MISC: Arguments for sprintf(string, args), if no args needed then use ""
149       cpid: FLOAT: centerprint ID number (CPID_*), NO_CPID if no CPID is needed
150       durcnt: XPD(FLOAT, FLOAT): Duration/Countdown: extra arguments for centerprint messages
151       normal: STRING: Normal message (string for sprintf when gentle messages are NOT enabled)
152       gentle: STRING: Gentle message (string for sprintf when gentle messages ARE enabled)
153     MSG_WEAPON:
154     MSG_DEATH:
155       name: VAR: Name of chaining notification
156       infoname: VAR: Name of info notification for reference
157       centername: VAR: Name of centerprint notification for reference
158
159  Messages with ^F1, ^BG, ^TC, etc etc in them will replace those strings
160  with colors according to the cvars the user has chosen. This allows for
161  users to create unique color profiles for their HUD, giving more customization
162  options to HUD designers and end users who want such a feature.
163
164  Check out the definitions in util.qc/util.qh/teams.qh for string CCR(...) and
165  string TCR(...) to better understand how these code replacements work.
166
167  Guidlines for notification declaration (please try and follow these):
168   Specific rules:
169     -ALWAYS start the string with a color, preferably background.
170     -ALWAYS reset a color after a name (this way they don't set it for the whole string).
171     -NEVER re-declare an event twice.
172     -NEVER add or remove tokens from the format, it SHOULD already work.
173     -MSG_INFO messages must ALWAYS end with a new line: \n
174     -MSG_INFO hudargs must always be ATTACKER -> VICTIM
175     -MSG_CENTER should NOT end with a new line
176
177  General rules:
178     -Be clean and simple with your notification naming,
179      nothing too long for the name field... Abbreviations are your friend. :D
180     -Keep the spacing as clean as possible... if the arguments are abnormally long,
181       it's okay to go out of line a bit... but try and keep it clean still.
182     -Sort the notifications in the most appropriate order for their tasks.
183     -ARIRE unir frk jvgu lbhe bja zbgure. (gvc sbe zvxrrhfn) -- Don't pay attention to this ^_^
184
185  Final note: DO NOT PROVIDE MORE ARGUMENTS THAN NECESSARY FOR THE NOTIFICATION YOU'RE CALLING!
186       The system is designed to save as much networking bandwidth as possible,
187       so please dynamically control your argument sending to fit *exactly* what is required.
188       If you send a notification with mismatching arguments, Send_Notification() will error.
189 */
190
191 #define MULTITEAM_INFO(prefix,teams,strnum,flnum,args,hudargs,icon,normal,gentle) \
192         MSG_INFO_NOTIF(prefix##RED, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_1)), TCR(normal, COL_TEAM_1, strtoupper(STR_TEAM_1)), TCR(gentle, COL_TEAM_1, strtoupper(STR_TEAM_1))) \
193         MSG_INFO_NOTIF(prefix##BLUE, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_2)), TCR(normal, COL_TEAM_2, strtoupper(STR_TEAM_2)), TCR(gentle, COL_TEAM_2, strtoupper(STR_TEAM_2))) \
194         #if teams >= 3 \
195                 MSG_INFO_NOTIF(prefix##YELLOW, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_3)), TCR(normal, COL_TEAM_3, strtoupper(STR_TEAM_3)), TCR(gentle, COL_TEAM_3, strtoupper(STR_TEAM_3))) \
196         #endif \
197         #if teams >= 4 \
198                 MSG_INFO_NOTIF(prefix##PINK, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_4)), TCR(normal, COL_TEAM_4, strtoupper(STR_TEAM_4)), TCR(gentle, COL_TEAM_4, strtoupper(STR_TEAM_4))) \
199         #endif
200 #define MSG_INFO_NOTIFICATIONS \
201         /*MSG_INFO_NOTIF(INFO_EMPTY,                                            0, 0, "", "",                                                   "",                                             "", "")*/ \
202         MULTITEAM_INFO(INFO_CTF_FLAGRETURN_DROPPED_, 2,         0, 0, "", "",                                                   "",                                             _("^BGThe ^TC^TT^BG flag was dropped in the base and returned itself\n"), "") \
203         MULTITEAM_INFO(INFO_CTF_FLAGRETURN_DAMAGED_, 2,         0, 0, "", "",                                                   "",                                             _("^BGThe ^TC^TT^BG flag was destroyed and returned to base\n"), "") \
204         MULTITEAM_INFO(INFO_CTF_FLAGRETURN_SPEEDRUN_, 2,        0, 1, "f1p2dec", "",                                    "",                                             _("^BGThe ^TC^TT^BG flag became impatient after ^F1%.2f^BG seconds and returned itself\n"), "") \
205         MULTITEAM_INFO(INFO_CTF_FLAGRETURN_NEEDKILL_, 2,        0, 0, "", "",                                                   "",                                             _("^BGThe ^TC^TT^BG flag fell somewhere it couldn't be reached and returned to base\n"), "") \
206         MULTITEAM_INFO(INFO_CTF_FLAGRETURN_ABORTRUN_, 2,        0, 0, "", "",                                                   "",                                             _("^BGThe ^TC^TT^BG flag was returned to base by its owner\n"), "") \
207         MULTITEAM_INFO(INFO_CTF_FLAGRETURN_TIMEOUT_, 2,         0, 0, "", "",                                                   "",                                             _("^BGThe ^TC^TT^BG flag has returned to the base\n"), "") \
208         MULTITEAM_INFO(INFO_CTF_PICKUP_, 2,                                     1, 0, "s1", "s1",                                               "notify_%s_taken",              _("^BG%s^BG got the ^TC^TT^BG flag\n"), "") \
209         MULTITEAM_INFO(INFO_CTF_RETURN_, 2,                                     1, 0, "s1", "s1",                                               "notify_%s_returned",   _("^BG%s^BG returned the ^TC^TT^BG flag\n"), "") \
210         MULTITEAM_INFO(INFO_CTF_LOST_, 2,                                       1, 0, "s1", "s1",                                               "notify_%s_lost",               _("^BG%s^BG lost the ^TC^TT^BG flag\n"), "") \
211         MULTITEAM_INFO(INFO_CTF_CAPTURE_, 2,                            1, 0, "s1", "s1",                                               "notify_%s_captured",   _("^BG%s^BG captured the ^TC^TT^BG flag\n"), "") \
212         MULTITEAM_INFO(INFO_CTF_CAPTURE_TIME_, 2,                       1, 1, "s1 f1p2dec", "s1",                               "notify_%s_captured",   _("^BG%s^BG captured the ^TC^TT^BG flag in ^F1%s^BG seconds\n"), "") \
213         MULTITEAM_INFO(INFO_CTF_CAPTURE_BROKEN_, 2,                     2, 2, "s1 f1p2dec s2 f2p2dec", "s1",    "notify_%s_captured",   _("^BG%s^BG captured the ^TC^TT^BG flag in ^F1%s^BG seconds, breaking ^BG%s^BG's previous record of ^F2%s^BG seconds\n"), "") \
214         MULTITEAM_INFO(INFO_CTF_CAPTURE_UNBROKEN_, 2,           2, 2, "s1 f1p2dec s2 f2p2dec", "s1",    "notify_%s_captured",   _("^BG%s^BG captured the ^TC^TT^BG flag in ^F2%s^BG seconds, failing to break ^BG%s^BG's previous record of ^F1%s^BG seconds\n"), "") \
215         MULTITEAM_INFO(INFO_DEATH_TEAMKILL_, 4,                         2, 1, "s1 s2 spree_end", "s2 s1",               "notify_teamkill_%s",   _("^BG%s^K1 was betrayed by ^BG%s^K1%s\n"), "") \
216         MSG_INFO_NOTIF(INFO_DEATH_FIRSTBLOOD,                           2, 0, "s2", "",                                                 "",                                             _("^BG%s^K1 drew first blood\n"), _("^F1%s^K1 got the first score\n")) \
217         MSG_INFO_NOTIF(INFO_DEATH_SELF_CUSTOM,                          2, 1, "s1 s2 spree_end", "s1",                  "notify_void",                  _("^BG%s^K1 %s^K1%s\n"), "") \
218         MSG_INFO_NOTIF(INFO_DEATH_SELF_GENERIC,                         1, 1, "s1 spree_end", "s1",                             "notify_selfkill",              _("^BG%s^K1 died%s\n"), "") \
219         MSG_INFO_NOTIF(INFO_DEATH_SELF_VOID,                            1, 1, "s1 spree_end", "s1",                             "notify_void",                  _("^BG%s^K1 was in the wrong place%s\n"), "") \
220         MSG_INFO_NOTIF(INFO_DEATH_SELF_SUICIDE,                         1, 1, "s1 spree_end", "s1",                             "notify_selfkill",              _("^BG%s^K1 couldn't take it anymore%s\n"), "") \
221         MSG_INFO_NOTIF(INFO_DEATH_SELF_NOAMMO,                          1, 1, "s1 spree_end", "s1",                             "notify_outofammo",             _("^BG%s^K1 died%s. What's the point of living without ammo?\n"), _("^F1%s^K1 ran out of ammo%s\n")) \
222         MSG_INFO_NOTIF(INFO_DEATH_SELF_ROT,                                     1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 rotted away%s\n"), "") \
223         MSG_INFO_NOTIF(INFO_DEATH_SELF_CAMP,                            1, 1, "s1 spree_end", "s1",                             "notify_camping",               _("^BG%s^K1 thought they found a nice camping ground%s\n"), "") \
224         MSG_INFO_NOTIF(INFO_DEATH_SELF_BETRAYAL,                        1, 1, "s1 spree_end", "s1",                             "notify_teamkill_red",  _("^BG%s^K1 became enemies with the Lord of Teamplay%s\n"), "") \
225         MSG_INFO_NOTIF(INFO_DEATH_SELF_TEAMCHANGE,                      1, 1, "s1 death_team", "",                              "",                                             _("^BG%s^K1 switched to the %s\n"), "") \
226         MSG_INFO_NOTIF(INFO_DEATH_SELF_AUTOTEAMCHANGE,          1, 1, "s1 death_team", "",                              "",                                             _("^BG%s^K1 was moved into the %s\n"), "") \
227         MSG_INFO_NOTIF(INFO_DEATH_SELF_FALL,                            1, 1, "s1 spree_end", "s1",                             "notify_fall",                  _("^BG%s^K1 hit the ground with a crunch%s\n"), _("^F1%s^K1 hit the ground with a bit too much force%s\n")) \
228         MSG_INFO_NOTIF(INFO_DEATH_SELF_DROWN,                           1, 1, "s1 spree_end", "s1",                             "notify_water",                 _("^BG%s^K1 couldn't catch their breath%s\n"), _("^F1%s^K1 was in the water for too long%s\n")) \
229         MSG_INFO_NOTIF(INFO_DEATH_SELF_FIRE,                            1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 became a bit too crispy%s\n"), _("^F1%s^K1 felt a little hot%s\n")) \
230         MSG_INFO_NOTIF(INFO_DEATH_SELF_LAVA,                            1, 1, "s1 spree_end", "s1",                             "notify_lava",                  _("^BG%s^K1 turned into hot slag%s\n"), _("^F1%s^K1 found a hot place%s\n")) \
231         MSG_INFO_NOTIF(INFO_DEATH_SELF_SLIME,                           1, 1, "s1 spree_end", "s1",                             "notify_slime",                 _("^BG%s^K1 was slimed%s\n"), "") \
232         MSG_INFO_NOTIF(INFO_DEATH_SELF_SHOOTING_STAR,           1, 1, "s1 spree_end", "s1",                             "notify_shootingstar",  _("^BG%s^K1 became a shooting star%s\n"), "") \
233         MSG_INFO_NOTIF(INFO_DEATH_SELF_SWAMP,                           1, 1, "s1 spree_end", "s1",                             "notify_slime",                 _("^BG%s^K1 is now preserved for centuries to come%s\n"), "") \
234         MSG_INFO_NOTIF(INFO_DEATH_SELF_CHEAT,                           1, 1, "s1 spree_end", "s1",                             "notify_selfkill",              _("^BG%s^K1 unfairly eliminated themself%s\n"), "") \
235         MSG_INFO_NOTIF(INFO_DEATH_SELF_TOUCHEXPLODE,            1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 died in an accident%s\n"), "") \
236         MSG_INFO_NOTIF(INFO_DEATH_SELF_TURRET,                                  1, 1, "s1 spree_end", "s1",                     "notify_death",                 _("^BG%s^K1 ran into a turret%s\n"), "") \
237         MSG_INFO_NOTIF(INFO_DEATH_SELF_TURRET_EWHEEL,                   1, 1, "s1 spree_end", "s1",                     "notify_death",                 _("^BG%s^K1 was blasted away by an eWheel turret%s\n"), "") \
238         MSG_INFO_NOTIF(INFO_DEATH_SELF_TURRET_FLAC,                             1, 1, "s1 spree_end", "s1",                     "notify_death",                 _("^BG%s^K1 got caught up in the FLAC turret fire%s\n"), "") \
239         MSG_INFO_NOTIF(INFO_DEATH_SELF_TURRET_MACHINEGUN,               1, 1, "s1 spree_end", "s1",                     "notify_death",                 _("^BG%s^K1 was riddled full of holes by a Machinegun turret%s\n"), "") \
240         MSG_INFO_NOTIF(INFO_DEATH_SELF_TURRET_WALKER_GUN,               1, 1, "s1 spree_end", "s1",                     "notify_death",                 _("^BG%s^K1 got served a lead enrichment by a Walker turret%s\n"), "") \
241         MSG_INFO_NOTIF(INFO_DEATH_SELF_TURRET_WALKER_MEELE,             1, 1, "s1 spree_end", "s1",                     "notify_death",                 _("^BG%s^K1 was impaled by a Walker turret%s\n"), "") \
242         MSG_INFO_NOTIF(INFO_DEATH_SELF_TURRET_WALKER_ROCKET,    1, 1, "s1 spree_end", "s1",                     "notify_death",                 _("^BG%s^K1 was blasted away by a Walker turret%s\n"), "") \
243         MSG_INFO_NOTIF(INFO_DEATH_SELF_TURRET_HELLION,                  1, 1, "s1 spree_end", "s1",                     "notify_death",                 _("^BG%s^K1 was blasted away by a Hellion turret%s\n"), "") \
244         MSG_INFO_NOTIF(INFO_DEATH_SELF_TURRET_HK,                               1, 1, "s1 spree_end", "s1",                     "notify_death",                 _("^BG%s^K1 could not hide from the Hunter turret%s\n"), "") \
245         MSG_INFO_NOTIF(INFO_DEATH_SELF_TURRET_MLRS,                             1, 1, "s1 spree_end", "s1",                     "notify_death",                 _("^BG%s^K1 got turned into smoldering gibs by an MLRS turret%s\n"), "") \
246         MSG_INFO_NOTIF(INFO_DEATH_SELF_TURRET_PLASMA,                   1, 1, "s1 spree_end", "s1",                     "notify_death",                 _("^BG%s^K1 got served some superheated plasma from a turret%s\n"), "") \
247         MSG_INFO_NOTIF(INFO_DEATH_SELF_TURRET_PHASER,                   1, 1, "s1 spree_end", "s1",                     "notify_death",                 _("^BG%s^K1 was phased out by a turret%s\n"), "") \
248         MSG_INFO_NOTIF(INFO_DEATH_SELF_TURRET_TESLA,                    1, 1, "s1 spree_end", "s1",                     "notify_death",                 _("^BG%s^K1 was electrocuted by a Tesla turret%s\n"), "") \
249         MSG_INFO_NOTIF(INFO_DEATH_MURDER_TELEFRAG,                      2, 1, "s1 s2 spree_end", "s2 s1",               "notify_telefrag",              _("^BG%s^K1 was telefragged by ^BG%s^K1%s\n"), _("^F1%s^K1 tried to occupy ^BG%s^K1's teleport destination space\n")) \
250         MSG_INFO_NOTIF(INFO_DEATH_MURDER_FALL,                          2, 1, "s1 s2 spree_end", "s2 s1",               "notify_fall",                  _("^BG%s^K1 was grounded by ^BG%s^K1%s\n"), "") \
251         MSG_INFO_NOTIF(INFO_DEATH_MURDER_DROWN,                         2, 1, "s1 s2 spree_end", "s2 s1",               "notify_water",                 _("^BG%s^K1 was drowned by ^BG%s^K1%s\n"), "") \
252         MSG_INFO_NOTIF(INFO_DEATH_MURDER_LAVA,                          2, 1, "s1 s2 spree_end", "s2 s1",               "notify_lava",                  _("^BG%s^K1 was cooked by ^BG%s^K1%s\n"), "") \
253         MSG_INFO_NOTIF(INFO_DEATH_MURDER_SLIME,                         2, 1, "s1 s2 spree_end", "s2 s1",               "notify_slime",                 _("^BG%s^K1 was slimed by ^BG%s^K1%s\n"), "") \
254         MSG_INFO_NOTIF(INFO_DEATH_MURDER_SHOOTING_STAR,         2, 1, "s1 s2 spree_end", "s2 s1",               "notify_shootingstar",  _("^BG%s^K1 was shot into space by ^BG%s^K1%s\n"), "") \
255         MSG_INFO_NOTIF(INFO_DEATH_MURDER_SWAMP,                         2, 1, "s1 s2 spree_end", "s2 s1",               "notify_slime",                 _("^BG%s^K1 was preserved by ^BG%s^K1%s\n"), "") \
256         MSG_INFO_NOTIF(INFO_DEATH_MURDER_VOID,                          2, 1, "s1 s2 spree_end", "s2 s1",               "notify_void",                  _("^BG%s^K1 was thrown into a world of hurt by ^BG%s^K1%s\n"), "") \
257         MSG_INFO_NOTIF(INFO_DEATH_MURDER_TOUCHEXPLODE,          2, 1, "s1 s2 spree_end", "s2 s1",               "notify_death",                 _("^BG%s^K1 died in an accident with ^BG%s^K1%s\n"), "") \
258         MSG_INFO_NOTIF(INFO_DEATH_MURDER_CHEAT,                         2, 1, "s1 s2 spree_end", "s2 s1",               "notify_death",                 _("^BG%s^K1 was unfairly eliminated by ^BG%s^K1%s\n"), "") \
259         MSG_INFO_NOTIF(INFO_DEATH_MURDER_FIRE,                          2, 1, "s1 s2 spree_end", "s2 s1",               "notify_death",                 _("^BG%s^K1 was burnt up into a crisp by ^BG%s^K1%s\n"), _("^F1%s^K1 felt a little hot from ^BG%s^K1's fire^K1%s\n")) \
260         MSG_INFO_NOTIF(INFO_DEATH_MURDER_VH_CRUSH,                      2, 1, "s1 s2 spree_end", "s2 s1",               "notify_death",                 _("^BG%s^K1 was crushed by ^BG%s^K1%s\n"), "") \
261         MSG_INFO_NOTIF(INFO_DEATH_MURDER_VH_SPID_MINIGUN,       2, 1, "s1 s2 spree_end", "s2 s1",               "notify_death",                 _("^BG%s^K1 got shredded by ^BG%s^K1%s\n"), "") \
262         MSG_INFO_NOTIF(INFO_DEATH_MURDER_VH_SPID_ROCKET,        2, 1, "s1 s2 spree_end", "s2 s1",               "notify_death",                 _("^BG%s^K1 was blasted to bits by ^BG%s^K1%s\n"), "") \
263         MSG_INFO_NOTIF(INFO_DEATH_MURDER_VH_SPID_DEATH,         2, 1, "s1 s2 spree_end", "s2 s1",               "notify_death",                 _("^BG%s^K1 got caught in the blast when ^BG%s^K1%s\n"), "") \
264         MSG_INFO_NOTIF(INFO_DEATH_MURDER_VH_WAKI_GUN,           2, 1, "s1 s2 spree_end", "s2 s1",               "notify_death",                 _("^BG%s^K1 was bolted down by ^BG%s^K1%s\n"), "") \
265         MSG_INFO_NOTIF(INFO_DEATH_MURDER_VH_WAKI_ROCKET,        2, 1, "s1 s2 spree_end", "s2 s1",               "notify_death",                 _("^BG%s^K1 couldn't find shelter from ^BG%s^K1%s\n"), "") \
266         MSG_INFO_NOTIF(INFO_DEATH_MURDER_VH_WAKI_DEATH,         2, 1, "s1 s2 spree_end", "s2 s1",               "notify_death",                 _("^BG%s^K1 got caught in the blast when ^BG%s^K1%s\n"), "") \
267         MSG_INFO_NOTIF(INFO_DEATH_MURDER_VH_RAPT_CANNON,        2, 1, "s1 s2 spree_end", "s2 s1",               "notify_death",                 _("^BG%s^K1 couldn't resist ^BG%s^K1 purple blobs%s\n"), "") \
268         MSG_INFO_NOTIF(INFO_DEATH_MURDER_VH_RAPT_BOMB,          2, 1, "s1 s2 spree_end", "s2 s1",               "notify_death",                 _("^BG%s^K1 was cluster bombed by ^BG%s^K1%s\n"), "") \
269         MSG_INFO_NOTIF(INFO_DEATH_MURDER_VH_RAPT_FRAGMENT,      2, 1, "s1 s2 spree_end", "s2 s1",               "notify_death",                 _("^BG%s^K1 was cluster bombed by ^BG%s^K1%s\n"), "") \
270         MSG_INFO_NOTIF(INFO_DEATH_MURDER_VH_RAPT_DEATH,         2, 1, "s1 s2 spree_end", "s2 s1",               "notify_death",                 _("^BG%s^K1 got caught in the blast when ^BG%s^K1%s\n"), "") \
271         MSG_INFO_NOTIF(INFO_DEATH_MURDER_VH_BUMB_GUN,           2, 1, "s1 s2 spree_end", "s2 s1",               "notify_death",                 _("^BG%s^K1 foobar by ^BG%s^K1%s\n"), "") \
272         MSG_INFO_NOTIF(INFO_DEATH_MURDER_VH_BUMB_RAY,           2, 1, "s1 s2 spree_end", "s2 s1",               "notify_death",                 _("^BG%s^K1 foobar by ^BG%s^K1%s\n"), "") \
273         MSG_INFO_NOTIF(INFO_DEATH_MURDER_VH_BUMB_RAY_HEAL,      2, 1, "s1 s2 spree_end", "s2 s1",               "notify_death",                 _("^BG%s^K1 foobar by ^BG%s^K1%s\n"), "") \
274         MSG_INFO_NOTIF(INFO_DEATH_MURDER_VH_BUMB_DEATH,         2, 1, "s1 s2 spree_end", "s2 s1",               "notify_death",                 _("^BG%s^K1 foobar by ^BG%s^K1%s\n"), "") \
275         MULTITEAM_INFO(INFO_FREEZETAG_ROUND_WIN_, 4,            0, 0, "", "",                                                   "",                                             _("^TC^TT^BG team wins the round, all other teams were frozen\n"), "") \
276         MSG_INFO_NOTIF(INFO_FREEZETAG_REVIVE,                           2, 0, "s1 s2", "",                                              "",                                             _("^BG%s^K3 was revived by ^BG%s\n"), "") \
277         MSG_INFO_NOTIF(INFO_FREEZETAG_FREEZE,                           2, 0, "s1 s2", "",                                              "",                                             _("^BG%s^K1 was frozen by ^BG%s\n"), "") \
278         MSG_INFO_NOTIF(INFO_FREEZETAG_SELF,                                     1, 0, "s1", "",                                                 "",                                             _("^BG%s^K1 froze themself\n"), "") \
279         MSG_INFO_NOTIF(INFO_GODMODE_OFF,                                        0, 1, "f1", "",                                                 "",                                             _("^BGGodmode saved you %d units of damage, cheater!\n"), "") \
280         MSG_INFO_NOTIF(INFO_JOIN_CONNECT,                                       1, 0, "s1", "",                                                 "",                                             _("^BG%s^F3 connected%s\n"), "") \
281         MULTITEAM_INFO(INFO_JOIN_CONNECT_TEAM_, 4,                      1, 0, "s1", "",                                                 "",                                             _("^BG%s^F3 connected and joined the ^TC^TT\n"), "") \
282         MSG_INFO_NOTIF(INFO_JOIN_PLAY,                                          1, 0, "s1", "",                                                 "",                                             _("^BG%s^F3 is now playing\n"), "") \
283         MSG_INFO_NOTIF(INFO_KEEPAWAY_DROPPED,                           1, 0, "s1", "s1",                                               "notify_balldropped",   _("^BG%s^BG has dropped the ball!\n"), "") \
284         MSG_INFO_NOTIF(INFO_KEEPAWAY_PICKUP,                            1, 0, "s1", "s1",                                               "notify_ballpickedup",  _("^BG%s^BG has picked up the ball!\n"), "") \
285         MSG_INFO_NOTIF(INFO_LMS_NOLIVES,                                        1, 0, "s1", "s1",                                               "",                                             _("^BG%s^F3 has no more lives left\n"), "") \
286         MSG_INFO_NOTIF(INFO_LMS_FORFEIT,                                        1, 0, "s1", "s1",                                               "",                                             _("^BG%s^F3 forfeited\n"), "") \
287         MSG_INFO_NOTIF(INFO_POWERDOWN_INVISIBILITY,                     0, 0, "", "",                                                   "",                                             _("^F2Invisibility has worn off\n"), "") \
288         MSG_INFO_NOTIF(INFO_POWERDOWN_SHIELD,                           0, 0, "", "",                                                   "",                                             _("^F2Shield has worn off\n"), "") \
289         MSG_INFO_NOTIF(INFO_POWERDOWN_SPEED,                            0, 0, "", "",                                                   "",                                             _("^F2Speed has worn off\n"), "") \
290         MSG_INFO_NOTIF(INFO_POWERDOWN_STRENGTH,                         0, 0, "", "",                                                   "",                                             _("^F2Strength has worn off\n"), "") \
291         MSG_INFO_NOTIF(INFO_POWERUP_INVISIBILITY,                       0, 0, "", "",                                                   "",                                             _("^F2You are invisible\n"), "") \
292         MSG_INFO_NOTIF(INFO_POWERUP_SHIELD,                                     0, 0, "", "",                                                   "",                                             _("^F2Shield surrounds you\n"), "") \
293         MSG_INFO_NOTIF(INFO_POWERUP_SPEED,                                      0, 0, "", "",                                                   "",                                             _("^F2You are on speed\n"), "") \
294         MSG_INFO_NOTIF(INFO_POWERUP_STRENGTH,                           0, 0, "", "",                                                   "",                                             _("^F2Strength infuses your weapons with devastating power\n"), "") \
295         MSG_INFO_NOTIF(INFO_QUIT_DISCONNECT,                            1, 0, "s1", "s1",                                               "",                                             _("^BG%s^F3 disconnected\n"), "") \
296         MSG_INFO_NOTIF(INFO_QUIT_KICK_IDLING,                           1, 0, "s1", "s1",                                               "",                                             _("^BG%s^F3 was kicked for idling\n"), "") \
297         MSG_INFO_NOTIF(INFO_QUIT_KICK_SPECTATING,                       0, 0, "", "",                                                   "",                                             _("^F2You were kicked from the server because you are a spectator and spectators aren't allowed at the moment.\n"), "") \
298         MSG_INFO_NOTIF(INFO_QUIT_SPECTATE,                                      1, 0, "s1", "s1",                                               "",                                             _("^BG%s^F3 is now spectating\n"), "") \
299         MSG_INFO_NOTIF(INFO_RACE_FAIL,                                          2, 0, "s1 s2", "s1",                                    "race_newfail",                 "", "") \
300         MSG_INFO_NOTIF(INFO_RACE_NEW_RECORD,                            2, 0, "s1 s2", "s1",                                    "race_newrecordserver", "", "") \
301         MSG_INFO_NOTIF(INFO_RACE_NEW_TIME,                                      2, 0, "s1 s2", "s1",                                    "race_newtime",                 "", "") \
302         MSG_INFO_NOTIF(INFO_RACE_NEW_RANK,                                      2, 0, "s1 s2", "s1",                                    "race_newrankyellow",   "", "") \
303         MULTITEAM_INFO(INFO_SCORES_, 4,                                         0, 0, "", "",                                                   "",                                             _("^TC^TT ^BGteam scores!\n"), "") \
304         MSG_INFO_NOTIF(INFO_SPECTATE_WARNING,                           0, 1, "f1", "",                                                 "",                                             _("^F2You have to become a player within the next %d seconds, otherwise you will be kicked, because spectating isn't allowed at this time!\n"), "") \
305         MSG_INFO_NOTIF(INFO_SUPERWEAPON_BROKEN,                         0, 0, "", "",                                                   "",                                             _("^F2Superweapons have broken down\n"), "") \
306         MSG_INFO_NOTIF(INFO_SUPERWEAPON_PICKUP,                         0, 0, "", "",                                                   "",                                             _("^F2You now have a superweapon\n"), "") \
307         MSG_INFO_NOTIF(INFO_SUPERWEAPON_LOST,                           0, 0, "", "",                                                   "",                                             _("^F2Superweapons have been lost\n"), "") \
308         MSG_INFO_NOTIF(INFO_VERSION_BETA,                                       2, 0, "s1 s2", "",                                              "",                                             _("\{1}^F4NOTE: ^BGThe server is running ^F1Xonotic %s (beta)^BG, you have ^F2Xonotic %s\n"), "") \
309         MSG_INFO_NOTIF(INFO_VERSION_OLD,                                        2, 0, "s1 s2", "",                                              "",                                             _("\{1}^F4NOTE: ^BGThe server is running ^F1Xonotic %s^BG, you have ^F2Xonotic %s\n"), "") \
310         MSG_INFO_NOTIF(INFO_VERSION_OUTDATED,                           2, 0, "s1 s2", "",                                              "",                                             _("\{1}^F4NOTE: ^F1Xonotic %s^BG is out, and you still have ^F2Xonotic %s^BG - get the update from ^F3http://www.xonotic.org/^BG!\n"), "") \
311         MSG_INFO_NOTIF(INFO_WATERMARK,                                          1, 0, "s1", "",                                                 "",                                             _("^F3SVQC Build information: ^F4%s\n"), "") \
312         MSG_INFO_NOTIF(INFO_WEAPON_THINKING_WITH_PORTALS,                       1, 1, "s1 spree_end", "s1",             "notify_selfkill",                      _("^BG%s^K1 is now thinking with portals%s\n"), "") \
313         MSG_INFO_NOTIF(INFO_WEAPON_CRYLINK_SUICIDE,                             1, 1, "s1 spree_end", "s1",             "weaponcrylink",                        _("^BG%s^K1 felt the strong pull of their Crylink%s\n"), "") \
314         MSG_INFO_NOTIF(INFO_WEAPON_CRYLINK_MURDER,                                      2, 1, "s1 s2 spree_end", "s2 s1",       "weaponcrylink",                        _("^BG%s^K1 felt the strong pull of ^BG%s^K1's Crylink%s\n"), "") \
315         MSG_INFO_NOTIF(INFO_WEAPON_ELECTRO_SUICIDE_ORBS,                        1, 1, "s1 spree_end", "s1",             "weaponelectro",                        _("^BG%s^K1 could not remember where they put their Electro plasma%s\n"), "") \
316         MSG_INFO_NOTIF(INFO_WEAPON_ELECTRO_SUICIDE_BOLT,                        1, 1, "s1 spree_end", "s1",             "weaponelectro",                        _("^BG%s^K1 played with Electro plasma%s\n"), "") \
317         MSG_INFO_NOTIF(INFO_WEAPON_ELECTRO_MURDER_BOLT,                         2, 1, "s1 s2 spree_end", "s2 s1",       "weaponelectro",                        _("^BG%s^K1 was blasted by ^BG%s^K1's Electro bolt%s\n"), "") \
318         MSG_INFO_NOTIF(INFO_WEAPON_ELECTRO_MURDER_ORBS,                         2, 1, "s1 s2 spree_end", "s2 s1",       "weaponelectro",                        _("^BG%s^K1 got too close to ^BG%s^K1's Electro plasma%s\n"), "") \
319         MSG_INFO_NOTIF(INFO_WEAPON_ELECTRO_MURDER_COMBO,                        2, 1, "s1 s2 spree_end", "s2 s1",       "weaponelectro",                        _("^BG%s^K1 felt the electrifying air of ^BG%s^K1's Electro combo%s\n"), "") \
320         MSG_INFO_NOTIF(INFO_WEAPON_FIREBALL_SUICIDE_FIREMINE,           1, 1, "s1 spree_end", "s1",             "weaponfireball",                       _("^BG%s^K1 forgot about their firemine%s\n"), "") \
321         MSG_INFO_NOTIF(INFO_WEAPON_FIREBALL_SUICIDE_BLAST,                      1, 1, "s1 spree_end", "s1",             "weaponfireball",                       _("^BG%s^K1 should have used a smaller gun%s\n"), "") \
322         MSG_INFO_NOTIF(INFO_WEAPON_FIREBALL_MURDER_FIREMINE,            2, 1, "s1 s2 spree_end", "s2 s1",       "weaponfireball",                       _("^BG%s^K1 got burnt by ^BG%s^K1's firemine%s\n"), "") \
323         MSG_INFO_NOTIF(INFO_WEAPON_FIREBALL_MURDER_BLAST,                       2, 1, "s1 s2 spree_end", "s2 s1",       "weaponfireball",                       _("^BG%s^K1 got too close to ^BG%s^K1's fireball%s\n"), "") \
324         MSG_INFO_NOTIF(INFO_WEAPON_MORTAR_SUICIDE_EXPLODE,                      1, 1, "s1 spree_end", "s1",             "weapongrenadelauncher",        _("^BG%s^K1 blew themself up with their own Mortar%s\n"), "") \
325         MSG_INFO_NOTIF(INFO_WEAPON_MORTAR_SUICIDE_BOUNCE,                       1, 1, "s1 spree_end", "s1",             "weapongrenadelauncher",        _("^BG%s^K1 didn't see their own Mortar grenade%s\n"), "") \
326         MSG_INFO_NOTIF(INFO_WEAPON_MORTAR_MURDER_EXPLODE,                       2, 1, "s1 s2 spree_end", "s2 s1",       "weapongrenadelauncher",        _("^BG%s^K1 ate ^BG%s^K1's Mortar grenade%s\n"), "") \
327         MSG_INFO_NOTIF(INFO_WEAPON_MORTAR_MURDER_BOUNCE,                        2, 1, "s1 s2 spree_end", "s2 s1",       "weapongrenadelauncher",        _("^BG%s^K1 got too close to ^BG%s^K1's Mortar grenade%s\n"), "") \
328         MSG_INFO_NOTIF(INFO_WEAPON_HAGAR_SUICIDE,                                       1, 1, "s1 spree_end", "s1",             "weaponhagar",                          _("^BG%s^K1 played with tiny Hagar rockets%s\n"), "") \
329         MSG_INFO_NOTIF(INFO_WEAPON_HAGAR_MURDER_BURST,                          2, 1, "s1 s2 spree_end", "s2 s1",       "weaponhagar",                          _("^BG%s^K1 was pummeled by a burst of ^BG%s^K1's Hagar rockets%s\n"), "") \
330         MSG_INFO_NOTIF(INFO_WEAPON_HAGAR_MURDER_SPRAY,                          2, 1, "s1 s2 spree_end", "s2 s1",       "weaponhagar",                          _("^BG%s^K1 was pummeled by ^BG%s^K1's Hagar rockets%s\n"), "") \
331         MSG_INFO_NOTIF(INFO_WEAPON_HLAC_SUICIDE,                                        1, 1, "s1 spree_end", "s1",             "weaponhlac",                           _("^BG%s^K1 got a little jumpy with their HLAC%s\n"), "") \
332         MSG_INFO_NOTIF(INFO_WEAPON_HLAC_MURDER,                                         2, 1, "s1 s2 spree_end", "s2 s1",       "weaponhlac",                           _("^BG%s^K1 was cut down with ^BG%s^K1's HLAC%s\n"), "") \
333         MSG_INFO_NOTIF(INFO_WEAPON_HOOK_MURDER,                                         2, 1, "s1 s2 spree_end", "s2 s1",       "weaponhook",                           _("^BG%s^K1 was caught in ^BG%s^K1's Hook gravity bomb%s\n"), "") \
334         MSG_INFO_NOTIF(INFO_WEAPON_LASER_SUICIDE,                                       1, 1, "s1 spree_end", "s1",             "weaponlaser",                          _("^BG%s^K1 shot themself to hell with their Laser%s\n"), "") \
335         MSG_INFO_NOTIF(INFO_WEAPON_LASER_MURDER,                                        2, 1, "s1 s2 spree_end", "s2 s1",       "weaponlaser",                          _("^BG%s^K1 was shot to death by ^BG%s^K1's Laser%s\n"), "") \
336         MSG_INFO_NOTIF(INFO_WEAPON_MINELAYER_SUICIDE,                           1, 1, "s1 spree_end", "s1",             "weaponminelayer",                      _("^BG%s^K1 forgot about their mine%s\n"), "") \
337         MSG_INFO_NOTIF(INFO_WEAPON_MINELAYER_MURDER,                            2, 1, "s1 s2 spree_end", "s2 s1",       "weaponminelayer",                      _("^BG%s^K1 got too close to ^BG%s^K1's mine%s\n"), "") \
338         MSG_INFO_NOTIF(INFO_WEAPON_MINSTANEX_MURDER,                            2, 1, "s1 s2 spree_end", "s2 s1",       "weaponminstanex",                      _("^BG%s^K1 has been vaporized by ^BG%s^K1's Minstanex%s\n"), "") \
339         MSG_INFO_NOTIF(INFO_WEAPON_NEX_MURDER,                                          2, 1, "s1 s2 spree_end", "s2 s1",       "weaponnex",                            _("^BG%s^K1 has been vaporized by ^BG%s^K1's Nex%s\n"), "") \
340         MSG_INFO_NOTIF(INFO_WEAPON_RIFLE_MURDER_HAIL_PIERCING,          2, 1, "s1 s2 spree_end", "s2 s1",       "weaponrifle",                          _("^BG%s^K1 failed to hide from ^BG%s^K1's Rifle bullet hail%s\n"), "") \
341         MSG_INFO_NOTIF(INFO_WEAPON_RIFLE_MURDER_HAIL,                           2, 1, "s1 s2 spree_end", "s2 s1",       "weaponrifle",                          _("^BG%s^K1 died in ^BG%s^K1's Rifle bullet hail%s\n"), "") \
342         MSG_INFO_NOTIF(INFO_WEAPON_RIFLE_MURDER_PIERCING,                       2, 1, "s1 s2 spree_end", "s2 s1",       "weaponrifle",                          _("^BG%s^K1 failed to hide from ^BG%s^K1's Rifle%s\n"), "") \
343         MSG_INFO_NOTIF(INFO_WEAPON_RIFLE_MURDER,                                        2, 1, "s1 s2 spree_end", "s2 s1",       "weaponrifle",                          _("^BG%s^K1 was sniped with a Rifle by ^BG%s^K1%s\n"), "") \
344         MSG_INFO_NOTIF(INFO_WEAPON_RIFLE_MURDER_HEADSHOT,                       2, 1, "s1 s2 spree_end", "s2 s1",       "notify_headshot",                      _("^BG%s^K1 was shot in the head with a Rifle by ^BG%s^K1%s\n"), "") \
345         MSG_INFO_NOTIF(INFO_WEAPON_ROCKETLAUNCHER_SUICIDE,                      1, 1, "s1 spree_end", "s1",             "weaponrocketlauncher",         _("^BG%s^K1 blew themself up with their Rocketlauncher%s\n"), "") \
346         MSG_INFO_NOTIF(INFO_WEAPON_ROCKETLAUNCHER_MURDER_DIRECT,        2, 1, "s1 s2 spree_end", "s2 s1",       "weaponrocketlauncher",         _("^BG%s^K1 ate ^BG%s^K1's rocket%s\n"), "") \
347         MSG_INFO_NOTIF(INFO_WEAPON_ROCKETLAUNCHER_MURDER_SPLASH,        2, 1, "s1 s2 spree_end", "s2 s1",       "weaponrocketlauncher",         _("^BG%s^K1 got too close ^BG%s^K1's rocket%s\n"), "") \
348         MSG_INFO_NOTIF(INFO_WEAPON_SEEKER_SUICIDE,                                      1, 1, "s1 spree_end", "s1",             "weaponseeker",                         _("^BG%s^K1 played with tiny Seeker rockets%s\n"), "") \
349         MSG_INFO_NOTIF(INFO_WEAPON_SEEKER_MURDER_TAG,                           2, 1, "s1 s2 spree_end", "s2 s1",       "weaponseeker",                         _("^BG%s^K1 was tagged by ^BG%s^K1's Seeker%s\n"), "") \
350         MSG_INFO_NOTIF(INFO_WEAPON_SEEKER_MURDER_SPRAY,                         2, 1, "s1 s2 spree_end", "s2 s1",       "weaponseeker",                         _("^BG%s^K1 was pummeled by ^BG%s^K1's Seeker rockets%s\n"), "") \
351         MSG_INFO_NOTIF(INFO_WEAPON_SHOTGUN_MURDER_SLAP,                         2, 1, "s2 s1 spree_end", "s2 s1",       "notify_melee_shotgun",         _("^BG%s^K1 slapped ^BG%s^K1 around a bit with a large Shotgun%s\n"), "") \
352         MSG_INFO_NOTIF(INFO_WEAPON_SHOTGUN_MURDER,                                      2, 1, "s1 s2 spree_end", "s2 s1",       "weaponshotgun",                        _("^BG%s^K1 was gunned down by ^BG%s^K1's Shotgun%s\n"), "") \
353         MSG_INFO_NOTIF(INFO_WEAPON_TUBA_SUICIDE,                                        1, 1, "s1 spree_end", "s1",             "weapontuba",                           _("^BG%s^K1 hurt their own ears with the @!#%%'n Tuba%s\n"), "") \
354         MSG_INFO_NOTIF(INFO_WEAPON_TUBA_MURDER,                                         2, 1, "s1 s2 spree_end", "s2 s1",       "weapontuba",                           _("^BG%s^K1 died of ^BG%s^K1's great playing on the @!#%%'n Tuba%s\n"), "") \
355         MSG_INFO_NOTIF(INFO_WEAPON_ACCORDEON_SUICIDE,                           1, 1, "s1 spree_end", "s1",             "weapontuba",                           _("^BG%s^K1 hurt their own ears with the @!#%%'n Accordeon%s\n"), "") \
356         MSG_INFO_NOTIF(INFO_WEAPON_ACCORDEON_MURDER,                            2, 1, "s1 s2 spree_end", "s2 s1",       "weapontuba",                           _("^BG%s^K1 died of ^BG%s^K1's great playing on the @!#%%'n Accordeon%s\n"), "") \
357         MSG_INFO_NOTIF(INFO_WEAPON_KLEINBOTTLE_SUICIDE,                         1, 1, "s1 spree_end", "s1",             "weapontuba",                           _("^BG%s^K1 hurt their own ears with the @!#%%'n Klein Bottle%s\n"), "") \
358         MSG_INFO_NOTIF(INFO_WEAPON_KLEINBOTTLE_MURDER,                          2, 1, "s1 s2 spree_end", "s2 s1",       "weapontuba",                           _("^BG%s^K1 died of ^BG%s^K1's great playing on the @!#%%'n Klein Bottle%s\n"), "") \
359         MSG_INFO_NOTIF(INFO_WEAPON_UZI_MURDER_SNIPE,                            2, 1, "s1 s2 spree_end", "s2 s1",       "weaponuzi",                            _("^BG%s^K1 was sniped by ^BG%s^K1's Machine Gun%s\n"), "") \
360         MSG_INFO_NOTIF(INFO_WEAPON_UZI_MURDER_SPRAY,                            2, 1, "s1 s2 spree_end", "s2 s1",       "weaponuzi",                            _("^BG%s^K1 was riddled full of holes by ^BG%s^K1's Machine Gun%s\n"), "") 
361
362 #define MULTITEAM_CENTER(prefix,teams,strnum,flnum,args,cpid,durcnt,normal,gentle) \
363         MSG_CENTER_NOTIF(prefix##RED, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_1, strtoupper(STR_TEAM_1)), TCR(gentle, COL_TEAM_1, strtoupper(STR_TEAM_1))) \
364         MSG_CENTER_NOTIF(prefix##BLUE, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_2, strtoupper(STR_TEAM_2)), TCR(gentle, COL_TEAM_2, strtoupper(STR_TEAM_2))) \
365         #if teams >= 3 \
366                 MSG_CENTER_NOTIF(prefix##YELLOW, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_3, strtoupper(STR_TEAM_3)), TCR(gentle, COL_TEAM_3, strtoupper(STR_TEAM_3))) \
367         #endif \
368         #if teams >= 4 \
369                 MSG_CENTER_NOTIF(prefix##PINK, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_4, strtoupper(STR_TEAM_4)), TCR(gentle, COL_TEAM_4, strtoupper(STR_TEAM_4))) \
370         #endif
371 #define MSG_CENTER_NOTIFICATIONS \
372         /*MSG_CENTER_NOTIF(CENTER_EMPTY,                                                0, 0, "",                               NO_CPID,                                XPD(0, 0), "null", "")*/ \
373         MSG_CENTER_NOTIF(CENTER_ASSAULT_ATTACKING,                              0, 0, "",                               CPID_ASSAULT_ROLE,              XPD(0, 0), _("^BGYou are attacking!"), "") \
374         MSG_CENTER_NOTIF(CENTER_ASSAULT_DEFENDING,                              0, 0, "",                               CPID_ASSAULT_ROLE,              XPD(0, 0), _("^BGYou are defending!"), "") \
375         MSG_CENTER_NOTIF(CENTER_CTF_CAPTURESHIELD_SHIELDED,             0, 0, "",                               CPID_CTF_CAPSHIELD,             XPD(0, 0), _("^BGYou are now ^F1shielded^BG from the flag\n^BGfor ^F2too many unsuccessful attempts^BG to capture.\n^BGMake some defensive scores before trying again."), "") \
376         MSG_CENTER_NOTIF(CENTER_CTF_CAPTURESHIELD_FREE,                 0, 0, "",                               CPID_CTF_CAPSHIELD,             XPD(0, 0), _("^BGYou are now free.\n^BGFeel free to ^F2try to capture^BG the flag again\n^BGif you think you will succeed."), "") \
377         MULTITEAM_CENTER(CENTER_CTF_PASS_OTHER_, 2,                             2, 0, "s1 s2",                  CPID_CTF_PASS,                  XPD(0, 0), _("^BG%s^BG passed the ^TC^TT^BG flag to %s"), "") \
378         MULTITEAM_CENTER(CENTER_CTF_PASS_SENT_, 2,                              1, 0, "s1",                     CPID_CTF_PASS,                  XPD(0, 0), _("^BGYou passed the ^TC^TT^BG flag to %s"), "") \
379         MULTITEAM_CENTER(CENTER_CTF_PASS_RECEIVED_, 2,                  1, 0, "s1",                     CPID_CTF_PASS,                  XPD(0, 0), _("^BGYou received the ^TC^TT^BG flag from %s"), "") \
380         MSG_CENTER_NOTIF(CENTER_CTF_PASS_REQUESTING,                    1, 0, "s1",                             CPID_CTF_PASS,                  XPD(0, 0), _("^BGRequesting %s^BG to pass you the flag"), "") \
381         MSG_CENTER_NOTIF(CENTER_CTF_PASS_REQUESTED,                     1, 0, "s1 pass_key",    CPID_CTF_PASS,                  XPD(0, 0), _("^BG%s^BG requests you to pass the flag%s"), "") \
382         MULTITEAM_CENTER(CENTER_CTF_RETURN_, 2,                                 0, 0, "",                               CPID_CTF_LOWPRIO,               XPD(0, 0), _("^BGYou returned the ^TC^TT^BG flag!"), "") \
383         MULTITEAM_CENTER(CENTER_CTF_CAPTURE_, 2,                                0, 0, "",                               CPID_CTF_LOWPRIO,               XPD(0, 0), _("^BGYou captured the ^TC^TT^BG flag!"), "") \
384         MULTITEAM_CENTER(CENTER_CTF_PICKUP_, 2,                                 0, 0, "",                               CPID_CTF_LOWPRIO,               XPD(0, 0), _("^BGYou got the ^TC^TT^BG flag!"), "") \
385         MSG_CENTER_NOTIF(CENTER_CTF_PICKUP_TEAM,                                1, 0, "s1",                             CPID_CTF_LOWPRIO,               XPD(0, 0), _("^BGYour %steam mate^BG got the flag! Protect them!"), "") \
386         MSG_CENTER_NOTIF(CENTER_CTF_PICKUP_TEAM_VERBOSE,                2, 0, "s1 s2 s1",               CPID_CTF_LOWPRIO,               XPD(0, 0), _("^BGYour %steam mate (^BG%s%s)^BG got the flag! Protect them!"), "") \
387         MSG_CENTER_NOTIF(CENTER_CTF_PICKUP_ENEMY,                               1, 0, "s1",                             CPID_CTF_LOWPRIO,               XPD(0, 0), _("^BGThe %senemy^BG got your flag! Retrieve it!"), "") \
388         MSG_CENTER_NOTIF(CENTER_CTF_PICKUP_ENEMY_VERBOSE,               2, 0, "s1 s2 s1",               CPID_CTF_LOWPRIO,               XPD(0, 0), _("^BGThe %senemy (^BG%s%s)^BG got your flag! Retrieve it!"), "") \
389         MSG_CENTER_NOTIF(CENTER_CTF_STALEMATE_CARRIER,                  0, 0, "",                               CPID_STALEMATE,                 XPD(0, 0), _("^BGStalemate! Enemies can now see you on radar!"), "") \
390         MSG_CENTER_NOTIF(CENTER_CTF_STALEMATE_OTHER,                    0, 0, "",                               CPID_STALEMATE,                 XPD(0, 0), _("^BGStalemate! Flag carriers can now be seen by enemies on radar!"), "") \
391         MSG_CENTER_NOTIF(CENTER_CTF_FLAG_THROW_PUNISH,                  0, 1, "f1",                             CPID_CTF_LOWPRIO,               XPD(0, 0), _("^BGToo many flag throws! Throwing disabled for %d seconds."), "") \
392         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_CUSTOM,                              2, 0, "s2",                             NO_CPID,                                XPD(0, 0), _("^K1You were %s"), "") \
393         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_GENERIC,                             0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You killed your own dumb self!"), _("^K1You need to be more careful!")) \
394         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_VOID,                                0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1Watch your step!"), "") \
395         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_SUICIDE,                             0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You committed suicide!"), _("^K1You ended it all!")) \
396         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_NOAMMO,                              0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You were killed for running out of ammo..."), _("^K1You are respawning for running out of ammo...")) \
397         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_ROT,                                 0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You grew too old without taking your medicine"), _("^K1You need to preserve your health")) \
398         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_CAMP,                                0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1Die camper!"), _("^K1Reconsider your tactics, camper!")) \
399         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_BETRAYAL,                    0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1Don't shoot your team mates!"), _("^K1Don't go against your team mates!")) \
400         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_TEAMCHANGE,                  0, 1, "death_team",             NO_CPID,                                XPD(0, 0), _("^BGYou are now on: %s"), "") \
401         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_AUTOTEAMCHANGE,              0, 1, "death_team",             NO_CPID,                                XPD(0, 0), _("^BGYou have been moved into a different team\nYou are now on: %s"), "") \
402         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_FALL,                                0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You hit the ground with a crunch!"), "") \
403         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_DROWN,                               0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You couldn't catch your breath in time!"), "") \
404         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_FIRE,                                0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You got a little bit too crispy!"), _("^K1You felt a little too hot!")) \
405         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_LAVA,                                0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You couldn't stand the heat!"), "") \
406         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_SLIME,                               0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You melted away in slime!"), "") \
407         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_SHOOTING_STAR,               0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You became a shooting star!"), "") \
408         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_SWAMP,                               0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You got stuck in a swamp!"), "") \
409         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_CHEAT,                               0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You unfairly eliminated yourself!"), "") \
410         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_TOUCHEXPLODE,                0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You died in an accident!"), "") \
411         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_TURRET,                              0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You were fragged by a turret!"), _("^K1You had an unfortunate run in with a turret!")) \
412         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_TURRET_EWHEEL,               0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You were fragged by an eWheel turret!"), _("^K1You had an unfortunate run in with an eWheel turret!")) \
413         MSG_CENTER_NOTIF(CENTER_DEATH_SELF_TURRET_WALKER,               0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You were fragged by a Walker turret!"), _("^K1You had an unfortunate run in with a Walker turret!")) \
414         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_FRAG,                                              1, 1, "spree_cen s1",                           NO_CPID, XPD(0, 0), _("^K3%sYou fragged ^BG%s"), _("^K3%sYou scored against ^BG%s")) \
415         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_FRAGGED,                                   1, 0, "s1",                                                     NO_CPID, XPD(0, 0), _("^K1You were fragged by ^BG%s"), _("^K1You were scored against by ^BG%s")) \
416         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_TYPEFRAG,                                  1, 1, "spree_cen s1",                           NO_CPID, XPD(0, 0), _("^K1%sYou typefragged ^BG%s"), _("^K1%sYou scored against ^BG%s^K1 while they were typing")) \
417         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_TYPEFRAGGED,                               1, 0, "s1",                                                     NO_CPID, XPD(0, 0), _("^K1You were typefragged by ^BG%s"), _("^K1You were scored against by ^BG%s^K1 while typing!")) \
418         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_FRAG_FIRST,                                1, 0, "s1",                                                     NO_CPID, XPD(0, 0), _("^K3First blood! You fragged ^BG%s"), _("^K3First score! You scored against ^BG%s")) \
419         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_FRAGGED_FIRST,                             1, 0, "s1",                                                     NO_CPID, XPD(0, 0), _("^K1First victim! You were fragged by ^BG%s"), _("^K1First casualty! You were scored against by ^BG%s")) \
420         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_TYPEFRAG_FIRST,                    1, 0, "s1",                                                     NO_CPID, XPD(0, 0), _("^K1First blood! You typefragged ^BG%s"), _("^K1First score! You scored against ^BG%s^K1 while they were typing")) \
421         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_TYPEFRAGGED_FIRST,                 1, 0, "s1",                                                     NO_CPID, XPD(0, 0), _("^K1First victim! You were typefragged by ^BG%s"), _("^K1First casualty! You were scored against by ^BG%s^K1 while typing!")) \
422         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_FRAG_VERBOSE,                              1, 2, "spree_cen s1 frag_ping",         NO_CPID, XPD(0, 0), _("^K3%sYou fragged ^BG%s^BG%s"), _("^K3%sYou scored against ^BG%s^BG%s")) \
423         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_FRAGGED_VERBOSE,                   1, 3, "s1 frag_stats",                          NO_CPID, XPD(0, 0), _("^K1You were fragged by ^BG%s^BG%s"), _("^K1You were scored against by ^BG%s^BG%s")) \
424         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_TYPEFRAG_VERBOSE,                  1, 2, "spree_cen s1 frag_ping",         NO_CPID, XPD(0, 0), _("^K1%sYou typefragged ^BG%s^BG%s"), _("^K1%sYou scored against ^BG%s^K1 while they were typing^BG%s")) \
425         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_TYPEFRAGGED_VERBOSE,               1, 3, "s1 frag_stats",                          NO_CPID, XPD(0, 0), _("^K1You were typefragged by ^BG%s^BG%s"), _("^K1You were scored against by ^BG%s^K1 while typing^BG%s")) \
426         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_FRAG_FIRST_VERBOSE,                1, 1, "s1",                                                     NO_CPID, XPD(0, 0), _("^K3First blood! You fragged ^BG%s"), _("^K3First score! You scored against ^BG%s")) \
427         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_FRAGGED_FIRST_VERBOSE,             1, 3, "s1",                                                     NO_CPID, XPD(0, 0), _("^K1First victim! You were fragged by ^BG%s"), _("^K1First casualty! You were scored against by ^BG%s")) \
428         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_TYPEFRAG_FIRST_VERBOSE,    1, 1, "s1",                                                     NO_CPID, XPD(0, 0), _("^K1First blood! You typefragged ^BG%s"), _("^K1First score! You scored against ^BG%s^K1 while they were typing")) \
429         MSG_CENTER_NOTIF(CENTER_DEATH_MURDER_TYPEFRAGGED_FIRST_VERBOSE, 1, 3, "s1",                                                     NO_CPID, XPD(0, 0), _("^K1First victim! You were typefragged by ^BG%s"), _("^K1First casualty! You were scored against by ^BG%s^K1 while typing!")) \
430         MSG_CENTER_NOTIF(CENTER_DEATH_TEAMKILL_FRAG,                                    1, 0, "s1",                                                     NO_CPID, XPD(0, 0), _("^K1Moron! You fragged ^BG%s^K1, a team mate!"), _("^K1Moron! You went against ^BG%s^K1, a team mate!")) \
431         MSG_CENTER_NOTIF(CENTER_DEATH_TEAMKILL_FRAGGED,                                 1, 0, "s1",                                                     NO_CPID, XPD(0, 0), _("^K1You were fragged by ^BG%s^K1, a team mate"), _("^K1You were scored against by ^BG%s^K1, a team mate")) \
432         MSG_CENTER_NOTIF(CENTER_DISCONNECT_IDLING,                              0, 1, "",                                       CPID_IDLING,                    XPD(0, f1), _("^K1Stop idling!\n^BGDisconnecting in ^COUNT..."), "") \
433         MULTITEAM_CENTER(CENTER_FREEZETAG_ROUND_WIN_, 4,                0, 0, "",                                       NO_CPID,                                XPD(0, 0), _("^TC^TT^BG team wins the round, all other teams were frozen"), "") \
434         MSG_CENTER_NOTIF(CENTER_FREEZETAG_SPAWN_LATE,                   0, 0, "",                                       NO_CPID,                                XPD(0, 0), _("^K1You spawned after the round started, you'll spawn as frozen"), "") \
435         MSG_CENTER_NOTIF(CENTER_FREEZETAG_REVIVE,                               1, 0, "s1",                                     NO_CPID,                                XPD(0, 0), _("^K3You revived ^BG%s"), "") \
436         MSG_CENTER_NOTIF(CENTER_FREEZETAG_REVIVED,                              1, 0, "s1",                                     NO_CPID,                                XPD(0, 0), _("^K3You were revived by ^BG%s"), "") \
437         MSG_CENTER_NOTIF(CENTER_FREEZETAG_SELF,                                 0, 0, "",                                       NO_CPID,                                XPD(0, 0), _("^K1You froze yourself"), "") \
438         MSG_CENTER_NOTIF(CENTER_FREEZETAG_FREEZE,                               1, 0, "s1",                                     NO_CPID,                                XPD(0, 0), _("^K3You froze ^BG%s"), "") \
439         MSG_CENTER_NOTIF(CENTER_FREEZETAG_FROZEN,                               1, 0, "s1",                                     NO_CPID,                                XPD(0, 0), _("^K1You were frozen by ^BG%s"), "") \
440         MSG_CENTER_NOTIF(CENTER_KEEPAWAY_DROPPED,                               1, 0, "s1",                             CPID_KEEPAWAY,                  XPD(0, 0), _("^BG%s^BG has dropped the ball!"), "") \
441         MSG_CENTER_NOTIF(CENTER_KEEPAWAY_PICKUP,                                1, 0, "s1",                             CPID_KEEPAWAY,                  XPD(0, 0), _("^BG%s^BG has picked up the ball!"), "") \
442         MSG_CENTER_NOTIF(CENTER_KEEPAWAY_WARN,                                  0, 0, "",                                       CPID_KA_WARN,                   XPD(0, 0), _("^BGKilling people while you don't have the ball gives no points!"), "") \
443         MSG_CENTER_NOTIF(CENTER_LMS_CAMPCHECK,                                  0, 0, "",                                       CPID_LMS_CAMP,                  XPD(0, 0), _("^K1Don't camp!"), "") \
444         MSG_CENTER_NOTIF(CENTER_JOIN_NOSPAWNS,                                  0, 0, "",                                       CPID_PREVENT_JOIN,              XPD(0, 0), _("^K1No spawnpoints available!\nHope your team can fix it..."), "") \
445         MSG_CENTER_NOTIF(CENTER_JOIN_PREVENT,                                   0, 0, "",                                       CPID_PREVENT_JOIN,              XPD(0, 0), _("^K1You may not join the game at this time.\nThe player limit reached maximum capacity."), "") \
446         MSG_CENTER_NOTIF(CENTER_OVERTIME_TIME,                                  0, 1, "f1",                                     CPID_OVERTIME,                  XPD(0, 0), _("^F2Now playing ^F4OVERTIME^F2!\nAdded ^F4%s ^F2minute(s) to the game!"), "") \
447         MSG_CENTER_NOTIF(CENTER_OVERTIME_FRAG,                                  0, 0, "",                                       CPID_OVERTIME,                  XPD(0, 0), _("^F2Now playing ^F4OVERTIME^F2!\nKeep fragging until we have a winner!"), _("^F2Now playing ^F4OVERTIME^F2!\nKeep scoring until we have a winner!")) \
448         MSG_CENTER_NOTIF(CENTER_RACE_FINISHLAP,                                 0, 0, "",                                       CPID_RACE_FINISHLAP,    XPD(0, 0), _("^F2The race is over, finish your lap!"), "") \
449         MULTITEAM_CENTER(CENTER_TEAMCHANGE_, 4,                                 0, 1, "",                                       CPID_TEAMCHANGE,                XPD(0, f1), _("^BGChanging to ^TC^TT^BG in ^COUNT"), "") \
450         MSG_CENTER_NOTIF(CENTER_TEAMCHANGE_SPECTATE,                    0, 1, "",                                       CPID_TEAMCHANGE,                XPD(0, f1), _("^BGSpectating in ^COUNT"), "") \
451         MSG_CENTER_NOTIF(CENTER_TEAMCHANGE_AUTO,                                0, 1, "",                                       CPID_TEAMCHANGE,                XPD(0, f1), _("^BGChanging team in ^COUNT"), "") \
452         MSG_CENTER_NOTIF(CENTER_TEAMCHANGE_SUICIDE,                             0, 1, "",                                       CPID_TEAMCHANGE,                XPD(0, f1), _("^K1Suicide in ^COUNT"), "") \
453         MSG_CENTER_NOTIF(CENTER_WEAPON_MARBLES_LOST,                    1, 1, "s1 weapon_name",         NO_CPID,                                XPD(0, 0), _("^K1You lost your marbles against ^BG%s^K1 using the ^BG%s!"), "")
454
455 #define MSG_WEAPON_NOTIFICATIONS \
456         /*MSG_WEAPON_NOTIF(WEAPON_EMPTY,                                                NO_MSG,                                                                         NO_MSG)*/ \
457         MSG_WEAPON_NOTIF(WEAPON_THINKING_WITH_PORTALS,                  INFO_WEAPON_THINKING_WITH_PORTALS,                      CENTER_DEATH_SELF_GENERIC) \
458         MSG_WEAPON_NOTIF(WEAPON_CRYLINK_SUICIDE,                                INFO_WEAPON_CRYLINK_SUICIDE,                            CENTER_DEATH_SELF_GENERIC) \
459         MSG_WEAPON_NOTIF(WEAPON_CRYLINK_MURDER,                                 INFO_WEAPON_CRYLINK_MURDER,                             NO_MSG) \
460         MSG_WEAPON_NOTIF(WEAPON_ELECTRO_SUICIDE_ORBS,                   INFO_WEAPON_ELECTRO_SUICIDE_ORBS,                       CENTER_DEATH_SELF_GENERIC) \
461         MSG_WEAPON_NOTIF(WEAPON_ELECTRO_SUICIDE_BOLT,                   INFO_WEAPON_ELECTRO_SUICIDE_BOLT,                       CENTER_DEATH_SELF_GENERIC) \
462         MSG_WEAPON_NOTIF(WEAPON_ELECTRO_MURDER_BOLT,                    INFO_WEAPON_ELECTRO_MURDER_BOLT,                        NO_MSG) \
463         MSG_WEAPON_NOTIF(WEAPON_ELECTRO_MURDER_ORBS,                    INFO_WEAPON_ELECTRO_MURDER_ORBS,                        NO_MSG) \
464         MSG_WEAPON_NOTIF(WEAPON_ELECTRO_MURDER_COMBO,                   INFO_WEAPON_ELECTRO_MURDER_COMBO,                       NO_MSG) \
465         MSG_WEAPON_NOTIF(WEAPON_FIREBALL_SUICIDE_FIREMINE,              INFO_WEAPON_FIREBALL_SUICIDE_FIREMINE,          CENTER_DEATH_SELF_GENERIC) \
466         MSG_WEAPON_NOTIF(WEAPON_FIREBALL_SUICIDE_BLAST,                 INFO_WEAPON_FIREBALL_SUICIDE_BLAST,             CENTER_DEATH_SELF_GENERIC) \
467         MSG_WEAPON_NOTIF(WEAPON_FIREBALL_MURDER_FIREMINE,               INFO_WEAPON_FIREBALL_MURDER_FIREMINE,           NO_MSG) \
468         MSG_WEAPON_NOTIF(WEAPON_FIREBALL_MURDER_BLAST,                  INFO_WEAPON_FIREBALL_MURDER_BLAST,                      NO_MSG) \
469         MSG_WEAPON_NOTIF(WEAPON_MORTAR_SUICIDE_EXPLODE,                 INFO_WEAPON_MORTAR_SUICIDE_EXPLODE,             CENTER_DEATH_SELF_GENERIC) \
470         MSG_WEAPON_NOTIF(WEAPON_MORTAR_SUICIDE_BOUNCE,                  INFO_WEAPON_MORTAR_SUICIDE_BOUNCE,                      CENTER_DEATH_SELF_GENERIC) \
471         MSG_WEAPON_NOTIF(WEAPON_MORTAR_MURDER_EXPLODE,                  INFO_WEAPON_MORTAR_MURDER_EXPLODE,                      NO_MSG) \
472         MSG_WEAPON_NOTIF(WEAPON_MORTAR_MURDER_BOUNCE,                   INFO_WEAPON_MORTAR_MURDER_BOUNCE,                       NO_MSG) \
473         MSG_WEAPON_NOTIF(WEAPON_HAGAR_SUICIDE,                                  INFO_WEAPON_HAGAR_SUICIDE,                                      CENTER_DEATH_SELF_GENERIC) \
474         MSG_WEAPON_NOTIF(WEAPON_HAGAR_MURDER_BURST,                     INFO_WEAPON_HAGAR_MURDER_BURST,                         NO_MSG) \
475         MSG_WEAPON_NOTIF(WEAPON_HAGAR_MURDER_SPRAY,                     INFO_WEAPON_HAGAR_MURDER_SPRAY,                         NO_MSG) \
476         MSG_WEAPON_NOTIF(WEAPON_HLAC_SUICIDE,                                   INFO_WEAPON_HLAC_SUICIDE,                                       CENTER_DEATH_SELF_GENERIC) \
477         MSG_WEAPON_NOTIF(WEAPON_HLAC_MURDER,                                    INFO_WEAPON_HLAC_MURDER,                                        NO_MSG) \
478         MSG_WEAPON_NOTIF(WEAPON_HOOK_MURDER,                                    INFO_WEAPON_HOOK_MURDER,                                        NO_MSG) \
479         MSG_WEAPON_NOTIF(WEAPON_LASER_SUICIDE,                                  INFO_WEAPON_LASER_SUICIDE,                                      CENTER_DEATH_SELF_GENERIC) \
480         MSG_WEAPON_NOTIF(WEAPON_LASER_MURDER,                                   INFO_WEAPON_LASER_MURDER,                                       NO_MSG) \
481         MSG_WEAPON_NOTIF(WEAPON_MINELAYER_SUICIDE,                              INFO_WEAPON_MINELAYER_SUICIDE,                          CENTER_DEATH_SELF_GENERIC) \
482         MSG_WEAPON_NOTIF(WEAPON_MINELAYER_MURDER,                               INFO_WEAPON_MINELAYER_MURDER,                           NO_MSG) \
483         MSG_WEAPON_NOTIF(WEAPON_MINSTANEX_MURDER,                               INFO_WEAPON_MINSTANEX_MURDER,                           NO_MSG) \
484         MSG_WEAPON_NOTIF(WEAPON_NEX_MURDER,                                     INFO_WEAPON_NEX_MURDER,                                         NO_MSG) \
485         MSG_WEAPON_NOTIF(WEAPON_RIFLE_MURDER_HAIL_PIERCING,             INFO_WEAPON_RIFLE_MURDER_HAIL_PIERCING,         NO_MSG) \
486         MSG_WEAPON_NOTIF(WEAPON_RIFLE_MURDER_HAIL,                              INFO_WEAPON_RIFLE_MURDER_HAIL,                          NO_MSG) \
487         MSG_WEAPON_NOTIF(WEAPON_RIFLE_MURDER_PIERCING,                  INFO_WEAPON_RIFLE_MURDER_PIERCING,                      NO_MSG) \
488         MSG_WEAPON_NOTIF(WEAPON_RIFLE_MURDER,                                   INFO_WEAPON_RIFLE_MURDER,                                       NO_MSG) \
489         MSG_WEAPON_NOTIF(WEAPON_RIFLE_MURDER_HEADSHOT,                  INFO_WEAPON_RIFLE_MURDER_HEADSHOT,                      NO_MSG) \
490         MSG_WEAPON_NOTIF(WEAPON_ROCKETLAUNCHER_SUICIDE,                 INFO_WEAPON_ROCKETLAUNCHER_SUICIDE,             CENTER_DEATH_SELF_GENERIC) \
491         MSG_WEAPON_NOTIF(WEAPON_ROCKETLAUNCHER_MURDER_DIRECT,   INFO_WEAPON_ROCKETLAUNCHER_MURDER_DIRECT,       NO_MSG) \
492         MSG_WEAPON_NOTIF(WEAPON_ROCKETLAUNCHER_MURDER_SPLASH,   INFO_WEAPON_ROCKETLAUNCHER_MURDER_SPLASH,       NO_MSG) \
493         MSG_WEAPON_NOTIF(WEAPON_SEEKER_SUICIDE,                                 INFO_WEAPON_SEEKER_SUICIDE,                             CENTER_DEATH_SELF_GENERIC) \
494         MSG_WEAPON_NOTIF(WEAPON_SEEKER_MURDER_TAG,                              INFO_WEAPON_SEEKER_MURDER_TAG,                          NO_MSG) \
495         MSG_WEAPON_NOTIF(WEAPON_SEEKER_MURDER_SPRAY,                    INFO_WEAPON_SEEKER_MURDER_SPRAY,                        NO_MSG) \
496         MSG_WEAPON_NOTIF(WEAPON_SHOTGUN_MURDER_SLAP,                    INFO_WEAPON_SHOTGUN_MURDER_SLAP,                        NO_MSG) \
497         MSG_WEAPON_NOTIF(WEAPON_SHOTGUN_MURDER,                                 INFO_WEAPON_SHOTGUN_MURDER,                             NO_MSG) \
498         MSG_WEAPON_NOTIF(WEAPON_TUBA_SUICIDE,                                   INFO_WEAPON_TUBA_SUICIDE,                                       CENTER_DEATH_SELF_GENERIC) \
499         MSG_WEAPON_NOTIF(WEAPON_TUBA_MURDER,                                    INFO_WEAPON_TUBA_MURDER,                                        NO_MSG) \
500         MSG_WEAPON_NOTIF(WEAPON_ACCORDEON_SUICIDE,                              INFO_WEAPON_ACCORDEON_SUICIDE,                          CENTER_DEATH_SELF_GENERIC) \
501         MSG_WEAPON_NOTIF(WEAPON_ACCORDEON_MURDER,                               INFO_WEAPON_ACCORDEON_MURDER,                           NO_MSG) \
502         MSG_WEAPON_NOTIF(WEAPON_KLEINBOTTLE_SUICIDE,                    INFO_WEAPON_KLEINBOTTLE_SUICIDE,                        CENTER_DEATH_SELF_GENERIC) \
503         MSG_WEAPON_NOTIF(WEAPON_KLEINBOTTLE_MURDER,                     INFO_WEAPON_KLEINBOTTLE_MURDER,                         NO_MSG) \
504         MSG_WEAPON_NOTIF(WEAPON_UZI_MURDER_SNIPE,                               INFO_WEAPON_UZI_MURDER_SNIPE,                           NO_MSG) \
505         MSG_WEAPON_NOTIF(WEAPON_UZI_MURDER_SPRAY,                               INFO_WEAPON_UZI_MURDER_SPRAY,                           NO_MSG) 
506
507 #define MSG_DEATH_NOTIFICATIONS \
508         /*MSG_DEATH_NOTIF(DEATH_EMPTY,                                          NO_MSG,                                                                 NO_MSG)*/ \
509         MSG_DEATH_NOTIF(DEATH_SELF_CUSTOM,                                      INFO_DEATH_SELF_GENERIC,                                CENTER_DEATH_SELF_CUSTOM) \
510         MSG_DEATH_NOTIF(DEATH_SELF_GENERIC,                                     INFO_DEATH_SELF_GENERIC,                                CENTER_DEATH_SELF_GENERIC) \
511         MSG_DEATH_NOTIF(DEATH_SELF_VOID,                                        INFO_DEATH_SELF_VOID,                                   CENTER_DEATH_SELF_VOID) \
512         MSG_DEATH_NOTIF(DEATH_SELF_SUICIDE,                                     INFO_DEATH_SELF_SUICIDE,                                CENTER_DEATH_SELF_SUICIDE) \
513         MSG_DEATH_NOTIF(DEATH_SELF_NOAMMO,                                      INFO_DEATH_SELF_NOAMMO,                                 CENTER_DEATH_SELF_NOAMMO) \
514         MSG_DEATH_NOTIF(DEATH_SELF_ROT,                                         INFO_DEATH_SELF_ROT,                                    CENTER_DEATH_SELF_ROT) \
515         MSG_DEATH_NOTIF(DEATH_SELF_CAMP,                                        INFO_DEATH_SELF_CAMP,                                   CENTER_DEATH_SELF_CAMP) \
516         MSG_DEATH_NOTIF(DEATH_SELF_BETRAYAL,                            INFO_DEATH_SELF_BETRAYAL,                               CENTER_DEATH_SELF_BETRAYAL) \
517         MSG_DEATH_NOTIF(DEATH_SELF_TEAMCHANGE,                          INFO_DEATH_SELF_TEAMCHANGE,                             CENTER_DEATH_SELF_TEAMCHANGE) \
518         MSG_DEATH_NOTIF(DEATH_SELF_AUTOTEAMCHANGE,                      INFO_DEATH_SELF_AUTOTEAMCHANGE,                 CENTER_DEATH_SELF_AUTOTEAMCHANGE) \
519         MSG_DEATH_NOTIF(DEATH_SELF_FALL,                                        INFO_DEATH_SELF_FALL,                                   CENTER_DEATH_SELF_FALL) \
520         MSG_DEATH_NOTIF(DEATH_SELF_DROWN,                                       INFO_DEATH_SELF_DROWN,                                  CENTER_DEATH_SELF_DROWN) \
521         MSG_DEATH_NOTIF(DEATH_SELF_FIRE,                                        INFO_DEATH_SELF_FIRE,                                   CENTER_DEATH_SELF_FIRE) \
522         MSG_DEATH_NOTIF(DEATH_SELF_LAVA,                                        INFO_DEATH_SELF_LAVA,                                   CENTER_DEATH_SELF_LAVA) \
523         MSG_DEATH_NOTIF(DEATH_SELF_SLIME,                                       INFO_DEATH_SELF_SLIME,                                  CENTER_DEATH_SELF_SLIME) \
524         MSG_DEATH_NOTIF(DEATH_SELF_SHOOTING_STAR,                       INFO_DEATH_SELF_SHOOTING_STAR,                  CENTER_DEATH_SELF_SHOOTING_STAR) \
525         MSG_DEATH_NOTIF(DEATH_SELF_SWAMP,                                       INFO_DEATH_SELF_SWAMP,                                  CENTER_DEATH_SELF_SWAMP) \
526         MSG_DEATH_NOTIF(DEATH_SELF_CHEAT,                                       INFO_DEATH_SELF_CHEAT,                                  CENTER_DEATH_SELF_CHEAT) \
527         MSG_DEATH_NOTIF(DEATH_SELF_TOUCHEXPLODE,                        INFO_DEATH_SELF_TOUCHEXPLODE,                   CENTER_DEATH_SELF_TOUCHEXPLODE) \
528         MSG_DEATH_NOTIF(DEATH_SELF_TURRET,                                      INFO_DEATH_SELF_TURRET,                                 CENTER_DEATH_SELF_TURRET) \
529         MSG_DEATH_NOTIF(DEATH_SELF_TURRET_EWHEEL,                       INFO_DEATH_SELF_TURRET_EWHEEL,                  CENTER_DEATH_SELF_TURRET_EWHEEL) \
530         MSG_DEATH_NOTIF(DEATH_SELF_TURRET_FLAC,                         INFO_DEATH_SELF_TURRET_FLAC,                    CENTER_DEATH_SELF_TURRET) \
531         MSG_DEATH_NOTIF(DEATH_SELF_TURRET_MACHINEGUN,           INFO_DEATH_SELF_TURRET_MACHINEGUN,              CENTER_DEATH_SELF_TURRET) \
532         MSG_DEATH_NOTIF(DEATH_SELF_TURRET_WALKER_GUN,           INFO_DEATH_SELF_TURRET_WALKER_GUN,              CENTER_DEATH_SELF_TURRET_WALKER) \
533         MSG_DEATH_NOTIF(DEATH_SELF_TURRET_WALKER_MEELE,         INFO_DEATH_SELF_TURRET_WALKER_MEELE,    CENTER_DEATH_SELF_TURRET_WALKER) \
534         MSG_DEATH_NOTIF(DEATH_SELF_TURRET_WALKER_ROCKET,        INFO_DEATH_SELF_TURRET_WALKER_ROCKET,   CENTER_DEATH_SELF_TURRET_WALKER) \
535         MSG_DEATH_NOTIF(DEATH_SELF_TURRET_HELLION,                      INFO_DEATH_SELF_TURRET_HELLION,                 CENTER_DEATH_SELF_TURRET) \
536         MSG_DEATH_NOTIF(DEATH_SELF_TURRET_HK,                           INFO_DEATH_SELF_TURRET_HK,                              CENTER_DEATH_SELF_TURRET) \
537         MSG_DEATH_NOTIF(DEATH_SELF_TURRET_MLRS,                         INFO_DEATH_SELF_TURRET_MLRS,                    CENTER_DEATH_SELF_TURRET) \
538         MSG_DEATH_NOTIF(DEATH_SELF_TURRET_PLASMA,                       INFO_DEATH_SELF_TURRET_PLASMA,                  CENTER_DEATH_SELF_TURRET) \
539         MSG_DEATH_NOTIF(DEATH_SELF_TURRET_PHASER,                       INFO_DEATH_SELF_TURRET_PHASER,                  CENTER_DEATH_SELF_TURRET) \
540         MSG_DEATH_NOTIF(DEATH_SELF_TURRET_TESLA,                        INFO_DEATH_SELF_TURRET_TESLA,                   CENTER_DEATH_SELF_TURRET) \
541         MSG_DEATH_NOTIF(DEATH_MURDER_TELEFRAG,                          INFO_DEATH_MURDER_TELEFRAG,                             NO_MSG) \
542         MSG_DEATH_NOTIF(DEATH_MURDER_FALL,                                      INFO_DEATH_MURDER_FALL,                                 NO_MSG) \
543         MSG_DEATH_NOTIF(DEATH_MURDER_DROWN,                                     INFO_DEATH_MURDER_DROWN,                                NO_MSG) \
544         MSG_DEATH_NOTIF(DEATH_MURDER_LAVA,                                      INFO_DEATH_MURDER_LAVA,                                 NO_MSG) \
545         MSG_DEATH_NOTIF(DEATH_MURDER_SLIME,                                     INFO_DEATH_MURDER_SLIME,                                NO_MSG) \
546         MSG_DEATH_NOTIF(DEATH_MURDER_SHOOTING_STAR,                     INFO_DEATH_MURDER_SHOOTING_STAR,                NO_MSG) \
547         MSG_DEATH_NOTIF(DEATH_MURDER_SWAMP,                                     INFO_DEATH_MURDER_SWAMP,                                NO_MSG) \
548         MSG_DEATH_NOTIF(DEATH_MURDER_VOID,                                      INFO_DEATH_MURDER_VOID,                                 NO_MSG) \
549         MSG_DEATH_NOTIF(DEATH_MURDER_TOUCHEXPLODE,                      INFO_DEATH_MURDER_TOUCHEXPLODE,                 NO_MSG) \
550         MSG_DEATH_NOTIF(DEATH_MURDER_CHEAT,                                     INFO_DEATH_MURDER_CHEAT,                                NO_MSG) \
551         MSG_DEATH_NOTIF(DEATH_MURDER_FIRE,                                      INFO_DEATH_MURDER_FIRE,                                 NO_MSG) \
552         MSG_DEATH_NOTIF(DEATH_MURDER_VH_CRUSH,                          INFO_DEATH_MURDER_VH_CRUSH,                             NO_MSG) \
553         MSG_DEATH_NOTIF(DEATH_MURDER_VH_SPID_MINIGUN,           INFO_DEATH_MURDER_VH_SPID_MINIGUN,              NO_MSG) \
554         MSG_DEATH_NOTIF(DEATH_MURDER_VH_SPID_ROCKET,            INFO_DEATH_MURDER_VH_SPID_ROCKET,               NO_MSG) \
555         MSG_DEATH_NOTIF(DEATH_MURDER_VH_SPID_DEATH,                     INFO_DEATH_MURDER_VH_SPID_DEATH,                NO_MSG) \
556         MSG_DEATH_NOTIF(DEATH_MURDER_VH_WAKI_GUN,                       INFO_DEATH_MURDER_VH_WAKI_GUN,                  NO_MSG) \
557         MSG_DEATH_NOTIF(DEATH_MURDER_VH_WAKI_ROCKET,            INFO_DEATH_MURDER_VH_WAKI_ROCKET,               NO_MSG) \
558         MSG_DEATH_NOTIF(DEATH_MURDER_VH_WAKI_DEATH,                     INFO_DEATH_MURDER_VH_WAKI_DEATH,                NO_MSG) \
559         MSG_DEATH_NOTIF(DEATH_MURDER_VH_RAPT_CANNON,            INFO_DEATH_MURDER_VH_RAPT_CANNON,               NO_MSG) \
560         MSG_DEATH_NOTIF(DEATH_MURDER_VH_RAPT_BOMB,                      INFO_DEATH_MURDER_VH_RAPT_BOMB,                 NO_MSG) \
561         MSG_DEATH_NOTIF(DEATH_MURDER_VH_RAPT_FRAGMENT,          INFO_DEATH_MURDER_VH_RAPT_FRAGMENT,             NO_MSG) \
562         MSG_DEATH_NOTIF(DEATH_MURDER_VH_RAPT_DEATH,                     INFO_DEATH_MURDER_VH_RAPT_DEATH,                NO_MSG) \
563         MSG_DEATH_NOTIF(DEATH_MURDER_VH_BUMB_GUN,                       INFO_DEATH_MURDER_VH_BUMB_GUN,                  NO_MSG) \
564         MSG_DEATH_NOTIF(DEATH_MURDER_VH_BUMB_RAY,                       INFO_DEATH_MURDER_VH_BUMB_RAY,                  NO_MSG) \
565         MSG_DEATH_NOTIF(DEATH_MURDER_VH_BUMB_RAY_HEAL,          INFO_DEATH_MURDER_VH_BUMB_RAY_HEAL,             NO_MSG) \
566         MSG_DEATH_NOTIF(DEATH_MURDER_VH_BUMB_DEATH,                     INFO_DEATH_MURDER_VH_BUMB_DEATH,                NO_MSG) \
567         MSG_DEATH_NOTIF(DEATH_MURDER_FRAG,                                                      NO_MSG,                                                 CENTER_DEATH_MURDER_FRAG) \
568         MSG_DEATH_NOTIF(DEATH_MURDER_FRAGGED,                                           NO_MSG,                                                 CENTER_DEATH_MURDER_FRAGGED) \
569         MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAG,                                          NO_MSG,                                                 CENTER_DEATH_MURDER_TYPEFRAG) \
570         MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAGGED,                                       NO_MSG,                                                 CENTER_DEATH_MURDER_TYPEFRAGGED) \
571         MSG_DEATH_NOTIF(DEATH_MURDER_FRAG_FIRST,                                        INFO_DEATH_FIRSTBLOOD,                  CENTER_DEATH_MURDER_FRAG_FIRST) \
572         MSG_DEATH_NOTIF(DEATH_MURDER_FRAGGED_FIRST,                                     NO_MSG,                                                 CENTER_DEATH_MURDER_FRAGGED_FIRST) \
573         MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAG_FIRST,                            INFO_DEATH_FIRSTBLOOD,                  CENTER_DEATH_MURDER_TYPEFRAG_FIRST) \
574         MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAGGED_FIRST,                         NO_MSG,                                                 CENTER_DEATH_MURDER_TYPEFRAGGED_FIRST) \
575         MSG_DEATH_NOTIF(DEATH_MURDER_FRAG_VERBOSE,                                      NO_MSG,                                                 CENTER_DEATH_MURDER_FRAG_VERBOSE) \
576         MSG_DEATH_NOTIF(DEATH_MURDER_FRAGGED_VERBOSE,                           NO_MSG,                                                 CENTER_DEATH_MURDER_FRAGGED_VERBOSE) \
577         MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAG_VERBOSE,                          NO_MSG,                                                 CENTER_DEATH_MURDER_TYPEFRAG_VERBOSE) \
578         MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAGGED_VERBOSE,                       NO_MSG,                                                 CENTER_DEATH_MURDER_TYPEFRAGGED_VERBOSE) \
579         MSG_DEATH_NOTIF(DEATH_MURDER_FRAG_FIRST_VERBOSE,                        INFO_DEATH_FIRSTBLOOD,                  CENTER_DEATH_MURDER_FRAG_FIRST_VERBOSE) \
580         MSG_DEATH_NOTIF(DEATH_MURDER_FRAGGED_FIRST_VERBOSE,                     NO_MSG,                                                 CENTER_DEATH_MURDER_FRAGGED_FIRST_VERBOSE) \
581         MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAG_FIRST_VERBOSE,            INFO_DEATH_FIRSTBLOOD,                  CENTER_DEATH_MURDER_TYPEFRAG_FIRST_VERBOSE) \
582         MSG_DEATH_NOTIF(DEATH_MURDER_TYPEFRAGGED_FIRST_VERBOSE,         NO_MSG,                                                 CENTER_DEATH_MURDER_TYPEFRAGGED_FIRST_VERBOSE) \
583         MSG_DEATH_NOTIF(DEATH_TEAMKILL_FRAG,                                            NO_MSG,                                                 CENTER_DEATH_TEAMKILL_FRAG) \
584         MSG_DEATH_NOTIF(DEATH_TEAMKILL_FRAGGED,                                         NO_MSG,                                                 CENTER_DEATH_TEAMKILL_FRAGGED)
585
586
587 // ====================================
588 //  Initialization/Create Declarations
589 // ====================================
590
591 #define NOTIF_FIRST 1
592 #define NOTIF_MAX 1024 // limit of recursive functions with ACCUMULATE_FUNCTION
593
594 var float notif_error = FALSE; // an error has occurred in this specific notification
595 var float notif_global_error = FALSE; // an error has occurred in the notification system
596
597 float NOTIF_INFO_COUNT;
598 float NOTIF_CENTER_COUNT;
599 float NOTIF_WEAPON_COUNT;
600 float NOTIF_DEATH_COUNT;
601 float NOTIF_CPID_COUNT;
602
603 entity msg_info_notifs[NOTIF_MAX];
604 entity msg_center_notifs[NOTIF_MAX];
605 entity msg_weapon_notifs[NOTIF_MAX];
606 entity msg_death_notifs[NOTIF_MAX];
607
608 .float nent_broadcast;
609 .entity nent_client;
610 .float nent_net_type;
611 .float nent_net_name;
612 .string nent_strings[4];
613 .float nent_floats[4];
614
615 .string nent_name;
616 .float nent_id;
617 .float nent_enabled; 
618 .entity nent_msginfo;
619 .entity nent_msgcenter;
620 .float nent_stringcount;
621 .float nent_floatcount; 
622 .string nent_args;
623 .string nent_hudargs;
624 .string nent_icon;
625 .float nent_cpid;
626 .string nent_durcnt;
627 .string nent_string;
628
629 // if(durcnt != "") { notif.nent_durcnt = durcnt; } \
630
631 string Process_Notif_Line(float check_newline, string input, string notiftype, string notifname, string stringtype)
632 {
633         if(check_newline) 
634         if(substring(input, (strlen(input) - 1), 1) != "\n")
635         {
636                 print(sprintf("^1MISSING/BROKEN NEW LINE AT END OF NOTIFICATION: ^7net_type = MSG_%s, net_name = %s, string = %s.\n", notiftype, notifname, stringtype));
637                 notif_error = TRUE;
638                 return strcat(input, "\n");
639         }
640         return input;
641 }
642 string Process_Notif_Args(float is_hudargs, string args, string notiftype, string notifname)
643 {
644         string selected, remaining = args;
645         float sel_num = 0;
646         float maxargs = (is_hudargs ? NOTIF_MAX_HUDARGS : NOTIF_MAX_ARGS);
647
648         for(;(remaining != "");)
649         {
650                 selected = car(remaining); remaining = cdr(remaining);
651
652                 if(sel_num == maxargs)
653                 {
654                         print(sprintf("^1NOTIFICATION HAS TOO MANY ARGUMENTS: ^7net_type = MSG_%s, net_name = %s, max %s = %d.\n",
655                                 notiftype, notifname, (is_hudargs ? "hudargs" : "args"), maxargs));
656                         notif_error = TRUE;
657                         break;
658                 }
659
660                 switch(strtolower(selected))
661                 {
662                         #define ARG_CASE(prog,selected,result) case selected: { ++sel_num; break; }
663                         NOTIF_ARGUMENT_LIST
664                         #undef ARG_CASE
665                         default:
666                         {
667                                 print(sprintf("^1NOTIFICATION WITH UNKNOWN TOKEN IN ARGUMENT STRING: ^7net_type = MSG_%s, net_name = %s, %s = '%s'.\n",
668                                         notiftype, notifname, (is_hudargs ? "hudargs" : "args"), selected));
669                                 notif_error = TRUE;
670                                 break;
671                         }
672                 }
673         }
674
675         return args;
676 }
677 #define ADD_AUTOCVAR(name,default) var float autocvar_notification_##name = default;
678
679 #define CREATE_NOTIF_ENTITY(type,name,infoname,centername,strnum,flnum,args,hudargs,icon,cpid,durcnt,normal,gentle,check_newline,subcalls) \
680         notif_error = FALSE; \
681         entity notif = spawn(); \
682         msg_##type##_notifs[name - 1] = notif; \
683         notif.classname = "msg_#type#_notification"; \
684         notif.nent_name = strzone(#name); \
685         notif.nent_id = name; \
686         notif.nent_enabled = autocvar_notification_##name; \
687         #if subcalls \
688                 #if (infoname == NO_MSG) && (centername == NO_MSG) \
689                         print(sprintf("^1NOTIFICATION WITH NO SUBCALLS: ^7net_type = MSG_%s, net_name = %s.\n", strtoupper(#type), #name)); \
690                         notif_error = TRUE; \
691                 #else \
692                         float infoname_stringcount = 0, infoname_floatcount = 0, centername_stringcount = 0, centername_floatcount = 0; \
693                         #if (infoname != NO_MSG) \
694                                 notif.nent_msginfo = msg_info_notifs[infoname - 1]; \
695                                 infoname_stringcount = notif.nent_msginfo.nent_stringcount; \
696                                 infoname_floatcount = notif.nent_msginfo.nent_floatcount; \
697                         #endif \
698                         #if (centername != NO_MSG) \
699                                 notif.nent_msgcenter = msg_center_notifs[centername - 1]; \
700                                 centername_stringcount = notif.nent_msgcenter.nent_stringcount; \
701                                 centername_floatcount = notif.nent_msgcenter.nent_floatcount; \
702                         #endif \
703                         notif.nent_stringcount = max(infoname_stringcount, centername_stringcount); \
704                         notif.nent_floatcount = max(infoname_floatcount, centername_floatcount); \
705                 #endif \
706         #else \
707                 notif.nent_stringcount = strnum; \
708                 notif.nent_floatcount = flnum; \
709                 if(args != "") { notif.nent_args = strzone(Process_Notif_Args(FALSE, args, strtoupper(#type), #name)); } \
710                 if(hudargs != "") { notif.nent_hudargs = strzone(Process_Notif_Args(TRUE, hudargs, strtoupper(#type), #name)); } \
711                 if(icon != "") { notif.nent_icon = strzone(icon); } \
712                 if(GENTLE) \
713                 { \
714                         if(gentle != "") { notif.nent_string = strzone(CCR(Process_Notif_Line(check_newline, gentle, strtoupper(#type), #name, "GENTLE"))); } \
715                         else if(normal != "") { notif.nent_string = strzone(CCR(Process_Notif_Line(check_newline, normal, strtoupper(#type), #name, "NORMAL"))); } \
716                 } \
717                 else if(normal != "") { notif.nent_string = strzone(CCR(Process_Notif_Line(check_newline, normal, strtoupper(#type), #name, "NORMAL"))); } \
718                 if(notif.nent_string == "") { print(sprintf("^1EMPTY NOTIFICATION: ^7net_type = MSG_%s, net_name = %s.\n", strtoupper(#type), #name)); notif_error = TRUE; } \
719         #endif \
720         if(notif_error) \
721         { \
722                 notif.nent_enabled = FALSE; \
723                 notif_global_error = TRUE; \
724         }
725         
726 #define MSG_INFO_NOTIF(name,strnum,flnum,args,hudargs,icon,normal,gentle) \
727         ADD_AUTOCVAR(name, TRUE) \
728         float name; \
729         void RegisterNotification_##name() \
730         { \
731                 SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_INFO_COUNT) \
732                 CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_INFO_COUNT, "notifications") \
733                 CREATE_NOTIF_ENTITY( \
734                         info,           /* type */ \
735                         name,           /* name */ \
736                         NO_MSG,         /* infoname */ \
737                         NO_MSG,         /* centername */ \
738                         strnum,         /* strnum */ \
739                         flnum,          /* flnum */ \
740                         args,           /* args */ \
741                         hudargs,        /* hudargs */ \
742                         icon,           /* icon */ \
743                         NO_MSG,         /* cpid */ \
744                         NO_MSG,         /* durcnt */ \
745                         normal,         /* normal */ \
746                         gentle,         /* gentle */ \
747                         1,                      /* check_newline */ \
748                         0)                      /* subcalls */ \
749         } \
750         ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
751
752 #define MSG_CENTER_NOTIF(name,strnum,flnum,args,cpid,durcnt,normal,gentle) \
753         ADD_AUTOCVAR(name, TRUE) \
754         float name; \
755         float cpid; \
756         void RegisterNotification_##name() \
757         { \
758                 SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_CENTER_COUNT) \
759                 SET_FIELD_COUNT(cpid, NOTIF_FIRST, NOTIF_CPID_COUNT) \
760                 CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_CENTER_COUNT, "notifications") \
761                 CREATE_NOTIF_ENTITY( \
762                         center,         /* type */ \
763                         name,           /* name */ \
764                         NO_MSG,         /* infoname */ \
765                         NO_MSG,         /* centername */ \
766                         strnum,         /* strnum */ \
767                         flnum,          /* flnum */ \
768                         args,           /* args */ \
769                         "",             /* hudargs */ \
770                         "",             /* icon */ \
771                         cpid,           /* cpid */ \
772                         durcnt,         /* durcnt */ \
773                         normal,         /* normal */ \
774                         gentle,         /* gentle */ \
775                         0,                      /* check_newline */ \
776                         0)                      /* subcalls */ \
777         } \
778         ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
779
780 #define MSG_WEAPON_NOTIF(name,infoname,centername) \
781         ADD_AUTOCVAR(name, TRUE) \
782         float name; \
783         void RegisterNotification_##name() \
784         { \
785                 SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_WEAPON_COUNT) \
786                 CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_WEAPON_COUNT, "notifications") \
787                 CREATE_NOTIF_ENTITY( \
788                         weapon,         /* type */ \
789                         name,           /* name */ \
790                         infoname,       /* infoname */ \
791                         centername, /* centername */ \
792                         NO_MSG,         /* strnum */ \
793                         NO_MSG,         /* flnum */ \
794                         "",             /* args */ \
795                         "",             /* hudargs */ \
796                         "",             /* icon */ \
797                         NO_MSG,         /* cpid */ \
798                         NO_MSG,         /* durcnt */ \
799                         "",             /* normal */ \
800                         "",             /* gentle */ \
801                         0,                      /* check_newline */ \
802                         1)                      /* subcalls */ \
803         } \
804         ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
805
806 #define MSG_DEATH_NOTIF(name,infoname,centername) \
807         ADD_AUTOCVAR(name, TRUE) \
808         float name; \
809         void RegisterNotification_##name() \
810         { \
811                 SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_DEATH_COUNT) \
812                 CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_DEATH_COUNT, "notifications") \
813                 CREATE_NOTIF_ENTITY( \
814                         death,          /* type */ \
815                         name,           /* name */ \
816                         infoname,       /* infoname */ \
817                         centername, /* centername */ \
818                         NO_MSG,         /* strnum */ \
819                         NO_MSG,         /* flnum */ \
820                         "",             /* args */ \
821                         "",             /* hudargs */ \
822                         "",             /* icon */ \
823                         NO_MSG,         /* cpid */ \
824                         NO_MSG,         /* durcnt */ \
825                         "",             /* normal */ \
826                         "",             /* gentle */ \
827                         0,                      /* check_newline */ \
828                         1)                      /* subcalls */ \
829         } \
830         ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
831
832 // NOW we actually activate the declarations
833 MSG_INFO_NOTIFICATIONS
834 MSG_CENTER_NOTIFICATIONS
835 MSG_WEAPON_NOTIFICATIONS
836 MSG_DEATH_NOTIFICATIONS
837 //ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_Done)
838 #undef MSG_INFO_NOTIF
839 #undef MSG_CENTER_NOTIF
840 #undef MSG_WEAPON_NOTIF
841 #undef MSG_DEATH_NOTIF
842
843 #undef ADD_AUTOCVAR