1 #define hud_bg "gfx/vehicles/frame.tga"
2 #define hud_sh "gfx/vehicles/vh-shield.tga"
4 #define hud_hp_bar "gfx/vehicles/bar_up_left.tga"
5 #define hud_hp_ico "gfx/vehicles/health.tga"
6 #define hud_sh_bar "gfx/vehicles/bar_dwn_left.tga"
7 #define hud_sh_ico "gfx/vehicles/shield.tga"
9 #define hud_ammo1_bar "gfx/vehicles/bar_up_right.tga"
10 #define hud_ammo1_ico "gfx/vehicles/bullets.tga"
11 #define hud_ammo2_bar "gfx/vehicles/bar_dwn_right.tga"
12 #define hud_ammo2_ico "gfx/vehicles/rocket.tga"
17 #define SBRM_ARTILLERY 3
21 float autocvar_cl_vehicles_hudscale;
22 float autocvar_cl_vehicles_hudalpha;
25 void CSQC_WAKIZASHI_HUD();
26 void CSQC_SPIDER_HUD();
27 void CSQC_RAPTOR_HUD();
28 void CSQC_BUMBLE_HUD();
31 entity AuxiliaryXhair[MAX_AXH];
32 const var void Draw_Not();
39 #define spider_ico "gfx/vehicles/sbot.tga"
40 #define spider_rkt "gfx/vehicles/sbot_rpods.tga"
41 #define spider_mgun "gfx/vehicles/sbot_mguns.tga"
42 string spider_xhair; // = "gfx/vehicles/axh-special1.tga";
44 #define waki_ico "gfx/vehicles/waki.tga"
45 #define waki_eng "gfx/vehicles/waki_e.tga"
46 #define waki_gun "gfx/vehicles/waki_guns.tga"
47 #define waki_rkt "gfx/vehicles/waki_rockets.tga"
48 #define waki_xhair "gfx/vehicles/axh-special1.tga"
53 void AuxiliaryXhair_Draw2D()
57 psize = self.axh_scale * draw_getimagesize(self.axh_image);
58 loc = project_3d_to_2d(self.origin) - 0.5 * psize;
59 if not (loc_z < 0 || loc_x < 0 || loc_y < 0 || loc_x > vid_conwidth || loc_y > vid_conheight)
63 drawpic(loc, self.axh_image, psize, self.colormod, self.alpha, self.axh_drawflag);
66 if(time - self.cnt > self.axh_fadetime)
67 self.draw2d = Draw_Not;
70 void Net_AuXair2(float bIsNew)
75 axh_id = bound(0, ReadByte(), MAX_AXH);
76 axh = AuxiliaryXhair[axh_id];
78 if(axh == world || wasfreed(axh)) // MADNESS? THIS IS QQQQCCCCCCCCC (wasfreed, why do you exsist?)
81 axh.draw2d = Draw_Not;
82 axh.drawmask = MASK_NORMAL;
83 axh.axh_drawflag = DRAWFLAG_ADDITIVE;
84 axh.axh_fadetime = 0.1;
85 axh.axh_image = "gfx/vehicles/axh-ring.tga";
88 AuxiliaryXhair[axh_id] = axh;
91 axh.draw2d = AuxiliaryXhair_Draw2D;
93 axh.origin_x = ReadCoord();
94 axh.origin_y = ReadCoord();
95 axh.origin_z = ReadCoord();
97 axh.colormod_x = ReadByte() / 255;
98 axh.colormod_y = ReadByte() / 255;
99 axh.colormod_z = ReadByte() / 255;
104 void Net_VehicleSetup()
112 if(hud_id > HUD_VEHICLE_LAST)
114 weapon2mode = hud_id - HUD_VEHICLE_LAST;
118 // hud_id == 0 means we exited a vehicle, so stop alarm sound/s
121 sound(self, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE);
122 sound(self, CH_PAIN_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE);
127 hud_id = bound(HUD_SPIDERBOT, hud_id, HUD_RAPTOR);
129 // Init auxiliary crosshairs
131 for(i = 0; i < MAX_AXH; ++i)
133 axh = AuxiliaryXhair[i];
134 if(axh != world && !wasfreed(axh)) // MADNESS? THIS IS QQQQCCCCCCCCC (wasfreed, why do you exsist?)
138 axh.draw2d = Draw_Not;
139 axh.drawmask = MASK_NORMAL;
140 axh.axh_drawflag = DRAWFLAG_NORMAL;
141 axh.axh_fadetime = 0.1;
142 axh.axh_image = "gfx/vehicles/axh-ring.tga";
145 AuxiliaryXhair[i] = axh;
152 AuxiliaryXhair[0].axh_image = "gfx/vehicles/axh-ring.tga";
153 AuxiliaryXhair[0].axh_scale = 0.25;
155 AuxiliaryXhair[1].axh_image = "gfx/vehicles/axh-ring.tga";
156 AuxiliaryXhair[1].axh_scale = 0.25;
158 AuxiliaryXhair[2].axh_image = "gfx/vehicles/axh-special1.tga";
159 AuxiliaryXhair[2].axh_scale = 0.5;
163 AuxiliaryXhair[0].axh_image = "gfx/vehicles/axh-bracket.tga";
164 AuxiliaryXhair[0].axh_scale = 0.25;
168 AuxiliaryXhair[0].axh_image = "gfx/vehicles/axh-special2.tga";
169 AuxiliaryXhair[0].axh_scale = 0.5;
170 //AuxiliaryXhair[0].alpha = 0.5;
172 AuxiliaryXhair[1].axh_image = "gfx/vehicles/axh-bracket.tga";
173 AuxiliaryXhair[1].axh_scale = 0.25;
174 //AuxiliaryXhair[1].alpha = 0.75;
175 //AuxiliaryXhair[1].axh_drawflag = DRAWFLAG_NORMAL;
180 AuxiliaryXhair[0].axh_image = "gfx/vehicles/axh-ring.tga";
181 AuxiliaryXhair[0].axh_scale = 0.25;
183 AuxiliaryXhair[1].axh_image = "gfx/vehicles/axh-special1.tga";
184 AuxiliaryXhair[1].axh_scale = 0.25;
188 #define HUD_GETSTATS \
189 float vh_health = getstati(STAT_VEHICLESTAT_HEALTH); \
190 float shield = getstati(STAT_VEHICLESTAT_SHIELD); \
191 float energy = getstati(STAT_VEHICLESTAT_ENERGY); \
192 float ammo1 = getstati(STAT_VEHICLESTAT_AMMO1); \
193 float reload1 = getstati(STAT_VEHICLESTAT_RELOAD1); \
194 float ammo2 = getstati(STAT_VEHICLESTAT_AMMO2); \
195 float reload2 = getstati(STAT_VEHICLESTAT_RELOAD2);
197 void CSQC_BUMBLE_HUD()
200 drawpic(hudloc, waki_s, picsize, '1 1 1', shield, DRAWFLAG_NORMAL);
201 drawpic(hudloc, waki_b, picsize, '0 1 0' * health + '1 0 0' * (1 - health), 1, DRAWFLAG_NORMAL);
202 drawpic(hudloc, waki_r, picsize, '1 1 1' * reload1 + '1 0 0' * (1 - reload1), 1, DRAWFLAG_NORMAL);
203 drawpic(hudloc, waki_e, picsize, '1 1 1' * energy + '1 0 0' * (1 - energy), 1, DRAWFLAG_NORMAL);
205 if(autocvar_r_letterbox)
208 vector picsize, hudloc, pic2size, picloc;
210 // Fetch health & ammo stats
213 picsize = draw_getimagesize(hud_bg) * autocvar_cl_vehicles_hudscale;
214 hudloc_y = vid_conheight - picsize_y;
215 hudloc_x = vid_conwidth * 0.5 - picsize_x * 0.5;
217 drawpic(hudloc, hud_bg, picsize, '1 1 1', autocvar_cl_vehicles_hudalpha, DRAWFLAG_NORMAL);
224 pic2size = draw_getimagesize(spider_ico) * (autocvar_cl_vehicles_hudscale * 0.8);
225 picloc = picsize * 0.5 - pic2size * 0.5;
227 drawpic(hudloc + picloc, waki_ico, pic2size, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
229 drawpic(hudloc + picloc, waki_ico, pic2size, '1 1 1' * vh_health + '1 0 0' * (1 - vh_health), 1, DRAWFLAG_NORMAL);
230 drawpic(hudloc + picloc, waki_eng, pic2size, '1 1 1' * energy + '1 0 0' * (1 - energy), 1, DRAWFLAG_NORMAL);
231 drawpic(hudloc + picloc, waki_gun, pic2size, '1 1 1' * energy + '1 0 0' * (1 - energy), 1, DRAWFLAG_NORMAL);
232 drawpic(hudloc + picloc, waki_rkt, pic2size, '1 1 1' * reload1 + '1 0 0' * (1 - reload1), 1, DRAWFLAG_NORMAL);
233 drawpic(hudloc + picloc, hud_sh, pic2size, '1 1 1', shield, DRAWFLAG_NORMAL);
236 picsize = draw_getimagesize(hud_hp_bar) * autocvar_cl_vehicles_hudscale;
237 picloc = '69 69 0' * autocvar_cl_vehicles_hudscale;
238 drawsetcliparea(hudloc_x + picloc_x + (picsize_x * (1 - vh_health)), 0, vid_conwidth, vid_conheight);
239 drawpic(hudloc + picloc, hud_hp_bar, picsize, '1 1 1', 1 , DRAWFLAG_NORMAL);
242 picsize = draw_getimagesize(hud_hp_ico) * autocvar_cl_vehicles_hudscale;
243 picloc = '37 65 0' * autocvar_cl_vehicles_hudscale;
246 if(alarm1time < time)
248 alarm1time = time + 2;
249 sound(self, CH_PAIN_SINGLE, "vehicles/alarm.wav", VOL_BASEVOICE, ATTN_NONE);
252 drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
256 drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
259 sound(self, CH_PAIN_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE);
266 picsize = draw_getimagesize(hud_sh_bar) * autocvar_cl_vehicles_hudscale;
267 picloc = '69 140 0' * autocvar_cl_vehicles_hudscale;
268 drawsetcliparea(hudloc_x + picloc_x + (picsize_x * (1 - shield)), 0, vid_conwidth, vid_conheight);
269 drawpic(hudloc + picloc, hud_sh_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
272 picloc = '40 136 0' * autocvar_cl_vehicles_hudscale;
273 picsize = draw_getimagesize(hud_sh_ico) * autocvar_cl_vehicles_hudscale;
276 if(alarm2time < time)
278 alarm2time = time + 1;
279 sound(self, CH_TRIGGER_SINGLE, "vehicles/alarm_shield.wav", VOL_BASEVOICE, ATTN_NONE);
281 drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
285 drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
288 sound(self, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE);
294 picsize = draw_getimagesize(hud_ammo1_bar) * autocvar_cl_vehicles_hudscale;
295 picloc = '450 69 0' * autocvar_cl_vehicles_hudscale;
296 drawsetcliparea(hudloc_x + picloc_x, picloc_y, picsize_x * energy, vid_conheight);
297 drawpic(hudloc + picloc, hud_ammo1_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
300 picsize = draw_getimagesize(hud_ammo1_ico) * autocvar_cl_vehicles_hudscale;
301 picloc = '664 60 0' * autocvar_cl_vehicles_hudscale;
303 drawpic(hudloc + picloc, hud_ammo1_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
305 drawpic(hudloc + picloc, hud_ammo1_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
308 picsize = draw_getimagesize(hud_ammo2_bar) * autocvar_cl_vehicles_hudscale;
309 picloc = '450 140 0' * autocvar_cl_vehicles_hudscale;
310 drawsetcliparea(hudloc_x + picloc_x, hudloc_y + picloc_y, picsize_x * reload1, vid_conheight);
311 drawpic(hudloc + picloc, hud_ammo2_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
314 pic2size = draw_getimagesize(hud_ammo2_ico) * autocvar_cl_vehicles_hudscale;
315 picloc = '664 130 0' * autocvar_cl_vehicles_hudscale;
317 drawpic(hudloc + picloc, hud_ammo2_ico, pic2size, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
319 drawpic(hudloc + picloc, hud_ammo2_ico, pic2size, '1 1 1', 1, DRAWFLAG_NORMAL);
321 if (scoreboard_showscores)
322 HUD_DrawScoreboard();
325 picsize = draw_getimagesize(waki_xhair);
330 drawpic('0.5 0 0' * (vid_conwidth - picsize_x) + '0 0.5 0' * (vid_conheight - picsize_y), waki_xhair, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
337 void CSQC_SPIDER_HUD()
339 if(autocvar_r_letterbox)
342 vector picsize, hudloc, pic2size, picloc;
345 // Fetch health & ammo stats
348 picsize = draw_getimagesize(hud_bg) * autocvar_cl_vehicles_hudscale;
349 hudloc_y = vid_conheight - picsize_y;
350 hudloc_x = vid_conwidth * 0.5 - picsize_x * 0.5;
352 drawpic(hudloc, hud_bg, picsize, '1 1 1', autocvar_cl_vehicles_hudalpha, DRAWFLAG_NORMAL);
359 pic2size = draw_getimagesize(spider_ico) * (autocvar_cl_vehicles_hudscale * 0.8);
360 picloc = picsize * 0.5 - pic2size * 0.5;
362 drawpic(hudloc + picloc, spider_ico, pic2size, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
364 drawpic(hudloc + picloc, spider_ico, pic2size, '1 1 1' * vh_health + '1 0 0' * (1 - vh_health), 1, DRAWFLAG_NORMAL);
365 drawpic(hudloc + picloc, spider_rkt, pic2size, '1 1 1' * reload2 + '1 0 0' * (1 - reload2), 1, DRAWFLAG_NORMAL);
366 drawpic(hudloc + picloc, spider_mgun, pic2size, '1 1 1' * ammo1 + '1 0 0' * (1 - ammo1), 1, DRAWFLAG_NORMAL);
367 drawpic(hudloc + picloc, hud_sh, pic2size, '1 1 1', shield, DRAWFLAG_NORMAL);
370 picsize = draw_getimagesize(hud_hp_bar) * autocvar_cl_vehicles_hudscale;
371 picloc = '69 69 0' * autocvar_cl_vehicles_hudscale;
372 drawsetcliparea(hudloc_x + picloc_x + (picsize_x * (1 - vh_health)), 0, vid_conwidth, vid_conheight);
373 drawpic(hudloc + picloc, hud_hp_bar, picsize, '1 1 1', 1 , DRAWFLAG_NORMAL);
376 picsize = draw_getimagesize(hud_hp_ico) * autocvar_cl_vehicles_hudscale;
377 picloc = '37 65 0' * autocvar_cl_vehicles_hudscale;
380 if(alarm1time < time)
382 alarm1time = time + 2;
383 sound(self, CH_PAIN_SINGLE, "vehicles/alarm.wav", VOL_BASEVOICE, ATTN_NONE);
385 drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
389 drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
392 sound(self, CH_PAIN_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE);
397 picsize = draw_getimagesize(hud_sh_bar) * autocvar_cl_vehicles_hudscale;
398 picloc = '69 140 0' * autocvar_cl_vehicles_hudscale;
399 drawsetcliparea(hudloc_x + picloc_x + (picsize_x * (1 - shield)), 0, vid_conwidth, vid_conheight);
400 drawpic(hudloc + picloc, hud_sh_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
403 picloc = '40 136 0' * autocvar_cl_vehicles_hudscale;
404 picsize = draw_getimagesize(hud_sh_ico) * autocvar_cl_vehicles_hudscale;
407 if(alarm2time < time)
409 alarm2time = time + 1;
410 sound(self, CH_TRIGGER_SINGLE, "vehicles/alarm_shield.wav", VOL_BASEVOICE, ATTN_NONE);
412 drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
416 drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
419 sound(self, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE);
425 picsize = draw_getimagesize(hud_ammo1_bar) * autocvar_cl_vehicles_hudscale;
426 picloc = '450 69 0' * autocvar_cl_vehicles_hudscale;
427 drawsetcliparea(hudloc_x + picloc_x, picloc_y, picsize_x * ammo1, vid_conheight);
428 drawpic(hudloc + picloc, hud_ammo1_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
431 picsize = draw_getimagesize(hud_ammo1_ico) * autocvar_cl_vehicles_hudscale;
432 picloc = '664 60 0' * autocvar_cl_vehicles_hudscale;
434 drawpic(hudloc + picloc, hud_ammo1_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
436 drawpic(hudloc + picloc, hud_ammo1_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
439 picsize = draw_getimagesize(hud_ammo2_bar) * autocvar_cl_vehicles_hudscale;
440 ammo1 = picsize_x / 8;
441 picloc = '450 140 0' * autocvar_cl_vehicles_hudscale;
442 drawsetcliparea(hudloc_x + picloc_x, hudloc_y + picloc_y, picsize_x * reload2, vid_conheight);
443 drawpic(hudloc + picloc, hud_ammo2_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
447 pic2size = 0.35 * draw_getimagesize(hud_ammo2_ico) * autocvar_cl_vehicles_hudscale;
448 picloc_x -= pic2size_x;
449 picloc_y += pic2size_y * 2.25;
452 for(i = 1; i < 9; ++i)
455 drawpic(hudloc + picloc, hud_ammo2_ico, pic2size, ((8 * reload2 <= i) ? '0 0 0' : '1 1 1'), 0.75, DRAWFLAG_NORMAL);
460 for(i = 1; i < 9; ++i)
463 drawpic(hudloc + picloc, hud_ammo2_ico, pic2size, ((i >= ammo2) ? '1 1 1' : '0 0 0'), 0.75, DRAWFLAG_NORMAL);
466 pic2size = draw_getimagesize(hud_ammo2_ico) * autocvar_cl_vehicles_hudscale;
467 picloc = '664 130 0' * autocvar_cl_vehicles_hudscale;
469 drawpic(hudloc + picloc, hud_ammo2_ico, pic2size, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
471 drawpic(hudloc + picloc, hud_ammo2_ico, pic2size, '1 1 1', 1, DRAWFLAG_NORMAL);
473 if (scoreboard_showscores)
474 HUD_DrawScoreboard();
480 spider_xhair = "gfx/vehicles/axh-bracket.tga";
483 spider_xhair = "gfx/vehicles/axh-cross.tga";
486 spider_xhair = "gfx/vehicles/axh-tag.tga";
489 spider_xhair= "gfx/vehicles/axh-tag.tga";
492 picsize = draw_getimagesize(spider_xhair);
493 picsize_x *= autocvar_cl_vehicle_spiderbot_cross_size;
494 picsize_y *= autocvar_cl_vehicle_spiderbot_cross_size;
496 drawpic('0.5 0 0' * (vid_conwidth - picsize_x) + '0 0.5 0' * (vid_conheight - picsize_y), spider_xhair, picsize, '1 1 1', autocvar_cl_vehicle_spiderbot_cross_alpha, DRAWFLAG_ADDITIVE);
500 #define raptor_ico "gfx/vehicles/raptor.tga"
501 #define raptor_gun "gfx/vehicles/raptor_guns.tga"
502 #define raptor_bomb "gfx/vehicles/raptor_bombs.tga"
503 #define raptor_drop "gfx/vehicles/axh-dropcross.tga"
504 #define raptor_xhair "gfx/vehicles/axh-ring.tga"
505 void CSQC_RAPTOR_HUD()
507 if(autocvar_r_letterbox)
510 vector picsize, hudloc, pic2size, picloc;
512 // Fetch health & ammo stats
515 picsize = draw_getimagesize(hud_bg) * autocvar_cl_vehicles_hudscale;
516 hudloc_y = vid_conheight - picsize_y;
517 hudloc_x = vid_conwidth * 0.5 - picsize_x * 0.5;
519 drawpic(hudloc, hud_bg, picsize, '1 1 1', autocvar_cl_vehicles_hudalpha, DRAWFLAG_NORMAL);
526 reload1 = reload2 * 0.01;
529 pic2size = draw_getimagesize(spider_ico) * (autocvar_cl_vehicles_hudscale * 0.8);
530 picloc = picsize * 0.5 - pic2size * 0.5;
532 drawpic(hudloc + picloc, raptor_ico, pic2size, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
534 drawpic(hudloc + picloc, raptor_ico, pic2size, '1 1 1' * vh_health + '1 0 0' * (1 - vh_health), 1, DRAWFLAG_NORMAL);
535 drawpic(hudloc + picloc, raptor_bomb, pic2size, '1 1 1' * reload1 + '1 0 0' * (1 - reload1), 1, DRAWFLAG_NORMAL);
536 drawpic(hudloc + picloc, raptor_gun, pic2size, '1 1 1' * energy + '1 0 0' * (1 - energy), 1, DRAWFLAG_NORMAL);
537 drawpic(hudloc + picloc, hud_sh, pic2size, '1 1 1', shield, DRAWFLAG_NORMAL);
540 picsize = draw_getimagesize(hud_hp_bar) * autocvar_cl_vehicles_hudscale;
541 picloc = '69 69 0' * autocvar_cl_vehicles_hudscale;
542 drawsetcliparea(hudloc_x + picloc_x + (picsize_x * (1 - vh_health)), 0, vid_conwidth, vid_conheight);
543 drawpic(hudloc + picloc, hud_hp_bar, picsize, '1 1 1', 1 , DRAWFLAG_NORMAL);
546 picsize = draw_getimagesize(hud_hp_ico) * autocvar_cl_vehicles_hudscale;
547 picloc = '37 65 0' * autocvar_cl_vehicles_hudscale;
550 if(alarm1time < time)
552 alarm1time = time + 2;
553 sound(self, CH_PAIN_SINGLE, "vehicles/alarm.wav", VOL_BASEVOICE, ATTN_NONE);
556 drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
560 drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
563 sound(self, CH_PAIN_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE);
569 picsize = draw_getimagesize(hud_sh_bar) * autocvar_cl_vehicles_hudscale;
570 picloc = '69 140 0' * autocvar_cl_vehicles_hudscale;
571 drawsetcliparea(hudloc_x + picloc_x + (picsize_x * (1 - shield)), 0, vid_conwidth, vid_conheight);
572 drawpic(hudloc + picloc, hud_sh_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
575 picloc = '40 136 0' * autocvar_cl_vehicles_hudscale;
576 picsize = draw_getimagesize(hud_sh_ico) * autocvar_cl_vehicles_hudscale;
579 if(alarm2time < time)
581 alarm2time = time + 1;
582 sound(self, CH_TRIGGER_SINGLE, "vehicles/alarm_shield.wav", VOL_BASEVOICE, ATTN_NONE);
584 drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
588 drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
591 sound(self, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE);
597 picsize = draw_getimagesize(hud_ammo1_bar) * autocvar_cl_vehicles_hudscale;
598 picloc = '450 69 0' * autocvar_cl_vehicles_hudscale;
599 drawsetcliparea(hudloc_x + picloc_x, picloc_y, picsize_x * energy, vid_conheight);
600 drawpic(hudloc + picloc, hud_ammo1_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
603 picsize = draw_getimagesize(hud_ammo1_ico) * autocvar_cl_vehicles_hudscale;
604 picloc = '664 60 0' * autocvar_cl_vehicles_hudscale;
606 drawpic(hudloc + picloc, hud_ammo1_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
608 drawpic(hudloc + picloc, hud_ammo1_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
611 picsize = draw_getimagesize(hud_ammo2_bar) * autocvar_cl_vehicles_hudscale;
612 picloc = '450 140 0' * autocvar_cl_vehicles_hudscale;
613 drawsetcliparea(hudloc_x + picloc_x, hudloc_y + picloc_y, picsize_x * reload1, vid_conheight);
614 drawpic(hudloc + picloc, hud_ammo2_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
617 pic2size = draw_getimagesize(hud_ammo2_ico) * autocvar_cl_vehicles_hudscale;
618 picloc = '664 130 0' * autocvar_cl_vehicles_hudscale;
620 drawpic(hudloc + picloc, hud_ammo2_ico, pic2size, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
622 drawpic(hudloc + picloc, hud_ammo2_ico, pic2size, '1 1 1', 1, DRAWFLAG_NORMAL);
628 dropmark.owner = self;
629 dropmark.gravity = 1;
636 setorigin(dropmark, pmove_org);
637 dropmark.velocity = pmove_vel;
638 tracetoss(dropmark, self);
640 where = project_3d_to_2d(trace_endpos);
642 setorigin(dropmark, trace_endpos);
643 picsize = draw_getimagesize(raptor_drop) * 0.2;
645 if not (where_z < 0 || where_x < 0 || where_y < 0 || where_x > vid_conwidth || where_y > vid_conheight)
647 where_x -= picsize_x * 0.5;
648 where_y -= picsize_y * 0.5;
650 drawpic(where, raptor_drop, picsize, '0 2 0', 1, DRAWFLAG_ADDITIVE);
652 dropmark.cnt = time + 5;
657 if(dropmark.cnt > time)
659 where = project_3d_to_2d(dropmark.origin);
660 picsize = draw_getimagesize(raptor_drop) * 0.25;
662 if not (where_z < 0 || where_x < 0 || where_y < 0 || where_x > vid_conwidth || where_y > vid_conheight)
664 where_x -= picsize_x * 0.5;
665 where_y -= picsize_y * 0.5;
667 drawpic(where, raptor_drop, picsize, '2 0 0', 1, DRAWFLAG_ADDITIVE);
672 if (scoreboard_showscores)
673 HUD_DrawScoreboard();
676 picsize = draw_getimagesize(raptor_xhair);
680 drawpic('0.5 0 0' * (vid_conwidth - picsize_x) + '0 0.5 0' * (vid_conheight - picsize_y), raptor_xhair, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
684 void CSQC_WAKIZASHI_HUD()
687 drawpic(hudloc, waki_s, picsize, '1 1 1', shield, DRAWFLAG_NORMAL);
688 drawpic(hudloc, waki_b, picsize, '0 1 0' * health + '1 0 0' * (1 - health), 1, DRAWFLAG_NORMAL);
689 drawpic(hudloc, waki_r, picsize, '1 1 1' * reload1 + '1 0 0' * (1 - reload1), 1, DRAWFLAG_NORMAL);
690 drawpic(hudloc, waki_e, picsize, '1 1 1' * energy + '1 0 0' * (1 - energy), 1, DRAWFLAG_NORMAL);
692 if(autocvar_r_letterbox)
695 vector picsize, hudloc, pic2size, picloc;
697 // Fetch health & ammo stats
700 picsize = draw_getimagesize(hud_bg) * autocvar_cl_vehicles_hudscale;
701 hudloc_y = vid_conheight - picsize_y;
702 hudloc_x = vid_conwidth * 0.5 - picsize_x * 0.5;
704 drawpic(hudloc, hud_bg, picsize, '1 1 1', autocvar_cl_vehicles_hudalpha, DRAWFLAG_NORMAL);
711 pic2size = draw_getimagesize(spider_ico) * (autocvar_cl_vehicles_hudscale * 0.8);
712 picloc = picsize * 0.5 - pic2size * 0.5;
714 drawpic(hudloc + picloc, waki_ico, pic2size, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
716 drawpic(hudloc + picloc, waki_ico, pic2size, '1 1 1' * vh_health + '1 0 0' * (1 - vh_health), 1, DRAWFLAG_NORMAL);
717 drawpic(hudloc + picloc, waki_eng, pic2size, '1 1 1' * energy + '1 0 0' * (1 - energy), 1, DRAWFLAG_NORMAL);
718 drawpic(hudloc + picloc, waki_gun, pic2size, '1 1 1' * energy + '1 0 0' * (1 - energy), 1, DRAWFLAG_NORMAL);
719 drawpic(hudloc + picloc, waki_rkt, pic2size, '1 1 1' * reload1 + '1 0 0' * (1 - reload1), 1, DRAWFLAG_NORMAL);
720 drawpic(hudloc + picloc, hud_sh, pic2size, '1 1 1', shield, DRAWFLAG_NORMAL);
723 picsize = draw_getimagesize(hud_hp_bar) * autocvar_cl_vehicles_hudscale;
724 picloc = '69 69 0' * autocvar_cl_vehicles_hudscale;
725 drawsetcliparea(hudloc_x + picloc_x + (picsize_x * (1 - vh_health)), 0, vid_conwidth, vid_conheight);
726 drawpic(hudloc + picloc, hud_hp_bar, picsize, '1 1 1', 1 , DRAWFLAG_NORMAL);
729 picsize = draw_getimagesize(hud_hp_ico) * autocvar_cl_vehicles_hudscale;
730 picloc = '37 65 0' * autocvar_cl_vehicles_hudscale;
733 if(alarm1time < time)
735 alarm1time = time + 2;
736 sound(self, CH_PAIN_SINGLE, "vehicles/alarm.wav", VOL_BASEVOICE, ATTN_NONE);
739 drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
743 drawpic(hudloc + picloc, hud_hp_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
746 sound(self, CH_PAIN_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE);
753 picsize = draw_getimagesize(hud_sh_bar) * autocvar_cl_vehicles_hudscale;
754 picloc = '69 140 0' * autocvar_cl_vehicles_hudscale;
755 drawsetcliparea(hudloc_x + picloc_x + (picsize_x * (1 - shield)), 0, vid_conwidth, vid_conheight);
756 drawpic(hudloc + picloc, hud_sh_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
759 picloc = '40 136 0' * autocvar_cl_vehicles_hudscale;
760 picsize = draw_getimagesize(hud_sh_ico) * autocvar_cl_vehicles_hudscale;
763 if(alarm2time < time)
765 alarm2time = time + 1;
766 sound(self, CH_TRIGGER_SINGLE, "vehicles/alarm_shield.wav", VOL_BASEVOICE, ATTN_NONE);
768 drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
772 drawpic(hudloc + picloc, hud_sh_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
775 sound(self, CH_TRIGGER_SINGLE, "misc/null.wav", VOL_BASEVOICE, ATTN_NONE);
781 picsize = draw_getimagesize(hud_ammo1_bar) * autocvar_cl_vehicles_hudscale;
782 picloc = '450 69 0' * autocvar_cl_vehicles_hudscale;
783 drawsetcliparea(hudloc_x + picloc_x, picloc_y, picsize_x * energy, vid_conheight);
784 drawpic(hudloc + picloc, hud_ammo1_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
787 picsize = draw_getimagesize(hud_ammo1_ico) * autocvar_cl_vehicles_hudscale;
788 picloc = '664 60 0' * autocvar_cl_vehicles_hudscale;
790 drawpic(hudloc + picloc, hud_ammo1_ico, picsize, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
792 drawpic(hudloc + picloc, hud_ammo1_ico, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
795 picsize = draw_getimagesize(hud_ammo2_bar) * autocvar_cl_vehicles_hudscale;
796 picloc = '450 140 0' * autocvar_cl_vehicles_hudscale;
797 drawsetcliparea(hudloc_x + picloc_x, hudloc_y + picloc_y, picsize_x * reload1, vid_conheight);
798 drawpic(hudloc + picloc, hud_ammo2_bar, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
801 pic2size = draw_getimagesize(hud_ammo2_ico) * autocvar_cl_vehicles_hudscale;
802 picloc = '664 130 0' * autocvar_cl_vehicles_hudscale;
804 drawpic(hudloc + picloc, hud_ammo2_ico, pic2size, '1 0 0' + '0 1 1' * sin(time * 8), 1, DRAWFLAG_NORMAL);
806 drawpic(hudloc + picloc, hud_ammo2_ico, pic2size, '1 1 1', 1, DRAWFLAG_NORMAL);
808 if (scoreboard_showscores)
809 HUD_DrawScoreboard();
812 picsize = draw_getimagesize(waki_xhair);
817 drawpic('0.5 0 0' * (vid_conwidth - picsize_x) + '0 0.5 0' * (vid_conheight - picsize_y), waki_xhair, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
821 void Vehicles_Precache()
823 // fixme: HAAAAKKKZZZ!!!!!!!!!!!! (this belongs as a setting in default.cfg)
824 if(!autocvar_cl_vehicles_hudscale )
825 autocvar_cl_vehicles_hudscale = 0.5;
827 if(!autocvar_cl_vehicles_hudalpha)
828 autocvar_cl_vehicles_hudalpha = 0.75;
830 //precache_model("models/vehicles/wakizashi.dpm");
832 precache_model("models/vehicles/bomblet.md3");
833 precache_model("models/vehicles/clusterbomb.md3");
834 precache_model("models/vehicles/clusterbomb_fragment.md3");
835 precache_model("models/vehicles/rocket01.md3");
836 precache_model("models/vehicles/rocket02.md3");
838 precache_sound ("vehicles/alarm.wav");
839 precache_sound ("vehicles/alarm_shield.wav");
842 void RaptorCBShellfragDraw()
845 Movetype_Physics_MatchTicrate(autocvar_cl_gibs_ticrate, autocvar_cl_gibs_sloppy);
849 self.move_avelocity += randomvec() * 15;
850 self.renderflags = 0;
852 self.alpha = bound(0, self.nextthink - time, 1);
854 if(self.alpha < ALPHA_MIN_VISIBLE)
858 void RaptorCBShellfragToss(vector _org, vector _vel, vector _ang)
863 setmodel(sfrag, "models/vehicles/clusterbomb_fragment.md3");
864 setorigin(sfrag, _org);
866 sfrag.move_movetype = MOVETYPE_BOUNCE;
867 sfrag.gravity = 0.15;
868 sfrag.solid = SOLID_CORPSE;
870 sfrag.draw = RaptorCBShellfragDraw;
872 sfrag.move_origin = sfrag.origin = _org;
873 sfrag.move_velocity = _vel;
874 sfrag.move_avelocity = prandomvec() * vlen(sfrag.move_velocity);
875 sfrag.angles = self.move_angles = _ang;
877 sfrag.move_time = time;
878 sfrag.damageforcescale = 4;
880 sfrag.nextthink = time + 3;
881 sfrag.cnt = time + 2;
883 sfrag.drawmask = MASK_NORMAL;