2 #include "../client/defs.qh"
4 #include <common/weapons/all.qh>
9 #include <common/monsters/all.qh>
13 // generic string stuff
15 int _MapInfo_Cache_Active;
16 int _MapInfo_Cache_DB_NameToIndex;
17 int _MapInfo_Cache_Buf_IndexToMapData;
19 void MapInfo_Cache_Destroy()
21 if(!_MapInfo_Cache_Active)
24 db_close(_MapInfo_Cache_DB_NameToIndex);
25 buf_del(_MapInfo_Cache_Buf_IndexToMapData);
26 _MapInfo_Cache_Active = 0;
29 void MapInfo_Cache_Create()
31 MapInfo_Cache_Destroy();
32 _MapInfo_Cache_DB_NameToIndex = db_create();
33 _MapInfo_Cache_Buf_IndexToMapData = buf_create();
34 _MapInfo_Cache_Active = 1;
37 void MapInfo_Cache_Invalidate()
39 if(!_MapInfo_Cache_Active)
42 MapInfo_Cache_Create();
45 void MapInfo_Cache_Store()
49 if(!_MapInfo_Cache_Active)
52 s = db_get(_MapInfo_Cache_DB_NameToIndex, MapInfo_Map_bspname);
55 i = buf_getsize(_MapInfo_Cache_Buf_IndexToMapData);
56 db_put(_MapInfo_Cache_DB_NameToIndex, MapInfo_Map_bspname, ftos(i));
61 // now store all the stuff
62 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, i, MapInfo_Map_bspname);
63 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_title);
64 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_titlestring);
65 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_description);
66 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, MapInfo_Map_author);
67 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_supportedGametypes));
68 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_supportedFeatures));
69 bufstr_set(_MapInfo_Cache_Buf_IndexToMapData, ++i, ftos(MapInfo_Map_flags));
72 float MapInfo_Cache_Retrieve(string map)
76 if(!_MapInfo_Cache_Active)
79 s = db_get(_MapInfo_Cache_DB_NameToIndex, map);
84 // now retrieve all the stuff
85 MapInfo_Map_bspname = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, i);
86 MapInfo_Map_title = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
87 MapInfo_Map_titlestring = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
88 MapInfo_Map_description = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
89 MapInfo_Map_author = bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i);
90 MapInfo_Map_supportedGametypes = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
91 MapInfo_Map_supportedFeatures = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
92 MapInfo_Map_flags = stof(bufstr_get(_MapInfo_Cache_Buf_IndexToMapData, ++i));
97 // GLOB HANDLING (for all BSP files)
98 float _MapInfo_globopen;
99 float _MapInfo_globcount;
100 float _MapInfo_globhandle;
101 string _MapInfo_GlobItem(float i)
104 if(!_MapInfo_globopen)
106 s = search_getfilename(_MapInfo_globhandle, i);
107 return substring(s, 5, strlen(s) - 9); // without maps/ and .bsp
110 void MapInfo_Enumerate()
112 if(_MapInfo_globopen)
114 search_end(_MapInfo_globhandle);
115 _MapInfo_globopen = 0;
117 MapInfo_Cache_Invalidate();
118 _MapInfo_globhandle = search_begin("maps/*.bsp", true, true);
119 if(_MapInfo_globhandle >= 0)
121 _MapInfo_globcount = search_getsize(_MapInfo_globhandle);
122 _MapInfo_globopen = 1;
125 _MapInfo_globcount = 0;
128 // filter the info by game type mask (updates MapInfo_count)
130 float _MapInfo_filtered;
131 float _MapInfo_filtered_allocated;
132 float MapInfo_FilterList_Lookup(float i)
134 return stof(bufstr_get(_MapInfo_filtered, i));
137 void _MapInfo_FilterList_swap(float i, float j, entity pass)
140 h = bufstr_get(_MapInfo_filtered, i);
141 bufstr_set(_MapInfo_filtered, i, bufstr_get(_MapInfo_filtered, j));
142 bufstr_set(_MapInfo_filtered, j, h);
145 float _MapInfo_FilterList_cmp(float i, float j, entity pass)
148 a = _MapInfo_GlobItem(stof(bufstr_get(_MapInfo_filtered, i)));
149 b = _MapInfo_GlobItem(stof(bufstr_get(_MapInfo_filtered, j)));
150 return strcasecmp(a, b);
153 float MapInfo_FilterGametype(Gametype pGametype, int pFeatures, int pFlagsRequired, int pFlagsForbidden, bool pAbortOnGenerate)
155 return _MapInfo_FilterGametype(pGametype.m_flags, pFeatures, pFlagsRequired, pFlagsForbidden, pAbortOnGenerate);
157 float _MapInfo_FilterGametype(int pGametype, int pFeatures, int pFlagsRequired, int pFlagsForbidden, bool pAbortOnGenerate)
160 if (!_MapInfo_filtered_allocated)
162 _MapInfo_filtered_allocated = 1;
163 _MapInfo_filtered = buf_create();
166 for(i = 0, j = -1; i < _MapInfo_globcount; ++i)
168 if(MapInfo_Get_ByName(_MapInfo_GlobItem(i), 1, NULL) == 2) // if we generated one... BAIL OUT and let the caller continue in the next frame.
171 LOG_TRACE("Autogenerated a .mapinfo, doing the rest later.\n");
172 MapInfo_progress = i / _MapInfo_globcount;
175 if((MapInfo_Map_supportedGametypes & pGametype) != 0)
176 if((MapInfo_Map_supportedFeatures & pFeatures) == pFeatures)
177 if((MapInfo_Map_flags & pFlagsForbidden) == 0)
178 if((MapInfo_Map_flags & pFlagsRequired) == pFlagsRequired)
179 bufstr_set(_MapInfo_filtered, ++j, ftos(i));
181 MapInfo_count = j + 1;
182 MapInfo_ClearTemps();
184 // sometimes the glob isn't sorted nicely, so fix it here...
185 heapsort(MapInfo_count, _MapInfo_FilterList_swap, _MapInfo_FilterList_cmp, NULL);
189 void MapInfo_FilterString(string sf)
191 // this function further filters _MapInfo_filtered, which is prepared by MapInfo_FilterGametype by string
195 for(i = 0, j = -1; i < MapInfo_count; ++i)
197 if (MapInfo_Get_ByID(i))
199 // prepare for keyword filter
200 if (MapInfo_Map_title && strstrofs(MapInfo_Map_title, "<TITLE>", 0) == -1)
201 title = MapInfo_Map_title;
203 title = MapInfo_Map_bspname;
205 if((strstrofs(strtolower(title), strtolower(sf), 0)) >= 0)
206 bufstr_set(_MapInfo_filtered, ++j, bufstr_get(_MapInfo_filtered, i));
209 MapInfo_count = j + 1;
210 MapInfo_ClearTemps();
212 // sometimes the glob isn't sorted nicely, so fix it here...
213 heapsort(MapInfo_count, _MapInfo_FilterList_swap, _MapInfo_FilterList_cmp, NULL);
216 void MapInfo_Filter_Free()
218 if(_MapInfo_filtered_allocated)
220 buf_del(_MapInfo_filtered);
221 _MapInfo_filtered_allocated = 0;
225 // load info about the i-th map into the MapInfo_Map_* globals
226 string MapInfo_BSPName_ByID(float i)
228 return _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i));
231 string unquote(string s)
236 for(i = 0; i < l; ++i)
239 ch = substring(s, i, 1);
240 if(ch != " ") if(ch != "\"")
242 for(j = strlen(s) - i - 1; j > 0; --j)
244 ch = substring(s, i+j, 1);
245 if(ch != " ") if(ch != "\"")
246 return substring(s, i, j+1);
248 return substring(s, i, 1);
254 float MapInfo_Get_ByID(float i)
256 if(MapInfo_Get_ByName(MapInfo_BSPName_ByID(i), 0, NULL))
261 string _MapInfo_Map_worldspawn_music;
263 float _MapInfo_Generate(string pFilename) // 0: failure, 1: ok ent, 2: ok bsp
273 float diameter, spawnpoints;
276 vector mapMins, mapMaxs;
279 fn = strcat("maps/", pFilename, ".ent");
280 fh = fopen(fn, FILE_READ);
284 fn = strcat("maps/", pFilename, ".bsp");
285 fh = fopen(fn, FILE_READ);
289 LOG_INFO("Analyzing ", fn, " to generate initial mapinfo\n");
292 MapInfo_Map_flags = 0;
293 MapInfo_Map_supportedGametypes = 0;
296 _MapInfo_Map_worldspawn_music = "";
302 if (!((s = fgets(fh))))
304 if(inWorldspawn == 1)
305 if(startsWith(s, "}"))
311 if(k == "classname" && v == "worldspawn")
313 else if(k == "author")
314 MapInfo_Map_author = v;
315 else if(k == "_description")
316 MapInfo_Map_description = v;
317 else if(k == "music")
318 _MapInfo_Map_worldspawn_music = v;
319 else if(k == "noise")
320 _MapInfo_Map_worldspawn_music = v;
321 else if(k == "message")
323 i = strstrofs(v, " by ", 0);
324 if(MapInfo_Map_author == "<AUTHOR>" && i >= 0)
326 MapInfo_Map_title = substring(v, 0, i);
327 MapInfo_Map_author = substring(v, i + 4, strlen(v) - (i + 4));
330 MapInfo_Map_title = v;
337 o = stov(strcat("'", v, "'"));
338 mapMins.x = min(mapMins.x, o.x);
339 mapMins.y = min(mapMins.y, o.y);
340 mapMins.z = min(mapMins.z, o.z);
341 mapMaxs.x = max(mapMaxs.x, o.x);
342 mapMaxs.y = max(mapMaxs.y, o.y);
343 mapMaxs.z = max(mapMaxs.z, o.z);
345 else if(k == "race_place")
350 else if(k == "classname")
352 if(v == "dom_controlpoint")
353 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_DOMINATION.m_flags;
354 else if(v == "item_flag_team2")
355 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTF.m_flags;
356 else if(v == "team_CTF_blueflag")
357 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTF.m_flags;
358 else if(v == "invasion_spawnpoint")
359 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_INVASION.m_flags;
360 else if(v == "target_assault_roundend")
361 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ASSAULT.m_flags;
362 else if(v == "onslaught_generator")
363 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ONSLAUGHT.m_flags;
364 else if(substring(v, 0, 8) == "nexball_" || substring(v, 0, 4) == "ball")
365 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_NEXBALL.m_flags;
366 else if(v == "info_player_team1")
368 else if(v == "info_player_team2")
370 else if(v == "info_player_start")
372 else if(v == "info_player_deathmatch")
374 else if(v == "trigger_race_checkpoint")
375 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_RACE.m_flags;
376 else if(v == "target_startTimer")
377 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTS.m_flags;
378 else if(v == "weapon_nex")
380 else if(v == "weapon_railgun")
382 else if(startsWith(v, "weapon_"))
383 MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
384 else if(startsWith(v, "turret_"))
385 MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_TURRETS;
386 else if(startsWith(v, "vehicle_"))
387 MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_VEHICLES;
388 else if(startsWith(v, "monster_"))
389 MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_MONSTERS;
390 else if(v == "target_music" || v == "trigger_music")
391 _MapInfo_Map_worldspawn_music = string_null; // don't use regular BGM
397 LOG_MAPWARN(fn, " ended still in worldspawn, BUG\n");
400 diameter = vlen(mapMaxs - mapMins);
402 twoBaseModes = MapInfo_Map_supportedGametypes & (MAPINFO_TYPE_CTF.m_flags | MAPINFO_TYPE_ASSAULT.m_flags | MAPINFO_TYPE_RACE.m_flags | MAPINFO_TYPE_NEXBALL.m_flags);
403 if(twoBaseModes && (MapInfo_Map_supportedGametypes == twoBaseModes))
405 // we have a CTF-only or Assault-only map. Don't add other modes then,
406 // as the map is too symmetric for them.
410 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_DEATHMATCH.m_flags; // DM always works
411 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_LMS.m_flags; // LMS always works
412 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_KEEPAWAY.m_flags; // Keepaway always works
414 if(spawnpoints >= 8 && diameter > 4096) {
415 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_TEAM_DEATHMATCH.m_flags;
416 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_FREEZETAG.m_flags;
417 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CA.m_flags;
419 if(spawnpoints >= 12 && diameter > 5120)
420 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_KEYHUNT.m_flags;
423 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_RACE.m_flags)
426 MapInfo_Map_supportedGametypes &= ~MAPINFO_TYPE_RACE.m_flags;
427 MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTS.m_flags;
430 LOG_TRACE("-> diameter ", ftos(diameter));
431 LOG_TRACE("; spawnpoints ", ftos(spawnpoints));
432 LOG_TRACE("; modes ", ftos(MapInfo_Map_supportedGametypes), "\n");
439 void _MapInfo_Map_Reset()
441 MapInfo_Map_title = "<TITLE>";
442 MapInfo_Map_titlestring = "<TITLE>";
443 MapInfo_Map_description = "<DESCRIPTION>";
444 MapInfo_Map_author = "<AUTHOR>";
445 MapInfo_Map_supportedGametypes = 0;
446 MapInfo_Map_supportedFeatures = 0;
447 MapInfo_Map_flags = 0;
448 MapInfo_Map_clientstuff = "";
449 MapInfo_Map_fog = "";
450 MapInfo_Map_mins = '0 0 0';
451 MapInfo_Map_maxs = '0 0 0';
454 string _MapInfo_GetDefault(Gametype t)
458 case MAPINFO_TYPE_DEATHMATCH: return "30 20 0";
459 case MAPINFO_TYPE_TEAM_DEATHMATCH: return "50 20 2 0";
460 case MAPINFO_TYPE_DOMINATION: return "200 20 0";
461 case MAPINFO_TYPE_CTF: return "300 20 10 0";
462 case MAPINFO_TYPE_LMS: return "9 20 0";
463 case MAPINFO_TYPE_CA: return "10 20 0";
464 case MAPINFO_TYPE_KEYHUNT: return "1000 20 3 0";
465 case MAPINFO_TYPE_ASSAULT: return "20 0";
466 case MAPINFO_TYPE_RACE: return "20 5 7 15 0";
467 case MAPINFO_TYPE_ONSLAUGHT: return "20 0";
468 case MAPINFO_TYPE_NEXBALL: return "5 20 0";
469 case MAPINFO_TYPE_CTS: return "20 0 0";
470 case MAPINFO_TYPE_FREEZETAG: return "10 20 0";
471 // NOTE: DO NOT ADD ANY MORE GAME TYPES HERE
472 // THIS IS JUST LEGACY SUPPORT FOR NEXUIZ MAPS
473 // ONLY ADD NEW STUFF TO _MapInfo_GetDefaultEx
474 // THIS FUNCTION WILL EVENTUALLY BE REMOVED
479 void _MapInfo_Map_ApplyGametype(string s, Gametype pWantedType, Gametype pThisType, int load_default)
482 MapInfo_Map_supportedGametypes |= pThisType.m_flags;
483 if(!(pThisType.m_flags & pWantedType.m_flags))
487 _MapInfo_Map_ApplyGametype(_MapInfo_GetDefault(pThisType), pWantedType, pThisType, false);
489 if(pWantedType == MAPINFO_TYPE_ASSAULT || pWantedType == MAPINFO_TYPE_ONSLAUGHT || pWantedType == MAPINFO_TYPE_RACE || pWantedType == MAPINFO_TYPE_CTS) // these modes don't use fraglimit
491 cvar_set("fraglimit", "0");
497 cvar_set("fraglimit", sa);
503 cvar_set("timelimit", sa);
506 if(pWantedType == MAPINFO_TYPE_TEAM_DEATHMATCH)
510 cvar_set("g_tdm_teams", sa);
514 if(pWantedType == MAPINFO_TYPE_KEYHUNT)
518 cvar_set("g_keyhunt_teams", sa);
522 if(pWantedType == MAPINFO_TYPE_CA)
526 cvar_set("g_ca_teams", sa);
530 if(pWantedType == MAPINFO_TYPE_FREEZETAG)
534 cvar_set("g_freezetag_teams", sa);
538 if(pWantedType == MAPINFO_TYPE_CTF)
542 cvar_set("fraglimit", sa);
547 if(pWantedType == MAPINFO_TYPE_KEEPAWAY)
551 cvar_set("fraglimit", sa);
556 // rc = timelimit timelimit_qualification laps laps_teamplay
557 if(pWantedType == MAPINFO_TYPE_RACE)
559 sa = car(s); if(sa == "") sa = cvar_string("timelimit");
560 cvar_set("g_race_qualifying_timelimit", sa);
565 if(cvar("g_race_teams") < 2)
566 cvar_set("fraglimit", sa);
571 if(cvar("g_race_teams") >= 2)
572 cvar_set("fraglimit", sa);
576 if(pWantedType == MAPINFO_TYPE_CTS)
580 // this is the skill of the map
581 // not parsed by anything yet
584 // cvar_set("fraglimit", sa);
589 if(pWantedType == MAPINFO_TYPE_ASSAULT || pWantedType == MAPINFO_TYPE_ONSLAUGHT || pWantedType == MAPINFO_TYPE_CTS) // these modes don't use fraglimit
591 cvar_set("leadlimit", "0");
597 cvar_set("leadlimit", sa);
602 string _MapInfo_GetDefaultEx(Gametype t)
604 return t ? t.model2 : "";
607 float _MapInfo_GetTeamPlayBool(Gametype t)
609 return t ? t.team : false;
612 void _MapInfo_Map_ApplyGametypeEx(string s, Gametype pWantedType, Gametype pThisType)
614 MapInfo_Map_supportedGametypes |= pThisType.m_flags;
615 if (!(pThisType.m_flags & pWantedType.m_flags))
618 // reset all the cvars to their defaults
620 cvar_set("timelimit", cvar_defstring("timelimit"));
621 cvar_set("leadlimit", cvar_defstring("leadlimit"));
622 cvar_set("fraglimit", cvar_defstring("fraglimit"));
623 FOREACH(Gametypes, true, it.m_parse_mapinfo(string_null, string_null));
625 string fraglimit_normal = string_null;
626 string fraglimit_teams = string_null;
628 for (s = strcat(_MapInfo_GetDefaultEx(pWantedType), " ", s); s != ""; s = cdr(s)) {
630 if (sa == "") continue;
631 int p = strstrofs(sa, "=", 0);
633 LOG_MAPWARNF("Invalid gametype setting in mapinfo for gametype %s: %s\n", MapInfo_Type_ToString(pWantedType), sa);
636 string k = substring(sa, 0, p);
637 string v = substring(sa, p + 1, -1);
642 cvar_set("timelimit", v);
647 cvar_set("leadlimit", v);
656 fraglimit_normal = v;
659 case "teampointlimit":
671 FOREACH(Gametypes, true, handled |= it.m_parse_mapinfo(k, v));
673 LOG_MAPWARNF("Invalid gametype setting in mapinfo for gametype %s: %s\n", MapInfo_Type_ToString(pWantedType), sa);
676 if (pWantedType == MAPINFO_TYPE_RACE && cvar("g_race_teams") >= 2)
679 cvar_set("fraglimit", fraglimit_teams);
684 cvar_set("fraglimit", fraglimit_normal);
688 Gametype MapInfo_Type_FromString(string t)
690 #define deprecate(from, to) MACRO_BEGIN { \
692 string replacement = #to; \
693 LOG_MAPWARNF("MapInfo_Type_FromString (probably %s): using deprecated name '%s'. Should use '%s'.\n", MapInfo_Map_bspname, t, replacement); \
697 deprecate(nexball, nb);
698 deprecate(freezetag, ft);
699 deprecate(keepaway, ka);
700 deprecate(invasion, inv);
701 deprecate(assault, as);
703 FOREACH(Gametypes, it.mdl == t, return it);
708 string MapInfo_Type_Description(Gametype t)
710 return t ? t.gametype_description : "";
713 string MapInfo_Type_ToString(Gametype t)
715 return t ? t.mdl : "";
718 string MapInfo_Type_ToText(Gametype t)
720 /* xgettext:no-c-format */
721 return t ? t.message : _("@!#%'n Tuba Throwing");
724 void _MapInfo_Parse_Settemp(string pFilename, string acl, float type, string s, float recurse)
728 t = car(s); s = cdr(s);
730 // limited support of "" and comments
731 // remove trailing and leading " of t
732 if(substring(t, 0, 1) == "\"")
734 if(substring(t, -1, 1) == "\"")
735 t = substring(t, 1, -2);
738 // remove leading " of s
739 if(substring(s, 0, 1) == "\"")
741 s = substring(s, 1, -1);
743 // remove trailing " of s, and all that follows (cvar description)
744 o = strstrofs(s, "\"", 0);
746 s = substring(s, 0, o);
748 // remove // comments
749 o = strstrofs(s, "//", 0);
751 s = substring(s, 0, o);
753 // remove trailing spaces
754 while(substring(s, -1, 1) == " ")
755 s = substring(s, 0, -2);
761 fh = fopen(s, FILE_READ);
763 LOG_MAPWARN("Map ", pFilename, " references not existing config file ", s, "\n");
768 if (!((s = fgets(fh))))
771 // catch different sorts of comments
772 if(s == "") // empty lines
774 if(substring(s, 0, 1) == "#") // UNIX style
776 if(substring(s, 0, 2) == "//") // C++ style
778 if(substring(s, 0, 1) == "_") // q3map style
781 if(substring(s, 0, 4) == "set ")
782 s = substring(s, 4, -1);
783 if(substring(s, 0, 5) == "seta ")
784 s = substring(s, 5, -1);
786 _MapInfo_Parse_Settemp(pFilename, acl, type, s, recurse - 1);
792 LOG_MAPWARN("Map ", pFilename, " uses too many levels of inclusion\n");
795 LOG_MAPWARN("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
796 else if (!cvar_value_issafe(t))
797 LOG_MAPWARN("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
798 else if (!cvar_value_issafe(s))
799 LOG_MAPWARN("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
800 else if(matchacl(MAPINFO_SETTEMP_ACL_SYSTEM, t) <= 0)
801 LOG_MAPWARN("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
802 else if(matchacl(acl, t) <= 0)
803 LOG_MAPWARN("Map ", pFilename, " contains a denied setting, ignored\n");
806 if(type == 0) // server set
808 LOG_TRACE("Applying temporary setting ", t, " := ", s, "\n");
809 if(cvar("g_campaign"))
810 cvar_set(t, s); // this is a wrapper and is always temporary anyway; no need to backup old values then
816 LOG_TRACE("Applying temporary client setting ", t, " := ", s, "\n");
817 MapInfo_Map_clientstuff = strcat(
818 MapInfo_Map_clientstuff, "cl_cmd settemp \"", t, "\" \"", s, "\"\n"
824 float MapInfo_isRedundant(string fn, string t)
826 // normalize file name
827 fn = strreplace("_", "-", fn);
829 // normalize visible title
830 t = strreplace(": ", "-", t);
831 t = strreplace(":", "-", t);
832 t = strreplace(" ", "-", t);
833 t = strreplace("_", "-", t);
834 t = strreplace("'", "-", t);
836 if(!strcasecmp(fn, t))
839 // we allow the visible title to have punctuation the file name does
840 // not, but not vice versa
841 t = strreplace("-", "", t);
843 if(!strcasecmp(fn, t))
849 // load info about a map by name into the MapInfo_Map_* globals
850 float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, Gametype pGametypeToSet)
859 acl = MAPINFO_SETTEMP_ACL_USER;
861 if(strstrofs(pFilename, "/", 0) >= 0)
863 LOG_MAPWARN("Invalid character in map name, ignored\n");
867 if(pGametypeToSet == NULL)
868 if(MapInfo_Cache_Retrieve(pFilename))
873 MapInfo_Map_bspname = pFilename;
875 // default all generic fields so they have "good" values in case something fails
876 fn = strcat("maps/", pFilename, ".mapinfo");
877 fh = fopen(fn, FILE_READ);
880 fn = strcat("maps/autogenerated/", pFilename, ".mapinfo");
881 fh = fopen(fn, FILE_READ);
886 _MapInfo_Map_Reset();
887 r = _MapInfo_Generate(pFilename);
890 fh = fopen(fn, FILE_WRITE);
891 fputs(fh, strcat("title ", MapInfo_Map_title, "\n"));
892 fputs(fh, strcat("description ", MapInfo_Map_description, "\n"));
893 fputs(fh, strcat("author ", MapInfo_Map_author, "\n"));
894 if(_MapInfo_Map_worldspawn_music != "")
897 substring(_MapInfo_Map_worldspawn_music, strlen(_MapInfo_Map_worldspawn_music) - 4, 4) == ".wav"
899 substring(_MapInfo_Map_worldspawn_music, strlen(_MapInfo_Map_worldspawn_music) - 4, 4) == ".ogg"
901 fputs(fh, strcat("cdtrack ", substring(_MapInfo_Map_worldspawn_music, 0, strlen(_MapInfo_Map_worldspawn_music) - 4), "\n"));
903 fputs(fh, strcat("cdtrack ", _MapInfo_Map_worldspawn_music, "\n"));
907 n = tokenize_console(cvar_string("g_cdtracks_remaplist"));
908 s = strcat(" ", cvar_string("g_cdtracks_dontusebydefault"), " ");
911 i = floor(random() * n);
912 if(strstrofs(s, strcat(" ", argv(i), " "), 0) < 0)
915 fputs(fh, strcat("cdtrack ", ftos(i + 1), "\n"));
917 if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_WEAPONS)
918 fputs(fh, "has weapons\n");
920 fputs(fh, "// uncomment this if you added weapon pickups: has weapons\n");
921 if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_TURRETS)
922 fputs(fh, "has turrets\n");
924 fputs(fh, "// uncomment this if you added turrets: has turrets\n");
925 if(MapInfo_Map_supportedFeatures & MAPINFO_FEATURE_VEHICLES)
926 fputs(fh, "has vehicles\n");
928 fputs(fh, "// uncomment this if you added vehicles: has vehicles\n");
929 if(MapInfo_Map_flags & MAPINFO_FLAG_FRUSTRATING)
930 fputs(fh, "frustrating\n");
932 FOREACH(Gametypes, MapInfo_Map_supportedGametypes & it.m_flags, {
933 fputs(fh, sprintf("gametype %s // defaults: %s\n", MapInfo_Type_ToString(it), _MapInfo_GetDefaultEx(it)));
936 if(fexists(strcat("scripts/", pFilename, ".arena")))
937 fputs(fh, "settemp_for_type all sv_q3acompat_machineshotgunswap 1\n");
939 fputs(fh, "// optional: fog density red green blue alpha mindist maxdist\n");
940 fputs(fh, "// optional: settemp_for_type (all|gametypename) cvarname value\n");
941 fputs(fh, "// optional: clientsettemp_for_type (all|gametypename) cvarname value\n");
942 fputs(fh, "// optional: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
943 fputs(fh, "// optional: hidden\n");
948 fh = fopen(fn, FILE_READ);
950 error("... but I just wrote it!");
953 LOG_MAPWARN("autogenerated mapinfo file ", fn, " has been loaded; please edit that file and move it to maps/", pFilename, ".mapinfo\n");
956 _MapInfo_Map_Reset();
959 if (!((s = fgets(fh))))
962 // catch different sorts of comments
963 if(s == "") // empty lines
965 if(substring(s, 0, 1) == "#") // UNIX style
967 if(substring(s, 0, 2) == "//") // C++ style
969 if(substring(s, 0, 1) == "_") // q3map style
972 p = strstrofs(s, "//", 0);
974 s = substring(s, 0, p);
976 t = car(s); s = cdr(s);
978 MapInfo_Map_title = s;
979 else if(t == "description")
980 MapInfo_Map_description = s;
981 else if(t == "author")
982 MapInfo_Map_author = s;
985 t = car(s); // s = cdr(s);
986 if (t == "weapons") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
987 else if(t == "turrets") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_TURRETS;
988 else if(t == "vehicles") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_VEHICLES;
989 else if(t == "monsters") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_MONSTERS;
990 else if(t == "new_toys") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
992 LOG_MAPWARN("Map ", pFilename, " supports unknown feature ", t, ", ignored\n");
994 else if(t == "hidden")
996 MapInfo_Map_flags |= MAPINFO_FLAG_HIDDEN;
998 else if(t == "forbidden")
1000 MapInfo_Map_flags |= MAPINFO_FLAG_FORBIDDEN;
1002 else if(t == "frustrating")
1004 MapInfo_Map_flags |= MAPINFO_FLAG_FRUSTRATING;
1006 else if(t == "noautomaplist")
1008 MapInfo_Map_flags |= MAPINFO_FLAG_NOAUTOMAPLIST;
1010 else if(t == "gameversion_min")
1012 if (cvar("gameversion") < stof(s))
1013 MapInfo_Map_flags |= MAPINFO_FLAG_NOAUTOMAPLIST;
1015 else if(t == "type")
1017 t = car(s); s = cdr(s);
1018 Gametype f = MapInfo_Type_FromString(t);
1019 LOG_MAPWARN("Map ", pFilename, " contains the legacy 'type' keyword which is deprecated and will be removed in the future. Please migrate the mapinfo file to 'gametype'.\n");
1021 _MapInfo_Map_ApplyGametype (s, pGametypeToSet, f, true);
1023 LOG_MAPWARN("Map ", pFilename, " supports unknown game type ", t, ", ignored\n");
1025 else if(t == "gametype")
1027 t = car(s); s = cdr(s);
1028 Gametype f = MapInfo_Type_FromString(t);
1030 _MapInfo_Map_ApplyGametypeEx (s, pGametypeToSet, f);
1032 LOG_MAPWARN("Map ", pFilename, " supports unknown game type ", t, ", ignored\n");
1034 else if(t == "size")
1036 float a, b, c, d, e;
1037 t = car(s); s = cdr(s); a = stof(t);
1038 t = car(s); s = cdr(s); b = stof(t);
1039 t = car(s); s = cdr(s); c = stof(t);
1040 t = car(s); s = cdr(s); d = stof(t);
1041 t = car(s); s = cdr(s); e = stof(t);
1043 LOG_MAPWARN("Map ", pFilename, " contains an incorrect size line (not enough params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
1046 t = car(s); s = cdr(s); f = stof(t);
1048 LOG_MAPWARN("Map ", pFilename, " contains an incorrect size line (too many params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
1051 if(a >= d || b >= e || c >= f)
1052 LOG_MAPWARN("Map ", pFilename, " contains an incorrect size line, mins have to be < maxs\n");
1055 MapInfo_Map_mins.x = a;
1056 MapInfo_Map_mins.y = b;
1057 MapInfo_Map_mins.z = c;
1058 MapInfo_Map_maxs.x = d;
1059 MapInfo_Map_maxs.y = e;
1060 MapInfo_Map_maxs.z = f;
1065 else if(t == "settemp_for_type")
1067 t = car(s); s = cdr(s);
1069 if((f = MapInfo_Type_FromString(t)))
1071 if(f.m_flags & pGametypeToSet.m_flags)
1073 _MapInfo_Parse_Settemp(pFilename, acl, 0, s, 1);
1078 LOG_MAPWARN("Map ", pFilename, " has a setting for unknown game type ", t, ", ignored\n");
1081 else if(t == "clientsettemp_for_type")
1083 t = car(s); s = cdr(s);
1085 if((f = MapInfo_Type_FromString(t)))
1087 if(f.m_flags & pGametypeToSet.m_flags)
1089 _MapInfo_Parse_Settemp(pFilename, acl, 1, s, 1);
1094 LOG_MAPWARN("Map ", pFilename, " has a client setting for unknown game type ", t, ", ignored\n");
1099 if (!cvar_value_issafe(s))
1100 LOG_MAPWARN("Map ", pFilename, " contains a potentially harmful fog setting, ignored\n");
1102 MapInfo_Map_fog = s;
1104 else if(t == "cdtrack")
1106 t = car(s); s = cdr(s);
1107 // We do this only if pGametypeToSet even though this
1108 // content is theoretically game type independent,
1109 // because MapInfo_Map_clientstuff contains otherwise
1110 // game type dependent stuff. That way this value stays
1111 // empty when not setting a game type to not set any
1112 // false expectations.
1115 if (!cvar_value_issafe(t))
1116 LOG_MAPWARN("Map ", pFilename, " contains a potentially harmful cdtrack, ignored\n");
1118 MapInfo_Map_clientstuff = strcat(
1119 MapInfo_Map_clientstuff, "cd loop \"", t, "\"\n"
1124 LOG_MAPWARN("Map ", pFilename, " provides unknown info item ", t, ", ignored\n");
1128 if(MapInfo_Map_title == "<TITLE>")
1129 MapInfo_Map_titlestring = MapInfo_Map_bspname;
1130 else if(MapInfo_isRedundant(MapInfo_Map_bspname, MapInfo_Map_title))
1131 MapInfo_Map_titlestring = MapInfo_Map_title;
1133 MapInfo_Map_titlestring = sprintf("%s: %s", MapInfo_Map_bspname, MapInfo_Map_title);
1135 MapInfo_Cache_Store();
1136 if(MapInfo_Map_supportedGametypes != 0)
1138 LOG_MAPWARN("Map ", pFilename, " supports no game types, ignored\n");
1141 int MapInfo_Get_ByName(string pFilename, float pAllowGenerate, Gametype pGametypeToSet)
1143 int r = MapInfo_Get_ByName_NoFallbacks(pFilename, pAllowGenerate, pGametypeToSet);
1145 if(cvar("g_tdm_on_dm_maps"))
1147 // if this is set, all DM maps support TDM too
1148 if (!(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_TEAM_DEATHMATCH.m_flags))
1149 if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_DEATHMATCH.m_flags)
1150 _MapInfo_Map_ApplyGametypeEx ("", pGametypeToSet, MAPINFO_TYPE_TEAM_DEATHMATCH);
1155 if(!(MapInfo_Map_supportedGametypes & pGametypeToSet.m_flags))
1157 error("Can't select the requested game type. This should never happen as the caller should prevent it!\n");
1158 //_MapInfo_Map_ApplyGametypeEx("", pGametypeToSet, MAPINFO_TYPE_DEATHMATCH);
1166 float MapInfo_FindName(string s)
1168 // if there is exactly one map of prefix s, return it
1169 // if not, return the null string
1170 // note that DP sorts glob results... so I can use a binary search
1174 // invariants: r is behind s, l-1 is equal or before
1177 m = floor((l + r) / 2);
1178 MapInfo_FindName_match = _MapInfo_GlobItem(MapInfo_FilterList_Lookup(m));
1179 cmp = strcasecmp(MapInfo_FindName_match, s);
1181 return m; // found and good
1183 l = m + 1; // l-1 is before s
1187 MapInfo_FindName_match = _MapInfo_GlobItem(MapInfo_FilterList_Lookup(l));
1188 MapInfo_FindName_firstResult = l;
1189 // r == l, so: l is behind s, l-1 is before
1190 // SO: if there is any, l is the one with the right prefix
1191 // and l+1 may be one too
1192 if(l == MapInfo_count)
1194 MapInfo_FindName_match = string_null;
1195 MapInfo_FindName_firstResult = -1;
1196 return -1; // no MapInfo_FindName_match, behind last item
1198 if(!startsWithNocase(MapInfo_FindName_match, s))
1200 MapInfo_FindName_match = string_null;
1201 MapInfo_FindName_firstResult = -1;
1202 return -1; // wrong prefix
1204 if(l == MapInfo_count - 1)
1205 return l; // last one, nothing can follow => unique
1206 if(startsWithNocase(_MapInfo_GlobItem(MapInfo_FilterList_Lookup(l + 1)), s))
1208 MapInfo_FindName_match = string_null;
1209 return -1; // ambigous MapInfo_FindName_match
1214 string MapInfo_FixName(string s)
1216 MapInfo_FindName(s);
1217 return MapInfo_FindName_match;
1220 int MapInfo_CurrentFeatures()
1223 if(!(cvar("g_lms") || cvar("g_instagib") || cvar("g_overkill") || cvar("g_nix") || cvar("g_weaponarena") || !cvar("g_pickup_items") || cvar("g_race") || cvar("g_cts") || cvar("g_nexball")))
1224 req |= MAPINFO_FEATURE_WEAPONS;
1228 Gametype MapInfo_CurrentGametype()
1230 Gametype prev = Gametypes_from(cvar("gamecfg"));
1231 FOREACH(Gametypes, cvar(it.netname) && it != prev, return it);
1232 return prev ? prev : MAPINFO_TYPE_DEATHMATCH;
1235 float _MapInfo_CheckMap(string s) // returns 0 if the map can't be played with the current settings, 1 otherwise
1237 if(!MapInfo_Get_ByName(s, 1, NULL))
1239 if((MapInfo_Map_supportedGametypes & MapInfo_CurrentGametype().m_flags) == 0)
1241 if((MapInfo_Map_supportedFeatures & MapInfo_CurrentFeatures()) != MapInfo_CurrentFeatures())
1246 float MapInfo_CheckMap(string s) // returns 0 if the map can't be played with the current settings, 1 otherwise
1249 r = _MapInfo_CheckMap(s);
1250 MapInfo_ClearTemps();
1254 void MapInfo_SwitchGameType(Gametype t)
1256 FOREACH(Gametypes, true, cvar_set(it.netname, (it == t) ? "1" : "0"));
1259 void MapInfo_LoadMap(string s, float reinit)
1261 MapInfo_Map_supportedGametypes = 0;
1262 // we shouldn't need this, as LoadMapSettings already fixes the gametype
1263 //if(!MapInfo_CheckMap(s))
1265 // print("EMERGENCY: can't play the selected map in the given game mode. Falling back to DM.\n");
1266 // MapInfo_SwitchGameType(MAPINFO_TYPE_DEATHMATCH.m_flags);
1269 cvar_settemp_restore();
1271 localcmd(strcat("\nmap ", s, "\n"));
1273 localcmd(strcat("\nchangelevel ", s, "\n"));
1276 string MapInfo_ListAllowedMaps(Gametype type, float pRequiredFlags, float pForbiddenFlags)
1281 // to make absolutely sure:
1282 MapInfo_Enumerate();
1283 MapInfo_FilterGametype(type, MapInfo_CurrentFeatures(), pRequiredFlags, pForbiddenFlags, 0);
1286 for(i = 0; i < MapInfo_count; ++i)
1287 out = strcat(out, " ", _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i)));
1288 return substring(out, 1, strlen(out) - 1);
1291 string MapInfo_ListAllAllowedMaps(float pRequiredFlags, float pForbiddenFlags)
1296 // to make absolutely sure:
1297 MapInfo_Enumerate();
1298 _MapInfo_FilterGametype(MAPINFO_TYPE_ALL, 0, pRequiredFlags, pForbiddenFlags, 0);
1301 for(i = 0; i < MapInfo_count; ++i)
1302 out = strcat(out, " ", _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i)));
1304 MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), pRequiredFlags, pForbiddenFlags, 0);
1306 return substring(out, 1, strlen(out) - 1);
1309 void MapInfo_LoadMapSettings_SaveGameType(Gametype t)
1311 MapInfo_SwitchGameType(t);
1312 cvar_set("gamecfg", ftos(t.m_id));
1313 MapInfo_LoadedGametype = t;
1316 void MapInfo_LoadMapSettings(string s) // to be called from worldspawn
1318 Gametype t = MapInfo_CurrentGametype();
1319 MapInfo_LoadMapSettings_SaveGameType(t);
1321 if(!_MapInfo_CheckMap(s)) // with underscore, it keeps temps
1323 if(cvar("g_mapinfo_allow_unsupported_modes_and_let_stuff_break"))
1325 LOG_SEVERE("can't play the selected map in the given game mode. Working with only the override settings.\n");
1326 _MapInfo_Map_ApplyGametypeEx("", t, t);
1327 return; // do not call Get_ByName!
1330 if(MapInfo_Map_supportedGametypes == 0)
1332 LOG_SEVERE("Mapinfo system is not functional at all. Assuming deathmatch.\n");
1333 MapInfo_Map_supportedGametypes = MAPINFO_TYPE_DEATHMATCH.m_flags;
1334 MapInfo_LoadMapSettings_SaveGameType(MAPINFO_TYPE_DEATHMATCH);
1335 _MapInfo_Map_ApplyGametypeEx("", MAPINFO_TYPE_DEATHMATCH, MAPINFO_TYPE_DEATHMATCH);
1336 return; // do not call Get_ByName!
1340 while(!(MapInfo_Map_supportedGametypes & 1))
1343 MapInfo_Map_supportedGametypes = floor(MapInfo_Map_supportedGametypes >> 1);
1345 FOREACH(Gametypes, it.m_flags == _t, { t = it; break; });
1347 // t is now a supported mode!
1348 LOG_WARNING("can't play the selected map in the given game mode. Falling back to a supported mode.\n");
1349 MapInfo_LoadMapSettings_SaveGameType(t);
1351 MapInfo_Get_ByName(s, 1, t);
1354 void MapInfo_ClearTemps()
1356 MapInfo_Map_bspname = string_null;
1357 MapInfo_Map_title = string_null;
1358 MapInfo_Map_titlestring = string_null;
1359 MapInfo_Map_description = string_null;
1360 MapInfo_Map_author = string_null;
1361 MapInfo_Map_clientstuff = string_null;
1362 MapInfo_Map_supportedGametypes = 0;
1363 MapInfo_Map_supportedFeatures = 0;
1366 void MapInfo_Shutdown()
1368 MapInfo_ClearTemps();
1369 MapInfo_Filter_Free();
1370 MapInfo_Cache_Destroy();
1371 if(_MapInfo_globopen)
1373 search_end(_MapInfo_globhandle);
1374 _MapInfo_globhandle = -1;
1375 _MapInfo_globopen = false;
1379 int MapInfo_ForbiddenFlags()
1381 int f = MAPINFO_FLAG_FORBIDDEN;
1384 if (!cvar("g_maplist_allow_hidden"))
1386 f |= MAPINFO_FLAG_HIDDEN;
1388 if (!cvar("g_maplist_allow_frustrating"))
1389 f |= MAPINFO_FLAG_FRUSTRATING;
1394 int MapInfo_RequiredFlags()
1398 if(cvar("g_maplist_allow_frustrating") > 1)
1399 f |= MAPINFO_FLAG_FRUSTRATING;