3 #include <common/util.qh>
4 #include <common/weapons/_all.qh>
7 #include <common/util.qh>
8 #include <common/monsters/_mod.qh>
11 int autocvar_g_mapinfo_q3compat = 1;
14 bool autocvar_g_mapinfo_ignore_warnings;
15 #define WARN_COND (!autocvar_g_mapinfo_ignore_warnings && MapInfo_Map_bspname == mi_shortname)
17 #define WARN_COND false
20 // generic string stuff
22 int _MapInfo_Cache_Active;
23 int _MapInfo_Cache_DB_NameToIndex;
24 int _MapInfo_Cache_Buf_IndexToMapData;
26 void MapInfo_Cache_Destroy()
28 if(!_MapInfo_Cache_Active)
31 db_close(_MapInfo_Cache_DB_NameToIndex);
32 buf_del(_MapInfo_Cache_Buf_IndexToMapData);
33 _MapInfo_Cache_Active = 0;
36 void MapInfo_Cache_Create()
38 MapInfo_Cache_Destroy();
39 _MapInfo_Cache_DB_NameToIndex = db_create();
40 _MapInfo_Cache_Buf_IndexToMapData = buf_create();
41 _MapInfo_Cache_Active = 1;
44 void MapInfo_Cache_Invalidate()
46 if(!_MapInfo_Cache_Active)
49 MapInfo_Cache_Create();
52 void MapInfo_Cache_Store()
56 if(!_MapInfo_Cache_Active)
59 s = db_get(_MapInfo_Cache_DB_NameToIndex, MapInfo_Map_bspname);
62 i = buf_getsize(_MapInfo_Cache_Buf_IndexToMapData);
63 db_put(_MapInfo_Cache_DB_NameToIndex, MapInfo_Map_bspname, ftos(i));
68 // now store all the stuff
69 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, i, MapInfo_Map_bspname);
70 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_title);
71 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_titlestring);
72 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_description);
73 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_author);
74 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_supportedGametypes));
75 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_supportedFeatures));
76 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_flags));
79 float MapInfo_Cache_Retrieve(string map)
83 if(!_MapInfo_Cache_Active)
86 s = db_get(_MapInfo_Cache_DB_NameToIndex, map);
91 // now retrieve all the stuff
92 MapInfo_Map_bspname = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, i);
93 MapInfo_Map_title = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
94 MapInfo_Map_titlestring = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
95 MapInfo_Map_description = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
96 MapInfo_Map_author = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
97 MapInfo_Map_supportedGametypes = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
98 MapInfo_Map_supportedFeatures = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
99 MapInfo_Map_flags = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
104 // GLOB HANDLING (for all BSP files)
105 float _MapInfo_globopen;
106 float _MapInfo_globcount;
107 float _MapInfo_globhandle;
108 string _MapInfo_GlobItem(float i)
111 if(!_MapInfo_globopen)
113 s = search_getfilename(_MapInfo_globhandle, i);
114 return substring(s, 5, strlen(s) - 9); // without maps/ and .bsp
117 void MapInfo_Enumerate()
119 if(_MapInfo_globopen)
121 search_end(_MapInfo_globhandle);
122 _MapInfo_globopen = 0;
124 MapInfo_Cache_Invalidate();
125 _MapInfo_globhandle = search_begin("maps/*.bsp", true, true);
126 if(_MapInfo_globhandle >= 0)
128 _MapInfo_globcount = search_getsize(_MapInfo_globhandle);
129 _MapInfo_globopen = 1;
132 _MapInfo_globcount = 0;
135 // filter the info by game type mask (updates MapInfo_count)
137 float _MapInfo_filtered;
138 float _MapInfo_filtered_allocated;
139 float MapInfo_FilterList_Lookup(float i)
141 return stof(bufstr_get(_MapInfo_filtered, i));
144 void _MapInfo_FilterList_swap(float i, float j, entity pass)
147 h = bufstr_get(_MapInfo_filtered, i);
148 bufstr_set(_MapInfo_filtered, i, bufstr_get(_MapInfo_filtered, j));
149 bufstr_set(_MapInfo_filtered, j, h);
152 float _MapInfo_FilterList_cmp(float i, float j, entity pass)
155 a = _MapInfo_GlobItem(stof(bufstr_get(_MapInfo_filtered, i)));
156 b = _MapInfo_GlobItem(stof(bufstr_get(_MapInfo_filtered, j)));
157 return strcasecmp(a, b);
160 float MapInfo_FilterGametype(Gametype pGametype, int pFeatures, int pFlagsRequired, int pFlagsForbidden, bool pAbortOnGenerate)
162 return _MapInfo_FilterGametype(pGametype.m_flags, pFeatures, pFlagsRequired, pFlagsForbidden, pAbortOnGenerate);
164 float _MapInfo_FilterGametype(int pGametype, int pFeatures, int pFlagsRequired, int pFlagsForbidden, bool pAbortOnGenerate)
167 if (!_MapInfo_filtered_allocated)
169 _MapInfo_filtered_allocated = 1;
170 _MapInfo_filtered = buf_create();
173 for(i = 0, j = -1; i < _MapInfo_globcount; ++i)
175 if(MapInfo_Get_ByName(_MapInfo_GlobItem(i), 1, NULL) == 2) // if we generated one... BAIL OUT and let the caller continue in the next frame.
178 LOG_TRACE("Autogenerated a .mapinfo, doing the rest later.");
179 MapInfo_progress = i / _MapInfo_globcount;
182 if((MapInfo_Map_supportedGametypes & pGametype) != 0)
183 if((MapInfo_Map_supportedFeatures & pFeatures) == pFeatures)
184 if((MapInfo_Map_flags & pFlagsForbidden) == 0)
185 if((MapInfo_Map_flags & pFlagsRequired) == pFlagsRequired)
186 bufstr_set(_MapInfo_filtered, ++j, ftos(i));
188 MapInfo_count = j + 1;
189 MapInfo_ClearTemps();
191 // sometimes the glob isn't sorted nicely, so fix it here...
192 heapsort(MapInfo_count, _MapInfo_FilterList_swap, _MapInfo_FilterList_cmp, NULL);
196 void MapInfo_FilterString(string sf)
198 // this function further filters _MapInfo_filtered, which is prepared by MapInfo_FilterGametype by string
202 for(i = 0, j = -1; i < MapInfo_count; ++i)
204 if (MapInfo_Get_ByID(i))
206 // prepare for keyword filter
207 if (MapInfo_Map_title && strstrofs(MapInfo_Map_title, "<TITLE>", 0) == -1)
208 title = MapInfo_Map_title;
210 title = MapInfo_Map_bspname;
212 if((strstrofs(strtolower(title), strtolower(sf), 0)) >= 0)
213 bufstr_set(_MapInfo_filtered, ++j, bufstr_get(_MapInfo_filtered, i));
216 MapInfo_count = j + 1;
217 MapInfo_ClearTemps();
219 // sometimes the glob isn't sorted nicely, so fix it here...
220 heapsort(MapInfo_count, _MapInfo_FilterList_swap, _MapInfo_FilterList_cmp, NULL);
223 void MapInfo_Filter_Free()
225 if(_MapInfo_filtered_allocated)
227 buf_del(_MapInfo_filtered);
228 _MapInfo_filtered_allocated = 0;
232 // load info about the i-th map into the MapInfo_Map_* globals
233 string MapInfo_BSPName_ByID(float i)
235 return _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i));
238 string unquote(string s)
241 for(float i = 0; i < l; ++i)
243 string ch = substring(s, i, 1);
244 if((ch != " ") && (ch != "\""))
246 for(float j = l - i - 1; j > 0; --j)
248 ch = substring(s, i+j, 1);
249 if(ch != " ") if(ch != "\"")
250 return substring(s, i, j+1);
252 return substring(s, i, 1);
258 bool MapInfo_Get_ByID(int i)
260 return MapInfo_Get_ByName(MapInfo_BSPName_ByID(i), 0, NULL) ? true : false;
263 string _MapInfo_Map_worldspawn_music;
265 float _MapInfo_Generate(string pFilename) // 0: failure, 1: ok ent, 2: ok bsp
274 float diameter, spawnpoints;
276 bool is_q3df_map = false;
277 vector mapMins, mapMaxs;
279 if(autocvar_g_mapinfo_q3compat >= 2) // generate mapinfo using arena data
281 // try for .arena or .defi files, as they may have more accurate information
282 // supporting .arena AND .defi for the same map
283 bool success = false;
285 fn = _MapInfo_FindArenaFile(pFilename, ".arena");
286 if(fn != "" && (fh = fopen(fn, FILE_READ)) >= 0)
288 success = _MapInfo_ParseArena(fn, fh, pFilename, NULL, false, true);
291 fn = _MapInfo_FindArenaFile(pFilename, ".defi");
292 if(fn != "" && (fh = fopen(fn, FILE_READ)) >= 0)
294 success |= _MapInfo_ParseArena(fn, fh, pFilename, NULL, true, true);
297 if (success && autocvar_g_mapinfo_q3compat == 3)
298 return 3; // skip entity analysis
302 fn = strcat("maps/", pFilename, ".ent");
303 fh = fopen(fn, FILE_READ);
307 fn = strcat("maps/", pFilename, ".bsp");
308 fh = fopen(fn, FILE_READ);
312 LOG_INFO("Generating ", pFilename, ".mapinfo: analyzing ", fn);
317 _MapInfo_Map_worldspawn_music = "";
323 if (!((s = fgets(fh))))
325 if(inWorldspawn == 1)
326 if(startsWith(s, "}"))
332 if(k == "classname" && v == "worldspawn")
334 else if(k == "author")
335 MapInfo_Map_author = v;
336 else if(k == "_description")
337 MapInfo_Map_description = v;
338 else if(k == "music")
339 _MapInfo_Map_worldspawn_music = v;
340 else if(k == "noise")
341 _MapInfo_Map_worldspawn_music = v;
342 else if(k == "message" && (!MapInfo_Map_title || MapInfo_Map_title == "<TITLE>"))
344 i = strstrofs(v, " by ", 0);
345 if(MapInfo_Map_author == "<AUTHOR>" && i >= 0)
347 MapInfo_Map_title = substring(v, 0, i);
348 MapInfo_Map_author = substring(v, i + 4, strlen(v) - (i + 4));
351 MapInfo_Map_title = v;
358 o = stov(strcat("'", v, "'"));
359 mapMins.x = min(mapMins.x, o.x);
360 mapMins.y = min(mapMins.y, o.y);
361 mapMins.z = min(mapMins.z, o.z);
362 mapMaxs.x = max(mapMaxs.x, o.x);
363 mapMaxs.y = max(mapMaxs.y, o.y);
364 mapMaxs.z = max(mapMaxs.z, o.z);
366 else if(k == "race_place")
371 else if(k == "classname")
373 if(v == "info_player_team1")
375 else if(v == "info_player_team2")
377 else if(v == "info_player_start")
379 else if(v == "info_player_deathmatch")
381 else if(v == "weapon_nex")
383 else if(v == "weapon_railgun")
385 else if(startsWith(v, "weapon_"))
386 MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
387 else if(startsWith(v, "turret_"))
388 MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_TURRETS;
389 else if(startsWith(v, "vehicle_"))
390 MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_VEHICLES;
391 else if(startsWith(v, "monster_"))
392 MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_MONSTERS;
393 else if(v == "target_music" || v == "trigger_music")
394 _MapInfo_Map_worldspawn_music = string_null; // don't use regular BGM
395 else if(v == "target_stopTimer")
396 is_q3df_map = true; // don't support standard gametypes UNLESS we found them in .arena
398 FOREACH(Gametypes, true, it.m_generate_mapinfo(it, v));
404 LOG_WARN(fn, " ended still in worldspawn, BUG");
407 diameter = vlen(mapMaxs - mapMins);
409 int twoBaseModes = 0;
410 FOREACH(Gametypes, it.m_isTwoBaseMode(), twoBaseModes |= it.m_flags);
411 if(twoBaseModes && (twoBaseModes &= MapInfo_Map_supportedGametypes))
413 // we have a symmetrical map, don't add the modes without bases
415 else if(!is_q3df_map)
417 FOREACH(Gametypes, it.m_isAlwaysSupported(it, spawnpoints, diameter), MapInfo_Map_supportedGametypes |= it.m_flags);
420 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_RACE.m_flags)
423 MapInfo_Map_supportedGametypes &= ~MAPINFO_TYPE_RACE.m_flags;
424 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTS.m_flags;
427 LOG_TRACE("-> diameter ", ftos(diameter));
428 LOG_TRACE("; spawnpoints ", ftos(spawnpoints));
429 LOG_TRACE("; modes ", ftos(MapInfo_Map_supportedGametypes));
436 void _MapInfo_Map_Reset()
438 MapInfo_Map_title = "<TITLE>";
439 MapInfo_Map_titlestring = "<TITLE>";
440 MapInfo_Map_description = "<DESCRIPTION>";
441 MapInfo_Map_author = "<AUTHOR>";
442 MapInfo_Map_supportedGametypes = 0;
443 MapInfo_Map_supportedFeatures = 0;
444 MapInfo_Map_flags = 0;
445 MapInfo_Map_clientstuff = "";
446 MapInfo_Map_fog = "";
447 MapInfo_Map_mins = '0 0 0';
448 MapInfo_Map_maxs = '0 0 0';
451 string _MapInfo_GetDefault(Gametype t)
453 return t.m_legacydefaults;
456 void _MapInfo_Map_ApplyGametype(string s, Gametype pWantedType, Gametype pThisType, int load_default)
459 MapInfo_Map_supportedGametypes |= pThisType.m_flags;
460 if(!(pThisType.m_flags & pWantedType.m_flags))
464 _MapInfo_Map_ApplyGametype(_MapInfo_GetDefault(pThisType), pWantedType, pThisType, false);
466 if(!pWantedType.frags) // these modes don't use fraglimit
468 cvar_set("fraglimit", "0");
474 cvar_set("fraglimit", sa);
480 cvar_set("timelimit", sa);
483 if(pWantedType.m_setTeams)
487 pWantedType.m_setTeams(sa);
491 // rc = timelimit timelimit_qualification laps laps_teamplay
492 if(pWantedType == MAPINFO_TYPE_RACE)
494 cvar_set("fraglimit", "0"); // special case!
496 sa = car(s); if(sa == "") sa = cvar_string("timelimit");
497 cvar_set("g_race_qualifying_timelimit", sa);
502 if(cvar("g_race_teams") < 2)
503 cvar_set("fraglimit", sa);
508 if(cvar("g_race_teams") >= 2)
509 cvar_set("fraglimit", sa);
513 if(!pWantedType.frags) // these modes don't use fraglimit
515 cvar_set("leadlimit", "0");
521 cvar_set("leadlimit", sa);
526 string _MapInfo_GetDefaultEx(Gametype t)
528 return t ? t.model2 : "";
531 float _MapInfo_GetTeamPlayBool(Gametype t)
533 return t ? t.team : false;
536 void _MapInfo_Map_ApplyGametypeEx(string s, Gametype pWantedType, Gametype pThisType)
538 MapInfo_Map_supportedGametypes |= pThisType.m_flags;
539 if (!(pThisType.m_flags & pWantedType.m_flags))
542 // reset all the cvars to their defaults
544 cvar_set("timelimit", cvar_defstring("timelimit"));
545 cvar_set("leadlimit", cvar_defstring("leadlimit"));
546 cvar_set("fraglimit", cvar_defstring("fraglimit"));
547 FOREACH(Gametypes, true, it.m_parse_mapinfo(string_null, string_null));
549 string fraglimit_normal = string_null;
550 string fraglimit_teams = string_null;
552 for (s = strcat(_MapInfo_GetDefaultEx(pWantedType), " ", s); s != ""; s = cdr(s)) {
554 if (sa == "") continue;
555 int p = strstrofs(sa, "=", 0);
558 LOG_WARNF("Invalid gametype setting in mapinfo for gametype %s: %s", MapInfo_Type_ToString(pWantedType), sa);
561 string k = substring(sa, 0, p);
562 string v = substring(sa, p + 1, -1);
567 cvar_set("timelimit", v);
572 cvar_set("leadlimit", v);
581 fraglimit_normal = v;
584 case "teampointlimit":
596 FOREACH(Gametypes, true, handled |= it.m_parse_mapinfo(k, v));
597 if (!handled && WARN_COND)
598 LOG_WARNF("Invalid gametype setting in mapinfo for gametype %s: %s", MapInfo_Type_ToString(pWantedType), sa);
601 if (pWantedType == MAPINFO_TYPE_RACE && cvar("g_race_teams") >= 2)
604 cvar_set("fraglimit", fraglimit_teams);
609 cvar_set("fraglimit", fraglimit_normal);
613 Gametype MapInfo_Type_FromString(string gtype, bool dowarn, bool is_q3compat)
615 string replacement = "";
619 case "nexball": replacement = "nb"; break;
620 case "freezetag": replacement = "ft"; break;
621 case "keepaway": replacement = "ka"; break;
622 case "invasion": replacement = "inv"; break;
623 case "assault": replacement = "as"; break;
624 case "race": replacement = "rc"; break;
625 // Q3/QL compat, see DoesQ3ARemoveThisEntity() in quake3.qc for complete lists
626 case "ffa": replacement = "dm"; break;
627 case "cctf": // from ThreeWave, maps with this should all have "ctf" too
628 case "oneflag": replacement = "ctf"; break;
629 case "tourney": replacement = "duel"; break;
630 case "arena": // which Q3 mod is this from? In Nexuiz it was 'duel with rounds'.
631 if(is_q3compat) { replacement = "ca"; } break;
633 if (replacement != "")
635 if (dowarn && WARN_COND)
636 LOG_WARNF("MapInfo_Type_FromString (probably %s): using deprecated name '%s'. Should use '%s'.", MapInfo_Map_bspname, gtype, replacement);
639 FOREACH(Gametypes, it.mdl == gtype, return it);
643 string MapInfo_Type_Description(Gametype t)
645 return t ? t.gametype_description : "";
648 string MapInfo_Type_ToString(Gametype t)
650 return t ? t.mdl : "";
653 string MapInfo_Type_ToText(Gametype t)
655 /* xgettext:no-c-format */
656 return t ? t.message : _("@!#%'n Tuba Throwing");
659 void _MapInfo_Parse_Settemp(string pFilename, string acl, float type, string s, float recurse)
663 // tabs are invalid, treat them as "empty"
664 s = strreplace("\t", "", s);
666 t = car(s); s = cdr(s);
668 // limited support of "" and comments
669 // remove trailing and leading " of t
670 if(substring(t, 0, 1) == "\"")
672 if(substring(t, -1, 1) == "\"")
673 t = substring(t, 1, -2);
676 // remove leading " of s
677 if(substring(s, 0, 1) == "\"")
679 s = substring(s, 1, -1);
681 // remove trailing " of s, and all that follows (cvar description)
682 o = strstrofs(s, "\"", 0);
684 s = substring(s, 0, o);
686 // remove // comments
687 o = strstrofs(s, "//", 0);
689 s = substring(s, 0, o);
691 // remove trailing spaces
692 while(substring(s, -1, 1) == " ")
693 s = substring(s, 0, -2);
699 float fh = fopen(s, FILE_READ);
703 LOG_WARN("Map ", pFilename, " references not existing config file ", s);
707 while((s = fgets(fh)))
709 s = strreplace("\t", "", s); // treat tabs as "empty", perform here first to ensure coments are detected
710 // catch different sorts of comments
711 if(s == "") // empty lines
713 if(substring(s, 0, 1) == "#") // UNIX style
715 if(substring(s, 0, 2) == "//") // C++ style
717 if(substring(s, 0, 1) == "_") // q3map style
720 if(substring(s, 0, 4) == "set ")
721 s = substring(s, 4, -1);
722 if(substring(s, 0, 5) == "seta ")
723 s = substring(s, 5, -1);
725 _MapInfo_Parse_Settemp(pFilename, acl, type, s, recurse - 1);
731 LOG_WARN("Map ", pFilename, " uses too many levels of inclusion");
734 || !cvar_value_issafe(t)
735 || !cvar_value_issafe(s)
736 || matchacl(MAPINFO_SETTEMP_ACL_SYSTEM, t) <= 0)
739 LOG_WARN("Map ", pFilename, " contains a potentially harmful setting, ignored");
741 else if(matchacl(acl, t) <= 0)
744 LOG_WARN("Map ", pFilename, " contains a denied setting, ignored");
748 if(type == 0) // server set
750 LOG_TRACE("Applying temporary setting ", t, " := ", s);
752 if(cvar("g_campaign"))
753 cvar_set(t, s); // this is a wrapper and is always temporary anyway; no need to backup old values then
760 LOG_TRACE("Applying temporary client setting ", t, " := ", s);
761 MapInfo_Map_clientstuff = strcat(
762 MapInfo_Map_clientstuff, "cl_cmd settemp \"", t, "\" \"", s, "\"\n"
768 float MapInfo_isRedundant(string fn, string t)
770 // normalize file name
771 fn = strreplace("_", "", fn);
772 fn = strreplace("-", "", fn);
774 // normalize visible title
775 t = strreplace(":", "", t);
776 t = strreplace(" ", "", t);
777 t = strreplace("_", "", t);
778 t = strreplace("-", "", t);
779 t = strreplace("'", "", t);
780 t = strdecolorize(t);
782 // we allow the visible title to have punctuation the file name does
783 // not, but not vice versa
784 if(!strcasecmp(fn, t))
790 bool _MapInfo_ParseArena(string arena_filename, int fh, string pFilename, Gametype pGametypeToSet, bool isdefi, bool isgenerator)
792 // NOTE: .arena files can hold more than 1 map's information!
793 // to handle this, we're going to store gathered information in local variables and save it if we encounter the correct map name
794 bool in_brackets = false; // testing a potential mapinfo section (within brackets)
796 string stored_Map_description = "";
797 string stored_Map_title = "";
798 string stored_Map_author = "";
799 int stored_supportedGametypes = 0;
800 int stored_supportedFeatures = 0;
801 int stored_flags = 0;
805 LOG_INFO("Generating ", pFilename, ".mapinfo: analyzing ", arena_filename);
809 if (!((s = fgets(fh))))
812 // catch different sorts of comments
813 if(s == "") // empty lines
815 if(substring(s, 0, 2) == "//") // C++ style
817 if(strstrofs(s, "{", 0) >= 0)
820 return false; // edge case? already in a bracketed section!
824 else if(!in_brackets)
826 // if we're not inside a bracket, don't process map info
829 if(strstrofs(s, "}", 0) >= 0)
832 return false; // no starting bracket! let the mapinfo generation system handle it
836 MapInfo_Map_description = stored_Map_description;
837 if(stored_Map_title != "")
838 MapInfo_Map_title = stored_Map_title;
839 MapInfo_Map_author = stored_Map_author;
840 // might have .arena AND .defi for the same map so these bitfields are OR'd
842 MapInfo_Map_supportedGametypes |= stored_supportedGametypes;
845 FOREACH(Gametypes, it.m_flags & stored_supportedGametypes,
847 _MapInfo_Map_ApplyGametype ("", pGametypeToSet, it, true);
850 MapInfo_Map_supportedFeatures |= stored_supportedFeatures;
851 MapInfo_Map_flags |= stored_flags;
852 return true; // no need to continue through the file, we have our map!
856 // discard any gathered locals, we're not using the correct map!
857 stored_Map_description = "";
858 stored_Map_title = "";
859 stored_Map_author = "";
860 stored_supportedGametypes = 0;
861 stored_supportedFeatures = 0;
867 s = strreplace("\t", " ", s);
869 float p = strstrofs(s, "//", 0);
871 s = substring(s, 0, p);
873 // perform an initial trim to ensure the first argument is properly obtained
874 // remove leading spaces
875 while(substring(s, 0, 1) == " ")
876 s = substring(s, 1, -1);
878 t = car(s); s = cdr(s);
879 t = strtolower(t); // apparently some q3 maps use capitalized parameters
881 // remove trailing spaces
882 while(substring(t, -1, 1) == " ")
883 t = substring(t, 0, -2);
885 // remove trailing spaces
886 while(substring(s, -1, 1) == " ")
887 s = substring(s, 0, -2);
888 // remove leading spaces
889 while(substring(s, 0, 1) == " ")
890 s = substring(s, 1, -1);
891 // limited support of ""
892 // remove trailing and leading " of s
893 if(substring(s, 0, 1) == "\"")
895 if(substring(s, -1, 1) == "\"")
896 s = substring(s, 1, -2);
899 stored_Map_title = s;
900 else if(t == "author")
901 stored_Map_author = s;
904 // if there is a valid gametype in this .arena file, include it in the menu
905 stored_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
906 // type in quake 3 holds all the supported gametypes, so we must loop through all of them
907 // TODO: handle support here better to include more Xonotic teamplay modes
909 types = strreplace("team", "tdm ft", types);
910 types = strreplace("ffa", "dm lms ka", types);
911 types = strreplace("tourney", "duel", types); // QL used duel so the following check must support it
912 if(strstrofs(types, "duel", 0) < 0 && strstrofs(types, "tdm", 0) >= 0) // larger team map, support additional gamemodes!
913 types = cons(types, "ca kh");
914 FOREACH_WORD(types, true,
916 Gametype f = MapInfo_Type_FromString(it, false, true);
918 stored_supportedGametypes |= f.m_flags;
921 else if(t == "style" && isdefi)
923 // we have a defrag map on our hands, add CTS!
925 stored_supportedGametypes |= MAPINFO_TYPE_CTS.m_flags;
929 if(strtolower(s) == strtolower(pFilename))
930 dosave = true; // yay, found our map!
932 else if(t == "quote")
933 stored_Map_description = s;
937 // if the map wasn't found in the .arena, fall back to generated .mapinfo
941 string _MapInfo_CheckArenaFile(string pFilename, string pMapname)
943 // returns the file name if valid, otherwise returns ""
944 // a string is returned to optimise the use cases where a filename is also returned
945 int fh = fopen(pFilename, FILE_READ);
948 for(string s; (s = fgets(fh)); )
950 s = strreplace("\t", "", s);
951 while(substring(s, 0, 1) == " ")
952 s = substring(s, 1, -1);
953 if(substring(s, 0, 2) == "//")
957 int offset = strstrofs(s, "map", 0);
960 if(strstrofs(strtolower(s), strcat("\"", strtolower(pMapname), "\""), offset) >= 0) // quake 3 is case insensitive
963 return pFilename; // FOUND IT!
968 return ""; // file did not contain a "map" field matching our map name
971 string _MapInfo_FindArenaFile(string pFilename, string extension)
973 string fallback = strcat("scripts/", pFilename, extension);
974 if(!checkextension("DP_QC_FS_SEARCH_PACKFILE"))
975 return _MapInfo_CheckArenaFile(fallback, pFilename);
976 string base_pack = whichpack(strcat("maps/", pFilename, ".bsp"));
977 if(base_pack == "") // this map isn't packaged!
978 return _MapInfo_CheckArenaFile(fallback, pFilename);
980 int glob = search_packfile_begin(strcat("scripts/*", extension), true, true, base_pack);
982 return _MapInfo_CheckArenaFile(fallback, pFilename);
983 int n = search_getsize(glob);
984 for(int j = 0; j < n; ++j)
986 string file = search_getfilename(glob, j);
987 if(_MapInfo_CheckArenaFile(file, pFilename) != "")
995 return ""; // if we get here, a valid .arena file could not be found
998 // load info about a map by name into the MapInfo_Map_* globals
999 float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, Gametype pGametypeToSet)
1008 acl = MAPINFO_SETTEMP_ACL_USER;
1010 if(strstrofs(pFilename, "/", 0) >= 0)
1012 LOG_WARN("Invalid character in map name, ignored");
1016 if(pGametypeToSet == NULL)
1017 if(MapInfo_Cache_Retrieve(pFilename))
1022 MapInfo_Map_bspname = pFilename;
1024 // default all generic fields so they have "good" values in case something fails
1025 fn = strcat("maps/", pFilename, ".mapinfo");
1026 fh = fopen(fn, FILE_READ);
1029 if(autocvar_g_mapinfo_q3compat == 1) // use arena data instead of generating a mapinfo file
1031 // supporting .arena AND .defi for the same map
1032 bool success = false;
1033 fn = _MapInfo_FindArenaFile(pFilename, ".arena");
1034 if(fn != "" && (fh = fopen(fn, FILE_READ)) >= 0)
1036 _MapInfo_Map_Reset();
1037 success = _MapInfo_ParseArena(fn, fh, pFilename, pGametypeToSet, false, false);
1040 fn = _MapInfo_FindArenaFile(pFilename, ".defi");
1041 if(fn != "" && (fh = fopen(fn, FILE_READ)) >= 0)
1044 _MapInfo_Map_Reset();
1045 success |= _MapInfo_ParseArena(fn, fh, pFilename, pGametypeToSet, true, false);
1049 goto mapinfo_handled; // skip generation
1052 fn = strcat("maps/autogenerated/", pFilename, ".mapinfo");
1053 fh = fopen(fn, FILE_READ);
1058 _MapInfo_Map_Reset();
1059 r = _MapInfo_Generate(pFilename);
1062 fh = fopen(fn, FILE_WRITE);
1063 fputs(fh, strcat("title ", MapInfo_Map_title, "\n"));
1064 fputs(fh, strcat("description ", MapInfo_Map_description, "\n"));
1065 fputs(fh, strcat("author ", MapInfo_Map_author, "\n"));
1066 if(_MapInfo_Map_worldspawn_music != "")
1068 if(strcasecmp(substring(_MapInfo_Map_worldspawn_music, -4, 4), ".wav") == 0 || strcasecmp(substring(_MapInfo_Map_worldspawn_music, -4, 4), ".ogg") == 0)
1069 fputs(fh, strcat("cdtrack ", substring(_MapInfo_Map_worldspawn_music, 0, -4), "\n"));
1071 fputs(fh, strcat("cdtrack ", _MapInfo_Map_worldspawn_music, "\n"));
1075 n = tokenize_console(cvar_string("g_cdtracks_remaplist"));
1076 s = strcat(" ", cvar_string("g_cdtracks_dontusebydefault"), " ");
1079 i = floor(random() * n);
1080 if(strstrofs(s, strcat(" ", argv(i), " "), 0) < 0)
1083 fputs(fh, strcat("cdtrack ", ftos(i + 1), "\n"));
1085 if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_WEAPONS)
1086 fputs(fh, "has weapons\n");
1088 fputs(fh, "// uncomment this if you added weapon pickups: has weapons\n");
1089 if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_TURRETS)
1090 fputs(fh, "has turrets\n");
1092 fputs(fh, "// uncomment this if you added turrets: has turrets\n");
1093 if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_VEHICLES)
1094 fputs(fh, "has vehicles\n");
1096 fputs(fh, "// uncomment this if you added vehicles: has vehicles\n");
1097 if(MapInfo_Map_flags & MAPINFO_FLAG_FRUSTRATING)
1098 fputs(fh, "frustrating\n");
1100 FOREACH(Gametypes, MapInfo_Map_supportedGametypes & it.m_flags, {
1101 fputs(fh, sprintf("gametype %s // defaults: %s\n", MapInfo_Type_ToString(it), _MapInfo_GetDefaultEx(it)));
1104 fputs(fh, "// optional: fog density red green blue alpha mindist maxdist\n");
1105 fputs(fh, "// optional: settemp_for_type (all|gametypename) cvarname value\n");
1106 fputs(fh, "// optional: clientsettemp_for_type (all|gametypename) cvarname value\n");
1107 fputs(fh, "// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
1108 fputs(fh, "// optional: hidden\n");
1113 fh = fopen(fn, FILE_READ);
1115 error("... but I just wrote it!");
1119 LOG_WARN("autogenerated mapinfo file ", fn, " has been loaded; please edit that file and move it to maps/", pFilename, ".mapinfo");
1122 _MapInfo_Map_Reset();
1125 if (!((s = fgets(fh))))
1128 // catch different sorts of comments
1129 if(s == "") // empty lines
1131 if(substring(s, 0, 1) == "#") // UNIX style
1133 if(substring(s, 0, 2) == "//") // C++ style
1135 if(substring(s, 0, 1) == "_") // q3map style
1138 float p = strstrofs(s, "//", 0);
1140 s = substring(s, 0, p);
1142 t = car(s); s = cdr(s);
1144 MapInfo_Map_title = s;
1145 else if(t == "description")
1146 MapInfo_Map_description = s;
1147 else if(t == "author")
1148 MapInfo_Map_author = s;
1151 t = car(s); // s = cdr(s);
1152 if (t == "weapons") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
1153 else if(t == "turrets") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_TURRETS;
1154 else if(t == "vehicles") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_VEHICLES;
1155 else if(t == "monsters") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_MONSTERS;
1156 else if(t == "new_toys") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
1158 LOG_WARN("Map ", pFilename, " supports unknown feature ", t, ", ignored");
1160 else if(t == "hidden")
1162 MapInfo_Map_flags |= MAPINFO_FLAG_HIDDEN;
1164 else if(t == "forbidden")
1166 MapInfo_Map_flags |= MAPINFO_FLAG_FORBIDDEN;
1168 else if(t == "frustrating")
1170 MapInfo_Map_flags |= MAPINFO_FLAG_FRUSTRATING;
1172 else if(t == "donotwant" || t == "noautomaplist")
1174 MapInfo_Map_flags |= MAPINFO_FLAG_DONOTWANT;
1176 else if(t == "gameversion_min")
1178 if (cvar("gameversion") < stof(s))
1179 MapInfo_Map_flags |= MAPINFO_FLAG_DONOTWANT;
1181 else if(t == "type")
1183 t = car(s); s = cdr(s);
1184 Gametype f = MapInfo_Type_FromString(t, true, false);
1186 //LOG_WARN("Map ", pFilename, " contains the legacy 'type' keyword which is deprecated and will be removed in the future. Please migrate the mapinfo file to 'gametype'.");
1188 _MapInfo_Map_ApplyGametype (s, pGametypeToSet, f, true);
1190 LOG_DEBUG("Map ", pFilename, " supports unknown game type ", t, ", ignored");
1192 else if(t == "gametype")
1194 t = car(s); s = cdr(s);
1195 Gametype f = MapInfo_Type_FromString(t, true, false);
1197 _MapInfo_Map_ApplyGametypeEx (s, pGametypeToSet, f);
1199 LOG_DEBUG("Map ", pFilename, " supports unknown game type ", t, ", ignored");
1201 else if(t == "size")
1203 float a, b, c, d, e;
1204 t = car(s); s = cdr(s); a = stof(t);
1205 t = car(s); s = cdr(s); b = stof(t);
1206 t = car(s); s = cdr(s); c = stof(t);
1207 t = car(s); s = cdr(s); d = stof(t);
1208 t = car(s); s = cdr(s); e = stof(t);
1212 LOG_WARN("Map ", pFilename, " contains an incorrect size line (not enough params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z");
1216 t = car(s); s = cdr(s); f = stof(t);
1220 LOG_WARN("Map ", pFilename, " contains an incorrect size line (too many params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z");
1224 if(a >= d || b >= e || c >= f)
1227 LOG_WARN("Map ", pFilename, " contains an incorrect size line, mins have to be < maxs");
1231 MapInfo_Map_mins.x = a;
1232 MapInfo_Map_mins.y = b;
1233 MapInfo_Map_mins.z = c;
1234 MapInfo_Map_maxs.x = d;
1235 MapInfo_Map_maxs.y = e;
1236 MapInfo_Map_maxs.z = f;
1241 else if(t == "settemp_for_type")
1243 t = car(s); s = cdr(s);
1244 bool all = t == "all";
1246 if(all || (f = MapInfo_Type_FromString(t, true, false)))
1248 if((all ? MAPINFO_TYPE_ALL : f.m_flags) & pGametypeToSet.m_flags)
1250 _MapInfo_Parse_Settemp(pFilename, acl, 0, s, 1);
1255 LOG_DEBUG("Map ", pFilename, " has a setting for unknown game type ", t, ", ignored");
1258 else if(t == "clientsettemp_for_type")
1260 t = car(s); s = cdr(s);
1261 bool all = t == "all";
1263 if(all || (f = MapInfo_Type_FromString(t, true, false)))
1265 if((all ? MAPINFO_TYPE_ALL : f.m_flags) & pGametypeToSet.m_flags)
1267 _MapInfo_Parse_Settemp(pFilename, acl, 1, s, 1);
1272 LOG_DEBUG("Map ", pFilename, " has a client setting for unknown game type ", t, ", ignored");
1277 if (!cvar_value_issafe(s))
1280 LOG_WARN("Map ", pFilename, " contains a potentially harmful fog setting, ignored");
1283 MapInfo_Map_fog = s;
1285 else if(t == "cdtrack")
1287 t = car(s); s = cdr(s);
1288 // We do this only if pGametypeToSet even though this
1289 // content is theoretically game type independent,
1290 // because MapInfo_Map_clientstuff contains otherwise
1291 // game type dependent stuff. That way this value stays
1292 // empty when not setting a game type to not set any
1293 // false expectations.
1296 if (!cvar_value_issafe(t))
1299 LOG_WARN("Map ", pFilename, " contains a potentially harmful cdtrack, ignored");
1302 MapInfo_Map_clientstuff = strcat(
1303 MapInfo_Map_clientstuff, "cd loop \"", t, "\"\n"
1308 LOG_WARN("Map ", pFilename, " provides unknown info item ", t, ", ignored");
1312 LABEL(mapinfo_handled)
1313 if(MapInfo_Map_title == "<TITLE>")
1314 MapInfo_Map_titlestring = MapInfo_Map_bspname;
1315 else if(MapInfo_isRedundant(MapInfo_Map_bspname, MapInfo_Map_title))
1316 MapInfo_Map_titlestring = MapInfo_Map_title;
1318 MapInfo_Map_titlestring = sprintf("%s: %s", MapInfo_Map_bspname, MapInfo_Map_title);
1320 MapInfo_Cache_Store();
1321 if(MapInfo_Map_supportedGametypes != 0)
1324 LOG_WARN("Map ", pFilename, " supports no game types, ignored");
1327 int MapInfo_Get_ByName(string pFilename, float pAllowGenerate, Gametype pGametypeToSet)
1329 int r = MapInfo_Get_ByName_NoFallbacks(pFilename, pAllowGenerate, pGametypeToSet);
1331 FOREACH(Gametypes, it.m_isForcedSupported(it), _MapInfo_Map_ApplyGametypeEx("", pGametypeToSet, it));
1335 if(!(MapInfo_Map_supportedGametypes & pGametypeToSet.m_flags))
1337 error("Can't select the requested game type. This should never happen as the caller should prevent it!\n");
1338 //_MapInfo_Map_ApplyGametypeEx("", pGametypeToSet, MAPINFO_TYPE_DEATHMATCH);
1346 bool MapReadSizes(string map)
1348 // TODO: implement xonotic#28 / xonvote 172 (sizes in mapinfo)
1349 string readsize_msg = strcat("MapReadSizes ", map);
1350 float fh = fopen(strcat("maps/", map, ".sizes"), FILE_READ);
1353 map_minplayers = stoi(fgets(fh));
1354 map_maxplayers = stoi(fgets(fh));
1356 LOG_TRACEF(readsize_msg, ": ok, min %d max %d", map_minplayers, map_maxplayers);
1359 LOG_TRACE(readsize_msg, ": not found");
1363 float MapInfo_FindName(string s)
1365 // if there is exactly one map of prefix s, return it
1366 // if not, return the null string
1367 // note that DP sorts glob results... so I can use a binary search
1371 // invariants: r is behind s, l-1 is equal or before
1374 m = floor((l + r) / 2);
1375 MapInfo_FindName_match = _MapInfo_GlobItem(MapInfo_FilterList_Lookup(m));
1376 cmp = strcasecmp(MapInfo_FindName_match, s);
1378 return m; // found and good
1380 l = m + 1; // l-1 is before s
1384 MapInfo_FindName_match = _MapInfo_GlobItem(MapInfo_FilterList_Lookup(l));
1385 MapInfo_FindName_firstResult = l;
1386 // r == l, so: l is behind s, l-1 is before
1387 // SO: if there is any, l is the one with the right prefix
1388 // and l+1 may be one too
1389 if(l == MapInfo_count)
1391 MapInfo_FindName_match = string_null;
1392 MapInfo_FindName_firstResult = -1;
1393 return -1; // no MapInfo_FindName_match, behind last item
1395 if(!startsWithNocase(MapInfo_FindName_match, s))
1397 MapInfo_FindName_match = string_null;
1398 MapInfo_FindName_firstResult = -1;
1399 return -1; // wrong prefix
1401 if(l == MapInfo_count - 1)
1402 return l; // last one, nothing can follow => unique
1403 if(startsWithNocase(_MapInfo_GlobItem(MapInfo_FilterList_Lookup(l + 1)), s))
1405 MapInfo_FindName_match = string_null;
1406 return -1; // ambigous MapInfo_FindName_match
1411 string MapInfo_FixName(string s)
1413 MapInfo_FindName(s);
1414 return MapInfo_FindName_match;
1417 int MapInfo_CurrentFeatures()
1420 // TODO: find a better way to check if weapons are required on the map
1421 if(!(cvar("g_instagib") || cvar("g_overkill") || cvar("g_nix") || cvar("g_weaponarena") || !cvar("g_pickup_items") || !cvar("g_melee_only")
1422 || cvar("g_race") || cvar("g_cts") || cvar("g_nexball") || cvar("g_ca") || cvar("g_freezetag") || cvar("g_lms")))
1423 req |= MAPINFO_FEATURE_WEAPONS;
1427 Gametype MapInfo_CurrentGametype()
1429 Gametype prev = MapInfo_Type_FromString(cvar_string("gamecfg"), false, false);
1430 FOREACH(Gametypes, cvar(it.netname) && it != prev, return it);
1431 return prev ? prev : MAPINFO_TYPE_DEATHMATCH;
1434 float _MapInfo_CheckMap(string s, bool gametype_only) // returns 0 if the map can't be played with the current settings, 1 otherwise
1436 if(!MapInfo_Get_ByName(s, 1, NULL))
1438 if((MapInfo_Map_supportedGametypes & MapInfo_CurrentGametype().m_flags) == 0)
1442 if((MapInfo_Map_supportedFeatures & MapInfo_CurrentFeatures()) != MapInfo_CurrentFeatures())
1447 float MapInfo_CheckMap(string s) // returns 0 if the map can't be played with the current settings, 1 otherwise
1450 r = _MapInfo_CheckMap(s, false);
1451 MapInfo_ClearTemps();
1455 void MapInfo_SwitchGameType(Gametype t)
1457 FOREACH(Gametypes, true, cvar_set(it.netname, (it == t) ? "1" : "0"));
1460 void MapInfo_LoadMap(string s, float reinit)
1462 MapInfo_Map_supportedGametypes = 0;
1463 // we shouldn't need this, as LoadMapSettings already fixes the gametype
1464 //if(!MapInfo_CheckMap(s))
1466 // print("EMERGENCY: can't play the selected map in the given game mode. Falling back to DM.\n");
1467 // MapInfo_SwitchGameType(MAPINFO_TYPE_DEATHMATCH.m_flags);
1470 LOG_INFO("Switching to map ", s);
1472 cvar_settemp_restore();
1474 localcmd(strcat("\nmap ", s, "\n"));
1476 localcmd(strcat("\nchangelevel ", s, "\n"));
1479 string MapInfo_ListAllowedMaps(Gametype type, float pRequiredFlags, float pForbiddenFlags)
1483 // to make absolutely sure:
1484 MapInfo_Enumerate();
1485 MapInfo_FilterGametype(type, MapInfo_CurrentFeatures(), pRequiredFlags, pForbiddenFlags, 0);
1488 for(float i = 0; i < MapInfo_count; ++i)
1489 out = strcat(out, " ", _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i)));
1490 return substring(out, 1, strlen(out) - 1);
1493 string MapInfo_ListAllAllowedMaps(float pRequiredFlags, float pForbiddenFlags)
1497 // to make absolutely sure:
1498 MapInfo_Enumerate();
1499 _MapInfo_FilterGametype(MAPINFO_TYPE_ALL, 0, pRequiredFlags, pForbiddenFlags, 0);
1502 for(float i = 0; i < MapInfo_count; ++i)
1503 out = strcat(out, " ", _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i)));
1505 MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), pRequiredFlags, pForbiddenFlags, 0);
1507 return substring(out, 1, strlen(out) - 1);
1510 void MapInfo_LoadMapSettings_SaveGameType(Gametype t)
1512 MapInfo_SwitchGameType(t);
1513 cvar_set("gamecfg", t.mdl);
1514 MapInfo_LoadedGametype = t;
1517 void MapInfo_LoadMapSettings(string s) // to be called from worldspawn
1519 Gametype t = MapInfo_CurrentGametype();
1520 MapInfo_LoadMapSettings_SaveGameType(t);
1522 if(!_MapInfo_CheckMap(s, true)) // with underscore, it keeps temps
1524 if(cvar("g_mapinfo_allow_unsupported_modes_and_let_stuff_break"))
1526 LOG_SEVERE("can't play the selected map in the given game mode. Working with only the override settings.");
1527 _MapInfo_Map_ApplyGametypeEx("", t, t);
1528 return; // do not call Get_ByName!
1531 if(MapInfo_Map_supportedGametypes == 0)
1533 RandomSelection_Init();
1534 FOREACH(Gametypes, it.m_priority == 2,
1536 MapInfo_Map_supportedGametypes |= it.m_flags;
1537 RandomSelection_AddEnt(it, 1, 1);
1539 if(RandomSelection_chosen_ent)
1540 t = RandomSelection_chosen_ent;
1541 LOG_SEVEREF("Mapinfo system is not functional at all. Falling back to a preferred mode (%s).", t.mdl);
1542 MapInfo_LoadMapSettings_SaveGameType(t);
1543 _MapInfo_Map_ApplyGametypeEx("", t, t);
1544 return; // do not call Get_ByName!
1548 // find the lowest bit in the supported gametypes
1549 // unnecessary now that we select one at random
1551 while(!(MapInfo_Map_supportedGametypes & 1))
1554 MapInfo_Map_supportedGametypes = floor(MapInfo_Map_supportedGametypes >> 1);
1557 RandomSelection_Init();
1558 Gametype t_prev = t;
1559 FOREACH(Gametypes, MapInfo_Map_supportedGametypes & it.m_flags,
1561 RandomSelection_AddEnt(it, 1, it.m_priority);
1563 if(RandomSelection_chosen_ent)
1564 t = RandomSelection_chosen_ent;
1566 // t is now a supported mode!
1567 LOG_WARNF("can't play the selected map in the given game mode (%s). Falling back to a supported mode (%s).", t_prev.mdl, t.mdl);
1568 MapInfo_LoadMapSettings_SaveGameType(t);
1570 if(!_MapInfo_CheckMap(s, false)) { // with underscore, it keeps temps
1571 LOG_WARNF("the selected map lacks features required by current settings; playing anyway.");
1573 MapInfo_Get_ByName(s, 1, t);
1576 void MapInfo_ClearTemps()
1578 MapInfo_Map_bspname = string_null;
1579 MapInfo_Map_title = string_null;
1580 MapInfo_Map_titlestring = string_null;
1581 MapInfo_Map_description = string_null;
1582 MapInfo_Map_author = string_null;
1583 MapInfo_Map_clientstuff = string_null;
1584 MapInfo_Map_supportedGametypes = 0;
1585 MapInfo_Map_supportedFeatures = 0;
1588 void MapInfo_Shutdown()
1590 MapInfo_ClearTemps();
1591 MapInfo_Filter_Free();
1592 MapInfo_Cache_Destroy();
1593 if(_MapInfo_globopen)
1595 search_end(_MapInfo_globhandle);
1596 _MapInfo_globhandle = -1;
1597 _MapInfo_globopen = false;
1601 int MapInfo_ForbiddenFlags()
1603 int f = MAPINFO_FLAG_FORBIDDEN;
1606 if (!cvar("g_maplist_allow_hidden"))
1608 f |= MAPINFO_FLAG_HIDDEN;
1610 if (!cvar("g_maplist_allow_frustrating"))
1611 f |= MAPINFO_FLAG_FRUSTRATING;
1616 int MapInfo_RequiredFlags()
1620 if(cvar("g_maplist_allow_frustrating") > 1)
1621 f |= MAPINFO_FLAG_FRUSTRATING;