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Updates to how frag sprees are shown in info notifications
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1 // ================================================
2 //  Unified notification system, written by Samual
3 //  Last updated: February, 2013
4 // ================================================
5
6 // main types/groups of notifications
7 #define MSG_INFO 1 // "Global" information messages (sent to console, and notify panel if it has an icon)
8 #define MSG_CENTER 2 // "Personal" centerprint messages
9 #define MSG_WEAPON 3 // "Personal" weapon messages (like "You got the Nex", sent to weapon notify panel)
10 #define MSG_DEATH 4 // "Personal" AND "Global" death messages 
11
12 #define NO_MSG -12345 
13
14 // Current version number of the configuration file for notifications...
15 // This is used to check matches between the config file and the code,
16 // and should be incremented with any new notifications or any other changes
17 // to notification cvars, notification list, or notificiation config.
18 #define NOTIF_VERSION 4
19
20 #define EIGHT_VARS_TO_VARARGS_VARLIST \
21         VARITEM(1, 0, s1) \
22         VARITEM(2, 0, XPD(s1, s2)) \
23         VARITEM(3, 0, XPD(s1, s2, s3)) \
24         VARITEM(4, 0, XPD(s1, s2, s3, s4)) \
25         VARITEM(0, 1, f1) \
26         VARITEM(1, 1, XPD(s1, f1)) \
27         VARITEM(2, 1, XPD(s1, s2, f1)) \
28         VARITEM(3, 1, XPD(s1, s2, s3, f1)) \
29         VARITEM(4, 1, XPD(s1, s2, s3, s4, f1)) \
30         VARITEM(0, 2, XPD(f1, f2)) \
31         VARITEM(1, 2, XPD(s1, f1, f2)) \
32         VARITEM(2, 2, XPD(s1, s2, f1, f2)) \
33         VARITEM(3, 2, XPD(s1, s2, s3, f1, f2)) \
34         VARITEM(4, 2, XPD(s1, s2, s3, s4, f1, f2)) \
35         VARITEM(0, 3, XPD(f1, f2, f3)) \
36         VARITEM(1, 3, XPD(s1, f1, f2, f3)) \
37         VARITEM(2, 3, XPD(s1, s2, f1, f2, f3)) \
38         VARITEM(3, 3, XPD(s1, s2, s3, f1, f2, f3)) \
39         VARITEM(4, 3, XPD(s1, s2, s3, s4, f1, f2, f3)) \
40         VARITEM(0, 4, XPD(f1, f2, f3, f4)) \
41         VARITEM(1, 4, XPD(s1, f1, f2, f3, f4)) \
42         VARITEM(2, 4, XPD(s1, s2, f1, f2, f3, f4)) \
43         VARITEM(3, 4, XPD(s1, s2, s3, f1, f2, f3, f4)) \
44         VARITEM(4, 4, XPD(s1, s2, s3, s4, f1, f2, f3, f4))
45
46 void Dump_Notifications(float fh, float alsoprint);
47 void Local_Notification(float net_type, float net_name, ...count);
48 void Local_Notification_WOVA(float net_type, float net_name, float stringcount, float floatcount, string s1, string s2, string s3, string s4, float f1, float f2, float f3, float f4);
49
50 #ifdef CSQC // CLIENT ONLY
51 void Read_Notification(float is_new);
52 #endif
53
54 #ifdef SVQC // SERVER ONLY
55 #define NOTIF_ONE 1
56 #define NOTIF_ONE_ONLY 2
57 #define NOTIF_TEAM 3
58 #define NOTIF_TEAM_EXCEPT 4
59 #define NOTIF_ANY 5
60 #define NOTIF_ANY_EXCEPT 6
61
62 #define IFSTR(num) ((num < notif.nent_stringcount) ? ...(num, string) : "")
63 #define IFFL(num) ((((notif.nent_stringcount-1) + num) < count) ? ...(((notif.nent_stringcount-1) + num), float) : 0)
64
65 void Send_Notification(float broadcast, entity client, float net_type, float net_name, ...count);
66 void Send_Notification_WOVA(float broadcast, entity client, float net_type, float net_name, string s1, string s2, string s3, string s4, float f1, float f2, float f3, float f4);
67 void Send_CSQC_Centerprint_Generic(entity e, float id, string s, float duration, float countdown_num);
68 #define Send_CSQC_Centerprint_Generic_Expire(e,id) Send_CSQC_Centerprint_Generic(e, id, "", 1, 0)
69 #endif
70
71
72 // ====================================
73 //  Notifications List and Information
74 // ====================================
75 /*
76  List of all notifications (including identifiers and display information)
77  Possible Tokens: default, name, infoname, centername, strnum, flnum, args, hudargs, icon, cpid, durcnt, normal, gentle
78  Format Specifications:
79     MSG_INFO:
80       default: FLOAT: Default setting for whether the notification is enabled or not
81          ^-> 0 = disabled, 1 = enabled, 2 = also print to chat box
82       name: VAR: Name of notification
83       strnum: FLOAT: Number of STRING arguments (so that networking knows how many to send/receive)
84       flnum: FLOAT: Number of FLOAT arguments (so that networking knows how many to send/receive)
85       args: STRING: Arguments for Local_Notification_sprintf()
86       hudargs: STRING: Arguments for Local_Notification_HUD_Notify_Push()
87       icon: STRING: icon string name for the hud notify panel, "" if no icon is used
88       normal: STRING: Normal message (string for sprintf when gentle messages are NOT enabled)
89       gentle: STRING: Gentle message (string for sprintf when gentle messages ARE enabled)
90     MSG_CENTER:
91       default: FLOAT: Default setting for whether the notification is enabled or not
92          ^-> 0 = disabled, 1 = enabled
93       name: VAR: Name of notification
94       strnum: FLOAT: Number of STRING arguments (so that networking knows how many to send/receive)
95       flnum: FLOAT: Number of FLOAT arguments (so that networking knows how many to send/receive)
96       args: STRING: Arguments for Local_Notification_sprintf()
97       cpid: FLOAT: centerprint ID number (CPID_*), NO_CPID if no CPID is needed
98       durcnt: XPD(FLOAT, FLOAT): Duration/Countdown: extra arguments for centerprint messages
99       normal: STRING: Normal message (string for sprintf when gentle messages are NOT enabled)
100       gentle: STRING: Gentle message (string for sprintf when gentle messages ARE enabled)
101     MSG_WEAPON:
102     MSG_DEATH:
103       default: FLOAT: Default setting for whether the notification is enabled or not
104          ^-> 0 = disabled, 1 = enabled
105       name: VAR: Name of chaining notification
106       infoname: VAR: Name of info notification for reference
107       centername: VAR: Name of centerprint notification for reference
108
109  Messages with ^F1, ^BG, ^TC, etc etc in them will replace those strings
110  with colors according to the cvars the user has chosen. This allows for
111  users to create unique color profiles for their HUD, giving more customization
112  options to HUD designers and end users who want such a feature.
113
114  Check out the definitions in util.qc/util.qh/teams.qh for string CCR(...) and
115  string TCR(...) to better understand how these code replacements work.
116  
117  Additionally, you can find all the definitions and explanations for
118  the argument values and what they return down below in this file.
119
120  Guidlines for notification declaration (please try and follow these):
121   Specific rules:
122     -ALWAYS start the string with a color, preferably background.
123     -ALWAYS reset a color after a name (this way they don't set it for the whole string).
124     -NEVER re-declare an event twice.
125     -NEVER add or remove tokens from the format, it SHOULD already work.
126     -MSG_INFO messages must ALWAYS end with a new line: \n
127     -MSG_INFO hudargs must always be ATTACKER -> VICTIM
128     -MSG_CENTER should NOT end with a new line
129
130  General rules:
131     -Be clean and simple with your notification naming,
132      nothing too long for the name field... Abbreviations are your friend. :D
133     -Keep the spacing as clean as possible... if the arguments are abnormally long,
134       it's okay to go out of line a bit... but try and keep it clean still.
135     -Sort the notifications in the most appropriate order for their tasks.
136     -ARIRE unir frk jvgu lbhe bja zbgure. (gvc sbe zvxrrhfn) -- Don't pay attention to this ^_^
137
138  Final note: DO NOT PROVIDE MORE ARGUMENTS THAN NECESSARY FOR THE NOTIFICATION YOU'RE CALLING!
139       The system is designed to save as much networking bandwidth as possible,
140       so please dynamically control your argument sending to fit *exactly* what is required.
141       If you send a notification with mismatching arguments, Send_Notification() will error.
142 */
143
144 #define MULTITEAM_INFO(default,prefix,teams,strnum,flnum,args,hudargs,icon,normal,gentle) \
145         MSG_INFO_NOTIF(default, prefix##RED, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_1)), TCR(normal, COL_TEAM_1, strtoupper(STR_TEAM_1)), TCR(gentle, COL_TEAM_1, strtoupper(STR_TEAM_1))) \
146         MSG_INFO_NOTIF(default, prefix##BLUE, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_2)), TCR(normal, COL_TEAM_2, strtoupper(STR_TEAM_2)), TCR(gentle, COL_TEAM_2, strtoupper(STR_TEAM_2))) \
147         #if teams >= 3 \
148                 MSG_INFO_NOTIF(default, prefix##YELLOW, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_3)), TCR(normal, COL_TEAM_3, strtoupper(STR_TEAM_3)), TCR(gentle, COL_TEAM_3, strtoupper(STR_TEAM_3))) \
149         #endif \
150         #if teams >= 4 \
151                 MSG_INFO_NOTIF(default, prefix##PINK, strnum, flnum, args, hudargs, sprintf(icon, strtolower(STR_TEAM_4)), TCR(normal, COL_TEAM_4, strtoupper(STR_TEAM_4)), TCR(gentle, COL_TEAM_4, strtoupper(STR_TEAM_4))) \
152         #endif
153 #define MSG_INFO_NOTIFICATIONS \
154         /*MSG_INFO_NOTIF(1, INFO_EMPTY,                                                 0, 0, "", "",                                                   "",                                             "", "")*/ \
155         MULTITEAM_INFO(1, INFO_CTF_FLAGRETURN_DROPPED_, 2,              0, 0, "", "",                                                   "",                                             _("^BGThe ^TC^TT^BG flag was dropped in the base and returned itself\n"), "") \
156         MULTITEAM_INFO(1, INFO_CTF_FLAGRETURN_DAMAGED_, 2,              0, 0, "", "",                                                   "",                                             _("^BGThe ^TC^TT^BG flag was destroyed and returned to base\n"), "") \
157         MULTITEAM_INFO(1, INFO_CTF_FLAGRETURN_SPEEDRUN_, 2,             0, 1, "f1p2dec", "",                                    "",                                             _("^BGThe ^TC^TT^BG flag became impatient after ^F1%.2f^BG seconds and returned itself\n"), "") \
158         MULTITEAM_INFO(1, INFO_CTF_FLAGRETURN_NEEDKILL_, 2,             0, 0, "", "",                                                   "",                                             _("^BGThe ^TC^TT^BG flag fell somewhere it couldn't be reached and returned to base\n"), "") \
159         MULTITEAM_INFO(1, INFO_CTF_FLAGRETURN_ABORTRUN_, 2,             0, 0, "", "",                                                   "",                                             _("^BGThe ^TC^TT^BG flag was returned to base by its owner\n"), "") \
160         MULTITEAM_INFO(1, INFO_CTF_FLAGRETURN_TIMEOUT_, 2,              0, 0, "", "",                                                   "",                                             _("^BGThe ^TC^TT^BG flag has returned to the base\n"), "") \
161         MULTITEAM_INFO(1, INFO_CTF_PICKUP_, 2,                                  1, 0, "s1", "s1",                                               "notify_%s_taken",              _("^BG%s^BG got the ^TC^TT^BG flag\n"), "") \
162         MULTITEAM_INFO(1, INFO_CTF_RETURN_, 2,                                  1, 0, "s1", "s1",                                               "notify_%s_returned",   _("^BG%s^BG returned the ^TC^TT^BG flag\n"), "") \
163         MULTITEAM_INFO(1, INFO_CTF_LOST_, 2,                                    1, 0, "s1", "s1",                                               "notify_%s_lost",               _("^BG%s^BG lost the ^TC^TT^BG flag\n"), "") \
164         MULTITEAM_INFO(1, INFO_CTF_CAPTURE_, 2,                                 1, 0, "s1", "s1",                                               "notify_%s_captured",   _("^BG%s^BG captured the ^TC^TT^BG flag\n"), "") \
165         MULTITEAM_INFO(1, INFO_CTF_CAPTURE_TIME_, 2,                    1, 1, "s1 f1p2dec", "s1",                               "notify_%s_captured",   _("^BG%s^BG captured the ^TC^TT^BG flag in ^F1%s^BG seconds\n"), "") \
166         MULTITEAM_INFO(1, INFO_CTF_CAPTURE_BROKEN_, 2,                  2, 2, "s1 f1p2dec s2 f2p2dec", "s1",    "notify_%s_captured",   _("^BG%s^BG captured the ^TC^TT^BG flag in ^F1%s^BG seconds, breaking ^BG%s^BG's previous record of ^F2%s^BG seconds\n"), "") \
167         MULTITEAM_INFO(1, INFO_CTF_CAPTURE_UNBROKEN_, 2,                2, 2, "s1 f1p2dec s2 f2p2dec", "s1",    "notify_%s_captured",   _("^BG%s^BG captured the ^TC^TT^BG flag in ^F2%s^BG seconds, failing to break ^BG%s^BG's previous record of ^F1%s^BG seconds\n"), "") \
168         MULTITEAM_INFO(1, INFO_DEATH_TEAMKILL_, 4,                              2, 1, "s1 s2 spree_end", "s2 s1",               "notify_teamkill_%s",   _("^BG%s^K1 was betrayed by ^BG%s^K1%s\n"), "") \
169         MSG_INFO_NOTIF(1, INFO_DEATH_FIRSTBLOOD,                                2, 0, "s2", "",                                                 "",                                             _("^BG%s^K1 drew first blood\n"), _("^F1%s^K1 got the first score\n")) \
170         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_CUSTOM,                               2, 1, "s1 s2 spree_end", "s1",                  "notify_void",                  _("^BG%s^K1 %s^K1%s\n"), "") \
171         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_GENERIC,                              1, 1, "s1 spree_end", "s1",                             "notify_selfkill",              _("^BG%s^K1 died%s\n"), "") \
172         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VOID,                                 1, 1, "s1 spree_end", "s1",                             "notify_void",                  _("^BG%s^K1 was in the wrong place%s\n"), "") \
173         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_SUICIDE,                              1, 1, "s1 spree_end", "s1",                             "notify_selfkill",              _("^BG%s^K1 couldn't take it anymore%s\n"), "") \
174         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_NOAMMO,                               1, 1, "s1 spree_end", "s1",                             "notify_outofammo",             _("^BG%s^K1 died%s. What's the point of living without ammo?\n"), _("^BG%s^K1 ran out of ammo%s\n")) \
175         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_ROT,                                  1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 rotted away%s\n"), "") \
176         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_CAMP,                                 1, 1, "s1 spree_end", "s1",                             "notify_camping",               _("^BG%s^K1 thought they found a nice camping ground%s\n"), "") \
177         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_BETRAYAL,                             1, 1, "s1 spree_end", "s1",                             "notify_teamkill_red",  _("^BG%s^K1 became enemies with the Lord of Teamplay%s\n"), "") \
178         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TEAMCHANGE,                   1, 1, "s1 death_team", "",                              "",                                             _("^BG%s^K1 switched to the %s\n"), "") \
179         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_AUTOTEAMCHANGE,               1, 1, "s1 death_team", "",                              "",                                             _("^BG%s^K1 was moved into the %s\n"), "") \
180         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_FALL,                                 1, 1, "s1 spree_end", "s1",                             "notify_fall",                  _("^BG%s^K1 hit the ground with a crunch%s\n"), _("^BG%s^K1 hit the ground with a bit too much force%s\n")) \
181         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_DROWN,                                1, 1, "s1 spree_end", "s1",                             "notify_water",                 _("^BG%s^K1 couldn't catch their breath%s\n"), _("^BG%s^K1 was in the water for too long%s\n")) \
182         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_FIRE,                                 1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 became a bit too crispy%s\n"), _("^BG%s^K1 felt a little hot%s\n")) \
183         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_LAVA,                                 1, 1, "s1 spree_end", "s1",                             "notify_lava",                  _("^BG%s^K1 turned into hot slag%s\n"), _("^BG%s^K1 found a hot place%s\n")) \
184         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_SLIME,                                1, 1, "s1 spree_end", "s1",                             "notify_slime",                 _("^BG%s^K1 was slimed%s\n"), "") \
185         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_SHOOTING_STAR,                1, 1, "s1 spree_end", "s1",                             "notify_shootingstar",  _("^BG%s^K1 became a shooting star%s\n"), "") \
186         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_SWAMP,                                1, 1, "s1 spree_end", "s1",                             "notify_slime",                 _("^BG%s^K1 is now preserved for centuries to come%s\n"), "") \
187         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_CHEAT,                                1, 1, "s1 spree_end", "s1",                             "notify_selfkill",              _("^BG%s^K1 unfairly eliminated themself%s\n"), "") \
188         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TOUCHEXPLODE,                 1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 died in an accident%s\n"), "") \
189         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET,                               1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 ran into a turret%s\n"), "") \
190         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_EWHEEL,                1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 was blasted away by an eWheel turret%s\n"), "") \
191         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_FLAC,                  1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 got caught up in the FLAC turret fire%s\n"), "") \
192         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_MACHINEGUN,    1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 was riddled full of holes by a Machinegun turret%s\n"), "") \
193         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_WALK_GUN,              1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 got served a lead enrichment by a Walker turret%s\n"), "") \
194         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_WALK_MEELE,    1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 was impaled by a Walker turret%s\n"), "") \
195         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_WALK_ROCKET,   1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 was blasted away by a Walker turret%s\n"), "") \
196         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_HELLION,               1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 was blasted away by a Hellion turret%s\n"), "") \
197         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_HK,                    1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 could not hide from the Hunter turret%s\n"), "") \
198         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_MLRS,                  1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 got turned into smoldering gibs by an MLRS turret%s\n"), "") \
199         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_PLASMA,                1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 got served some superheated plasma from a turret%s\n"), "") \
200         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_PHASER,                1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 was phased out by a turret%s\n"), "") \
201         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_TURRET_TESLA,                 1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 was electrocuted by a Tesla turret%s\n"), "") \
202         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VH_CRUSH,                             1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 was crushed by a vehicle%s\n"), "") \
203         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VH_SPID_DEATH,                1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 got caught in the blast of a Spiderbot explosion%s\n"), "") \
204         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VH_WAKI_DEATH,                1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 got caught in the blast of a Racer explosion%s\n"), "") \
205         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VH_RAPT_DEATH,                1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 got caught in the blast of a Raptor explosion%s\n"), "") \
206         MSG_INFO_NOTIF(1, INFO_DEATH_SELF_VH_BUMB_DEATH,                1, 1, "s1 spree_end", "s1",                             "notify_death",                 _("^BG%s^K1 got caught in the blast of a Bumblebee explosion%s\n"), "") \
207         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_TELEFRAG,                   2, 2, "spree_inf s1 s2 spree_end", "s2 s1",             "notify_telefrag",              _("^BG%s%s^K1 was telefragged by ^BG%s^K1%s\n"), _("^BG%s^K1 tried to occupy ^BG%s^K1's teleport destination space\n")) \
208         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_FALL,                               2, 2, "spree_inf s1 s2 spree_end", "s2 s1",             "notify_fall",                  _("^BG%s%s^K1 was grounded by ^BG%s^K1%s\n"), "") \
209         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_DROWN,                              2, 2, "spree_inf s1 s2 spree_end", "s2 s1",             "notify_water",                 _("^BG%s%s^K1 was drowned by ^BG%s^K1%s\n"), "") \
210         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_LAVA,                               2, 2, "spree_inf s1 s2 spree_end", "s2 s1",             "notify_lava",                  _("^BG%s%s^K1 was cooked by ^BG%s^K1%s\n"), "") \
211         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_SLIME,                              2, 2, "spree_inf s1 s2 spree_end", "s2 s1",             "notify_slime",                 _("^BG%s%s^K1 was slimed by ^BG%s^K1%s\n"), "") \
212         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_SHOOTING_STAR,              2, 2, "spree_inf s1 s2 spree_end", "s2 s1",             "notify_shootingstar",  _("^BG%s%s^K1 was shot into space by ^BG%s^K1%s\n"), "") \
213         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_SWAMP,                              2, 2, "spree_inf s1 s2 spree_end", "s2 s1",             "notify_slime",                 _("^BG%s%s^K1 was preserved by ^BG%s^K1%s\n"), "") \
214         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VOID,                               2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "notify_void",                  _("^BG%s%s^K1 was thrown into a world of hurt by ^BG%s^K1%s\n"), "") \
215         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_TOUCHEXPLODE,               2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "notify_death",                 _("^BG%s%s^K1 died in an accident with ^BG%s^K1%s\n"), "") \
216         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_CHEAT,                              2, 2, "spree_inf s1 s2 spree_end", "s2 s1",             "notify_death",                 _("^BG%s%s^K1 was unfairly eliminated by ^BG%s^K1%s\n"), "") \
217         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_FIRE,                               2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "notify_death",                 _("^BG%s%s^K1 was burnt up into a crisp by ^BG%s^K1%s\n"), _("^BG%s^K1 felt a little hot from ^BG%s^K1's fire^K1%s\n")) \
218         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_CRUSH,                   2, 2, "spree_inf s1 s2 spree_end", "s2 s1",             "notify_death",                 _("^BG%s%s^K1 was crushed by ^BG%s^K1%s\n"), "") \
219         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_SPID_MINIGUN,    2, 2, "spree_inf s1 s2 spree_end", "s2 s1",             "notify_death",                 _("^BG%s%s^K1 got shredded by ^BG%s^K1's Spiderbot%s\n"), "") \
220         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_SPID_ROCKET,             2, 2, "spree_inf s1 s2 spree_end", "s2 s1",             "notify_death",                 _("^BG%s%s^K1 was blasted to bits by ^BG%s^K1's Spiderbot%s\n"), "") \
221         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_SPID_DEATH,              2, 2, "spree_inf s1 s2 spree_end", "s2 s1",             "notify_death",                 _("^BG%s%s^K1 got caught in the blast when ^BG%s^K1's Spiderbot exploded%s\n"), "") \
222         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_WAKI_GUN,                2, 2, "spree_inf s1 s2 spree_end", "s2 s1",             "notify_death",                 _("^BG%s%s^K1 was bolted down by ^BG%s^K1's Racer%s\n"), "") \
223         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_WAKI_ROCKET,             2, 2, "spree_inf s1 s2 spree_end", "s2 s1",             "notify_death",                 _("^BG%s%s^K1 couldn't find shelter from ^BG%s^K1's Racer%s\n"), "") \
224         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_WAKI_DEATH,              2, 2, "spree_inf s1 s2 spree_end", "s2 s1",             "notify_death",                 _("^BG%s%s^K1 got caught in the blast when ^BG%s^K1's Racer exploded%s\n"), "") \
225         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_RAPT_CANNON,             2, 2, "spree_inf s1 s2 spree_end", "s2 s1",             "notify_death",                 _("^BG%s%s^K1 couldn't resist ^BG%s^K1 purple blobs%s\n"), "") \
226         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_RAPT_BOMB,               2, 2, "spree_inf s1 s2 spree_end", "s2 s1",             "notify_death",                 _("^BG%s%s^K1 was cluster bombed by ^BG%s^K1's Raptor%s\n"), "") \
227         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_RAPT_FRAGMENT,   2, 2, "spree_inf s1 s2 spree_end", "s2 s1",             "notify_death",                 _("^BG%s%s^K1 was cluster bombed by ^BG%s^K1's Raptor%s\n"), "") \
228         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_RAPT_DEATH,              2, 2, "spree_inf s1 s2 spree_end", "s2 s1",             "notify_death",                 _("^BG%s%s^K1 got caught in the blast when ^BG%s^K1's Raptor exploded%s\n"), "") \
229         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_BUMB_GUN,                2, 2, "spree_inf s1 s2 spree_end", "s2 s1",             "notify_death",                 _("^BG%s%s^K1 saw the pretty lights of ^BG%s^K1's Bumblebee gun%s\n"), "") \
230         MSG_INFO_NOTIF(1, INFO_DEATH_MURDER_VH_BUMB_DEATH,              2, 2, "spree_inf s1 s2 spree_end", "s2 s1",             "notify_death",                 _("^BG%s%s^K1 got caught in the blast when ^BG%s^K1's Bumblebee exploded%s\n"), "") \
231         MULTITEAM_INFO(1, INFO_FREEZETAG_ROUND_WIN_, 4,                 0, 0, "", "",                                                   "",                                             _("^TC^TT^BG team wins the round, all other teams were frozen\n"), "") \
232         MSG_INFO_NOTIF(1, INFO_FREEZETAG_REVIVE,                                2, 0, "s1 s2", "",                                              "",                                             _("^BG%s^K3 was revived by ^BG%s\n"), "") \
233         MSG_INFO_NOTIF(1, INFO_FREEZETAG_FREEZE,                                2, 0, "s1 s2", "",                                              "",                                             _("^BG%s^K1 was frozen by ^BG%s\n"), "") \
234         MSG_INFO_NOTIF(1, INFO_FREEZETAG_SELF,                                  1, 0, "s1", "",                                                 "",                                             _("^BG%s^K1 froze themself\n"), "") \
235         MSG_INFO_NOTIF(1, INFO_GODMODE_OFF,                                             0, 1, "f1", "",                                                 "",                                             _("^BGGodmode saved you %s units of damage, cheater!\n"), "") \
236         MSG_INFO_NOTIF(2, INFO_JOIN_CONNECT,                                    1, 0, "s1", "",                                                 "",                                             _("^BG%s^F3 connected%s\n"), "") \
237         MULTITEAM_INFO(2, INFO_JOIN_CONNECT_TEAM_, 4,                   1, 0, "s1", "",                                                 "",                                             _("^BG%s^F3 connected and joined the ^TC^TT\n"), "") \
238         MSG_INFO_NOTIF(2, INFO_JOIN_PLAY,                                               1, 0, "s1", "",                                                 "",                                             _("^BG%s^F3 is now playing\n"), "") \
239         MSG_INFO_NOTIF(1, INFO_KEEPAWAY_DROPPED,                                1, 0, "s1", "s1",                                               "notify_balldropped",   _("^BG%s^BG has dropped the ball!\n"), "") \
240         MSG_INFO_NOTIF(1, INFO_KEEPAWAY_PICKUP,                                 1, 0, "s1", "s1",                                               "notify_ballpickedup",  _("^BG%s^BG has picked up the ball!\n"), "") \
241         MSG_INFO_NOTIF(1, INFO_LMS_NOLIVES,                                             1, 0, "s1", "s1",                                               "",                                             _("^BG%s^F3 has no more lives left\n"), "") \
242         MSG_INFO_NOTIF(1, INFO_LMS_FORFEIT,                                             1, 0, "s1", "s1",                                               "",                                             _("^BG%s^F3 forfeited\n"), "") \
243         MSG_INFO_NOTIF(1, INFO_POWERDOWN_INVISIBILITY,                  0, 0, "", "",                                                   "",                                             _("^F2Invisibility has worn off\n"), "") \
244         MSG_INFO_NOTIF(1, INFO_POWERDOWN_SHIELD,                                0, 0, "", "",                                                   "",                                             _("^F2Shield has worn off\n"), "") \
245         MSG_INFO_NOTIF(1, INFO_POWERDOWN_SPEED,                                 0, 0, "", "",                                                   "",                                             _("^F2Speed has worn off\n"), "") \
246         MSG_INFO_NOTIF(1, INFO_POWERDOWN_STRENGTH,                              0, 0, "", "",                                                   "",                                             _("^F2Strength has worn off\n"), "") \
247         MSG_INFO_NOTIF(1, INFO_POWERUP_INVISIBILITY,                    0, 0, "", "",                                                   "",                                             _("^F2You are invisible\n"), "") \
248         MSG_INFO_NOTIF(1, INFO_POWERUP_SHIELD,                                  0, 0, "", "",                                                   "",                                             _("^F2Shield surrounds you\n"), "") \
249         MSG_INFO_NOTIF(1, INFO_POWERUP_SPEED,                                   0, 0, "", "",                                                   "",                                             _("^F2You are on speed\n"), "") \
250         MSG_INFO_NOTIF(1, INFO_POWERUP_STRENGTH,                                0, 0, "", "",                                                   "",                                             _("^F2Strength infuses your weapons with devastating power\n"), "") \
251         MSG_INFO_NOTIF(2, INFO_QUIT_DISCONNECT,                                 1, 0, "s1", "s1",                                               "",                                             _("^BG%s^F3 disconnected\n"), "") \
252         MSG_INFO_NOTIF(2, INFO_QUIT_KICK_IDLING,                                1, 0, "s1", "s1",                                               "",                                             _("^BG%s^F3 was kicked for idling\n"), "") \
253         MSG_INFO_NOTIF(1, INFO_QUIT_KICK_SPECTATING,                    0, 0, "", "",                                                   "",                                             _("^F2You were kicked from the server because you are a spectator and spectators aren't allowed at the moment.\n"), "") \
254         MSG_INFO_NOTIF(2, INFO_QUIT_SPECTATE,                                   1, 0, "s1", "s1",                                               "",                                             _("^BG%s^F3 is now spectating\n"), "") \
255         MSG_INFO_NOTIF(1, INFO_RACE_FAIL,                                               2, 0, "s1 s2", "s1",                                    "race_newfail",                 "TODO\n", "") \
256         MSG_INFO_NOTIF(1, INFO_RACE_NEW_RECORD,                                 2, 0, "s1 s2", "s1",                                    "race_newrecordserver", "TODO\n", "") \
257         MSG_INFO_NOTIF(1, INFO_RACE_NEW_TIME,                                   2, 0, "s1 s2", "s1",                                    "race_newtime",                 "TODO\n", "") \
258         MSG_INFO_NOTIF(1, INFO_RACE_NEW_RANK,                                   2, 0, "s1 s2", "s1",                                    "race_newrankyellow",   "TODO\n", "") \
259         MULTITEAM_INFO(1, INFO_SCORES_, 4,                                              0, 0, "", "",                                                   "",                                             _("^TC^TT ^BGteam scores!\n"), "") \
260         MSG_INFO_NOTIF(1, INFO_SPECTATE_WARNING,                                0, 1, "f1", "",                                                 "",                                             _("^F2You have to become a player within the next %s seconds, otherwise you will be kicked, because spectating isn't allowed at this time!\n"), "") \
261         MSG_INFO_NOTIF(1, INFO_SUPERWEAPON_BROKEN,                              0, 0, "", "",                                                   "",                                             _("^F2Superweapons have broken down\n"), "") \
262         MSG_INFO_NOTIF(1, INFO_SUPERWEAPON_PICKUP,                              0, 0, "", "",                                                   "",                                             _("^F2You now have a superweapon\n"), "") \
263         MSG_INFO_NOTIF(1, INFO_SUPERWEAPON_LOST,                                0, 0, "", "",                                                   "",                                             _("^F2Superweapons have been lost\n"), "") \
264         MSG_INFO_NOTIF(2, INFO_VERSION_BETA,                                    2, 0, "s1 s2", "",                                              "",                                             _("^F4NOTE: ^BGThe server is running ^F1Xonotic %s (beta)^BG, you have ^F2Xonotic %s\n"), "") \
265         MSG_INFO_NOTIF(2, INFO_VERSION_OLD,                                             2, 0, "s1 s2", "",                                              "",                                             _("^F4NOTE: ^BGThe server is running ^F1Xonotic %s^BG, you have ^F2Xonotic %s\n"), "") \
266         MSG_INFO_NOTIF(2, INFO_VERSION_OUTDATED,                                2, 0, "s1 s2", "",                                              "",                                             _("^F4NOTE: ^F1Xonotic %s^BG is out, and you still have ^F2Xonotic %s^BG - get the update from ^F3http://www.xonotic.org/^BG!\n"), "") \
267         MSG_INFO_NOTIF(1, INFO_WATERMARK,                                               1, 0, "s1", "",                                                 "",                                             _("^F3SVQC Build information: ^F4%s\n"), "") \
268         MSG_INFO_NOTIF(1, INFO_WEAPON_THINKING_WITH_PORTALS,                    1, 1, "s1 spree_end", "s1",                                     "notify_selfkill",                      _("^BG%s^K1 is now thinking with portals%s\n"), "") \
269         MSG_INFO_NOTIF(1, INFO_WEAPON_CRYLINK_SUICIDE,                                  1, 1, "s1 spree_end", "s1",                                     "weaponcrylink",                        _("^BG%s^K1 felt the strong pull of their Crylink%s\n"), "") \
270         MSG_INFO_NOTIF(1, INFO_WEAPON_CRYLINK_MURDER,                                   2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponcrylink",                        _("^BG%s%s^K1 felt the strong pull of ^BG%s^K1's Crylink%s\n"), "") \
271         MSG_INFO_NOTIF(1, INFO_WEAPON_ELECTRO_SUICIDE_ORBS,                     1, 1, "s1 spree_end", "s1",                                     "weaponelectro",                        _("^BG%s^K1 could not remember where they put their Electro plasma%s\n"), "") \
272         MSG_INFO_NOTIF(1, INFO_WEAPON_ELECTRO_SUICIDE_BOLT,                     1, 1, "s1 spree_end", "s1",                                     "weaponelectro",                        _("^BG%s^K1 played with Electro plasma%s\n"), "") \
273         MSG_INFO_NOTIF(1, INFO_WEAPON_ELECTRO_MURDER_BOLT,                              2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponelectro",                        _("^BG%s%s^K1 was blasted by ^BG%s^K1's Electro bolt%s\n"), "") \
274         MSG_INFO_NOTIF(1, INFO_WEAPON_ELECTRO_MURDER_ORBS,                              2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponelectro",                        _("^BG%s%s^K1 got too close to ^BG%s^K1's Electro plasma%s\n"), "") \
275         MSG_INFO_NOTIF(1, INFO_WEAPON_ELECTRO_MURDER_COMBO,                     2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponelectro",                        _("^BG%s%s^K1 felt the electrifying air of ^BG%s^K1's Electro combo%s\n"), "") \
276         MSG_INFO_NOTIF(1, INFO_WEAPON_FIREBALL_SUICIDE_FIREMINE,                1, 1, "s1 spree_end", "s1",                                     "weaponfireball",                       _("^BG%s^K1 forgot about their firemine%s\n"), "") \
277         MSG_INFO_NOTIF(1, INFO_WEAPON_FIREBALL_SUICIDE_BLAST,                   1, 1, "s1 spree_end", "s1",                                     "weaponfireball",                       _("^BG%s^K1 should have used a smaller gun%s\n"), "") \
278         MSG_INFO_NOTIF(1, INFO_WEAPON_FIREBALL_MURDER_FIREMINE,                 2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponfireball",                       _("^BG%s%s^K1 got burnt by ^BG%s^K1's firemine%s\n"), "") \
279         MSG_INFO_NOTIF(1, INFO_WEAPON_FIREBALL_MURDER_BLAST,                    2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponfireball",                       _("^BG%s%s^K1 got too close to ^BG%s^K1's fireball%s\n"), "") \
280         MSG_INFO_NOTIF(1, INFO_WEAPON_MORTAR_SUICIDE_EXPLODE,                   1, 1, "s1 spree_end", "s1",                                     "weapongrenadelauncher",        _("^BG%s^K1 blew themself up with their own Mortar%s\n"), "") \
281         MSG_INFO_NOTIF(1, INFO_WEAPON_MORTAR_SUICIDE_BOUNCE,                    1, 1, "s1 spree_end", "s1",                                     "weapongrenadelauncher",        _("^BG%s^K1 didn't see their own Mortar grenade%s\n"), "") \
282         MSG_INFO_NOTIF(1, INFO_WEAPON_MORTAR_MURDER_EXPLODE,                    2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weapongrenadelauncher",        _("^BG%s%s^K1 ate ^BG%s^K1's Mortar grenade%s\n"), "") \
283         MSG_INFO_NOTIF(1, INFO_WEAPON_MORTAR_MURDER_BOUNCE,                     2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weapongrenadelauncher",        _("^BG%s%s^K1 got too close to ^BG%s^K1's Mortar grenade%s\n"), "") \
284         MSG_INFO_NOTIF(1, INFO_WEAPON_HAGAR_SUICIDE,                                    1, 1, "s1 spree_end", "s1",                                     "weaponhagar",                          _("^BG%s^K1 played with tiny Hagar rockets%s\n"), "") \
285         MSG_INFO_NOTIF(1, INFO_WEAPON_HAGAR_MURDER_BURST,                               2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponhagar",                          _("^BG%s%s^K1 was pummeled by a burst of ^BG%s^K1's Hagar rockets%s\n"), "") \
286         MSG_INFO_NOTIF(1, INFO_WEAPON_HAGAR_MURDER_SPRAY,                               2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponhagar",                          _("^BG%s%s^K1 was pummeled by ^BG%s^K1's Hagar rockets%s\n"), "") \
287         MSG_INFO_NOTIF(1, INFO_WEAPON_HLAC_SUICIDE,                                     1, 1, "s1 spree_end", "s1",                                     "weaponhlac",                           _("^BG%s^K1 got a little jumpy with their HLAC%s\n"), "") \
288         MSG_INFO_NOTIF(1, INFO_WEAPON_HLAC_MURDER,                                              2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponhlac",                           _("^BG%s%s^K1 was cut down with ^BG%s^K1's HLAC%s\n"), "") \
289         MSG_INFO_NOTIF(1, INFO_WEAPON_HOOK_MURDER,                                              2, 2, "spree_inf s1 s2 spree_end", "s2 s1",             "weaponhook",                           _("^BG%s%s^K1 was caught in ^BG%s^K1's Hook gravity bomb%s\n"), "") \
290         MSG_INFO_NOTIF(1, INFO_WEAPON_LASER_SUICIDE,                                    1, 1, "s1 spree_end", "s1",                                     "weaponlaser",                          _("^BG%s^K1 shot themself to hell with their Laser%s\n"), "") \
291         MSG_INFO_NOTIF(1, INFO_WEAPON_LASER_MURDER,                                     2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponlaser",                          _("^BG%s%s^K1 was shot to death by ^BG%s^K1's Laser%s\n"), "") \
292         MSG_INFO_NOTIF(1, INFO_WEAPON_MINELAYER_SUICIDE,                                1, 1, "s1 spree_end", "s1",                                     "weaponminelayer",                      _("^BG%s^K1 forgot about their mine%s\n"), "") \
293         MSG_INFO_NOTIF(1, INFO_WEAPON_MINELAYER_MURDER,                                 2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponminelayer",                      _("^BG%s%s^K1 got too close to ^BG%s^K1's mine%s\n"), "") \
294         MSG_INFO_NOTIF(1, INFO_WEAPON_MINSTANEX_MURDER,                                 2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponminstanex",                      _("^BG%s%s^K1 has been vaporized by ^BG%s^K1's Minstanex%s\n"), "") \
295         MSG_INFO_NOTIF(1, INFO_WEAPON_NEX_MURDER,                                               2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponnex",                            _("^BG%s%s^K1 has been vaporized by ^BG%s^K1's Nex%s\n"), "") \
296         MSG_INFO_NOTIF(1, INFO_WEAPON_RIFLE_MURDER_HAIL_PIERCING,               2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponrifle",                          _("^BG%s%s^K1 failed to hide from ^BG%s^K1's Rifle bullet hail%s\n"), "") \
297         MSG_INFO_NOTIF(1, INFO_WEAPON_RIFLE_MURDER_HAIL,                                2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponrifle",                          _("^BG%s%s^K1 died in ^BG%s^K1's Rifle bullet hail%s\n"), "") \
298         MSG_INFO_NOTIF(1, INFO_WEAPON_RIFLE_MURDER_PIERCING,                    2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponrifle",                          _("^BG%s%s^K1 failed to hide from ^BG%s^K1's Rifle%s\n"), "") \
299         MSG_INFO_NOTIF(1, INFO_WEAPON_RIFLE_MURDER,                                     2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponrifle",                          _("^BG%s%s^K1 was sniped with a Rifle by ^BG%s^K1%s\n"), "") \
300         MSG_INFO_NOTIF(1, INFO_WEAPON_RIFLE_MURDER_HEADSHOT,                    2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "notify_headshot",                      _("^BG%s%s^K1 was shot in the head with a Rifle by ^BG%s^K1%s\n"), "") \
301         MSG_INFO_NOTIF(1, INFO_WEAPON_ROCKETLAUNCHER_SUICIDE,                   1, 1, "s1 spree_end", "s1",                                     "weaponrocketlauncher",         _("^BG%s^K1 blew themself up with their Rocketlauncher%s\n"), "") \
302         MSG_INFO_NOTIF(1, INFO_WEAPON_ROCKETLAUNCHER_MURDER_DIRECT,     2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponrocketlauncher",         _("^BG%s%s^K1 ate ^BG%s^K1's rocket%s\n"), "") \
303         MSG_INFO_NOTIF(1, INFO_WEAPON_ROCKETLAUNCHER_MURDER_SPLASH,     2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponrocketlauncher",         _("^BG%s%s^K1 got too close ^BG%s^K1's rocket%s\n"), "") \
304         MSG_INFO_NOTIF(1, INFO_WEAPON_SEEKER_SUICIDE,                                   1, 1, "s1 spree_end", "s1",                                     "weaponseeker",                         _("^BG%s^K1 played with tiny Seeker rockets%s\n"), "") \
305         MSG_INFO_NOTIF(1, INFO_WEAPON_SEEKER_MURDER_TAG,                                2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponseeker",                         _("^BG%s%s^K1 was tagged by ^BG%s^K1's Seeker%s\n"), "") \
306         MSG_INFO_NOTIF(1, INFO_WEAPON_SEEKER_MURDER_SPRAY,                              2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponseeker",                         _("^BG%s%s^K1 was pummeled by ^BG%s^K1's Seeker rockets%s\n"), "") \
307         MSG_INFO_NOTIF(1, INFO_WEAPON_SHOTGUN_MURDER_SLAP,                              2, 2, "spree_inf s2 s1 spree_end", "s2 s1",     "notify_melee_shotgun",         _("^BG%s%s^K1 slapped ^BG%s^K1 around a bit with a large Shotgun%s\n"), "") \
308         MSG_INFO_NOTIF(1, INFO_WEAPON_SHOTGUN_MURDER,                                   2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponshotgun",                        _("^BG%s%s^K1 was gunned down by ^BG%s^K1's Shotgun%s\n"), "") \
309         MSG_INFO_NOTIF(1, INFO_WEAPON_TUBA_SUICIDE,                                     1, 1, "s1 spree_end", "s1",                                     "weapontuba",                           _("^BG%s^K1 hurt their own ears with the @!#%%'n Tuba%s\n"), "") \
310         MSG_INFO_NOTIF(1, INFO_WEAPON_TUBA_MURDER,                                              2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weapontuba",                           _("^BG%s%s^K1 died of ^BG%s^K1's great playing on the @!#%%'n Tuba%s\n"), "") \
311         MSG_INFO_NOTIF(1, INFO_WEAPON_ACCORDEON_SUICIDE,                                1, 1, "s1 spree_end", "s1",                                     "weapontuba",                           _("^BG%s^K1 hurt their own ears with the @!#%%'n Accordeon%s\n"), "") \
312         MSG_INFO_NOTIF(1, INFO_WEAPON_ACCORDEON_MURDER,                                 2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weapontuba",                           _("^BG%s%s^K1 died of ^BG%s^K1's great playing on the @!#%%'n Accordeon%s\n"), "") \
313         MSG_INFO_NOTIF(1, INFO_WEAPON_KLEINBOTTLE_SUICIDE,                              1, 1, "s1 spree_end", "s1",                                     "weapontuba",                           _("^BG%s^K1 hurt their own ears with the @!#%%'n Klein Bottle%s\n"), "") \
314         MSG_INFO_NOTIF(1, INFO_WEAPON_KLEINBOTTLE_MURDER,                               2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weapontuba",                           _("^BG%s%s^K1 died of ^BG%s^K1's great playing on the @!#%%'n Klein Bottle%s\n"), "") \
315         MSG_INFO_NOTIF(1, INFO_WEAPON_UZI_MURDER_SNIPE,                                 2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponuzi",                            _("^BG%s%s^K1 was sniped by ^BG%s^K1's Machine Gun%s\n"), "") \
316         MSG_INFO_NOTIF(1, INFO_WEAPON_UZI_MURDER_SPRAY,                                 2, 2, "spree_inf s1 s2 spree_end", "s2 s1",     "weaponuzi",                            _("^BG%s%s^K1 was riddled full of holes by ^BG%s^K1's Machine Gun%s\n"), "") 
317
318 #define MULTITEAM_CENTER(default,prefix,teams,strnum,flnum,args,cpid,durcnt,normal,gentle) \
319         MSG_CENTER_NOTIF(default, prefix##RED, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_1, strtoupper(STR_TEAM_1)), TCR(gentle, COL_TEAM_1, strtoupper(STR_TEAM_1))) \
320         MSG_CENTER_NOTIF(default, prefix##BLUE, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_2, strtoupper(STR_TEAM_2)), TCR(gentle, COL_TEAM_2, strtoupper(STR_TEAM_2))) \
321         #if teams >= 3 \
322                 MSG_CENTER_NOTIF(default, prefix##YELLOW, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_3, strtoupper(STR_TEAM_3)), TCR(gentle, COL_TEAM_3, strtoupper(STR_TEAM_3))) \
323         #endif \
324         #if teams >= 4 \
325                 MSG_CENTER_NOTIF(default, prefix##PINK, strnum, flnum, args, cpid, durcnt, TCR(normal, COL_TEAM_4, strtoupper(STR_TEAM_4)), TCR(gentle, COL_TEAM_4, strtoupper(STR_TEAM_4))) \
326         #endif
327 #define MSG_CENTER_NOTIFICATIONS \
328         /*MSG_CENTER_NOTIF(1, CENTER_EMPTY,                                                     0, 0, "",                               NO_CPID,                                XPD(0, 0), "null", "")*/ \
329         MSG_CENTER_NOTIF(1, CENTER_ASSAULT_ATTACKING,                           0, 0, "",                               CPID_ASSAULT_ROLE,              XPD(0, 0), _("^BGYou are attacking!"), "") \
330         MSG_CENTER_NOTIF(1, CENTER_ASSAULT_DEFENDING,                           0, 0, "",                               CPID_ASSAULT_ROLE,              XPD(0, 0), _("^BGYou are defending!"), "") \
331         MSG_CENTER_NOTIF(1, CENTER_CTF_CAPTURESHIELD_SHIELDED,          0, 0, "",                               CPID_CTF_CAPSHIELD,             XPD(0, 0), _("^BGYou are now ^F1shielded^BG from the flag\n^BGfor ^F2too many unsuccessful attempts^BG to capture.\n^BGMake some defensive scores before trying again."), "") \
332         MSG_CENTER_NOTIF(1, CENTER_CTF_CAPTURESHIELD_FREE,                      0, 0, "",                               CPID_CTF_CAPSHIELD,             XPD(0, 0), _("^BGYou are now free.\n^BGFeel free to ^F2try to capture^BG the flag again\n^BGif you think you will succeed."), "") \
333         MULTITEAM_CENTER(1, CENTER_CTF_PASS_OTHER_, 2,                          2, 0, "s1 s2",                  CPID_CTF_PASS,                  XPD(0, 0), _("^BG%s^BG passed the ^TC^TT^BG flag to %s"), "") \
334         MULTITEAM_CENTER(1, CENTER_CTF_PASS_SENT_, 2,                           1, 0, "s1",                     CPID_CTF_PASS,                  XPD(0, 0), _("^BGYou passed the ^TC^TT^BG flag to %s"), "") \
335         MULTITEAM_CENTER(1, CENTER_CTF_PASS_RECEIVED_, 2,                       1, 0, "s1",                     CPID_CTF_PASS,                  XPD(0, 0), _("^BGYou received the ^TC^TT^BG flag from %s"), "") \
336         MSG_CENTER_NOTIF(1, CENTER_CTF_PASS_REQUESTING,                         1, 0, "s1",                             CPID_CTF_PASS,                  XPD(0, 0), _("^BGRequesting %s^BG to pass you the flag"), "") \
337         MSG_CENTER_NOTIF(1, CENTER_CTF_PASS_REQUESTED,                          1, 0, "s1 pass_key",    CPID_CTF_PASS,                  XPD(0, 0), _("^BG%s^BG requests you to pass the flag%s"), "") \
338         MULTITEAM_CENTER(1, CENTER_CTF_RETURN_, 2,                                      0, 0, "",                               CPID_CTF_LOWPRIO,               XPD(0, 0), _("^BGYou returned the ^TC^TT^BG flag!"), "") \
339         MULTITEAM_CENTER(1, CENTER_CTF_CAPTURE_, 2,                                     0, 0, "",                               CPID_CTF_LOWPRIO,               XPD(0, 0), _("^BGYou captured the ^TC^TT^BG flag!"), "") \
340         MULTITEAM_CENTER(1, CENTER_CTF_PICKUP_, 2,                                      0, 0, "",                               CPID_CTF_LOWPRIO,               XPD(0, 0), _("^BGYou got the ^TC^TT^BG flag!"), "") \
341         MSG_CENTER_NOTIF(1, CENTER_CTF_PICKUP_TEAM,                                     1, 0, "s1",                             CPID_CTF_LOWPRIO,               XPD(0, 0), _("^BGYour %steam mate^BG got the flag! Protect them!"), "") \
342         MSG_CENTER_NOTIF(1, CENTER_CTF_PICKUP_TEAM_VERBOSE,                     2, 0, "s1 s2 s1",               CPID_CTF_LOWPRIO,               XPD(0, 0), _("^BGYour %steam mate (^BG%s%s)^BG got the flag! Protect them!"), "") \
343         MSG_CENTER_NOTIF(1, CENTER_CTF_PICKUP_ENEMY,                            1, 0, "s1",                             CPID_CTF_LOWPRIO,               XPD(0, 0), _("^BGThe %senemy^BG got your flag! Retrieve it!"), "") \
344         MSG_CENTER_NOTIF(1, CENTER_CTF_PICKUP_ENEMY_VERBOSE,            2, 0, "s1 s2 s1",               CPID_CTF_LOWPRIO,               XPD(0, 0), _("^BGThe %senemy (^BG%s%s)^BG got your flag! Retrieve it!"), "") \
345         MSG_CENTER_NOTIF(1, CENTER_CTF_STALEMATE_CARRIER,                       0, 0, "",                               CPID_STALEMATE,                 XPD(0, 0), _("^BGStalemate! Enemies can now see you on radar!"), "") \
346         MSG_CENTER_NOTIF(1, CENTER_CTF_STALEMATE_OTHER,                         0, 0, "",                               CPID_STALEMATE,                 XPD(0, 0), _("^BGStalemate! Flag carriers can now be seen by enemies on radar!"), "") \
347         MSG_CENTER_NOTIF(1, CENTER_CTF_FLAG_THROW_PUNISH,                       0, 1, "f1",                             CPID_CTF_LOWPRIO,               XPD(0, 0), _("^BGToo many flag throws! Throwing disabled for %s seconds."), "") \
348         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_CUSTOM,                           2, 0, "s2",                             NO_CPID,                                XPD(0, 0), _("^K1You were %s"), "") \
349         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_GENERIC,                          0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You killed your own dumb self!"), _("^K1You need to be more careful!")) \
350         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_VOID,                                     0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1Watch your step!"), "") \
351         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_SUICIDE,                          0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You committed suicide!"), _("^K1You ended it all!")) \
352         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_NOAMMO,                           0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You were killed for running out of ammo..."), _("^K1You are respawning for running out of ammo...")) \
353         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_ROT,                                      0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You grew too old without taking your medicine"), _("^K1You need to preserve your health")) \
354         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_CAMP,                                     0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1Die camper!"), _("^K1Reconsider your tactics, camper!")) \
355         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_BETRAYAL,                         0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1Don't shoot your team mates!"), _("^K1Don't go against your team mates!")) \
356         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_TEAMCHANGE,                       0, 1, "death_team",             NO_CPID,                                XPD(0, 0), _("^BGYou are now on: %s"), "") \
357         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_AUTOTEAMCHANGE,           0, 1, "death_team",             NO_CPID,                                XPD(0, 0), _("^BGYou have been moved into a different team\nYou are now on: %s"), "") \
358         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_FALL,                                     0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You hit the ground with a crunch!"), "") \
359         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_DROWN,                            0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You couldn't catch your breath in time!"), "") \
360         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_FIRE,                                     0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You got a little bit too crispy!"), _("^K1You felt a little too hot!")) \
361         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_LAVA,                                     0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You couldn't stand the heat!"), "") \
362         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_SLIME,                            0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You melted away in slime!"), "") \
363         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_SHOOTING_STAR,            0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You became a shooting star!"), "") \
364         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_SWAMP,                            0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You got stuck in a swamp!"), "") \
365         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_CHEAT,                            0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You unfairly eliminated yourself!"), "") \
366         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_TOUCHEXPLODE,                     0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You died in an accident!"), "") \
367         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_TURRET,                           0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You were fragged by a turret!"), _("^K1You had an unfortunate run in with a turret!")) \
368         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_TURRET_EWHEEL,            0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You were fragged by an eWheel turret!"), _("^K1You had an unfortunate run in with an eWheel turret!")) \
369         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_TURRET_WALK,                      0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You were fragged by a Walker turret!"), _("^K1You had an unfortunate run in with a Walker turret!")) \
370         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_VH_CRUSH,                         0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You were crushed by a vehicle!"), "") \
371         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_VH_SPID_DEATH,            0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You got caught in the blast of a Spiderbot explosion!"), "") \
372         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_VH_WAKI_DEATH,            0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You got caught in the blast of a Racer explosion!"), "") \
373         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_VH_RAPT_DEATH,            0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You got caught in the blast of a Raptor explosion!"), "") \
374         MSG_CENTER_NOTIF(1, CENTER_DEATH_SELF_VH_BUMB_DEATH,            0, 0, "",                               NO_CPID,                                XPD(0, 0), _("^K1You got caught in the blast of a Bumblebee explosion!"), "") \
375         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_FRAG,                                           1, 1, "spree_cen s1",                           NO_CPID, XPD(0, 0), _("^K3%sYou fragged ^BG%s"), _("^K3%sYou scored against ^BG%s")) \
376         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_FRAGGED,                                        1, 0, "s1",                                                     NO_CPID, XPD(0, 0), _("^K1You were fragged by ^BG%s"), _("^K1You were scored against by ^BG%s")) \
377         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_TYPEFRAG,                                       1, 1, "spree_cen s1",                           NO_CPID, XPD(0, 0), _("^K1%sYou typefragged ^BG%s"), _("^K1%sYou scored against ^BG%s^K1 while they were typing")) \
378         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_TYPEFRAGGED,                            1, 0, "s1",                                                     NO_CPID, XPD(0, 0), _("^K1You were typefragged by ^BG%s"), _("^K1You were scored against by ^BG%s^K1 while typing!")) \
379         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_FRAG_FIRST,                                     1, 0, "s1",                                                     NO_CPID, XPD(0, 0), _("^K3First blood! You fragged ^BG%s"), _("^K3First score! You scored against ^BG%s")) \
380         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_FRAGGED_FIRST,                          1, 0, "s1",                                                     NO_CPID, XPD(0, 0), _("^K1First victim! You were fragged by ^BG%s"), _("^K1First casualty! You were scored against by ^BG%s")) \
381         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_TYPEFRAG_FIRST,                         1, 0, "s1",                                                     NO_CPID, XPD(0, 0), _("^K1First blood! You typefragged ^BG%s"), _("^K1First score! You scored against ^BG%s^K1 while they were typing")) \
382         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_TYPEFRAGGED_FIRST,                      1, 0, "s1",                                                     NO_CPID, XPD(0, 0), _("^K1First victim! You were typefragged by ^BG%s"), _("^K1First casualty! You were scored against by ^BG%s^K1 while typing!")) \
383         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_FRAG_VERBOSE,                           1, 2, "spree_cen s1 frag_ping",         NO_CPID, XPD(0, 0), _("^K3%sYou fragged ^BG%s^BG%s"), _("^K3%sYou scored against ^BG%s^BG%s")) \
384         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_FRAGGED_VERBOSE,                        1, 3, "s1 frag_stats",                          NO_CPID, XPD(0, 0), _("^K1You were fragged by ^BG%s^BG%s"), _("^K1You were scored against by ^BG%s^BG%s")) \
385         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_TYPEFRAG_VERBOSE,                       1, 2, "spree_cen s1 frag_ping",         NO_CPID, XPD(0, 0), _("^K1%sYou typefragged ^BG%s^BG%s"), _("^K1%sYou scored against ^BG%s^K1 while they were typing^BG%s")) \
386         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_TYPEFRAGGED_VERBOSE,            1, 3, "s1 frag_stats",                          NO_CPID, XPD(0, 0), _("^K1You were typefragged by ^BG%s^BG%s"), _("^K1You were scored against by ^BG%s^K1 while typing^BG%s")) \
387         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_FRAG_FIRST_VERBOSE,                     1, 1, "s1",                                                     NO_CPID, XPD(0, 0), _("^K3First blood! You fragged ^BG%s"), _("^K3First score! You scored against ^BG%s")) \
388         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_FRAGGED_FIRST_VERBOSE,          1, 3, "s1",                                                     NO_CPID, XPD(0, 0), _("^K1First victim! You were fragged by ^BG%s"), _("^K1First casualty! You were scored against by ^BG%s")) \
389         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_TYPEFRAG_FIRST_VERBOSE,         1, 1, "s1",                                                     NO_CPID, XPD(0, 0), _("^K1First blood! You typefragged ^BG%s"), _("^K1First score! You scored against ^BG%s^K1 while they were typing")) \
390         MSG_CENTER_NOTIF(1, CENTER_DEATH_MURDER_TYPEFRAGGED_FIRST_VERBOSE,      1, 3, "s1",                                                     NO_CPID, XPD(0, 0), _("^K1First victim! You were typefragged by ^BG%s"), _("^K1First casualty! You were scored against by ^BG%s^K1 while typing!")) \
391         MSG_CENTER_NOTIF(1, CENTER_DEATH_TEAMKILL_FRAG,                                         1, 0, "s1",                                                     NO_CPID, XPD(0, 0), _("^K1Moron! You fragged ^BG%s^K1, a team mate!"), _("^K1Moron! You went against ^BG%s^K1, a team mate!")) \
392         MSG_CENTER_NOTIF(1, CENTER_DEATH_TEAMKILL_FRAGGED,                                      1, 0, "s1",                                                     NO_CPID, XPD(0, 0), _("^K1You were fragged by ^BG%s^K1, a team mate"), _("^K1You were scored against by ^BG%s^K1, a team mate")) \
393         MSG_CENTER_NOTIF(1, CENTER_DISCONNECT_IDLING,                           0, 1, "",                                       CPID_IDLING,                    XPD(0, f1), _("^K1Stop idling!\n^BGDisconnecting in ^COUNT..."), "") \
394         MULTITEAM_CENTER(1, CENTER_FREEZETAG_ROUND_WIN_, 4,                     0, 0, "",                                       NO_CPID,                                XPD(0, 0), _("^TC^TT^BG team wins the round, all other teams were frozen"), "") \
395         MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_SPAWN_LATE,                        0, 0, "",                                       NO_CPID,                                XPD(0, 0), _("^K1You spawned after the round started, you'll spawn as frozen"), "") \
396         MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_REVIVE,                            1, 0, "s1",                                     NO_CPID,                                XPD(0, 0), _("^K3You revived ^BG%s"), "") \
397         MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_REVIVED,                           1, 0, "s1",                                     NO_CPID,                                XPD(0, 0), _("^K3You were revived by ^BG%s"), "") \
398         MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_SELF,                                      0, 0, "",                                       NO_CPID,                                XPD(0, 0), _("^K1You froze yourself"), "") \
399         MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_FREEZE,                            1, 0, "s1",                                     NO_CPID,                                XPD(0, 0), _("^K3You froze ^BG%s"), "") \
400         MSG_CENTER_NOTIF(1, CENTER_FREEZETAG_FROZEN,                            1, 0, "s1",                                     NO_CPID,                                XPD(0, 0), _("^K1You were frozen by ^BG%s"), "") \
401         MSG_CENTER_NOTIF(1, CENTER_KEEPAWAY_DROPPED,                            1, 0, "s1",                             CPID_KEEPAWAY,                  XPD(0, 0), _("^BG%s^BG has dropped the ball!"), "") \
402         MSG_CENTER_NOTIF(1, CENTER_KEEPAWAY_PICKUP,                                     1, 0, "s1",                             CPID_KEEPAWAY,                  XPD(0, 0), _("^BG%s^BG has picked up the ball!"), "") \
403         MSG_CENTER_NOTIF(1, CENTER_KEEPAWAY_WARN,                                       0, 0, "",                                       CPID_KA_WARN,                   XPD(0, 0), _("^BGKilling people while you don't have the ball gives no points!"), "") \
404         MSG_CENTER_NOTIF(1, CENTER_LMS_CAMPCHECK,                                       0, 0, "",                                       CPID_LMS_CAMP,                  XPD(0, 0), _("^K1Don't camp!"), "") \
405         MSG_CENTER_NOTIF(1, CENTER_JOIN_NOSPAWNS,                                       0, 0, "",                                       CPID_PREVENT_JOIN,              XPD(0, 0), _("^K1No spawnpoints available!\nHope your team can fix it..."), "") \
406         MSG_CENTER_NOTIF(1, CENTER_JOIN_PREVENT,                                        0, 0, "",                                       CPID_PREVENT_JOIN,              XPD(0, 0), _("^K1You may not join the game at this time.\nThe player limit reached maximum capacity."), "") \
407         MSG_CENTER_NOTIF(1, CENTER_OVERTIME_TIME,                                       0, 1, "f1",                                     CPID_OVERTIME,                  XPD(0, 0), _("^F2Now playing ^F4OVERTIME^F2!\nAdded ^F4%s ^F2minute(s) to the game!"), "") \
408         MSG_CENTER_NOTIF(1, CENTER_OVERTIME_FRAG,                                       0, 0, "",                                       CPID_OVERTIME,                  XPD(0, 0), _("^F2Now playing ^F4OVERTIME^F2!\nKeep fragging until we have a winner!"), _("^F2Now playing ^F4OVERTIME^F2!\nKeep scoring until we have a winner!")) \
409         MSG_CENTER_NOTIF(1, CENTER_RACE_FINISHLAP,                                      0, 0, "",                                       CPID_RACE_FINISHLAP,    XPD(0, 0), _("^F2The race is over, finish your lap!"), "") \
410         MULTITEAM_CENTER(1, CENTER_TEAMCHANGE_, 4,                                      0, 1, "",                                       CPID_TEAMCHANGE,                XPD(0, f1), _("^BGChanging to ^TC^TT^BG in ^COUNT"), "") \
411         MSG_CENTER_NOTIF(1, CENTER_TEAMCHANGE_SPECTATE,                         0, 1, "",                                       CPID_TEAMCHANGE,                XPD(0, f1), _("^BGSpectating in ^COUNT"), "") \
412         MSG_CENTER_NOTIF(1, CENTER_TEAMCHANGE_AUTO,                                     0, 1, "",                                       CPID_TEAMCHANGE,                XPD(0, f1), _("^BGChanging team in ^COUNT"), "") \
413         MSG_CENTER_NOTIF(1, CENTER_TEAMCHANGE_SUICIDE,                          0, 1, "",                                       CPID_TEAMCHANGE,                XPD(0, f1), _("^K1Suicide in ^COUNT"), "") \
414         MSG_CENTER_NOTIF(1, CENTER_WEAPON_MARBLES_LOST,                         1, 1, "s1 weapon_name",         NO_CPID,                                XPD(0, 0), _("^K1You lost your marbles against ^BG%s^K1 using the ^BG%s!"), "")
415
416 #define MSG_WEAPON_NOTIFICATIONS \
417         /*MSG_WEAPON_NOTIF(1, WEAPON_EMPTY,                                                     NO_MSG,                                                                         NO_MSG)*/ \
418         MSG_WEAPON_NOTIF(1, WEAPON_THINKING_WITH_PORTALS,                       INFO_WEAPON_THINKING_WITH_PORTALS,                      CENTER_DEATH_SELF_GENERIC) \
419         MSG_WEAPON_NOTIF(1, WEAPON_CRYLINK_SUICIDE,                             INFO_WEAPON_CRYLINK_SUICIDE,                            CENTER_DEATH_SELF_GENERIC) \
420         MSG_WEAPON_NOTIF(1, WEAPON_CRYLINK_MURDER,                                      INFO_WEAPON_CRYLINK_MURDER,                             NO_MSG) \
421         MSG_WEAPON_NOTIF(1, WEAPON_ELECTRO_SUICIDE_ORBS,                        INFO_WEAPON_ELECTRO_SUICIDE_ORBS,                       CENTER_DEATH_SELF_GENERIC) \
422         MSG_WEAPON_NOTIF(1, WEAPON_ELECTRO_SUICIDE_BOLT,                        INFO_WEAPON_ELECTRO_SUICIDE_BOLT,                       CENTER_DEATH_SELF_GENERIC) \
423         MSG_WEAPON_NOTIF(1, WEAPON_ELECTRO_MURDER_BOLT,                         INFO_WEAPON_ELECTRO_MURDER_BOLT,                        NO_MSG) \
424         MSG_WEAPON_NOTIF(1, WEAPON_ELECTRO_MURDER_ORBS,                         INFO_WEAPON_ELECTRO_MURDER_ORBS,                        NO_MSG) \
425         MSG_WEAPON_NOTIF(1, WEAPON_ELECTRO_MURDER_COMBO,                        INFO_WEAPON_ELECTRO_MURDER_COMBO,                       NO_MSG) \
426         MSG_WEAPON_NOTIF(1, WEAPON_FIREBALL_SUICIDE_FIREMINE,           INFO_WEAPON_FIREBALL_SUICIDE_FIREMINE,          CENTER_DEATH_SELF_GENERIC) \
427         MSG_WEAPON_NOTIF(1, WEAPON_FIREBALL_SUICIDE_BLAST,                      INFO_WEAPON_FIREBALL_SUICIDE_BLAST,             CENTER_DEATH_SELF_GENERIC) \
428         MSG_WEAPON_NOTIF(1, WEAPON_FIREBALL_MURDER_FIREMINE,            INFO_WEAPON_FIREBALL_MURDER_FIREMINE,           NO_MSG) \
429         MSG_WEAPON_NOTIF(1, WEAPON_FIREBALL_MURDER_BLAST,                       INFO_WEAPON_FIREBALL_MURDER_BLAST,                      NO_MSG) \
430         MSG_WEAPON_NOTIF(1, WEAPON_MORTAR_SUICIDE_EXPLODE,                      INFO_WEAPON_MORTAR_SUICIDE_EXPLODE,             CENTER_DEATH_SELF_GENERIC) \
431         MSG_WEAPON_NOTIF(1, WEAPON_MORTAR_SUICIDE_BOUNCE,                       INFO_WEAPON_MORTAR_SUICIDE_BOUNCE,                      CENTER_DEATH_SELF_GENERIC) \
432         MSG_WEAPON_NOTIF(1, WEAPON_MORTAR_MURDER_EXPLODE,                       INFO_WEAPON_MORTAR_MURDER_EXPLODE,                      NO_MSG) \
433         MSG_WEAPON_NOTIF(1, WEAPON_MORTAR_MURDER_BOUNCE,                        INFO_WEAPON_MORTAR_MURDER_BOUNCE,                       NO_MSG) \
434         MSG_WEAPON_NOTIF(1, WEAPON_HAGAR_SUICIDE,                                       INFO_WEAPON_HAGAR_SUICIDE,                                      CENTER_DEATH_SELF_GENERIC) \
435         MSG_WEAPON_NOTIF(1, WEAPON_HAGAR_MURDER_BURST,                          INFO_WEAPON_HAGAR_MURDER_BURST,                         NO_MSG) \
436         MSG_WEAPON_NOTIF(1, WEAPON_HAGAR_MURDER_SPRAY,                          INFO_WEAPON_HAGAR_MURDER_SPRAY,                         NO_MSG) \
437         MSG_WEAPON_NOTIF(1, WEAPON_HLAC_SUICIDE,                                        INFO_WEAPON_HLAC_SUICIDE,                                       CENTER_DEATH_SELF_GENERIC) \
438         MSG_WEAPON_NOTIF(1, WEAPON_HLAC_MURDER,                                         INFO_WEAPON_HLAC_MURDER,                                        NO_MSG) \
439         MSG_WEAPON_NOTIF(1, WEAPON_HOOK_MURDER,                                         INFO_WEAPON_HOOK_MURDER,                                        NO_MSG) \
440         MSG_WEAPON_NOTIF(1, WEAPON_LASER_SUICIDE,                                       INFO_WEAPON_LASER_SUICIDE,                                      CENTER_DEATH_SELF_GENERIC) \
441         MSG_WEAPON_NOTIF(1, WEAPON_LASER_MURDER,                                        INFO_WEAPON_LASER_MURDER,                                       NO_MSG) \
442         MSG_WEAPON_NOTIF(1, WEAPON_MINELAYER_SUICIDE,                           INFO_WEAPON_MINELAYER_SUICIDE,                          CENTER_DEATH_SELF_GENERIC) \
443         MSG_WEAPON_NOTIF(1, WEAPON_MINELAYER_MURDER,                            INFO_WEAPON_MINELAYER_MURDER,                           NO_MSG) \
444         MSG_WEAPON_NOTIF(1, WEAPON_MINSTANEX_MURDER,                            INFO_WEAPON_MINSTANEX_MURDER,                           NO_MSG) \
445         MSG_WEAPON_NOTIF(1, WEAPON_NEX_MURDER,                                          INFO_WEAPON_NEX_MURDER,                                         NO_MSG) \
446         MSG_WEAPON_NOTIF(1, WEAPON_RIFLE_MURDER_HAIL_PIERCING,          INFO_WEAPON_RIFLE_MURDER_HAIL_PIERCING,         NO_MSG) \
447         MSG_WEAPON_NOTIF(1, WEAPON_RIFLE_MURDER_HAIL,                           INFO_WEAPON_RIFLE_MURDER_HAIL,                          NO_MSG) \
448         MSG_WEAPON_NOTIF(1, WEAPON_RIFLE_MURDER_PIERCING,                       INFO_WEAPON_RIFLE_MURDER_PIERCING,                      NO_MSG) \
449         MSG_WEAPON_NOTIF(1, WEAPON_RIFLE_MURDER,                                        INFO_WEAPON_RIFLE_MURDER,                                       NO_MSG) \
450         MSG_WEAPON_NOTIF(1, WEAPON_RIFLE_MURDER_HEADSHOT,                       INFO_WEAPON_RIFLE_MURDER_HEADSHOT,                      NO_MSG) \
451         MSG_WEAPON_NOTIF(1, WEAPON_ROCKETLAUNCHER_SUICIDE,                      INFO_WEAPON_ROCKETLAUNCHER_SUICIDE,             CENTER_DEATH_SELF_GENERIC) \
452         MSG_WEAPON_NOTIF(1, WEAPON_ROCKETLAUNCHER_MURDER_DIRECT,        INFO_WEAPON_ROCKETLAUNCHER_MURDER_DIRECT,       NO_MSG) \
453         MSG_WEAPON_NOTIF(1, WEAPON_ROCKETLAUNCHER_MURDER_SPLASH,        INFO_WEAPON_ROCKETLAUNCHER_MURDER_SPLASH,       NO_MSG) \
454         MSG_WEAPON_NOTIF(1, WEAPON_SEEKER_SUICIDE,                                      INFO_WEAPON_SEEKER_SUICIDE,                             CENTER_DEATH_SELF_GENERIC) \
455         MSG_WEAPON_NOTIF(1, WEAPON_SEEKER_MURDER_TAG,                           INFO_WEAPON_SEEKER_MURDER_TAG,                          NO_MSG) \
456         MSG_WEAPON_NOTIF(1, WEAPON_SEEKER_MURDER_SPRAY,                         INFO_WEAPON_SEEKER_MURDER_SPRAY,                        NO_MSG) \
457         MSG_WEAPON_NOTIF(1, WEAPON_SHOTGUN_MURDER_SLAP,                         INFO_WEAPON_SHOTGUN_MURDER_SLAP,                        NO_MSG) \
458         MSG_WEAPON_NOTIF(1, WEAPON_SHOTGUN_MURDER,                                      INFO_WEAPON_SHOTGUN_MURDER,                             NO_MSG) \
459         MSG_WEAPON_NOTIF(1, WEAPON_TUBA_SUICIDE,                                        INFO_WEAPON_TUBA_SUICIDE,                                       CENTER_DEATH_SELF_GENERIC) \
460         MSG_WEAPON_NOTIF(1, WEAPON_TUBA_MURDER,                                         INFO_WEAPON_TUBA_MURDER,                                        NO_MSG) \
461         MSG_WEAPON_NOTIF(1, WEAPON_ACCORDEON_SUICIDE,                           INFO_WEAPON_ACCORDEON_SUICIDE,                          CENTER_DEATH_SELF_GENERIC) \
462         MSG_WEAPON_NOTIF(1, WEAPON_ACCORDEON_MURDER,                            INFO_WEAPON_ACCORDEON_MURDER,                           NO_MSG) \
463         MSG_WEAPON_NOTIF(1, WEAPON_KLEINBOTTLE_SUICIDE,                         INFO_WEAPON_KLEINBOTTLE_SUICIDE,                        CENTER_DEATH_SELF_GENERIC) \
464         MSG_WEAPON_NOTIF(1, WEAPON_KLEINBOTTLE_MURDER,                          INFO_WEAPON_KLEINBOTTLE_MURDER,                         NO_MSG) \
465         MSG_WEAPON_NOTIF(1, WEAPON_UZI_MURDER_SNIPE,                            INFO_WEAPON_UZI_MURDER_SNIPE,                           NO_MSG) \
466         MSG_WEAPON_NOTIF(1, WEAPON_UZI_MURDER_SPRAY,                            INFO_WEAPON_UZI_MURDER_SPRAY,                           NO_MSG) 
467
468 #define MSG_DEATH_NOTIFICATIONS \
469         /*MSG_DEATH_NOTIF(1, DEATH_EMPTY,                                               NO_MSG,                                                                 NO_MSG)*/ \
470         MSG_DEATH_NOTIF(1, DEATH_SELF_CUSTOM,                                   INFO_DEATH_SELF_GENERIC,                                CENTER_DEATH_SELF_CUSTOM) \
471         MSG_DEATH_NOTIF(1, DEATH_SELF_GENERIC,                                  INFO_DEATH_SELF_GENERIC,                                CENTER_DEATH_SELF_GENERIC) \
472         MSG_DEATH_NOTIF(1, DEATH_SELF_VOID,                                             INFO_DEATH_SELF_VOID,                                   CENTER_DEATH_SELF_VOID) \
473         MSG_DEATH_NOTIF(1, DEATH_SELF_SUICIDE,                                  INFO_DEATH_SELF_SUICIDE,                                CENTER_DEATH_SELF_SUICIDE) \
474         MSG_DEATH_NOTIF(1, DEATH_SELF_NOAMMO,                                   INFO_DEATH_SELF_NOAMMO,                                 CENTER_DEATH_SELF_NOAMMO) \
475         MSG_DEATH_NOTIF(1, DEATH_SELF_ROT,                                              INFO_DEATH_SELF_ROT,                                    CENTER_DEATH_SELF_ROT) \
476         MSG_DEATH_NOTIF(1, DEATH_SELF_CAMP,                                             INFO_DEATH_SELF_CAMP,                                   CENTER_DEATH_SELF_CAMP) \
477         MSG_DEATH_NOTIF(1, DEATH_SELF_BETRAYAL,                                 INFO_DEATH_SELF_BETRAYAL,                               CENTER_DEATH_SELF_BETRAYAL) \
478         MSG_DEATH_NOTIF(1, DEATH_SELF_TEAMCHANGE,                               INFO_DEATH_SELF_TEAMCHANGE,                             CENTER_DEATH_SELF_TEAMCHANGE) \
479         MSG_DEATH_NOTIF(1, DEATH_SELF_AUTOTEAMCHANGE,                   INFO_DEATH_SELF_AUTOTEAMCHANGE,                 CENTER_DEATH_SELF_AUTOTEAMCHANGE) \
480         MSG_DEATH_NOTIF(1, DEATH_SELF_FALL,                                             INFO_DEATH_SELF_FALL,                                   CENTER_DEATH_SELF_FALL) \
481         MSG_DEATH_NOTIF(1, DEATH_SELF_DROWN,                                    INFO_DEATH_SELF_DROWN,                                  CENTER_DEATH_SELF_DROWN) \
482         MSG_DEATH_NOTIF(1, DEATH_SELF_FIRE,                                             INFO_DEATH_SELF_FIRE,                                   CENTER_DEATH_SELF_FIRE) \
483         MSG_DEATH_NOTIF(1, DEATH_SELF_LAVA,                                             INFO_DEATH_SELF_LAVA,                                   CENTER_DEATH_SELF_LAVA) \
484         MSG_DEATH_NOTIF(1, DEATH_SELF_SLIME,                                    INFO_DEATH_SELF_SLIME,                                  CENTER_DEATH_SELF_SLIME) \
485         MSG_DEATH_NOTIF(1, DEATH_SELF_SHOOTING_STAR,                    INFO_DEATH_SELF_SHOOTING_STAR,                  CENTER_DEATH_SELF_SHOOTING_STAR) \
486         MSG_DEATH_NOTIF(1, DEATH_SELF_SWAMP,                                    INFO_DEATH_SELF_SWAMP,                                  CENTER_DEATH_SELF_SWAMP) \
487         MSG_DEATH_NOTIF(1, DEATH_SELF_CHEAT,                                    INFO_DEATH_SELF_CHEAT,                                  CENTER_DEATH_SELF_CHEAT) \
488         MSG_DEATH_NOTIF(1, DEATH_SELF_TOUCHEXPLODE,                             INFO_DEATH_SELF_TOUCHEXPLODE,                   CENTER_DEATH_SELF_TOUCHEXPLODE) \
489         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET,                                   INFO_DEATH_SELF_TURRET,                                 CENTER_DEATH_SELF_TURRET) \
490         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_EWHEEL,                    INFO_DEATH_SELF_TURRET_EWHEEL,                  CENTER_DEATH_SELF_TURRET_EWHEEL) \
491         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_FLAC,                              INFO_DEATH_SELF_TURRET_FLAC,                    CENTER_DEATH_SELF_TURRET) \
492         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_MACHINEGUN,                INFO_DEATH_SELF_TURRET_MACHINEGUN,              CENTER_DEATH_SELF_TURRET) \
493         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_WALK_GUN,                  INFO_DEATH_SELF_TURRET_WALK_GUN,                CENTER_DEATH_SELF_TURRET_WALK) \
494         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_WALK_MEELE,                INFO_DEATH_SELF_TURRET_WALK_MEELE,              CENTER_DEATH_SELF_TURRET_WALK) \
495         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_WALK_ROCKET,               INFO_DEATH_SELF_TURRET_WALK_ROCKET,             CENTER_DEATH_SELF_TURRET_WALK) \
496         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_HELLION,                   INFO_DEATH_SELF_TURRET_HELLION,                 CENTER_DEATH_SELF_TURRET) \
497         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_HK,                                INFO_DEATH_SELF_TURRET_HK,                              CENTER_DEATH_SELF_TURRET) \
498         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_MLRS,                              INFO_DEATH_SELF_TURRET_MLRS,                    CENTER_DEATH_SELF_TURRET) \
499         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_PLASMA,                    INFO_DEATH_SELF_TURRET_PLASMA,                  CENTER_DEATH_SELF_TURRET) \
500         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_PHASER,                    INFO_DEATH_SELF_TURRET_PHASER,                  CENTER_DEATH_SELF_TURRET) \
501         MSG_DEATH_NOTIF(1, DEATH_SELF_TURRET_TESLA,                             INFO_DEATH_SELF_TURRET_TESLA,                   CENTER_DEATH_SELF_TURRET) \
502         MSG_DEATH_NOTIF(1, DEATH_SELF_VH_CRUSH,                                 INFO_DEATH_SELF_VH_CRUSH,                               CENTER_DEATH_SELF_VH_CRUSH) \
503         MSG_DEATH_NOTIF(1, DEATH_SELF_VH_SPID_DEATH,                    INFO_DEATH_SELF_VH_SPID_DEATH,                  CENTER_DEATH_SELF_VH_SPID_DEATH) \
504         MSG_DEATH_NOTIF(1, DEATH_SELF_VH_WAKI_DEATH,                    INFO_DEATH_SELF_VH_WAKI_DEATH,                  CENTER_DEATH_SELF_VH_WAKI_DEATH) \
505         MSG_DEATH_NOTIF(1, DEATH_SELF_VH_RAPT_DEATH,                    INFO_DEATH_SELF_VH_RAPT_DEATH,                  CENTER_DEATH_SELF_VH_RAPT_DEATH) \
506         MSG_DEATH_NOTIF(1, DEATH_SELF_VH_BUMB_DEATH,                    INFO_DEATH_SELF_VH_BUMB_DEATH,                  CENTER_DEATH_SELF_VH_BUMB_DEATH) \
507         MSG_DEATH_NOTIF(1, DEATH_MURDER_TELEFRAG,                               INFO_DEATH_MURDER_TELEFRAG,                             NO_MSG) \
508         MSG_DEATH_NOTIF(1, DEATH_MURDER_FALL,                                   INFO_DEATH_MURDER_FALL,                                 NO_MSG) \
509         MSG_DEATH_NOTIF(1, DEATH_MURDER_DROWN,                                  INFO_DEATH_MURDER_DROWN,                                NO_MSG) \
510         MSG_DEATH_NOTIF(1, DEATH_MURDER_LAVA,                                   INFO_DEATH_MURDER_LAVA,                                 NO_MSG) \
511         MSG_DEATH_NOTIF(1, DEATH_MURDER_SLIME,                                  INFO_DEATH_MURDER_SLIME,                                NO_MSG) \
512         MSG_DEATH_NOTIF(1, DEATH_MURDER_SHOOTING_STAR,                  INFO_DEATH_MURDER_SHOOTING_STAR,                NO_MSG) \
513         MSG_DEATH_NOTIF(1, DEATH_MURDER_SWAMP,                                  INFO_DEATH_MURDER_SWAMP,                                NO_MSG) \
514         MSG_DEATH_NOTIF(1, DEATH_MURDER_VOID,                                   INFO_DEATH_MURDER_VOID,                                 NO_MSG) \
515         MSG_DEATH_NOTIF(1, DEATH_MURDER_TOUCHEXPLODE,                   INFO_DEATH_MURDER_TOUCHEXPLODE,                 NO_MSG) \
516         MSG_DEATH_NOTIF(1, DEATH_MURDER_CHEAT,                                  INFO_DEATH_MURDER_CHEAT,                                NO_MSG) \
517         MSG_DEATH_NOTIF(1, DEATH_MURDER_FIRE,                                   INFO_DEATH_MURDER_FIRE,                                 NO_MSG) \
518         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_CRUSH,                               INFO_DEATH_MURDER_VH_CRUSH,                             NO_MSG) \
519         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_SPID_MINIGUN,                INFO_DEATH_MURDER_VH_SPID_MINIGUN,              NO_MSG) \
520         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_SPID_ROCKET,                 INFO_DEATH_MURDER_VH_SPID_ROCKET,               NO_MSG) \
521         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_SPID_DEATH,                  INFO_DEATH_MURDER_VH_SPID_DEATH,                NO_MSG) \
522         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_WAKI_GUN,                    INFO_DEATH_MURDER_VH_WAKI_GUN,                  NO_MSG) \
523         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_WAKI_ROCKET,                 INFO_DEATH_MURDER_VH_WAKI_ROCKET,               NO_MSG) \
524         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_WAKI_DEATH,                  INFO_DEATH_MURDER_VH_WAKI_DEATH,                NO_MSG) \
525         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_RAPT_CANNON,                 INFO_DEATH_MURDER_VH_RAPT_CANNON,               NO_MSG) \
526         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_RAPT_BOMB,                   INFO_DEATH_MURDER_VH_RAPT_BOMB,                 NO_MSG) \
527         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_RAPT_FRAGMENT,               INFO_DEATH_MURDER_VH_RAPT_FRAGMENT,             NO_MSG) \
528         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_RAPT_DEATH,                  INFO_DEATH_MURDER_VH_RAPT_DEATH,                NO_MSG) \
529         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_BUMB_GUN,                    INFO_DEATH_MURDER_VH_BUMB_GUN,                  NO_MSG) \
530         MSG_DEATH_NOTIF(1, DEATH_MURDER_VH_BUMB_DEATH,                  INFO_DEATH_MURDER_VH_BUMB_DEATH,                NO_MSG) \
531         MSG_DEATH_NOTIF(1, DEATH_MURDER_FRAG,                                                   NO_MSG,                                                 CENTER_DEATH_MURDER_FRAG) \
532         MSG_DEATH_NOTIF(1, DEATH_MURDER_FRAGGED,                                                NO_MSG,                                                 CENTER_DEATH_MURDER_FRAGGED) \
533         MSG_DEATH_NOTIF(1, DEATH_MURDER_TYPEFRAG,                                               NO_MSG,                                                 CENTER_DEATH_MURDER_TYPEFRAG) \
534         MSG_DEATH_NOTIF(1, DEATH_MURDER_TYPEFRAGGED,                                    NO_MSG,                                                 CENTER_DEATH_MURDER_TYPEFRAGGED) \
535         MSG_DEATH_NOTIF(1, DEATH_MURDER_FRAG_FIRST,                                             INFO_DEATH_FIRSTBLOOD,                  CENTER_DEATH_MURDER_FRAG_FIRST) \
536         MSG_DEATH_NOTIF(1, DEATH_MURDER_FRAGGED_FIRST,                                  NO_MSG,                                                 CENTER_DEATH_MURDER_FRAGGED_FIRST) \
537         MSG_DEATH_NOTIF(1, DEATH_MURDER_TYPEFRAG_FIRST,                                 INFO_DEATH_FIRSTBLOOD,                  CENTER_DEATH_MURDER_TYPEFRAG_FIRST) \
538         MSG_DEATH_NOTIF(1, DEATH_MURDER_TYPEFRAGGED_FIRST,                              NO_MSG,                                                 CENTER_DEATH_MURDER_TYPEFRAGGED_FIRST) \
539         MSG_DEATH_NOTIF(1, DEATH_MURDER_FRAG_VERBOSE,                                   NO_MSG,                                                 CENTER_DEATH_MURDER_FRAG_VERBOSE) \
540         MSG_DEATH_NOTIF(1, DEATH_MURDER_FRAGGED_VERBOSE,                                NO_MSG,                                                 CENTER_DEATH_MURDER_FRAGGED_VERBOSE) \
541         MSG_DEATH_NOTIF(1, DEATH_MURDER_TYPEFRAG_VERBOSE,                               NO_MSG,                                                 CENTER_DEATH_MURDER_TYPEFRAG_VERBOSE) \
542         MSG_DEATH_NOTIF(1, DEATH_MURDER_TYPEFRAGGED_VERBOSE,                    NO_MSG,                                                 CENTER_DEATH_MURDER_TYPEFRAGGED_VERBOSE) \
543         MSG_DEATH_NOTIF(1, DEATH_MURDER_FRAG_FIRST_VERBOSE,                             INFO_DEATH_FIRSTBLOOD,                  CENTER_DEATH_MURDER_FRAG_FIRST_VERBOSE) \
544         MSG_DEATH_NOTIF(1, DEATH_MURDER_FRAGGED_FIRST_VERBOSE,                  NO_MSG,                                                 CENTER_DEATH_MURDER_FRAGGED_FIRST_VERBOSE) \
545         MSG_DEATH_NOTIF(1, DEATH_MURDER_TYPEFRAG_FIRST_VERBOSE,                 INFO_DEATH_FIRSTBLOOD,                  CENTER_DEATH_MURDER_TYPEFRAG_FIRST_VERBOSE) \
546         MSG_DEATH_NOTIF(1, DEATH_MURDER_TYPEFRAGGED_FIRST_VERBOSE,              NO_MSG,                                                 CENTER_DEATH_MURDER_TYPEFRAGGED_FIRST_VERBOSE) \
547         MSG_DEATH_NOTIF(1, DEATH_TEAMKILL_FRAG,                                                 NO_MSG,                                                 CENTER_DEATH_TEAMKILL_FRAG) \
548         MSG_DEATH_NOTIF(1, DEATH_TEAMKILL_FRAGGED,                                              NO_MSG,                                                 CENTER_DEATH_TEAMKILL_FRAGGED)
549
550
551 // ============================
552 //  Notification Argument List
553 // ============================
554 /*
555  These arguments get replaced with the Local_Notification_sprintf
556  and Local_Notification_HUD_Notify_Push functions to supply data
557  from networked notifications to their usage in sprintf... It
558  allows for more dynamic data to be inferred by the local
559  notification parser, so that the server does not have to network
560  anything too crazy on a per-client/per-situation basis.
561  
562  Pay attention to the CSQC/SVQC relations, some of these are redefined
563  in slightly different ways for different programs, this is because the
564  server does a more conservative approach to the notifs than the client.
565  
566  All arguments are swapped into strings, so be sure that your
567  sprintf usage matches with proper %s placement.
568  
569  Argument descriptions:
570     s1-s4: string arguments to be literally swapped into sprintf
571     f1-f4: float arguments expanded into strings to be swapped into sprintf
572     f1p2dec: f1 float to string with 2 decimal places
573     f2p2dec: f2 float to string with 2 decimal places
574     pass_key: find the keybind for "passing" or "dropping" in CTF game mode
575     frag_ping: show the ping of a player
576     frag_stats: show health/armor/ping of a player
577     frag_pos: show score status and position in the match of a player
578     spree_cen: centerprint notif for kill spree/how many kills they have
579     spree_inf: info notif for kill spree/how many kills they have
580     spree_end: placed at the end of murder messages to show ending of sprees
581     spree_lost: placed at the end of suicide messages to show losing of sprees
582     death_team: show the full name of the team a player is switching from
583     weapon_name: return the full name of a weapon from a weaponid
584 */
585
586 #define NOTIF_MAX_ARGS 7
587 #define NOTIF_MAX_HUDARGS 2
588
589 string arg_slot[NOTIF_MAX_ARGS];
590
591 #define ARG_DOUBLE 1 // enabled on CSQC and SVQC
592 #define ARG_TRIPLE 2 // same as double, but also included with hudargs
593 #define ARG_CSQC 3 // unique result to CSQC
594 #define ARG_SVQC 4 // unique result to SVQC
595
596 #define NOTIF_HIT_MAX(count,funcname) if(sel_num == count) { backtrace(sprintf("%s: Hit maximum arguments!\n", funcname)); break; }
597 #define NOTIF_HIT_UNKNOWN(token,funcname) default: { backtrace(sprintf("%s: Hit unknown token in selected string! '%s'\n", funcname, selected)); break; }
598
599 #define IS_SPREE_NUM(n) ((n == 3) || (n == 5) || (n == 10) || (n == 15) || (n == 20) || (n == 25) || (n == 30))
600
601 #define NOTIF_ARGUMENT_LIST \
602         ARG_CASE(ARG_TRIPLE, "s1",                              s1) \
603         ARG_CASE(ARG_TRIPLE, "s2",                              s2) \
604         ARG_CASE(ARG_TRIPLE, "s3",                              s3) \
605         ARG_CASE(ARG_TRIPLE, "s4",                              s4) \
606         ARG_CASE(ARG_DOUBLE, "f1",                              ftos(f1)) \
607         ARG_CASE(ARG_DOUBLE, "f2",                              ftos(f2)) \
608         ARG_CASE(ARG_DOUBLE, "f3",                              ftos(f3)) \
609         ARG_CASE(ARG_DOUBLE, "f4",                              ftos(f4)) \
610         ARG_CASE(ARG_DOUBLE, "f1p2dec",                 ftos_decimals(f1/100, 2)) \
611         ARG_CASE(ARG_DOUBLE, "f2p2dec",                 ftos_decimals(f2/100, 2)) \
612         ARG_CASE(ARG_CSQC, "pass_key",                  ((((tmp_s = getcommandkey("pass", "+use")) != "pass") && !(strstrofs(tmp_s, "not bound", 0) >= 0)) ? sprintf(CCR(_(" ^F1(Press %s)")), tmp_s) : "")) \
613         ARG_CASE(ARG_CSQC, "frag_ping",                 ((f2 != NO_MSG) ? sprintf(CCR(_("\n(Ping ^2%d^BG)")), f2) : "")) \
614         ARG_CASE(ARG_CSQC, "frag_stats",                sprintf(CCR(_("\n(Health ^1%d^BG / Armor ^2%d^BG)%s")), f1, f2, ((f3 != NO_MSG) ? sprintf(CCR(_(" (Ping ^2%d^BG)")), f3) : ""))) \
615         /*ARG_CASE(ARG_CSQC, "frag_pos",                ((Should_Print_Score_Pos(f1)) ? sprintf("\n^BG%s", Read_Score_Pos(f1)) : ""))*/ \
616         ARG_CASE(ARG_CSQC, "spree_cen",                 ((autocvar_notification_show_sprees && IS_SPREE_NUM(f1)) ? sprintf(normal_or_gentle(_("%d frag spree! "), _("%d score spree! ")), f1) : "")) \
617         ARG_CASE(ARG_CSQC, "spree_inf",                 ((autocvar_notification_show_sprees && IS_SPREE_NUM(f2)) ? sprintf(CCR(normal_or_gentle(_("%s^K1 is on a %d frag spree!\n^BG"), _("%s^K1 is on a %d score spree!\n^BG"))), s2, f2) : "")) \
618         ARG_CASE(ARG_CSQC, "spree_end",                 ((autocvar_notification_show_sprees && (f1 >= 3)) ? sprintf(normal_or_gentle(_(", ending their %d frag spree"), _(", ending their %d score spree")), f1) : "")) \
619         ARG_CASE(ARG_CSQC, "spree_lost",                ((autocvar_notification_show_sprees && (f1 >= 3)) ? sprintf(normal_or_gentle(_(", losing their %d frag spree"), _(", losing their %d score spree")), f1) : "")) \
620         ARG_CASE(ARG_CSQC, "death_team",                Team_ColoredFullName(f1 - 1)) \
621         ARG_CASE(ARG_CSQC, "weapon_name",               ftos(f1)) \
622         ARG_CASE(ARG_SVQC, "spree_inf",                 ((autocvar_notification_show_sprees && IS_SPREE_NUM(f2)) ? sprintf(CCR(normal_or_gentle(_("%s^K1 is on a %d frag spree!\n^BG"), _("%s^K1 is on a %d score spree!\n^BG"))), s2, f2) : "")) \
623         ARG_CASE(ARG_SVQC, "spree_end",                 ((autocvar_notification_show_sprees && (f1 >= 3)) ? sprintf(normal_or_gentle(_(", ending their %d frag spree"), _(", ending their %d score spree")), f1) : "")) \
624         ARG_CASE(ARG_SVQC, "spree_lost",                ((autocvar_notification_show_sprees && (f1 >= 3)) ? sprintf(normal_or_gentle(_(", losing their %d frag spree"), _(", losing their %d score spree")), f1) : "")) \
625         ARG_CASE(ARG_SVQC, "death_team",                Team_ColoredFullName(f1)) \
626         ARG_CASE(ARG_SVQC, "weapon_name",               ftos(f1))
627
628
629 // ===========================
630 //  Special CVAR Declarations
631 // ===========================
632
633 // MAKE SURE THIS IS ALWAYS SYNCHRONIZED WITH THE DUMP
634 // NOTIFICATIONS FUNCTION IN THE .QC FILE!
635
636 #define NOTIF_ADD_AUTOCVAR(name,default) var float autocvar_notification_##name = default;
637
638 var float autocvar_notification_version = NOTIF_VERSION;
639 var float autocvar_notification_show_sprees = TRUE;
640 var float autocvar_notification_errors_are_fatal = TRUE;
641
642 #ifdef SVQC
643 .float FRAG_VERBOSE;
644 void Notification_GetCvars(void);
645 var float autocvar_notification_version_mismatch_server_error = TRUE;
646 #else
647 var float autocvar_notification_allow_chatboxprint = TRUE;
648 var float autocvar_notification_frag_verbose = TRUE;
649 var float autocvar_notification_version_mismatch_client_error = FALSE;
650 #endif
651
652
653 // ====================================
654 //  Initialization/Create Declarations
655 // ====================================
656
657 #define NOTIF_FIRST 1
658 #define NOTIF_MAX 1024 // limit of recursive functions with ACCUMULATE_FUNCTION
659
660 // error detection
661 float notif_error;
662 float notif_global_error;
663
664 // notification entities
665 entity msg_info_notifs[NOTIF_MAX];
666 entity msg_center_notifs[NOTIF_MAX];
667 entity msg_weapon_notifs[NOTIF_MAX];
668 entity msg_death_notifs[NOTIF_MAX];
669
670 // notification counts
671 float NOTIF_INFO_COUNT;
672 float NOTIF_CENTER_COUNT;
673 float NOTIF_WEAPON_COUNT;
674 float NOTIF_DEATH_COUNT;
675 float NOTIF_CPID_COUNT;
676
677 // notification entity values
678 .float nent_default;
679 .string nent_name;
680 .float nent_id;
681 .float nent_enabled;
682 .entity nent_msginfo;
683 .entity nent_msgcenter;
684 .float nent_stringcount;
685 .float nent_floatcount; 
686 .string nent_args;
687 .string nent_hudargs;
688 .string nent_icon;
689 .float nent_cpid;
690 .string nent_durcnt; // if(durcnt != "") { notif.nent_durcnt = durcnt; }
691 .string nent_string;
692
693 // networked notification values
694 .float nent_broadcast;
695 .entity nent_client;
696 .float nent_net_type;
697 .float nent_net_name;
698 .string nent_strings[4];
699 .float nent_floats[4];
700
701 string Process_Notif_Line(float check_newline, float chat, string input, string notiftype, string notifname, string stringtype)
702 {
703         if(check_newline)
704         {
705                 #ifdef CSQC
706                 if((chat && autocvar_notification_allow_chatboxprint)
707                         || (autocvar_notification_allow_chatboxprint == 2))
708                                 { input = strcat("\{3}", input); }
709                 #endif
710                 if(substring(input, (strlen(input) - 1), 1) != "\n")
711                 {
712                         print(sprintf("^1MISSING/BROKEN NEW LINE AT END OF NOTIFICATION: ^7net_type = MSG_%s, net_name = %s, string = %s.\n", notiftype, notifname, stringtype));
713                         notif_error = TRUE;
714                         return strcat(input, "\n");
715                 }
716         }
717         return input;
718 }
719
720 string Process_Notif_Args(float is_hudargs, string args, string notiftype, string notifname)
721 {
722         string selected, remaining = args;
723         float sel_num = 0;
724         float maxargs = (is_hudargs ? NOTIF_MAX_HUDARGS : NOTIF_MAX_ARGS);
725
726         for(;(remaining != "");)
727         {
728                 selected = car(remaining); remaining = cdr(remaining);
729
730                 if(sel_num == maxargs)
731                 {
732                         print(sprintf("^1NOTIFICATION HAS TOO MANY ARGUMENTS: ^7net_type = MSG_%s, net_name = %s, max %s = %d.\n",
733                                 notiftype, notifname, (is_hudargs ? "hudargs" : "args"), maxargs));
734                         notif_error = TRUE;
735                         break;
736                 }
737
738                 switch(strtolower(selected))
739                 {
740                         #define ARG_CASE(prog,selected,result) \
741                                 #if (prog == ARG_TRIPLE) \
742                                         case selected: { ++sel_num; break; } \
743                                 #else \
744                                         case selected: { if(!is_hudargs) { ++sel_num; break; } } \
745                                 #endif
746                         NOTIF_ARGUMENT_LIST
747                         #undef ARG_CASE
748                         default:
749                         {
750                                 print(sprintf("^1NOTIFICATION WITH UNKNOWN TOKEN IN ARGUMENT STRING: ^7net_type = MSG_%s, net_name = %s, %s = '%s'.\n",
751                                         notiftype, notifname, (is_hudargs ? "hudargs" : "args"), selected));
752                                 notif_error = TRUE;
753                                 break;
754                         }
755                 }
756         }
757
758         return args;
759 }
760
761 #define CREATE_NOTIF_ENTITY(default,type,name,infoname,centername,strnum,flnum,args,hudargs,icon,cpid,durcnt,normal,gentle,check_newline,subcalls) \
762         notif_error = FALSE; \
763         entity notif = spawn(); \
764         msg_##type##_notifs[name - 1] = notif; \
765         notif.classname = "msg_#type#_notification"; \
766         notif.nent_default = default; \
767         notif.nent_name = strzone(#name); \
768         notif.nent_id = name; \
769         notif.nent_enabled = (1 <= autocvar_notification_##name); \
770         #if subcalls \
771                 #if (infoname == NO_MSG) && (centername == NO_MSG) \
772                         print(sprintf("^1NOTIFICATION WITH NO SUBCALLS: ^7net_type = MSG_%s, net_name = %s.\n", strtoupper(#type), #name)); \
773                         notif_error = TRUE; \
774                 #else \
775                         float infoname_stringcount = 0, infoname_floatcount = 0, centername_stringcount = 0, centername_floatcount = 0; \
776                         #if (infoname != NO_MSG) \
777                                 notif.nent_msginfo = msg_info_notifs[infoname - 1]; \
778                                 infoname_stringcount = notif.nent_msginfo.nent_stringcount; \
779                                 infoname_floatcount = notif.nent_msginfo.nent_floatcount; \
780                         #endif \
781                         #if (centername != NO_MSG) \
782                                 notif.nent_msgcenter = msg_center_notifs[centername - 1]; \
783                                 centername_stringcount = notif.nent_msgcenter.nent_stringcount; \
784                                 centername_floatcount = notif.nent_msgcenter.nent_floatcount; \
785                         #endif \
786                         notif.nent_stringcount = max(infoname_stringcount, centername_stringcount); \
787                         notif.nent_floatcount = max(infoname_floatcount, centername_floatcount); \
788                 #endif \
789         #else \
790                 float nent_chat = (autocvar_notification_##name > 1); \
791                 notif.nent_stringcount = strnum; \
792                 notif.nent_floatcount = flnum; \
793                 if(args != "") { notif.nent_args = strzone(Process_Notif_Args(FALSE, args, strtoupper(#type), #name)); } \
794                 if(hudargs != "") { notif.nent_hudargs = strzone(Process_Notif_Args(TRUE, hudargs, strtoupper(#type), #name)); } \
795                 if(icon != "") { notif.nent_icon = strzone(icon); } \
796                 if(GENTLE) \
797                 { \
798                         if(gentle != "") { notif.nent_string = strzone(CCR(Process_Notif_Line(check_newline, nent_chat, gentle, strtoupper(#type), #name, "GENTLE"))); } \
799                         else if(normal != "") { notif.nent_string = strzone(CCR(Process_Notif_Line(check_newline, nent_chat, normal, strtoupper(#type), #name, "NORMAL"))); } \
800                 } \
801                 else if(normal != "") { notif.nent_string = strzone(CCR(Process_Notif_Line(check_newline, nent_chat, normal, strtoupper(#type), #name, "NORMAL"))); } \
802                 if(notif.nent_string == "") { print(sprintf("^1EMPTY NOTIFICATION: ^7net_type = MSG_%s, net_name = %s.\n", strtoupper(#type), #name)); notif_error = TRUE; } \
803         #endif \
804         if(notif_error) \
805         { \
806                 notif.nent_enabled = FALSE; \
807                 notif_global_error = TRUE; \
808         }
809
810 #define MSG_INFO_NOTIF(default,name,strnum,flnum,args,hudargs,icon,normal,gentle) \
811         NOTIF_ADD_AUTOCVAR(name, default) \
812         float name; \
813         void RegisterNotification_##name() \
814         { \
815                 SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_INFO_COUNT) \
816                 CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_INFO_COUNT, "notifications") \
817                 CREATE_NOTIF_ENTITY( \
818                         default,        /* default */ \
819                         info,           /* type */ \
820                         name,           /* name */ \
821                         NO_MSG,         /* infoname */ \
822                         NO_MSG,         /* centername */ \
823                         strnum,         /* strnum */ \
824                         flnum,          /* flnum */ \
825                         args,           /* args */ \
826                         hudargs,        /* hudargs */ \
827                         icon,           /* icon */ \
828                         NO_MSG,         /* cpid */ \
829                         NO_MSG,         /* durcnt */ \
830                         normal,         /* normal */ \
831                         gentle,         /* gentle */ \
832                         1,                      /* check_newline */ \
833                         0)                      /* subcalls */ \
834         } \
835         ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
836
837 #define MSG_CENTER_NOTIF(default,name,strnum,flnum,args,cpid,durcnt,normal,gentle) \
838         NOTIF_ADD_AUTOCVAR(name, default) \
839         float name; \
840         float cpid; \
841         void RegisterNotification_##name() \
842         { \
843                 SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_CENTER_COUNT) \
844                 SET_FIELD_COUNT(cpid, NOTIF_FIRST, NOTIF_CPID_COUNT) \
845                 CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_CENTER_COUNT, "notifications") \
846                 CREATE_NOTIF_ENTITY( \
847                         default,        /* default */ \
848                         center,         /* type */ \
849                         name,           /* name */ \
850                         NO_MSG,         /* infoname */ \
851                         NO_MSG,         /* centername */ \
852                         strnum,         /* strnum */ \
853                         flnum,          /* flnum */ \
854                         args,           /* args */ \
855                         "",             /* hudargs */ \
856                         "",             /* icon */ \
857                         cpid,           /* cpid */ \
858                         durcnt,         /* durcnt */ \
859                         normal,         /* normal */ \
860                         gentle,         /* gentle */ \
861                         0,                      /* check_newline */ \
862                         0)                      /* subcalls */ \
863         } \
864         ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
865
866 #define MSG_WEAPON_NOTIF(default,name,infoname,centername) \
867         NOTIF_ADD_AUTOCVAR(name, default) \
868         float name; \
869         void RegisterNotification_##name() \
870         { \
871                 SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_WEAPON_COUNT) \
872                 CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_WEAPON_COUNT, "notifications") \
873                 CREATE_NOTIF_ENTITY( \
874                         default,        /* default */ \
875                         weapon,         /* type */ \
876                         name,           /* name */ \
877                         infoname,       /* infoname */ \
878                         centername, /* centername */ \
879                         NO_MSG,         /* strnum */ \
880                         NO_MSG,         /* flnum */ \
881                         "",             /* args */ \
882                         "",             /* hudargs */ \
883                         "",             /* icon */ \
884                         NO_MSG,         /* cpid */ \
885                         NO_MSG,         /* durcnt */ \
886                         "",             /* normal */ \
887                         "",             /* gentle */ \
888                         0,                      /* check_newline */ \
889                         1)                      /* subcalls */ \
890         } \
891         ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
892
893 #define MSG_DEATH_NOTIF(default,name,infoname,centername) \
894         NOTIF_ADD_AUTOCVAR(name, default) \
895         float name; \
896         void RegisterNotification_##name() \
897         { \
898                 SET_FIELD_COUNT(name, NOTIF_FIRST, NOTIF_DEATH_COUNT) \
899                 CHECK_MAX_COUNT(name, NOTIF_MAX, NOTIF_DEATH_COUNT, "notifications") \
900                 CREATE_NOTIF_ENTITY( \
901                         default,        /* default */ \
902                         death,          /* type */ \
903                         name,           /* name */ \
904                         infoname,       /* infoname */ \
905                         centername, /* centername */ \
906                         NO_MSG,         /* strnum */ \
907                         NO_MSG,         /* flnum */ \
908                         "",             /* args */ \
909                         "",             /* hudargs */ \
910                         "",             /* icon */ \
911                         NO_MSG,         /* cpid */ \
912                         NO_MSG,         /* durcnt */ \
913                         "",             /* normal */ \
914                         "",             /* gentle */ \
915                         0,                      /* check_newline */ \
916                         1)                      /* subcalls */ \
917         } \
918         ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotification_##name)
919
920 void RegisterNotifications_First()
921 {
922         notif_global_error = FALSE;
923         if(autocvar_notification_version != NOTIF_VERSION)
924         {
925                 #ifdef CSQC
926                 if(autocvar_notification_version_mismatch_client_error)
927                 #else
928                 if(autocvar_notification_version_mismatch_server_error)
929                 #endif
930                         notif_global_error = TRUE;
931
932                 print(sprintf("^1NOTIFICATION VERSION MISMATCH: ^7program = %s, config = %d, code = %d.\n",
933                         "foobar", autocvar_notification_version, NOTIF_VERSION));
934         }
935 }
936
937 void RegisterNotifications_Done()
938 {
939         if(notif_global_error && autocvar_notification_errors_are_fatal)
940         {
941                 // shit happened... stop the loading of the program now
942                 error("Notification initialization failed!");
943         }
944 }
945
946 // NOW we actually activate the declarations
947 ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotifications_First)
948 MSG_INFO_NOTIFICATIONS
949 MSG_CENTER_NOTIFICATIONS
950 MSG_WEAPON_NOTIFICATIONS
951 MSG_DEATH_NOTIFICATIONS
952 ACCUMULATE_FUNCTION(RegisterNotifications, RegisterNotifications_Done)
953 #undef MSG_INFO_NOTIF
954 #undef MSG_CENTER_NOTIF
955 #undef MSG_WEAPON_NOTIF
956 #undef MSG_DEATH_NOTIF
957
958 #undef NOTIF_ADD_AUTOCVAR