]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - qcsrc/client/player_skeleton.qh
enable animation blending; do up/down aiming with it well now
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / player_skeleton.qh
1 void free_skeleton_from_frames(entity e);
2 void skeleton_from_frames(entity e);
3 void skeleton_loadinfo(entity e);
4
5 .float bone_upperbody;
6 .float bone_weapon;
7 .float bone_aim;
8 .float fixbone;