1 // generic string stuff
3 float _MapInfo_Cache_Active;
4 float _MapInfo_Cache_DB_NameToIndex;
5 float _MapInfo_Cache_Buf_IndexToMapData;
7 void MapInfo_Cache_Destroy()
9 if(!_MapInfo_Cache_Active)
12 db_close(_MapInfo_Cache_DB_NameToIndex);
13 buf_del(_MapInfo_Cache_Buf_IndexToMapData);
14 _MapInfo_Cache_Active = 0;
17 void MapInfo_Cache_Create()
19 MapInfo_Cache_Destroy();
20 _MapInfo_Cache_DB_NameToIndex = db_create();
21 _MapInfo_Cache_Buf_IndexToMapData = buf_create();
22 _MapInfo_Cache_Active = 1;
25 void MapInfo_Cache_Invalidate()
27 if(!_MapInfo_Cache_Active)
30 MapInfo_Cache_Create();
33 void MapInfo_Cache_Store()
37 if(!_MapInfo_Cache_Active)
40 s = db_get(_MapInfo_Cache_DB_NameToIndex, MapInfo_Map_bspname);
41 if(!s) // empty string is NOT valid here!
43 i = buf_getsize(_MapInfo_Cache_Buf_IndexToMapData);
44 db_put(_MapInfo_Cache_DB_NameToIndex, MapInfo_Map_bspname, ftos(i));
49 // now store all the stuff
50 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, i, MapInfo_Map_bspname);
51 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_title);
52 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_titlestring);
53 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_description);
54 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_author);
55 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_supportedGametypes));
56 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_supportedFeatures));
57 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_flags));
60 float MapInfo_Cache_Retrieve(string map)
64 if(!_MapInfo_Cache_Active)
67 s = db_get(_MapInfo_Cache_DB_NameToIndex, map);
72 // now retrieve all the stuff
73 MapInfo_Map_bspname = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, i);
74 MapInfo_Map_title = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
75 MapInfo_Map_titlestring = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
76 MapInfo_Map_description = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
77 MapInfo_Map_author = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
78 MapInfo_Map_supportedGametypes = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
79 MapInfo_Map_supportedFeatures = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
80 MapInfo_Map_flags = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
85 // GLOB HANDLING (for all BSP files)
86 float _MapInfo_globopen;
87 float _MapInfo_globcount;
88 float _MapInfo_globhandle;
89 string _MapInfo_GlobItem(float i)
92 s = search_getfilename(_MapInfo_globhandle, i);
93 return substring(s, 5, strlen(s) - 9); // without maps/ and .bsp
96 void MapInfo_Enumerate()
99 search_end(_MapInfo_globhandle);
100 MapInfo_Cache_Invalidate();
101 _MapInfo_globhandle = search_begin("maps/*.bsp", TRUE, TRUE);
102 _MapInfo_globcount = search_getsize(_MapInfo_globhandle);
103 _MapInfo_globopen = 1;
106 // filter the info by game type mask (updates MapInfo_count)
108 float _MapInfo_filtered;
109 float _MapInfo_filtered_allocated;
110 float MapInfo_FilterList_Lookup(float i)
112 return stof(bufstr_get(_MapInfo_filtered, i));
115 void _MapInfo_FilterList_swap(float i, float j, entity pass)
118 h = bufstr_get(_MapInfo_filtered, i);
119 bufstr_set(_MapInfo_filtered, i, bufstr_get(_MapInfo_filtered, j));
120 bufstr_set(_MapInfo_filtered, j, h);
123 float _MapInfo_FilterList_cmp(float i, float j, entity pass)
126 a = _MapInfo_GlobItem(stof(bufstr_get(_MapInfo_filtered, i)));
127 b = _MapInfo_GlobItem(stof(bufstr_get(_MapInfo_filtered, j)));
128 return strcasecmp(a, b);
131 float MapInfo_FilterGametype(float pGametype, float pFeatures, float pFlagsRequired, float pFlagsForbidden, float pAbortOnGenerate)
134 if not(_MapInfo_filtered_allocated)
136 _MapInfo_filtered_allocated = 1;
137 _MapInfo_filtered = buf_create();
140 for(i = 0, j = -1; i < _MapInfo_globcount; ++i)
142 if(MapInfo_Get_ByName(_MapInfo_GlobItem(i), 1, 0) == 2) // if we generated one... BAIL OUT and let the caller continue in the next frame.
145 dprint("Autogenerated a .mapinfo, doing the rest later.\n");
146 MapInfo_progress = i / _MapInfo_globcount;
149 if((MapInfo_Map_supportedGametypes & pGametype) != 0)
150 if((MapInfo_Map_supportedFeatures & pFeatures) == pFeatures)
151 if((MapInfo_Map_flags & pFlagsForbidden) == 0)
152 if((MapInfo_Map_flags & pFlagsRequired) == pFlagsRequired)
153 bufstr_set(_MapInfo_filtered, ++j, ftos(i));
155 MapInfo_count = j + 1;
156 MapInfo_ClearTemps();
158 // sometimes the glob isn't sorted nicely, so fix it here...
159 heapsort(MapInfo_count, _MapInfo_FilterList_swap, _MapInfo_FilterList_cmp, world);
164 void MapInfo_Filter_Free()
166 if(_MapInfo_filtered_allocated)
168 buf_del(_MapInfo_filtered);
169 _MapInfo_filtered_allocated = 0;
173 // load info about the i-th map into the MapInfo_Map_* globals
174 string MapInfo_BSPName_ByID(float i)
176 return _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i));
179 string unquote(string s)
184 for(i = 0; i < l; ++i)
187 ch = substring(s, i, 1);
188 if(ch != " ") if(ch != "\"")
190 for(j = strlen(s) - i - 1; j > 0; --j)
192 ch = substring(s, i+j, 1);
193 if(ch != " ") if(ch != "\"")
194 return substring(s, i, j+1);
196 return substring(s, i, 1);
202 float MapInfo_Get_ByID(float i)
204 if(MapInfo_Get_ByName(MapInfo_BSPName_ByID(i), 0, 0))
209 string _MapInfo_Map_worldspawn_music;
211 float _MapInfo_Generate(string pFilename) // 0: failure, 1: ok ent, 2: ok bsp
221 float diameter, spawnpoints;
224 vector mapMins, mapMaxs;
227 fn = strcat("maps/", pFilename, ".ent");
228 fh = fopen(fn, FILE_READ);
232 fn = strcat("maps/", pFilename, ".bsp");
233 fh = fopen(fn, FILE_READ);
237 print("Analyzing ", fn, " to generate initial mapinfo\n");
240 MapInfo_Map_flags = 0;
241 MapInfo_Map_supportedGametypes = 0;
244 _MapInfo_Map_worldspawn_music = "";
248 if not((s = fgets(fh)))
250 if(inWorldspawn == 1)
251 if(startsWith(s, "}"))
257 if(k == "classname" && v == "worldspawn")
259 else if(k == "author")
260 MapInfo_Map_author = v;
261 else if(k == "_description")
262 MapInfo_Map_description = v;
263 else if(k == "music")
264 _MapInfo_Map_worldspawn_music = v;
265 else if(k == "noise")
266 _MapInfo_Map_worldspawn_music = v;
267 else if(k == "message")
269 i = strstrofs(v, " by ", 0);
270 if(MapInfo_Map_author == "<AUTHOR>" && i >= 0)
272 MapInfo_Map_title = substring(v, 0, i);
273 MapInfo_Map_author = substring(v, i + 4, strlen(v) - (i + 4));
276 MapInfo_Map_title = v;
283 o = stov(strcat("'", v, "'"));
284 mapMins_x = min(mapMins_x, o_x);
285 mapMins_y = min(mapMins_y, o_y);
286 mapMins_z = min(mapMins_z, o_z);
287 mapMaxs_x = max(mapMaxs_x, o_x);
288 mapMaxs_y = max(mapMaxs_y, o_y);
289 mapMaxs_z = max(mapMaxs_z, o_z);
291 else if(k == "race_place")
296 else if(k == "classname")
298 if(v == "dom_controlpoint")
299 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_DOMINATION;
300 else if(v == "item_flag_team2")
301 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTF;
302 else if(v == "team_CTF_blueflag")
303 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTF;
304 else if(v == "runematch_spawn_point")
305 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_RUNEMATCH;
306 else if(v == "target_assault_roundend")
307 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ASSAULT;
308 else if(v == "onslaught_generator")
309 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ONSLAUGHT;
310 else if(substring(v, 0, 8) == "nexball_" || substring(v, 0, 4) == "ball")
311 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_NEXBALL;
312 else if(v == "info_player_team1")
314 else if(v == "info_player_team2")
316 else if(v == "info_player_start")
318 else if(v == "info_player_deathmatch")
320 else if(v == "trigger_race_checkpoint")
321 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_RACE;
322 else if(v == "target_startTimer")
323 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTS;
324 else if(v == "weapon_nex")
326 else if(v == "weapon_railgun")
328 else if(startsWith(v, "weapon_"))
329 MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
330 else if(startsWith(v, "turret_"))
331 MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_TURRETS;
332 else if(startsWith(v, "vehicle_"))
333 MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_VEHICLES;
334 else if(v == "target_music" || v == "trigger_music")
335 _MapInfo_Map_worldspawn_music = string_null; // don't use regular BGM
341 print(fn, " ended still in worldspawn, BUG\n");
344 diameter = vlen(mapMaxs - mapMins);
346 twoBaseModes = MapInfo_Map_supportedGametypes & (MAPINFO_TYPE_CTF | MAPINFO_TYPE_ASSAULT | MAPINFO_TYPE_RACE | MAPINFO_TYPE_NEXBALL);
347 if(twoBaseModes && (MapInfo_Map_supportedGametypes == twoBaseModes))
349 // we have a CTF-only or Assault-only map. Don't add other modes then,
350 // as the map is too symmetric for them.
354 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_DEATHMATCH; // DM always works
355 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_RUNEMATCH; // Rune always works
356 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_LMS; // LMS always works
357 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_KEEPAWAY; // Keepaway always works
359 if(spawnpoints >= 8 && diameter > 4096) {
360 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_TEAM_DEATHMATCH;
361 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_FREEZETAG;
362 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CA;
365 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ARENA;
366 if(spawnpoints >= 12 && diameter > 5120)
367 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_KEYHUNT;
370 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_RACE)
373 MapInfo_Map_supportedGametypes &~= MAPINFO_TYPE_RACE;
374 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTS;
377 dprint("-> diameter ", ftos(diameter));
378 dprint("; spawnpoints ", ftos(spawnpoints));
379 dprint("; modes ", ftos(MapInfo_Map_supportedGametypes), "\n");
386 void _MapInfo_Map_Reset()
388 MapInfo_Map_title = "<TITLE>";
389 MapInfo_Map_titlestring = "<TITLE>";
390 MapInfo_Map_description = "<DESCRIPTION>";
391 MapInfo_Map_author = "<AUTHOR>";
392 MapInfo_Map_supportedGametypes = 0;
393 MapInfo_Map_supportedFeatures = 0;
394 MapInfo_Map_flags = 0;
395 MapInfo_Map_clientstuff = "";
396 MapInfo_Map_fog = "";
397 MapInfo_Map_mins = '0 0 0';
398 MapInfo_Map_maxs = '0 0 0';
401 string _MapInfo_GetDefault(float t)
405 case MAPINFO_TYPE_DEATHMATCH: return "30 20 0";
406 case MAPINFO_TYPE_TEAM_DEATHMATCH: return "50 20 2 0";
407 case MAPINFO_TYPE_DOMINATION: return "200 20 0";
408 case MAPINFO_TYPE_CTF: return "300 20 10 0";
409 case MAPINFO_TYPE_RUNEMATCH: return "200 20 0";
410 case MAPINFO_TYPE_LMS: return "9 20 0";
411 case MAPINFO_TYPE_ARENA: return "10 20 0";
412 case MAPINFO_TYPE_CA: return "10 20 0";
413 case MAPINFO_TYPE_KEYHUNT: return "1000 20 3 0";
414 case MAPINFO_TYPE_ASSAULT: return "20 0";
415 case MAPINFO_TYPE_RACE: return "20 5 7 15 0";
416 case MAPINFO_TYPE_ONSLAUGHT: return "20 0";
417 case MAPINFO_TYPE_NEXBALL: return "5 20 0";
418 case MAPINFO_TYPE_CTS: return "20 0 0";
419 case MAPINFO_TYPE_FREEZETAG: return "10 20 0";
420 // NOTE: DO NOT ADD ANY MORE GAME TYPES HERE
421 // THIS IS JUST LEGACY SUPPORT FOR NEXUIZ MAPS
422 // ONLY ADD NEW STUFF TO _MapInfo_GetDefaultEx
423 // THIS FUNCTION WILL EVENTUALLY BE REMOVED
428 void _MapInfo_Map_ApplyGametype(string s, float pWantedType, float pThisType, float load_default)
431 MapInfo_Map_supportedGametypes |= pThisType;
432 if(!(pThisType & pWantedType))
436 _MapInfo_Map_ApplyGametype(_MapInfo_GetDefault(pThisType), pWantedType, pThisType, FALSE);
438 if(pWantedType == MAPINFO_TYPE_ASSAULT || pWantedType == MAPINFO_TYPE_ONSLAUGHT || pWantedType == MAPINFO_TYPE_RACE || pWantedType == MAPINFO_TYPE_CTS) // these modes don't use fraglimit
440 cvar_set("fraglimit", "0");
446 cvar_set("fraglimit", sa);
452 cvar_set("timelimit", sa);
455 if(pWantedType == MAPINFO_TYPE_TEAM_DEATHMATCH)
459 cvar_set("g_tdm_teams", sa);
463 if(pWantedType == MAPINFO_TYPE_KEYHUNT)
467 cvar_set("g_keyhunt_teams", sa);
471 if(pWantedType == MAPINFO_TYPE_CTF)
475 if(cvar("g_ctf_win_mode") < 2)
476 cvar_set("fraglimit", sa);
481 if(pWantedType == MAPINFO_TYPE_KEEPAWAY)
485 cvar_set("fraglimit", sa);
490 // rc = timelimit timelimit_qualification laps laps_teamplay
491 if(pWantedType == MAPINFO_TYPE_RACE)
493 sa = car(s); if(sa == "") sa = cvar_string("timelimit");
494 cvar_set("g_race_qualifying_timelimit", sa);
499 if(cvar("g_race_teams") < 2)
500 cvar_set("fraglimit", sa);
505 if(cvar("g_race_teams") >= 2)
506 cvar_set("fraglimit", sa);
510 if(pWantedType == MAPINFO_TYPE_CTS)
514 // this is the skill of the map
515 // not parsed by anything yet
518 // cvar_set("fraglimit", sa);
523 if(pWantedType == MAPINFO_TYPE_ASSAULT || pWantedType == MAPINFO_TYPE_ONSLAUGHT || pWantedType == MAPINFO_TYPE_CTS) // these modes don't use fraglimit
525 cvar_set("leadlimit", "0");
531 cvar_set("leadlimit", sa);
536 string _MapInfo_GetDefaultEx(float t)
540 case MAPINFO_TYPE_DEATHMATCH: return "timelimit=20 pointlimit=30 leadlimit=0";
541 case MAPINFO_TYPE_TEAM_DEATHMATCH: return "timelimit=20 pointlimit=50 teams=2 leadlimit=0";
542 case MAPINFO_TYPE_DOMINATION: return "timelimit=20 pointlimit=200 teams=2 leadlimit=0";
543 case MAPINFO_TYPE_CTF: return "timelimit=20 pointlimit=300 caplimit=10 leadlimit=0";
544 case MAPINFO_TYPE_RUNEMATCH: return "timelimit=20 pointlimit=200 leadlimit=0";
545 case MAPINFO_TYPE_LMS: return "timelimit=20 lives=9 leadlimit=0";
546 case MAPINFO_TYPE_ARENA: return "timelimit=20 pointlimit=10 leadlimit=0";
547 case MAPINFO_TYPE_CA: return "timelimit=20 pointlimit=10 leadlimit=0";
548 case MAPINFO_TYPE_KEYHUNT: return "timelimit=20 pointlimit=1000 teams=3 leadlimit=0";
549 case MAPINFO_TYPE_ASSAULT: return "timelimit=20";
550 case MAPINFO_TYPE_RACE: return "timelimit=20 qualifying_timelimit=5 laplimit=7 teamlaplimit=15 leadlimit=0";
551 case MAPINFO_TYPE_ONSLAUGHT: return "timelimit=20";
552 case MAPINFO_TYPE_NEXBALL: return "timelimit=20 pointlimit=5 leadlimit=0";
553 case MAPINFO_TYPE_CTS: return "timelimit=20 skill=-1";
554 case MAPINFO_TYPE_FREEZETAG: return "timelimit=20 pointlimit=10 teams=2 leadlimit=0";
555 case MAPINFO_TYPE_KEEPAWAY: return "timelimit=20 pointlimit=30";
560 void _MapInfo_Map_ApplyGametypeEx(string s, float pWantedType, float pThisType)
564 string fraglimit_normal;
565 string fraglimit_caps;
566 string fraglimit_teams;
568 MapInfo_Map_supportedGametypes |= pThisType;
569 if(!(pThisType & pWantedType))
572 // reset all the cvars to their defaults
574 cvar_set("timelimit", cvar_defstring("timelimit"));
575 cvar_set("leadlimit", cvar_defstring("leadlimit"));
576 cvar_set("fraglimit", cvar_defstring("fraglimit"));
577 cvar_set("g_tdm_teams", cvar_defstring("g_tdm_teams"));
578 cvar_set("g_keyhunt_teams", cvar_defstring("g_keyhunt_teams"));
579 cvar_set("g_domination_default_teams", cvar_defstring("g_domination_default_teams"));
580 cvar_set("g_race_qualifying_timelimit", cvar_defstring("g_race_qualifying_timelimit"));
582 fraglimit_normal = string_null;
583 fraglimit_caps = string_null;
584 fraglimit_teams = string_null;
586 s = strcat(_MapInfo_GetDefaultEx(pWantedType), " ", s);
595 p = strstrofs(sa, "=", 0);
603 k = substring(sa, 0, p);
604 v = substring(sa, p+1, -1);
609 cvar_set("timelimit", v);
611 else if(k == "leadlimit")
613 cvar_set("leadlimit", v);
615 else if(k == "pointlimit" || k == "fraglimit" || k == "lives" || k == "laplimit")
617 fraglimit_normal = v;
619 else if(k == "caplimit")
623 else if(k == "teampointlimit" || k == "teamlaplimit")
627 else if(k == "teams")
629 cvar_set("g_tdm_teams", v);
630 cvar_set("g_keyhunt_teams", v);
631 cvar_set("g_domination_default_teams", v);
633 else if(k == "qualifying_timelimit")
635 cvar_set("g_race_qualifying_timelimit", v);
637 else if(k == "skill")
643 print("Invalid gametype key in mapinfo: ", k, "\n");
647 if(pWantedType == MAPINFO_TYPE_CTF && cvar("g_ctf_win_mode") < 2)
650 cvar_set("fraglimit", fraglimit_caps);
652 else if(pWantedType == MAPINFO_TYPE_RACE && cvar("g_race_teams") >= 2)
655 cvar_set("fraglimit", fraglimit_teams);
660 cvar_set("fraglimit", fraglimit_normal);
664 float MapInfo_Type_FromString(string t)
666 if (t == "dm") return MAPINFO_TYPE_DEATHMATCH;
667 else if(t == "tdm") return MAPINFO_TYPE_TEAM_DEATHMATCH;
668 else if(t == "dom") return MAPINFO_TYPE_DOMINATION;
669 else if(t == "ctf") return MAPINFO_TYPE_CTF;
670 else if(t == "rune") return MAPINFO_TYPE_RUNEMATCH;
671 else if(t == "lms") return MAPINFO_TYPE_LMS;
672 else if(t == "arena") return MAPINFO_TYPE_ARENA;
673 else if(t == "ca") return MAPINFO_TYPE_CA;
674 else if(t == "kh") return MAPINFO_TYPE_KEYHUNT;
675 else if(t == "as") return MAPINFO_TYPE_ASSAULT;
676 else if(t == "ons") return MAPINFO_TYPE_ONSLAUGHT;
677 else if(t == "rc") return MAPINFO_TYPE_RACE;
678 else if(t == "nexball") return MAPINFO_TYPE_NEXBALL;
679 else if(t == "cts") return MAPINFO_TYPE_CTS;
680 else if(t == "freezetag") return MAPINFO_TYPE_FREEZETAG;
681 else if(t == "keepaway") return MAPINFO_TYPE_KEEPAWAY;
682 else if(t == "all") return MAPINFO_TYPE_ALL;
686 string MapInfo_Type_ToString(float t)
688 if (t == MAPINFO_TYPE_DEATHMATCH) return "dm";
689 else if(t == MAPINFO_TYPE_TEAM_DEATHMATCH) return "tdm";
690 else if(t == MAPINFO_TYPE_DOMINATION) return "dom";
691 else if(t == MAPINFO_TYPE_CTF) return "ctf";
692 else if(t == MAPINFO_TYPE_RUNEMATCH) return "rune";
693 else if(t == MAPINFO_TYPE_LMS) return "lms";
694 else if(t == MAPINFO_TYPE_ARENA) return "arena";
695 else if(t == MAPINFO_TYPE_CA) return "ca";
696 else if(t == MAPINFO_TYPE_KEYHUNT) return "kh";
697 else if(t == MAPINFO_TYPE_ASSAULT) return "as";
698 else if(t == MAPINFO_TYPE_ONSLAUGHT) return "ons";
699 else if(t == MAPINFO_TYPE_RACE) return "rc";
700 else if(t == MAPINFO_TYPE_NEXBALL) return "nexball";
701 else if(t == MAPINFO_TYPE_CTS) return "cts";
702 else if(t == MAPINFO_TYPE_FREEZETAG) return "freezetag";
703 else if(t == MAPINFO_TYPE_KEEPAWAY) return "keepaway";
704 else if(t == MAPINFO_TYPE_ALL) return "all";
708 void _MapInfo_Parse_Settemp(string pFilename, string acl, float type, string s, float recurse)
712 t = car(s); s = cdr(s);
714 // limited support of "" and comments
715 // remove trailing and leading " of t
716 if(substring(t, 0, 1) == "\"")
718 if(substring(t, -1, 1) == "\"")
719 t = substring(t, 1, -2);
722 // remove leading " of s
723 if(substring(s, 0, 1) == "\"")
725 s = substring(s, 1, -1);
727 // remove trailing " of s, and all that follows (cvar description)
728 o = strstrofs(s, "\"", 0);
730 s = substring(s, 0, o);
732 // remove // comments
733 o = strstrofs(s, "//", 0);
735 s = substring(s, 0, o);
737 // remove trailing spaces
738 while(substring(s, -1, 1) == " ")
739 s = substring(s, 0, -2);
745 fh = fopen(s, FILE_READ);
747 print("Map ", pFilename, " references not existing config file ", s, "\n");
752 if not((s = fgets(fh)))
755 // catch different sorts of comments
756 if(s == "") // empty lines
758 if(substring(s, 0, 1) == "#") // UNIX style
760 if(substring(s, 0, 2) == "//") // C++ style
762 if(substring(s, 0, 1) == "_") // q3map style
765 if(substring(s, 0, 4) == "set ")
766 s = substring(s, 4, -1);
767 if(substring(s, 0, 5) == "seta ")
768 s = substring(s, 5, -1);
770 _MapInfo_Parse_Settemp(pFilename, acl, type, s, recurse - 1);
776 print("Map ", pFilename, " uses too many levels of inclusion\n");
779 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
780 else if not(cvar_value_issafe(t))
781 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
782 else if not (cvar_value_issafe(s))
783 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
784 else if(matchacl(MAPINFO_SETTEMP_ACL_SYSTEM, t) <= 0)
785 print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
786 else if(matchacl(acl, t) <= 0)
787 print("Map ", pFilename, " contains a denied setting, ignored\n");
790 if(type == 0) // server set
792 dprint("Applying temporary setting ", t, " := ", s, "\n");
793 if(cvar("g_campaign"))
794 cvar_set(t, s); // this is a wrapper and is always temporary anyway; no need to backup old values then
800 dprint("Applying temporary client setting ", t, " := ", s, "\n");
801 MapInfo_Map_clientstuff = strcat(
802 MapInfo_Map_clientstuff, "cl_cmd settemp \"", t, "\" \"", s, "\"\n"
808 float MapInfo_isRedundant(string fn, string t)
810 // normalize file name
811 fn = strreplace("_", "-", fn);
813 // normalize visible title
814 t = strreplace(": ", "-", t);
815 t = strreplace(":", "-", t);
816 t = strreplace(" ", "-", t);
817 t = strreplace("_", "-", t);
818 t = strreplace("'", "-", t);
820 if(!strcasecmp(fn, t))
823 // we allow the visible title to have punctuation the file name does
824 // not, but not vice versa
825 t = strreplace("-", "", t);
827 if(!strcasecmp(fn, t))
833 // load info about a map by name into the MapInfo_Map_* globals
834 float MapInfo_Get_ByName_NoFallbacks(string pFilename, float pAllowGenerate, float pGametypeToSet)
842 acl = MAPINFO_SETTEMP_ACL_USER;
844 if(strstrofs(pFilename, "/", 0) >= 0)
846 print("Invalid character in map name, ignored\n");
850 if(pGametypeToSet == 0)
851 if(MapInfo_Cache_Retrieve(pFilename))
856 MapInfo_Map_bspname = pFilename;
858 // default all generic fields so they have "good" values in case something fails
859 fn = strcat("maps/", pFilename, ".mapinfo");
860 fh = fopen(fn, FILE_READ);
863 fn = strcat("maps/autogenerated/", pFilename, ".mapinfo");
864 fh = fopen(fn, FILE_READ);
869 _MapInfo_Map_Reset();
870 r = _MapInfo_Generate(pFilename);
873 fh = fopen(fn, FILE_WRITE);
874 fputs(fh, strcat("title ", MapInfo_Map_title, "\n"));
875 fputs(fh, strcat("description ", MapInfo_Map_description, "\n"));
876 fputs(fh, strcat("author ", MapInfo_Map_author, "\n"));
877 if(_MapInfo_Map_worldspawn_music != "")
880 substring(_MapInfo_Map_worldspawn_music, strlen(_MapInfo_Map_worldspawn_music) - 4, 4) == ".wav"
882 substring(_MapInfo_Map_worldspawn_music, strlen(_MapInfo_Map_worldspawn_music) - 4, 4) == ".ogg"
884 fputs(fh, strcat("cdtrack ", substring(_MapInfo_Map_worldspawn_music, 0, strlen(_MapInfo_Map_worldspawn_music) - 4), "\n"));
886 fputs(fh, strcat("cdtrack ", _MapInfo_Map_worldspawn_music, "\n"));
890 n = tokenize_console(cvar_string("g_cdtracks_remaplist"));
891 s = strcat(" ", cvar_string("g_cdtracks_dontusebydefault"), " ");
894 i = floor(random() * n);
895 if(strstrofs(s, strcat(" ", argv(i), " "), 0) < 0)
898 fputs(fh, strcat("cdtrack ", ftos(i + 1), "\n"));
900 if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_WEAPONS)
901 fputs(fh, "has weapons\n");
903 fputs(fh, "// uncomment this if you added weapon pickups: has weapons\n");
904 if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_TURRETS)
905 fputs(fh, "has turrets\n");
907 fputs(fh, "// uncomment this if you added turrets: has turrets\n");
908 if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_VEHICLES)
909 fputs(fh, "has weapons\n");
911 fputs(fh, "// uncomment this if you added vehicles: has vehicles\n");
912 if(MapInfo_Map_flags & MAPINFO_FLAG_FRUSTRATING)
913 fputs(fh, "frustrating\n");
915 for(i = 1; i <= MapInfo_Map_supportedGametypes; i *= 2)
916 if(MapInfo_Map_supportedGametypes & i)
917 fputs(fh, sprintf("gametype %s // defaults: %s\n", MapInfo_Type_ToString(i), _MapInfo_GetDefaultEx(i)));
919 if(fexists(strcat("scripts/", pFilename, ".arena")))
920 fputs(fh, "settemp_for_type all sv_q3acompat_machineshotgunswap 1\n");
922 fputs(fh, "// optional: fog density red green blue alpha mindist maxdist\n");
923 fputs(fh, "// optional: settemp_for_type (all|gametypename) cvarname value\n");
924 fputs(fh, "// optional: clientsettemp_for_type (all|gametypename) cvarname value\n");
925 fputs(fh, "// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
926 fputs(fh, "// optional: hidden\n");
931 fh = fopen(fn, FILE_READ);
933 error("... but I just wrote it!");
936 print("WARNING: autogenerated mapinfo file ", fn, " has been loaded; please edit that file and move it to maps/", pFilename, ".mapinfo\n");
939 _MapInfo_Map_Reset();
942 if not((s = fgets(fh)))
945 // catch different sorts of comments
946 if(s == "") // empty lines
948 if(substring(s, 0, 1) == "#") // UNIX style
950 if(substring(s, 0, 2) == "//") // C++ style
952 if(substring(s, 0, 1) == "_") // q3map style
955 p = strstrofs(s, "//", 0);
957 s = substring(s, 0, p);
959 t = car(s); s = cdr(s);
961 MapInfo_Map_title = s;
962 else if(t == "description")
963 MapInfo_Map_description = s;
964 else if(t == "author")
965 MapInfo_Map_author = s;
968 t = car(s); s = cdr(s);
969 if (t == "weapons") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
970 else if(t == "turrets") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_TURRETS;
971 else if(t == "vehicles") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_VEHICLES;
972 else if(t == "new_toys") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
974 dprint("Map ", pFilename, " supports unknown feature ", t, ", ignored\n");
976 else if(t == "hidden")
978 MapInfo_Map_flags |= MAPINFO_FLAG_HIDDEN;
980 else if(t == "forbidden")
982 MapInfo_Map_flags |= MAPINFO_FLAG_FORBIDDEN;
984 else if(t == "frustrating")
986 MapInfo_Map_flags |= MAPINFO_FLAG_FRUSTRATING;
990 t = car(s); s = cdr(s);
991 f = MapInfo_Type_FromString(t);
992 print("Map ", pFilename, " contains the legacy 'type' keyword which is deprecated and will be removed in the future. Please migrate the mapinfo file to 'gametype'.\n");
994 _MapInfo_Map_ApplyGametype (s, pGametypeToSet, f, TRUE);
996 dprint("Map ", pFilename, " supports unknown game type ", t, ", ignored\n");
998 else if(t == "gametype")
1000 t = car(s); s = cdr(s);
1001 f = MapInfo_Type_FromString(t);
1003 _MapInfo_Map_ApplyGametypeEx (s, pGametypeToSet, f);
1005 dprint("Map ", pFilename, " supports unknown game type ", t, ", ignored\n");
1007 else if(t == "size")
1009 float a, b, c, d, e;
1010 t = car(s); s = cdr(s); a = stof(t);
1011 t = car(s); s = cdr(s); b = stof(t);
1012 t = car(s); s = cdr(s); c = stof(t);
1013 t = car(s); s = cdr(s); d = stof(t);
1014 t = car(s); s = cdr(s); e = stof(t);
1016 print("Map ", pFilename, " contains an incorrect size line (not enough params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
1019 t = car(s); s = cdr(s); f = stof(t);
1021 print("Map ", pFilename, " contains an incorrect size line (too many params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
1024 if(a >= d || b >= e || c >= f)
1025 print("Map ", pFilename, " contains an incorrect size line, mins have to be < maxs\n");
1028 MapInfo_Map_mins_x = a;
1029 MapInfo_Map_mins_y = b;
1030 MapInfo_Map_mins_z = c;
1031 MapInfo_Map_maxs_x = d;
1032 MapInfo_Map_maxs_y = e;
1033 MapInfo_Map_maxs_z = f;
1038 else if(t == "settemp_for_type")
1040 t = car(s); s = cdr(s);
1041 if((f = MapInfo_Type_FromString(t)))
1043 if(f & pGametypeToSet)
1045 _MapInfo_Parse_Settemp(pFilename, acl, 0, s, 1);
1050 dprint("Map ", pFilename, " has a setting for unknown game type ", t, ", ignored\n");
1053 else if(t == "clientsettemp_for_type")
1055 t = car(s); s = cdr(s);
1056 if((f = MapInfo_Type_FromString(t)))
1058 if(f & pGametypeToSet)
1060 _MapInfo_Parse_Settemp(pFilename, acl, 1, s, 1);
1065 dprint("Map ", pFilename, " has a client setting for unknown game type ", t, ", ignored\n");
1070 if not(cvar_value_issafe(t))
1071 print("Map ", pFilename, " contains a potentially harmful fog setting, ignored\n");
1073 MapInfo_Map_fog = s;
1075 else if(t == "cdtrack")
1079 if not(cvar_value_issafe(t))
1080 print("Map ", pFilename, " contains a potentially harmful cdtrack, ignored\n");
1082 MapInfo_Map_clientstuff = strcat(
1083 MapInfo_Map_clientstuff, "cd loop \"", s, "\"\n"
1088 dprint("Map ", pFilename, " provides unknown info item ", t, ", ignored\n");
1092 if(MapInfo_Map_title == "<TITLE>")
1093 MapInfo_Map_titlestring = MapInfo_Map_bspname;
1094 else if(MapInfo_isRedundant(MapInfo_Map_bspname, MapInfo_Map_title))
1095 MapInfo_Map_titlestring = MapInfo_Map_title;
1097 MapInfo_Map_titlestring = sprintf(_("%s: %s"), MapInfo_Map_bspname, MapInfo_Map_title);
1099 MapInfo_Cache_Store();
1100 if(MapInfo_Map_supportedGametypes != 0)
1102 dprint("Map ", pFilename, " supports no game types, ignored\n");
1105 float MapInfo_Get_ByName(string pFilename, float pAllowGenerate, float pGametypeToSet)
1107 float r = MapInfo_Get_ByName_NoFallbacks(pFilename, pAllowGenerate, pGametypeToSet);
1109 if(cvar("g_tdm_on_dm_maps"))
1111 // if this is set, all DM maps support TDM too
1112 if not(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_TEAM_DEATHMATCH)
1113 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_DEATHMATCH)
1114 _MapInfo_Map_ApplyGametypeEx ("", pGametypeToSet, MAPINFO_TYPE_TEAM_DEATHMATCH);
1119 if(!(MapInfo_Map_supportedGametypes & pGametypeToSet))
1121 error("Can't select the requested game type. This should never happen as the caller should prevent it!\n");
1122 //_MapInfo_Map_ApplyGametypeEx("", pGametypeToSet, MAPINFO_TYPE_DEATHMATCH);
1130 float MapInfo_FindName(string s)
1132 // if there is exactly one map of prefix s, return it
1133 // if not, return the null string
1134 // note that DP sorts glob results... so I can use a binary search
1138 // invariants: r is behind s, l-1 is equal or before
1141 m = floor((l + r) / 2);
1142 MapInfo_FindName_match = _MapInfo_GlobItem(MapInfo_FilterList_Lookup(m));
1143 cmp = strcasecmp(MapInfo_FindName_match, s);
1145 return m; // found and good
1147 l = m + 1; // l-1 is before s
1151 MapInfo_FindName_match = _MapInfo_GlobItem(MapInfo_FilterList_Lookup(l));
1152 MapInfo_FindName_firstResult = l;
1153 // r == l, so: l is behind s, l-1 is before
1154 // SO: if there is any, l is the one with the right prefix
1155 // and l+1 may be one too
1156 if(l == MapInfo_count)
1158 MapInfo_FindName_match = string_null;
1159 MapInfo_FindName_firstResult = -1;
1160 return -1; // no MapInfo_FindName_match, behind last item
1162 if(!startsWithNocase(MapInfo_FindName_match, s))
1164 MapInfo_FindName_match = string_null;
1165 MapInfo_FindName_firstResult = -1;
1166 return -1; // wrong prefix
1168 if(l == MapInfo_count - 1)
1169 return l; // last one, nothing can follow => unique
1170 if(startsWithNocase(_MapInfo_GlobItem(MapInfo_FilterList_Lookup(l + 1)), s))
1172 MapInfo_FindName_match = string_null;
1173 return -1; // ambigous MapInfo_FindName_match
1178 string MapInfo_FixName(string s)
1180 MapInfo_FindName(s);
1181 return MapInfo_FindName_match;
1184 float MapInfo_CurrentFeatures()
1188 if(!(cvar("g_lms") || cvar("g_minstagib") || cvar("g_nix") || cvar("g_weaponarena") || !cvar("g_pickup_items") || cvar("g_race") || cvar("g_cts") || cvar("g_nexball")))
1189 req |= MAPINFO_FEATURE_WEAPONS;
1193 float MapInfo_CurrentGametype()
1195 if(cvar("g_domination"))
1196 return MAPINFO_TYPE_DOMINATION;
1197 else if(cvar("g_ctf"))
1198 return MAPINFO_TYPE_CTF;
1199 else if(cvar("g_runematch"))
1200 return MAPINFO_TYPE_RUNEMATCH;
1201 else if(cvar("g_tdm"))
1202 return MAPINFO_TYPE_TEAM_DEATHMATCH;
1203 else if(cvar("g_assault"))
1204 return MAPINFO_TYPE_ASSAULT;
1205 else if(cvar("g_lms"))
1206 return MAPINFO_TYPE_LMS;
1207 else if(cvar("g_arena"))
1208 return MAPINFO_TYPE_ARENA;
1209 else if(cvar("g_ca"))
1210 return MAPINFO_TYPE_CA;
1211 else if(cvar("g_keyhunt"))
1212 return MAPINFO_TYPE_KEYHUNT;
1213 else if(cvar("g_onslaught"))
1214 return MAPINFO_TYPE_ONSLAUGHT;
1215 else if(cvar("g_race"))
1216 return MAPINFO_TYPE_RACE;
1217 else if(cvar("g_nexball"))
1218 return MAPINFO_TYPE_NEXBALL;
1219 else if(cvar("g_cts"))
1220 return MAPINFO_TYPE_CTS;
1221 else if(cvar("g_freezetag"))
1222 return MAPINFO_TYPE_FREEZETAG;
1223 else if(cvar("g_keepaway"))
1224 return MAPINFO_TYPE_KEEPAWAY;
1226 return MAPINFO_TYPE_DEATHMATCH;
1229 float _MapInfo_CheckMap(string s) // returns 0 if the map can't be played with the current settings, 1 otherwise
1231 if(!MapInfo_Get_ByName(s, 1, 0))
1233 if((MapInfo_Map_supportedGametypes & MapInfo_CurrentGametype()) == 0)
1235 if((MapInfo_Map_supportedFeatures & MapInfo_CurrentFeatures()) != MapInfo_CurrentFeatures())
1240 float MapInfo_CheckMap(string s) // returns 0 if the map can't be played with the current settings, 1 otherwise
1243 r = _MapInfo_CheckMap(s);
1244 MapInfo_ClearTemps();
1248 string MapInfo_GetGameTypeCvar(float t)
1252 case MAPINFO_TYPE_DEATHMATCH: return "g_dm";
1253 case MAPINFO_TYPE_TEAM_DEATHMATCH: return "g_tdm";
1254 case MAPINFO_TYPE_DOMINATION: return "g_domination";
1255 case MAPINFO_TYPE_CTF: return "g_ctf";
1256 case MAPINFO_TYPE_RUNEMATCH: return "g_runematch";
1257 case MAPINFO_TYPE_LMS: return "g_lms";
1258 case MAPINFO_TYPE_ARENA: return "g_arena";
1259 case MAPINFO_TYPE_CA: return "g_ca";
1260 case MAPINFO_TYPE_KEYHUNT: return "g_kh";
1261 case MAPINFO_TYPE_ASSAULT: return "g_assault";
1262 case MAPINFO_TYPE_ONSLAUGHT: return "g_onslaught";
1263 case MAPINFO_TYPE_RACE: return "g_race";
1264 case MAPINFO_TYPE_NEXBALL: return "g_nexball";
1265 case MAPINFO_TYPE_FREEZETAG: return "g_freezetag";
1266 case MAPINFO_TYPE_CTS: return "g_cts";
1267 case MAPINFO_TYPE_KEEPAWAY: return "g_keepaway";
1272 void MapInfo_SwitchGameType(float t)
1274 cvar_set("gamecfg", "0");
1275 cvar_set("g_dm", (t == MAPINFO_TYPE_DEATHMATCH) ? "1" : "0");
1276 cvar_set("g_tdm", (t == MAPINFO_TYPE_TEAM_DEATHMATCH) ? "1" : "0");
1277 cvar_set("g_domination", (t == MAPINFO_TYPE_DOMINATION) ? "1" : "0");
1278 cvar_set("g_ctf", (t == MAPINFO_TYPE_CTF) ? "1" : "0");
1279 cvar_set("g_runematch", (t == MAPINFO_TYPE_RUNEMATCH) ? "1" : "0");
1280 cvar_set("g_lms", (t == MAPINFO_TYPE_LMS) ? "1" : "0");
1281 cvar_set("g_arena", (t == MAPINFO_TYPE_ARENA) ? "1" : "0");
1282 cvar_set("g_ca", (t == MAPINFO_TYPE_CA) ? "1" : "0");
1283 cvar_set("g_keyhunt", (t == MAPINFO_TYPE_KEYHUNT) ? "1" : "0");
1284 cvar_set("g_assault", (t == MAPINFO_TYPE_ASSAULT) ? "1" : "0");
1285 cvar_set("g_onslaught", (t == MAPINFO_TYPE_ONSLAUGHT) ? "1" : "0");
1286 cvar_set("g_race", (t == MAPINFO_TYPE_RACE) ? "1" : "0");
1287 cvar_set("g_nexball", (t == MAPINFO_TYPE_NEXBALL) ? "1" : "0");
1288 cvar_set("g_cts", (t == MAPINFO_TYPE_CTS) ? "1" : "0");
1289 cvar_set("g_freezetag", (t == MAPINFO_TYPE_FREEZETAG) ? "1" : "0");
1290 cvar_set("g_keepaway", (t == MAPINFO_TYPE_KEEPAWAY) ? "1" : "0");
1293 void MapInfo_LoadMap(string s)
1295 MapInfo_Map_supportedGametypes = 0;
1296 // we shouldn't need this, as LoadMapSettings already fixes the gametype
1297 //if(!MapInfo_CheckMap(s))
1299 // print("EMERGENCY: can't play the selected map in the given game mode. Falling back to DM.\n");
1300 // MapInfo_SwitchGameType(MAPINFO_TYPE_DEATHMATCH);
1302 localcmd(strcat("\nsettemp_restore\nchangelevel ", s, "\n"));
1305 string MapInfo_ListAllowedMaps(float pRequiredFlags, float pForbiddenFlags)
1310 // to make absolutely sure:
1311 MapInfo_Enumerate();
1312 MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), pRequiredFlags, pForbiddenFlags, 0);
1315 for(i = 0; i < MapInfo_count; ++i)
1316 out = strcat(out, " ", _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i)));
1317 return substring(out, 1, strlen(out) - 1);
1320 string MapInfo_ListAllAllowedMaps(float pRequiredFlags, float pForbiddenFlags)
1325 // to make absolutely sure:
1326 MapInfo_Enumerate();
1327 MapInfo_FilterGametype(MAPINFO_TYPE_ALL, 0, pRequiredFlags, pForbiddenFlags, 0);
1330 for(i = 0; i < MapInfo_count; ++i)
1331 out = strcat(out, " ", _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i)));
1333 MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), pRequiredFlags, pForbiddenFlags, 0);
1335 return substring(out, 1, strlen(out) - 1);
1338 void MapInfo_LoadMapSettings(string s) // to be called from worldspawn
1341 if(!_MapInfo_CheckMap(s)) // with underscore, it keeps temps
1343 if(MapInfo_Map_supportedGametypes == 0)
1345 print("Mapinfo system is not functional at all. Assuming deathmatch.\n");
1346 MapInfo_Map_supportedGametypes = MAPINFO_TYPE_DEATHMATCH;
1347 _MapInfo_Map_ApplyGametypeEx("", t0, t0);
1348 return; // do not call Get_ByName!
1352 while(!(MapInfo_Map_supportedGametypes & 1))
1355 MapInfo_Map_supportedGametypes = floor(MapInfo_Map_supportedGametypes / 2);
1357 // t is now a supported mode!
1358 t0 = MapInfo_CurrentGametype();
1359 if(cvar("g_mapinfo_allow_unsupported_modes_and_let_stuff_break"))
1361 print("EMERGENCY: can't play the selected map in the given game mode. Working with only the override settings.\n");
1362 cvar_settemp_restore();
1363 _MapInfo_Map_ApplyGametypeEx("", t0, t0);
1364 return; // do not call Get_ByName!
1368 print("EMERGENCY: can't play the selected map in the given game mode. Falling back to a supported mode.\n");
1369 MapInfo_SwitchGameType(t);
1372 cvar_settemp_restore();
1373 MapInfo_Get_ByName(s, 1, MapInfo_CurrentGametype());
1376 void MapInfo_ClearTemps()
1378 MapInfo_Map_bspname = string_null;
1379 MapInfo_Map_title = string_null;
1380 MapInfo_Map_titlestring = string_null;
1381 MapInfo_Map_description = string_null;
1382 MapInfo_Map_author = string_null;
1383 MapInfo_Map_clientstuff = string_null;
1384 MapInfo_Map_supportedGametypes = 0;
1385 MapInfo_Map_supportedFeatures = 0;
1388 void MapInfo_Shutdown()
1390 MapInfo_ClearTemps();
1391 MapInfo_Filter_Free();
1392 MapInfo_Cache_Destroy();
1393 if(_MapInfo_globopen)
1395 search_end(_MapInfo_globhandle);
1396 _MapInfo_globhandle = -1;
1397 _MapInfo_globopen = FALSE;
1401 float MapInfo_ForbiddenFlags()
1404 f = MAPINFO_FLAG_FORBIDDEN;
1407 if not(cvar("g_maplist_allow_hidden"))
1409 f |= MAPINFO_FLAG_HIDDEN;
1411 if not(cvar("g_maplist_allow_frustrating"))
1412 f |= MAPINFO_FLAG_FRUSTRATING;
1417 float MapInfo_RequiredFlags()
1422 if(cvar("g_maplist_allow_frustrating") > 1)
1423 f |= MAPINFO_FLAG_FRUSTRATING;