4 void RaptorCBShellfragDraw();
5 void RaptorCBShellfragToss(vector _org, vector _vel, vector _ang);
6 void Vehicles_Precache();
7 void Net_AuXair2(bool bIsNew);
8 void Net_VehicleSetup();
10 void CSQC_WAKIZASHI_HUD();
11 void CSQC_SPIDER_HUD();
12 void CSQC_RAPTOR_HUD();
13 void CSQC_BUMBLE_HUD();
14 void CSQC_BUMBLE_GUN_HUD();