6 MODEL(MON_ZOMBIE, M_Model("zombie.dpm"));
10 ATTRIB(Zombie, spawnflags, int, MONSTER_TYPE_UNDEAD | MON_FLAG_MELEE | MON_FLAG_RIDE);
11 ATTRIB(Zombie, m_mins, vector, '-18 -18 -25');
12 ATTRIB(Zombie, m_maxs, vector, '18 18 47');
14 ATTRIB(Zombie, m_model, Model, MDL_MON_ZOMBIE);
16 ATTRIB(Zombie, netname, string, "zombie");
17 ATTRIB(Zombie, monster_name, string, _("Zombie"));
20 REGISTER_MONSTER(ZOMBIE, NEW(Zombie)) {
22 this.mr_precache(this);