]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - qcsrc/client/Main.qc
Merge remote-tracking branch 'origin/master' into samual/weapons
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / Main.qc
1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
3 //include "main.qh"
4
5 entity clearentity_ent;
6 void clearentity(entity e)
7 {
8         if not(clearentity_ent)
9         {
10                 clearentity_ent = spawn();
11                 clearentity_ent.classname = "clearentity";
12         }
13         float n = e.entnum;
14         copyentity(clearentity_ent, e);
15         e.entnum = n;
16 }
17
18 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
19 void menu_show_error()
20 {
21         drawstring('0 200 0', _("ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!"), '8 8 0', '1 0 0', 1, 0);
22 }
23
24 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
25 // Useful for precaching things
26
27 void menu_sub_null()
28 {
29 }
30
31 #ifdef USE_FTE
32 float __engine_check;
33 #endif
34
35 void precache_playermodel(string m)
36 {
37         string f;
38
39         if(substring(m, -9,5) == "_lod1")
40                 return;
41         if(substring(m, -9,5) == "_lod2")
42                 return;
43         precache_model(m);
44         f = strcat(substring(m, 0, -5), "_lod1", substring(m, -4, -1));
45         if(fexists(f))
46                 precache_model(f);
47         f = strcat(substring(m, 0, -5), "_lod2", substring(m, -4, -1));
48         if(fexists(f))
49                 precache_model(f);
50
51         /*
52         float globhandle, i, n;
53         globhandle = search_begin(strcat(m, "_*.sounds"), TRUE, FALSE);
54         if (globhandle < 0)
55                 return;
56         n = search_getsize(globhandle);
57         for (i = 0; i < n; ++i)
58         {
59                 //print(search_getfilename(globhandle, i), "\n");
60                 f = search_getfilename(globhandle, i);
61                 PrecachePlayerSounds(f);
62         }
63         search_end(globhandle);
64         */
65 }
66 void precache_all_playermodels(string pattern)
67 {
68         float globhandle, i, n;
69         string f;
70
71         globhandle = search_begin(pattern, TRUE, FALSE);
72         if (globhandle < 0)
73                 return;
74         n = search_getsize(globhandle);
75         for (i = 0; i < n; ++i)
76         {
77                 //print(search_getfilename(globhandle, i), "\n");
78                 f = search_getfilename(globhandle, i);
79                 precache_playermodel(f);
80         }
81         search_end(globhandle);
82 }
83
84 string forcefog;
85 void WaypointSprite_Load();
86 void ConsoleCommand_macro_init();
87 void CSQC_Init(void)
88 {
89         prvm_language = cvar_string("prvm_language");
90 #ifdef USE_FTE
91 #pragma target ID
92         __engine_check = checkextension("DP_SV_WRITEPICTURE");
93         if(!__engine_check)
94         {
95                 print(_("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n"));
96                 localcmd("\ndisconnect\n");
97                 return;
98         }
99 #pragma target FTE
100 #endif
101
102         check_unacceptable_compiler_bugs();
103
104 #ifdef WATERMARK
105         print(sprintf(_("^4CSQC Build information: ^1%s\n"), WATERMARK));
106 #endif
107
108         float i;
109
110 #ifdef COMPAT_XON050_ENGINE
111         // old engine lacks implementation of player_localnum
112         player_localnum = player_localentnum - 1;
113 #endif
114
115         binddb = db_create();
116         tempdb = db_create();
117         ClientProgsDB = db_load("client.db");
118         compressShortVector_init();
119
120         draw_endBoldFont();
121         menu_visible = FALSE;
122         menu_show = menu_show_error;
123         menu_action = func_null;
124
125         for(i = 0; i < 255; ++i)
126                 if(getplayerkeyvalue(i, "viewentity") == "")
127                         break;
128         maxclients = i;
129
130         //registercommand("hud_configure");
131         //registercommand("hud_save");
132         //registercommand("menu_action");
133         
134         ConsoleCommand_macro_init();
135
136         registercvar("hud_usecsqc", "1");
137         registercvar("scoreboard_columns", "default");
138
139         gametype = 0;
140
141         // hud_fields uses strunzone on the titles!
142         for(i = 0; i < MAX_HUD_FIELDS; ++i)
143                 hud_title[i] = strzone("(null)");
144
145         postinit = false;
146
147         calledhooks = 0;
148
149         teams = Sort_Spawn();
150         players = Sort_Spawn();
151
152         GetTeam(NUM_SPECTATOR, true); // add specs first
153
154         // needs to be done so early because of the constants they create
155         CALL_ACCUMULATED_FUNCTION(RegisterWeapons);
156         CALL_ACCUMULATED_FUNCTION(RegisterGametypes);
157         CALL_ACCUMULATED_FUNCTION(RegisterNotifications);
158         CALL_ACCUMULATED_FUNCTION(RegisterDeathtypes);
159         CALL_ACCUMULATED_FUNCTION(RegisterHUD_Panels);
160
161         WaypointSprite_Load();
162
163         // precaches
164         precache_model("null");
165         precache_sound("misc/hit.wav");
166         precache_sound("misc/typehit.wav");
167         if (autocvar_cl_precacheplayermodels)
168         {
169                 precache_all_playermodels("models/player/*.zym");
170                 precache_all_playermodels("models/player/*.dpm");
171                 precache_all_playermodels("models/player/*.md3");
172                 precache_all_playermodels("models/player/*.psk");
173                 precache_all_playermodels("models/player/*.iqm");
174         }
175
176         Projectile_Precache();
177         Hook_Precache();
178         GibSplash_Precache();
179         Casings_Precache();
180         Vehicles_Precache();
181         turrets_precache();
182         Tuba_Precache();
183         CSQCPlayer_Precache();
184         
185         if(autocvar_cl_reticle)
186         {
187                 if(autocvar_cl_reticle_item_normal) { precache_pic("gfx/reticle_normal"); }
188                 if(autocvar_cl_reticle_item_nex) { precache_pic("gfx/reticle_nex"); }
189         }
190         
191         get_mi_min_max_texcoords(1); // try the CLEVER way first
192         minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
193         shortmapname = mi_shortname;
194
195         if(precache_pic(minimapname) == "")
196         {
197                 // but maybe we have a non-clever minimap
198                 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
199                 if(precache_pic(minimapname) == "")
200                         minimapname = ""; // FAIL
201                 else
202                         get_mi_min_max_texcoords(0); // load new texcoords
203         }
204
205         mi_center = (mi_min + mi_max) * 0.5;
206         mi_scale = mi_max - mi_min;
207         minimapname = strzone(minimapname);
208
209         WarpZone_Init();
210
211         hud_skin_path = strzone(strcat("gfx/hud/", autocvar_hud_skin));
212         hud_configure_prev = -1;
213
214         draw_currentSkin = strzone(strcat("gfx/menu/", cvar_string("menu_skin")));
215 }
216
217 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
218 void Shutdown(void)
219 {
220 #ifdef USE_FTE
221 #pragma TARGET id
222         if(!__engine_check)
223                 return 0;
224 #pragma TARGET fte
225 #endif
226
227         WarpZone_Shutdown();
228
229         remove(teams);
230         remove(players);
231         db_close(binddb);
232         db_close(tempdb);
233         if(autocvar_cl_db_saveasdump)
234                 db_dump(ClientProgsDB, "client.db");
235         else
236                 db_save(ClientProgsDB, "client.db");
237         db_close(ClientProgsDB);
238
239         if(camera_active)
240                 cvar_set("chase_active",ftos(chase_active_backup));
241
242         // unset the event chasecam's chase_active
243         if(autocvar_chase_active < 0)
244                 cvar_set("chase_active", "0");
245
246         if not(isdemo())
247         {
248                 if not(calledhooks & HOOK_START)
249                         localcmd("\n_cl_hook_gamestart nop\n");
250                 if not(calledhooks & HOOK_END)
251                         localcmd("\ncl_hook_gameend\n");
252         }
253 }
254
255 .float has_team;
256 float SetTeam(entity o, float Team)
257 {
258         entity tm;
259         if(teamplay)
260         {
261                 switch(Team)
262                 {
263                         case -1:
264                         case NUM_TEAM_1:
265                         case NUM_TEAM_2:
266                         case NUM_TEAM_3:
267                         case NUM_TEAM_4:
268                                 break;
269                         default:
270                                 if(GetTeam(Team, false) == world)
271                                 {
272                                         print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
273                                         Team = NUM_SPECTATOR;
274                                 }
275                                 break;
276                 }
277         }
278         else
279         {
280                 switch(Team)
281                 {
282                         case -1:
283                         case 0:
284                                 break;
285                         default:
286                                 if(GetTeam(Team, false) == world)
287                                 {
288                                         print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
289                                         Team = NUM_SPECTATOR;
290                                 }
291                                 break;
292                 }
293         }
294         if(Team == -1) // leave
295         {
296                 if(o.has_team)
297                 {
298                         tm = GetTeam(o.team, false);
299                         tm.team_size -= 1;
300                         o.has_team = 0;
301                         return TRUE;
302                 }
303         }
304         else
305         {
306                 if not(o.has_team)
307                 {
308                         o.team = Team;
309                         tm = GetTeam(Team, true);
310                         tm.team_size += 1;
311                         o.has_team = 1;
312                         return TRUE;
313                 }
314                 else if(Team != o.team)
315                 {
316                         tm = GetTeam(o.team, false);
317                         tm.team_size -= 1;
318                         o.team = Team;
319                         tm = GetTeam(Team, true);
320                         tm.team_size += 1;
321                         return TRUE;
322                 }
323         }
324         return FALSE;
325 }
326
327 void Playerchecker_Think()
328 {
329         float i;
330         entity e;
331         for(i = 0; i < maxclients; ++i)
332         {
333                 e = playerslots[i];
334                 if(GetPlayerName(i) == "")
335                 {
336                         if(e.sort_prev)
337                         {
338                                 // player disconnected
339                                 SetTeam(e, -1);
340                                 RemovePlayer(e);
341                                 e.sort_prev = world;
342                                 //e.gotscores = 0;
343                         }
344                 }
345                 else
346                 {
347                         if not(e.sort_prev)
348                         {
349                                 // player connected
350                                 if not(e)
351                                         playerslots[i] = e = spawn();
352                                 e.sv_entnum = i;
353                                 e.ping = 0;
354                                 e.ping_packetloss = 0;
355                                 e.ping_movementloss = 0;
356                                 //e.gotscores = 0; // we might already have the scores...
357                                 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
358                                 RegisterPlayer(e);
359                                 HUD_UpdatePlayerPos(e);
360                         }
361                 }
362         }
363         self.nextthink = time + 0.2;
364 }
365
366 void Porto_Init();
367 void TrueAim_Init();
368 void PostInit(void)
369 {
370         localcmd(strcat("\nscoreboard_columns_set ", autocvar_scoreboard_columns, ";\n"));
371
372         entity playerchecker;
373         playerchecker = spawn();
374         playerchecker.think = Playerchecker_Think;
375         playerchecker.nextthink = time + 0.2;
376
377         Porto_Init();
378         TrueAim_Init();
379
380         postinit = true;
381 }
382
383 float button_zoom;
384
385 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
386 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
387 // All keys are in ascii.
388 // bInputType = 0 is key pressed, 1 is key released, 2 and 3 are mouse input.
389 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
390 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
391 // In the case of mouse input after a setcursormode(1) call, nPrimary is xpos, nSecondary is ypos.
392 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
393 {
394         float bSkipKey;
395         bSkipKey = false;
396
397         if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
398                 return true;
399
400         if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
401                 return true;
402
403         if(menu_visible && menu_action)
404                 if(menu_action(bInputType, nPrimary, nSecondary))
405                         return TRUE;
406
407         return bSkipKey;
408 }
409
410 // END REQUIRED CSQC FUNCTIONS
411 // --------------------------------------------------------------------------
412
413 // --------------------------------------------------------------------------
414 // BEGIN OPTIONAL CSQC FUNCTIONS
415 void Ent_RemoveEntCS()
416 {
417         entcs_receiver[self.sv_entnum] = world;
418 }
419 void Ent_ReadEntCS()
420 {
421         float sf;
422         InterpolateOrigin_Undo();
423
424         self.classname = "entcs_receiver";
425         sf = ReadByte();
426
427         if(sf & 1)
428                 self.sv_entnum = ReadByte();
429         if(sf & 2)
430         {
431                 self.origin_x = ReadShort();
432                 self.origin_y = ReadShort();
433                 self.origin_z = ReadShort();
434                 setorigin(self, self.origin);
435         }
436         if(sf & 4)
437         {
438                 self.angles_y = ReadByte() * 360.0 / 256;
439                 self.angles_x = self.angles_z = 0;
440         }
441         if(sf & 8)
442                 self.healthvalue = ReadByte() * 10;
443         if(sf & 16)
444                 self.armorvalue = ReadByte() * 10;
445
446         entcs_receiver[self.sv_entnum] = self;
447         self.entremove = Ent_RemoveEntCS;
448         self.iflags |= IFLAG_ORIGIN;
449
450         InterpolateOrigin_Note();
451 }
452
453 void Ent_Remove();
454
455 void Ent_RemovePlayerScore()
456 {
457         float i;
458
459         if(self.owner)
460         {
461                 SetTeam(self.owner, -1);
462                 self.owner.gotscores = 0;
463                 for(i = 0; i < MAX_SCORE; ++i)
464                         self.owner.(scores[i]) = 0; // clear all scores
465         }
466 }
467
468 void Ent_ReadPlayerScore()
469 {
470         float i, n;
471         float isNew;
472         entity o;
473
474         // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
475         // (no I've never heard of M-x replace-string, sed, or anything like that)
476         isNew = !self.owner; // workaround for DP bug
477         n = ReadByte()-1;
478
479 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
480         if(!isNew && n != self.sv_entnum)
481         {
482                 //print("A CSQC entity changed its owner!\n");
483                 print(sprintf("A CSQC entity changed its owner! (edict: %d, classname: %s)\n", num_for_edict(self), self.classname));
484                 isNew = true;
485                 Ent_Remove();
486                 self.enttype = ENT_CLIENT_SCORES;
487         }
488 #endif
489
490         self.sv_entnum = n;
491
492         if not(playerslots[self.sv_entnum])
493                 playerslots[self.sv_entnum] = spawn();
494         o = self.owner = playerslots[self.sv_entnum];
495         o.sv_entnum = self.sv_entnum;
496         o.gotscores = 1;
497
498         //if not(o.sort_prev)
499         //      RegisterPlayer(o);
500         //playerchecker will do this for us later, if it has not already done so
501
502         float sf, lf;
503 #if MAX_SCORE <= 8
504         sf = ReadByte();
505         lf = ReadByte();
506 #else
507         sf = ReadShort();
508         lf = ReadShort();
509 #endif
510         float p;
511         for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
512                 if(sf & p)
513                 {
514                         if(lf & p)
515                                 o.(scores[i]) = ReadInt24_t();
516                         else
517                                 o.(scores[i]) = ReadChar();
518                 }
519
520         if(o.sort_prev)
521                 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
522
523         self.entremove = Ent_RemovePlayerScore;
524 }
525
526 void Ent_ReadTeamScore()
527 {
528         float i;
529         entity o;
530
531         self.team = ReadByte();
532         o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
533
534         float sf, lf;
535 #if MAX_TEAMSCORE <= 8
536         sf = ReadByte();
537         lf = ReadByte();
538 #else
539         sf = ReadShort();
540         lf = ReadShort();
541 #endif
542         float p;
543         for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
544                 if(sf & p)
545                 {
546                         if(lf & p)
547                                 o.(teamscores[i]) = ReadInt24_t();
548                         else
549                                 o.(teamscores[i]) = ReadChar();
550                 }
551
552         HUD_UpdateTeamPos(o);
553 }
554
555 void Ent_ClientData()
556 {
557         float f;
558         float newspectatee_status;
559
560         f = ReadByte();
561
562         scoreboard_showscores_force = (f & 1);
563
564         if(f & 2)
565         {
566                 newspectatee_status = ReadByte();
567                 if(newspectatee_status == player_localnum + 1)
568                         newspectatee_status = -1; // observing
569         }
570         else
571                 newspectatee_status = 0;
572
573         spectatorbutton_zoom = (f & 4);
574
575         if(f & 8)
576         {
577                 angles_held_status = 1;
578                 angles_held_x = ReadAngle();
579                 angles_held_y = ReadAngle();
580                 angles_held_z = 0;
581         }
582         else
583                 angles_held_status = 0;
584
585         if(newspectatee_status != spectatee_status)
586         {
587                 // clear race stuff
588                 race_laptime = 0;
589                 race_checkpointtime = 0;
590         }
591         if (autocvar_hud_panel_healtharmor_progressbar_gfx)
592         {
593                 if ( (spectatee_status == -1 && newspectatee_status > 0) //before observing, now spectating
594                   || (spectatee_status > 0 && newspectatee_status > 0 && spectatee_status != newspectatee_status) //changed spectated player
595                 )
596                         prev_p_health = -1;
597                 else if(spectatee_status && !newspectatee_status) //before observing/spectating, now playing
598                         prev_health = -1;
599         }
600         spectatee_status = newspectatee_status;
601
602         // non-COMPAT_XON050_ENGINE: we could get rid of spectatee_status, and derive it from player_localentnum and player_localnum
603 }
604
605 void Ent_Nagger()
606 {
607         float nags, i, j, b, f;
608
609         nags = ReadByte(); // NAGS NAGS NAGS NAGS NAGS NAGS NADZ NAGS NAGS NAGS
610
611         if(!(nags & 4))
612         {
613                 if(vote_called_vote)
614                         strunzone(vote_called_vote);
615                 vote_called_vote = string_null;
616                 vote_active = 0;
617         }
618         else
619         {
620                 vote_active = 1;
621         }
622
623         if(nags & 64)
624         {
625                 vote_yescount = ReadByte();
626                 vote_nocount = ReadByte();
627                 vote_needed = ReadByte();
628                 vote_highlighted = ReadChar();
629         }
630
631         if(nags & 128)
632         {
633                 if(vote_called_vote)
634                         strunzone(vote_called_vote);
635                 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
636         }
637
638         if(nags & 1)
639         {
640                 for(j = 0; j < maxclients; ++j)
641                         if(playerslots[j])
642                                 playerslots[j].ready = 1;
643                 for(i = 1; i <= maxclients; i += 8)
644                 {
645                         f = ReadByte();
646                         for(j = i-1, b = 1; b < 256; b *= 2, ++j)
647                                 if not(f & b)
648                                         if(playerslots[j])
649                                                 playerslots[j].ready = 0;
650                 }
651         }
652
653         ready_waiting = (nags & 1);
654         ready_waiting_for_me = (nags & 2);
655         vote_waiting = (nags & 4);
656         vote_waiting_for_me = (nags & 8);
657         warmup_stage = (nags & 16);
658 }
659
660 void Ent_RandomSeed()
661 {
662         float s;
663         prandom_debug();
664         s = ReadShort();
665         psrandom(s);
666 }
667
668 void Ent_ReadAccuracy(void)
669 {
670         float sf, f, w, b;
671         sf = ReadInt24_t();
672         if(sf == 0)
673         {
674                 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
675                         weapon_accuracy[w] = -1;
676                 return;
677         }
678
679         for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w)
680         {
681                 if(sf & f)
682                 {
683                         b = ReadByte();
684                         if(b == 0)
685                                 weapon_accuracy[w] = -1;
686                         else if(b == 255)
687                                 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
688                         else
689                                 weapon_accuracy[w] = (b - 1.0) / 100.0;
690                 }
691                 if(f == 0x800000)
692                         f = 1;
693                 else
694                         f *= 2;
695         }
696 }
697
698 void Spawn_Draw(void)
699 {
700         pointparticles(self.cnt, self.origin + '0 0 28', '0 0 2', bound(0, frametime, 0.1));
701 }
702
703 void Ent_ReadSpawnPoint(float is_new) // entity for spawnpoint
704 {
705         float teamnum = (ReadByte() - 1);
706         vector spn_origin;
707         spn_origin_x = ReadShort();
708         spn_origin_y = ReadShort();
709         spn_origin_z = ReadShort();
710         
711         if(is_new)
712         {
713                 self.origin = spn_origin;
714                 setsize(self, PL_MIN, PL_MAX);
715                 droptofloor();
716
717                 /*if(autocvar_cl_spawn_point_model) // needs a model first
718                 {
719                         self.mdl = "models/spawnpoint.md3";
720                         self.colormod = Team_ColorRGB(teamnum);
721                         precache_model(self.mdl);
722                         setmodel(self, self.mdl);
723                         self.drawmask = MASK_NORMAL;
724                         //self.movetype = MOVETYPE_NOCLIP;
725                         //self.draw = Spawn_Draw;
726                 }*/
727                 if(autocvar_cl_spawn_point_particles)
728                 {
729                         if((serverflags & SERVERFLAG_TEAMPLAY))
730                         {
731                                 switch(teamnum)
732                                 {
733                                         case NUM_TEAM_1: self.cnt = particleeffectnum("spawn_point_red"); break;
734                                         case NUM_TEAM_2: self.cnt = particleeffectnum("spawn_point_blue"); break;
735                                         case NUM_TEAM_3: self.cnt = particleeffectnum("spawn_point_yellow"); break;
736                                         case NUM_TEAM_4: self.cnt = particleeffectnum("spawn_point_pink"); break;
737                                         default: self.cnt = particleeffectnum("spawn_point_neutral"); break;
738                                 }
739                         }
740                         else { self.cnt = particleeffectnum("spawn_point_neutral"); }
741                         
742                         self.draw = Spawn_Draw;
743                 }
744         }
745
746         //print(sprintf("Ent_ReadSpawnPoint(is_new = %d); origin = %s, team = %d, effect = %d\n", is_new, vtos(self.origin), teamnum, self.cnt));
747 }
748
749 void Ent_ReadSpawnEvent(float is_new)
750 {
751         // If entnum is 0, ONLY do the local spawn actions
752         // this way the server can disable the sending of
753         // spawn origin or such to clients if wanted.
754         float entnum = ReadByte();
755         
756         if(entnum)
757         {
758                 self.origin_x = ReadShort();
759                 self.origin_y = ReadShort();
760                 self.origin_z = ReadShort();
761
762                 if(is_new)
763                 {
764                         float teamnum = GetPlayerColor(entnum - 1);
765
766                         if(autocvar_cl_spawn_event_particles)
767                         {
768                                 switch(teamnum)
769                                 {
770                                         case NUM_TEAM_1: pointparticles(particleeffectnum("spawn_event_red"), self.origin, '0 0 0', 1); break;
771                                         case NUM_TEAM_2: pointparticles(particleeffectnum("spawn_event_blue"), self.origin, '0 0 0', 1); break;
772                                         case NUM_TEAM_3: pointparticles(particleeffectnum("spawn_event_yellow"), self.origin, '0 0 0', 1); break;
773                                         case NUM_TEAM_4: pointparticles(particleeffectnum("spawn_event_pink"), self.origin, '0 0 0', 1); break;
774                                         default: pointparticles(particleeffectnum("spawn_event_neutral"), self.origin, '0 0 0', 1); break;
775                                 }
776                         }
777                         if(autocvar_cl_spawn_event_sound)
778                         {
779                                 sound(self, CH_TRIGGER, "misc/spawn.wav", VOL_BASE, ATTN_NORM);
780                         }
781                 }
782         }
783         
784         // local spawn actions
785         if(is_new && (!entnum || (entnum == player_localentnum)))
786         {
787                 zoomin_effect = 1;
788                 current_viewzoom = (1 / bound(1, autocvar_cl_spawnzoom_factor, 16));
789
790                 if(autocvar_cl_unpress_zoom_on_spawn)
791                 {
792                         localcmd("-zoom\n");
793                         button_zoom = FALSE;
794                 }
795         }
796         
797         //print(sprintf("Ent_ReadSpawnEvent(is_new = %d); origin = %s, entnum = %d, localentnum = %d\n", is_new, vtos(self.origin), entnum, player_localentnum));
798 }
799
800 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
801 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
802 void Ent_RadarLink();
803 void Ent_Init();
804 void Ent_ScoresInfo();
805 void CSQC_Ent_Update(float bIsNewEntity)
806 {
807         float t;
808         float savetime;
809         t = ReadByte();
810
811         if(autocvar_developer_csqcentities)
812                 print(sprintf("CSQC_Ent_Update(%d) with self=%i self.entnum=%d self.enttype=%d t=%d\n", bIsNewEntity, self, self.entnum, self.enttype, t));
813
814         // set up the "time" global for received entities to be correct for interpolation purposes
815         savetime = time;
816         if(servertime)
817         {
818                 time = servertime;
819         }
820         else
821         {
822                 serverprevtime = time;
823                 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
824                 time = serverprevtime + serverdeltatime;
825         }
826
827 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
828         if(self.enttype)
829         {
830                 if(t != self.enttype || bIsNewEntity)
831                 {
832                         //print("A CSQC entity changed its type!\n");
833                         print(sprintf("A CSQC entity changed its type! (edict: %d, server: %d, type: %d -> %d)\n", num_for_edict(self), self.entnum, self.enttype, t));
834                         Ent_Remove();
835                         clearentity(self);
836                         bIsNewEntity = 1;
837                 }
838         }
839         else
840         {
841                 if(!bIsNewEntity)
842                 {
843                         print(sprintf("A CSQC entity appeared out of nowhere! (edict: %d, server: %d, type: %d)\n", num_for_edict(self), self.entnum, t));
844                         bIsNewEntity = 1;
845                 }
846         }
847 #endif
848         self.enttype = t;
849         switch(t)
850         {
851                 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
852                 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
853                 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
854                 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
855                 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
856                 case ENT_CLIENT_LASER: Ent_Laser(); break;
857                 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
858                 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
859                 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
860                 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
861                 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
862                 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
863                 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
864                 case ENT_CLIENT_INIT: Ent_Init(); break;
865                 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
866                 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
867                 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
868                 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
869                 case ENT_CLIENT_WALL: Ent_Wall(); break;
870                 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
871                 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
872                 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
873                 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
874                 case ENT_CLIENT_WARPZONE_TELEPORTED: WarpZone_Teleported_Read(bIsNewEntity); break;
875                 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
876                 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
877                 case ENT_CLIENT_ELECTRO_BEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_ELECTRO_BEAM); break;
878                 case ENT_CLIENT_ARC_BEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_ARC_BEAM); break;
879                 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
880                 case ENT_CLIENT_AUXILIARYXHAIR: Net_AuXair2(bIsNewEntity); break;
881                 case ENT_CLIENT_TURRET: ent_turret(); break; 
882                 case ENT_CLIENT_MODEL: CSQCModel_Read(bIsNewEntity); break;
883                 case ENT_CLIENT_ITEM: ItemRead(bIsNewEntity); break;  
884                 case ENT_CLIENT_BUMBLE_RAYGUN: bumble_raygun_read(bIsNewEntity); break;
885                 case ENT_CLIENT_SPAWNPOINT: Ent_ReadSpawnPoint(bIsNewEntity); break;
886                 case ENT_CLIENT_SPAWNEVENT: Ent_ReadSpawnEvent(bIsNewEntity); break;
887                 case ENT_CLIENT_NOTIFICATION: Read_Notification(bIsNewEntity); break;
888
889                 default:
890                         //error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
891                         error(sprintf(_("Unknown entity type in CSQC_Ent_Update (enttype: %d, edict: %d, classname: %s)\n"), self.enttype, num_for_edict(self), self.classname));
892                         break;
893         }
894
895         time = savetime;
896 }
897 // Destructor, but does NOT deallocate the entity by calling remove(). Also
898 // used when an entity changes its type. For an entity that someone interacts
899 // with others, make sure it can no longer do so.
900 void Ent_Remove()
901 {
902         if(self.entremove)
903                 self.entremove();
904
905         if(self.skeletonindex)
906         {
907                 skel_delete(self.skeletonindex);
908                 self.skeletonindex = 0;
909         }
910
911         if(self.snd_looping > 0)
912         {
913                 sound(self, self.snd_looping, "misc/null.wav", VOL_BASE, autocvar_g_jetpack_attenuation);
914                 self.snd_looping = 0;
915         }
916
917         self.enttype = 0;
918         self.classname = "";
919         self.draw = menu_sub_null;
920         self.entremove = menu_sub_null;
921         // TODO possibly set more stuff to defaults
922 }
923 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed.  Essentially call remove(self) as well.
924 void CSQC_Ent_Remove()
925 {
926         if(autocvar_developer_csqcentities)
927                 print(sprintf("CSQC_Ent_Remove() with self=%i self.entnum=%d self.enttype=%d\n", self, self.entnum, self.enttype));
928
929         if(wasfreed(self))
930         {
931                 print("WARNING: CSQC_Ent_Remove called for already removed entity. Packet loss?\n");
932                 return;
933         }
934         if(self.enttype)
935                 Ent_Remove();
936         remove(self);
937 }
938
939 void Gamemode_Init()
940 {
941         if not(isdemo())
942         {
943                 if(!(calledhooks & HOOK_START))
944                         localcmd("\n_cl_hook_gamestart ", MapInfo_Type_ToString(gametype), "\n");
945                 calledhooks |= HOOK_START;
946         }
947 }
948 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided.  To execute standard behavior, simply execute localcmd with the string.
949 void CSQC_Parse_StuffCmd(string strMessage)
950 {
951         if(autocvar_developer_csqcentities)
952                 print(sprintf("CSQC_Parse_StuffCmd(\"%s\")\n", strMessage));
953
954         localcmd(strMessage);
955 }
956 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided.  To execute standard behavior, simply execute print with the string.
957 void CSQC_Parse_Print(string strMessage)
958 {
959         if(autocvar_developer_csqcentities)
960                 print(sprintf("CSQC_Parse_Print(\"%s\")\n", strMessage));
961
962         print(ColorTranslateRGB(strMessage));
963 }
964
965 // CSQC_Parse_CenterPrint : Provides the centerprint_hud string in the first parameter that the server provided.
966 void CSQC_Parse_CenterPrint(string strMessage)
967 {
968         if(autocvar_developer_csqcentities)
969                 print(sprintf("CSQC_Parse_CenterPrint(\"%s\")\n", strMessage));
970
971         centerprint_hud(strMessage);
972 }
973
974 string notranslate_fogcmd1 = "\nfog ";
975 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
976 void Fog_Force()
977 {
978         // TODO somehow thwart prvm_globalset client ...
979
980         if(forcefog != "")
981                 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
982 }
983
984 void Gamemode_Init();
985 void Ent_ScoresInfo()
986 {
987         float i;
988         self.classname = "ent_client_scores_info";
989         gametype = ReadInt24_t();
990         for(i = 0; i < MAX_SCORE; ++i)
991         {
992                 scores_label[i] = strzone(ReadString());
993                 scores_flags[i] = ReadByte();
994         }
995         for(i = 0; i < MAX_TEAMSCORE; ++i)
996         {
997                 teamscores_label[i] = strzone(ReadString());
998                 teamscores_flags[i] = ReadByte();
999         }
1000         HUD_InitScores();
1001         Gamemode_Init();
1002 }
1003
1004 void Ent_Init()
1005 {
1006         self.classname = "ent_client_init";
1007
1008         nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
1009
1010         hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1011         hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1012         hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1013         hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1014         electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1015         electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1016         electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1017         electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1018         arc_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1019         arc_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1020         arc_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1021         arc_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1022
1023         if(forcefog)
1024                 strunzone(forcefog);
1025         forcefog = strzone(ReadString());
1026
1027         armorblockpercent = ReadByte() / 255.0;
1028
1029         g_balance_grenadelauncher_bouncefactor = ReadCoord();
1030         g_balance_grenadelauncher_bouncestop = ReadCoord();
1031         g_balance_electro_secondary_bouncefactor = ReadCoord();
1032         g_balance_electro_secondary_bouncestop = ReadCoord();
1033
1034         nex_scope = !ReadByte();
1035         rifle_scope = !ReadByte();
1036
1037         serverflags = ReadByte();
1038
1039         minelayer_maxmines = ReadByte();
1040
1041         hagar_maxrockets = ReadByte();
1042
1043         g_trueaim_minrange = ReadCoord();
1044         g_balance_porto_secondary = ReadByte();
1045
1046         if(!postinit)
1047                 PostInit();
1048 }
1049
1050 void Net_ReadRace()
1051 {
1052         float b;
1053
1054         b = ReadByte();
1055
1056         switch(b)
1057         {
1058                 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1059                         race_checkpoint = ReadByte();
1060                         race_time = ReadInt24_t();
1061                         race_previousbesttime = ReadInt24_t();
1062                         if(race_previousbestname)
1063                                 strunzone(race_previousbestname);
1064                         race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1065
1066                         race_checkpointtime = time;
1067
1068                         if(race_checkpoint == 0 || race_checkpoint == 254)
1069                         {
1070                                 race_penaltyaccumulator = 0;
1071                                 race_laptime = time; // valid
1072                         }
1073
1074                         break;
1075
1076                 case RACE_NET_CHECKPOINT_CLEAR:
1077                         race_laptime = 0;
1078                         race_checkpointtime = 0;
1079                         break;
1080
1081                 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1082                         race_laptime = ReadCoord();
1083                         race_checkpointtime = -99999;
1084                         // fall through
1085                 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1086                         race_nextcheckpoint = ReadByte();
1087
1088                         race_nextbesttime = ReadInt24_t();
1089                         if(race_nextbestname)
1090                                 strunzone(race_nextbestname);
1091                         race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1092                         break;
1093
1094                 case RACE_NET_CHECKPOINT_HIT_RACE:
1095                         race_mycheckpoint = ReadByte();
1096                         race_mycheckpointtime = time;
1097                         race_mycheckpointdelta = ReadInt24_t();
1098                         race_mycheckpointlapsdelta = ReadByte();
1099                         if(race_mycheckpointlapsdelta >= 128)
1100                                 race_mycheckpointlapsdelta -= 256;
1101                         if(race_mycheckpointenemy)
1102                                 strunzone(race_mycheckpointenemy);
1103                         race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1104                         break;
1105
1106                 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1107                         race_othercheckpoint = ReadByte();
1108                         race_othercheckpointtime = time;
1109                         race_othercheckpointdelta = ReadInt24_t();
1110                         race_othercheckpointlapsdelta = ReadByte();
1111                         if(race_othercheckpointlapsdelta >= 128)
1112                                 race_othercheckpointlapsdelta -= 256;
1113                         if(race_othercheckpointenemy)
1114                                 strunzone(race_othercheckpointenemy);
1115                         race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1116                         break;
1117
1118                 case RACE_NET_PENALTY_RACE:
1119                         race_penaltyeventtime = time;
1120                         race_penaltytime = ReadShort();
1121                         //race_penaltyaccumulator += race_penaltytime;
1122                         if(race_penaltyreason)
1123                                 strunzone(race_penaltyreason);
1124                         race_penaltyreason = strzone(ReadString());
1125                         break;
1126
1127                 case RACE_NET_PENALTY_QUALIFYING:
1128                         race_penaltyeventtime = time;
1129                         race_penaltytime = ReadShort();
1130                         race_penaltyaccumulator += race_penaltytime;
1131                         if(race_penaltyreason)
1132                                 strunzone(race_penaltyreason);
1133                         race_penaltyreason = strzone(ReadString());
1134                         break;
1135
1136                 case RACE_NET_SERVER_RECORD:
1137                         race_server_record = ReadInt24_t();
1138                         break;
1139                 case RACE_NET_SPEED_AWARD:
1140                         race_speedaward = ReadInt24_t();
1141                         if(race_speedaward_holder)
1142                                 strunzone(race_speedaward_holder);
1143                         race_speedaward_holder = strzone(ReadString());
1144                         break;
1145                 case RACE_NET_SPEED_AWARD_BEST:
1146                         race_speedaward_alltimebest = ReadInt24_t();
1147                         if(race_speedaward_alltimebest_holder)
1148                                 strunzone(race_speedaward_alltimebest_holder);
1149                         race_speedaward_alltimebest_holder = strzone(ReadString());
1150                         break;
1151                 case RACE_NET_SERVER_RANKINGS:
1152                         float pos, prevpos, del;
1153                         pos = ReadShort();
1154                         prevpos = ReadShort();
1155                         del = ReadShort();
1156
1157                         // move other rankings out of the way
1158                         float i;
1159                         if (prevpos) {
1160                                 for (i=prevpos-1;i>pos-1;--i) {
1161                                         grecordtime[i] = grecordtime[i-1];
1162                                         if(grecordholder[i])
1163                                                 strunzone(grecordholder[i]);
1164                                         grecordholder[i] = strzone(grecordholder[i-1]);
1165                                 }
1166                         } else if (del) { // a record has been deleted by the admin
1167                                 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1168                                         if (i == RANKINGS_CNT-1) { // clear out last record
1169                                                 grecordtime[i] = 0;
1170                                                 if (grecordholder[i])
1171                                                         strunzone(grecordholder[i]);
1172                                                 grecordholder[i] = string_null;
1173                                         }
1174                                         else {
1175                                                 grecordtime[i] = grecordtime[i+1];
1176                                                 if (grecordholder[i])
1177                                                         strunzone(grecordholder[i]);
1178                                                 grecordholder[i] = strzone(grecordholder[i+1]);
1179                                         }
1180                                 }
1181                         } else { // player has no ranked record yet
1182                                 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1183                                         grecordtime[i] = grecordtime[i-1];
1184                                         if(grecordholder[i])
1185                                                 strunzone(grecordholder[i]);
1186                                         grecordholder[i] = strzone(grecordholder[i-1]);
1187                                 }
1188                         }
1189
1190                         // store new ranking
1191                         if(grecordholder[pos-1] != "")
1192                                 strunzone(grecordholder[pos-1]);
1193                         grecordholder[pos-1] = strzone(ReadString());
1194                         grecordtime[pos-1] = ReadInt24_t();
1195                         if(grecordholder[pos-1] == GetPlayerName(player_localnum))
1196                                 race_myrank = pos;
1197                         break;
1198                 case RACE_NET_SERVER_STATUS:
1199                         race_status = ReadShort();
1200                         if(race_status_name)
1201                                 strunzone(race_status_name);
1202                         race_status_name = strzone(ReadString());
1203         }
1204 }
1205
1206 void Net_TeamNagger()
1207 {
1208         teamnagger = 1;
1209 }
1210
1211 void Net_ReadPingPLReport()
1212 {
1213         float e, pi, pl, ml;
1214         e = ReadByte();
1215         pi = ReadShort();
1216         pl = ReadByte();
1217         ml = ReadByte();
1218         if not(playerslots[e])
1219                 return;
1220         playerslots[e].ping = pi;
1221         playerslots[e].ping_packetloss = pl / 255.0;
1222         playerslots[e].ping_movementloss = ml / 255.0;
1223 }
1224
1225 void Net_WeaponComplain()
1226 {
1227         complain_weapon = ReadByte();
1228
1229         if(complain_weapon_name)
1230                 strunzone(complain_weapon_name);
1231         complain_weapon_name = strzone(ReadString());
1232
1233         complain_weapon_type = ReadByte();
1234
1235         complain_weapon_time = time;
1236         weapontime = time; // ping the weapon panel
1237
1238         switch(complain_weapon_type)
1239         {
1240                 case 0: Local_Notification(MSG_MULTI, ITEM_WEAPON_NOAMMO, complain_weapon); break;
1241                 case 1: Local_Notification(MSG_MULTI, ITEM_WEAPON_DONTHAVE, complain_weapon); break;
1242                 default: Local_Notification(MSG_MULTI, ITEM_WEAPON_UNAVAILABLE, complain_weapon); break;
1243         }
1244 }
1245
1246 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1247 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1248 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1249 float CSQC_Parse_TempEntity()
1250 {
1251         float bHandled;
1252                 bHandled  = true;
1253         // Acquire TE ID
1254         float nTEID;
1255                 nTEID = ReadByte();
1256
1257         if(autocvar_developer_csqcentities)
1258                 print(sprintf("CSQC_Parse_TempEntity() with nTEID=%d\n", nTEID));
1259
1260                 // NOTE: Could just do return instead of break...
1261         switch(nTEID)
1262         {
1263                 case TE_CSQC_TARGET_MUSIC:
1264                         Net_TargetMusic();
1265                         bHandled = true;
1266                         break;
1267                 case TE_CSQC_PICTURE:
1268                         Net_MapVote_Picture();
1269                         bHandled = true;
1270                         break;
1271                 case TE_CSQC_RACE:
1272                         Net_ReadRace();
1273                         bHandled = true;
1274                         break;
1275                 case TE_CSQC_ZCURVEPARTICLES:
1276                         Net_ReadZCurveParticles();
1277                         bHandled = true;
1278                         break;
1279                 case TE_CSQC_NEXGUNBEAMPARTICLE:
1280                         Net_ReadNexgunBeamParticle();
1281                         bHandled = true;
1282                         break;
1283                 case TE_CSQC_TEAMNAGGER:
1284                         Net_TeamNagger();
1285                         bHandled = true;
1286                         break;
1287                 case TE_CSQC_ARC:
1288                         Net_ReadArc();
1289                         bHandled = true;
1290                         break;
1291                 case TE_CSQC_PINGPLREPORT:
1292                         Net_ReadPingPLReport();
1293                         bHandled = true;
1294                         break;
1295                 case TE_CSQC_WEAPONCOMPLAIN:
1296                         Net_WeaponComplain();
1297                         bHandled = true;
1298                         break;
1299                 case TE_CSQC_VEHICLESETUP:
1300                         Net_VehicleSetup();
1301                         bHandled = true;
1302                         break;
1303                 case TE_CSQC_SVNOTICE:
1304                         cl_notice_read();
1305                         bHandled = true;
1306                         break;
1307                 case TE_CSQC_SHOCKWAVEPARTICLE:
1308                         Net_ReadShockwaveParticle();
1309                         bHandled = true;
1310                         break;
1311                 default:
1312                         // No special logic for this temporary entity; return 0 so the engine can handle it
1313                         bHandled = false;
1314                         break;
1315         }
1316
1317         return bHandled;
1318 }
1319
1320 string getcommandkey(string text, string command)
1321 {
1322         string keys;
1323         float n, j, k, l = 0;
1324
1325         if (!autocvar_hud_showbinds)
1326                 return text;
1327
1328         keys = db_get(binddb, command);
1329         if (keys == "")
1330         {
1331                 n = tokenize(findkeysforcommand(command, 0)); // uses '...' strings
1332                 for(j = 0; j < n; ++j)
1333                 {
1334                         k = stof(argv(j));
1335                         if(k != -1)
1336                         {
1337                                 if ("" == keys)
1338                                         keys = keynumtostring(k);
1339                                 else
1340                                         keys = strcat(keys, ", ", keynumtostring(k));
1341
1342                                 ++l;
1343                                 if (autocvar_hud_showbinds_limit > 0 && autocvar_hud_showbinds_limit <= l)
1344                                         break;
1345                         }
1346
1347                 }
1348                 if (keys == "")
1349                         keys = "NO_KEY";
1350                 db_put(binddb, command, keys);
1351         }
1352
1353         if (keys == "NO_KEY") {
1354                 if (autocvar_hud_showbinds > 1)
1355                         return sprintf(_("%s (not bound)"), text);
1356                 else
1357                         return text;
1358         }
1359         else if (autocvar_hud_showbinds > 1)
1360                 return sprintf(_("%s (%s)"), text, keys);
1361         else
1362                 return keys;
1363 }