]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - qcsrc/common/movetypes/push.qh
Kill the use of self in movetype code, to make it usable from the player physics...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / movetypes / push.qh
1 #ifndef MOVETYPE_PUSH_H
2 #define MOVETYPE_PUSH_H
3
4 void _Movetype_Physics_Pusher(entity this, float dt);
5
6 #endif