1 #include "scoreboard.qh"
3 #include <client/autocvars.qh>
4 #include <client/defs.qh>
5 #include <client/main.qh>
6 #include <client/miscfunctions.qh>
7 #include "quickmenu.qh"
8 #include <common/ent_cs.qh>
9 #include <common/constants.qh>
10 #include <common/net_linked.qh>
11 #include <common/mapinfo.qh>
12 #include <common/minigames/cl_minigames.qh>
13 #include <common/scores.qh>
14 #include <common/stats.qh>
15 #include <common/teams.qh>
19 const int MAX_SBT_FIELDS = MAX_SCORE;
21 PlayerScoreField sbt_field[MAX_SBT_FIELDS + 1];
22 float sbt_field_size[MAX_SBT_FIELDS + 1];
23 string sbt_field_title[MAX_SBT_FIELDS + 1];
26 string autocvar_hud_fontsize;
27 string hud_fontsize_str;
32 float sbt_fg_alpha_self;
34 float sbt_highlight_alpha;
35 float sbt_highlight_alpha_self;
37 // provide basic panel cvars to old clients
38 // TODO remove them after a future release (0.8.2+)
39 noref string autocvar_hud_panel_scoreboard_pos = "0.150000 0.150000";
40 noref string autocvar_hud_panel_scoreboard_size = "0.700000 0.700000";
41 noref string autocvar_hud_panel_scoreboard_bg = "border_default";
42 noref string autocvar_hud_panel_scoreboard_bg_color = "0 0.3 0.5";
43 noref string autocvar_hud_panel_scoreboard_bg_color_team = "";
44 noref string autocvar_hud_panel_scoreboard_bg_alpha = "0.7";
45 noref string autocvar_hud_panel_scoreboard_bg_border = "";
46 noref string autocvar_hud_panel_scoreboard_bg_padding = "";
48 float autocvar_hud_panel_scoreboard_fadeinspeed = 10;
49 float autocvar_hud_panel_scoreboard_fadeoutspeed = 5;
50 float autocvar_hud_panel_scoreboard_respawntime_decimals = 1;
51 float autocvar_hud_panel_scoreboard_table_bg_alpha = 0;
52 float autocvar_hud_panel_scoreboard_table_bg_scale = 0.25;
53 float autocvar_hud_panel_scoreboard_table_fg_alpha = 0.9;
54 float autocvar_hud_panel_scoreboard_table_fg_alpha_self = 1;
55 bool autocvar_hud_panel_scoreboard_table_highlight = true;
56 float autocvar_hud_panel_scoreboard_table_highlight_alpha = 0.2;
57 float autocvar_hud_panel_scoreboard_table_highlight_alpha_self = 0.4;
58 float autocvar_hud_panel_scoreboard_bg_teams_color_team = 0;
59 float autocvar_hud_panel_scoreboard_namesize = 15;
61 bool autocvar_hud_panel_scoreboard_accuracy = true;
62 bool autocvar_hud_panel_scoreboard_accuracy_doublerows = false;
63 bool autocvar_hud_panel_scoreboard_accuracy_nocolors = false;
64 float autocvar_hud_panel_scoreboard_accuracy_showdelay = 2;
65 float autocvar_hud_panel_scoreboard_accuracy_showdelay_minpos = 0.75;
67 bool autocvar_hud_panel_scoreboard_ctf_leaderboard = true;
69 bool autocvar_hud_panel_scoreboard_dynamichud = false;
71 float autocvar_hud_panel_scoreboard_maxheight = 0.6;
72 bool autocvar_hud_panel_scoreboard_others_showscore = true;
73 bool autocvar_hud_panel_scoreboard_spectators_showping = true;
74 bool autocvar_hud_panel_scoreboard_spectators_aligned = false;
75 float autocvar_hud_panel_scoreboard_minwidth = 0.4;
77 // wrapper to put all possible scores titles through gettext
78 string TranslateScoresLabel(string l)
82 case "bckills": return CTX(_("SCO^bckills"));
83 case "bctime": return CTX(_("SCO^bctime"));
84 case "caps": return CTX(_("SCO^caps"));
85 case "captime": return CTX(_("SCO^captime"));
86 case "deaths": return CTX(_("SCO^deaths"));
87 case "destroyed": return CTX(_("SCO^destroyed"));
88 case "dmg": return CTX(_("SCO^damage"));
89 case "dmgtaken": return CTX(_("SCO^dmgtaken"));
90 case "drops": return CTX(_("SCO^drops"));
91 case "faults": return CTX(_("SCO^faults"));
92 case "fckills": return CTX(_("SCO^fckills"));
93 case "goals": return CTX(_("SCO^goals"));
94 case "kckills": return CTX(_("SCO^kckills"));
95 case "kdratio": return CTX(_("SCO^kdratio"));
96 case "kd": return CTX(_("SCO^k/d"));
97 case "kdr": return CTX(_("SCO^kdr"));
98 case "kills": return CTX(_("SCO^kills"));
99 case "teamkills": return CTX(_("SCO^teamkills"));
100 case "laps": return CTX(_("SCO^laps"));
101 case "lives": return CTX(_("SCO^lives"));
102 case "losses": return CTX(_("SCO^losses"));
103 case "name": return CTX(_("SCO^name"));
104 case "sum": return CTX(_("SCO^sum"));
105 case "nick": return CTX(_("SCO^nick"));
106 case "objectives": return CTX(_("SCO^objectives"));
107 case "pickups": return CTX(_("SCO^pickups"));
108 case "ping": return CTX(_("SCO^ping"));
109 case "pl": return CTX(_("SCO^pl"));
110 case "pushes": return CTX(_("SCO^pushes"));
111 case "rank": return CTX(_("SCO^rank"));
112 case "returns": return CTX(_("SCO^returns"));
113 case "revivals": return CTX(_("SCO^revivals"));
114 case "rounds": return CTX(_("SCO^rounds won"));
115 case "score": return CTX(_("SCO^score"));
116 case "suicides": return CTX(_("SCO^suicides"));
117 case "takes": return CTX(_("SCO^takes"));
118 case "ticks": return CTX(_("SCO^ticks"));
123 void Scoreboard_InitScores()
127 ps_primary = ps_secondary = NULL;
128 ts_primary = ts_secondary = -1;
129 FOREACH(Scores, true, {
130 f = (scores_flags(it) & SFL_SORT_PRIO_MASK);
131 if(f == SFL_SORT_PRIO_PRIMARY)
133 if(f == SFL_SORT_PRIO_SECONDARY)
136 if(ps_secondary == NULL)
137 ps_secondary = ps_primary;
139 for(i = 0; i < MAX_TEAMSCORE; ++i)
141 f = (teamscores_flags(i) & SFL_SORT_PRIO_MASK);
142 if(f == SFL_SORT_PRIO_PRIMARY)
144 if(f == SFL_SORT_PRIO_SECONDARY)
147 if(ts_secondary == -1)
148 ts_secondary = ts_primary;
150 Cmd_Scoreboard_SetFields(0);
154 void Scoreboard_UpdatePlayerTeams()
158 for(pl = players.sort_next; pl; pl = pl.sort_next)
161 int Team = entcs_GetScoreTeam(pl.sv_entnum);
162 if(SetTeam(pl, Team))
165 Scoreboard_UpdatePlayerPos(pl);
169 pl = players.sort_next;
174 print(strcat("PNUM: ", ftos(num), "\n"));
179 int Scoreboard_CompareScore(int vl, int vr, int f)
181 TC(int, vl); TC(int, vr); TC(int, f);
182 if(f & SFL_ZERO_IS_WORST)
184 if(vl == 0 && vr != 0)
186 if(vl != 0 && vr == 0)
190 return IS_INCREASING(f);
192 return IS_DECREASING(f);
196 float Scoreboard_ComparePlayerScores(entity left, entity right)
199 vl = entcs_GetTeam(left.sv_entnum);
200 vr = entcs_GetTeam(right.sv_entnum);
212 if(vl == NUM_SPECTATOR)
214 // FIRST the one with scores (spectators), THEN the ones without (downloaders)
216 if(!left.gotscores && right.gotscores)
221 r = Scoreboard_CompareScore(left.scores(ps_primary), right.scores(ps_primary), scores_flags(ps_primary));
225 r = Scoreboard_CompareScore(left.scores(ps_secondary), right.scores(ps_secondary), scores_flags(ps_secondary));
229 FOREACH(Scores, true, {
230 r = Scoreboard_CompareScore(left.scores(it), right.scores(it), scores_flags(it));
231 if (r >= 0) return r;
234 if (left.sv_entnum < right.sv_entnum)
240 void Scoreboard_UpdatePlayerPos(entity player)
243 for(ent = player.sort_next; ent && Scoreboard_ComparePlayerScores(player, ent); ent = player.sort_next)
245 SORT_SWAP(player, ent);
247 for(ent = player.sort_prev; ent != players && Scoreboard_ComparePlayerScores(ent, player); ent = player.sort_prev)
249 SORT_SWAP(ent, player);
253 float Scoreboard_CompareTeamScores(entity left, entity right)
257 if(left.team == NUM_SPECTATOR)
259 if(right.team == NUM_SPECTATOR)
262 r = Scoreboard_CompareScore(left.teamscores(ts_primary), right.teamscores(ts_primary), teamscores_flags(ts_primary));
266 r = Scoreboard_CompareScore(left.teamscores(ts_secondary), right.teamscores(ts_secondary), teamscores_flags(ts_secondary));
270 for(i = 0; i < MAX_TEAMSCORE; ++i)
272 r = Scoreboard_CompareScore(left.teamscores(i), right.teamscores(i), teamscores_flags(i));
277 if (left.team < right.team)
283 void Scoreboard_UpdateTeamPos(entity Team)
286 for(ent = Team.sort_next; ent && Scoreboard_CompareTeamScores(Team, ent); ent = Team.sort_next)
288 SORT_SWAP(Team, ent);
290 for(ent = Team.sort_prev; ent != teams && Scoreboard_CompareTeamScores(ent, Team); ent = Team.sort_prev)
292 SORT_SWAP(ent, Team);
296 void Cmd_Scoreboard_Help()
298 LOG_INFO(_("You can modify the scoreboard using the ^2scoreboard_columns_set command."));
299 LOG_INFO(_("Usage:"));
300 LOG_INFO("^2scoreboard_columns_set ^3default");
301 LOG_INFO(_("^2scoreboard_columns_set ^3field1 field2 ..."));
302 LOG_INFO(_("^2scoreboard_columns_set ^7without arguments reads the arguments from the cvar scoreboard_columns"));
303 LOG_INFO(_(" ^5Note: ^7scoreboard_columns_set without arguments is executed on every map start"));
304 LOG_INFO(_("^2scoreboard_columns_set ^3expand_default ^7loads default layout and expands it into the cvar scoreboard_columns so you can edit it"));
305 LOG_INFO(_("You can use a ^3|^7 to start the right-aligned fields."));
306 LOG_INFO(_("The following field names are recognized (case insensitive):"));
309 LOG_INFO(strcat("^3name^7 ", _("Name of a player")));
310 LOG_INFO(strcat("^3nick^7 ", _("Name of a player")));
311 LOG_INFO(strcat("^3ping^7 ", _("Ping time")));
312 LOG_INFO(strcat("^3pl^7 ", _("Packet loss")));
313 LOG_INFO(strcat("^3elo^7 ", _("Player ELO")));
314 LOG_INFO(strcat("^3fps^7 ", _("Player FPS")));
315 LOG_INFO(strcat("^3kills^7 ", _("Number of kills")));
316 LOG_INFO(strcat("^3deaths^7 ", _("Number of deaths")));
317 LOG_INFO(strcat("^3suicides^7 ", _("Number of suicides")));
318 LOG_INFO(strcat("^3frags^7 ", _("kills - suicides")));
319 LOG_INFO(strcat("^3teamkills^7 ", _("Number of teamkills")));
320 LOG_INFO(strcat("^3kd^7 ", _("The kill-death ratio")));
321 LOG_INFO(strcat("^3dmg^7 ", _("The total damage done")));
322 LOG_INFO(strcat("^3dmgtaken^7 ", _("The total damage taken")));
323 LOG_INFO(strcat("^3sum^7 ", _("kills - deaths")));
324 LOG_INFO(strcat("^3caps^7 ", _("How often a flag (CTF) or a key (KeyHunt) was captured")));
325 LOG_INFO(strcat("^3pickups^7 ", _("How often a flag (CTF) or a key (KeyHunt) or a ball (Keepaway) was picked up")));
326 LOG_INFO(strcat("^3captime^7 ", _("Time of fastest cap (CTF)")));
327 LOG_INFO(strcat("^3fckills^7 ", _("Number of flag carrier kills")));
328 LOG_INFO(strcat("^3returns^7 ", _("Number of flag returns")));
329 LOG_INFO(strcat("^3drops^7 ", _("Number of flag drops")));
330 LOG_INFO(strcat("^3lives^7 ", _("Number of lives (LMS)")));
331 LOG_INFO(strcat("^3rank^7 ", _("Player rank")));
332 LOG_INFO(strcat("^3pushes^7 ", _("Number of players pushed into void")));
333 LOG_INFO(strcat("^3destroyed^7 ", _("Number of keys destroyed by pushing them into void")));
334 LOG_INFO(strcat("^3kckills^7 ", _("Number of keys carrier kills")));
335 LOG_INFO(strcat("^3losses^7 ", _("Number of times a key was lost")));
336 LOG_INFO(strcat("^3laps^7 ", _("Number of laps finished (race/cts)")));
337 LOG_INFO(strcat("^3time^7 ", _("Total time raced (race/cts)")));
338 LOG_INFO(strcat("^3fastest^7 ", _("Time of fastest lap (race/cts)")));
339 LOG_INFO(strcat("^3ticks^7 ", _("Number of ticks (DOM)")));
340 LOG_INFO(strcat("^3takes^7 ", _("Number of domination points taken (DOM)")));
341 LOG_INFO(strcat("^3bckills^7 ", _("Number of ball carrier kills")));
342 LOG_INFO(strcat("^3bctime^7 ", _("Total amount of time holding the ball in Keepaway")));
343 LOG_INFO(strcat("^3score^7 ", _("Total score")));
346 LOG_INFO(_("Before a field you can put a + or - sign, then a comma separated list\n"
347 "of game types, then a slash, to make the field show up only in these\n"
348 "or in all but these game types. You can also specify 'all' as a\n"
349 "field to show all fields available for the current game mode."));
352 LOG_INFO(_("The special game type names 'teams' and 'noteams' can be used to\n"
353 "include/exclude ALL teams/noteams game modes."));
356 LOG_INFO(_("Example: scoreboard_columns_set name ping pl | +ctf/field3 -dm/field4"));
357 LOG_INFO(_("will display name, ping and pl aligned to the left, and the fields\n"
358 "right of the vertical bar aligned to the right."));
359 LOG_INFO(_("'field3' will only be shown in CTF, and 'field4' will be shown in all\n"
360 "other gamemodes except DM."));
363 // NOTE: adding a gametype with ? to not warn for an optional field
364 // make sure it's excluded in a previous exclusive rule, if any
365 // otherwise the previous exclusive rule warns anyway
366 // e.g. -teams,rc,cts,lms/kills ?+rc/kills
367 #define SCOREBOARD_DEFAULT_COLUMNS \
368 "ping pl fps name |" \
369 " -teams,rc,cts,inv,lms/kills +ft,tdm/kills ?+rc,inv/kills" \
370 " -teams,lms/deaths +ft,tdm/deaths" \
372 " -teams,lms,rc,cts,inv,ka/suicides +ft,tdm/suicides ?+rc,inv/suicides" \
373 " -cts,dm,tdm,ka,ft/frags" /* tdm already has this in "score" */ \
374 " +tdm,ft,dom,ons,as/teamkills"\
375 " -rc,cts,nb/dmg -rc,cts,nb/dmgtaken" \
376 " +ctf/pickups +ctf/fckills +ctf/returns +ctf/caps +ons/takes +ons/caps" \
377 " +lms/lives +lms/rank" \
378 " +kh/kckills +kh/losses +kh/caps" \
379 " ?+rc/laps ?+rc/time +rc,cts/fastest" \
380 " +as/objectives +nb/faults +nb/goals" \
381 " +ka/pickups +ka/bckills +ka/bctime +ft/revivals" \
382 " +dom/ticks +dom/takes" \
383 " -lms,rc,cts,inv,nb/score"
385 void Cmd_Scoreboard_SetFields(int argc)
390 bool have_name = false, have_primary = false, have_secondary = false, have_separator = false;
394 return; // do nothing, we don't know gametype and scores yet
396 // sbt_fields uses strunzone on the titles!
397 if(!sbt_field_title[0])
398 for(i = 0; i < MAX_SBT_FIELDS; ++i)
399 sbt_field_title[i] = strzone("(null)");
401 // TODO: re enable with gametype dependant cvars?
402 if(argc < 3) // no arguments provided
403 argc = tokenizebyseparator(strcat("0 1 ", autocvar_scoreboard_columns), " ");
406 argc = tokenizebyseparator(strcat("0 1 ", SCOREBOARD_DEFAULT_COLUMNS), " ");
410 if(argv(2) == "default" || argv(2) == "expand_default")
412 if(argv(2) == "expand_default")
413 cvar_set("scoreboard_columns", SCOREBOARD_DEFAULT_COLUMNS);
414 argc = tokenizebyseparator(strcat("0 1 ", SCOREBOARD_DEFAULT_COLUMNS), " ");
416 else if(argv(2) == "all")
418 string s = "ping pl name |"; // scores without a label
419 FOREACH(Scores, true, {
421 if(it != ps_secondary)
422 if(scores_label(it) != "")
423 s = strcat(s, " ", scores_label(it));
425 if(ps_secondary != ps_primary)
426 s = strcat(s, " ", scores_label(ps_secondary));
427 s = strcat(s, " ", scores_label(ps_primary));
428 argc = tokenizebyseparator(strcat("0 1 ", s), " ");
435 hud_fontsize = HUD_GetFontsize("hud_fontsize");
437 for(i = 1; i < argc - 1; ++i)
440 bool nocomplain = false;
441 if(substring(str, 0, 1) == "?")
444 str = substring(str, 1, strlen(str) - 1);
447 slash = strstrofs(str, "/", 0);
450 pattern = substring(str, 0, slash);
451 str = substring(str, slash + 1, strlen(str) - (slash + 1));
453 if (!isGametypeInFilter(gametype, teamplay, false, pattern))
457 strcpy(sbt_field_title[sbt_num_fields], TranslateScoresLabel(str));
458 sbt_field_size[sbt_num_fields] = stringwidth(sbt_field_title[sbt_num_fields], false, hud_fontsize);
459 str = strtolower(str);
464 case "ping": sbt_field[sbt_num_fields] = SP_PING; break;
465 case "pl": sbt_field[sbt_num_fields] = SP_PL; break;
466 case "kd": case "kdr": case "kdratio": sbt_field[sbt_num_fields] = SP_KDRATIO; break;
467 case "sum": case "diff": case "k-d": sbt_field[sbt_num_fields] = SP_SUM; break;
468 case "name": case "nick": sbt_field[sbt_num_fields] = SP_NAME; have_name = true; break;
469 case "|": sbt_field[sbt_num_fields] = SP_SEPARATOR; have_separator = true; break;
470 case "elo": sbt_field[sbt_num_fields] = SP_ELO; break;
471 case "dmg": case "damage": sbt_field[sbt_num_fields] = SP_DMG; break;
472 case "dmgtaken": case "damagetaken": sbt_field[sbt_num_fields] = SP_DMGTAKEN; break;
473 case "fps": sbt_field[sbt_num_fields] = SP_FPS; break;
476 FOREACH(Scores, true, {
477 if (str == strtolower(scores_label(it))) {
479 goto found; // sorry, but otherwise fteqcc -O3 miscompiles this and warns about "unreachable code"
489 LOG_INFOF("^1Error:^7 Unknown score field: '%s'", str);
493 sbt_field[sbt_num_fields] = j;
496 if(j == ps_secondary)
497 have_secondary = true;
502 if(sbt_num_fields >= MAX_SBT_FIELDS)
506 if(scores_flags(ps_primary) & SFL_ALLOW_HIDE)
508 if(scores_flags(ps_secondary) & SFL_ALLOW_HIDE)
509 have_secondary = true;
510 if(ps_primary == ps_secondary)
511 have_secondary = true;
512 missing = (!have_primary) + (!have_secondary) + (!have_separator) + (!have_name);
514 if(sbt_num_fields + missing < MAX_SBT_FIELDS)
518 strunzone(sbt_field_title[sbt_num_fields]);
519 for(i = sbt_num_fields; i > 0; --i)
521 sbt_field_title[i] = sbt_field_title[i-1];
522 sbt_field_size[i] = sbt_field_size[i-1];
523 sbt_field[i] = sbt_field[i-1];
525 sbt_field_title[0] = strzone(TranslateScoresLabel("name"));
526 sbt_field[0] = SP_NAME;
528 LOG_INFO("fixed missing field 'name'");
532 strunzone(sbt_field_title[sbt_num_fields]);
533 for(i = sbt_num_fields; i > 1; --i)
535 sbt_field_title[i] = sbt_field_title[i-1];
536 sbt_field_size[i] = sbt_field_size[i-1];
537 sbt_field[i] = sbt_field[i-1];
539 sbt_field_title[1] = strzone("|");
540 sbt_field[1] = SP_SEPARATOR;
541 sbt_field_size[1] = stringwidth("|", false, hud_fontsize);
543 LOG_INFO("fixed missing field '|'");
546 else if(!have_separator)
548 strcpy(sbt_field_title[sbt_num_fields], "|");
549 sbt_field_size[sbt_num_fields] = stringwidth("|", false, hud_fontsize);
550 sbt_field[sbt_num_fields] = SP_SEPARATOR;
552 LOG_INFO("fixed missing field '|'");
556 strcpy(sbt_field_title[sbt_num_fields], TranslateScoresLabel(scores_label(ps_secondary)));
557 sbt_field_size[sbt_num_fields] = stringwidth(sbt_field_title[sbt_num_fields], false, hud_fontsize);
558 sbt_field[sbt_num_fields] = ps_secondary;
560 LOG_INFOF("fixed missing field '%s'", scores_label(ps_secondary));
564 strcpy(sbt_field_title[sbt_num_fields], TranslateScoresLabel(scores_label(ps_primary)));
565 sbt_field_size[sbt_num_fields] = stringwidth(sbt_field_title[sbt_num_fields], false, hud_fontsize);
566 sbt_field[sbt_num_fields] = ps_primary;
568 LOG_INFOF("fixed missing field '%s'", scores_label(ps_primary));
572 sbt_field[sbt_num_fields] = SP_END;
576 vector sbt_field_rgb;
577 string sbt_field_icon0;
578 string sbt_field_icon1;
579 string sbt_field_icon2;
580 vector sbt_field_icon0_rgb;
581 vector sbt_field_icon1_rgb;
582 vector sbt_field_icon2_rgb;
583 string Scoreboard_GetName(entity pl)
585 if(ready_waiting && pl.ready)
587 sbt_field_icon0 = "gfx/scoreboard/player_ready";
591 int f = entcs_GetClientColors(pl.sv_entnum);
593 sbt_field_icon0 = "gfx/scoreboard/playercolor_base";
594 sbt_field_icon1 = "gfx/scoreboard/playercolor_shirt";
595 sbt_field_icon1_rgb = colormapPaletteColor(floor(f / 16), 0);
596 sbt_field_icon2 = "gfx/scoreboard/playercolor_pants";
597 sbt_field_icon2_rgb = colormapPaletteColor(f % 16, 1);
600 return entcs_GetName(pl.sv_entnum);
602 string Scoreboard_GetField(entity pl, PlayerScoreField field)
604 float tmp, num, denom;
607 sbt_field_rgb = '1 1 1';
608 sbt_field_icon0 = "";
609 sbt_field_icon1 = "";
610 sbt_field_icon2 = "";
611 sbt_field_icon0_rgb = '1 1 1';
612 sbt_field_icon1_rgb = '1 1 1';
613 sbt_field_icon2_rgb = '1 1 1';
618 return "\xE2\x96\xB6\xE2\x96\xB6\xE2\x96\xB6"; // >>> sign using U+25B6
619 //str = getplayerkeyvalue(pl.sv_entnum, "ping");
623 tmp = max(0, min(220, f-80)) / 220;
624 sbt_field_rgb = '1 1 1' - '0 1 1' * tmp;
630 f = pl.ping_packetloss;
631 tmp = pl.ping_movementloss;
632 if(f == 0 && tmp == 0)
634 str = ftos(ceil(f * 100));
636 str = strcat(str, "~", ftos(ceil(tmp * 100)));
637 tmp = bound(0, f / 0.2 + tmp / 0.04, 1); // 20% is REALLY BAD pl
638 sbt_field_rgb = '1 0.5 0.5' - '0 0.5 0.5' * tmp;
642 return Scoreboard_GetName(pl);
645 f = pl.(scores(SP_KILLS));
646 f -= pl.(scores(SP_SUICIDES));
650 num = pl.(scores(SP_KILLS));
651 denom = pl.(scores(SP_DEATHS));
654 sbt_field_rgb = '0 1 0';
655 str = sprintf("%d", num);
656 } else if(num <= 0) {
657 sbt_field_rgb = '1 0 0';
658 str = sprintf("%.1f", num/denom);
660 str = sprintf("%.1f", num/denom);
664 f = pl.(scores(SP_KILLS));
665 f -= pl.(scores(SP_DEATHS));
668 sbt_field_rgb = '0 1 0';
670 sbt_field_rgb = '1 1 1';
672 sbt_field_rgb = '1 0 0';
678 float elo = pl.(scores(SP_ELO));
680 case -1: return "...";
681 case -2: return _("N/A");
682 default: return ftos(elo);
688 float fps = pl.(scores(SP_FPS));
691 sbt_field_rgb = '1 1 1';
692 return ((pl.ping == 0) ? _("N/A") : "..."); // if 0 ping, either connecting or bot (either case can't show proper score)
694 //sbt_field_rgb = HUD_Get_Num_Color(fps, 200);
695 sbt_field_rgb = '1 0 0' + '0 1 1' * (bound(0, fps, 60) / 60);
699 case SP_DMG: case SP_DMGTAKEN:
700 return sprintf("%.1f k", pl.(scores(field)) / 1000);
702 default: case SP_SCORE:
703 tmp = pl.(scores(field));
704 f = scores_flags(field);
705 if(field == ps_primary)
706 sbt_field_rgb = '1 1 0';
707 else if(field == ps_secondary)
708 sbt_field_rgb = '0 1 1';
710 sbt_field_rgb = '1 1 1';
711 return ScoreString(f, tmp);
716 float sbt_fixcolumnwidth_len;
717 float sbt_fixcolumnwidth_iconlen;
718 float sbt_fixcolumnwidth_marginlen;
720 string Scoreboard_FixColumnWidth(int i, string str)
726 sbt_fixcolumnwidth_iconlen = 0;
728 if(sbt_field_icon0 != "")
730 sz = draw_getimagesize(sbt_field_icon0);
732 if(sbt_fixcolumnwidth_iconlen < f)
733 sbt_fixcolumnwidth_iconlen = f;
736 if(sbt_field_icon1 != "")
738 sz = draw_getimagesize(sbt_field_icon1);
740 if(sbt_fixcolumnwidth_iconlen < f)
741 sbt_fixcolumnwidth_iconlen = f;
744 if(sbt_field_icon2 != "")
746 sz = draw_getimagesize(sbt_field_icon2);
748 if(sbt_fixcolumnwidth_iconlen < f)
749 sbt_fixcolumnwidth_iconlen = f;
752 if(sbt_fixcolumnwidth_iconlen != 0)
754 sbt_fixcolumnwidth_iconlen *= hud_fontsize.y / hud_fontsize.x; // fix icon aspect
755 sbt_fixcolumnwidth_marginlen = stringwidth(" ", false, hud_fontsize);
758 sbt_fixcolumnwidth_marginlen = 0;
760 if(sbt_field[i] == SP_NAME) // name gets all remaining space
763 float remaining_space = 0;
764 for(j = 0; j < sbt_num_fields; ++j)
766 if (sbt_field[i] != SP_SEPARATOR)
767 remaining_space += sbt_field_size[j] + hud_fontsize.x;
768 sbt_field_size[i] = panel_size.x - remaining_space;
770 if (sbt_fixcolumnwidth_iconlen != 0)
771 remaining_space += sbt_fixcolumnwidth_marginlen + sbt_fixcolumnwidth_iconlen * hud_fontsize.x;
772 float namesize = panel_size.x - remaining_space;
773 str = textShortenToWidth(str, namesize, hud_fontsize, stringwidth_colors);
774 sbt_fixcolumnwidth_len = stringwidth(str, true, hud_fontsize);
776 max_namesize = vid_conwidth - remaining_space;
779 sbt_fixcolumnwidth_len = stringwidth(str, false, hud_fontsize);
781 f = sbt_fixcolumnwidth_len + sbt_fixcolumnwidth_marginlen + sbt_fixcolumnwidth_iconlen * hud_fontsize.x;
782 if(sbt_field_size[i] < f)
783 sbt_field_size[i] = f;
788 void Scoreboard_initFieldSizes()
790 for(int i = 0; i < sbt_num_fields; ++i)
792 sbt_field_size[i] = stringwidth(sbt_field_title[i], false, hud_fontsize);
793 Scoreboard_FixColumnWidth(i, "");
797 vector Scoreboard_DrawHeader(vector pos, vector rgb, bool other_players)
800 vector column_dim = eY * panel_size.y;
802 column_dim.y -= 1.25 * hud_fontsize.y;
803 vector text_offset = eY * (1.25 - 1) / 2 * hud_fontsize.y;
804 pos.x += hud_fontsize.x * 0.5;
805 for(i = 0; i < sbt_num_fields; ++i)
807 if(sbt_field[i] == SP_SEPARATOR)
809 column_dim.x = sbt_field_size[i] + hud_fontsize.x;
812 drawfill(pos - eX * hud_fontsize.x * 0.5, column_dim, '0 0 0', sbt_highlight_alpha, DRAWFLAG_NORMAL);
813 drawstring(pos + text_offset, sbt_field_title[i], hud_fontsize, rgb * 1.5, sbt_fg_alpha, DRAWFLAG_NORMAL);
814 pos.x += column_dim.x;
816 if(sbt_field[i] == SP_SEPARATOR)
818 pos.x = panel_pos.x + panel_size.x - hud_fontsize.x * 0.5;
819 for(i = sbt_num_fields - 1; i > 0; --i)
821 if(sbt_field[i] == SP_SEPARATOR)
824 pos.x -= sbt_field_size[i];
829 column_dim.x = sbt_field_size[i] + hud_fontsize.x;
830 drawfill(pos - eX * hud_fontsize.x * 0.5, column_dim, '0 0 0', sbt_highlight_alpha, DRAWFLAG_NORMAL);
833 text_offset.x = sbt_field_size[i] - stringwidth(sbt_field_title[i], false, hud_fontsize);
834 drawstring(pos + text_offset, sbt_field_title[i], hud_fontsize, rgb * 1.5, sbt_fg_alpha, DRAWFLAG_NORMAL);
835 pos.x -= hud_fontsize.x;
840 pos.y += 1.25 * hud_fontsize.y;
844 void Scoreboard_DrawItem(vector item_pos, vector rgb, entity pl, bool is_self, int pl_number)
846 TC(bool, is_self); TC(int, pl_number);
848 bool is_spec = (entcs_GetTeam(pl.sv_entnum) == NUM_SPECTATOR);
850 vector h_pos = item_pos;
851 vector h_size = vec2(panel_size.x, hud_fontsize.y * 1.25);
852 // alternated rows highlighting
854 drawfill(h_pos, h_size, rgb, sbt_highlight_alpha_self, DRAWFLAG_NORMAL);
855 else if((sbt_highlight) && (!(pl_number % 2)))
856 drawfill(h_pos, h_size, rgb, sbt_highlight_alpha, DRAWFLAG_NORMAL);
858 float fg_alpha = (is_self ? sbt_fg_alpha_self : sbt_fg_alpha);
860 vector pos = item_pos;
861 pos.x += hud_fontsize.x * 0.5;
862 pos.y += (1.25 - 1) / 2 * hud_fontsize.y; // center text vertically
863 vector tmp = '0 0 0';
865 PlayerScoreField field;
866 for(i = 0; i < sbt_num_fields; ++i)
868 field = sbt_field[i];
869 if(field == SP_SEPARATOR)
872 if(is_spec && field != SP_NAME && field != SP_PING) {
873 pos.x += sbt_field_size[i] + hud_fontsize.x;
876 str = Scoreboard_GetField(pl, field);
877 str = Scoreboard_FixColumnWidth(i, str);
879 pos.x += sbt_field_size[i] + hud_fontsize.x;
881 if(field == SP_NAME) {
882 tmp.x = sbt_field_size[i] - hud_fontsize.x * sbt_fixcolumnwidth_iconlen - sbt_fixcolumnwidth_marginlen + hud_fontsize.x;
883 drawcolorcodedstring(pos - tmp, str, hud_fontsize, fg_alpha, DRAWFLAG_NORMAL);
885 tmp.x = sbt_fixcolumnwidth_len + hud_fontsize.x;
886 drawstring(pos - tmp, str, hud_fontsize, sbt_field_rgb, fg_alpha, DRAWFLAG_NORMAL);
889 tmp.x = sbt_field_size[i] + hud_fontsize.x;
890 if(sbt_field_icon0 != "")
891 drawpic(pos - tmp, sbt_field_icon0, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon1_rgb, fg_alpha, DRAWFLAG_NORMAL);
892 if(sbt_field_icon1 != "")
893 drawpic(pos - tmp, sbt_field_icon1, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon1_rgb, fg_alpha, DRAWFLAG_NORMAL);
894 if(sbt_field_icon2 != "")
895 drawpic(pos - tmp, sbt_field_icon2, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon2_rgb, fg_alpha, DRAWFLAG_NORMAL);
898 if(sbt_field[i] == SP_SEPARATOR)
900 pos.x = item_pos.x + panel_size.x - hud_fontsize.x * 0.5;
901 for(i = sbt_num_fields-1; i > 0; --i)
903 field = sbt_field[i];
904 if(field == SP_SEPARATOR)
907 if(is_spec && field != SP_NAME && field != SP_PING) {
908 pos.x -= sbt_field_size[i] + hud_fontsize.x;
912 str = Scoreboard_GetField(pl, field);
913 str = Scoreboard_FixColumnWidth(i, str);
915 if(field == SP_NAME) {
916 tmp.x = sbt_fixcolumnwidth_len; // left or right aligned? let's put it right...
917 drawcolorcodedstring(pos - tmp, str, hud_fontsize, fg_alpha, DRAWFLAG_NORMAL);
919 tmp.x = sbt_fixcolumnwidth_len;
920 drawstring(pos - tmp, str, hud_fontsize, sbt_field_rgb, fg_alpha, DRAWFLAG_NORMAL);
923 tmp.x = sbt_field_size[i];
924 if(sbt_field_icon0 != "")
925 drawpic(pos - tmp, sbt_field_icon0, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon1_rgb, fg_alpha, DRAWFLAG_NORMAL);
926 if(sbt_field_icon1 != "")
927 drawpic(pos - tmp, sbt_field_icon1, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon1_rgb, fg_alpha, DRAWFLAG_NORMAL);
928 if(sbt_field_icon2 != "")
929 drawpic(pos - tmp, sbt_field_icon2, vec2(hud_fontsize.x * sbt_fixcolumnwidth_iconlen, hud_fontsize.y), sbt_field_icon2_rgb, fg_alpha, DRAWFLAG_NORMAL);
930 pos.x -= sbt_field_size[i] + hud_fontsize.x;
935 drawfill(h_pos, h_size, '0 0 0', 0.5 * panel_fg_alpha, DRAWFLAG_NORMAL);
938 vector Scoreboard_DrawOthers(vector item_pos, vector rgb, int this_team, entity ignored_pl, entity pl, int pl_number)
941 vector h_pos = item_pos;
942 vector h_size = vec2(panel_size.x, hud_fontsize.y * 1.25);
944 bool complete = (this_team == NUM_SPECTATOR);
947 if((sbt_highlight) && (!(pl_number % 2)))
948 drawfill(h_pos, h_size, rgb, sbt_highlight_alpha, DRAWFLAG_NORMAL);
950 vector pos = item_pos;
951 pos.x += hud_fontsize.x * 0.5;
952 pos.y += (1.25 - 1) / 2 * hud_fontsize.y; // center text vertically
954 float width_limit = item_pos.x + panel_size.x - hud_fontsize.x;
956 width_limit -= stringwidth("...", false, hud_fontsize);
957 float namesize = autocvar_hud_panel_scoreboard_namesize * hud_fontsize.x;
958 static float max_name_width = 0;
961 float min_fieldsize = 0;
962 float fieldpadding = hud_fontsize.x * 0.25;
963 if(this_team == NUM_SPECTATOR)
965 if(autocvar_hud_panel_scoreboard_spectators_showping)
966 min_fieldsize = stringwidth("999", false, hud_fontsize);
968 else if(autocvar_hud_panel_scoreboard_others_showscore)
969 min_fieldsize = stringwidth("99", false, hud_fontsize);
970 for(i = 0; pl; pl = pl.sort_next)
972 if(pl.team != this_team)
978 if(this_team == NUM_SPECTATOR)
980 if(autocvar_hud_panel_scoreboard_spectators_showping)
981 field = Scoreboard_GetField(pl, SP_PING);
983 else if(autocvar_hud_panel_scoreboard_others_showscore)
984 field = Scoreboard_GetField(pl, SP_SCORE);
986 string str = textShortenToWidth(entcs_GetName(pl.sv_entnum), namesize, hud_fontsize, stringwidth_colors);
987 float column_width = stringwidth(str, true, hud_fontsize);
988 if((this_team == NUM_SPECTATOR) && autocvar_hud_panel_scoreboard_spectators_aligned)
990 if(column_width > max_name_width)
991 max_name_width = column_width;
992 column_width = max_name_width;
996 fieldsize = stringwidth(field, false, hud_fontsize);
997 column_width += hud_fontsize.x * 0.25 + max(fieldsize, min_fieldsize) + 2 * fieldpadding;
1000 if(pos.x + column_width > width_limit)
1005 drawstring(pos, "...", hud_fontsize, '1 1 1', sbt_fg_alpha, DRAWFLAG_NORMAL);
1010 pos.x = item_pos.x + hud_fontsize.x * 0.5;
1011 pos.y += hud_fontsize.y * 1.25;
1015 vector name_pos = pos;
1016 if((this_team == NUM_SPECTATOR) && autocvar_hud_panel_scoreboard_spectators_aligned)
1017 name_pos.x += max(fieldsize, min_fieldsize) + 2 * fieldpadding + hud_fontsize.x * 0.25;
1018 drawcolorcodedstring(name_pos, str, hud_fontsize, sbt_fg_alpha, DRAWFLAG_NORMAL);
1021 h_size.x = max(fieldsize, min_fieldsize) + 2 * fieldpadding;
1022 h_size.y = hud_fontsize.y;
1023 vector field_pos = pos;
1024 if(!((this_team == NUM_SPECTATOR) && autocvar_hud_panel_scoreboard_spectators_aligned))
1025 field_pos.x += column_width - h_size.x;
1027 drawfill(field_pos, h_size, '1 1 1', sbt_highlight_alpha, DRAWFLAG_NORMAL);
1028 field_pos.x += fieldpadding + (max(fieldsize, min_fieldsize) - fieldsize) * 0.5;
1029 drawstring(field_pos, field, hud_fontsize, sbt_field_rgb, sbt_fg_alpha, DRAWFLAG_NORMAL);
1033 h_size.x = column_width + hud_fontsize.x * 0.25;
1034 h_size.y = hud_fontsize.y;
1035 drawfill(pos - hud_fontsize.x * 0.25 * eX, h_size, '0 0 0', 0.5 * panel_fg_alpha, DRAWFLAG_NORMAL);
1037 pos.x += column_width;
1038 pos.x += hud_fontsize.x;
1040 return vec2(item_pos.x, item_pos.y + i * hud_fontsize.y * 1.25);
1043 vector Scoreboard_MakeTable(vector pos, entity tm, vector rgb, vector bg_size)
1045 int max_players = 999;
1046 if(autocvar_hud_panel_scoreboard_maxheight > 0)
1048 float height = autocvar_hud_panel_scoreboard_maxheight * vid_conheight;
1051 height -= (panel_bg_padding * 2 + hud_fontsize.y * 1.25) * team_count; // - padding and header
1052 height -= hud_fontsize.y * (team_count - 1); // - spacing between tables
1053 height /= team_count;
1056 height -= panel_bg_padding * 2; // - padding
1057 max_players = floor(height / (hud_fontsize.y * 1.25));
1058 if(max_players <= 1)
1060 if(max_players == tm.team_size)
1065 entity me = playerslots[current_player];
1067 panel_size.y = 1.25 * hud_fontsize.y * (1 + bound(1, tm.team_size, max_players));
1068 panel_size.y += panel_bg_padding * 2;
1071 vector end_pos = panel_pos + eY * (panel_size.y + hud_fontsize.y);
1072 if(panel.current_panel_bg != "0")
1073 end_pos.y += panel_bg_border * 2;
1075 if(panel_bg_padding)
1077 panel_pos += '1 1 0' * panel_bg_padding;
1078 panel_size -= '2 2 0' * panel_bg_padding;
1082 vector tmp = vec2(panel_size.x, 1.25 * hud_fontsize.y);
1086 drawpic(pos, "gfx/scoreboard/scoreboard_tableheader", tmp, rgb + '0.5 0.5 0.5', sbt_bg_alpha, DRAWFLAG_NORMAL);
1088 pos.y += 1.25 * hud_fontsize.y;
1091 tmp.y = panel_size.y - 1.25 * hud_fontsize.y;
1093 drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, sbt_bg_alpha, DRAWFLAG_NORMAL);
1096 // print header row and highlight columns
1097 pos = Scoreboard_DrawHeader(panel_pos, rgb, (max_players < tm.team_size));
1099 // fill the table and draw the rows
1100 bool is_self = false;
1101 bool self_shown = false;
1103 for(pl = players.sort_next; pl; pl = pl.sort_next)
1105 if(pl.team != tm.team)
1107 if(i == max_players - 2 && pl != me)
1109 if(!self_shown && me.team == tm.team)
1111 Scoreboard_DrawItem(pos, rgb, me, true, i);
1113 pos.y += 1.25 * hud_fontsize.y;
1117 if(i >= max_players - 1)
1119 pos = Scoreboard_DrawOthers(pos, rgb, tm.team, (self_shown ? me : NULL), pl, i);
1122 is_self = (pl.sv_entnum == current_player);
1123 Scoreboard_DrawItem(pos, rgb, pl, is_self, i);
1126 pos.y += 1.25 * hud_fontsize.y;
1130 panel_size.x += panel_bg_padding * 2; // restore initial width
1134 bool Scoreboard_WouldDraw()
1136 if (MUTATOR_CALLHOOK(DrawScoreboard))
1138 else if (QuickMenu_IsOpened())
1140 else if (HUD_Radar_Clickable())
1142 else if (scoreboard_showscores)
1144 else if (intermission == 1)
1146 else if (intermission == 2)
1148 else if (spectatee_status != -1 && STAT(HEALTH) <= 0 && autocvar_cl_deathscoreboard && gametype != MAPINFO_TYPE_CTS && !active_minigame)
1150 else if (scoreboard_showscores_force)
1155 float average_accuracy;
1156 vector Scoreboard_AccuracyStats_Draw(vector pos, vector rgb, vector bg_size)
1158 WepSet weapons_stat = WepSet_GetFromStat();
1159 WepSet weapons_inmap = WepSet_GetFromStat_InMap();
1160 int disownedcnt = 0;
1162 FOREACH(Weapons, it != WEP_Null, {
1163 int weapon_stats = weapon_accuracy[i - WEP_FIRST];
1165 WepSet set = it.m_wepset;
1166 if(it.spawnflags & WEP_TYPE_OTHER)
1171 if (weapon_stats < 0 && !((weapons_stat & set) || (weapons_inmap & set)))
1173 if (((it.spawnflags & WEP_FLAG_HIDDEN) || (it.spawnflags & WEP_FLAG_MUTATORBLOCKED)))
1180 int weapon_cnt = (Weapons_COUNT - 1) - disownedcnt - nHidden;
1181 if (weapon_cnt <= 0) return pos;
1184 if (autocvar_hud_panel_scoreboard_accuracy_doublerows && weapon_cnt >= floor((Weapons_COUNT - nHidden - 1) * 0.5))
1186 int columnns = ceil(weapon_cnt / rows);
1188 float weapon_height = 29;
1189 float height = hud_fontsize.y + weapon_height;
1191 drawstring(pos + eX * panel_bg_padding, sprintf(_("Accuracy stats (average %d%%)"), average_accuracy), hud_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
1192 pos.y += 1.25 * hud_fontsize.y;
1193 if(panel.current_panel_bg != "0")
1194 pos.y += panel_bg_border;
1197 panel_size.y = height * rows;
1198 panel_size.y += panel_bg_padding * 2;
1201 vector end_pos = panel_pos + eY * (panel_size.y + hud_fontsize.y);
1202 if(panel.current_panel_bg != "0")
1203 end_pos.y += panel_bg_border * 2;
1205 if(panel_bg_padding)
1207 panel_pos += '1 1 0' * panel_bg_padding;
1208 panel_size -= '2 2 0' * panel_bg_padding;
1212 vector tmp = panel_size;
1214 float weapon_width = tmp.x / columnns / rows;
1217 drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, sbt_bg_alpha, DRAWFLAG_NORMAL);
1221 // column highlighting
1222 for (int i = 0; i < columnns; ++i)
1224 drawfill(pos + eX * weapon_width * rows * i, vec2(weapon_width * rows, height * rows), '0 0 0', sbt_highlight_alpha, DRAWFLAG_NORMAL);
1227 for (int i = 0; i < rows; ++i)
1228 drawfill(pos + eY * (weapon_height + height * i), vec2(tmp.x, hud_fontsize.y), rgb, sbt_highlight_alpha, DRAWFLAG_NORMAL);
1231 average_accuracy = 0;
1232 int weapons_with_stats = 0;
1234 pos.x += weapon_width / 2;
1236 if (autocvar_hud_panel_scoreboard_accuracy_nocolors)
1239 Accuracy_LoadColors();
1241 float oldposx = pos.x;
1245 FOREACH(Weapons, it != WEP_Null, {
1246 int weapon_stats = weapon_accuracy[i - WEP_FIRST];
1248 WepSet set = it.m_wepset;
1249 if (weapon_stats < 0 && !((weapons_stat & set) || (weapons_inmap & set)))
1251 if (it.spawnflags & WEP_TYPE_OTHER)
1255 if (weapon_stats >= 0)
1256 weapon_alpha = sbt_fg_alpha;
1258 weapon_alpha = 0.2 * sbt_fg_alpha;
1261 drawpic_aspect_skin(tmpos, it.model2, vec2(weapon_width, weapon_height), '1 1 1', weapon_alpha, DRAWFLAG_NORMAL);
1263 if (weapon_stats >= 0) {
1264 weapons_with_stats += 1;
1265 average_accuracy += weapon_stats; // store sum of all accuracies in average_accuracy
1268 s = sprintf("%d%%", weapon_stats * 100);
1271 padding = (weapon_width - stringwidth(s, false, hud_fontsize)) / 2; // center the accuracy value
1273 if(!autocvar_hud_panel_scoreboard_accuracy_nocolors)
1274 rgb = Accuracy_GetColor(weapon_stats);
1276 drawstring(tmpos + vec2(padding, weapon_height), s, hud_fontsize, rgb, sbt_fg_alpha, DRAWFLAG_NORMAL);
1278 tmpos.x += weapon_width * rows;
1279 pos.x += weapon_width * rows;
1280 if (rows == 2 && column == columnns - 1) {
1288 if (weapons_with_stats)
1289 average_accuracy = floor((average_accuracy * 100 / weapons_with_stats) + 0.5);
1291 panel_size.x += panel_bg_padding * 2; // restore initial width
1295 vector MapStats_DrawKeyValue(vector pos, string key, string value) {
1297 pos.x += hud_fontsize.x * 0.25;
1298 drawstring(pos, key, hud_fontsize, '1 1 1', sbt_fg_alpha, DRAWFLAG_NORMAL);
1299 pos.x = panel_pos.x + panel_size.x - stringwidth(value, false, hud_fontsize) - hud_fontsize.x * 0.25;
1300 drawstring(pos, value, hud_fontsize, '1 1 1', sbt_fg_alpha, DRAWFLAG_NORMAL);
1302 pos.y += hud_fontsize.y;
1307 vector Scoreboard_MapStats_Draw(vector pos, vector rgb, vector bg_size) {
1308 float stat_secrets_found, stat_secrets_total;
1309 float stat_monsters_killed, stat_monsters_total;
1313 // get monster stats
1314 stat_monsters_killed = STAT(MONSTERS_KILLED);
1315 stat_monsters_total = STAT(MONSTERS_TOTAL);
1317 // get secrets stats
1318 stat_secrets_found = STAT(SECRETS_FOUND);
1319 stat_secrets_total = STAT(SECRETS_TOTAL);
1321 // get number of rows
1322 if(stat_secrets_total)
1324 if(stat_monsters_total)
1327 // if no rows, return
1331 // draw table header
1332 drawstring(pos + eX * panel_bg_padding, _("Map stats:"), hud_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
1333 pos.y += 1.25 * hud_fontsize.y;
1334 if(panel.current_panel_bg != "0")
1335 pos.y += panel_bg_border;
1338 panel_size.y = hud_fontsize.y * rows;
1339 panel_size.y += panel_bg_padding * 2;
1342 vector end_pos = panel_pos + eY * (panel_size.y + hud_fontsize.y);
1343 if(panel.current_panel_bg != "0")
1344 end_pos.y += panel_bg_border * 2;
1346 if(panel_bg_padding)
1348 panel_pos += '1 1 0' * panel_bg_padding;
1349 panel_size -= '2 2 0' * panel_bg_padding;
1353 vector tmp = panel_size;
1356 drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, sbt_bg_alpha, DRAWFLAG_NORMAL);
1359 if(stat_monsters_total)
1361 val = sprintf("%d/%d", stat_monsters_killed, stat_monsters_total);
1362 pos = MapStats_DrawKeyValue(pos, _("Monsters killed:"), val);
1366 if(stat_secrets_total)
1368 val = sprintf("%d/%d", stat_secrets_found, stat_secrets_total);
1369 pos = MapStats_DrawKeyValue(pos, _("Secrets found:"), val);
1372 panel_size.x += panel_bg_padding * 2; // restore initial width
1377 vector Scoreboard_Rankings_Draw(vector pos, entity pl, vector rgb, vector bg_size)
1380 RANKINGS_RECEIVED_CNT = 0;
1381 for (i=RANKINGS_CNT-1; i>=0; --i)
1383 ++RANKINGS_RECEIVED_CNT;
1385 if (RANKINGS_RECEIVED_CNT == 0)
1388 vector hl_rgb = rgb + '0.5 0.5 0.5';
1390 pos.y += hud_fontsize.y;
1391 drawstring(pos + eX * panel_bg_padding, ((gametype == MAPINFO_TYPE_CTF) ? _("Capture time rankings") : _("Rankings")), hud_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
1392 pos.y += 1.25 * hud_fontsize.y;
1393 if(panel.current_panel_bg != "0")
1394 pos.y += panel_bg_border;
1399 for(i = 0; i < RANKINGS_RECEIVED_CNT; ++i)
1401 float f = stringwidth(ColorTranslateRGB(grecordholder[i]), true, hud_fontsize);
1406 if(namesize > autocvar_hud_panel_scoreboard_namesize * hud_fontsize.x)
1408 namesize = autocvar_hud_panel_scoreboard_namesize * hud_fontsize.x;
1412 float ranksize = 3 * hud_fontsize.x;
1413 float timesize = 5 * hud_fontsize.x;
1414 vector columnsize = vec2(ranksize + timesize + namesize + hud_fontsize.x, 1.25 * hud_fontsize.y);
1415 int columns = max(1, floor((panel_size.x - 2 * panel_bg_padding) / columnsize.x));
1416 columns = min(columns, RANKINGS_RECEIVED_CNT);
1418 // expand name column to fill the entire row
1419 float available_space = (panel_size.x - 2 * panel_bg_padding - columnsize.x * columns) / columns;
1420 namesize += available_space;
1421 columnsize.x += available_space;
1423 panel_size.y = ceil(RANKINGS_RECEIVED_CNT / columns) * 1.25 * hud_fontsize.y;
1424 panel_size.y += panel_bg_padding * 2;
1428 vector end_pos = panel_pos + eY * (panel_size.y + hud_fontsize.y);
1429 if(panel.current_panel_bg != "0")
1430 end_pos.y += panel_bg_border * 2;
1432 if(panel_bg_padding)
1434 panel_pos += '1 1 0' * panel_bg_padding;
1435 panel_size -= '2 2 0' * panel_bg_padding;
1441 drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, panel_size, rgb, sbt_bg_alpha, DRAWFLAG_NORMAL);
1443 vector text_ofs = vec2(0.5 * hud_fontsize.x, (1.25 - 1) / 2 * hud_fontsize.y); // center text vertically
1445 int column = 0, j = 0;
1446 for(i = 0; i < RANKINGS_RECEIVED_CNT; ++i)
1453 if(strdecolorize(grecordholder[i]) == strdecolorize(entcs_GetName(player_localnum)))
1454 drawfill(pos, columnsize, hl_rgb, sbt_highlight_alpha_self, DRAWFLAG_NORMAL);
1455 else if(!((j + column) & 1) && sbt_highlight)
1456 drawfill(pos, columnsize, hl_rgb, sbt_highlight_alpha, DRAWFLAG_NORMAL);
1458 str = count_ordinal(i+1);
1459 drawstring(pos + text_ofs, str, hud_fontsize, '1 1 1', sbt_fg_alpha, DRAWFLAG_NORMAL);
1460 drawstring(pos + text_ofs + eX * ranksize, TIME_ENCODED_TOSTRING(t), hud_fontsize, '1 1 1', sbt_fg_alpha, DRAWFLAG_NORMAL);
1461 str = ColorTranslateRGB(grecordholder[i]);
1463 str = textShortenToWidth(str, namesize, hud_fontsize, stringwidth_colors);
1464 drawcolorcodedstring(pos + text_ofs + eX * (ranksize + timesize), str, hud_fontsize, sbt_fg_alpha, DRAWFLAG_NORMAL);
1466 pos.y += 1.25 * hud_fontsize.y;
1468 if(j >= ceil(RANKINGS_RECEIVED_CNT / columns))
1472 pos.x += panel_size.x / columns;
1473 pos.y = panel_pos.y;
1477 panel_size.x += panel_bg_padding * 2; // restore initial width
1481 float scoreboard_time;
1482 bool have_weapon_stats;
1483 bool Scoreboard_AccuracyStats_WouldDraw(float ypos)
1485 if (gametype == MAPINFO_TYPE_CTS || gametype == MAPINFO_TYPE_RACE || gametype == MAPINFO_TYPE_NEXBALL)
1487 if (!autocvar_hud_panel_scoreboard_accuracy || warmup_stage || ypos > 0.91 * vid_conheight)
1490 if (time < scoreboard_time + autocvar_hud_panel_scoreboard_accuracy_showdelay
1491 && ypos > autocvar_hud_panel_scoreboard_accuracy_showdelay_minpos * vid_conheight)
1496 if (!have_weapon_stats)
1498 FOREACH(Weapons, it != WEP_Null, {
1499 int weapon_stats = weapon_accuracy[i - WEP_FIRST];
1500 if (weapon_stats >= 0)
1502 have_weapon_stats = true;
1506 if (!have_weapon_stats)
1513 void Scoreboard_Draw()
1515 if(!autocvar__hud_configure)
1517 if(!hud_draw_maximized) return;
1519 // frametime checks allow to toggle the scoreboard even when the game is paused
1520 if(scoreboard_active) {
1521 if (scoreboard_fade_alpha < 1)
1522 scoreboard_time = time;
1523 if(hud_configure_menu_open == 1)
1524 scoreboard_fade_alpha = 1;
1525 float scoreboard_fadeinspeed = autocvar_hud_panel_scoreboard_fadeinspeed;
1526 if (scoreboard_fadeinspeed && frametime)
1527 scoreboard_fade_alpha = min(1, scoreboard_fade_alpha + frametime * scoreboard_fadeinspeed);
1529 scoreboard_fade_alpha = 1;
1530 if(hud_fontsize_str != autocvar_hud_fontsize)
1532 hud_fontsize = HUD_GetFontsize("hud_fontsize");
1533 Scoreboard_initFieldSizes();
1534 strcpy(hud_fontsize_str, autocvar_hud_fontsize);
1538 float scoreboard_fadeoutspeed = autocvar_hud_panel_scoreboard_fadeoutspeed;
1539 if (scoreboard_fadeoutspeed && frametime)
1540 scoreboard_fade_alpha = max(0, scoreboard_fade_alpha - frametime * scoreboard_fadeoutspeed);
1542 scoreboard_fade_alpha = 0;
1545 if (!scoreboard_fade_alpha)
1549 scoreboard_fade_alpha = 0;
1551 if (autocvar_hud_panel_scoreboard_dynamichud)
1554 HUD_Scale_Disable();
1556 if(scoreboard_fade_alpha <= 0)
1558 panel_fade_alpha *= scoreboard_fade_alpha;
1559 HUD_Panel_LoadCvars();
1561 sbt_bg_alpha = autocvar_hud_panel_scoreboard_table_bg_alpha * panel_fg_alpha;
1562 sbt_highlight = autocvar_hud_panel_scoreboard_table_highlight;
1563 sbt_highlight_alpha = autocvar_hud_panel_scoreboard_table_highlight_alpha * panel_fg_alpha;
1564 sbt_highlight_alpha_self = autocvar_hud_panel_scoreboard_table_highlight_alpha_self * panel_fg_alpha;
1565 sbt_fg_alpha = autocvar_hud_panel_scoreboard_table_fg_alpha * panel_fg_alpha;
1566 sbt_fg_alpha_self = autocvar_hud_panel_scoreboard_table_fg_alpha_self * panel_fg_alpha;
1568 // don't overlap with con_notify
1569 if(!autocvar__hud_configure)
1570 panel_pos.y = max((autocvar_con_notify * autocvar_con_notifysize), panel_pos.y);
1572 float excess = max(0, max_namesize - autocvar_hud_panel_scoreboard_namesize * hud_fontsize.x);
1573 float fixed_scoreboard_width = bound(vid_conwidth * autocvar_hud_panel_scoreboard_minwidth, vid_conwidth - excess, vid_conwidth * 0.93);
1574 panel_pos.x = 0.5 * (vid_conwidth - fixed_scoreboard_width);
1575 panel_size.x = fixed_scoreboard_width;
1577 Scoreboard_UpdatePlayerTeams();
1579 vector pos = panel_pos;
1585 vector sb_heading_fontsize;
1586 sb_heading_fontsize = hud_fontsize * 2;
1587 draw_beginBoldFont();
1588 drawstring(pos + eX * panel_bg_padding, _("Scoreboard"), sb_heading_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
1591 pos.y += sb_heading_fontsize.y;
1592 if(panel.current_panel_bg != "0")
1593 pos.y += panel_bg_border;
1595 // Draw the scoreboard
1596 float scale = autocvar_hud_panel_scoreboard_table_bg_scale;
1599 vector bg_size = draw_getimagesize("gfx/scoreboard/scoreboard_bg") * scale;
1603 vector panel_bg_color_save = panel_bg_color;
1604 vector team_score_baseoffset = eY * hud_fontsize.y - eX * hud_fontsize.x * 0.5;
1605 if(panel.current_panel_bg != "0")
1606 team_score_baseoffset.x -= panel_bg_border;
1607 for(tm = teams.sort_next; tm; tm = tm.sort_next)
1609 if(tm.team == NUM_SPECTATOR)
1614 draw_beginBoldFont();
1615 vector rgb = Team_ColorRGB(tm.team);
1616 str = ftos(tm.(teamscores(ts_primary)));
1617 str_pos = pos + team_score_baseoffset - eX * stringwidth(str, false, hud_fontsize * 1.5);
1618 drawstring(str_pos, str, hud_fontsize * 1.5, rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
1620 if(ts_primary != ts_secondary)
1622 str = ftos(tm.(teamscores(ts_secondary)));
1623 str_pos = pos + team_score_baseoffset - vec2(stringwidth(str, false, hud_fontsize), hud_fontsize.y * 1.5);
1624 drawstring(str_pos, str, hud_fontsize, rgb, panel_fg_alpha, DRAWFLAG_NORMAL);
1627 if(autocvar_hud_panel_scoreboard_bg_teams_color_team > 0)
1628 panel_bg_color = rgb * autocvar_hud_panel_scoreboard_bg_teams_color_team;
1629 else if(panel_bg_color_team > 0)
1630 panel_bg_color = rgb * panel_bg_color_team;
1632 panel_bg_color = rgb;
1633 pos = Scoreboard_MakeTable(pos, tm, panel_bg_color, bg_size);
1635 panel_bg_color = panel_bg_color_save;
1639 for(tm = teams.sort_next; tm; tm = tm.sort_next)
1640 if(tm.team != NUM_SPECTATOR)
1642 // display it anyway
1643 pos = Scoreboard_MakeTable(pos, tm, panel_bg_color, bg_size);
1646 if (Scoreboard_AccuracyStats_WouldDraw(pos.y))
1647 pos = Scoreboard_AccuracyStats_Draw(pos, panel_bg_color, bg_size);
1649 if(gametype == MAPINFO_TYPE_CTS || gametype == MAPINFO_TYPE_RACE || (autocvar_hud_panel_scoreboard_ctf_leaderboard && gametype == MAPINFO_TYPE_CTF && STAT(CTF_SHOWLEADERBOARD))) {
1650 if(race_speedaward) {
1651 drawcolorcodedstring(pos, sprintf(_("Speed award: %d%s ^7(%s^7)"), race_speedaward, race_speedaward_unit, ColorTranslateRGB(race_speedaward_holder)), hud_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
1652 pos.y += 1.25 * hud_fontsize.y;
1654 if(race_speedaward_alltimebest) {
1655 drawcolorcodedstring(pos, sprintf(_("All-time fastest: %d%s ^7(%s^7)"), race_speedaward_alltimebest, race_speedaward_alltimebest_unit, ColorTranslateRGB(race_speedaward_alltimebest_holder)), hud_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
1656 pos.y += 1.25 * hud_fontsize.y;
1658 pos = Scoreboard_Rankings_Draw(pos, playerslots[player_localnum], panel_bg_color, bg_size);
1661 pos = Scoreboard_MapStats_Draw(pos, panel_bg_color, bg_size);
1664 for(pl = players.sort_next; pl; pl = pl.sort_next)
1666 if(pl.team == NUM_SPECTATOR)
1668 for(tm = teams.sort_next; tm; tm = tm.sort_next)
1669 if(tm.team == NUM_SPECTATOR)
1671 str = sprintf("%s (%d)", _("Spectators"), tm.team_size);
1672 draw_beginBoldFont();
1673 drawstring(pos, str, hud_fontsize, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL);
1675 pos.y += 1.25 * hud_fontsize.y;
1677 pos = Scoreboard_DrawOthers(pos, '0 0 0', pl.team, NULL, pl, 0);
1678 pos.y += 1.25 * hud_fontsize.y;
1684 // Print info string
1686 str = sprintf(_("playing ^3%s^7 on ^2%s^7"), MapInfo_Type_ToText(gametype), shortmapname);
1687 tl = STAT(TIMELIMIT);
1688 fl = STAT(FRAGLIMIT);
1689 ll = STAT(LEADLIMIT);
1690 if(gametype == MAPINFO_TYPE_LMS)
1693 str = strcat(str, sprintf(_(" for up to ^1%1.0f minutes^7"), tl));
1698 str = strcat(str, sprintf(_(" for up to ^1%1.0f minutes^7"), tl));
1702 str = strcat(str, _(" or"));
1705 str = strcat(str, sprintf(_(" until ^3%s %s^7"), ScoreString(teamscores_flags(ts_primary), fl),
1706 (teamscores_label(ts_primary) == "score") ? CTX(_("SCO^points")) :
1707 (teamscores_label(ts_primary) == "fastest") ? CTX(_("SCO^is beaten")) :
1708 TranslateScoresLabel(teamscores_label(ts_primary))));
1712 str = strcat(str, sprintf(_(" until ^3%s %s^7"), ScoreString(scores_flags(ps_primary), fl),
1713 (scores_label(ps_primary) == "score") ? CTX(_("SCO^points")) :
1714 (scores_label(ps_primary) == "fastest") ? CTX(_("SCO^is beaten")) :
1715 TranslateScoresLabel(scores_label(ps_primary))));
1720 if(tl > 0 || fl > 0)
1721 str = strcat(str, _(" or"));
1724 str = strcat(str, sprintf(_(" until a lead of ^3%s %s^7"), ScoreString(teamscores_flags(ts_primary), ll),
1725 (teamscores_label(ts_primary) == "score") ? CTX(_("SCO^points")) :
1726 (teamscores_label(ts_primary) == "fastest") ? CTX(_("SCO^is beaten")) :
1727 TranslateScoresLabel(teamscores_label(ts_primary))));
1731 str = strcat(str, sprintf(_(" until a lead of ^3%s %s^7"), ScoreString(scores_flags(ps_primary), ll),
1732 (scores_label(ps_primary) == "score") ? CTX(_("SCO^points")) :
1733 (scores_label(ps_primary) == "fastest") ? CTX(_("SCO^is beaten")) :
1734 TranslateScoresLabel(scores_label(ps_primary))));
1739 pos.y += 1.2 * hud_fontsize.y;
1740 drawcolorcodedstring(pos + '0.5 0 0' * (panel_size.x - stringwidth(str, true, hud_fontsize)), str, hud_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
1742 // print information about respawn status
1743 float respawn_time = STAT(RESPAWN_TIME);
1747 if(respawn_time < 0)
1749 // a negative number means we are awaiting respawn, time value is still the same
1750 respawn_time *= -1; // remove mark now that we checked it
1752 if(respawn_time < time) // it happens for a few frames when server is respawning the player
1753 str = ""; // draw an empty string to not change suddenly scoreboard_bottom
1755 str = sprintf(_("^1Respawning in ^3%s^1..."),
1756 (autocvar_hud_panel_scoreboard_respawntime_decimals ?
1757 count_seconds_decs(respawn_time - time, autocvar_hud_panel_scoreboard_respawntime_decimals)
1759 count_seconds(ceil(respawn_time - time))
1763 else if(time < respawn_time)
1765 str = sprintf(_("You are dead, wait ^3%s^7 before respawning"),
1766 (autocvar_hud_panel_scoreboard_respawntime_decimals ?
1767 count_seconds_decs(respawn_time - time, autocvar_hud_panel_scoreboard_respawntime_decimals)
1769 count_seconds(ceil(respawn_time - time))
1773 else if(time >= respawn_time)
1774 str = sprintf(_("You are dead, press ^2%s^7 to respawn"), getcommandkey("jump", "+jump"));
1776 pos.y += 1.2 * hud_fontsize.y;
1777 drawcolorcodedstring(pos + '0.5 0 0' * (panel_size.x - stringwidth(str, true, hud_fontsize)), str, hud_fontsize, panel_fg_alpha, DRAWFLAG_NORMAL);
1780 scoreboard_bottom = pos.y + 2 * hud_fontsize.y;