1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
7 void cvar_clientsettemp(string cv, string val)
10 for(e = world; (e = find(e, classname, "saved_cvar_value")); )
14 e.classname = "saved_cvar_value";
15 e.netname = strzone(cv);
16 e.message = strzone(cvar_string(cv));
21 void cvar_clientsettemp_restore()
24 for(e = world; (e = find(e, classname, "saved_cvar_value")); )
25 cvar_set(e.netname, e.message);
28 void menu_show_error()
30 drawstring('0 200 0', _("ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!"), '8 8 0', '1 0 0', 1, 0);
33 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
34 // Useful for precaching things
45 void WaypointSprite_Load();
48 prvm_language = cvar_string("prvm_language");
52 __engine_check = checkextension("DP_SV_WRITEPICTURE");
55 print(_("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n"));
56 localcmd("\ndisconnect\n");
62 check_unacceptable_compiler_bugs();
65 print(sprintf(_("^4CSQC Build information: ^1%s\n"), WATERMARK()));
72 ClientProgsDB = db_load("client.db");
73 compressShortVector_init();
75 drawfont = FONT_USER+1;
77 menu_show = menu_show_error;
78 menu_action = menu_sub_null;
80 for(i = 0; i < 255; ++i)
81 if(getplayerkeyvalue(i, "viewentity") == "")
85 registercommand("hud_configure");
86 registercommand("hud_save");
87 //registercommand("menu_action");
89 registercommand("+showscores");registercommand("-showscores");
90 registercommand("+showaccuracy");registercommand("-showaccuracy");
96 registercommand("+forward");registercommand("-forward");
97 registercommand("+back");registercommand("-back");
98 registercommand("+moveup");registercommand("-moveup");
99 registercommand("+movedown");registercommand("-movedown");
100 registercommand("+moveright");registercommand("-moveright");
101 registercommand("+moveleft");registercommand("-moveleft");
102 registercommand("+roll_right");registercommand("-roll_right");
103 registercommand("+roll_left");registercommand("-roll_left");
107 registercvar("hud_usecsqc", "1");
108 registercvar("scoreboard_columns", "default");
112 // hud_fields uses strunzone on the titles!
113 for(i = 0; i < MAX_HUD_FIELDS; ++i)
114 hud_title[i] = strzone("(null)");
120 teams = Sort_Spawn();
121 players = Sort_Spawn();
123 GetTeam(COLOR_SPECTATOR, true); // add specs first
127 WaypointSprite_Load();
130 precache_model("null");
131 precache_sound("misc/hit.wav");
132 precache_sound("misc/typehit.wav");
133 Projectile_Precache();
135 GibSplash_Precache();
137 DamageInfo_Precache();
140 Announcer_Precache();
143 if(autocvar_cl_reticle)
145 if(autocvar_cl_reticle_item_normal) { precache_pic("gfx/reticle_normal"); }
146 if(autocvar_cl_reticle_item_nex) { precache_pic("gfx/reticle_nex"); }
149 get_mi_min_max_texcoords(1); // try the CLEVER way first
150 minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
151 shortmapname = mi_shortname;
153 if(precache_pic(minimapname) == "")
155 // but maybe we have a non-clever minimap
156 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
157 if(precache_pic(minimapname) == "")
158 minimapname = ""; // FAIL
160 get_mi_min_max_texcoords(0); // load new texcoords
163 mi_center = (mi_min + mi_max) * 0.5;
164 mi_scale = mi_max - mi_min;
165 minimapname = strzone(minimapname);
169 hud_configure_prev = -1;
173 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
174 void CSQC_Shutdown(void)
189 if(autocvar_cl_db_saveasdump)
190 db_dump(ClientProgsDB, "client.db");
192 db_save(ClientProgsDB, "client.db");
193 db_close(ClientProgsDB);
195 cvar_clientsettemp_restore();
198 cvar_set("chase_active",ftos(chase_active_backup));
200 // unset the event chasecam's chase_active
201 if(autocvar_chase_active < 0)
202 cvar_set("chase_active", "0");
206 if not(calledhooks & HOOK_START)
207 localcmd("\n_cl_hook_gamestart nop\n");
208 if not(calledhooks & HOOK_END)
209 localcmd("\ncl_hook_gameend\n");
214 float SetTeam(entity o, float Team)
228 if(GetTeam(Team, false) == world)
230 print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
231 Team = COLOR_SPECTATOR;
244 if(GetTeam(Team, false) == world)
246 print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
247 Team = COLOR_SPECTATOR;
252 if(Team == -1) // leave
256 tm = GetTeam(o.team, false);
267 tm = GetTeam(Team, true);
272 else if(Team != o.team)
274 tm = GetTeam(o.team, false);
277 tm = GetTeam(Team, true);
285 void Playerchecker_Think()
289 for(i = 0; i < maxclients; ++i)
292 if(GetPlayerName(i) == "")
296 // player disconnected
309 playerslots[i] = e = spawn();
312 e.ping_packetloss = 0;
313 e.ping_movementloss = 0;
314 //e.gotscores = 0; // we might already have the scores...
315 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
317 HUD_UpdatePlayerPos(e);
321 self.nextthink = time + 0.2;
328 localcmd(strcat("\nscoreboard_columns_set ", autocvar_scoreboard_columns, ";\n"));
330 entity playerchecker;
331 playerchecker = spawn();
332 playerchecker.think = Playerchecker_Think;
333 playerchecker.nextthink = time + 0.2;
341 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercommand" function
342 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.
344 void Cmd_HUD_SetFields(float);
345 void Cmd_HUD_Help(float);
346 float CSQC_ConsoleCommand(string strMessage)
350 argc = tokenize_console(strMessage);
356 if(strCmd == "hud_configure") { // config hud
357 cvar_set("_hud_configure", ftos(!autocvar__hud_configure));
359 } else if(strCmd == "hud_save") { // save hud config
360 if(argv(1) == "" || argv(2)) {
361 print(_("Usage:\n"));
362 print(_("hud_save configname (saves to hud_skinname_configname.cfg)\n"));
365 HUD_Panel_ExportCfg(argv(1));
367 } else if(strCmd == "+showscores") {
368 scoreboard_showscores = true;
370 } else if(strCmd == "-showscores") {
371 scoreboard_showscores = false;
373 } else if(strCmd == "+showaccuracy") {
374 scoreboard_showaccuracy = true;
376 } else if(strCmd == "-showaccuracy") {
377 scoreboard_showaccuracy = false;
382 if(strCmd == "+forward" || strCmd == "-back") {
383 ++camera_direction_x;
385 } else if(strCmd == "-forward" || strCmd == "+back") {
386 --camera_direction_x;
388 } else if(strCmd == "+moveright" || strCmd == "-moveleft") {
389 --camera_direction_y;
391 } else if(strCmd == "-moveright" || strCmd == "+moveleft") {
392 ++camera_direction_y;
394 } else if(strCmd == "+moveup" || strCmd == "-movedown") {
395 ++camera_direction_z;
397 } else if(strCmd == "-moveup" || strCmd == "+movedown") {
398 --camera_direction_z;
400 } else if(strCmd == "+roll_right" || strCmd == "-roll_left") {
403 } else if(strCmd == "+roll_left" || strCmd == "-roll_right") {
412 entity debug_shotorg;
415 self.origin = view_origin + view_forward * self.view_ofs_x + view_right * self.view_ofs_y + view_up * self.view_ofs_z;
416 self.angles = view_angles;
417 self.angles_x = -self.angles_x;
419 self.drawmask = MASK_NORMAL;
423 void ShotOrg_Draw2D()
425 vector coord2d_topleft, coord2d_topright, coord2d;
429 s = vtos(self.view_ofs);
430 s = substring(s, 1, strlen(s) - 2);
431 if(tokenize_console(s) == 3)
432 s = strcat(argv(0), " ", argv(1), " ", argv(2));
434 coord2d_topleft = project_3d_to_2d(self.origin + view_up * 4 - view_right * 4);
435 coord2d_topright = project_3d_to_2d(self.origin + view_up * 4 + view_right * 4);
437 fs = '1 1 0' * ((coord2d_topright_x - coord2d_topleft_x) / stringwidth(s, FALSE, '8 8 0'));
439 coord2d = coord2d_topleft;
442 coord2d_x += (coord2d_topright_x - coord2d_topleft_x) * (1 - 8 / fs_x) * 0.5;
447 drawstring(coord2d, s, fs, '1 1 1', 1, 0);
452 debug_shotorg = spawn();
453 debug_shotorg.draw = ShotOrg_Draw;
454 debug_shotorg.draw2d = ShotOrg_Draw2D;
455 debug_shotorg.renderflags = RF_VIEWMODEL;
456 debug_shotorg.effects = EF_FULLBRIGHT;
457 precache_model("models/shotorg_adjuster.md3");
458 setmodel(debug_shotorg, "models/shotorg_adjuster.md3");
459 debug_shotorg.scale = 2;
460 debug_shotorg.view_ofs = '25 8 -8';
463 void DrawDebugModel()
465 if(time - floor(time) > 0.5)
472 self.renderflags = 0;
473 self.drawmask = MASK_NORMAL;
477 void GameCommand(string msg)
482 argc = tokenize_console(msg);
484 if(argv(0) == "help" || argc == 0)
486 print(_("Usage: cl_cmd COMMAND..., where possible commands are:\n"));
487 print(_(" settemp cvar value\n"));
488 print(_(" scoreboard_columns_set ...\n"));
489 print(_(" scoreboard_columns_help\n"));
490 GameCommand_Generic("help");
494 if(GameCommand_Generic(msg))
499 if(cmd == "mv_download") {
500 Cmd_MapVote_MapDownload(argc);
502 else if(cmd == "hud_panel_radar_maximized")
505 hud_panel_radar_maximized = !hud_panel_radar_maximized;
507 hud_panel_radar_maximized = (stof(argv(1)) != 0);
509 else if(cmd == "settemp") {
510 cvar_clientsettemp(argv(1), argv(2));
512 else if(cmd == "scoreboard_columns_set") {
513 Cmd_HUD_SetFields(argc);
515 else if(cmd == "scoreboard_columns_help") {
519 else if(cmd == "blurtest") {
520 blurtest_time0 = time;
521 blurtest_time1 = time + stof(argv(1));
522 blurtest_radius = stof(argv(2));
523 blurtest_power = stof(argv(3));
526 else if(cmd == "shotorg_move") {
530 debug_shotorg.view_ofs = debug_shotorg.view_ofs + stov(argv(1));
531 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
533 else if(cmd == "shotorg_movez") {
537 debug_shotorg.view_ofs = debug_shotorg.view_ofs + stof(argv(1)) * (debug_shotorg.view_ofs * (1 / debug_shotorg.view_ofs_x)); // closer/farther, same xy pos
538 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
540 else if(cmd == "shotorg_set") {
544 debug_shotorg.view_ofs = stov(argv(1));
545 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
547 else if(cmd == "shotorg_setz") {
551 debug_shotorg.view_ofs = debug_shotorg.view_ofs * (stof(argv(1)) / debug_shotorg.view_ofs_x); // closer/farther, same xy pos
552 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
554 else if(cmd == "shotorg_toggle_hide") {
557 debug_shotorg.cnt = !debug_shotorg.cnt;
560 else if(cmd == "shotorg_end") {
563 print(vtos(debug_shotorg.view_ofs), "\n");
564 remove(debug_shotorg);
565 debug_shotorg = world;
567 localcmd("sv_cmd debug_shotorg\n");
569 else if(cmd == "sendcvar") {
570 // W_FixWeaponOrder will trash argv, so save what we need.
572 thiscvar = strzone(argv(1));
573 s = cvar_string(thiscvar);
574 if(thiscvar == "cl_weaponpriority")
575 s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 1);
576 else if(substring(thiscvar, 0, 17) == "cl_weaponpriority" && strlen(thiscvar) == 18)
577 s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 0);
578 localcmd("cmd sentcvar ", thiscvar, " \"", s, "\"\n");
581 else if(cmd == "spawn") {
586 setorigin(e, view_origin);
587 e.angles = view_angles;
588 e.draw = DrawDebugModel;
589 e.classname = "debugmodel";
591 else if(cmd == "vyes")
595 vote_active = 0; // force the panel to disappear right as we have selected the value (to prevent it from fading out in the normal vote panel pos)
597 localcmd("setreport cl_allow_uid2name 1\n");
603 localcmd("cmd vote yes\n");
606 else if(cmd == "vno")
612 localcmd("setreport cl_allow_uid2name 0\n");
618 localcmd("cmd vote no\n");
624 print("Invalid command. For a list of supported commands, try cl_cmd help.\n");
630 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
631 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
632 // All keys are in ascii.
633 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
634 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
635 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
636 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
641 if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
644 if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
648 if(menu_action(bInputType, nPrimary, nSecondary))
654 // END REQUIRED CSQC FUNCTIONS
655 // --------------------------------------------------------------------------
657 // --------------------------------------------------------------------------
658 // BEGIN OPTIONAL CSQC FUNCTIONS
659 void Ent_RemoveEntCS()
661 entcs_receiver[self.sv_entnum] = world;
666 InterpolateOrigin_Undo();
668 self.classname = "entcs_receiver";
672 self.sv_entnum = ReadByte();
675 self.origin_x = ReadShort();
676 self.origin_y = ReadShort();
677 self.origin_z = ReadShort();
681 self.angles_y = ReadByte() * 360.0 / 256;
682 self.angles_x = self.angles_z = 0;
685 self.healthvalue = ReadByte() * 10;
687 self.armorvalue = ReadByte() * 10;
689 entcs_receiver[self.sv_entnum] = self;
690 self.entremove = Ent_RemoveEntCS;
692 InterpolateOrigin_Note();
697 void Ent_RemovePlayerScore()
703 SetTeam(self.owner, -1);
704 self.owner.gotscores = 0;
705 for(i = 0; i < MAX_SCORE; ++i)
706 self.owner.(scores[i]) = 0; // clear all scores
710 void Ent_ReadPlayerScore()
716 // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
717 // (no I've never heard of M-x replace-string, sed, or anything like that)
718 isNew = !self.owner; // workaround for DP bug
721 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
722 if(!isNew && n != self.sv_entnum)
724 //print(_("A CSQC entity changed its owner!\n"));
725 print(sprintf(_("A CSQC entity changed its owner! (edict: %d, classname: %s)\n"), num_for_edict(self), self.classname));
728 self.enttype = ENT_CLIENT_SCORES;
734 if not(playerslots[self.sv_entnum])
735 playerslots[self.sv_entnum] = spawn();
736 o = self.owner = playerslots[self.sv_entnum];
737 o.sv_entnum = self.sv_entnum;
740 //if not(o.sort_prev)
741 // RegisterPlayer(o);
742 //playerchecker will do this for us later, if it has not already done so
753 for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
757 o.(scores[i]) = ReadInt24_t();
759 o.(scores[i]) = ReadChar();
763 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
765 self.entremove = Ent_RemovePlayerScore;
768 void Ent_ReadTeamScore()
773 self.team = ReadByte();
774 o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
777 #if MAX_TEAMSCORE <= 8
785 for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
789 o.(teamscores[i]) = ReadInt24_t();
791 o.(teamscores[i]) = ReadChar();
794 HUD_UpdateTeamPos(o);
797 void Ent_ClientData()
800 float newspectatee_status;
804 scoreboard_showscores_force = (f & 1);
808 newspectatee_status = ReadByte();
809 if(newspectatee_status == player_localentnum)
810 newspectatee_status = -1; // observing
813 newspectatee_status = 0;
815 spectatorbutton_zoom = (f & 4);
819 angles_held_status = 1;
820 angles_held_x = ReadAngle();
821 angles_held_y = ReadAngle();
825 angles_held_status = 0;
827 if(newspectatee_status != spectatee_status)
831 race_checkpointtime = 0;
833 if (autocvar_hud_panel_healtharmor_progressbar_gfx)
835 if ( (spectatee_status == -1 && newspectatee_status > 0) //before observing, now spectating
836 || (spectatee_status > 0 && newspectatee_status > 0 && spectatee_status != newspectatee_status) //changed spectated player
839 else if(spectatee_status && !newspectatee_status) //before observing/spectating, now playing
842 spectatee_status = newspectatee_status;
847 float nags, i, j, b, f;
849 nags = ReadByte(); // NAGS NAGS NAGS NAGS NAGS NAGS NADZ NAGS NAGS NAGS
854 strunzone(vote_called_vote);
855 vote_called_vote = string_null;
865 vote_yescount = ReadByte();
866 vote_nocount = ReadByte();
867 vote_needed = ReadByte();
868 vote_highlighted = ReadChar();
874 strunzone(vote_called_vote);
875 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
880 for(j = 0; j < maxclients; ++j)
882 playerslots[j].ready = 1;
883 for(i = 1; i <= maxclients; i += 8)
886 for(j = i-1, b = 1; b < 256; b *= 2, ++j)
889 playerslots[j].ready = 0;
893 ready_waiting = (nags & 1);
894 ready_waiting_for_me = (nags & 2);
895 vote_waiting = (nags & 4);
896 vote_waiting_for_me = (nags & 8);
897 warmup_stage = (nags & 16);
900 void Ent_RandomSeed()
908 void Ent_ReadAccuracy(void)
914 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
915 weapon_accuracy[w] = -1;
919 for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w, f *= 2)
925 weapon_accuracy[w] = -1;
927 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
929 weapon_accuracy[w] = (b - 1.0) / 100.0;
934 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
935 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
936 void Ent_RadarLink();
938 void Ent_ScoresInfo();
939 void CSQC_Ent_Update(float bIsNewEntity)
945 // set up the "time" global for received entities to be correct for interpolation purposes
953 serverprevtime = time;
954 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
955 time = serverprevtime + serverdeltatime;
958 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
961 if(t != self.enttype || bIsNewEntity)
963 //print(_("A CSQC entity changed its type!\n"));
964 print(sprintf(_("A CSQC entity changed its type! (edict: %d, server: %d, type: %d -> %d)\n"), num_for_edict(self), self.entnum, self.enttype, t));
973 print(sprintf(_("A CSQC entity appeared out of nowhere! (edict: %d, server: %d, type: %d)\n"), num_for_edict(self), self.entnum, t));
981 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
982 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
983 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
984 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
985 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
986 case ENT_CLIENT_LASER: Ent_Laser(); break;
987 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
988 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
989 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
990 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
991 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
992 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
993 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
994 case ENT_CLIENT_INIT: Ent_Init(); break;
995 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
996 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
997 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
998 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
999 case ENT_CLIENT_WALL: Ent_Wall(); break;
1000 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
1001 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
1002 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
1003 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
1004 case ENT_CLIENT_WARPZONE_TELEPORTED: WarpZone_Teleported_Read(bIsNewEntity); break;
1005 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
1006 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
1007 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
1008 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
1009 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
1010 case ENT_CLIENT_AUXILIARYXHAIR: Net_AuXair2(bIsNewEntity); break;
1011 case ENT_CLIENT_TURRET: ent_turret(); break;
1012 case ENT_CLIENT_MODEL: CSQCModel_Read(); break;
1014 //error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
1015 error(sprintf(_("Unknown entity type in CSQC_Ent_Update (enttype: %d, edict: %d, classname: %s)\n"), self.enttype, num_for_edict(self), self.classname));
1021 // Destructor, but does NOT deallocate the entity by calling remove(). Also
1022 // used when an entity changes its type. For an entity that someone interacts
1023 // with others, make sure it can no longer do so.
1030 self.classname = "";
1031 self.draw = menu_sub_null;
1032 self.entremove = menu_sub_null;
1033 // TODO possibly set more stuff to defaults
1035 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed. Essentially call remove(self) as well.
1036 void CSQC_Ent_Remove()
1043 void Gamemode_Init()
1047 localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), "\n");
1048 calledhooks |= HOOK_START;
1051 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided. To execute standard behavior, simply execute localcmd with the string.
1052 void CSQC_Parse_StuffCmd(string strMessage)
1054 localcmd(strMessage);
1056 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided. To execute standard behavior, simply execute print with the string.
1057 void CSQC_Parse_Print(string strMessage)
1059 print(ColorTranslateRGB(strMessage));
1062 // CSQC_Parse_CenterPrint : Provides the centerprint_hud string in the first parameter that the server provided.
1063 void CSQC_Parse_CenterPrint(string strMessage)
1065 centerprint_hud(strMessage);
1068 string notranslate_fogcmd1 = "\nfog ";
1069 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
1072 // TODO somehow thwart prvm_globalset client ...
1075 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
1078 void Gamemode_Init();
1079 void Ent_ScoresInfo()
1082 self.classname = "ent_client_scores_info";
1083 gametype = ReadByte();
1084 for(i = 0; i < MAX_SCORE; ++i)
1086 scores_label[i] = strzone(ReadString());
1087 scores_flags[i] = ReadByte();
1089 for(i = 0; i < MAX_TEAMSCORE; ++i)
1091 teamscores_label[i] = strzone(ReadString());
1092 teamscores_flags[i] = ReadByte();
1100 self.classname = "ent_client_init";
1102 nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
1104 hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1105 hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1106 hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1107 hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1108 electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1109 electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1110 electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1111 electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1112 gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1113 gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1114 gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1115 gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1118 strunzone(forcefog);
1119 forcefog = strzone(ReadString());
1121 armorblockpercent = ReadByte() / 255.0;
1123 g_weaponswitchdelay = ReadByte() / 255.0;
1125 g_balance_grenadelauncher_bouncefactor = ReadCoord();
1126 g_balance_grenadelauncher_bouncestop = ReadCoord();
1127 g_balance_electro_secondary_bouncefactor = ReadCoord();
1128 g_balance_electro_secondary_bouncestop = ReadCoord();
1130 nex_scope = !ReadByte();
1131 rifle_scope = !ReadByte();
1133 serverflags = ReadByte();
1135 minelayer_maxmines = ReadByte();
1137 hagar_maxrockets = ReadByte();
1139 g_trueaim_minrange = ReadCoord();
1153 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1154 race_checkpoint = ReadByte();
1155 race_time = ReadInt24_t();
1156 race_previousbesttime = ReadInt24_t();
1157 if(race_previousbestname)
1158 strunzone(race_previousbestname);
1159 race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1161 race_checkpointtime = time;
1163 if(race_checkpoint == 0 || race_checkpoint == 254)
1165 race_penaltyaccumulator = 0;
1166 race_laptime = time; // valid
1171 case RACE_NET_CHECKPOINT_CLEAR:
1173 race_checkpointtime = 0;
1176 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1177 race_laptime = ReadCoord();
1178 race_checkpointtime = -99999;
1180 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1181 race_nextcheckpoint = ReadByte();
1183 race_nextbesttime = ReadInt24_t();
1184 if(race_nextbestname)
1185 strunzone(race_nextbestname);
1186 race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1189 case RACE_NET_CHECKPOINT_HIT_RACE:
1190 race_mycheckpoint = ReadByte();
1191 race_mycheckpointtime = time;
1192 race_mycheckpointdelta = ReadInt24_t();
1193 race_mycheckpointlapsdelta = ReadByte();
1194 if(race_mycheckpointlapsdelta >= 128)
1195 race_mycheckpointlapsdelta -= 256;
1196 if(race_mycheckpointenemy)
1197 strunzone(race_mycheckpointenemy);
1198 race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1201 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1202 race_othercheckpoint = ReadByte();
1203 race_othercheckpointtime = time;
1204 race_othercheckpointdelta = ReadInt24_t();
1205 race_othercheckpointlapsdelta = ReadByte();
1206 if(race_othercheckpointlapsdelta >= 128)
1207 race_othercheckpointlapsdelta -= 256;
1208 if(race_othercheckpointenemy)
1209 strunzone(race_othercheckpointenemy);
1210 race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1213 case RACE_NET_PENALTY_RACE:
1214 race_penaltyeventtime = time;
1215 race_penaltytime = ReadShort();
1216 //race_penaltyaccumulator += race_penaltytime;
1217 if(race_penaltyreason)
1218 strunzone(race_penaltyreason);
1219 race_penaltyreason = strzone(ReadString());
1222 case RACE_NET_PENALTY_QUALIFYING:
1223 race_penaltyeventtime = time;
1224 race_penaltytime = ReadShort();
1225 race_penaltyaccumulator += race_penaltytime;
1226 if(race_penaltyreason)
1227 strunzone(race_penaltyreason);
1228 race_penaltyreason = strzone(ReadString());
1231 case RACE_NET_SERVER_RECORD:
1232 race_server_record = ReadInt24_t();
1234 case RACE_NET_SPEED_AWARD:
1235 race_speedaward = ReadInt24_t();
1236 if(race_speedaward_holder)
1237 strunzone(race_speedaward_holder);
1238 race_speedaward_holder = strzone(ReadString());
1240 case RACE_NET_SPEED_AWARD_BEST:
1241 race_speedaward_alltimebest = ReadInt24_t();
1242 if(race_speedaward_alltimebest_holder)
1243 strunzone(race_speedaward_alltimebest_holder);
1244 race_speedaward_alltimebest_holder = strzone(ReadString());
1246 case RACE_NET_SERVER_RANKINGS:
1247 float pos, prevpos, del;
1249 prevpos = ReadShort();
1252 // move other rankings out of the way
1255 for (i=prevpos-1;i>pos-1;--i) {
1256 grecordtime[i] = grecordtime[i-1];
1257 if(grecordholder[i])
1258 strunzone(grecordholder[i]);
1259 grecordholder[i] = strzone(grecordholder[i-1]);
1261 } else if (del) { // a record has been deleted by the admin
1262 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1263 if (i == RANKINGS_CNT-1) { // clear out last record
1265 if (grecordholder[i])
1266 strunzone(grecordholder[i]);
1267 grecordholder[i] = string_null;
1270 grecordtime[i] = grecordtime[i+1];
1271 if (grecordholder[i])
1272 strunzone(grecordholder[i]);
1273 grecordholder[i] = strzone(grecordholder[i+1]);
1276 } else { // player has no ranked record yet
1277 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1278 grecordtime[i] = grecordtime[i-1];
1279 if(grecordholder[i])
1280 strunzone(grecordholder[i]);
1281 grecordholder[i] = strzone(grecordholder[i-1]);
1285 // store new ranking
1286 if(grecordholder[pos-1] != "")
1287 strunzone(grecordholder[pos-1]);
1288 grecordholder[pos-1] = strzone(ReadString());
1289 grecordtime[pos-1] = ReadInt24_t();
1290 if(grecordholder[pos-1] == GetPlayerName(player_localentnum -1))
1293 case RACE_NET_SERVER_STATUS:
1294 race_status = ReadShort();
1295 if(race_status_name)
1296 strunzone(race_status_name);
1297 race_status_name = strzone(ReadString());
1301 void Net_ReadSpawn()
1304 current_viewzoom = 0.6;
1307 void Net_TeamNagger()
1312 void Net_ReadPingPLReport()
1314 float e, pi, pl, ml;
1319 if not(playerslots[e])
1321 playerslots[e].ping = pi;
1322 playerslots[e].ping_packetloss = pl / 255.0;
1323 playerslots[e].ping_movementloss = ml / 255.0;
1326 void Net_WeaponComplain() {
1327 complain_weapon = ReadByte();
1329 if(complain_weapon_name)
1330 strunzone(complain_weapon_name);
1331 complain_weapon_name = strzone(ReadString());
1333 complain_weapon_type = ReadByte();
1335 complain_weapon_time = time;
1336 weapontime = time; // ping the weapon panel
1339 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1340 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1341 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1342 float CSQC_Parse_TempEntity()
1350 // NOTE: Could just do return instead of break...
1353 case TE_CSQC_TARGET_MUSIC:
1357 case TE_CSQC_PICTURE:
1358 Net_MapVote_Picture();
1369 case TE_CSQC_ZCURVEPARTICLES:
1370 Net_ReadZCurveParticles();
1373 case TE_CSQC_NEXGUNBEAMPARTICLE:
1374 Net_ReadNexgunBeamParticle();
1377 case TE_CSQC_TEAMNAGGER:
1381 case TE_CSQC_LIGHTNINGARC:
1382 Net_ReadLightningarc();
1385 case TE_CSQC_PINGPLREPORT:
1386 Net_ReadPingPLReport();
1389 case TE_CSQC_ANNOUNCE:
1390 Announcer_Play(ReadString());
1393 case TE_CSQC_KILLNOTIFY:
1394 HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
1397 case TE_CSQC_KILLCENTERPRINT:
1398 HUD_KillCenterprint(ReadString(), ReadString(), ReadShort(), ReadByte());
1401 case TE_CSQC_CENTERPRINT_GENERIC:
1406 if (id != 0 && s != "")
1407 centerprint_generic(id, s, ReadByte(), ReadByte());
1409 centerprint_generic(id, s, 0, 0);
1412 case TE_CSQC_WEAPONCOMPLAIN:
1413 Net_WeaponComplain();
1416 case TE_CSQC_VEHICLESETUP:
1421 // No special logic for this temporary entity; return 0 so the engine can handle it
1429 string getcommandkey(string text, string command)
1434 if (!autocvar_hud_showbinds)
1437 keys = db_get(binddb, command);
1440 n = tokenize(findkeysforcommand(command, 0)); // uses '...' strings
1441 for(j = 0; j < n; ++j)
1447 keys = keynumtostring(k);
1449 keys = strcat(keys, ", ", keynumtostring(k));
1452 if (autocvar_hud_showbinds_limit > 0 && autocvar_hud_showbinds_limit >= l) break;
1456 db_put(binddb, command, keys);
1460 if (autocvar_hud_showbinds > 1)
1461 return sprintf(_("%s (not bound)"), text);
1465 else if (autocvar_hud_showbinds > 1)
1466 return sprintf(_("%s (%s)"), text, keys);