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Merge branch 'master' into terencehill/itemstime
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / mapinfo.qc
1 // generic string stuff
2
3 float _MapInfo_Cache_Active;
4 float _MapInfo_Cache_DB_NameToIndex;
5 float _MapInfo_Cache_Buf_IndexToMapData;
6
7 void MapInfo_Cache_Destroy()
8 {
9         if(!_MapInfo_Cache_Active)
10                 return;
11
12         db_close(_MapInfo_Cache_DB_NameToIndex);
13         buf_del(_MapInfo_Cache_Buf_IndexToMapData);
14         _MapInfo_Cache_Active = 0;
15 }
16
17 void MapInfo_Cache_Create()
18 {
19         MapInfo_Cache_Destroy();
20         _MapInfo_Cache_DB_NameToIndex = db_create();
21         _MapInfo_Cache_Buf_IndexToMapData = buf_create();
22         _MapInfo_Cache_Active = 1;
23 }
24
25 void MapInfo_Cache_Invalidate()
26 {
27         if(!_MapInfo_Cache_Active)
28                 return;
29
30         MapInfo_Cache_Create();
31 }
32
33 void MapInfo_Cache_Store()
34 {
35         float i;
36         string s;
37         if(!_MapInfo_Cache_Active)
38                 return;
39
40         s = db_get(_MapInfo_Cache_DB_NameToIndex, MapInfo_Map_bspname);
41         if(s == "")
42         {
43                 i = buf_getsize(_MapInfo_Cache_Buf_IndexToMapData);
44                 db_put(_MapInfo_Cache_DB_NameToIndex, MapInfo_Map_bspname, ftos(i));
45         }
46         else
47                 i = stof(s);
48
49         // now store all the stuff
50         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData,   i, MapInfo_Map_bspname);
51         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_title);
52         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_titlestring);
53         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_description);
54         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_author);
55         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_supportedGametypes));
56         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_supportedFeatures));
57         bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_flags));
58 }
59
60 float MapInfo_Cache_Retrieve(string map)
61 {
62         float i;
63         string s;
64         if(!_MapInfo_Cache_Active)
65                 return 0;
66
67         s = db_get(_MapInfo_Cache_DB_NameToIndex, map);
68         if(s == "")
69                 return 0;
70         i = stof(s);
71
72         // now retrieve all the stuff
73         MapInfo_Map_bspname = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, i);
74         MapInfo_Map_title = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
75         MapInfo_Map_titlestring = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
76         MapInfo_Map_description = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
77         MapInfo_Map_author = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
78         MapInfo_Map_supportedGametypes = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
79         MapInfo_Map_supportedFeatures = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
80         MapInfo_Map_flags = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
81
82         return 1;
83 }
84
85 // GLOB HANDLING (for all BSP files)
86 float _MapInfo_globopen;
87 float _MapInfo_globcount; 
88 float _MapInfo_globhandle;
89 string _MapInfo_GlobItem(float i)
90 {
91         string s;
92         if(!_MapInfo_globopen)
93                 return string_null;
94         s = search_getfilename(_MapInfo_globhandle, i);
95         return substring(s, 5, strlen(s) - 9); // without maps/ and .bsp
96 }
97
98 void MapInfo_Enumerate()
99 {
100         if(_MapInfo_globopen)
101         {
102                 search_end(_MapInfo_globhandle);
103                 _MapInfo_globopen = 0;
104         }
105         MapInfo_Cache_Invalidate();
106         _MapInfo_globhandle = search_begin("maps/*.bsp", TRUE, TRUE);
107         if(_MapInfo_globhandle >= 0)
108         {
109                 _MapInfo_globcount = search_getsize(_MapInfo_globhandle);
110                 _MapInfo_globopen = 1;
111         }
112         else
113                 _MapInfo_globcount = 0;
114 }
115
116 // filter the info by game type mask (updates MapInfo_count)
117 //
118 float _MapInfo_filtered;
119 float _MapInfo_filtered_allocated;
120 float MapInfo_FilterList_Lookup(float i)
121 {
122         return stof(bufstr_get(_MapInfo_filtered, i));
123 }
124
125 void _MapInfo_FilterList_swap(float i, float j, entity pass)
126 {
127         string h;
128         h = bufstr_get(_MapInfo_filtered, i);
129         bufstr_set(_MapInfo_filtered, i, bufstr_get(_MapInfo_filtered, j));
130         bufstr_set(_MapInfo_filtered, j, h);
131 }
132
133 float _MapInfo_FilterList_cmp(float i, float j, entity pass)
134 {
135         string a, b;
136         a = _MapInfo_GlobItem(stof(bufstr_get(_MapInfo_filtered, i)));
137         b = _MapInfo_GlobItem(stof(bufstr_get(_MapInfo_filtered, j)));
138         return strcasecmp(a, b);
139 }
140
141 float MapInfo_FilterGametype(float pGametype, float pFeatures, float pFlagsRequired, float pFlagsForbidden, float pAbortOnGenerate)
142 {
143         float i, j;
144         if not(_MapInfo_filtered_allocated)
145         {
146                 _MapInfo_filtered_allocated = 1;
147                 _MapInfo_filtered = buf_create();
148         }
149         MapInfo_count = 0;
150         for(i = 0, j = -1; i < _MapInfo_globcount; ++i)
151         {
152                 if(MapInfo_Get_ByName(_MapInfo_GlobItem(i), 1, 0) == 2) // if we generated one... BAIL OUT and let the caller continue in the next frame.
153                         if(pAbortOnGenerate)
154                         {
155                                 dprint("Autogenerated a .mapinfo, doing the rest later.\n");
156                                 MapInfo_progress = i / _MapInfo_globcount;
157                                 return 0;
158                         }
159                 if((MapInfo_Map_supportedGametypes & pGametype) != 0)
160                 if((MapInfo_Map_supportedFeatures & pFeatures) == pFeatures)
161                 if((MapInfo_Map_flags & pFlagsForbidden) == 0)
162                 if((MapInfo_Map_flags & pFlagsRequired) == pFlagsRequired)
163                         bufstr_set(_MapInfo_filtered, ++j, ftos(i));
164         }
165         MapInfo_count = j + 1;
166         MapInfo_ClearTemps();
167         
168         // sometimes the glob isn't sorted nicely, so fix it here...
169         heapsort(MapInfo_count, _MapInfo_FilterList_swap, _MapInfo_FilterList_cmp, world);
170
171         return 1;
172 }
173
174 void MapInfo_Filter_Free()
175 {
176         if(_MapInfo_filtered_allocated)
177         {
178                 buf_del(_MapInfo_filtered);
179                 _MapInfo_filtered_allocated = 0;
180         }
181 }
182
183 // load info about the i-th map into the MapInfo_Map_* globals
184 string MapInfo_BSPName_ByID(float i)
185 {
186         return _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i));
187 }
188
189 string unquote(string s)
190 {
191         float i, j, l;
192         l = strlen(s);
193         j = -1;
194         for(i = 0; i < l; ++i)
195         {
196                 string ch;
197                 ch = substring(s, i, 1);
198                 if(ch != " ") if(ch != "\"")
199                 {
200                         for(j = strlen(s) - i - 1; j > 0; --j)
201                         {
202                                 ch = substring(s, i+j, 1);
203                                 if(ch != " ") if(ch != "\"")
204                                         return substring(s, i, j+1);
205                         }
206                         return substring(s, i, 1);
207                 }
208         }
209         return "";
210 }
211
212 float MapInfo_Get_ByID(float i)
213 {
214         if(MapInfo_Get_ByName(MapInfo_BSPName_ByID(i), 0, 0))
215                 return 1;
216         return 0;
217 }
218
219 string _MapInfo_Map_worldspawn_music;
220
221 float _MapInfo_Generate(string pFilename) // 0: failure, 1: ok ent, 2: ok bsp
222 {
223         string fn;
224         float fh;
225         string s, k, v;
226         vector o;
227         float i;
228         float inWorldspawn;
229         float r;
230         float twoBaseModes;
231         float diameter, spawnpoints;
232         float spawnplaces;
233
234         vector mapMins, mapMaxs;
235
236         r = 1;
237         fn = strcat("maps/", pFilename, ".ent");
238         fh = fopen(fn, FILE_READ);
239         if(fh < 0)
240         {
241                 r = 2;
242                 fn = strcat("maps/", pFilename, ".bsp");
243                 fh = fopen(fn, FILE_READ);
244         }
245         if(fh < 0)
246                 return 0;
247         print("Analyzing ", fn, " to generate initial mapinfo\n");
248
249         inWorldspawn = 2;
250         MapInfo_Map_flags = 0;
251         MapInfo_Map_supportedGametypes = 0;
252         spawnpoints = 0;
253         spawnplaces = 0;
254         _MapInfo_Map_worldspawn_music = "";
255         mapMins = '0 0 0';
256         mapMaxs = '0 0 0';
257
258         for(;;)
259         {
260                 if not((s = fgets(fh)))
261                         break;
262                 if(inWorldspawn == 1)
263                         if(startsWith(s, "}"))
264                                 inWorldspawn = 0;
265                 k = unquote(car(s));
266                 v = unquote(cdr(s));
267                 if(inWorldspawn)
268                 {
269                         if(k == "classname" && v == "worldspawn")
270                                 inWorldspawn = 1;
271                         else if(k == "author")
272                                 MapInfo_Map_author = v;
273                         else if(k == "_description")
274                                 MapInfo_Map_description = v;
275                         else if(k == "music")
276                                 _MapInfo_Map_worldspawn_music = v;
277                         else if(k == "noise")
278                                 _MapInfo_Map_worldspawn_music = v;
279                         else if(k == "message")
280                         {
281                                 i = strstrofs(v, " by ", 0);
282                                 if(MapInfo_Map_author == "<AUTHOR>" && i >= 0)
283                                 {
284                                         MapInfo_Map_title = substring(v, 0, i);
285                                         MapInfo_Map_author = substring(v, i + 4, strlen(v) - (i + 4));
286                                 }
287                                 else
288                                         MapInfo_Map_title = v;
289                         }
290                 }
291                 else
292                 {
293                         if(k == "origin")
294                         {
295                                 o = stov(strcat("'", v, "'"));
296                                 mapMins_x = min(mapMins_x, o_x);
297                                 mapMins_y = min(mapMins_y, o_y);
298                                 mapMins_z = min(mapMins_z, o_z);
299                                 mapMaxs_x = max(mapMaxs_x, o_x);
300                                 mapMaxs_y = max(mapMaxs_y, o_y);
301                                 mapMaxs_z = max(mapMaxs_z, o_z);
302                         }
303                         else if(k == "race_place")
304                         {
305                                 if(stof(v) > 0)
306                                         spawnplaces = 1;
307                         }
308                         else if(k == "classname")
309                         {
310                                 if(v == "dom_controlpoint")
311                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_DOMINATION;
312                                 else if(v == "item_flag_team2")
313                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTF;
314                                 else if(v == "team_CTF_blueflag")
315                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTF;
316                                 else if(v == "runematch_spawn_point")
317                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_RUNEMATCH;
318                                 else if(v == "target_assault_roundend")
319                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ASSAULT;
320                                 else if(v == "onslaught_generator")
321                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ONSLAUGHT;
322                                 else if(substring(v, 0, 8) == "nexball_" || substring(v, 0, 4) == "ball")
323                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_NEXBALL;
324                                 else if(v == "info_player_team1")
325                                         ++spawnpoints;
326                                 else if(v == "info_player_team2")
327                                         ++spawnpoints;
328                                 else if(v == "info_player_start")
329                                         ++spawnpoints;
330                                 else if(v == "info_player_deathmatch")
331                                         ++spawnpoints;
332                                 else if(v == "trigger_race_checkpoint")
333                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_RACE;
334                                 else if(v == "target_startTimer")
335                                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTS;
336                                 else if(v == "weapon_nex")
337                                         { }
338                                 else if(v == "weapon_railgun")
339                                         { }
340                                 else if(startsWith(v, "weapon_"))
341                                         MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
342                                 else if(startsWith(v, "turret_"))
343                                         MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_TURRETS;
344                                 else if(startsWith(v, "vehicle_"))
345                                         MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_VEHICLES;
346                                 else if(v == "target_music" || v == "trigger_music")
347                                         _MapInfo_Map_worldspawn_music = string_null; // don't use regular BGM
348                         }
349                 }
350         }
351         if(inWorldspawn)
352         {
353                 print(fn, " ended still in worldspawn, BUG\n");
354                 return 0;
355         }
356         diameter = vlen(mapMaxs - mapMins);
357
358         twoBaseModes = MapInfo_Map_supportedGametypes & (MAPINFO_TYPE_CTF | MAPINFO_TYPE_ASSAULT | MAPINFO_TYPE_RACE | MAPINFO_TYPE_NEXBALL);
359         if(twoBaseModes && (MapInfo_Map_supportedGametypes == twoBaseModes))
360         {
361                 // we have a CTF-only or Assault-only map. Don't add other modes then,
362                 // as the map is too symmetric for them.
363         }
364         else
365         {
366                 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_DEATHMATCH;      // DM always works
367                 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_RUNEMATCH;       // Rune always works
368                 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_LMS;             // LMS always works
369                 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_KEEPAWAY;                // Keepaway always works
370
371                 if(spawnpoints >= 8  && diameter > 4096) {
372                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_TEAM_DEATHMATCH;
373                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_FREEZETAG;
374                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CA;
375                 }
376                 if(                     diameter < 4096)
377                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ARENA;
378                 if(spawnpoints >= 12 && diameter > 5120)
379                         MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_KEYHUNT;
380         }
381
382         if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_RACE)
383         if(!spawnplaces)
384         {
385                 MapInfo_Map_supportedGametypes &~= MAPINFO_TYPE_RACE;
386                 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTS;
387         }
388
389         dprint("-> diameter ",    ftos(diameter));
390         dprint(";  spawnpoints ", ftos(spawnpoints));
391         dprint(";  modes ",       ftos(MapInfo_Map_supportedGametypes), "\n");
392
393         fclose(fh);
394
395         return r;
396 }
397
398 void _MapInfo_Map_Reset()
399 {
400         MapInfo_Map_title = "<TITLE>";
401         MapInfo_Map_titlestring = "<TITLE>";
402         MapInfo_Map_description = "<DESCRIPTION>";
403         MapInfo_Map_author = "<AUTHOR>";
404         MapInfo_Map_supportedGametypes = 0;
405         MapInfo_Map_supportedFeatures = 0;
406         MapInfo_Map_flags = 0;
407         MapInfo_Map_clientstuff = "";
408         MapInfo_Map_fog = "";
409         MapInfo_Map_mins = '0 0 0';
410         MapInfo_Map_maxs = '0 0 0';
411 }
412
413 string _MapInfo_GetDefault(float t)
414 {
415         switch(t)
416         {
417                 case MAPINFO_TYPE_DEATHMATCH:      return "30 20 0";
418                 case MAPINFO_TYPE_TEAM_DEATHMATCH: return "50 20 2 0";
419                 case MAPINFO_TYPE_DOMINATION:      return "200 20 0";
420                 case MAPINFO_TYPE_CTF:             return "300 20 10 0";
421                 case MAPINFO_TYPE_RUNEMATCH:       return "200 20 0";
422                 case MAPINFO_TYPE_LMS:             return "9 20 0";
423                 case MAPINFO_TYPE_ARENA:           return "10 20 0";
424                 case MAPINFO_TYPE_CA:              return "10 20 0";
425                 case MAPINFO_TYPE_KEYHUNT:         return "1000 20 3 0";
426                 case MAPINFO_TYPE_ASSAULT:         return "20 0";
427                 case MAPINFO_TYPE_RACE:            return "20 5 7 15 0";
428                 case MAPINFO_TYPE_ONSLAUGHT:       return "20 0";
429                 case MAPINFO_TYPE_NEXBALL:         return "5 20 0";
430                 case MAPINFO_TYPE_CTS:             return "20 0 0";
431                 case MAPINFO_TYPE_FREEZETAG:       return "10 20 0";
432                 // NOTE: DO NOT ADD ANY MORE GAME TYPES HERE
433                 // THIS IS JUST LEGACY SUPPORT FOR NEXUIZ MAPS
434                 // ONLY ADD NEW STUFF TO _MapInfo_GetDefaultEx
435                 // THIS FUNCTION WILL EVENTUALLY BE REMOVED
436                 default:                           return "";
437         }
438 }
439
440 void _MapInfo_Map_ApplyGametype(string s, float pWantedType, float pThisType, float load_default)
441 {
442         string sa;
443         MapInfo_Map_supportedGametypes |= pThisType;
444         if(!(pThisType & pWantedType))
445                 return;
446
447         if(load_default)
448                 _MapInfo_Map_ApplyGametype(_MapInfo_GetDefault(pThisType), pWantedType, pThisType, FALSE);
449         
450         if(pWantedType == MAPINFO_TYPE_ASSAULT || pWantedType == MAPINFO_TYPE_ONSLAUGHT || pWantedType == MAPINFO_TYPE_RACE || pWantedType == MAPINFO_TYPE_CTS) // these modes don't use fraglimit
451         {
452                 cvar_set("fraglimit", "0");
453         }
454         else
455         {
456                 sa = car(s);
457                 if(sa != "")
458                         cvar_set("fraglimit", sa);
459                 s = cdr(s);
460         }
461
462         sa = car(s);
463         if(sa != "")
464                 cvar_set("timelimit", sa);
465         s = cdr(s);
466
467         if(pWantedType == MAPINFO_TYPE_TEAM_DEATHMATCH)
468         {
469                 sa = car(s);
470                 if(sa != "")
471                         cvar_set("g_tdm_teams", sa);
472                 s = cdr(s);
473         }
474
475         if(pWantedType == MAPINFO_TYPE_KEYHUNT)
476         {
477                 sa = car(s);
478                 if(sa != "")
479                         cvar_set("g_keyhunt_teams", sa);
480                 s = cdr(s);
481         }
482
483         if(pWantedType == MAPINFO_TYPE_CTF)
484         {
485                 sa = car(s);
486                 if(sa != "")
487                         cvar_set("fraglimit", sa);
488                 s = cdr(s);
489         }
490
491         /* keepaway wuz here
492         if(pWantedType == MAPINFO_TYPE_KEEPAWAY)
493         {
494                 sa = car(s);
495                 if(sa != "")
496                         cvar_set("fraglimit", sa);
497                 s = cdr(s);
498         }
499         */
500         
501         // rc = timelimit timelimit_qualification laps laps_teamplay
502         if(pWantedType == MAPINFO_TYPE_RACE)
503         {
504                 sa = car(s); if(sa == "") sa = cvar_string("timelimit");
505                 cvar_set("g_race_qualifying_timelimit", sa);
506                 s = cdr(s);
507
508                 sa = car(s);
509                 if(sa != "")
510                         if(cvar("g_race_teams") < 2)
511                                 cvar_set("fraglimit", sa);
512                 s = cdr(s);
513
514                 sa = car(s);
515                 if(sa != "")
516                         if(cvar("g_race_teams") >= 2)
517                                 cvar_set("fraglimit", sa);
518                 s = cdr(s);
519         }
520
521         if(pWantedType == MAPINFO_TYPE_CTS)
522         {
523                 sa = car(s);
524
525                 // this is the skill of the map
526                 // not parsed by anything yet
527                 // for map databases
528                 //if(sa != "")
529                 //      cvar_set("fraglimit", sa);
530
531                 s = cdr(s);
532         }
533
534         if(pWantedType == MAPINFO_TYPE_ASSAULT || pWantedType == MAPINFO_TYPE_ONSLAUGHT || pWantedType == MAPINFO_TYPE_CTS) // these modes don't use fraglimit
535         {
536                 cvar_set("leadlimit", "0");
537         }
538         else
539         {
540                 sa = car(s);
541                 if(sa != "")
542                         cvar_set("leadlimit", sa);
543                 s = cdr(s);
544         }
545 }
546
547 string _MapInfo_GetDefaultEx(float t)
548 {
549         entity e;
550         for(e = MapInfo_Type_first; e; e = e.enemy)
551                 if(t == e.items)
552                         return e.model2;
553         return "";
554 }
555
556 void _MapInfo_Map_ApplyGametypeEx(string s, float pWantedType, float pThisType)
557 {
558         string sa, k, v;
559         float p;
560         string fraglimit_normal;
561         string fraglimit_teams;
562
563         MapInfo_Map_supportedGametypes |= pThisType;
564         if(!(pThisType & pWantedType))
565                 return;
566
567         // reset all the cvars to their defaults
568
569         cvar_set("timelimit", cvar_defstring("timelimit"));
570         cvar_set("leadlimit", cvar_defstring("leadlimit"));
571         cvar_set("fraglimit", cvar_defstring("fraglimit"));
572         cvar_set("g_tdm_teams", cvar_defstring("g_tdm_teams"));
573         cvar_set("g_keyhunt_teams", cvar_defstring("g_keyhunt_teams"));
574         cvar_set("g_domination_default_teams", cvar_defstring("g_domination_default_teams"));
575         cvar_set("g_race_qualifying_timelimit", cvar_defstring("g_race_qualifying_timelimit"));
576
577         fraglimit_normal = string_null;
578         fraglimit_teams = string_null;
579
580         s = strcat(_MapInfo_GetDefaultEx(pWantedType), " ", s);
581         while(s != "")
582         {
583                 sa = car(s);
584                 s = cdr(s);
585
586                 if(sa == "")
587                         continue;
588
589                 p = strstrofs(sa, "=", 0);
590                 if(p < 0)
591                 {
592                         k = "timelimit";
593                         v = s;
594                 }
595                 else
596                 {
597                         k = substring(sa, 0, p);
598                         v = substring(sa, p+1, -1);
599                 }
600
601                 if(k == "timelimit")
602                 {
603                         cvar_set("timelimit", v);
604                 }
605                 else if(k == "leadlimit")
606                 {
607                         cvar_set("leadlimit", v);
608                 }
609                 else if(k == "pointlimit" || k == "fraglimit" || k == "lives" || k == "laplimit" || k == "caplimit")
610                 {
611                         fraglimit_normal = v;
612                 }
613                 else if(k == "teampointlimit" || k == "teamlaplimit")
614                 {
615                         fraglimit_teams = v;
616                 }
617                 else if(k == "teams")
618                 {
619                         cvar_set("g_tdm_teams", v);
620                         cvar_set("g_keyhunt_teams", v);
621                         cvar_set("g_domination_default_teams", v);
622                 }
623                 else if(k == "qualifying_timelimit")
624                 {
625                         cvar_set("g_race_qualifying_timelimit", v);
626                 }
627                 else if(k == "skill")
628                 {
629                         // ignore
630                 }
631                 else
632                 {
633                         print("Invalid gametype key in mapinfo: ", k, "\n");
634                 }
635         }
636
637         if(pWantedType == MAPINFO_TYPE_RACE && cvar("g_race_teams") >= 2)
638         {
639                 if(fraglimit_teams)
640                         cvar_set("fraglimit", fraglimit_teams);
641         }
642         else
643         {
644                 if(fraglimit_normal)
645                         cvar_set("fraglimit", fraglimit_normal);
646         }
647 }
648
649 float MapInfo_Type_FromString(string t)
650 {
651         entity e;
652         if(t == "nexball")
653         {
654                 print("MapInfo_Type_FromString (probably ", MapInfo_Map_bspname, "): using deprecated name '", t);
655                 t = "nb";
656                 print("'. Should use '", t, "'.\n");
657         }
658         if(t == "freezetag")
659         {
660                 print("MapInfo_Type_FromString (probably ", MapInfo_Map_bspname, "): using deprecated name '", t);
661                 t = "ft";
662                 print("'. Should use '", t, "'.\n");
663         }
664         if(t == "keepaway")
665         {
666                 print("MapInfo_Type_FromString (probably ", MapInfo_Map_bspname, "): using deprecated name '", t);
667                 t = "ka";
668                 print("'. Should use '", t, "'.\n");
669         }
670         if(t == "all")
671                 return MAPINFO_TYPE_ALL;
672         for(e = MapInfo_Type_first; e; e = e.enemy)
673                 if(t == e.mdl)
674                         return e.items;
675         return 0;
676 }
677
678 string MapInfo_Type_ToString(float t)
679 {
680         entity e;
681         if(t == MAPINFO_TYPE_ALL)     
682                 return "all";
683         for(e = MapInfo_Type_first; e; e = e.enemy)
684                 if(t == e.items)
685                         return e.mdl;
686         return "";
687 }
688
689 string MapInfo_Type_ToText(float t)
690 {
691         entity e;
692         for(e = MapInfo_Type_first; e; e = e.enemy)
693                 if(t == e.items)
694                         return e.message;
695         return _("@!#%'n Tuba Throwing");
696 }
697
698 void _MapInfo_Parse_Settemp(string pFilename, string acl, float type, string s, float recurse)
699 {
700         string t;
701         float fh, o;
702         t = car(s); s = cdr(s);
703
704         // limited support of "" and comments
705         //   remove trailing and leading " of t
706         if(substring(t, 0, 1) == "\"")
707         {
708                 if(substring(t, -1, 1) == "\"")
709                         t = substring(t, 1, -2);
710         }
711
712         //   remove leading " of s
713         if(substring(s, 0, 1) == "\"")
714         {
715                 s = substring(s, 1, -1);
716         }
717         //   remove trailing " of s, and all that follows (cvar description)
718         o = strstrofs(s, "\"", 0);
719         if(o >= 0)
720                 s = substring(s, 0, o);
721         
722         //   remove // comments
723         o = strstrofs(s, "//", 0);
724         if(o >= 0)
725                 s = substring(s, 0, o);
726         
727         //   remove trailing spaces
728         while(substring(s, -1, 1) == " ")
729                 s = substring(s, 0, -2);
730
731         if(t == "#include")
732         {
733                 if(recurse > 0)
734                 {
735                         fh = fopen(s, FILE_READ);
736                         if(fh < 0)
737                                 print("Map ", pFilename, " references not existing config file ", s, "\n");
738                         else
739                         {
740                                 for(;;)
741                                 {
742                                         if not((s = fgets(fh)))
743                                                 break;
744
745                                         // catch different sorts of comments
746                                         if(s == "")                    // empty lines
747                                                 continue;
748                                         if(substring(s, 0, 1) == "#")  // UNIX style
749                                                 continue;
750                                         if(substring(s, 0, 2) == "//") // C++ style
751                                                 continue;
752                                         if(substring(s, 0, 1) == "_")  // q3map style
753                                                 continue;
754
755                                         if(substring(s, 0, 4) == "set ")
756                                                 s = substring(s, 4, -1);
757                                         if(substring(s, 0, 5) == "seta ")
758                                                 s = substring(s, 5, -1);
759
760                                         _MapInfo_Parse_Settemp(pFilename, acl, type, s, recurse - 1);
761                                 }
762                                 fclose(fh);
763                         }
764                 }
765                 else
766                         print("Map ", pFilename, " uses too many levels of inclusion\n");
767         }
768         else if(t == "")
769                 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
770         else if not(cvar_value_issafe(t))
771                 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
772         else if not (cvar_value_issafe(s))
773                 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
774         else if(matchacl(MAPINFO_SETTEMP_ACL_SYSTEM, t) <= 0)
775                 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
776         else if(matchacl(acl, t) <= 0)
777                 print("Map ", pFilename, " contains a denied setting, ignored\n");
778         else
779         {
780                 if(type == 0) // server set
781                 {
782                         dprint("Applying temporary setting ", t, " := ", s, "\n");
783                         if(cvar("g_campaign"))
784                                 cvar_set(t, s); // this is a wrapper and is always temporary anyway; no need to backup old values then
785                         else
786                                 cvar_settemp(t, s);
787                 }
788                 else
789                 {
790                         dprint("Applying temporary client setting ", t, " := ", s, "\n");
791                         MapInfo_Map_clientstuff = strcat(
792                                         MapInfo_Map_clientstuff, "cl_cmd settemp \"", t, "\" \"", s, "\"\n"
793                                         );
794                 }
795         }
796 }
797
798 float MapInfo_isRedundant(string fn, string t)
799 {
800         // normalize file name
801         fn = strreplace("_", "-", fn);
802
803         // normalize visible title
804         t = strreplace(": ", "-", t);
805         t = strreplace(":", "-", t);
806         t = strreplace(" ", "-", t);
807         t = strreplace("_", "-", t);
808         t = strreplace("'", "-", t);
809
810         if(!strcasecmp(fn, t))
811                 return TRUE;
812
813         // we allow the visible title to have punctuation the file name does
814         // not, but not vice versa
815         t = strreplace("-", "", t);
816
817         if(!strcasecmp(fn, t))
818                 return TRUE;
819
820         return FALSE;
821 }
822
823 // load info about a map by name into the MapInfo_Map_* globals
824 float MapInfo_Get_ByName_NoFallbacks(string pFilename, float pAllowGenerate, float pGametypeToSet)
825 {
826         string fn;
827         string s, t;
828         float fh;
829         float r, f, n, i, p;
830         string acl;
831
832         acl = MAPINFO_SETTEMP_ACL_USER;
833
834         if(strstrofs(pFilename, "/", 0) >= 0)
835         {
836                 print("Invalid character in map name, ignored\n");
837                 return 0;
838         }
839
840         if(pGametypeToSet == 0)
841                 if(MapInfo_Cache_Retrieve(pFilename))
842                         return 1;
843
844         r = 1;
845
846         MapInfo_Map_bspname = pFilename;
847
848         // default all generic fields so they have "good" values in case something fails
849         fn = strcat("maps/", pFilename, ".mapinfo");
850         fh = fopen(fn, FILE_READ);
851         if(fh < 0)
852         {
853                 fn = strcat("maps/autogenerated/", pFilename, ".mapinfo");
854                 fh = fopen(fn, FILE_READ);
855                 if(fh < 0)
856                 {
857                         if(!pAllowGenerate)
858                                 return 0;
859                         _MapInfo_Map_Reset();
860                         r = _MapInfo_Generate(pFilename);
861                         if(!r)
862                                 return 0;
863                         fh = fopen(fn, FILE_WRITE);
864                         fputs(fh, strcat("title ", MapInfo_Map_title, "\n"));
865                         fputs(fh, strcat("description ", MapInfo_Map_description, "\n"));
866                         fputs(fh, strcat("author ", MapInfo_Map_author, "\n"));
867                         if(_MapInfo_Map_worldspawn_music != "")
868                         {
869                                 if(
870                                         substring(_MapInfo_Map_worldspawn_music, strlen(_MapInfo_Map_worldspawn_music) - 4, 4) == ".wav"
871                                         ||
872                                         substring(_MapInfo_Map_worldspawn_music, strlen(_MapInfo_Map_worldspawn_music) - 4, 4) == ".ogg"
873                                 )
874                                         fputs(fh, strcat("cdtrack ", substring(_MapInfo_Map_worldspawn_music, 0, strlen(_MapInfo_Map_worldspawn_music) - 4), "\n"));
875                                 else
876                                         fputs(fh, strcat("cdtrack ", _MapInfo_Map_worldspawn_music, "\n"));
877                         }
878                         else
879                         {
880                                 n = tokenize_console(cvar_string("g_cdtracks_remaplist"));
881                                 s = strcat(" ", cvar_string("g_cdtracks_dontusebydefault"), " ");
882                                 for(;;)
883                                 {
884                                         i = floor(random() * n);
885                                         if(strstrofs(s, strcat(" ", argv(i), " "), 0) < 0)
886                                                 break;
887                                 }
888                                 fputs(fh, strcat("cdtrack ", ftos(i + 1), "\n"));
889                         }
890                         if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_WEAPONS)
891                                 fputs(fh, "has weapons\n");
892                         else
893                                 fputs(fh, "// uncomment this if you added weapon pickups: has weapons\n");
894                         if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_TURRETS)
895                                 fputs(fh, "has turrets\n");
896                         else
897                                 fputs(fh, "// uncomment this if you added turrets: has turrets\n");
898                         if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_VEHICLES)
899                                 fputs(fh, "has weapons\n");
900                         else
901                                 fputs(fh, "// uncomment this if you added vehicles: has vehicles\n");
902                         if(MapInfo_Map_flags & MAPINFO_FLAG_FRUSTRATING)
903                                 fputs(fh, "frustrating\n");
904
905                         for(i = 1; i <= MapInfo_Map_supportedGametypes; i *= 2)
906                                 if(MapInfo_Map_supportedGametypes & i)
907                                         fputs(fh, sprintf("gametype %s // defaults: %s\n", MapInfo_Type_ToString(i), _MapInfo_GetDefaultEx(i)));
908
909                         if(fexists(strcat("scripts/", pFilename, ".arena")))
910                                 fputs(fh, "settemp_for_type all sv_q3acompat_machineshotgunswap 1\n");
911
912                         fputs(fh, "// optional: fog density red green blue alpha mindist maxdist\n");
913                         fputs(fh, "// optional: settemp_for_type (all|gametypename) cvarname value\n");
914                         fputs(fh, "// optional: clientsettemp_for_type (all|gametypename) cvarname value\n");
915                         fputs(fh, "// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
916                         fputs(fh, "// optional: hidden\n");
917
918                         fclose(fh);
919                         r = 2;
920                         // return r;
921                         fh = fopen(fn, FILE_READ);
922                         if(fh < 0)
923                                 error("... but I just wrote it!");
924                 }
925
926                 print("WARNING: autogenerated mapinfo file ", fn, " has been loaded; please edit that file and move it to maps/", pFilename, ".mapinfo\n");
927         }
928
929         _MapInfo_Map_Reset();
930         for(;;)
931         {
932                 if not((s = fgets(fh)))
933                         break;
934
935                 // catch different sorts of comments
936                 if(s == "")                    // empty lines
937                         continue;
938                 if(substring(s, 0, 1) == "#")  // UNIX style
939                         continue;
940                 if(substring(s, 0, 2) == "//") // C++ style
941                         continue;
942                 if(substring(s, 0, 1) == "_")  // q3map style
943                         continue;
944
945                 p = strstrofs(s, "//", 0);
946                 if(p >= 0)
947                         s = substring(s, 0, p);
948
949                 t = car(s); s = cdr(s);
950                 if(t == "title")
951                         MapInfo_Map_title = s;
952                 else if(t == "description")
953                         MapInfo_Map_description = s;
954                 else if(t == "author")
955                         MapInfo_Map_author = s;
956                 else if(t == "has")
957                 {
958                         t = car(s); // s = cdr(s);
959                         if     (t == "weapons") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
960                         else if(t == "turrets") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_TURRETS;
961                         else if(t == "vehicles") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_VEHICLES;
962                         else if(t == "new_toys") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
963                         else
964                                 dprint("Map ", pFilename, " supports unknown feature ", t, ", ignored\n");
965                 }
966                 else if(t == "hidden")
967                 {
968                         MapInfo_Map_flags |= MAPINFO_FLAG_HIDDEN;
969                 }
970                 else if(t == "forbidden")
971                 {
972                         MapInfo_Map_flags |= MAPINFO_FLAG_FORBIDDEN;
973                 }
974                 else if(t == "frustrating")
975                 {
976                         MapInfo_Map_flags |= MAPINFO_FLAG_FRUSTRATING;
977                 }
978                 else if(t == "type")
979                 {
980                         t = car(s); s = cdr(s);
981                         f = MapInfo_Type_FromString(t);
982                         print("Map ", pFilename, " contains the legacy 'type' keyword which is deprecated and will be removed in the future. Please migrate the mapinfo file to 'gametype'.\n");
983                         if(f)
984                                 _MapInfo_Map_ApplyGametype (s, pGametypeToSet, f, TRUE);
985                         else
986                                 dprint("Map ", pFilename, " supports unknown game type ", t, ", ignored\n");
987                 }
988                 else if(t == "gametype")
989                 {
990                         t = car(s); s = cdr(s);
991                         f = MapInfo_Type_FromString(t);
992                         if(f)
993                                 _MapInfo_Map_ApplyGametypeEx (s, pGametypeToSet, f);
994                         else
995                                 dprint("Map ", pFilename, " supports unknown game type ", t, ", ignored\n");
996                 }
997                 else if(t == "size")
998                 {
999                         float a, b, c, d, e;
1000                         t = car(s); s = cdr(s); a = stof(t);
1001                         t = car(s); s = cdr(s); b = stof(t);
1002                         t = car(s); s = cdr(s); c = stof(t);
1003                         t = car(s); s = cdr(s); d = stof(t);
1004                         t = car(s); s = cdr(s); e = stof(t);
1005                         if(s == "")
1006                                 print("Map ", pFilename, " contains an incorrect size line (not enough params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
1007                         else
1008                         {
1009                                 t = car(s); s = cdr(s); f = stof(t);
1010                                 if(s != "")
1011                                         print("Map ", pFilename, " contains an incorrect size line (too many params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
1012                                 else
1013                                 {
1014                                         if(a >= d || b >= e || c >= f)
1015                                                 print("Map ", pFilename, " contains an incorrect size line, mins have to be < maxs\n");
1016                                         else
1017                                         {
1018                                                 MapInfo_Map_mins_x = a;
1019                                                 MapInfo_Map_mins_y = b;
1020                                                 MapInfo_Map_mins_z = c;
1021                                                 MapInfo_Map_maxs_x = d;
1022                                                 MapInfo_Map_maxs_y = e;
1023                                                 MapInfo_Map_maxs_z = f;
1024                                         }
1025                                 }
1026                         }
1027                 }
1028                 else if(t == "settemp_for_type")
1029                 {
1030                         t = car(s); s = cdr(s);
1031                         if((f = MapInfo_Type_FromString(t)))
1032                         {
1033                                 if(f & pGametypeToSet)
1034                                 {
1035                                         _MapInfo_Parse_Settemp(pFilename, acl, 0, s, 1);
1036                                 }
1037                         }
1038                         else
1039                         {
1040                                 dprint("Map ", pFilename, " has a setting for unknown game type ", t, ", ignored\n");
1041                         }
1042                 }
1043                 else if(t == "clientsettemp_for_type")
1044                 {
1045                         t = car(s); s = cdr(s);
1046                         if((f = MapInfo_Type_FromString(t)))
1047                         {
1048                                 if(f & pGametypeToSet)
1049                                 {
1050                                         _MapInfo_Parse_Settemp(pFilename, acl, 1, s, 1);
1051                                 }
1052                         }
1053                         else
1054                         {
1055                                 dprint("Map ", pFilename, " has a client setting for unknown game type ", t, ", ignored\n");
1056                         }
1057                 }
1058                 else if(t == "fog")
1059                 {
1060                         if not(cvar_value_issafe(t))
1061                                 print("Map ", pFilename, " contains a potentially harmful fog setting, ignored\n");
1062                         else
1063                                 MapInfo_Map_fog = s;
1064                 }
1065                 else if(t == "cdtrack")
1066                 {
1067                         if(pGametypeToSet)
1068                         {
1069                                 if not(cvar_value_issafe(t))
1070                                         print("Map ", pFilename, " contains a potentially harmful cdtrack, ignored\n");
1071                                 else
1072                                         MapInfo_Map_clientstuff = strcat(
1073                                                 MapInfo_Map_clientstuff, "cd loop \"", s, "\"\n"
1074                                         );
1075                         }
1076                 }
1077                 else
1078                         dprint("Map ", pFilename, " provides unknown info item ", t, ", ignored\n");
1079         }
1080         fclose(fh);
1081
1082         if(MapInfo_Map_title == "<TITLE>")
1083                 MapInfo_Map_titlestring = MapInfo_Map_bspname;
1084         else if(MapInfo_isRedundant(MapInfo_Map_bspname, MapInfo_Map_title))
1085                 MapInfo_Map_titlestring = MapInfo_Map_title;
1086         else
1087                 MapInfo_Map_titlestring = sprintf(_("%s: %s"), MapInfo_Map_bspname, MapInfo_Map_title);
1088
1089         MapInfo_Cache_Store();
1090         if(MapInfo_Map_supportedGametypes != 0)
1091                 return r;
1092         dprint("Map ", pFilename, " supports no game types, ignored\n");
1093         return 0;
1094 }
1095 float MapInfo_Get_ByName(string pFilename, float pAllowGenerate, float pGametypeToSet)
1096 {
1097         float r = MapInfo_Get_ByName_NoFallbacks(pFilename, pAllowGenerate, pGametypeToSet);
1098
1099         if(cvar("g_tdm_on_dm_maps"))
1100         {
1101                 // if this is set, all DM maps support TDM too
1102                 if not(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_TEAM_DEATHMATCH)
1103                         if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_DEATHMATCH)
1104                                 _MapInfo_Map_ApplyGametypeEx ("", pGametypeToSet, MAPINFO_TYPE_TEAM_DEATHMATCH);
1105         }
1106
1107         if(pGametypeToSet)
1108         {
1109                 if(!(MapInfo_Map_supportedGametypes & pGametypeToSet))
1110                 {
1111                         error("Can't select the requested game type. This should never happen as the caller should prevent it!\n");
1112                         //_MapInfo_Map_ApplyGametypeEx("", pGametypeToSet, MAPINFO_TYPE_DEATHMATCH);
1113                         //return;
1114                 }
1115         }
1116
1117         return r;
1118 }
1119
1120 float MapInfo_FindName(string s)
1121 {
1122         // if there is exactly one map of prefix s, return it
1123         // if not, return the null string
1124         // note that DP sorts glob results... so I can use a binary search
1125         float l, r, m, cmp;
1126         l = 0;
1127         r = MapInfo_count;
1128         // invariants: r is behind s, l-1 is equal or before
1129         while(l != r)
1130         {
1131                 m = floor((l + r) / 2);
1132                 MapInfo_FindName_match = _MapInfo_GlobItem(MapInfo_FilterList_Lookup(m));
1133                 cmp = strcasecmp(MapInfo_FindName_match, s);
1134                 if(cmp == 0)
1135                         return m; // found and good
1136                 if(cmp < 0)
1137                         l = m + 1; // l-1 is before s
1138                 else
1139                         r = m; // behind s
1140         }
1141         MapInfo_FindName_match = _MapInfo_GlobItem(MapInfo_FilterList_Lookup(l));
1142         MapInfo_FindName_firstResult = l;
1143         // r == l, so: l is behind s, l-1 is before
1144         // SO: if there is any, l is the one with the right prefix
1145         //     and l+1 may be one too
1146         if(l == MapInfo_count)
1147         {
1148                 MapInfo_FindName_match = string_null;
1149                 MapInfo_FindName_firstResult = -1;
1150                 return -1; // no MapInfo_FindName_match, behind last item
1151         }
1152         if(!startsWithNocase(MapInfo_FindName_match, s))
1153         {
1154                 MapInfo_FindName_match = string_null;
1155                 MapInfo_FindName_firstResult = -1;
1156                 return -1; // wrong prefix
1157         }
1158         if(l == MapInfo_count - 1)
1159                 return l; // last one, nothing can follow => unique
1160         if(startsWithNocase(_MapInfo_GlobItem(MapInfo_FilterList_Lookup(l + 1)), s))
1161         {
1162                 MapInfo_FindName_match = string_null;
1163                 return -1; // ambigous MapInfo_FindName_match
1164         }
1165         return l;
1166 }
1167
1168 string MapInfo_FixName(string s)
1169 {
1170         MapInfo_FindName(s);
1171         return MapInfo_FindName_match;
1172 }
1173
1174 float MapInfo_CurrentFeatures()
1175 {
1176         float req;
1177         req = 0;
1178         if(!(cvar("g_lms") || cvar("g_minstagib") || cvar("g_nix") || cvar("g_weaponarena") || !cvar("g_pickup_items") || cvar("g_race") || cvar("g_cts") || cvar("g_nexball")))
1179                 req |= MAPINFO_FEATURE_WEAPONS;
1180         return req;
1181 }
1182
1183 float MapInfo_CurrentGametype()
1184 {
1185         float prev;
1186         entity e;
1187         prev = cvar("gamecfg");
1188         for(e = MapInfo_Type_first; e; e = e.enemy)
1189                 if(cvar(e.netname))
1190                         if(prev != e.items)
1191                                 return e.items;
1192         if(prev)
1193                 return prev;
1194         return MAPINFO_TYPE_DEATHMATCH;
1195 }
1196
1197 float _MapInfo_CheckMap(string s) // returns 0 if the map can't be played with the current settings, 1 otherwise
1198 {
1199         if(!MapInfo_Get_ByName(s, 1, 0))
1200                 return 0;
1201         if((MapInfo_Map_supportedGametypes & MapInfo_CurrentGametype()) == 0)
1202                 return 0;
1203         if((MapInfo_Map_supportedFeatures & MapInfo_CurrentFeatures()) != MapInfo_CurrentFeatures())
1204                 return 0;
1205         return 1;
1206 }
1207
1208 float MapInfo_CheckMap(string s) // returns 0 if the map can't be played with the current settings, 1 otherwise
1209 {
1210         float r;
1211         r = _MapInfo_CheckMap(s);
1212         MapInfo_ClearTemps();
1213         return r;
1214 }
1215
1216 void MapInfo_SwitchGameType(float t)
1217 {
1218         entity e;
1219         for(e = MapInfo_Type_first; e; e = e.enemy)
1220                 cvar_set(e.netname, (t == e.items) ? "1" : "0");
1221 }
1222
1223 void MapInfo_LoadMap(string s, float reinit)
1224 {
1225         MapInfo_Map_supportedGametypes = 0;
1226         // we shouldn't need this, as LoadMapSettings already fixes the gametype
1227         //if(!MapInfo_CheckMap(s))
1228         //{
1229         //      print("EMERGENCY: can't play the selected map in the given game mode. Falling back to DM.\n");
1230         //      MapInfo_SwitchGameType(MAPINFO_TYPE_DEATHMATCH);
1231         //}
1232         
1233         cvar_settemp_restore();
1234         if(reinit)
1235                 localcmd(strcat("\nmap ", s, "\n"));
1236         else
1237                 localcmd(strcat("\nchangelevel ", s, "\n"));
1238 }
1239
1240 string MapInfo_ListAllowedMaps(float pRequiredFlags, float pForbiddenFlags)
1241 {
1242         string out;
1243         float i;
1244
1245         // to make absolutely sure:
1246         MapInfo_Enumerate();
1247         MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), pRequiredFlags, pForbiddenFlags, 0);
1248
1249         out = "";
1250         for(i = 0; i < MapInfo_count; ++i)
1251                 out = strcat(out, " ", _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i)));
1252         return substring(out, 1, strlen(out) - 1);
1253 }
1254
1255 string MapInfo_ListAllAllowedMaps(float pRequiredFlags, float pForbiddenFlags)
1256 {
1257         string out;
1258         float i;
1259
1260         // to make absolutely sure:
1261         MapInfo_Enumerate();
1262         MapInfo_FilterGametype(MAPINFO_TYPE_ALL, 0, pRequiredFlags, pForbiddenFlags, 0);
1263
1264         out = "";
1265         for(i = 0; i < MapInfo_count; ++i)
1266                 out = strcat(out, " ", _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i)));
1267
1268         MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), pRequiredFlags, pForbiddenFlags, 0);
1269
1270         return substring(out, 1, strlen(out) - 1);
1271 }
1272
1273 void MapInfo_LoadMapSettings_SaveGameType(float t)
1274 {
1275         MapInfo_SwitchGameType(t);
1276         cvar_set("gamecfg", ftos(t));
1277         MapInfo_LoadedGametype = t;
1278 }
1279
1280 void MapInfo_LoadMapSettings(string s) // to be called from worldspawn
1281 {
1282         float t;
1283
1284         t = MapInfo_CurrentGametype();
1285         MapInfo_LoadMapSettings_SaveGameType(t);
1286
1287         if(!_MapInfo_CheckMap(s)) // with underscore, it keeps temps
1288         {
1289                 if(cvar("g_mapinfo_allow_unsupported_modes_and_let_stuff_break"))
1290                 {
1291                         print("EMERGENCY: can't play the selected map in the given game mode. Working with only the override settings.\n");
1292                         _MapInfo_Map_ApplyGametypeEx("", t, t);
1293                         return; // do not call Get_ByName!
1294                 }
1295
1296                 if(MapInfo_Map_supportedGametypes == 0)
1297                 {
1298                         print("Mapinfo system is not functional at all. Assuming deathmatch.\n");
1299                         MapInfo_Map_supportedGametypes = MAPINFO_TYPE_DEATHMATCH;
1300                         MapInfo_LoadMapSettings_SaveGameType(MAPINFO_TYPE_DEATHMATCH);
1301                         _MapInfo_Map_ApplyGametypeEx("", MAPINFO_TYPE_DEATHMATCH, MAPINFO_TYPE_DEATHMATCH);
1302                         return; // do not call Get_ByName!
1303                 }
1304
1305                 t = 1;
1306                 while(!(MapInfo_Map_supportedGametypes & 1))
1307                 {
1308                         t *= 2;
1309                         MapInfo_Map_supportedGametypes = floor(MapInfo_Map_supportedGametypes / 2);
1310                 }
1311
1312                 // t is now a supported mode!
1313                 print("EMERGENCY: can't play the selected map in the given game mode. Falling back to a supported mode.\n");
1314                 MapInfo_LoadMapSettings_SaveGameType(t);
1315         }
1316         MapInfo_Get_ByName(s, 1, t);
1317 }
1318
1319 void MapInfo_ClearTemps()
1320 {
1321         MapInfo_Map_bspname = string_null;
1322         MapInfo_Map_title = string_null;
1323         MapInfo_Map_titlestring = string_null;
1324         MapInfo_Map_description = string_null;
1325         MapInfo_Map_author = string_null;
1326         MapInfo_Map_clientstuff = string_null;
1327         MapInfo_Map_supportedGametypes = 0;
1328         MapInfo_Map_supportedFeatures = 0;
1329 }
1330
1331 void MapInfo_Shutdown()
1332 {
1333         MapInfo_ClearTemps();
1334         MapInfo_Filter_Free();
1335         MapInfo_Cache_Destroy();
1336         if(_MapInfo_globopen)
1337         {
1338                 search_end(_MapInfo_globhandle);
1339                 _MapInfo_globhandle = -1;
1340                 _MapInfo_globopen = FALSE;
1341         }
1342 }
1343
1344 float MapInfo_ForbiddenFlags()
1345 {
1346         float f;
1347         f = MAPINFO_FLAG_FORBIDDEN;
1348
1349 #ifndef MENUQC
1350         if not(cvar("g_maplist_allow_hidden"))
1351 #endif
1352                 f |= MAPINFO_FLAG_HIDDEN;
1353
1354         if not(cvar("g_maplist_allow_frustrating"))
1355                 f |= MAPINFO_FLAG_FRUSTRATING;
1356
1357         return f;
1358 }
1359
1360 float MapInfo_RequiredFlags()
1361 {
1362         float f;
1363         f = 0;
1364
1365         if(cvar("g_maplist_allow_frustrating") > 1)
1366                 f |= MAPINFO_FLAG_FRUSTRATING;
1367
1368         return f;
1369 }