4 #include "../common/constants.qh"
5 #include "../common/util.qh"
8 #define TUBA_STARTNOTE(i, n) W_Sound(strcat("tuba", (i ? ftos(i) : ""), "_loopnote", ftos(n)))
10 const int TUBA_MIN = -18;
11 const int TUBA_MAX = 27;
12 const int TUBA_INSTRUMENTS = 3;
14 class(Tuba) .int note;
15 class(Tuba) .bool tuba_attenuate;
16 class(Tuba) .float tuba_volume;
17 class(Tuba) .float tuba_volume_initial;
18 class(Tuba) .int tuba_instrument;
22 void tubasound(entity e, bool restart)
24 string snd1 = string_null;
28 string snd2 = string_null;
32 int m = pymod(e.note, Tuba_PitchStep);
34 if (e.note - m < TUBA_MIN) {
36 snd1 = TUBA_STARTNOTE(e.tuba_instrument, e.note - m + Tuba_PitchStep);
38 speed1 = pow(2.0, (m - Tuba_PitchStep) / 12.0);
39 } else if (e.note - m + Tuba_PitchStep > TUBA_MAX) {
41 snd1 = TUBA_STARTNOTE(e.tuba_instrument, e.note - m);
43 speed1 = pow(2.0, m / 12.0);
46 snd1 = TUBA_STARTNOTE(e.tuba_instrument, e.note - m);
48 vol1 = cos(M_PI_2 * m / Tuba_PitchStep);
49 speed1 = pow(2.0, m / 12.0);
51 snd2 = TUBA_STARTNOTE(e.tuba_instrument, e.note - m + Tuba_PitchStep);
53 vol2 = sin(M_PI_2 * m / Tuba_PitchStep);
54 speed2 = pow(2.0, (m - Tuba_PitchStep) / 12.0);
57 snd1 = TUBA_STARTNOTE(e.tuba_instrument, e.note);
60 sound7(e, CH_TUBA_SINGLE, snd1, e.tuba_volume * vol1, e.tuba_attenuate * autocvar_g_balance_tuba_attenuation, 100 * speed1, 0);
62 sound7(e.enemy, CH_TUBA_SINGLE, snd2, e.tuba_volume * vol2, e.tuba_attenuate * autocvar_g_balance_tuba_attenuation, 100 * speed2, 0);
66 snd1 = TUBA_STARTNOTE(e.tuba_instrument, e.note);
68 sound(e, CH_TUBA_SINGLE, snd1, e.tuba_volume, e.tuba_attenuate * autocvar_g_balance_tuba_attenuation);
72 void Ent_TubaNote_Think()
74 float f = autocvar_g_balance_tuba_fadetime;
76 self.tuba_volume -= frametime * self.tuba_volume_initial / f;
80 self.nextthink = time;
81 if (self.tuba_volume <= 0) {
82 sound(self, CH_TUBA_SINGLE, "misc/null.wav", 0, 0);
84 sound(self.enemy, CH_TUBA_SINGLE, "misc/null.wav", 0, 0);
93 void Ent_TubaNote_UpdateSound()
95 self.enemy.tuba_volume = bound(0, VOL_BASE * autocvar_g_balance_tuba_volume, 1);
96 self.enemy.tuba_volume_initial = self.enemy.tuba_volume;
97 self.enemy.note = self.note;
98 self.enemy.tuba_instrument = self.tuba_instrument;
99 tubasound(self.enemy, 1);
102 void Ent_TubaNote_StopSound()
104 self.enemy.nextthink = time;
108 void Ent_TubaNote(bool isNew)
119 if (n != self.note || i != self.tuba_instrument || isNew) {
120 Ent_TubaNote_StopSound();
123 self.enemy = spawn();
124 self.enemy.classname = "tuba_note";
125 if (Tuba_PitchStep) {
126 self.enemy.enemy = spawn();
127 self.enemy.enemy.classname = "tuba_note_2";
132 self.enemy.tuba_attenuate = att;
136 self.tuba_instrument = i;
142 self.enemy.origin_x = ReadCoord();
143 self.enemy.origin_y = ReadCoord();
144 self.enemy.origin_z = ReadCoord();
145 setorigin(self.enemy, self.enemy.origin);
146 if (self.enemy.enemy) {
147 setorigin(self.enemy.enemy, self.enemy.origin);
151 self.think = Ent_TubaNote_StopSound;
152 self.entremove = Ent_TubaNote_StopSound;
153 self.enemy.think = Ent_TubaNote_Think;
154 self.enemy.nextthink = time + 10;
157 Ent_TubaNote_UpdateSound();
163 Tuba_PitchStep = autocvar_g_balance_tuba_pitchstep;
164 if (Tuba_PitchStep) {
165 if (!checkextension("DP_SND_SOUND7_WIP2") && !checkextension("DP_SND_SOUND7")) {
166 LOG_INFO("^1NOTE:^7 requested pitch shifting, but not supported by this engine build\n");
170 for (int n = TUBA_MIN; n <= TUBA_MAX; ++n) {
171 if (!Tuba_PitchStep || pymod(n, Tuba_PitchStep) == 0) {
172 for (int i = 0; i < TUBA_INSTRUMENTS; ++i) {
173 precache_sound(TUBA_STARTNOTE(i, n));