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Notification_GetCvars()-- also some more cleanup
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1 // ================================================
2 //  Unified notification system, written by Samual
3 //  Last updated: February, 2013
4 // ================================================
5
6 // main types/groups of notifications
7 #define MSG_INFO 1 // "Global" information messages (sent to console, and notify panel if it has an icon)
8 #define MSG_CENTER 2 // "Personal" centerprint messages
9 #define MSG_WEAPON 3 // "Personal" weapon messages (like "You got the Nex", sent to weapon notify panel)
10 #define MSG_DEATH 4 // "Personal" AND "Global" death messages 
11
12 // Current version number of the configuration file for notifications...
13 // This is used to check matches between the config file and the code,
14 // and should be incremented any time you add a new/remove or edit an notification
15 // or any time you change default values or add/edit/remove a special cvar.
16 #define NOTIF_VERSION 1
17
18 #define NO_MSG -12345 
19
20 // ping of bots defined for extra frag message notification information
21 #define BOT_PING -1
22
23 #define EIGHT_VARS_TO_VARARGS_VARLIST \
24         VARITEM(1, 0, s1) \
25         VARITEM(2, 0, XPD(s1, s2)) \
26         VARITEM(3, 0, XPD(s1, s2, s3)) \
27         VARITEM(4, 0, XPD(s1, s2, s3, s4)) \
28         VARITEM(0, 1, f1) \
29         VARITEM(1, 1, XPD(s1, f1)) \
30         VARITEM(2, 1, XPD(s1, s2, f1)) \
31         VARITEM(3, 1, XPD(s1, s2, s3, f1)) \
32         VARITEM(4, 1, XPD(s1, s2, s3, s4, f1)) \
33         VARITEM(0, 2, XPD(f1, f2)) \
34         VARITEM(1, 2, XPD(s1, f1, f2)) \
35         VARITEM(2, 2, XPD(s1, s2, f1, f2)) \
36         VARITEM(3, 2, XPD(s1, s2, s3, f1, f2)) \
37         VARITEM(4, 2, XPD(s1, s2, s3, s4, f1, f2)) \
38         VARITEM(0, 3, XPD(f1, f2, f3)) \
39         VARITEM(1, 3, XPD(s1, f1, f2, f3)) \
40         VARITEM(2, 3, XPD(s1, s2, f1, f2, f3)) \
41         VARITEM(3, 3, XPD(s1, s2, s3, f1, f2, f3)) \
42         VARITEM(4, 3, XPD(s1, s2, s3, s4, f1, f2, f3)) \
43         VARITEM(0, 4, XPD(f1, f2, f3, f4)) \
44         VARITEM(1, 4, XPD(s1, f1, f2, f3, f4)) \
45         VARITEM(2, 4, XPD(s1, s2, f1, f2, f3, f4)) \
46         VARITEM(3, 4, XPD(s1, s2, s3, f1, f2, f3, f4)) \
47         VARITEM(4, 4, XPD(s1, s2, s3, s4, f1, f2, f3, f4))
48
49 void Dump_Notifications(float fh, float alsoprint);
50
51 void Local_Notification(float net_type, float net_name, ...count);
52 void Local_Notification_Without_VarArgs(float net_type, float net_name, float stringcount, float floatcount, string s1, string s2, string s3, string s4, float f1, float f2, float f3, float f4);
53
54 #ifdef CSQC // CLIENT ONLY
55 #define KN_MAX_ENTRIES 10
56
57 float kn_index;
58 float killnotify_times[KN_MAX_ENTRIES];
59 string killnotify_icon[KN_MAX_ENTRIES];
60 string killnotify_attackers[KN_MAX_ENTRIES];
61 string killnotify_victims[KN_MAX_ENTRIES];
62 void HUD_Notify_Push(string icon, string attacker, string victim);
63 void Read_Notification(float is_new);
64 #endif // ifdef CSQC
65
66 #ifdef SVQC // SERVER ONLY
67 #define NOTIF_ONE 1
68 #define NOTIF_ONE_ONLY 2
69 #define NOTIF_TEAM 3
70 #define NOTIF_TEAM_EXCEPT 4
71 #define NOTIF_ANY 5
72 #define NOTIF_ANY_EXCEPT 6
73
74 #define IFSTR(num) ((num < notif.nent_stringcount) ? ...(num, string) : "")
75 #define IFFL(num) ((((notif.nent_stringcount-1) + num) < count) ? ...(((notif.nent_stringcount-1) + num), float) : 0)
76
77 void Send_Notification(float broadcast, entity client, float net_type, float net_name, ...count);
78 void Send_Notification_Without_VarArgs(float broadcast, entity client, float net_type, float net_name, float stringcount, float floatcount, string s1, string s2, string s3, string s4, float f1, float f2, float f3, float f4);
79 void Send_Notification_Legacy_Wrapper(float broadcast, entity client, float net_type, float net_name, string s1, string s2, float f1, float f2, float f3);
80
81 void Send_CSQC_Centerprint_Generic(entity e, float id, string s, float duration, float countdown_num);
82 void Send_CSQC_Centerprint_Generic_Expire(entity e, float id);
83 #endif // ifdef SVQC
84
85
86 // ====================================
87 //  Notifications List and Information
88 // ====================================
89 /*
90  List of all notifications (including identifiers and display information)
91  Possible Tokens: default, name, infoname, centername, strnum, flnum, args, hudargs, icon, cpid, durcnt, normal, gentle
92  Format Specifications:
93     MSG_INFO:
94       default: FLOAT: Default setting for whether the notification is enabled or not
95       name: VAR: Name of notification
96       strnum: FLOAT: Number of STRING arguments (so that networking knows how many to send/receive)
97       flnum: FLOAT: Number of FLOAT arguments (so that networking knows how many to send/receive)
98       args: STRING: Arguments for Local_Notification_sprintf()
99       hudargs: STRING: Arguments for Local_Notification_HUD_Notify_Push()
100       icon: STRING: icon string name for the hud notify panel, "" if no icon is used
101       normal: STRING: Normal message (string for sprintf when gentle messages are NOT enabled)
102       gentle: STRING: Gentle message (string for sprintf when gentle messages ARE enabled)
103     MSG_CENTER:
104       default: FLOAT: Default setting for whether the notification is enabled or not
105       name: VAR: Name of notification
106       strnum: FLOAT: Number of STRING arguments (so that networking knows how many to send/receive)
107       flnum: FLOAT: Number of FLOAT arguments (so that networking knows how many to send/receive)
108       args: STRING: Arguments for Local_Notification_sprintf()
109       cpid: FLOAT: centerprint ID number (CPID_*), NO_CPID if no CPID is needed
110       durcnt: XPD(FLOAT, FLOAT): Duration/Countdown: extra arguments for centerprint messages
111       normal: STRING: Normal message (string for sprintf when gentle messages are NOT enabled)
112       gentle: STRING: Gentle message (string for sprintf when gentle messages ARE enabled)
113     MSG_WEAPON:
114     MSG_DEATH:
115       default: FLOAT: Default setting for whether the notification is enabled or not
116       name: VAR: Name of chaining notification
117       infoname: VAR: Name of info notification for reference
118       centername: VAR: Name of centerprint notification for reference
119
120  Messages with ^F1, ^BG, ^TC, etc etc in them will replace those strings
121  with colors according to the cvars the user has chosen. This allows for
122  users to create unique color profiles for their HUD, giving more customization
123  options to HUD designers and end users who want such a feature.
124
125  Check out the definitions in util.qc/util.qh/teams.qh for string CCR(...) and
126  string TCR(...) to better understand how these code replacements work.
127
128  Guidlines for notification declaration (please try and follow these):
129   Specific rules:
130     -ALWAYS start the string with a color, preferably background.
131     -ALWAYS reset a color after a name (this way they don't set it for the whole string).
132     -NEVER re-declare an event twice.
133     -NEVER add or remove tokens from the format, it SHOULD already work.
134     -MSG_INFO messages must ALWAYS end with a new line: \n
135     -MSG_INFO hudargs must always be ATTACKER -> VICTIM
136     -MSG_CENTER should NOT end with a new line
137
138  General rules:
139     -Be clean and simple with your notification naming,
140      nothing too long for the name field... Abbreviations are your friend. :D
141     -Keep the spacing as clean as possible... if the arguments are abnormally long,
142       it's okay to go out of line a bit... but try and keep it clean still.
143     -Sort the notifications in the most appropriate order for their tasks.
144     -ARIRE unir frk jvgu lbhe bja zbgure. (gvc sbe zvxrrhfn) -- Don't pay attention to this ^_^
145
146  Final note: DO NOT PROVIDE MORE ARGUMENTS THAN NECESSARY FOR THE NOTIFICATION YOU'RE CALLING!
147       The system is designed to save as much networking bandwidth as possible,
148       so please dynamically control your argument sending to fit *exactly* what is required.
149       If you send a notification with mismatching arguments, Send_Notification() will error.
150 */
151
152 #define MULTITEAM_INFO(default,prefix,teams,strnum,flnum,args,hudargs,icon,normal,gentle) \
153         MSG_INFO_NOTIF(default, prefix##RED, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_1)), TCR(normal, COL_TEAM_1, strtoupper(STR_TEAM_1)), TCR(gentle, COL_TEAM_1, strtoupper(STR_TEAM_1))) \
154         MSG_INFO_NOTIF(default, prefix##BLUE, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_2)), TCR(normal, COL_TEAM_2, strtoupper(STR_TEAM_2)), TCR(gentle, COL_TEAM_2, strtoupper(STR_TEAM_2))) \
155         #if teams >= 3 \
156                 MSG_INFO_NOTIF(default, prefix##YELLOW, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_3)), TCR(normal, COL_TEAM_3, strtoupper(STR_TEAM_3)), TCR(gentle, COL_TEAM_3, strtoupper(STR_TEAM_3))) \
157         #endif \
158         #if teams >= 4 \
159                 MSG_INFO_NOTIF(default, prefix##PINK, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_4)), TCR(normal, COL_TEAM_4, strtoupper(STR_TEAM_4)), TCR(gentle, COL_TEAM_4, strtoupper(STR_TEAM_4))) \
160         #endif
161 #define MSG_INFO_NOTIFICATIONS \
162         /*MSG_INFO_NOTIF(INFO_EMPTY,                                            0, 0, "", "",                                                   "",                                             "", "")*/ \
163         MULTITEAM_INFO(1, INFO_CTF_FLAGRETURN_DROPPED_, 2,              0, 0, "", "",                                                   "",                                             _("^BGThe ^TC^TT^BG flag was dropped in the base and returned itself\n"), "") \
164         MULTITEAM_INFO(1, INFO_CTF_FLAGRETURN_DAMAGED_, 2,              0, 0, "", "",                                                   "",                                             _("^BGThe ^TC^TT^BG flag was destroyed and returned to base\n"), "") \
165         MULTITEAM_INFO(1, INFO_CTF_FLAGRETURN_SPEEDRUN_, 2,             0, 1, "f1p2dec", "",                                    "",                                             _("^BGThe ^TC^TT^BG flag became impatient after ^F1%.2f^BG seconds and returned itself\n"), "") \
166         MULTITEAM_INFO(1, INFO_CTF_FLAGRETURN_NEEDKILL_, 2,             0, 0, "", "",                                                   "",                                             _("^BGThe ^TC^TT^BG flag fell somewhere it couldn't be reached and returned to base\n"), "") \
167         MULTITEAM_INFO(1, INFO_CTF_FLAGRETURN_ABORTRUN_, 2,             0, 0, "", "",                                                   "",                                             _("^BGThe ^TC^TT^BG flag was returned to base by its owner\n"), "") \
168         MULTITEAM_INFO(1, INFO_CTF_FLAGRETURN_TIMEOUT_, 2,              0, 0, "", "",                                                   "",                                             _("^BGThe ^TC^TT^BG flag has returned to the base\n"), "") \
169         MULTITEAM_INFO(1, INFO_CTF_PICKUP_, 2,                                  1, 0, "s1", "s1",                                               "notify_%s_taken",              _("^BG%s^BG got the ^TC^TT^BG flag\n"), "") \
170         MULTITEAM_INFO(1, INFO_CTF_RETURN_, 2,                                  1, 0, "s1", "s1",                                               "notify_%s_returned",   _("^BG%s^BG returned the ^TC^TT^BG flag\n"), "") \
171         MULTITEAM_INFO(1, INFO_CTF_LOST_, 2,                                    1, 0, "s1", "s1",                                               "notify_%s_lost",               _("^BG%s^BG lost the ^TC^TT^BG flag\n"), "") \
172         MULTITEAM_INFO(1, INFO_CTF_CAPTURE_, 2,                                 1, 0, "s1", "s1",                                               "notify_%s_captured",   _("^BG%s^BG captured the ^TC^TT^BG flag\n"), "") \
173         MULTITEAM_INFO(1, INFO_CTF_CAPTURE_TIME_, 2,                    1, 1, "s1 f1p2dec", "s1",                               "notify_%s_captured",   _("^BG%s^BG captured the ^TC^TT^BG flag in ^F1%s^BG seconds\n"), "") \
174         MULTITEAM_INFO(1, INFO_CTF_CAPTURE_BROKEN_, 2,                  2, 2, "s1 f1p2dec s2 f2p2dec", "s1",    "notify_%s_captured",   _("^BG%s^BG captured the ^TC^TT^BG flag in ^F1%s^BG seconds, breaking ^BG%s^BG's previous record of ^F2%s^BG seconds\n"), "") \
175         MULTITEAM_INFO(1, INFO_CTF_CAPTURE_UNBROKEN_, 2,                2, 2, "s1 f1p2dec s2 f2p2dec", "s1",    "notify_%s_captured",   _("^BG%s^BG captured the ^TC^TT^BG flag in ^F2%s^BG seconds, failing to break ^BG%s^BG's previous record of ^F1%s^BG seconds\n"), "") \
176         MULTITEAM_INFO(1, INFO_DEATH_TEAMKILL_, 4,                              2, 1, "s1 s2 spree_end", "s2 s1",               "notify_teamkill_%s",   _("^BG%s^K1 was betrayed by ^BG%s^K1%s\n"), "") \
177         MSG_INFO_NOTIF(1, INFO_DEATH_FIRSTBLOOD,                                2, 0, "s2", "",                                                 "",                                             _("^BG%s^K1 drew first blood\n"), _("^F1%s^K1 got the first score\n")) \
178         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_CUSTOM,                               2, 1, "s1 s2 spree_end", "s1",                  "notify_void",                  _("^BG%s^K1 %s^K1%s\n"), "") \
179         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_GENERIC,                              1, 1, "s1 spree_end", "s1",                             "notify_selfkill",              _("^BG%s^K1 died%s\n"), "") \
180         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VOID,                                 1, 1, "s1 spree_end", "s1",                             "notify_void",                  _("^BG%s^K1 was in the wrong place%s\n"), "") \
181         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_SUICIDE,                              1, 1, "s1 spree_end", "s1",                             "notify_selfkill",              _("^BG%s^K1 couldn't take it anymore%s\n"), "") \
182         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_NOAMMO,                               1, 1, "s1 spree_end", "s1",                             "notify_outofammo",             _("^BG%s^K1 died%s. What's the point of living without ammo?\n"), _("^F1%s^K1 ran out of ammo%s\n")) \
183         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_ROT,                                  1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 rotted away%s\n"), "") \
184         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_CAMP,                                 1, 1, "s1 spree_end", "s1",                             "notify_camping",               _("^BG%s^K1 thought they found a nice camping ground%s\n"), "") \
185         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_BETRAYAL,                             1, 1, "s1 spree_end", "s1",                             "notify_teamkill_red",  _("^BG%s^K1 became enemies with the Lord of Teamplay%s\n"), "") \
186         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TEAMCHANGE,                   1, 1, "s1 death_team", "",                              "",                                             _("^BG%s^K1 switched to the %s\n"), "") \
187         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_AUTOTEAMCHANGE,               1, 1, "s1 death_team", "",                              "",                                             _("^BG%s^K1 was moved into the %s\n"), "") \
188         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_FALL,                                 1, 1, "s1 spree_end", "s1",                             "notify_fall",                  _("^BG%s^K1 hit the ground with a crunch%s\n"), _("^F1%s^K1 hit the ground with a bit too much force%s\n")) \
189         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_DROWN,                                1, 1, "s1 spree_end", "s1",                             "notify_water",                 _("^BG%s^K1 couldn't catch their breath%s\n"), _("^F1%s^K1 was in the water for too long%s\n")) \
190         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_FIRE,                                 1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 became a bit too crispy%s\n"), _("^F1%s^K1 felt a little hot%s\n")) \
191         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_LAVA,                                 1, 1, "s1 spree_end", "s1",                             "notify_lava",                  _("^BG%s^K1 turned into hot slag%s\n"), _("^F1%s^K1 found a hot place%s\n")) \
192         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_SLIME,                                1, 1, "s1 spree_end", "s1",                             "notify_slime",                 _("^BG%s^K1 was slimed%s\n"), "") \
193         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_SHOOTING_STAR,                1, 1, "s1 spree_end", "s1",                             "notify_shootingstar",  _("^BG%s^K1 became a shooting star%s\n"), "") \
194         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_SWAMP,                                1, 1, "s1 spree_end", "s1",                             "notify_slime",                 _("^BG%s^K1 is now preserved for centuries to come%s\n"), "") \
195         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_CHEAT,                                1, 1, "s1 spree_end", "s1",                             "notify_selfkill",              _("^BG%s^K1 unfairly eliminated themself%s\n"), "") \
196         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TOUCHEXPLODE,                 1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 died in an accident%s\n"), "") \
197         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET,                                       1, 1, "s1 spree_end", "s1",                     "notify_death",                 _("^BG%s^K1 ran into a turret%s\n"), "") \
198         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_EWHEEL,                        1, 1, "s1 spree_end", "s1",                     "notify_death",                 _("^BG%s^K1 was blasted away by an eWheel turret%s\n"), "") \
199         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_FLAC,                          1, 1, "s1 spree_end", "s1",                     "notify_death",                 _("^BG%s^K1 got caught up in the FLAC turret fire%s\n"), "") \
200         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_MACHINEGUN,            1, 1, "s1 spree_end", "s1",                     "notify_death",                 _("^BG%s^K1 was riddled full of holes by a Machinegun turret%s\n"), "") \
201         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_WALKER_GUN,            1, 1, "s1 spree_end", "s1",                     "notify_death",                 _("^BG%s^K1 got served a lead enrichment by a Walker turret%s\n"), "") \
202         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_WALKER_MEELE,          1, 1, "s1 spree_end", "s1",                     "notify_death",                 _("^BG%s^K1 was impaled by a Walker turret%s\n"), "") \
203         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_WALKER_ROCKET,         1, 1, "s1 spree_end", "s1",                     "notify_death",                 _("^BG%s^K1 was blasted away by a Walker turret%s\n"), "") \
204         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_HELLION,                       1, 1, "s1 spree_end", "s1",                     "notify_death",                 _("^BG%s^K1 was blasted away by a Hellion turret%s\n"), "") \
205         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_HK,                            1, 1, "s1 spree_end", "s1",                     "notify_death",                 _("^BG%s^K1 could not hide from the Hunter turret%s\n"), "") \
206         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_MLRS,                          1, 1, "s1 spree_end", "s1",                     "notify_death",                 _("^BG%s^K1 got turned into smoldering gibs by an MLRS turret%s\n"), "") \
207         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_PLASMA,                        1, 1, "s1 spree_end", "s1",                     "notify_death",                 _("^BG%s^K1 got served some superheated plasma from a turret%s\n"), "") \
208         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_PHASER,                        1, 1, "s1 spree_end", "s1",                     "notify_death",                 _("^BG%s^K1 was phased out by a turret%s\n"), "") \
209         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_TESLA,                 1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 was electrocuted by a Tesla turret%s\n"), "") \
210         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_TELEFRAG,                   2, 1, "s1 s2 spree_end", "s2 s1",               "notify_telefrag",              _("^BG%s^K1 was telefragged by ^BG%s^K1%s\n"), _("^F1%s^K1 tried to occupy ^BG%s^K1's teleport destination space\n")) \
211         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_FALL,                               2, 1, "s1 s2 spree_end", "s2 s1",               "notify_fall",                  _("^BG%s^K1 was grounded by ^BG%s^K1%s\n"), "") \
212         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_DROWN,                              2, 1, "s1 s2 spree_end", "s2 s1",               "notify_water",                 _("^BG%s^K1 was drowned by ^BG%s^K1%s\n"), "") \
213         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_LAVA,                               2, 1, "s1 s2 spree_end", "s2 s1",               "notify_lava",                  _("^BG%s^K1 was cooked by ^BG%s^K1%s\n"), "") \
214         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_SLIME,                              2, 1, "s1 s2 spree_end", "s2 s1",               "notify_slime",                 _("^BG%s^K1 was slimed by ^BG%s^K1%s\n"), "") \
215         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_SHOOTING_STAR,              2, 1, "s1 s2 spree_end", "s2 s1",               "notify_shootingstar",  _("^BG%s^K1 was shot into space by ^BG%s^K1%s\n"), "") \
216         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_SWAMP,                              2, 1, "s1 s2 spree_end", "s2 s1",               "notify_slime",                 _("^BG%s^K1 was preserved by ^BG%s^K1%s\n"), "") \
217         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VOID,                               2, 1, "s1 s2 spree_end", "s2 s1",               "notify_void",                  _("^BG%s^K1 was thrown into a world of hurt by ^BG%s^K1%s\n"), "") \
218         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_TOUCHEXPLODE,               2, 1, "s1 s2 spree_end", "s2 s1",               "notify_death",                 _("^BG%s^K1 died in an accident with ^BG%s^K1%s\n"), "") \
219         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_CHEAT,                              2, 1, "s1 s2 spree_end", "s2 s1",               "notify_death",                 _("^BG%s^K1 was unfairly eliminated by ^BG%s^K1%s\n"), "") \
220         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_FIRE,                               2, 1, "s1 s2 spree_end", "s2 s1",               "notify_death",                 _("^BG%s^K1 was burnt up into a crisp by ^BG%s^K1%s\n"), _("^F1%s^K1 felt a little hot from ^BG%s^K1's fire^K1%s\n")) \
221         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_CRUSH,                   2, 1, "s1 s2 spree_end", "s2 s1",               "notify_death",                 _("^BG%s^K1 was crushed by ^BG%s^K1%s\n"), "") \
222         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_SPID_MINIGUN,    2, 1, "s1 s2 spree_end", "s2 s1",               "notify_death",                 _("^BG%s^K1 got shredded by ^BG%s^K1%s\n"), "") \
223         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_SPID_ROCKET,             2, 1, "s1 s2 spree_end", "s2 s1",               "notify_death",                 _("^BG%s^K1 was blasted to bits by ^BG%s^K1%s\n"), "") \
224         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_SPID_DEATH,              2, 1, "s1 s2 spree_end", "s2 s1",               "notify_death",                 _("^BG%s^K1 got caught in the blast when ^BG%s^K1%s\n"), "") \
225         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_WAKI_GUN,                2, 1, "s1 s2 spree_end", "s2 s1",               "notify_death",                 _("^BG%s^K1 was bolted down by ^BG%s^K1%s\n"), "") \
226         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_WAKI_ROCKET,             2, 1, "s1 s2 spree_end", "s2 s1",               "notify_death",                 _("^BG%s^K1 couldn't find shelter from ^BG%s^K1%s\n"), "") \
227         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_WAKI_DEATH,              2, 1, "s1 s2 spree_end", "s2 s1",               "notify_death",                 _("^BG%s^K1 got caught in the blast when ^BG%s^K1%s\n"), "") \
228         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_RAPT_CANNON,             2, 1, "s1 s2 spree_end", "s2 s1",               "notify_death",                 _("^BG%s^K1 couldn't resist ^BG%s^K1 purple blobs%s\n"), "") \
229         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_RAPT_BOMB,               2, 1, "s1 s2 spree_end", "s2 s1",               "notify_death",                 _("^BG%s^K1 was cluster bombed by ^BG%s^K1%s\n"), "") \
230         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_RAPT_FRAGMENT,   2, 1, "s1 s2 spree_end", "s2 s1",               "notify_death",                 _("^BG%s^K1 was cluster bombed by ^BG%s^K1%s\n"), "") \
231         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_RAPT_DEATH,              2, 1, "s1 s2 spree_end", "s2 s1",               "notify_death",                 _("^BG%s^K1 got caught in the blast when ^BG%s^K1%s\n"), "") \
232         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_BUMB_GUN,                2, 1, "s1 s2 spree_end", "s2 s1",               "notify_death",                 _("^BG%s^K1 foobar by ^BG%s^K1%s\n"), "") \
233         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_BUMB_RAY,                2, 1, "s1 s2 spree_end", "s2 s1",               "notify_death",                 _("^BG%s^K1 foobar by ^BG%s^K1%s\n"), "") \
234         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_BUMB_RAY_HEAL,   2, 1, "s1 s2 spree_end", "s2 s1",               "notify_death",                 _("^BG%s^K1 foobar by ^BG%s^K1%s\n"), "") \
235         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_BUMB_DEATH,              2, 1, "s1 s2 spree_end", "s2 s1",               "notify_death",                 _("^BG%s^K1 foobar by ^BG%s^K1%s\n"), "") \
236         MULTITEAM_INFO(1, INFO_FREEZETAG_ROUND_WIN_, 4,                 0, 0, "", "",                                                   "",                                             _("^TC^TT^BG team wins the round, all other teams were frozen\n"), "") \
237         MSG_INFO_NOTIF(1, INFO_FREEZETAG_REVIVE,                                2, 0, "s1 s2", "",                                              "",                                             _("^BG%s^K3 was revived by ^BG%s\n"), "") \
238         MSG_INFO_NOTIF(1, INFO_FREEZETAG_FREEZE,                                2, 0, "s1 s2", "",                                              "",                                             _("^BG%s^K1 was frozen by ^BG%s\n"), "") \
239         MSG_INFO_NOTIF(1, INFO_FREEZETAG_SELF,                                  1, 0, "s1", "",                                                 "",                                             _("^BG%s^K1 froze themself\n"), "") \
240         MSG_INFO_NOTIF(1, INFO_GODMODE_OFF,                                             0, 1, "f1", "",                                                 "",                                             _("^BGGodmode saved you %s units of damage, cheater!\n"), "") \
241         MSG_INFO_NOTIF(1, INFO_JOIN_CONNECT,                                    1, 0, "s1", "",                                                 "",                                             _("^BG%s^F3 connected%s\n"), "") \
242         MULTITEAM_INFO(1, INFO_JOIN_CONNECT_TEAM_, 4,                   1, 0, "s1", "",                                                 "",                                             _("^BG%s^F3 connected and joined the ^TC^TT\n"), "") \
243         MSG_INFO_NOTIF(1, INFO_JOIN_PLAY,                                               1, 0, "s1", "",                                                 "",                                             _("^BG%s^F3 is now playing\n"), "") \
244         MSG_INFO_NOTIF(1, INFO_KEEPAWAY_DROPPED,                                1, 0, "s1", "s1",                                               "notify_balldropped",   _("^BG%s^BG has dropped the ball!\n"), "") \
245         MSG_INFO_NOTIF(1, INFO_KEEPAWAY_PICKUP,                                 1, 0, "s1", "s1",                                               "notify_ballpickedup",  _("^BG%s^BG has picked up the ball!\n"), "") \
246         MSG_INFO_NOTIF(1, INFO_LMS_NOLIVES,                                             1, 0, "s1", "s1",                                               "",                                             _("^BG%s^F3 has no more lives left\n"), "") \
247         MSG_INFO_NOTIF(1, INFO_LMS_FORFEIT,                                             1, 0, "s1", "s1",                                               "",                                             _("^BG%s^F3 forfeited\n"), "") \
248         MSG_INFO_NOTIF(1, INFO_POWERDOWN_INVISIBILITY,                  0, 0, "", "",                                                   "",                                             _("^F2Invisibility has worn off\n"), "") \
249         MSG_INFO_NOTIF(1, INFO_POWERDOWN_SHIELD,                                0, 0, "", "",                                                   "",                                             _("^F2Shield has worn off\n"), "") \
250         MSG_INFO_NOTIF(1, INFO_POWERDOWN_SPEED,                                 0, 0, "", "",                                                   "",                                             _("^F2Speed has worn off\n"), "") \
251         MSG_INFO_NOTIF(1, INFO_POWERDOWN_STRENGTH,                              0, 0, "", "",                                                   "",                                             _("^F2Strength has worn off\n"), "") \
252         MSG_INFO_NOTIF(1, INFO_POWERUP_INVISIBILITY,                    0, 0, "", "",                                                   "",                                             _("^F2You are invisible\n"), "") \
253         MSG_INFO_NOTIF(1, INFO_POWERUP_SHIELD,                                  0, 0, "", "",                                                   "",                                             _("^F2Shield surrounds you\n"), "") \
254         MSG_INFO_NOTIF(1, INFO_POWERUP_SPEED,                                   0, 0, "", "",                                                   "",                                             _("^F2You are on speed\n"), "") \
255         MSG_INFO_NOTIF(1, INFO_POWERUP_STRENGTH,                                0, 0, "", "",                                                   "",                                             _("^F2Strength infuses your weapons with devastating power\n"), "") \
256         MSG_INFO_NOTIF(1, INFO_QUIT_DISCONNECT,                                 1, 0, "s1", "s1",                                               "",                                             _("^BG%s^F3 disconnected\n"), "") \
257         MSG_INFO_NOTIF(1, INFO_QUIT_KICK_IDLING,                                1, 0, "s1", "s1",                                               "",                                             _("^BG%s^F3 was kicked for idling\n"), "") \
258         MSG_INFO_NOTIF(1, INFO_QUIT_KICK_SPECTATING,                    0, 0, "", "",                                                   "",                                             _("^F2You were kicked from the server because you are a spectator and spectators aren't allowed at the moment.\n"), "") \
259         MSG_INFO_NOTIF(1, INFO_QUIT_SPECTATE,                                   1, 0, "s1", "s1",                                               "",                                             _("^BG%s^F3 is now spectating\n"), "") \
260         MSG_INFO_NOTIF(1, INFO_RACE_FAIL,                                               2, 0, "s1 s2", "s1",                                    "race_newfail",                 "TODO\n", "") \
261         MSG_INFO_NOTIF(1, INFO_RACE_NEW_RECORD,                                 2, 0, "s1 s2", "s1",                                    "race_newrecordserver", "TODO\n", "") \
262         MSG_INFO_NOTIF(1, INFO_RACE_NEW_TIME,                                   2, 0, "s1 s2", "s1",                                    "race_newtime",                 "TODO\n", "") \
263         MSG_INFO_NOTIF(1, INFO_RACE_NEW_RANK,                                   2, 0, "s1 s2", "s1",                                    "race_newrankyellow",   "TODO\n", "") \
264         MULTITEAM_INFO(1, INFO_SCORES_, 4,                                              0, 0, "", "",                                                   "",                                             _("^TC^TT ^BGteam scores!\n"), "") \
265         MSG_INFO_NOTIF(1, INFO_SPECTATE_WARNING,                                0, 1, "f1", "",                                                 "",                                             _("^F2You have to become a player within the next %s seconds, otherwise you will be kicked, because spectating isn't allowed at this time!\n"), "") \
266         MSG_INFO_NOTIF(1, INFO_SUPERWEAPON_BROKEN,                              0, 0, "", "",                                                   "",                                             _("^F2Superweapons have broken down\n"), "") \
267         MSG_INFO_NOTIF(1, INFO_SUPERWEAPON_PICKUP,                              0, 0, "", "",                                                   "",                                             _("^F2You now have a superweapon\n"), "") \
268         MSG_INFO_NOTIF(1, INFO_SUPERWEAPON_LOST,                                0, 0, "", "",                                                   "",                                             _("^F2Superweapons have been lost\n"), "") \
269         MSG_INFO_NOTIF(1, INFO_VERSION_BETA,                                    2, 0, "s1 s2", "",                                              "",                                             _("\{1}^F4NOTE: ^BGThe server is running ^F1Xonotic %s (beta)^BG, you have ^F2Xonotic %s\n"), "") \
270         MSG_INFO_NOTIF(1, INFO_VERSION_OLD,                                             2, 0, "s1 s2", "",                                              "",                                             _("\{1}^F4NOTE: ^BGThe server is running ^F1Xonotic %s^BG, you have ^F2Xonotic %s\n"), "") \
271         MSG_INFO_NOTIF(1, INFO_VERSION_OUTDATED,                                2, 0, "s1 s2", "",                                              "",                                             _("\{1}^F4NOTE: ^F1Xonotic %s^BG is out, and you still have ^F2Xonotic %s^BG - get the update from ^F3http://www.xonotic.org/^BG!\n"), "") \
272         MSG_INFO_NOTIF(1, INFO_WATERMARK,                                               1, 0, "s1", "",                                                 "",                                             _("^F3SVQC Build information: ^F4%s\n"), "") \
273         MSG_INFO_NOTIF(1, INFO_WEAPON_THINKING_WITH_PORTALS,                    1, 1, "s1 spree_end", "s1",             "notify_selfkill",                      _("^BG%s^K1 is now thinking with portals%s\n"), "") \
274         MSG_INFO_NOTIF(1, INFO_WEAPON_CRYLINK_SUICIDE,                                  1, 1, "s1 spree_end", "s1",             "weaponcrylink",                        _("^BG%s^K1 felt the strong pull of their Crylink%s\n"), "") \
275         MSG_INFO_NOTIF(1, INFO_WEAPON_CRYLINK_MURDER,                                   2, 1, "s1 s2 spree_end", "s2 s1",       "weaponcrylink",                        _("^BG%s^K1 felt the strong pull of ^BG%s^K1's Crylink%s\n"), "") \
276         MSG_INFO_NOTIF(1, INFO_WEAPON_ELECTRO_SUICIDE_ORBS,                     1, 1, "s1 spree_end", "s1",             "weaponelectro",                        _("^BG%s^K1 could not remember where they put their Electro plasma%s\n"), "") \
277         MSG_INFO_NOTIF(1, INFO_WEAPON_ELECTRO_SUICIDE_BOLT,                     1, 1, "s1 spree_end", "s1",             "weaponelectro",                        _("^BG%s^K1 played with Electro plasma%s\n"), "") \
278         MSG_INFO_NOTIF(1, INFO_WEAPON_ELECTRO_MURDER_BOLT,                              2, 1, "s1 s2 spree_end", "s2 s1",       "weaponelectro",                        _("^BG%s^K1 was blasted by ^BG%s^K1's Electro bolt%s\n"), "") \
279         MSG_INFO_NOTIF(1, INFO_WEAPON_ELECTRO_MURDER_ORBS,                              2, 1, "s1 s2 spree_end", "s2 s1",       "weaponelectro",                        _("^BG%s^K1 got too close to ^BG%s^K1's Electro plasma%s\n"), "") \
280         MSG_INFO_NOTIF(1, INFO_WEAPON_ELECTRO_MURDER_COMBO,                     2, 1, "s1 s2 spree_end", "s2 s1",       "weaponelectro",                        _("^BG%s^K1 felt the electrifying air of ^BG%s^K1's Electro combo%s\n"), "") \
281         MSG_INFO_NOTIF(1, INFO_WEAPON_FIREBALL_SUICIDE_FIREMINE,                1, 1, "s1 spree_end", "s1",             "weaponfireball",                       _("^BG%s^K1 forgot about their firemine%s\n"), "") \
282         MSG_INFO_NOTIF(1, INFO_WEAPON_FIREBALL_SUICIDE_BLAST,                   1, 1, "s1 spree_end", "s1",             "weaponfireball",                       _("^BG%s^K1 should have used a smaller gun%s\n"), "") \
283         MSG_INFO_NOTIF(1, INFO_WEAPON_FIREBALL_MURDER_FIREMINE,                 2, 1, "s1 s2 spree_end", "s2 s1",       "weaponfireball",                       _("^BG%s^K1 got burnt by ^BG%s^K1's firemine%s\n"), "") \
284         MSG_INFO_NOTIF(1, INFO_WEAPON_FIREBALL_MURDER_BLAST,                    2, 1, "s1 s2 spree_end", "s2 s1",       "weaponfireball",                       _("^BG%s^K1 got too close to ^BG%s^K1's fireball%s\n"), "") \
285         MSG_INFO_NOTIF(1, INFO_WEAPON_MORTAR_SUICIDE_EXPLODE,                   1, 1, "s1 spree_end", "s1",             "weapongrenadelauncher",        _("^BG%s^K1 blew themself up with their own Mortar%s\n"), "") \
286         MSG_INFO_NOTIF(1, INFO_WEAPON_MORTAR_SUICIDE_BOUNCE,                    1, 1, "s1 spree_end", "s1",             "weapongrenadelauncher",        _("^BG%s^K1 didn't see their own Mortar grenade%s\n"), "") \
287         MSG_INFO_NOTIF(1, INFO_WEAPON_MORTAR_MURDER_EXPLODE,                    2, 1, "s1 s2 spree_end", "s2 s1",       "weapongrenadelauncher",        _("^BG%s^K1 ate ^BG%s^K1's Mortar grenade%s\n"), "") \
288         MSG_INFO_NOTIF(1, INFO_WEAPON_MORTAR_MURDER_BOUNCE,                     2, 1, "s1 s2 spree_end", "s2 s1",       "weapongrenadelauncher",        _("^BG%s^K1 got too close to ^BG%s^K1's Mortar grenade%s\n"), "") \
289         MSG_INFO_NOTIF(1, INFO_WEAPON_HAGAR_SUICIDE,                                    1, 1, "s1 spree_end", "s1",             "weaponhagar",                          _("^BG%s^K1 played with tiny Hagar rockets%s\n"), "") \
290         MSG_INFO_NOTIF(1, INFO_WEAPON_HAGAR_MURDER_BURST,                               2, 1, "s1 s2 spree_end", "s2 s1",       "weaponhagar",                          _("^BG%s^K1 was pummeled by a burst of ^BG%s^K1's Hagar rockets%s\n"), "") \
291         MSG_INFO_NOTIF(1, INFO_WEAPON_HAGAR_MURDER_SPRAY,                               2, 1, "s1 s2 spree_end", "s2 s1",       "weaponhagar",                          _("^BG%s^K1 was pummeled by ^BG%s^K1's Hagar rockets%s\n"), "") \
292         MSG_INFO_NOTIF(1, INFO_WEAPON_HLAC_SUICIDE,                                     1, 1, "s1 spree_end", "s1",             "weaponhlac",                           _("^BG%s^K1 got a little jumpy with their HLAC%s\n"), "") \
293         MSG_INFO_NOTIF(1, INFO_WEAPON_HLAC_MURDER,                                              2, 1, "s1 s2 spree_end", "s2 s1",       "weaponhlac",                           _("^BG%s^K1 was cut down with ^BG%s^K1's HLAC%s\n"), "") \
294         MSG_INFO_NOTIF(1, INFO_WEAPON_HOOK_MURDER,                                              2, 1, "s1 s2 spree_end", "s2 s1",       "weaponhook",                           _("^BG%s^K1 was caught in ^BG%s^K1's Hook gravity bomb%s\n"), "") \
295         MSG_INFO_NOTIF(1, INFO_WEAPON_LASER_SUICIDE,                                    1, 1, "s1 spree_end", "s1",             "weaponlaser",                          _("^BG%s^K1 shot themself to hell with their Laser%s\n"), "") \
296         MSG_INFO_NOTIF(1, INFO_WEAPON_LASER_MURDER,                                     2, 1, "s1 s2 spree_end", "s2 s1",       "weaponlaser",                          _("^BG%s^K1 was shot to death by ^BG%s^K1's Laser%s\n"), "") \
297         MSG_INFO_NOTIF(1, INFO_WEAPON_MINELAYER_SUICIDE,                                1, 1, "s1 spree_end", "s1",             "weaponminelayer",                      _("^BG%s^K1 forgot about their mine%s\n"), "") \
298         MSG_INFO_NOTIF(1, INFO_WEAPON_MINELAYER_MURDER,                                 2, 1, "s1 s2 spree_end", "s2 s1",       "weaponminelayer",                      _("^BG%s^K1 got too close to ^BG%s^K1's mine%s\n"), "") \
299         MSG_INFO_NOTIF(1, INFO_WEAPON_MINSTANEX_MURDER,                                 2, 1, "s1 s2 spree_end", "s2 s1",       "weaponminstanex",                      _("^BG%s^K1 has been vaporized by ^BG%s^K1's Minstanex%s\n"), "") \
300         MSG_INFO_NOTIF(1, INFO_WEAPON_NEX_MURDER,                                               2, 1, "s1 s2 spree_end", "s2 s1",       "weaponnex",                            _("^BG%s^K1 has been vaporized by ^BG%s^K1's Nex%s\n"), "") \
301         MSG_INFO_NOTIF(1, INFO_WEAPON_RIFLE_MURDER_HAIL_PIERCING,               2, 1, "s1 s2 spree_end", "s2 s1",       "weaponrifle",                          _("^BG%s^K1 failed to hide from ^BG%s^K1's Rifle bullet hail%s\n"), "") \
302         MSG_INFO_NOTIF(1, INFO_WEAPON_RIFLE_MURDER_HAIL,                                2, 1, "s1 s2 spree_end", "s2 s1",       "weaponrifle",                          _("^BG%s^K1 died in ^BG%s^K1's Rifle bullet hail%s\n"), "") \
303         MSG_INFO_NOTIF(1, INFO_WEAPON_RIFLE_MURDER_PIERCING,                    2, 1, "s1 s2 spree_end", "s2 s1",       "weaponrifle",                          _("^BG%s^K1 failed to hide from ^BG%s^K1's Rifle%s\n"), "") \
304         MSG_INFO_NOTIF(1, INFO_WEAPON_RIFLE_MURDER,                                     2, 1, "s1 s2 spree_end", "s2 s1",       "weaponrifle",                          _("^BG%s^K1 was sniped with a Rifle by ^BG%s^K1%s\n"), "") \
305         MSG_INFO_NOTIF(1, INFO_WEAPON_RIFLE_MURDER_HEADSHOT,                    2, 1, "s1 s2 spree_end", "s2 s1",       "notify_headshot",                      _("^BG%s^K1 was shot in the head with a Rifle by ^BG%s^K1%s\n"), "") \
306         MSG_INFO_NOTIF(1, INFO_WEAPON_ROCKETLAUNCHER_SUICIDE,                   1, 1, "s1 spree_end", "s1",             "weaponrocketlauncher",         _("^BG%s^K1 blew themself up with their Rocketlauncher%s\n"), "") \
307         MSG_INFO_NOTIF(1, INFO_WEAPON_ROCKETLAUNCHER_MURDER_DIRECT,     2, 1, "s1 s2 spree_end", "s2 s1",       "weaponrocketlauncher",         _("^BG%s^K1 ate ^BG%s^K1's rocket%s\n"), "") \
308         MSG_INFO_NOTIF(1, INFO_WEAPON_ROCKETLAUNCHER_MURDER_SPLASH,     2, 1, "s1 s2 spree_end", "s2 s1",       "weaponrocketlauncher",         _("^BG%s^K1 got too close ^BG%s^K1's rocket%s\n"), "") \
309         MSG_INFO_NOTIF(1, INFO_WEAPON_SEEKER_SUICIDE,                                   1, 1, "s1 spree_end", "s1",             "weaponseeker",                         _("^BG%s^K1 played with tiny Seeker rockets%s\n"), "") \
310         MSG_INFO_NOTIF(1, INFO_WEAPON_SEEKER_MURDER_TAG,                                2, 1, "s1 s2 spree_end", "s2 s1",       "weaponseeker",                         _("^BG%s^K1 was tagged by ^BG%s^K1's Seeker%s\n"), "") \
311         MSG_INFO_NOTIF(1, INFO_WEAPON_SEEKER_MURDER_SPRAY,                              2, 1, "s1 s2 spree_end", "s2 s1",       "weaponseeker",                         _("^BG%s^K1 was pummeled by ^BG%s^K1's Seeker rockets%s\n"), "") \
312         MSG_INFO_NOTIF(1, INFO_WEAPON_SHOTGUN_MURDER_SLAP,                              2, 1, "s2 s1 spree_end", "s2 s1",       "notify_melee_shotgun",         _("^BG%s^K1 slapped ^BG%s^K1 around a bit with a large Shotgun%s\n"), "") \
313         MSG_INFO_NOTIF(1, INFO_WEAPON_SHOTGUN_MURDER,                                   2, 1, "s1 s2 spree_end", "s2 s1",       "weaponshotgun",                        _("^BG%s^K1 was gunned down by ^BG%s^K1's Shotgun%s\n"), "") \
314         MSG_INFO_NOTIF(1, INFO_WEAPON_TUBA_SUICIDE,                                     1, 1, "s1 spree_end", "s1",             "weapontuba",                           _("^BG%s^K1 hurt their own ears with the @!#%%'n Tuba%s\n"), "") \
315         MSG_INFO_NOTIF(1, INFO_WEAPON_TUBA_MURDER,                                              2, 1, "s1 s2 spree_end", "s2 s1",       "weapontuba",                           _("^BG%s^K1 died of ^BG%s^K1's great playing on the @!#%%'n Tuba%s\n"), "") \
316         MSG_INFO_NOTIF(1, INFO_WEAPON_ACCORDEON_SUICIDE,                                1, 1, "s1 spree_end", "s1",             "weapontuba",                           _("^BG%s^K1 hurt their own ears with the @!#%%'n Accordeon%s\n"), "") \
317         MSG_INFO_NOTIF(1, INFO_WEAPON_ACCORDEON_MURDER,                                 2, 1, "s1 s2 spree_end", "s2 s1",       "weapontuba",                           _("^BG%s^K1 died of ^BG%s^K1's great playing on the @!#%%'n Accordeon%s\n"), "") \
318         MSG_INFO_NOTIF(1, INFO_WEAPON_KLEINBOTTLE_SUICIDE,                              1, 1, "s1 spree_end", "s1",             "weapontuba",                           _("^BG%s^K1 hurt their own ears with the @!#%%'n Klein Bottle%s\n"), "") \
319         MSG_INFO_NOTIF(1, INFO_WEAPON_KLEINBOTTLE_MURDER,                               2, 1, "s1 s2 spree_end", "s2 s1",       "weapontuba",                           _("^BG%s^K1 died of ^BG%s^K1's great playing on the @!#%%'n Klein Bottle%s\n"), "") \
320         MSG_INFO_NOTIF(1, INFO_WEAPON_UZI_MURDER_SNIPE,                                 2, 1, "s1 s2 spree_end", "s2 s1",       "weaponuzi",                            _("^BG%s^K1 was sniped by ^BG%s^K1's Machine Gun%s\n"), "") \
321         MSG_INFO_NOTIF(1, INFO_WEAPON_UZI_MURDER_SPRAY,                                 2, 1, "s1 s2 spree_end", "s2 s1",       "weaponuzi",                            _("^BG%s^K1 was riddled full of holes by ^BG%s^K1's Machine Gun%s\n"), "") 
322
323 #define MULTITEAM_CENTER(default,prefix,teams,strnum,flnum,args,cpid,durcnt,normal,gentle) \
324         MSG_CENTER_NOTIF(default, prefix##RED, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_1, strtoupper(STR_TEAM_1)), TCR(gentle, COL_TEAM_1, strtoupper(STR_TEAM_1))) \
325         MSG_CENTER_NOTIF(default, prefix##BLUE, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_2, strtoupper(STR_TEAM_2)), TCR(gentle, COL_TEAM_2, strtoupper(STR_TEAM_2))) \
326         #if teams >= 3 \
327                 MSG_CENTER_NOTIF(default, prefix##YELLOW, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_3, strtoupper(STR_TEAM_3)), TCR(gentle, COL_TEAM_3, strtoupper(STR_TEAM_3))) \
328         #endif \
329         #if teams >= 4 \
330                 MSG_CENTER_NOTIF(default, prefix##PINK, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_4, strtoupper(STR_TEAM_4)), TCR(gentle, COL_TEAM_4, strtoupper(STR_TEAM_4))) \
331         #endif
332 #define MSG_CENTER_NOTIFICATIONS \
333         /*MSG_CENTER_NOTIF(CENTER_EMPTY,                                                0, 0, "",                               NO_CPID,                                XPD(0, 0), "null", "")*/ \
334         MSG_CENTER_NOTIF(1, CENTER_ASSAULT_ATTACKING,                           0, 0, "",                               CPID_ASSAULT_ROLE,              XPD(0, 0), _("^BGYou are attacking!"), "") \
335         MSG_CENTER_NOTIF(1, CENTER_ASSAULT_DEFENDING,                           0, 0, "",                               CPID_ASSAULT_ROLE,              XPD(0, 0), _("^BGYou are defending!"), "") \
336         MSG_CENTER_NOTIF(1, CENTER_CTF_CAPTURESHIELD_SHIELDED,          0, 0, "",                               CPID_CTF_CAPSHIELD,             XPD(0, 0), _("^BGYou are now ^F1shielded^BG from the flag\n^BGfor ^F2too many unsuccessful attempts^BG to capture.\n^BGMake some defensive scores before trying again."), "") \
337         MSG_CENTER_NOTIF(1, CENTER_CTF_CAPTURESHIELD_FREE,                      0, 0, "",                               CPID_CTF_CAPSHIELD,             XPD(0, 0), _("^BGYou are now free.\n^BGFeel free to ^F2try to capture^BG the flag again\n^BGif you think you will succeed."), "") \
338         MULTITEAM_CENTER(1, CENTER_CTF_PASS_OTHER_, 2,                          2, 0, "s1 s2",                  CPID_CTF_PASS,                  XPD(0, 0), _("^BG%s^BG passed the ^TC^TT^BG flag to %s"), "") \
339         MULTITEAM_CENTER(1, CENTER_CTF_PASS_SENT_, 2,                           1, 0, "s1",                     CPID_CTF_PASS,                  XPD(0, 0), _("^BGYou passed the ^TC^TT^BG flag to %s"), "") \
340         MULTITEAM_CENTER(1, CENTER_CTF_PASS_RECEIVED_, 2,                       1, 0, "s1",                     CPID_CTF_PASS,                  XPD(0, 0), _("^BGYou received the ^TC^TT^BG flag from %s"), "") \
341         MSG_CENTER_NOTIF(1, CENTER_CTF_PASS_REQUESTING,                         1, 0, "s1",                             CPID_CTF_PASS,                  XPD(0, 0), _("^BGRequesting %s^BG to pass you the flag"), "") \
342         MSG_CENTER_NOTIF(1, CENTER_CTF_PASS_REQUESTED,                          1, 0, "s1 pass_key",    CPID_CTF_PASS,                  XPD(0, 0), _("^BG%s^BG requests you to pass the flag%s"), "") \
343         MULTITEAM_CENTER(1, CENTER_CTF_RETURN_, 2,                                      0, 0, "",                               CPID_CTF_LOWPRIO,               XPD(0, 0), _("^BGYou returned the ^TC^TT^BG flag!"), "") \
344         MULTITEAM_CENTER(1, CENTER_CTF_CAPTURE_, 2,                                     0, 0, "",                               CPID_CTF_LOWPRIO,               XPD(0, 0), _("^BGYou captured the ^TC^TT^BG flag!"), "") \
345         MULTITEAM_CENTER(1, CENTER_CTF_PICKUP_, 2,                                      0, 0, "",                               CPID_CTF_LOWPRIO,               XPD(0, 0), _("^BGYou got the ^TC^TT^BG flag!"), "") \
346         MSG_CENTER_NOTIF(1, CENTER_CTF_PICKUP_TEAM,                                     1, 0, "s1",                             CPID_CTF_LOWPRIO,               XPD(0, 0), _("^BGYour %steam mate^BG got the flag! Protect them!"), "") \
347         MSG_CENTER_NOTIF(1, CENTER_CTF_PICKUP_TEAM_VERBOSE,                     2, 0, "s1 s2 s1",               CPID_CTF_LOWPRIO,               XPD(0, 0), _("^BGYour %steam mate (^BG%s%s)^BG got the flag! Protect them!"), "") \
348         MSG_CENTER_NOTIF(1, CENTER_CTF_PICKUP_ENEMY,                            1, 0, "s1",                             CPID_CTF_LOWPRIO,               XPD(0, 0), _("^BGThe %senemy^BG got your flag! Retrieve it!"), "") \
349         MSG_CENTER_NOTIF(1, CENTER_CTF_PICKUP_ENEMY_VERBOSE,            2, 0, "s1 s2 s1",               CPID_CTF_LOWPRIO,               XPD(0, 0), _("^BGThe %senemy (^BG%s%s)^BG got your flag! Retrieve it!"), "") \
350         MSG_CENTER_NOTIF(1, CENTER_CTF_STALEMATE_CARRIER,                       0, 0, "",                               CPID_STALEMATE,                 XPD(0, 0), _("^BGStalemate! Enemies can now see you on radar!"), "") \
351         MSG_CENTER_NOTIF(1, CENTER_CTF_STALEMATE_OTHER,                         0, 0, "",                               CPID_STALEMATE,                 XPD(0, 0), _("^BGStalemate! Flag carriers can now be seen by enemies on radar!"), "") \
352         MSG_CENTER_NOTIF(1, CENTER_CTF_FLAG_THROW_PUNISH,                       0, 1, "f1",                             CPID_CTF_LOWPRIO,               XPD(0, 0), _("^BGToo many flag throws! Throwing disabled for %s seconds."), "") \
353         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_CUSTOM,                           2, 0, "s2",                             NO_CPID,                                XPD(0, 0), _("^K1You were %s"), "") \
354         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_GENERIC,                          0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You killed your own dumb self!"), _("^K1You need to be more careful!")) \
355         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_VOID,                                     0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1Watch your step!"), "") \
356         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_SUICIDE,                          0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You committed suicide!"), _("^K1You ended it all!")) \
357         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_NOAMMO,                           0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You were killed for running out of ammo..."), _("^K1You are respawning for running out of ammo...")) \
358         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_ROT,                                      0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You grew too old without taking your medicine"), _("^K1You need to preserve your health")) \
359         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_CAMP,                                     0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1Die camper!"), _("^K1Reconsider your tactics, camper!")) \
360         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_BETRAYAL,                         0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1Don't shoot your team mates!"), _("^K1Don't go against your team mates!")) \
361         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_TEAMCHANGE,                       0, 1, "death_team",             NO_CPID,                                XPD(0, 0), _("^BGYou are now on: %s"), "") \
362         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_AUTOTEAMCHANGE,           0, 1, "death_team",             NO_CPID,                                XPD(0, 0), _("^BGYou have been moved into a different team\nYou are now on: %s"), "") \
363         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_FALL,                                     0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You hit the ground with a crunch!"), "") \
364         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_DROWN,                            0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You couldn't catch your breath in time!"), "") \
365         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_FIRE,                                     0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You got a little bit too crispy!"), _("^K1You felt a little too hot!")) \
366         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_LAVA,                                     0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You couldn't stand the heat!"), "") \
367         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_SLIME,                            0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You melted away in slime!"), "") \
368         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_SHOOTING_STAR,            0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You became a shooting star!"), "") \
369         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_SWAMP,                            0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You got stuck in a swamp!"), "") \
370         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_CHEAT,                            0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You unfairly eliminated yourself!"), "") \
371         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_TOUCHEXPLODE,                     0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You died in an accident!"), "") \
372         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_TURRET,                           0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You were fragged by a turret!"), _("^K1You had an unfortunate run in with a turret!")) \
373         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_TURRET_EWHEEL,            0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You were fragged by an eWheel turret!"), _("^K1You had an unfortunate run in with an eWheel turret!")) \
374         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_TURRET_WALKER,            0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You were fragged by a Walker turret!"), _("^K1You had an unfortunate run in with a Walker turret!")) \
375         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_FRAG,                                           1, 1, "spree_cen s1",                           NO_CPID, XPD(0, 0), _("^K3%sYou fragged ^BG%s"), _("^K3%sYou scored against ^BG%s")) \
376         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_FRAGGED,                                        1, 0, "s1",                                                     NO_CPID, XPD(0, 0), _("^K1You were fragged by ^BG%s"), _("^K1You were scored against by ^BG%s")) \
377         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_TYPEFRAG,                                       1, 1, "spree_cen s1",                           NO_CPID, XPD(0, 0), _("^K1%sYou typefragged ^BG%s"), _("^K1%sYou scored against ^BG%s^K1 while they were typing")) \
378         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_TYPEFRAGGED,                            1, 0, "s1",                                                     NO_CPID, XPD(0, 0), _("^K1You were typefragged by ^BG%s"), _("^K1You were scored against by ^BG%s^K1 while typing!")) \
379         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_FRAG_FIRST,                                     1, 0, "s1",                                                     NO_CPID, XPD(0, 0), _("^K3First blood! You fragged ^BG%s"), _("^K3First score! You scored against ^BG%s")) \
380         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_FRAGGED_FIRST,                          1, 0, "s1",                                                     NO_CPID, XPD(0, 0), _("^K1First victim! You were fragged by ^BG%s"), _("^K1First casualty! You were scored against by ^BG%s")) \
381         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_TYPEFRAG_FIRST,                         1, 0, "s1",                                                     NO_CPID, XPD(0, 0), _("^K1First blood! You typefragged ^BG%s"), _("^K1First score! You scored against ^BG%s^K1 while they were typing")) \
382         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_TYPEFRAGGED_FIRST,                      1, 0, "s1",                                                     NO_CPID, XPD(0, 0), _("^K1First victim! You were typefragged by ^BG%s"), _("^K1First casualty! You were scored against by ^BG%s^K1 while typing!")) \
383         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_FRAG_VERBOSE,                           1, 2, "spree_cen s1 frag_ping",         NO_CPID, XPD(0, 0), _("^K3%sYou fragged ^BG%s^BG%s"), _("^K3%sYou scored against ^BG%s^BG%s")) \
384         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_FRAGGED_VERBOSE,                        1, 3, "s1 frag_stats",                          NO_CPID, XPD(0, 0), _("^K1You were fragged by ^BG%s^BG%s"), _("^K1You were scored against by ^BG%s^BG%s")) \
385         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_TYPEFRAG_VERBOSE,                       1, 2, "spree_cen s1 frag_ping",         NO_CPID, XPD(0, 0), _("^K1%sYou typefragged ^BG%s^BG%s"), _("^K1%sYou scored against ^BG%s^K1 while they were typing^BG%s")) \
386         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_TYPEFRAGGED_VERBOSE,            1, 3, "s1 frag_stats",                          NO_CPID, XPD(0, 0), _("^K1You were typefragged by ^BG%s^BG%s"), _("^K1You were scored against by ^BG%s^K1 while typing^BG%s")) \
387         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_FRAG_FIRST_VERBOSE,                     1, 1, "s1",                                                     NO_CPID, XPD(0, 0), _("^K3First blood! You fragged ^BG%s"), _("^K3First score! You scored against ^BG%s")) \
388         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_FRAGGED_FIRST_VERBOSE,          1, 3, "s1",                                                     NO_CPID, XPD(0, 0), _("^K1First victim! You were fragged by ^BG%s"), _("^K1First casualty! You were scored against by ^BG%s")) \
389         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_TYPEFRAG_FIRST_VERBOSE,         1, 1, "s1",                                                     NO_CPID, XPD(0, 0), _("^K1First blood! You typefragged ^BG%s"), _("^K1First score! You scored against ^BG%s^K1 while they were typing")) \
390         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_TYPEFRAGGED_FIRST_VERBOSE,      1, 3, "s1",                                                     NO_CPID, XPD(0, 0), _("^K1First victim! You were typefragged by ^BG%s"), _("^K1First casualty! You were scored against by ^BG%s^K1 while typing!")) \
391         MSG_CENTER_NOTIF(1, CENTER_DEATH_TEAMKILL_FRAG,                                         1, 0, "s1",                                                     NO_CPID, XPD(0, 0), _("^K1Moron! You fragged ^BG%s^K1, a team mate!"), _("^K1Moron! You went against ^BG%s^K1, a team mate!")) \
392         MSG_CENTER_NOTIF(1, CENTER_DEATH_TEAMKILL_FRAGGED,                                      1, 0, "s1",                                                     NO_CPID, XPD(0, 0), _("^K1You were fragged by ^BG%s^K1, a team mate"), _("^K1You were scored against by ^BG%s^K1, a team mate")) \
393         MSG_CENTER_NOTIF(1, CENTER_DISCONNECT_IDLING,                           0, 1, "",                                       CPID_IDLING,                    XPD(0, f1), _("^K1Stop idling!\n^BGDisconnecting in ^COUNT..."), "") \
394         MULTITEAM_CENTER(1, CENTER_FREEZETAG_ROUND_WIN_, 4,                     0, 0, "",                                       NO_CPID,                                XPD(0, 0), _("^TC^TT^BG team wins the round, all other teams were frozen"), "") \
395         MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_SPAWN_LATE,                        0, 0, "",                                       NO_CPID,                                XPD(0, 0), _("^K1You spawned after the round started, you'll spawn as frozen"), "") \
396         MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_REVIVE,                            1, 0, "s1",                                     NO_CPID,                                XPD(0, 0), _("^K3You revived ^BG%s"), "") \
397         MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_REVIVED,                           1, 0, "s1",                                     NO_CPID,                                XPD(0, 0), _("^K3You were revived by ^BG%s"), "") \
398         MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_SELF,                                      0, 0, "",                                       NO_CPID,                                XPD(0, 0), _("^K1You froze yourself"), "") \
399         MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_FREEZE,                            1, 0, "s1",                                     NO_CPID,                                XPD(0, 0), _("^K3You froze ^BG%s"), "") \
400         MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_FROZEN,                            1, 0, "s1",                                     NO_CPID,                                XPD(0, 0), _("^K1You were frozen by ^BG%s"), "") \
401         MSG_CENTER_NOTIF(1, CENTER_KEEPAWAY_DROPPED,                            1, 0, "s1",                             CPID_KEEPAWAY,                  XPD(0, 0), _("^BG%s^BG has dropped the ball!"), "") \
402         MSG_CENTER_NOTIF(1, CENTER_KEEPAWAY_PICKUP,                                     1, 0, "s1",                             CPID_KEEPAWAY,                  XPD(0, 0), _("^BG%s^BG has picked up the ball!"), "") \
403         MSG_CENTER_NOTIF(1, CENTER_KEEPAWAY_WARN,                                       0, 0, "",                                       CPID_KA_WARN,                   XPD(0, 0), _("^BGKilling people while you don't have the ball gives no points!"), "") \
404         MSG_CENTER_NOTIF(1, CENTER_LMS_CAMPCHECK,                                       0, 0, "",                                       CPID_LMS_CAMP,                  XPD(0, 0), _("^K1Don't camp!"), "") \
405         MSG_CENTER_NOTIF(1, CENTER_JOIN_NOSPAWNS,                                       0, 0, "",                                       CPID_PREVENT_JOIN,              XPD(0, 0), _("^K1No spawnpoints available!\nHope your team can fix it..."), "") \
406         MSG_CENTER_NOTIF(1, CENTER_JOIN_PREVENT,                                        0, 0, "",                                       CPID_PREVENT_JOIN,              XPD(0, 0), _("^K1You may not join the game at this time.\nThe player limit reached maximum capacity."), "") \
407         MSG_CENTER_NOTIF(1, CENTER_OVERTIME_TIME,                                       0, 1, "f1",                                     CPID_OVERTIME,                  XPD(0, 0), _("^F2Now playing ^F4OVERTIME^F2!\nAdded ^F4%s ^F2minute(s) to the game!"), "") \
408         MSG_CENTER_NOTIF(1, CENTER_OVERTIME_FRAG,                                       0, 0, "",                                       CPID_OVERTIME,                  XPD(0, 0), _("^F2Now playing ^F4OVERTIME^F2!\nKeep fragging until we have a winner!"), _("^F2Now playing ^F4OVERTIME^F2!\nKeep scoring until we have a winner!")) \
409         MSG_CENTER_NOTIF(1, CENTER_RACE_FINISHLAP,                                      0, 0, "",                                       CPID_RACE_FINISHLAP,    XPD(0, 0), _("^F2The race is over, finish your lap!"), "") \
410         MULTITEAM_CENTER(1, CENTER_TEAMCHANGE_, 4,                                      0, 1, "",                                       CPID_TEAMCHANGE,                XPD(0, f1), _("^BGChanging to ^TC^TT^BG in ^COUNT"), "") \
411         MSG_CENTER_NOTIF(1, CENTER_TEAMCHANGE_SPECTATE,                         0, 1, "",                                       CPID_TEAMCHANGE,                XPD(0, f1), _("^BGSpectating in ^COUNT"), "") \
412         MSG_CENTER_NOTIF(1, CENTER_TEAMCHANGE_AUTO,                                     0, 1, "",                                       CPID_TEAMCHANGE,                XPD(0, f1), _("^BGChanging team in ^COUNT"), "") \
413         MSG_CENTER_NOTIF(1, CENTER_TEAMCHANGE_SUICIDE,                          0, 1, "",                                       CPID_TEAMCHANGE,                XPD(0, f1), _("^K1Suicide in ^COUNT"), "") \
414         MSG_CENTER_NOTIF(1, CENTER_WEAPON_MARBLES_LOST,                         1, 1, "s1 weapon_name",         NO_CPID,                                XPD(0, 0), _("^K1You lost your marbles against ^BG%s^K1 using the ^BG%s!"), "")
415
416 #define MSG_WEAPON_NOTIFICATIONS \
417         /*MSG_WEAPON_NOTIF(WEAPON_EMPTY,                                                NO_MSG,                                                                         NO_MSG)*/ \
418         MSG_WEAPON_NOTIF(1, WEAPON_THINKING_WITH_PORTALS,                       INFO_WEAPON_THINKING_WITH_PORTALS,                      CENTER_DEATH_SELF_GENERIC) \
419         MSG_WEAPON_NOTIF(1, WEAPON_CRYLINK_SUICIDE,                             INFO_WEAPON_CRYLINK_SUICIDE,                            CENTER_DEATH_SELF_GENERIC) \
420         MSG_WEAPON_NOTIF(1, WEAPON_CRYLINK_MURDER,                                      INFO_WEAPON_CRYLINK_MURDER,                             NO_MSG) \
421         MSG_WEAPON_NOTIF(1, WEAPON_ELECTRO_SUICIDE_ORBS,                        INFO_WEAPON_ELECTRO_SUICIDE_ORBS,                       CENTER_DEATH_SELF_GENERIC) \
422         MSG_WEAPON_NOTIF(1, WEAPON_ELECTRO_SUICIDE_BOLT,                        INFO_WEAPON_ELECTRO_SUICIDE_BOLT,                       CENTER_DEATH_SELF_GENERIC) \
423         MSG_WEAPON_NOTIF(1, WEAPON_ELECTRO_MURDER_BOLT,                         INFO_WEAPON_ELECTRO_MURDER_BOLT,                        NO_MSG) \
424         MSG_WEAPON_NOTIF(1, WEAPON_ELECTRO_MURDER_ORBS,                         INFO_WEAPON_ELECTRO_MURDER_ORBS,                        NO_MSG) \
425         MSG_WEAPON_NOTIF(1, WEAPON_ELECTRO_MURDER_COMBO,                        INFO_WEAPON_ELECTRO_MURDER_COMBO,                       NO_MSG) \
426         MSG_WEAPON_NOTIF(1, WEAPON_FIREBALL_SUICIDE_FIREMINE,           INFO_WEAPON_FIREBALL_SUICIDE_FIREMINE,          CENTER_DEATH_SELF_GENERIC) \
427         MSG_WEAPON_NOTIF(1, WEAPON_FIREBALL_SUICIDE_BLAST,                      INFO_WEAPON_FIREBALL_SUICIDE_BLAST,             CENTER_DEATH_SELF_GENERIC) \
428         MSG_WEAPON_NOTIF(1, WEAPON_FIREBALL_MURDER_FIREMINE,            INFO_WEAPON_FIREBALL_MURDER_FIREMINE,           NO_MSG) \
429         MSG_WEAPON_NOTIF(1, WEAPON_FIREBALL_MURDER_BLAST,                       INFO_WEAPON_FIREBALL_MURDER_BLAST,                      NO_MSG) \
430         MSG_WEAPON_NOTIF(1, WEAPON_MORTAR_SUICIDE_EXPLODE,                      INFO_WEAPON_MORTAR_SUICIDE_EXPLODE,             CENTER_DEATH_SELF_GENERIC) \
431         MSG_WEAPON_NOTIF(1, WEAPON_MORTAR_SUICIDE_BOUNCE,                       INFO_WEAPON_MORTAR_SUICIDE_BOUNCE,                      CENTER_DEATH_SELF_GENERIC) \
432         MSG_WEAPON_NOTIF(1, WEAPON_MORTAR_MURDER_EXPLODE,                       INFO_WEAPON_MORTAR_MURDER_EXPLODE,                      NO_MSG) \
433         MSG_WEAPON_NOTIF(1, WEAPON_MORTAR_MURDER_BOUNCE,                        INFO_WEAPON_MORTAR_MURDER_BOUNCE,                       NO_MSG) \
434         MSG_WEAPON_NOTIF(1, WEAPON_HAGAR_SUICIDE,                                       INFO_WEAPON_HAGAR_SUICIDE,                                      CENTER_DEATH_SELF_GENERIC) \
435         MSG_WEAPON_NOTIF(1, WEAPON_HAGAR_MURDER_BURST,                          INFO_WEAPON_HAGAR_MURDER_BURST,                         NO_MSG) \
436         MSG_WEAPON_NOTIF(1, WEAPON_HAGAR_MURDER_SPRAY,                          INFO_WEAPON_HAGAR_MURDER_SPRAY,                         NO_MSG) \
437         MSG_WEAPON_NOTIF(1, WEAPON_HLAC_SUICIDE,                                        INFO_WEAPON_HLAC_SUICIDE,                                       CENTER_DEATH_SELF_GENERIC) \
438         MSG_WEAPON_NOTIF(1, WEAPON_HLAC_MURDER,                                         INFO_WEAPON_HLAC_MURDER,                                        NO_MSG) \
439         MSG_WEAPON_NOTIF(1, WEAPON_HOOK_MURDER,                                         INFO_WEAPON_HOOK_MURDER,                                        NO_MSG) \
440         MSG_WEAPON_NOTIF(1, WEAPON_LASER_SUICIDE,                                       INFO_WEAPON_LASER_SUICIDE,                                      CENTER_DEATH_SELF_GENERIC) \
441         MSG_WEAPON_NOTIF(1, WEAPON_LASER_MURDER,                                        INFO_WEAPON_LASER_MURDER,                                       NO_MSG) \
442         MSG_WEAPON_NOTIF(1, WEAPON_MINELAYER_SUICIDE,                           INFO_WEAPON_MINELAYER_SUICIDE,                          CENTER_DEATH_SELF_GENERIC) \
443         MSG_WEAPON_NOTIF(1, WEAPON_MINELAYER_MURDER,                            INFO_WEAPON_MINELAYER_MURDER,                           NO_MSG) \
444         MSG_WEAPON_NOTIF(1, WEAPON_MINSTANEX_MURDER,                            INFO_WEAPON_MINSTANEX_MURDER,                           NO_MSG) \
445         MSG_WEAPON_NOTIF(1, WEAPON_NEX_MURDER,                                          INFO_WEAPON_NEX_MURDER,                                         NO_MSG) \
446         MSG_WEAPON_NOTIF(1, WEAPON_RIFLE_MURDER_HAIL_PIERCING,          INFO_WEAPON_RIFLE_MURDER_HAIL_PIERCING,         NO_MSG) \
447         MSG_WEAPON_NOTIF(1, WEAPON_RIFLE_MURDER_HAIL,                           INFO_WEAPON_RIFLE_MURDER_HAIL,                          NO_MSG) \
448         MSG_WEAPON_NOTIF(1, WEAPON_RIFLE_MURDER_PIERCING,                       INFO_WEAPON_RIFLE_MURDER_PIERCING,                      NO_MSG) \
449         MSG_WEAPON_NOTIF(1, WEAPON_RIFLE_MURDER,                                        INFO_WEAPON_RIFLE_MURDER,                                       NO_MSG) \
450         MSG_WEAPON_NOTIF(1, WEAPON_RIFLE_MURDER_HEADSHOT,                       INFO_WEAPON_RIFLE_MURDER_HEADSHOT,                      NO_MSG) \
451         MSG_WEAPON_NOTIF(1, WEAPON_ROCKETLAUNCHER_SUICIDE,                      INFO_WEAPON_ROCKETLAUNCHER_SUICIDE,             CENTER_DEATH_SELF_GENERIC) \
452         MSG_WEAPON_NOTIF(1, WEAPON_ROCKETLAUNCHER_MURDER_DIRECT,        INFO_WEAPON_ROCKETLAUNCHER_MURDER_DIRECT,       NO_MSG) \
453         MSG_WEAPON_NOTIF(1, WEAPON_ROCKETLAUNCHER_MURDER_SPLASH,        INFO_WEAPON_ROCKETLAUNCHER_MURDER_SPLASH,       NO_MSG) \
454         MSG_WEAPON_NOTIF(1, WEAPON_SEEKER_SUICIDE,                                      INFO_WEAPON_SEEKER_SUICIDE,                             CENTER_DEATH_SELF_GENERIC) \
455         MSG_WEAPON_NOTIF(1, WEAPON_SEEKER_MURDER_TAG,                           INFO_WEAPON_SEEKER_MURDER_TAG,                          NO_MSG) \
456         MSG_WEAPON_NOTIF(1, WEAPON_SEEKER_MURDER_SPRAY,                         INFO_WEAPON_SEEKER_MURDER_SPRAY,                        NO_MSG) \
457         MSG_WEAPON_NOTIF(1, WEAPON_SHOTGUN_MURDER_SLAP,                         INFO_WEAPON_SHOTGUN_MURDER_SLAP,                        NO_MSG) \
458         MSG_WEAPON_NOTIF(1, WEAPON_SHOTGUN_MURDER,                                      INFO_WEAPON_SHOTGUN_MURDER,                             NO_MSG) \
459         MSG_WEAPON_NOTIF(1, WEAPON_TUBA_SUICIDE,                                        INFO_WEAPON_TUBA_SUICIDE,                                       CENTER_DEATH_SELF_GENERIC) \
460         MSG_WEAPON_NOTIF(1, WEAPON_TUBA_MURDER,                                         INFO_WEAPON_TUBA_MURDER,                                        NO_MSG) \
461         MSG_WEAPON_NOTIF(1, WEAPON_ACCORDEON_SUICIDE,                           INFO_WEAPON_ACCORDEON_SUICIDE,                          CENTER_DEATH_SELF_GENERIC) \
462         MSG_WEAPON_NOTIF(1, WEAPON_ACCORDEON_MURDER,                            INFO_WEAPON_ACCORDEON_MURDER,                           NO_MSG) \
463         MSG_WEAPON_NOTIF(1, WEAPON_KLEINBOTTLE_SUICIDE,                         INFO_WEAPON_KLEINBOTTLE_SUICIDE,                        CENTER_DEATH_SELF_GENERIC) \
464         MSG_WEAPON_NOTIF(1, WEAPON_KLEINBOTTLE_MURDER,                          INFO_WEAPON_KLEINBOTTLE_MURDER,                         NO_MSG) \
465         MSG_WEAPON_NOTIF(1, WEAPON_UZI_MURDER_SNIPE,                            INFO_WEAPON_UZI_MURDER_SNIPE,                           NO_MSG) \
466         MSG_WEAPON_NOTIF(1, WEAPON_UZI_MURDER_SPRAY,                            INFO_WEAPON_UZI_MURDER_SPRAY,                           NO_MSG) 
467
468 #define MSG_DEATH_NOTIFICATIONS \
469         /*MSG_DEATH_NOTIF(DEATH_EMPTY,                                          NO_MSG,                                                                 NO_MSG)*/ \
470         MSG_DEATH_NOTIF(1, DEATH_SELF_CUSTOM,                                   INFO_DEATH_SELF_GENERIC,                                CENTER_DEATH_SELF_CUSTOM) \
471         MSG_DEATH_NOTIF(1, DEATH_SELF_GENERIC,                                  INFO_DEATH_SELF_GENERIC,                                CENTER_DEATH_SELF_GENERIC) \
472         MSG_DEATH_NOTIF(1, DEATH_SELF_VOID,                                             INFO_DEATH_SELF_VOID,                                   CENTER_DEATH_SELF_VOID) \
473         MSG_DEATH_NOTIF(1, DEATH_SELF_SUICIDE,                                  INFO_DEATH_SELF_SUICIDE,                                CENTER_DEATH_SELF_SUICIDE) \
474         MSG_DEATH_NOTIF(1, DEATH_SELF_NOAMMO,                                   INFO_DEATH_SELF_NOAMMO,                                 CENTER_DEATH_SELF_NOAMMO) \
475         MSG_DEATH_NOTIF(1, DEATH_SELF_ROT,                                              INFO_DEATH_SELF_ROT,                                    CENTER_DEATH_SELF_ROT) \
476         MSG_DEATH_NOTIF(1, DEATH_SELF_CAMP,                                             INFO_DEATH_SELF_CAMP,                                   CENTER_DEATH_SELF_CAMP) \
477         MSG_DEATH_NOTIF(1, DEATH_SELF_BETRAYAL,                                 INFO_DEATH_SELF_BETRAYAL,                               CENTER_DEATH_SELF_BETRAYAL) \
478         MSG_DEATH_NOTIF(1, DEATH_SELF_TEAMCHANGE,                               INFO_DEATH_SELF_TEAMCHANGE,                             CENTER_DEATH_SELF_TEAMCHANGE) \
479         MSG_DEATH_NOTIF(1, DEATH_SELF_AUTOTEAMCHANGE,                   INFO_DEATH_SELF_AUTOTEAMCHANGE,                 CENTER_DEATH_SELF_AUTOTEAMCHANGE) \
480         MSG_DEATH_NOTIF(1, DEATH_SELF_FALL,                                             INFO_DEATH_SELF_FALL,                                   CENTER_DEATH_SELF_FALL) \
481         MSG_DEATH_NOTIF(1, DEATH_SELF_DROWN,                                    INFO_DEATH_SELF_DROWN,                                  CENTER_DEATH_SELF_DROWN) \
482         MSG_DEATH_NOTIF(1, DEATH_SELF_FIRE,                                             INFO_DEATH_SELF_FIRE,                                   CENTER_DEATH_SELF_FIRE) \
483         MSG_DEATH_NOTIF(1, DEATH_SELF_LAVA,                                             INFO_DEATH_SELF_LAVA,                                   CENTER_DEATH_SELF_LAVA) \
484         MSG_DEATH_NOTIF(1, DEATH_SELF_SLIME,                                    INFO_DEATH_SELF_SLIME,                                  CENTER_DEATH_SELF_SLIME) \
485         MSG_DEATH_NOTIF(1, DEATH_SELF_SHOOTING_STAR,                    INFO_DEATH_SELF_SHOOTING_STAR,                  CENTER_DEATH_SELF_SHOOTING_STAR) \
486         MSG_DEATH_NOTIF(1, DEATH_SELF_SWAMP,                                    INFO_DEATH_SELF_SWAMP,                                  CENTER_DEATH_SELF_SWAMP) \
487         MSG_DEATH_NOTIF(1, DEATH_SELF_CHEAT,                                    INFO_DEATH_SELF_CHEAT,                                  CENTER_DEATH_SELF_CHEAT) \
488         MSG_DEATH_NOTIF(1, DEATH_SELF_TOUCHEXPLODE,                             INFO_DEATH_SELF_TOUCHEXPLODE,                   CENTER_DEATH_SELF_TOUCHEXPLODE) \
489         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET,                                   INFO_DEATH_SELF_TURRET,                                 CENTER_DEATH_SELF_TURRET) \
490         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_EWHEEL,                    INFO_DEATH_SELF_TURRET_EWHEEL,                  CENTER_DEATH_SELF_TURRET_EWHEEL) \
491         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_FLAC,                              INFO_DEATH_SELF_TURRET_FLAC,                    CENTER_DEATH_SELF_TURRET) \
492         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_MACHINEGUN,                INFO_DEATH_SELF_TURRET_MACHINEGUN,              CENTER_DEATH_SELF_TURRET) \
493         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_WALKER_GUN,                INFO_DEATH_SELF_TURRET_WALKER_GUN,              CENTER_DEATH_SELF_TURRET_WALKER) \
494         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_WALKER_MEELE,              INFO_DEATH_SELF_TURRET_WALKER_MEELE,    CENTER_DEATH_SELF_TURRET_WALKER) \
495         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_WALKER_ROCKET,             INFO_DEATH_SELF_TURRET_WALKER_ROCKET,   CENTER_DEATH_SELF_TURRET_WALKER) \
496         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_HELLION,                   INFO_DEATH_SELF_TURRET_HELLION,                 CENTER_DEATH_SELF_TURRET) \
497         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_HK,                                INFO_DEATH_SELF_TURRET_HK,                              CENTER_DEATH_SELF_TURRET) \
498         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_MLRS,                              INFO_DEATH_SELF_TURRET_MLRS,                    CENTER_DEATH_SELF_TURRET) \
499         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_PLASMA,                    INFO_DEATH_SELF_TURRET_PLASMA,                  CENTER_DEATH_SELF_TURRET) \
500         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_PHASER,                    INFO_DEATH_SELF_TURRET_PHASER,                  CENTER_DEATH_SELF_TURRET) \
501         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_TESLA,                             INFO_DEATH_SELF_TURRET_TESLA,                   CENTER_DEATH_SELF_TURRET) \
502         MSG_DEATH_NOTIF(1, DEATH_MURDER_TELEFRAG,                               INFO_DEATH_MURDER_TELEFRAG,                             NO_MSG) \
503         MSG_DEATH_NOTIF(1, DEATH_MURDER_FALL,                                   INFO_DEATH_MURDER_FALL,                                 NO_MSG) \
504         MSG_DEATH_NOTIF(1, DEATH_MURDER_DROWN,                                  INFO_DEATH_MURDER_DROWN,                                NO_MSG) \
505         MSG_DEATH_NOTIF(1, DEATH_MURDER_LAVA,                                   INFO_DEATH_MURDER_LAVA,                                 NO_MSG) \
506         MSG_DEATH_NOTIF(1, DEATH_MURDER_SLIME,                                  INFO_DEATH_MURDER_SLIME,                                NO_MSG) \
507         MSG_DEATH_NOTIF(1, DEATH_MURDER_SHOOTING_STAR,                  INFO_DEATH_MURDER_SHOOTING_STAR,                NO_MSG) \
508         MSG_DEATH_NOTIF(1, DEATH_MURDER_SWAMP,                                  INFO_DEATH_MURDER_SWAMP,                                NO_MSG) \
509         MSG_DEATH_NOTIF(1, DEATH_MURDER_VOID,                                   INFO_DEATH_MURDER_VOID,                                 NO_MSG) \
510         MSG_DEATH_NOTIF(1, DEATH_MURDER_TOUCHEXPLODE,                   INFO_DEATH_MURDER_TOUCHEXPLODE,                 NO_MSG) \
511         MSG_DEATH_NOTIF(1, DEATH_MURDER_CHEAT,                                  INFO_DEATH_MURDER_CHEAT,                                NO_MSG) \
512         MSG_DEATH_NOTIF(1, DEATH_MURDER_FIRE,                                   INFO_DEATH_MURDER_FIRE,                                 NO_MSG) \
513         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_CRUSH,                               INFO_DEATH_MURDER_VH_CRUSH,                             NO_MSG) \
514         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_SPID_MINIGUN,                INFO_DEATH_MURDER_VH_SPID_MINIGUN,              NO_MSG) \
515         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_SPID_ROCKET,                 INFO_DEATH_MURDER_VH_SPID_ROCKET,               NO_MSG) \
516         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_SPID_DEATH,                  INFO_DEATH_MURDER_VH_SPID_DEATH,                NO_MSG) \
517         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_WAKI_GUN,                    INFO_DEATH_MURDER_VH_WAKI_GUN,                  NO_MSG) \
518         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_WAKI_ROCKET,                 INFO_DEATH_MURDER_VH_WAKI_ROCKET,               NO_MSG) \
519         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_WAKI_DEATH,                  INFO_DEATH_MURDER_VH_WAKI_DEATH,                NO_MSG) \
520         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_RAPT_CANNON,                 INFO_DEATH_MURDER_VH_RAPT_CANNON,               NO_MSG) \
521         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_RAPT_BOMB,                   INFO_DEATH_MURDER_VH_RAPT_BOMB,                 NO_MSG) \
522         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_RAPT_FRAGMENT,               INFO_DEATH_MURDER_VH_RAPT_FRAGMENT,             NO_MSG) \
523         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_RAPT_DEATH,                  INFO_DEATH_MURDER_VH_RAPT_DEATH,                NO_MSG) \
524         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_BUMB_GUN,                    INFO_DEATH_MURDER_VH_BUMB_GUN,                  NO_MSG) \
525         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_BUMB_RAY,                    INFO_DEATH_MURDER_VH_BUMB_RAY,                  NO_MSG) \
526         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_BUMB_RAY_HEAL,               INFO_DEATH_MURDER_VH_BUMB_RAY_HEAL,             NO_MSG) \
527         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_BUMB_DEATH,                  INFO_DEATH_MURDER_VH_BUMB_DEATH,                NO_MSG) \
528         MSG_DEATH_NOTIF(1, DEATH_MURDER_FRAG,                                                   NO_MSG,                                                 CENTER_DEATH_MURDER_FRAG) \
529         MSG_DEATH_NOTIF(1, DEATH_MURDER_FRAGGED,                                                NO_MSG,                                                 CENTER_DEATH_MURDER_FRAGGED) \
530         MSG_DEATH_NOTIF(1, DEATH_MURDER_TYPEFRAG,                                               NO_MSG,                                                 CENTER_DEATH_MURDER_TYPEFRAG) \
531         MSG_DEATH_NOTIF(1, DEATH_MURDER_TYPEFRAGGED,                                    NO_MSG,                                                 CENTER_DEATH_MURDER_TYPEFRAGGED) \
532         MSG_DEATH_NOTIF(1, DEATH_MURDER_FRAG_FIRST,                                             INFO_DEATH_FIRSTBLOOD,                  CENTER_DEATH_MURDER_FRAG_FIRST) \
533         MSG_DEATH_NOTIF(1, DEATH_MURDER_FRAGGED_FIRST,                                  NO_MSG,                                                 CENTER_DEATH_MURDER_FRAGGED_FIRST) \
534         MSG_DEATH_NOTIF(1, DEATH_MURDER_TYPEFRAG_FIRST,                                 INFO_DEATH_FIRSTBLOOD,                  CENTER_DEATH_MURDER_TYPEFRAG_FIRST) \
535         MSG_DEATH_NOTIF(1, DEATH_MURDER_TYPEFRAGGED_FIRST,                              NO_MSG,                                                 CENTER_DEATH_MURDER_TYPEFRAGGED_FIRST) \
536         MSG_DEATH_NOTIF(1, DEATH_MURDER_FRAG_VERBOSE,                                   NO_MSG,                                                 CENTER_DEATH_MURDER_FRAG_VERBOSE) \
537         MSG_DEATH_NOTIF(1, DEATH_MURDER_FRAGGED_VERBOSE,                                NO_MSG,                                                 CENTER_DEATH_MURDER_FRAGGED_VERBOSE) \
538         MSG_DEATH_NOTIF(1, DEATH_MURDER_TYPEFRAG_VERBOSE,                               NO_MSG,                                                 CENTER_DEATH_MURDER_TYPEFRAG_VERBOSE) \
539         MSG_DEATH_NOTIF(1, DEATH_MURDER_TYPEFRAGGED_VERBOSE,                    NO_MSG,                                                 CENTER_DEATH_MURDER_TYPEFRAGGED_VERBOSE) \
540         MSG_DEATH_NOTIF(1, DEATH_MURDER_FRAG_FIRST_VERBOSE,                             INFO_DEATH_FIRSTBLOOD,                  CENTER_DEATH_MURDER_FRAG_FIRST_VERBOSE) \
541         MSG_DEATH_NOTIF(1, DEATH_MURDER_FRAGGED_FIRST_VERBOSE,                  NO_MSG,                                                 CENTER_DEATH_MURDER_FRAGGED_FIRST_VERBOSE) \
542         MSG_DEATH_NOTIF(1, DEATH_MURDER_TYPEFRAG_FIRST_VERBOSE,                 INFO_DEATH_FIRSTBLOOD,                  CENTER_DEATH_MURDER_TYPEFRAG_FIRST_VERBOSE) \
543         MSG_DEATH_NOTIF(1, DEATH_MURDER_TYPEFRAGGED_FIRST_VERBOSE,              NO_MSG,                                                 CENTER_DEATH_MURDER_TYPEFRAGGED_FIRST_VERBOSE) \
544         MSG_DEATH_NOTIF(1, DEATH_TEAMKILL_FRAG,                                                 NO_MSG,                                                 CENTER_DEATH_TEAMKILL_FRAG) \
545         MSG_DEATH_NOTIF(1, DEATH_TEAMKILL_FRAGGED,                                              NO_MSG,                                                 CENTER_DEATH_TEAMKILL_FRAGGED)
546
547
548 // ====================================
549 //  Initialization/Create Declarations
550 // ====================================
551
552 #define NOTIF_MAX_ARGS 7
553 #define NOTIF_MAX_HUDARGS 2
554
555 string arg_slot[NOTIF_MAX_ARGS];
556
557 #define ARG_DOUBLE 1
558 #define ARG_TRIPLE 2 // also included with hudargs
559 #define ARG_CSQC 3
560 #define ARG_SVQC 4
561
562 #define NOTIF_HIT_MAX(count,funcname) if(sel_num == count) { backtrace(sprintf("%s: Hit maximum arguments!\n", funcname)); break; }
563 #define NOTIF_HIT_UNKNOWN(token,funcname) default: { backtrace(sprintf("%s: Hit unknown token in selected string! '%s'\n", funcname, selected)); break; }
564
565 #define NOTIF_ARGUMENT_LIST \
566         ARG_CASE(ARG_TRIPLE, "s1",                              s1) \
567         ARG_CASE(ARG_TRIPLE, "s2",                              s2) \
568         ARG_CASE(ARG_TRIPLE, "s3",                              s3) \
569         ARG_CASE(ARG_TRIPLE, "s4",                              s4) \
570         ARG_CASE(ARG_DOUBLE, "f1",                              ftos(f1)) \
571         ARG_CASE(ARG_DOUBLE, "f2",                              ftos(f2)) \
572         ARG_CASE(ARG_DOUBLE, "f3",                              ftos(f3)) \
573         ARG_CASE(ARG_DOUBLE, "f4",                              ftos(f4)) \
574         ARG_CASE(ARG_DOUBLE, "f1p2dec",                         ftos_decimals(f1/100, 2)) \
575         ARG_CASE(ARG_DOUBLE, "f2p2dec",                         ftos_decimals(f2/100, 2)) \
576         ARG_CASE(ARG_CSQC, "pass_key",                  ((((tmp_s = getcommandkey("pass", "+use")) != "pass") && !(strstrofs(tmp_s, "not bound", 0) >= 0)) ? sprintf(CCR(_(" ^F1(Press %s)")), tmp_s) : "")) \
577         ARG_CASE(ARG_CSQC, "frag_ping",                 ((f2 != BOT_PING) ? sprintf(CCR(_("\n(Ping ^2%d^BG)")), f2) : "")) \
578         ARG_CASE(ARG_CSQC, "frag_stats",                sprintf(CCR(_("\n(Health ^1%d^BG / Armor ^2%d^BG)%s")), f1, f2, ((f3 != BOT_PING) ? sprintf(CCR(_(" (Ping ^2%d^BG)")), f3) : ""))) \
579         ARG_CASE(ARG_CSQC, "spree_cen",                 (((f1 == 3) || (f1 == 5) || (f1 == 10) || (f1 == 15) || (f1 == 20) || (f1 == 25) || (f1 == 30)) ? sprintf(normal_or_gentle(_("%d frag spree! "), _("%d score spree! ")), f1) : "")) \
580         ARG_CASE(ARG_CSQC, "spree_inf",                 (((f1 == 3) || (f1 == 5) || (f1 == 10) || (f1 == 15) || (f1 == 20) || (f1 == 25) || (f1 == 30)) ? sprintf(normal_or_gentle(_("%d frag spree! "), _("%d score spree! ")), f1) : "")) \
581         ARG_CASE(ARG_CSQC, "spree_end",                 ((f1 >= 3) ? sprintf(normal_or_gentle(_(", ending their %d frag spree"), _(", ending their %d score spree")), f1) : "")) \
582         ARG_CASE(ARG_CSQC, "spree_lost",                ((f1 >= 3) ? sprintf(normal_or_gentle(_(", losing their %d frag spree"), _(", losing their %d score spree")), f1) : "")) \
583         ARG_CASE(ARG_CSQC, "death_team",                Team_ColoredFullName(f1 - 1)) \
584         ARG_CASE(ARG_CSQC, "weapon_name",               ftos(f1)) \
585         ARG_CASE(ARG_SVQC, "spree_inf",                 (((f1 == 3) || (f1 == 5) || (f1 == 10) || (f1 == 15) || (f1 == 20) || (f1 == 25) || (f1 == 30)) ? sprintf(normal_or_gentle(_("%d frag spree! "), _("%d score spree! ")), f1) : "")) \
586         ARG_CASE(ARG_SVQC, "spree_end",                 ((f1 >= 3) ? sprintf(normal_or_gentle(_(", ending their %d frag spree"), _(", ending their %d score spree")), f1) : "")) \
587         ARG_CASE(ARG_SVQC, "spree_lost",                ((f1 >= 3) ? sprintf(normal_or_gentle(_(", losing their %d frag spree"), _(", losing their %d score spree")), f1) : "")) \
588         ARG_CASE(ARG_SVQC, "death_team",                Team_ColoredFullName(f1)) \
589         ARG_CASE(ARG_SVQC, "weapon_name",               ftos(f1))
590
591
592 // ====================================
593 //  Initialization/Create Declarations
594 // ====================================
595
596 #define NOTIF_FIRST 1
597 #define NOTIF_MAX 1024 // limit of recursive functions with ACCUMULATE_FUNCTION
598
599 // error detection
600 var float notif_error = FALSE;
601 var float notif_global_error = FALSE;
602
603 // notification entities
604 entity msg_info_notifs[NOTIF_MAX];
605 entity msg_center_notifs[NOTIF_MAX];
606 entity msg_weapon_notifs[NOTIF_MAX];
607 entity msg_death_notifs[NOTIF_MAX];
608
609 // notification counts
610 float NOTIF_INFO_COUNT;
611 float NOTIF_CENTER_COUNT;
612 float NOTIF_WEAPON_COUNT;
613 float NOTIF_DEATH_COUNT;
614 float NOTIF_CPID_COUNT;
615
616 // notification entity values
617 .float nent_default;
618 .string nent_name;
619 .float nent_id;
620 .float nent_enabled; 
621 .entity nent_msginfo;
622 .entity nent_msgcenter;
623 .float nent_stringcount;
624 .float nent_floatcount; 
625 .string nent_args;
626 .string nent_hudargs;
627 .string nent_icon;
628 .float nent_cpid;
629 .string nent_durcnt; // if(durcnt != "") { notif.nent_durcnt = durcnt; }
630 .string nent_string;
631
632 // networked notification values
633 .float nent_broadcast;
634 .entity nent_client;
635 .float nent_net_type;
636 .float nent_net_name;
637 .string nent_strings[4];
638 .float nent_floats[4];
639
640 string Process_Notif_Line(float check_newline, string input, string notiftype, string notifname, string stringtype)
641 {
642         if(check_newline) 
643         if(substring(input, (strlen(input) - 1), 1) != "\n")
644         {
645                 print(sprintf("^1MISSING/BROKEN NEW LINE AT END OF NOTIFICATION: ^7net_type = MSG_%s, net_name = %s, string = %s.\n", notiftype, notifname, stringtype));
646                 notif_error = TRUE;
647                 return strcat(input, "\n");
648         }
649         return input;
650 }
651
652 string Process_Notif_Args(float is_hudargs, string args, string notiftype, string notifname)
653 {
654         string selected, remaining = args;
655         float sel_num = 0;
656         float maxargs = (is_hudargs ? NOTIF_MAX_HUDARGS : NOTIF_MAX_ARGS);
657
658         for(;(remaining != "");)
659         {
660                 selected = car(remaining); remaining = cdr(remaining);
661
662                 if(sel_num == maxargs)
663                 {
664                         print(sprintf("^1NOTIFICATION HAS TOO MANY ARGUMENTS: ^7net_type = MSG_%s, net_name = %s, max %s = %d.\n",
665                                 notiftype, notifname, (is_hudargs ? "hudargs" : "args"), maxargs));
666                         notif_error = TRUE;
667                         break;
668                 }
669
670                 switch(strtolower(selected))
671                 {
672                         #define ARG_CASE(prog,selected,result) \
673                                 #if (prog == ARG_TRIPLE) \
674                                         case selected: { ++sel_num; break; } \
675                                 #else \
676                                         case selected: { if(!is_hudargs) { ++sel_num; break; } } \
677                                 #endif
678                         NOTIF_ARGUMENT_LIST
679                         #undef ARG_CASE
680                         default:
681                         {
682                                 print(sprintf("^1NOTIFICATION WITH UNKNOWN TOKEN IN ARGUMENT STRING: ^7net_type = MSG_%s, net_name = %s, %s = '%s'.\n",
683                                         notiftype, notifname, (is_hudargs ? "hudargs" : "args"), selected));
684                                 notif_error = TRUE;
685                                 break;
686                         }
687                 }
688         }
689
690         return args;
691 }
692
693 #define CREATE_NOTIF_ENTITY(default,type,name,infoname,centername,strnum,flnum,args,hudargs,icon,cpid,durcnt,normal,gentle,check_newline,subcalls) \
694         notif_error = FALSE; \
695         entity notif = spawn(); \
696         msg_##type##_notifs[name - 1] = notif; \
697         notif.classname = "msg_#type#_notification"; \
698         notif.nent_default = default; \
699         notif.nent_name = strzone(#name); \
700         notif.nent_id = name; \
701         notif.nent_enabled = autocvar_notification_##name; \
702         #if subcalls \
703                 #if (infoname == NO_MSG) && (centername == NO_MSG) \
704                         print(sprintf("^1NOTIFICATION WITH NO SUBCALLS: ^7net_type = MSG_%s, net_name = %s.\n", strtoupper(#type), #name)); \
705                         notif_error = TRUE; \
706                 #else \
707                         float infoname_stringcount = 0, infoname_floatcount = 0, centername_stringcount = 0, centername_floatcount = 0; \
708                         #if (infoname != NO_MSG) \
709                                 notif.nent_msginfo = msg_info_notifs[infoname - 1]; \
710                                 infoname_stringcount = notif.nent_msginfo.nent_stringcount; \
711                                 infoname_floatcount = notif.nent_msginfo.nent_floatcount; \
712                         #endif \
713                         #if (centername != NO_MSG) \
714                                 notif.nent_msgcenter = msg_center_notifs[centername - 1]; \
715                                 centername_stringcount = notif.nent_msgcenter.nent_stringcount; \
716                                 centername_floatcount = notif.nent_msgcenter.nent_floatcount; \
717                         #endif \
718                         notif.nent_stringcount = max(infoname_stringcount, centername_stringcount); \
719                         notif.nent_floatcount = max(infoname_floatcount, centername_floatcount); \
720                 #endif \
721         #else \
722                 notif.nent_stringcount = strnum; \
723                 notif.nent_floatcount = flnum; \
724                 if(args != "") { notif.nent_args = strzone(Process_Notif_Args(FALSE, args, strtoupper(#type), #name)); } \
725                 if(hudargs != "") { notif.nent_hudargs = strzone(Process_Notif_Args(TRUE, hudargs, strtoupper(#type), #name)); } \
726                 if(icon != "") { notif.nent_icon = strzone(icon); } \
727                 if(GENTLE) \
728                 { \
729                         if(gentle != "") { notif.nent_string = strzone(CCR(Process_Notif_Line(check_newline, gentle, strtoupper(#type), #name, "GENTLE"))); } \
730                         else if(normal != "") { notif.nent_string = strzone(CCR(Process_Notif_Line(check_newline, normal, strtoupper(#type), #name, "NORMAL"))); } \
731                 } \
732                 else if(normal != "") { notif.nent_string = strzone(CCR(Process_Notif_Line(check_newline, normal, strtoupper(#type), #name, "NORMAL"))); } \
733                 if(notif.nent_string == "") { print(sprintf("^1EMPTY NOTIFICATION: ^7net_type = MSG_%s, net_name = %s.\n", strtoupper(#type), #name)); notif_error = TRUE; } \
734         #endif \
735         if(notif_error) \
736         { \
737                 notif.nent_enabled = FALSE; \
738                 notif_global_error = TRUE; \
739         }
740
741 #define NOTIF_ADD_AUTOCVAR(name,default) var float autocvar_notification_##name = default;
742
743 NOTIF_ADD_AUTOCVAR(frag_verbose, TRUE)
744 #ifdef SVQC
745 .float FRAG_VERBOSE;
746 void Notification_GetCvars(void);
747 #endif
748
749 #define MSG_INFO_NOTIF(default,name,strnum,flnum,args,hudargs,icon,normal,gentle) \
750         NOTIF_ADD_AUTOCVAR(name, default) \
751         float name; \
752         void RegisterNotification_##name() \
753         { \
754                 SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_INFO_COUNT) \
755                 CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_INFO_COUNT, "notifications") \
756                 CREATE_NOTIF_ENTITY( \
757                         default,        /* default */ \
758                         info,           /* type */ \
759                         name,           /* name */ \
760                         NO_MSG,         /* infoname */ \
761                         NO_MSG,         /* centername */ \
762                         strnum,         /* strnum */ \
763                         flnum,          /* flnum */ \
764                         args,           /* args */ \
765                         hudargs,        /* hudargs */ \
766                         icon,           /* icon */ \
767                         NO_MSG,         /* cpid */ \
768                         NO_MSG,         /* durcnt */ \
769                         normal,         /* normal */ \
770                         gentle,         /* gentle */ \
771                         1,                      /* check_newline */ \
772                         0)                      /* subcalls */ \
773         } \
774         ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
775
776 #define MSG_CENTER_NOTIF(default,name,strnum,flnum,args,cpid,durcnt,normal,gentle) \
777         NOTIF_ADD_AUTOCVAR(name, default) \
778         float name; \
779         float cpid; \
780         void RegisterNotification_##name() \
781         { \
782                 SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_CENTER_COUNT) \
783                 SET_FIELD_COUNT(cpid, NOTIF_FIRST, NOTIF_CPID_COUNT) \
784                 CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_CENTER_COUNT, "notifications") \
785                 CREATE_NOTIF_ENTITY( \
786                         default,        /* default */ \
787                         center,         /* type */ \
788                         name,           /* name */ \
789                         NO_MSG,         /* infoname */ \
790                         NO_MSG,         /* centername */ \
791                         strnum,         /* strnum */ \
792                         flnum,          /* flnum */ \
793                         args,           /* args */ \
794                         "",             /* hudargs */ \
795                         "",             /* icon */ \
796                         cpid,           /* cpid */ \
797                         durcnt,         /* durcnt */ \
798                         normal,         /* normal */ \
799                         gentle,         /* gentle */ \
800                         0,                      /* check_newline */ \
801                         0)                      /* subcalls */ \
802         } \
803         ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
804
805 #define MSG_WEAPON_NOTIF(default,name,infoname,centername) \
806         NOTIF_ADD_AUTOCVAR(name, default) \
807         float name; \
808         void RegisterNotification_##name() \
809         { \
810                 SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_WEAPON_COUNT) \
811                 CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_WEAPON_COUNT, "notifications") \
812                 CREATE_NOTIF_ENTITY( \
813                         default,        /* default */ \
814                         weapon,         /* type */ \
815                         name,           /* name */ \
816                         infoname,       /* infoname */ \
817                         centername, /* centername */ \
818                         NO_MSG,         /* strnum */ \
819                         NO_MSG,         /* flnum */ \
820                         "",             /* args */ \
821                         "",             /* hudargs */ \
822                         "",             /* icon */ \
823                         NO_MSG,         /* cpid */ \
824                         NO_MSG,         /* durcnt */ \
825                         "",             /* normal */ \
826                         "",             /* gentle */ \
827                         0,                      /* check_newline */ \
828                         1)                      /* subcalls */ \
829         } \
830         ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
831
832 #define MSG_DEATH_NOTIF(default,name,infoname,centername) \
833         NOTIF_ADD_AUTOCVAR(name, default) \
834         float name; \
835         void RegisterNotification_##name() \
836         { \
837                 SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_DEATH_COUNT) \
838                 CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_DEATH_COUNT, "notifications") \
839                 CREATE_NOTIF_ENTITY( \
840                         default,        /* default */ \
841                         death,          /* type */ \
842                         name,           /* name */ \
843                         infoname,       /* infoname */ \
844                         centername, /* centername */ \
845                         NO_MSG,         /* strnum */ \
846                         NO_MSG,         /* flnum */ \
847                         "",             /* args */ \
848                         "",             /* hudargs */ \
849                         "",             /* icon */ \
850                         NO_MSG,         /* cpid */ \
851                         NO_MSG,         /* durcnt */ \
852                         "",             /* normal */ \
853                         "",             /* gentle */ \
854                         0,                      /* check_newline */ \
855                         1)                      /* subcalls */ \
856         } \
857         ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
858
859 NOTIF_ADD_AUTOCVAR(errors_are_fatal, TRUE)
860 void RegisterNotifications_Done()
861 {
862         if(notif_global_error && autocvar_notification_errors_are_fatal)
863         {
864                 // shit happened... stop the loading of the program now
865                 error("Notification initialization failed!");
866         }
867 }
868
869 // NOW we actually activate the declarations
870 MSG_INFO_NOTIFICATIONS
871 MSG_CENTER_NOTIFICATIONS
872 MSG_WEAPON_NOTIFICATIONS
873 MSG_DEATH_NOTIFICATIONS
874 ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotifications_Done)
875 #undef MSG_INFO_NOTIF
876 #undef MSG_CENTER_NOTIF
877 #undef MSG_WEAPON_NOTIF
878 #undef MSG_DEATH_NOTIF
879
880 #undef ADD_AUTOCVAR