3 #include <common/util.qh>
4 #include <common/weapons/_all.qh>
7 #include <common/util.qh>
8 #include <common/monsters/_mod.qh>
11 bool autocvar_g_mapinfo_arena_compat = true;
12 bool autocvar_g_mapinfo_arena_generate = false;
15 #define WARN_COND false
17 bool autocvar_g_mapinfo_ignore_warnings;
18 #define WARN_COND (!autocvar_g_mapinfo_ignore_warnings && MapInfo_Map_bspname == mi_shortname)
21 // generic string stuff
23 int _MapInfo_Cache_Active;
24 int _MapInfo_Cache_DB_NameToIndex;
25 int _MapInfo_Cache_Buf_IndexToMapData;
27 void MapInfo_Cache_Destroy()
29 if(!_MapInfo_Cache_Active)
32 db_close(_MapInfo_Cache_DB_NameToIndex);
33 buf_del(_MapInfo_Cache_Buf_IndexToMapData);
34 _MapInfo_Cache_Active = 0;
37 void MapInfo_Cache_Create()
39 MapInfo_Cache_Destroy();
40 _MapInfo_Cache_DB_NameToIndex = db_create();
41 _MapInfo_Cache_Buf_IndexToMapData = buf_create();
42 _MapInfo_Cache_Active = 1;
45 void MapInfo_Cache_Invalidate()
47 if(!_MapInfo_Cache_Active)
50 MapInfo_Cache_Create();
53 void MapInfo_Cache_Store()
57 if(!_MapInfo_Cache_Active)
60 s = db_get(_MapInfo_Cache_DB_NameToIndex, MapInfo_Map_bspname);
63 i = buf_getsize(_MapInfo_Cache_Buf_IndexToMapData);
64 db_put(_MapInfo_Cache_DB_NameToIndex, MapInfo_Map_bspname, ftos(i));
69 // now store all the stuff
70 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, i, MapInfo_Map_bspname);
71 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_title);
72 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_titlestring);
73 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_description);
74 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_author);
75 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_supportedGametypes));
76 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_supportedFeatures));
77 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_flags));
80 float MapInfo_Cache_Retrieve(string map)
84 if(!_MapInfo_Cache_Active)
87 s = db_get(_MapInfo_Cache_DB_NameToIndex, map);
92 // now retrieve all the stuff
93 MapInfo_Map_bspname = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, i);
94 MapInfo_Map_title = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
95 MapInfo_Map_titlestring = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
96 MapInfo_Map_description = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
97 MapInfo_Map_author = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
98 MapInfo_Map_supportedGametypes = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
99 MapInfo_Map_supportedFeatures = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
100 MapInfo_Map_flags = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
105 // GLOB HANDLING (for all BSP files)
106 float _MapInfo_globopen;
107 float _MapInfo_globcount;
108 float _MapInfo_globhandle;
109 string _MapInfo_GlobItem(float i)
112 if(!_MapInfo_globopen)
114 s = search_getfilename(_MapInfo_globhandle, i);
115 return substring(s, 5, strlen(s) - 9); // without maps/ and .bsp
118 void MapInfo_Enumerate()
120 if(_MapInfo_globopen)
122 search_end(_MapInfo_globhandle);
123 _MapInfo_globopen = 0;
125 MapInfo_Cache_Invalidate();
126 _MapInfo_globhandle = search_begin("maps/*.bsp", true, true);
127 if(_MapInfo_globhandle >= 0)
129 _MapInfo_globcount = search_getsize(_MapInfo_globhandle);
130 _MapInfo_globopen = 1;
133 _MapInfo_globcount = 0;
136 // filter the info by game type mask (updates MapInfo_count)
138 float _MapInfo_filtered;
139 float _MapInfo_filtered_allocated;
140 float MapInfo_FilterList_Lookup(float i)
142 return stof(bufstr_get(_MapInfo_filtered, i));
145 void _MapInfo_FilterList_swap(float i, float j, entity pass)
148 h = bufstr_get(_MapInfo_filtered, i);
149 bufstr_set(_MapInfo_filtered, i, bufstr_get(_MapInfo_filtered, j));
150 bufstr_set(_MapInfo_filtered, j, h);
153 float _MapInfo_FilterList_cmp(float i, float j, entity pass)
156 a = _MapInfo_GlobItem(stof(bufstr_get(_MapInfo_filtered, i)));
157 b = _MapInfo_GlobItem(stof(bufstr_get(_MapInfo_filtered, j)));
158 return strcasecmp(a, b);
161 float MapInfo_FilterGametype(Gametype pGametype, int pFeatures, int pFlagsRequired, int pFlagsForbidden, bool pAbortOnGenerate)
163 return _MapInfo_FilterGametype(pGametype.m_flags, pFeatures, pFlagsRequired, pFlagsForbidden, pAbortOnGenerate);
165 float _MapInfo_FilterGametype(int pGametype, int pFeatures, int pFlagsRequired, int pFlagsForbidden, bool pAbortOnGenerate)
168 if (!_MapInfo_filtered_allocated)
170 _MapInfo_filtered_allocated = 1;
171 _MapInfo_filtered = buf_create();
174 for(i = 0, j = -1; i < _MapInfo_globcount; ++i)
176 if(MapInfo_Get_ByName(_MapInfo_GlobItem(i), 1, NULL) == 2) // if we generated one... BAIL OUT and let the caller continue in the next frame.
179 LOG_TRACE("Autogenerated a .mapinfo, doing the rest later.");
180 MapInfo_progress = i / _MapInfo_globcount;
183 if((MapInfo_Map_supportedGametypes & pGametype) != 0)
184 if((MapInfo_Map_supportedFeatures & pFeatures) == pFeatures)
185 if((MapInfo_Map_flags & pFlagsForbidden) == 0)
186 if((MapInfo_Map_flags & pFlagsRequired) == pFlagsRequired)
187 bufstr_set(_MapInfo_filtered, ++j, ftos(i));
189 MapInfo_count = j + 1;
190 MapInfo_ClearTemps();
192 // sometimes the glob isn't sorted nicely, so fix it here...
193 heapsort(MapInfo_count, _MapInfo_FilterList_swap, _MapInfo_FilterList_cmp, NULL);
197 void MapInfo_FilterString(string sf)
199 // this function further filters _MapInfo_filtered, which is prepared by MapInfo_FilterGametype by string
203 for(i = 0, j = -1; i < MapInfo_count; ++i)
205 if (MapInfo_Get_ByID(i))
207 // prepare for keyword filter
208 if (MapInfo_Map_title && strstrofs(MapInfo_Map_title, "<TITLE>", 0) == -1)
209 title = MapInfo_Map_title;
211 title = MapInfo_Map_bspname;
213 if((strstrofs(strtolower(title), strtolower(sf), 0)) >= 0)
214 bufstr_set(_MapInfo_filtered, ++j, bufstr_get(_MapInfo_filtered, i));
217 MapInfo_count = j + 1;
218 MapInfo_ClearTemps();
220 // sometimes the glob isn't sorted nicely, so fix it here...
221 heapsort(MapInfo_count, _MapInfo_FilterList_swap, _MapInfo_FilterList_cmp, NULL);
224 void MapInfo_Filter_Free()
226 if(_MapInfo_filtered_allocated)
228 buf_del(_MapInfo_filtered);
229 _MapInfo_filtered_allocated = 0;
233 // load info about the i-th map into the MapInfo_Map_* globals
234 string MapInfo_BSPName_ByID(float i)
236 return _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i));
239 string unquote(string s)
242 for(float i = 0; i < l; ++i)
244 string ch = substring(s, i, 1);
245 if((ch != " ") && (ch != "\""))
247 for(float j = l - i - 1; j > 0; --j)
249 ch = substring(s, i+j, 1);
250 if(ch != " ") if(ch != "\"")
251 return substring(s, i, j+1);
253 return substring(s, i, 1);
259 bool MapInfo_Get_ByID(int i)
261 return MapInfo_Get_ByName(MapInfo_BSPName_ByID(i), 0, NULL) ? true : false;
264 string _MapInfo_Map_worldspawn_music;
266 float _MapInfo_Generate(string pFilename) // 0: failure, 1: ok ent, 2: ok bsp
275 float diameter, spawnpoints;
278 vector mapMins, mapMaxs;
281 fn = strcat("maps/", pFilename, ".ent");
282 fh = fopen(fn, FILE_READ);
286 fn = strcat("maps/", pFilename, ".bsp");
287 fh = fopen(fn, FILE_READ);
291 LOG_INFO("Analyzing ", fn, " to generate initial mapinfo");
294 MapInfo_Map_flags = 0;
295 MapInfo_Map_supportedGametypes = 0;
298 _MapInfo_Map_worldspawn_music = "";
302 if(autocvar_g_mapinfo_arena_generate)
304 // try for .arena or .defi files, as they may have more accurate information
306 string arena_fn = _MapInfo_FindArenaFile(pFilename, ".arena");
307 int arena_fh = fopen(arena_fn, FILE_READ);
311 arena_fn = _MapInfo_FindArenaFile(pFilename, ".defi");
312 arena_fh = fopen(arena_fn, FILE_READ);
316 _MapInfo_ParseArena(arena_fn, arena_fh, pFilename, NULL, isdefi, true);
323 if (!((s = fgets(fh))))
325 if(inWorldspawn == 1)
326 if(startsWith(s, "}"))
332 if(k == "classname" && v == "worldspawn")
334 else if(k == "author")
335 MapInfo_Map_author = v;
336 else if(k == "_description")
337 MapInfo_Map_description = v;
338 else if(k == "music")
339 _MapInfo_Map_worldspawn_music = v;
340 else if(k == "noise")
341 _MapInfo_Map_worldspawn_music = v;
342 else if(k == "message")
344 i = strstrofs(v, " by ", 0);
345 if(MapInfo_Map_author == "<AUTHOR>" && i >= 0)
347 MapInfo_Map_title = substring(v, 0, i);
348 MapInfo_Map_author = substring(v, i + 4, strlen(v) - (i + 4));
351 MapInfo_Map_title = v;
358 o = stov(strcat("'", v, "'"));
359 mapMins.x = min(mapMins.x, o.x);
360 mapMins.y = min(mapMins.y, o.y);
361 mapMins.z = min(mapMins.z, o.z);
362 mapMaxs.x = max(mapMaxs.x, o.x);
363 mapMaxs.y = max(mapMaxs.y, o.y);
364 mapMaxs.z = max(mapMaxs.z, o.z);
366 else if(k == "race_place")
371 else if(k == "classname")
373 if(v == "info_player_team1")
375 else if(v == "info_player_team2")
377 else if(v == "info_player_start")
379 else if(v == "info_player_deathmatch")
381 else if(v == "weapon_nex")
383 else if(v == "weapon_railgun")
385 else if(startsWith(v, "weapon_"))
386 MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
387 else if(startsWith(v, "turret_"))
388 MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_TURRETS;
389 else if(startsWith(v, "vehicle_"))
390 MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_VEHICLES;
391 else if(startsWith(v, "monster_"))
392 MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_MONSTERS;
393 else if(v == "target_music" || v == "trigger_music")
394 _MapInfo_Map_worldspawn_music = string_null; // don't use regular BGM
396 FOREACH(Gametypes, true, it.m_generate_mapinfo(it, v));
402 LOG_WARN(fn, " ended still in worldspawn, BUG");
405 diameter = vlen(mapMaxs - mapMins);
407 int twoBaseModes = 0;
408 FOREACH(Gametypes, it.m_isTwoBaseMode(), twoBaseModes |= it.m_flags);
409 if(twoBaseModes && (twoBaseModes &= MapInfo_Map_supportedGametypes))
411 // we have a symmetrical map, don't add the modes without bases
415 FOREACH(Gametypes, it.m_isAlwaysSupported(it, spawnpoints, diameter), MapInfo_Map_supportedGametypes |= it.m_flags);
418 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_RACE.m_flags)
421 MapInfo_Map_supportedGametypes &= ~MAPINFO_TYPE_RACE.m_flags;
422 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTS.m_flags;
425 LOG_TRACE("-> diameter ", ftos(diameter));
426 LOG_TRACE("; spawnpoints ", ftos(spawnpoints));
427 LOG_TRACE("; modes ", ftos(MapInfo_Map_supportedGametypes));
434 void _MapInfo_Map_Reset()
436 MapInfo_Map_title = "<TITLE>";
437 MapInfo_Map_titlestring = "<TITLE>";
438 MapInfo_Map_description = "<DESCRIPTION>";
439 MapInfo_Map_author = "<AUTHOR>";
440 MapInfo_Map_supportedGametypes = 0;
441 MapInfo_Map_supportedFeatures = 0;
442 MapInfo_Map_flags = 0;
443 MapInfo_Map_clientstuff = "";
444 MapInfo_Map_fog = "";
445 MapInfo_Map_mins = '0 0 0';
446 MapInfo_Map_maxs = '0 0 0';
449 string _MapInfo_GetDefault(Gametype t)
451 return t.m_legacydefaults;
454 void _MapInfo_Map_ApplyGametype(string s, Gametype pWantedType, Gametype pThisType, int load_default)
457 MapInfo_Map_supportedGametypes |= pThisType.m_flags;
458 if(!(pThisType.m_flags & pWantedType.m_flags))
462 _MapInfo_Map_ApplyGametype(_MapInfo_GetDefault(pThisType), pWantedType, pThisType, false);
464 if(!pWantedType.frags) // these modes don't use fraglimit
466 cvar_set("fraglimit", "0");
472 cvar_set("fraglimit", sa);
478 cvar_set("timelimit", sa);
481 if(pWantedType.m_setTeams)
485 pWantedType.m_setTeams(sa);
489 // rc = timelimit timelimit_qualification laps laps_teamplay
490 if(pWantedType == MAPINFO_TYPE_RACE)
492 cvar_set("fraglimit", "0"); // special case!
494 sa = car(s); if(sa == "") sa = cvar_string("timelimit");
495 cvar_set("g_race_qualifying_timelimit", sa);
500 if(cvar("g_race_teams") < 2)
501 cvar_set("fraglimit", sa);
506 if(cvar("g_race_teams") >= 2)
507 cvar_set("fraglimit", sa);
511 if(!pWantedType.frags) // these modes don't use fraglimit
513 cvar_set("leadlimit", "0");
519 cvar_set("leadlimit", sa);
524 string _MapInfo_GetDefaultEx(Gametype t)
526 return t ? t.model2 : "";
529 float _MapInfo_GetTeamPlayBool(Gametype t)
531 return t ? t.team : false;
534 void _MapInfo_Map_ApplyGametypeEx(string s, Gametype pWantedType, Gametype pThisType)
536 MapInfo_Map_supportedGametypes |= pThisType.m_flags;
537 if (!(pThisType.m_flags & pWantedType.m_flags))
540 // reset all the cvars to their defaults
542 cvar_set("timelimit", cvar_defstring("timelimit"));
543 cvar_set("leadlimit", cvar_defstring("leadlimit"));
544 cvar_set("fraglimit", cvar_defstring("fraglimit"));
545 FOREACH(Gametypes, true, it.m_parse_mapinfo(string_null, string_null));
547 string fraglimit_normal = string_null;
548 string fraglimit_teams = string_null;
550 for (s = strcat(_MapInfo_GetDefaultEx(pWantedType), " ", s); s != ""; s = cdr(s)) {
552 if (sa == "") continue;
553 int p = strstrofs(sa, "=", 0);
556 LOG_WARNF("Invalid gametype setting in mapinfo for gametype %s: %s", MapInfo_Type_ToString(pWantedType), sa);
559 string k = substring(sa, 0, p);
560 string v = substring(sa, p + 1, -1);
565 cvar_set("timelimit", v);
570 cvar_set("leadlimit", v);
579 fraglimit_normal = v;
582 case "teampointlimit":
594 FOREACH(Gametypes, true, handled |= it.m_parse_mapinfo(k, v));
595 if (!handled && WARN_COND)
596 LOG_WARNF("Invalid gametype setting in mapinfo for gametype %s: %s", MapInfo_Type_ToString(pWantedType), sa);
599 if (pWantedType == MAPINFO_TYPE_RACE && cvar("g_race_teams") >= 2)
602 cvar_set("fraglimit", fraglimit_teams);
607 cvar_set("fraglimit", fraglimit_normal);
611 Gametype MapInfo_Type_FromString(string gtype, bool dowarn, bool is_q3compat)
613 string replacement = "";
617 case "nexball": replacement = "nb"; break;
618 case "freezetag": replacement = "ft"; break;
619 case "keepaway": replacement = "ka"; break;
620 case "invasion": replacement = "inv"; break;
621 case "assault": replacement = "as"; break;
622 case "race": replacement = "rc"; break;
624 case "ffa": replacement = "dm"; do_warn = false; break;
626 case "oneflag": replacement = "ctf"; do_warn = false; break;
627 case "tourney": replacement = "duel"; do_warn = false; break;
628 case "arena": if(is_q3compat) { replacement = "ca"; do_warn = false; } break;
630 if (replacement != "")
632 if (dowarn && WARN_COND)
633 LOG_WARNF("MapInfo_Type_FromString (probably %s): using deprecated name '%s'. Should use '%s'.", MapInfo_Map_bspname, gtype, replacement);
636 FOREACH(Gametypes, it.mdl == gtype, return it);
640 string MapInfo_Type_Description(Gametype t)
642 return t ? t.gametype_description : "";
645 string MapInfo_Type_ToString(Gametype t)
647 return t ? t.mdl : "";
650 string MapInfo_Type_ToText(Gametype t)
652 /* xgettext:no-c-format */
653 return t ? t.message : _("@!#%'n Tuba Throwing");
656 void _MapInfo_Parse_Settemp(string pFilename, string acl, float type, string s, float recurse)
660 t = car(s); s = cdr(s);
662 // limited support of "" and comments
663 // remove trailing and leading " of t
664 if(substring(t, 0, 1) == "\"")
666 if(substring(t, -1, 1) == "\"")
667 t = substring(t, 1, -2);
670 // remove leading " of s
671 if(substring(s, 0, 1) == "\"")
673 s = substring(s, 1, -1);
675 // remove trailing " of s, and all that follows (cvar description)
676 o = strstrofs(s, "\"", 0);
678 s = substring(s, 0, o);
680 // remove // comments
681 o = strstrofs(s, "//", 0);
683 s = substring(s, 0, o);
685 // remove trailing spaces
686 while(substring(s, -1, 1) == " ")
687 s = substring(s, 0, -2);
693 fh = fopen(s, FILE_READ);
697 LOG_WARN("Map ", pFilename, " references not existing config file ", s);
701 while((s = fgets(fh)))
703 // catch different sorts of comments
704 if(s == "") // empty lines
706 if(substring(s, 0, 1) == "#") // UNIX style
708 if(substring(s, 0, 2) == "//") // C++ style
710 if(substring(s, 0, 1) == "_") // q3map style
713 if(substring(s, 0, 4) == "set ")
714 s = substring(s, 4, -1);
715 if(substring(s, 0, 5) == "seta ")
716 s = substring(s, 5, -1);
718 _MapInfo_Parse_Settemp(pFilename, acl, type, s, recurse - 1);
724 LOG_WARN("Map ", pFilename, " uses too many levels of inclusion");
727 || !cvar_value_issafe(t)
728 || !cvar_value_issafe(s)
729 || matchacl(MAPINFO_SETTEMP_ACL_SYSTEM, t) <= 0)
732 LOG_WARN("Map ", pFilename, " contains a potentially harmful setting, ignored");
734 else if(matchacl(acl, t) <= 0)
737 LOG_WARN("Map ", pFilename, " contains a denied setting, ignored");
741 if(type == 0) // server set
743 LOG_TRACE("Applying temporary setting ", t, " := ", s);
745 if(cvar("g_campaign"))
746 cvar_set(t, s); // this is a wrapper and is always temporary anyway; no need to backup old values then
753 LOG_TRACE("Applying temporary client setting ", t, " := ", s);
754 MapInfo_Map_clientstuff = strcat(
755 MapInfo_Map_clientstuff, "cl_cmd settemp \"", t, "\" \"", s, "\"\n"
761 float MapInfo_isRedundant(string fn, string t)
763 // normalize file name
764 fn = strreplace("_", "", fn);
765 fn = strreplace("-", "", fn);
767 // normalize visible title
768 t = strreplace(":", "", t);
769 t = strreplace(" ", "", t);
770 t = strreplace("_", "", t);
771 t = strreplace("-", "", t);
772 t = strreplace("'", "", t);
773 t = strdecolorize(t);
775 // we allow the visible title to have punctuation the file name does
776 // not, but not vice versa
777 if(!strcasecmp(fn, t))
783 bool _MapInfo_ParseArena(string arena_filename, int fh, string pFilename, Gametype pGametypeToSet, bool isdefi, bool isgenerator)
785 // NOTE: .arena files can hold more than 1 map's information!
786 // to handle this, we're going to store gathered information in local variables and save it if we encounter the correct map name
787 bool in_brackets = false; // testing a potential mapinfo section (within brackets)
788 bool dosave = (arena_filename == strcat("scripts/", pFilename, ((isdefi) ? ".defi" : ".arena"))); // if the map is using the fallback, just accept the first found mapinfo (it's probably correct!)
789 string stored_Map_description = "";
790 string stored_Map_title = "";
791 string stored_Map_author = "";
792 int stored_supportedGametypes = 0;
793 int stored_supportedFeatures = 0;
794 int stored_flags = 0;
798 if (!((s = fgets(fh))))
801 // catch different sorts of comments
802 if(s == "") // empty lines
804 if(substring(s, 0, 1) == "#") // UNIX style
806 if(substring(s, 0, 2) == "//") // C++ style
808 if(substring(s, 0, 1) == "_") // q3map style
810 if(strstrofs(s, "{", 0) >= 0)
813 return false; // edge case? already in a bracketed section!
817 else if(!in_brackets)
819 // if we're not inside a bracket, don't process map info
822 if(strstrofs(s, "}", 0) >= 0)
825 return false; // no starting bracket! let the mapinfo generation system handle it
829 MapInfo_Map_description = stored_Map_description;
830 if(stored_Map_title != "")
831 MapInfo_Map_title = stored_Map_title;
832 MapInfo_Map_author = stored_Map_author;
834 MapInfo_Map_supportedGametypes = stored_supportedGametypes;
837 FOREACH(Gametypes, it.m_flags & stored_supportedGametypes,
839 _MapInfo_Map_ApplyGametype ("", pGametypeToSet, it, true);
842 MapInfo_Map_supportedFeatures = stored_supportedFeatures;
843 MapInfo_Map_flags = stored_flags;
844 return true; // no need to continue through the file, we have our map!
848 // discard any gathered locals, we're not using the correct map!
849 stored_Map_description = "";
850 stored_Map_title = "";
851 stored_Map_author = "";
852 stored_supportedGametypes = 0;
853 stored_supportedFeatures = 0;
859 s = strreplace("\t", " ", s);
861 float p = strstrofs(s, "//", 0);
863 s = substring(s, 0, p);
865 // perform an initial trim to ensure the first argument is properly obtained
866 // remove leading spaces
867 while(substring(s, 0, 1) == " ")
868 s = substring(s, 1, -1);
870 t = car(s); s = cdr(s);
871 t = strtolower(t); // apparently some q3 maps use capitalized parameters
873 // remove trailing spaces
874 while(substring(t, -1, 1) == " ")
875 t = substring(t, 0, -2);
877 // remove trailing spaces
878 while(substring(s, -1, 1) == " ")
879 s = substring(s, 0, -2);
880 // remove leading spaces
881 while(substring(s, 0, 1) == " ")
882 s = substring(s, 1, -1);
883 // limited support of ""
884 // remove trailing and leading " of s
885 if(substring(s, 0, 1) == "\"")
887 if(substring(s, -1, 1) == "\"")
888 s = substring(s, 1, -2);
891 stored_Map_title = s;
892 else if(t == "author")
893 stored_Map_author = s;
896 // if there is a valid gametype in this .arena file, include it in the menu
897 stored_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
898 // type in quake 3 holds all the supported gametypes, so we must loop through all of them
899 string types = strreplace("team", "tdm ft", s); // TODO: handle support here better to include more Xonotic teamplay modes
900 FOREACH_WORD(types, true,
902 Gametype f = MapInfo_Type_FromString(it, false, true);
904 stored_supportedGametypes |= f.m_flags;
907 else if(t == "style" && isdefi)
909 // we have a defrag map on our hands, add CTS!
911 stored_supportedGametypes |= MAPINFO_TYPE_CTS.m_flags;
915 if(strtolower(s) == strtolower(pFilename))
916 dosave = true; // yay, found our map!
918 else if(t == "quote")
919 stored_Map_description = s;
923 // if the map wasn't found in the .arena, fall back to generated .mapinfo
927 #if defined(CSQC) || defined(MENUQC)
928 string(string filename) whichpack = #503;
930 string _MapInfo_FindArenaFile(string pFilename, string extension)
932 string fallback = strcat("scripts/", pFilename, extension);
933 if(!checkextension("DP_QC_FS_SEARCH_PACKFILE"))
935 string base_pack = whichpack(strcat("maps/", pFilename, ".bsp"));
936 if(base_pack == "") // this map isn't packaged!
939 int glob = search_packfile_begin(strcat("scripts/*", extension), true, true, base_pack);
942 int n = search_getsize(glob);
943 for(int j = 0; j < n; ++j)
945 string file = search_getfilename(glob, j);
947 int fh = fopen(file, FILE_READ);
950 for(string s; (s = fgets(fh)); )
952 int offset = strstrofs(s, "map", 0);
955 if(strstrofs(strtolower(s), strcat("\"", strtolower(pFilename), "\""), offset) >= 0) // quake 3 is case insensitive
959 return file; // FOUND IT!
967 return fallback; // if we get here, a valid .arena file could not be found
970 // load info about a map by name into the MapInfo_Map_* globals
971 float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, Gametype pGametypeToSet)
980 acl = MAPINFO_SETTEMP_ACL_USER;
982 if(strstrofs(pFilename, "/", 0) >= 0)
984 LOG_WARN("Invalid character in map name, ignored");
988 if(pGametypeToSet == NULL)
989 if(MapInfo_Cache_Retrieve(pFilename))
994 MapInfo_Map_bspname = pFilename;
996 // default all generic fields so they have "good" values in case something fails
997 fn = strcat("maps/", pFilename, ".mapinfo");
998 fh = fopen(fn, FILE_READ);
1001 if(autocvar_g_mapinfo_arena_compat)
1003 // try for .arena or .defi files if no .mapinfo exists
1004 bool isdefi = false;
1005 fn = _MapInfo_FindArenaFile(pFilename, ".arena");
1006 fh = fopen(fn, FILE_READ);
1010 fn = _MapInfo_FindArenaFile(pFilename, ".defi");
1011 fh = fopen(fn, FILE_READ);
1015 _MapInfo_Map_Reset();
1016 if(_MapInfo_ParseArena(fn, fh, pFilename, pGametypeToSet, isdefi, false))
1017 goto mapinfo_handled; // skip generation
1021 fn = strcat("maps/autogenerated/", pFilename, ".mapinfo");
1022 fh = fopen(fn, FILE_READ);
1027 _MapInfo_Map_Reset();
1028 r = _MapInfo_Generate(pFilename);
1031 fh = fopen(fn, FILE_WRITE);
1032 fputs(fh, strcat("title ", MapInfo_Map_title, "\n"));
1033 fputs(fh, strcat("description ", MapInfo_Map_description, "\n"));
1034 fputs(fh, strcat("author ", MapInfo_Map_author, "\n"));
1035 if(_MapInfo_Map_worldspawn_music != "")
1038 substring(_MapInfo_Map_worldspawn_music, strlen(_MapInfo_Map_worldspawn_music) - 4, 4) == ".wav"
1040 substring(_MapInfo_Map_worldspawn_music, strlen(_MapInfo_Map_worldspawn_music) - 4, 4) == ".ogg"
1042 fputs(fh, strcat("cdtrack ", substring(_MapInfo_Map_worldspawn_music, 0, strlen(_MapInfo_Map_worldspawn_music) - 4), "\n"));
1044 fputs(fh, strcat("cdtrack ", _MapInfo_Map_worldspawn_music, "\n"));
1048 n = tokenize_console(cvar_string("g_cdtracks_remaplist"));
1049 s = strcat(" ", cvar_string("g_cdtracks_dontusebydefault"), " ");
1052 i = floor(random() * n);
1053 if(strstrofs(s, strcat(" ", argv(i), " "), 0) < 0)
1056 fputs(fh, strcat("cdtrack ", ftos(i + 1), "\n"));
1058 if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_WEAPONS)
1059 fputs(fh, "has weapons\n");
1061 fputs(fh, "// uncomment this if you added weapon pickups: has weapons\n");
1062 if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_TURRETS)
1063 fputs(fh, "has turrets\n");
1065 fputs(fh, "// uncomment this if you added turrets: has turrets\n");
1066 if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_VEHICLES)
1067 fputs(fh, "has vehicles\n");
1069 fputs(fh, "// uncomment this if you added vehicles: has vehicles\n");
1070 if(MapInfo_Map_flags & MAPINFO_FLAG_FRUSTRATING)
1071 fputs(fh, "frustrating\n");
1073 FOREACH(Gametypes, MapInfo_Map_supportedGametypes & it.m_flags, {
1074 fputs(fh, sprintf("gametype %s // defaults: %s\n", MapInfo_Type_ToString(it), _MapInfo_GetDefaultEx(it)));
1077 fputs(fh, "// optional: fog density red green blue alpha mindist maxdist\n");
1078 fputs(fh, "// optional: settemp_for_type (all|gametypename) cvarname value\n");
1079 fputs(fh, "// optional: clientsettemp_for_type (all|gametypename) cvarname value\n");
1080 fputs(fh, "// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
1081 fputs(fh, "// optional: hidden\n");
1086 fh = fopen(fn, FILE_READ);
1088 error("... but I just wrote it!");
1092 LOG_WARN("autogenerated mapinfo file ", fn, " has been loaded; please edit that file and move it to maps/", pFilename, ".mapinfo");
1095 _MapInfo_Map_Reset();
1098 if (!((s = fgets(fh))))
1101 // catch different sorts of comments
1102 if(s == "") // empty lines
1104 if(substring(s, 0, 1) == "#") // UNIX style
1106 if(substring(s, 0, 2) == "//") // C++ style
1108 if(substring(s, 0, 1) == "_") // q3map style
1111 float p = strstrofs(s, "//", 0);
1113 s = substring(s, 0, p);
1115 t = car(s); s = cdr(s);
1117 MapInfo_Map_title = s;
1118 else if(t == "description")
1119 MapInfo_Map_description = s;
1120 else if(t == "author")
1121 MapInfo_Map_author = s;
1124 t = car(s); // s = cdr(s);
1125 if (t == "weapons") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
1126 else if(t == "turrets") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_TURRETS;
1127 else if(t == "vehicles") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_VEHICLES;
1128 else if(t == "monsters") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_MONSTERS;
1129 else if(t == "new_toys") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
1131 LOG_WARN("Map ", pFilename, " supports unknown feature ", t, ", ignored");
1133 else if(t == "hidden")
1135 MapInfo_Map_flags |= MAPINFO_FLAG_HIDDEN;
1137 else if(t == "forbidden")
1139 MapInfo_Map_flags |= MAPINFO_FLAG_FORBIDDEN;
1141 else if(t == "frustrating")
1143 MapInfo_Map_flags |= MAPINFO_FLAG_FRUSTRATING;
1145 else if(t == "noautomaplist")
1147 MapInfo_Map_flags |= MAPINFO_FLAG_NOAUTOMAPLIST;
1149 else if(t == "gameversion_min")
1151 if (cvar("gameversion") < stof(s))
1152 MapInfo_Map_flags |= MAPINFO_FLAG_NOAUTOMAPLIST;
1154 else if(t == "type")
1156 t = car(s); s = cdr(s);
1157 Gametype f = MapInfo_Type_FromString(t, true, false);
1159 //LOG_WARN("Map ", pFilename, " contains the legacy 'type' keyword which is deprecated and will be removed in the future. Please migrate the mapinfo file to 'gametype'.");
1161 _MapInfo_Map_ApplyGametype (s, pGametypeToSet, f, true);
1163 LOG_DEBUG("Map ", pFilename, " supports unknown game type ", t, ", ignored");
1165 else if(t == "gametype")
1167 t = car(s); s = cdr(s);
1168 Gametype f = MapInfo_Type_FromString(t, true, false);
1170 _MapInfo_Map_ApplyGametypeEx (s, pGametypeToSet, f);
1172 LOG_DEBUG("Map ", pFilename, " supports unknown game type ", t, ", ignored");
1174 else if(t == "size")
1176 float a, b, c, d, e;
1177 t = car(s); s = cdr(s); a = stof(t);
1178 t = car(s); s = cdr(s); b = stof(t);
1179 t = car(s); s = cdr(s); c = stof(t);
1180 t = car(s); s = cdr(s); d = stof(t);
1181 t = car(s); s = cdr(s); e = stof(t);
1185 LOG_WARN("Map ", pFilename, " contains an incorrect size line (not enough params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z");
1189 t = car(s); s = cdr(s); f = stof(t);
1193 LOG_WARN("Map ", pFilename, " contains an incorrect size line (too many params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z");
1197 if(a >= d || b >= e || c >= f)
1200 LOG_WARN("Map ", pFilename, " contains an incorrect size line, mins have to be < maxs");
1204 MapInfo_Map_mins.x = a;
1205 MapInfo_Map_mins.y = b;
1206 MapInfo_Map_mins.z = c;
1207 MapInfo_Map_maxs.x = d;
1208 MapInfo_Map_maxs.y = e;
1209 MapInfo_Map_maxs.z = f;
1214 else if(t == "settemp_for_type")
1216 t = car(s); s = cdr(s);
1217 bool all = t == "all";
1219 if(all || (f = MapInfo_Type_FromString(t, true, false)))
1221 if((all ? MAPINFO_TYPE_ALL : f.m_flags) & pGametypeToSet.m_flags)
1223 _MapInfo_Parse_Settemp(pFilename, acl, 0, s, 1);
1228 LOG_DEBUG("Map ", pFilename, " has a setting for unknown game type ", t, ", ignored");
1231 else if(t == "clientsettemp_for_type")
1233 t = car(s); s = cdr(s);
1234 bool all = t == "all";
1236 if(all || (f = MapInfo_Type_FromString(t, true, false)))
1238 if((all ? MAPINFO_TYPE_ALL : f.m_flags) & pGametypeToSet.m_flags)
1240 _MapInfo_Parse_Settemp(pFilename, acl, 1, s, 1);
1245 LOG_DEBUG("Map ", pFilename, " has a client setting for unknown game type ", t, ", ignored");
1250 if (!cvar_value_issafe(s))
1253 LOG_WARN("Map ", pFilename, " contains a potentially harmful fog setting, ignored");
1256 MapInfo_Map_fog = s;
1258 else if(t == "cdtrack")
1260 t = car(s); s = cdr(s);
1261 // We do this only if pGametypeToSet even though this
1262 // content is theoretically game type independent,
1263 // because MapInfo_Map_clientstuff contains otherwise
1264 // game type dependent stuff. That way this value stays
1265 // empty when not setting a game type to not set any
1266 // false expectations.
1269 if (!cvar_value_issafe(t))
1272 LOG_WARN("Map ", pFilename, " contains a potentially harmful cdtrack, ignored");
1275 MapInfo_Map_clientstuff = strcat(
1276 MapInfo_Map_clientstuff, "cd loop \"", t, "\"\n"
1281 LOG_WARN("Map ", pFilename, " provides unknown info item ", t, ", ignored");
1283 LABEL(mapinfo_handled)
1286 if(MapInfo_Map_title == "<TITLE>")
1287 MapInfo_Map_titlestring = MapInfo_Map_bspname;
1288 else if(MapInfo_isRedundant(MapInfo_Map_bspname, MapInfo_Map_title))
1289 MapInfo_Map_titlestring = MapInfo_Map_title;
1291 MapInfo_Map_titlestring = sprintf("%s: %s", MapInfo_Map_bspname, MapInfo_Map_title);
1293 MapInfo_Cache_Store();
1294 if(MapInfo_Map_supportedGametypes != 0)
1297 LOG_WARN("Map ", pFilename, " supports no game types, ignored");
1300 int MapInfo_Get_ByName(string pFilename, float pAllowGenerate, Gametype pGametypeToSet)
1302 int r = MapInfo_Get_ByName_NoFallbacks(pFilename, pAllowGenerate, pGametypeToSet);
1304 FOREACH(Gametypes, it.m_isForcedSupported(it), _MapInfo_Map_ApplyGametypeEx("", pGametypeToSet, it));
1308 if(!(MapInfo_Map_supportedGametypes & pGametypeToSet.m_flags))
1310 error("Can't select the requested game type. This should never happen as the caller should prevent it!\n");
1311 //_MapInfo_Map_ApplyGametypeEx("", pGametypeToSet, MAPINFO_TYPE_DEATHMATCH);
1319 float MapInfo_FindName(string s)
1321 // if there is exactly one map of prefix s, return it
1322 // if not, return the null string
1323 // note that DP sorts glob results... so I can use a binary search
1327 // invariants: r is behind s, l-1 is equal or before
1330 m = floor((l + r) / 2);
1331 MapInfo_FindName_match = _MapInfo_GlobItem(MapInfo_FilterList_Lookup(m));
1332 cmp = strcasecmp(MapInfo_FindName_match, s);
1334 return m; // found and good
1336 l = m + 1; // l-1 is before s
1340 MapInfo_FindName_match = _MapInfo_GlobItem(MapInfo_FilterList_Lookup(l));
1341 MapInfo_FindName_firstResult = l;
1342 // r == l, so: l is behind s, l-1 is before
1343 // SO: if there is any, l is the one with the right prefix
1344 // and l+1 may be one too
1345 if(l == MapInfo_count)
1347 MapInfo_FindName_match = string_null;
1348 MapInfo_FindName_firstResult = -1;
1349 return -1; // no MapInfo_FindName_match, behind last item
1351 if(!startsWithNocase(MapInfo_FindName_match, s))
1353 MapInfo_FindName_match = string_null;
1354 MapInfo_FindName_firstResult = -1;
1355 return -1; // wrong prefix
1357 if(l == MapInfo_count - 1)
1358 return l; // last one, nothing can follow => unique
1359 if(startsWithNocase(_MapInfo_GlobItem(MapInfo_FilterList_Lookup(l + 1)), s))
1361 MapInfo_FindName_match = string_null;
1362 return -1; // ambigous MapInfo_FindName_match
1367 string MapInfo_FixName(string s)
1369 MapInfo_FindName(s);
1370 return MapInfo_FindName_match;
1373 int MapInfo_CurrentFeatures()
1376 // TODO: find a better way to check if weapons are required on the map
1377 if(!(cvar("g_instagib") || cvar("g_overkill") || cvar("g_nix") || cvar("g_weaponarena") || !cvar("g_pickup_items") || !cvar("g_melee_only")
1378 || cvar("g_race") || cvar("g_cts") || cvar("g_nexball") || cvar("g_ca") || cvar("g_freezetag") || cvar("g_lms")))
1379 req |= MAPINFO_FEATURE_WEAPONS;
1383 Gametype MapInfo_CurrentGametype()
1385 Gametype prev = MapInfo_Type_FromString(cvar_string("gamecfg"), false, false);
1386 FOREACH(Gametypes, cvar(it.netname) && it != prev, return it);
1387 return prev ? prev : MAPINFO_TYPE_DEATHMATCH;
1390 float _MapInfo_CheckMap(string s, bool gametype_only) // returns 0 if the map can't be played with the current settings, 1 otherwise
1392 if(!MapInfo_Get_ByName(s, 1, NULL))
1394 if((MapInfo_Map_supportedGametypes & MapInfo_CurrentGametype().m_flags) == 0)
1398 if((MapInfo_Map_supportedFeatures & MapInfo_CurrentFeatures()) != MapInfo_CurrentFeatures())
1403 float MapInfo_CheckMap(string s) // returns 0 if the map can't be played with the current settings, 1 otherwise
1406 r = _MapInfo_CheckMap(s, false);
1407 MapInfo_ClearTemps();
1411 void MapInfo_SwitchGameType(Gametype t)
1413 FOREACH(Gametypes, true, cvar_set(it.netname, (it == t) ? "1" : "0"));
1416 void MapInfo_LoadMap(string s, float reinit)
1418 MapInfo_Map_supportedGametypes = 0;
1419 // we shouldn't need this, as LoadMapSettings already fixes the gametype
1420 //if(!MapInfo_CheckMap(s))
1422 // print("EMERGENCY: can't play the selected map in the given game mode. Falling back to DM.\n");
1423 // MapInfo_SwitchGameType(MAPINFO_TYPE_DEATHMATCH.m_flags);
1426 LOG_INFO("Switching to map ", s);
1428 cvar_settemp_restore();
1430 localcmd(strcat("\nmap ", s, "\n"));
1432 localcmd(strcat("\nchangelevel ", s, "\n"));
1435 string MapInfo_ListAllowedMaps(Gametype type, float pRequiredFlags, float pForbiddenFlags)
1439 // to make absolutely sure:
1440 MapInfo_Enumerate();
1441 MapInfo_FilterGametype(type, MapInfo_CurrentFeatures(), pRequiredFlags, pForbiddenFlags, 0);
1444 for(float i = 0; i < MapInfo_count; ++i)
1445 out = strcat(out, " ", _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i)));
1446 return substring(out, 1, strlen(out) - 1);
1449 string MapInfo_ListAllAllowedMaps(float pRequiredFlags, float pForbiddenFlags)
1453 // to make absolutely sure:
1454 MapInfo_Enumerate();
1455 _MapInfo_FilterGametype(MAPINFO_TYPE_ALL, 0, pRequiredFlags, pForbiddenFlags, 0);
1458 for(float i = 0; i < MapInfo_count; ++i)
1459 out = strcat(out, " ", _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i)));
1461 MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), pRequiredFlags, pForbiddenFlags, 0);
1463 return substring(out, 1, strlen(out) - 1);
1466 void MapInfo_LoadMapSettings_SaveGameType(Gametype t)
1468 MapInfo_SwitchGameType(t);
1469 cvar_set("gamecfg", t.mdl);
1470 MapInfo_LoadedGametype = t;
1473 void MapInfo_LoadMapSettings(string s) // to be called from worldspawn
1475 Gametype t = MapInfo_CurrentGametype();
1476 MapInfo_LoadMapSettings_SaveGameType(t);
1478 if(!_MapInfo_CheckMap(s, true)) // with underscore, it keeps temps
1480 if(cvar("g_mapinfo_allow_unsupported_modes_and_let_stuff_break"))
1482 LOG_SEVERE("can't play the selected map in the given game mode. Working with only the override settings.");
1483 _MapInfo_Map_ApplyGametypeEx("", t, t);
1484 return; // do not call Get_ByName!
1487 if(MapInfo_Map_supportedGametypes == 0)
1489 RandomSelection_Init();
1490 FOREACH(Gametypes, it.m_priority == 2,
1492 MapInfo_Map_supportedGametypes |= it.m_flags;
1493 RandomSelection_AddEnt(it, 1, 1);
1495 if(RandomSelection_chosen_ent)
1496 t = RandomSelection_chosen_ent;
1497 LOG_SEVEREF("Mapinfo system is not functional at all. Falling back to a preferred mode (%s).", t.mdl);
1498 MapInfo_LoadMapSettings_SaveGameType(t);
1499 _MapInfo_Map_ApplyGametypeEx("", t, t);
1500 return; // do not call Get_ByName!
1504 // find the lowest bit in the supported gametypes
1505 // unnecessary now that we select one at random
1507 while(!(MapInfo_Map_supportedGametypes & 1))
1510 MapInfo_Map_supportedGametypes = floor(MapInfo_Map_supportedGametypes >> 1);
1513 RandomSelection_Init();
1514 Gametype t_prev = t;
1515 FOREACH(Gametypes, MapInfo_Map_supportedGametypes & it.m_flags,
1517 RandomSelection_AddEnt(it, 1, it.m_priority);
1519 if(RandomSelection_chosen_ent)
1520 t = RandomSelection_chosen_ent;
1522 // t is now a supported mode!
1523 LOG_WARNF("can't play the selected map in the given game mode (%s). Falling back to a supported mode (%s).", t_prev.mdl, t.mdl);
1524 MapInfo_LoadMapSettings_SaveGameType(t);
1526 if(!_MapInfo_CheckMap(s, false)) { // with underscore, it keeps temps
1527 LOG_WARNF("the selected map lacks features required by current settings; playing anyway.");
1529 MapInfo_Get_ByName(s, 1, t);
1532 void MapInfo_ClearTemps()
1534 MapInfo_Map_bspname = string_null;
1535 MapInfo_Map_title = string_null;
1536 MapInfo_Map_titlestring = string_null;
1537 MapInfo_Map_description = string_null;
1538 MapInfo_Map_author = string_null;
1539 MapInfo_Map_clientstuff = string_null;
1540 MapInfo_Map_supportedGametypes = 0;
1541 MapInfo_Map_supportedFeatures = 0;
1544 void MapInfo_Shutdown()
1546 MapInfo_ClearTemps();
1547 MapInfo_Filter_Free();
1548 MapInfo_Cache_Destroy();
1549 if(_MapInfo_globopen)
1551 search_end(_MapInfo_globhandle);
1552 _MapInfo_globhandle = -1;
1553 _MapInfo_globopen = false;
1557 int MapInfo_ForbiddenFlags()
1559 int f = MAPINFO_FLAG_FORBIDDEN;
1562 if (!cvar("g_maplist_allow_hidden"))
1564 f |= MAPINFO_FLAG_HIDDEN;
1566 if (!cvar("g_maplist_allow_frustrating"))
1567 f |= MAPINFO_FLAG_FRUSTRATING;
1572 int MapInfo_RequiredFlags()
1576 if(cvar("g_maplist_allow_frustrating") > 1)
1577 f |= MAPINFO_FLAG_FRUSTRATING;