1 #define spider_rocket_icon "gfx/vehicles/rocket_ico.tga"
2 #define spider_rocket_targ "gfx/vehicles/target.tga"
3 //#define SPIDER_CROSS "textures/spiderbot/cross.tga"
4 #define SPIDER_CROSS "gfx/vehicles/sbot-xhair.tga"
5 #define SPIDER_CROSS2 "gfx/vehicles/sbot-xhair2.tga"
7 #define spider_h "gfx/vehicles/hud_bg.tga"
8 #define spider_b "gfx/vehicles/sbot.tga"
9 #define spider_r "gfx/vehicles/sbot_rpods.tga"
10 #define spider_g "gfx/vehicles/sbot_mguns.tga"
11 #define spider_s "gfx/vehicles/shiled.tga"
12 #define spider_a1 "gfx/vehicles/sb_rocket.tga"
13 #define spider_a2 "gfx/vehicles/sb_bullets.tga"
15 #define raptor_h "gfx/vehicles/hud_bg.tga"
16 #define raptor_s "gfx/vehicles/shiled.tga"
18 #define raptor_b "gfx/vehicles/raptor.tga"
19 #define raptor_g1 "gfx/vehicles/raptor_guns.tga"
20 #define raptor_g2 "gfx/vehicles/raptor_bombs.tga"
21 #define raptor_d "gfx/vehicles/dropcross.tga"
22 #define raptor_c "gfx/vehicles/raptor_cross.tga"
28 void CSQC_WAKIZASHI_HUD();
29 void CSQC_SPIDER_HUD();
30 void CSQC_RAPTOR_HUD();
32 entity AuxiliaryXhair;
33 void AuxiliaryXhair_Draw2D()
37 psize = 0.5 * drawgetimagesize(SPIDER_CROSS2);
38 loc = project_3d_to_2d(self.origin) - 0.5 * psize;
39 if not (loc_z < 0 || loc_x < 0 || loc_y < 0 || loc_x > vid_conwidth || loc_y > vid_conheight)
43 drawpic(loc, SPIDER_CROSS2, psize, self.colormod, 1, DRAWFLAG_ADDITIVE);
46 if(time - self.cnt > 0.1)
50 void Ent_AuxiliaryXhair(float isNew)
52 //entity AuxiliaryXhair;
57 remove(AuxiliaryXhair);
59 AuxiliaryXhair = spawn();
60 AuxiliaryXhair.draw2d = AuxiliaryXhair_Draw2D;
61 setmodel(AuxiliaryXhair, "null");
62 setsize(AuxiliaryXhair, '0 0 -1', '0 0 -1');
66 AuxiliaryXhair.origin_x = ReadCoord();
67 AuxiliaryXhair.origin_y = ReadCoord();
68 AuxiliaryXhair.origin_z = ReadCoord();
70 AuxiliaryXhair.colormod_x = ReadByte() / 255;
71 AuxiliaryXhair.colormod_y = ReadByte() / 255;
72 AuxiliaryXhair.colormod_z = ReadByte() / 255;
74 AuxiliaryXhair.drawmask = MASK_NORMAL;
76 AuxiliaryXhair.cnt = time;
77 //AuxiliaryXhair.solid = SOLID_NOT;
80 void Vehicles_Precache()
82 //precache_model("models/ax_shell.mdl");
83 //precache_sound("weapons/brass1.wav");
87 void CSQC_SPIDER_HUD()
89 float rockets, reload, heat, hp, shield;
90 vector picsize, hudloc;
92 // Fetch health & ammo stats
93 hp = bound(0,getstatf(STAT_VEHICLESTAT_HEALTH), 1);
94 shield = bound(0,getstatf(STAT_VEHICLESTAT_SHIELD), 1);
95 heat = min(getstatf(STAT_VEHICLESTAT_RELOAD1), 2);
96 rockets = getstati(STAT_VEHICLESTAT_AMMO2);
97 reload = min(getstatf(STAT_VEHICLESTAT_RELOAD2), 1);
102 drawfill('130 28 0', ('115 0 0' * hp) + '0 10 0', hp * '0 1 0' + (1 - hp) * '1 0 0', 0.5, DRAWFLAG_NORMAL);
103 picsize = drawgetimagesize(spider_h) * 0.5;
104 drawpic(hudloc, spider_h, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
106 picsize = drawgetimagesize(spider_a2) * 0.5;
107 drawpic(hudloc + '120 96 0', spider_a2, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
109 drawstring(hudloc + '145 19 0', strcat(ftos(rint(hp * 100)), "%"),'15 15 0','0 1 0', 1, DRAWFLAG_NORMAL);
110 drawstring(hudloc + '175 34 0', strcat(ftos(rint(shield * 100)), "%"),'15 15 0','0 0 1', 1, DRAWFLAG_NORMAL);
111 drawstring(hudloc + '136 102 0', strcat(ftos(100 - rint(heat * 100)), "%"),'14 14 0','1 1 0', 1, DRAWFLAG_NORMAL);
113 picsize = drawgetimagesize(spider_a1) * 0.85;
116 drawpic(hudloc + '132 54 0', spider_a1, picsize, '-1 -1 -1', 1, DRAWFLAG_NORMAL);
117 drawstring(hudloc + '179 69 0', strcat(ftos(rint(reload * 100)), "%"),'14 14 0','1 1 0', 1, DRAWFLAG_NORMAL);
121 drawpic(hudloc + '132 54 0', spider_a1, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
122 drawstring(hudloc + '179 69 0', strcat(ftos(9 - rockets), "/8"),'14 14 0','1 1 0', 1, DRAWFLAG_NORMAL);
125 picsize = drawgetimagesize(spider_b) * 0.5;
129 drawpic(hudloc, spider_s, picsize, '1 1 1', shield, DRAWFLAG_NORMAL);
130 drawpic(hudloc, spider_b, picsize, '0 1 0' * hp + '1 0 0' * (1 - hp), 1, DRAWFLAG_NORMAL);
131 drawpic(hudloc, spider_r, picsize, '1 1 1' * reload + '1 0 0' * (1 - reload), 1, DRAWFLAG_NORMAL);
132 drawpic(hudloc, spider_g, picsize, '1 1 1' * (1 - heat) + '1 0 0' * heat, 1, DRAWFLAG_NORMAL);
135 if (scoreboard_showscores)
137 HUD_DrawScoreboard();
138 HUD_DrawCenterPrint();
145 movedt = time - self.move_time;
146 self.move_time = time;
147 vel = (view_origin - lastpos) * (1 / movedt);
148 lastpos = view_origin;
149 dprint("vel: ", ftos(vel), " angles: ", vtos(self.angles), "\n");
153 dprint("aim1: ", vtos(aim1), " aim2: ", vtos(aim2), "\n");
156 te_lightning1(self, view_origin, view_origin + v_forward * MAX_SHOT_DISTANCE);
157 traceline(view_origin, view_origin + v_forward * MAX_SHOT_DISTANCE, MOVE_WORLDONLY, self);
161 aim1 = aim1 + view_origin;
163 // Draw the crosshairs
164 aim1 = project_3d_to_2d(aim1);
165 aim2 = project_3d_to_2d(aim2);
167 picsize = 0.5 * drawgetimagesize(SPIDER_CROSS2);
168 aim2 = aim2 - 0.5 * picsize;
171 drawpic(aim2, SPIDER_CROSS2, picsize, '0 1 1', 1, DRAWFLAG_ADDITIVE);
173 picsize = 0.5 * drawgetimagesize(SPIDER_CROSS2);
174 aim1 = aim1 - 0.5 * picsize;
177 drawpic(aim1, SPIDER_CROSS2, picsize, '1 0 0', 1, DRAWFLAG_ADDITIVE);
180 picsize = drawgetimagesize(SPIDER_CROSS);
181 picsize_x *= autocvar_cl_vehicle_spiderbot_cross_size;
182 picsize_y *= autocvar_cl_vehicle_spiderbot_cross_size;
184 drawpic('0.5 0 0' * (vid_conwidth - picsize_x) + '0 0.5 0' * (vid_conheight - picsize_y), SPIDER_CROSS, picsize, '1 1 1', autocvar_cl_vehicle_spiderbot_cross_alpha, DRAWFLAG_ADDITIVE);
189 void CSQC_RAPTOR_HUD()
191 if(autocvar_r_letterbox)
194 float reload, hp, shield, energy;
195 vector picsize, hudloc, vel;
203 dropmark.owner = self;
206 movedt = time - dropmark.move_time;
209 dropmark.move_time = time;
210 vel = (view_origin - lastpos) * (1 / movedt);
211 lastpos = view_origin;
214 // Fetch health & ammo stats
215 hp = bound(0,getstatf(STAT_VEHICLESTAT_HEALTH), 1);
216 shield = bound(0,getstatf(STAT_VEHICLESTAT_SHIELD), 1);
217 reload = min(getstatf(STAT_VEHICLESTAT_RELOAD1), 1);
218 energy = min(getstatf(STAT_VEHICLESTAT_ENERGY), 1);
220 // Draw the crosshairs
221 picsize = drawgetimagesize(raptor_c);
224 drawpic('0.5 0 0' * (vid_conwidth - picsize_x) + '0 0.5 0' * (vid_conheight - picsize_y), raptor_c, picsize, '1 0 0' + '0 1 1' * energy, 0.5, DRAWFLAG_ADDITIVE);
229 picsize = drawgetimagesize(raptor_h) * 0.5;
230 drawpic(hudloc, raptor_h, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
232 picsize = drawgetimagesize(spider_a2) * 0.5;
233 drawpic(hudloc + '120 96 0', spider_a2, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
235 drawstring(hudloc + '145 19 0', strcat(ftos(rint(hp * 100)), "%"),'15 15 0','0 1 0', 1, DRAWFLAG_NORMAL);
236 drawstring(hudloc + '175 34 0', strcat(ftos(rint(shield * 100)), "%"),'15 15 0','0 0 1', 1, DRAWFLAG_NORMAL);
237 drawstring(hudloc + '136 102 0', strcat(ftos(rint(energy * 100)), "%"),'15 15 0','0.5 0.5 1', 1, DRAWFLAG_NORMAL);
240 picsize = drawgetimagesize(spider_a1) * 0.85;
243 drawpic(hudloc + '132 54 0', spider_a1, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
244 drawstring(hudloc + '179 69 0', strcat(ftos(rint(reload * 100)), "%"),'14 14 0','0 1 0', 0.5, DRAWFLAG_NORMAL);
248 drawpic(hudloc + '132 54 0', spider_a1, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
249 drawstring(hudloc + '179 69 0', strcat(ftos(rint(reload * 100)), "%"),'14 14 0','0 0 1', 1, DRAWFLAG_NORMAL);
252 picsize = drawgetimagesize(raptor_b) * 0.5;
256 drawpic(hudloc, raptor_s, picsize, '1 1 1', shield, DRAWFLAG_NORMAL);
257 drawpic(hudloc, raptor_b, picsize, '0 1 0' * hp + '1 0 0' * (1 - hp), 1, DRAWFLAG_NORMAL);
258 drawpic(hudloc, raptor_g1, picsize, '1 1 1' * energy + '1 0 0' * (1 - energy), 1, DRAWFLAG_NORMAL);
259 drawpic(hudloc, raptor_g2, picsize, '1 1 1' * reload + '1 0 0' * (1 - reload), 1, DRAWFLAG_NORMAL);
263 where = dropmark.origin;
264 setorigin(dropmark, view_origin);
265 dropmark.velocity = vel;
266 tracetoss(dropmark, self);
268 // Blend old with new predicted impact to smooth out jumpyness
269 where = project_3d_to_2d(trace_endpos * 0.5 + where * 0.5);
271 setorigin(dropmark, trace_endpos);
272 picsize = drawgetimagesize(raptor_d) * 0.2;
274 if not (where_z < 0 || where_x < 0 || where_y < 0 || where_x > vid_conwidth || where_y > vid_conheight)
276 where_x -= picsize_x * 0.5;
277 where_y -= picsize_y * 0.5;
279 drawpic(where, raptor_d, picsize, '0 2 0', 1, DRAWFLAG_ADDITIVE);
281 dropmark.cnt = time + 5;
285 if(dropmark.cnt > time)
287 where = project_3d_to_2d(dropmark.origin);
288 picsize = drawgetimagesize(raptor_d) * 0.25;
290 if not (where_z < 0 || where_x < 0 || where_y < 0 || where_x > vid_conwidth || where_y > vid_conheight)
292 where_x -= picsize_x * 0.5;
293 where_y -= picsize_y * 0.5;
295 drawpic(where, raptor_d, picsize, '2 0 0', 1, DRAWFLAG_ADDITIVE);
300 if (scoreboard_showscores)
302 HUD_DrawScoreboard();
303 HUD_DrawCenterPrint();
308 #define waki_h "gfx/vehicles/hud_bg.tga"
309 #define waki_b "gfx/vehicles/waki.tga"
310 #define waki_e "gfx/vehicles/waki_e.tga"
311 #define waki_g "gfx/vehicles/waki_guns.tga"
312 #define waki_r "gfx/vehicles/waki_rockets.tga"
313 #define waki_s "gfx/vehicles/shiled.tga"
315 #define waki_a1 "gfx/vehicles/sb_rocket.tga"
316 #define waki_a2 "gfx/vehicles/sb_cells.tga"
318 void CSQC_WAKIZASHI_HUD()
320 // 0--1 floats. 1 = 100%, 0.6 = 50%.
321 float health, shield, energy, rockets;
322 vector picsize, hudloc;
324 picsize = drawgetimagesize(SPIDER_CROSS);
325 picsize_x *= autocvar_cl_vehicle_spiderbot_cross_size;
326 picsize_y *= autocvar_cl_vehicle_spiderbot_cross_size;
327 drawpic('0.5 0 0' * (vid_conwidth - picsize_x) + '0 0.5 0' * (vid_conheight - picsize_y), SPIDER_CROSS, picsize, '1 1 1', autocvar_cl_vehicle_spiderbot_cross_alpha, DRAWFLAG_NORMAL);
330 const float STAT_VEHICLESTAT_HEALTH = 60;
331 const float STAT_VEHICLESTAT_SHIELD = 61;
332 const float STAT_VEHICLESTAT_ENERGY = 62;
333 const float STAT_VEHICLESTAT_AMMO1 = 63;
334 const float STAT_VEHICLESTAT_RELAOD1 = 64;
335 const float STAT_VEHICLESTAT_AMMO2 = 65;
336 const float STAT_VEHICLESTAT_RELOAD2 = 66;
338 health = min(getstatf(STAT_VEHICLESTAT_HEALTH), 1);
339 shield = min(getstatf(STAT_VEHICLESTAT_SHIELD), 1);
340 energy = min(getstatf(STAT_VEHICLESTAT_ENERGY), 1);
341 rockets = bound(0,getstatf(STAT_VEHICLESTAT_RELOAD1), 1);
346 picsize = drawgetimagesize(waki_h) * 0.5;
347 drawpic(hudloc, waki_h, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
349 picsize = drawgetimagesize(waki_a2) * 0.7;
350 drawpic(hudloc + '116 92 0', waki_a2, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
353 drawstring(hudloc + '145 19 0', strcat(ftos(rint(health * 100)), "%"),'15 15 0','0 1 0', 1, DRAWFLAG_NORMAL);
354 drawstring(hudloc + '175 34 0', strcat(ftos(rint(shield * 100)), "%"),'15 15 0','0 0 1', 1, DRAWFLAG_NORMAL);
356 drawstring(hudloc + '136 102 0', strcat(ftos(rint(energy * 100)), "%"),'14 14 0','1 1 1', 1, DRAWFLAG_NORMAL);
358 picsize = drawgetimagesize(waki_a1) * 0.75;
361 drawpic(hudloc + '140 55 0', waki_a1, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
362 drawpic(hudloc + '144 59 0', waki_a1, picsize, '1 1 1', 1, DRAWFLAG_NORMAL);
366 drawpic(hudloc + '140 55 0', waki_a1, picsize, '-1 -1 -1', 1, DRAWFLAG_NORMAL);
367 drawpic(hudloc + '144 59 0', waki_a1, picsize, '-1 -1 -1', 1, DRAWFLAG_NORMAL);
368 drawstring(hudloc + '165 69 0', strcat(ftos(rint(rockets * 100)), "%"),'14 14 0','1 1 0', 1, DRAWFLAG_NORMAL);
371 picsize = drawgetimagesize(waki_b) * 0.5;
375 drawpic(hudloc, waki_s, picsize, '1 1 1', shield, DRAWFLAG_NORMAL);
376 drawpic(hudloc, waki_b, picsize, '0 1 0' * health + '1 0 0' * (1 - health), 1, DRAWFLAG_NORMAL);
377 drawpic(hudloc, waki_r, picsize, '1 1 1' * rockets + '1 0 0' * (1 - rockets), 1, DRAWFLAG_NORMAL);
378 drawpic(hudloc, waki_e, picsize, '1 1 1' * energy + '1 0 0' * (1 - energy), 1, DRAWFLAG_NORMAL);
383 p = '0.5 0 0' * (vid_conwidth - (rkt_size * 8));
384 p = p + '0 1 0' * vid_conheight - '0 32 0';
388 drawfill(p, '256 0 0' * health + '0 8 0' , '0 0.7 0', 0.75, DRAWFLAG_NORMAL);
390 drawfill(p, '256 0 0' * (1 - health) + '0 8 0' , '0 0 0', 0.75, DRAWFLAG_NORMAL);
395 drawfill(p, '256 0 0' * shield + '0 4 0' , '0.25 0.25 1', 0.5, DRAWFLAG_NORMAL);
398 //p_x -= 256 * health;
400 drawfill(p, '256 0 0' * energy + '0 4 0' , '1 1 1', 0.75, DRAWFLAG_NORMAL);
404 drawfill(p, '256 0 0' * rockets + '0 4 0' , '1 0 0', 0.75, DRAWFLAG_NORMAL);
410 if (scoreboard_showscores)
412 HUD_DrawScoreboard();
413 HUD_DrawCenterPrint();