5 METHOD(Jetpack, m_spawnfunc_hookreplace, GameItem(Jetpack this, entity e))
7 if(start_items & ITEM_Jetpack.m_itemid)
9 return ITEM_JetpackFuel;
14 METHOD(JetpackRegen, m_spawnfunc_hookreplace, GameItem(JetpackRegen this, entity e))
16 if (start_items & ITEM_JetpackRegen.m_itemid)
18 return ITEM_JetpackFuel;