1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
7 void cvar_clientsettemp(string cv, string val)
10 for(e = world; (e = find(e, classname, "saved_cvar_value")); )
14 e.classname = "saved_cvar_value";
15 e.netname = strzone(cv);
16 e.message = strzone(cvar_string(cv));
21 void cvar_clientsettemp_restore()
24 for(e = world; (e = find(e, classname, "saved_cvar_value")); )
25 cvar_set(e.netname, e.message);
28 void() menu_show_error =
30 drawstring('0 200 0', _("ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!"), '8 8 0', '1 0 0', 1, 0);
33 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
34 // Useful for precaching things
36 void() menu_sub_null =
45 string cl_announcer_prev;
46 void WaypointSprite_Load();
49 prvm_language = cvar_string("prvm_language");
53 __engine_check = checkextension("DP_SV_WRITEPICTURE");
56 print(_("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n"));
57 localcmd("\ndisconnect\n");
63 check_unacceptable_compiler_bugs();
66 print(sprintf(_("^4CSQC Build information: ^1%s\n"), WATERMARK()));
73 ClientProgsDB = db_load("client.db");
74 compressShortVector_init();
76 drawfont = FONT_USER+1;
78 menu_show = menu_show_error;
79 menu_action = menu_sub_null;
81 for(i = 0; i < 255; ++i)
82 if(getplayerkey(i, "viewentity") == "")
87 // localcmd("alias order \"cmd order $*\""); enable if ctf-command thingy is used
88 //registercmd("ctf_menu");
89 registercmd("ons_map");
90 registercmd("hud_configure");
91 registercmd("hud_save");
92 //registercmd("menu_action");
94 registercmd("+showscores");registercmd("-showscores");
95 registercmd("+showaccuracy");registercmd("-showaccuracy");
101 registercmd("+forward");registercmd("-forward");
102 registercmd("+back");registercmd("-back");
103 registercmd("+moveup");registercmd("-moveup");
104 registercmd("+movedown");registercmd("-movedown");
105 registercmd("+moveright");registercmd("-moveright");
106 registercmd("+moveleft");registercmd("-moveleft");
107 registercmd("+roll_right");registercmd("-roll_right");
108 registercmd("+roll_left");registercmd("-roll_left");
112 registercvar("hud_usecsqc", "1");
113 registercvar("scoreboard_columns", "default", CVAR_SAVE);
117 // hud_fields uses strunzone on the titles!
118 for(i = 0; i < MAX_HUD_FIELDS; ++i)
119 hud_title[i] = strzone("(null)");
125 teams = Sort_Spawn();
126 players = Sort_Spawn();
128 GetTeam(COLOR_SPECTATOR, true); // add specs first
132 WaypointSprite_Load();
135 precache_sound("misc/hit.wav");
136 precache_sound("misc/typehit.wav");
137 Projectile_Precache();
139 GibSplash_Precache();
141 DamageInfo_Precache();
144 if(autocvar_cl_announcer != cl_announcer_prev) {
145 Announcer_Precache();
146 if(cl_announcer_prev)
147 strunzone(cl_announcer_prev);
148 cl_announcer_prev = strzone(autocvar_cl_announcer);
152 if(autocvar_cl_reticle_item_normal) precache_pic("gfx/reticle_normal");
153 if(autocvar_cl_reticle_item_nex) precache_pic("gfx/reticle_nex");
155 get_mi_min_max_texcoords(1); // try the CLEVER way first
156 minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
157 shortmapname = mi_shortname;
159 if(precache_pic(minimapname) == "")
161 // but maybe we have a non-clever minimap
162 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
163 if(precache_pic(minimapname) == "")
164 minimapname = ""; // FAIL
166 get_mi_min_max_texcoords(0); // load new texcoords
169 mi_center = (mi_min + mi_max) * 0.5;
170 mi_scale = mi_max - mi_min;
171 minimapname = strzone(minimapname);
175 hud_configure_prev = -1;
179 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
180 void CSQC_Shutdown(void)
195 if(autocvar_cl_db_saveasdump)
196 db_dump(ClientProgsDB, "client.db");
198 db_save(ClientProgsDB, "client.db");
199 db_close(ClientProgsDB);
201 cvar_clientsettemp_restore();
204 cvar_set("chase_active",ftos(chase_active_backup));
206 // unset the event chasecam's chase_active
207 if(autocvar_chase_active < 0)
208 cvar_set("chase_active", "0");
212 if not(calledhooks & HOOK_START)
213 localcmd("\n_cl_hook_gamestart nop\n");
214 if not(calledhooks & HOOK_END)
215 localcmd("\ncl_hook_gameend\n");
220 float SetTeam(entity o, float Team)
234 if(GetTeam(Team, false) == NULL)
236 print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
237 Team = COLOR_SPECTATOR;
250 if(GetTeam(Team, false) == NULL)
252 print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
253 Team = COLOR_SPECTATOR;
258 if(Team == -1) // leave
262 tm = GetTeam(o.team, false);
273 tm = GetTeam(Team, true);
278 else if(Team != o.team)
280 tm = GetTeam(o.team, false);
283 tm = GetTeam(Team, true);
291 void Playerchecker_Think()
295 for(i = 0; i < maxclients; ++i)
298 if(GetPlayerName(i) == "")
302 // player disconnected
315 playerslots[i] = e = spawn();
318 e.ping_packetloss = 0;
319 e.ping_movementloss = 0;
320 //e.gotscores = 0; // we might already have the scores...
321 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
323 HUD_UpdatePlayerPos(e);
327 self.nextthink = time + 0.2;
334 localcmd(strcat("\nscoreboard_columns_set ", autocvar_scoreboard_columns, ";\n"));
336 entity playerchecker;
337 playerchecker = spawn();
338 playerchecker.think = Playerchecker_Think;
339 playerchecker.nextthink = time + 0.2;
347 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercmd" function
348 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.
350 void Cmd_HUD_SetFields(float);
351 void Cmd_HUD_Help(float);
352 float CSQC_ConsoleCommand(string strMessage)
356 //argc = tokenize(strMessage);
357 argc = tokenize_console(strMessage);
363 if(strCmd == "hud_configure") { // config hud
364 cvar_set("_hud_configure", ftos(!autocvar__hud_configure));
366 } else if(strCmd == "hud_save") { // save hud config
367 if(argv(1) == "" || argv(2)) {
368 print(_("Usage:\n"));
369 print(_("hud_save configname (saves to hud_skinname_configname.cfg)\n"));
372 HUD_Panel_ExportCfg(argv(1));
374 } else if(strCmd == "+showscores") {
375 scoreboard_showscores = true;
377 } else if(strCmd == "-showscores") {
378 scoreboard_showscores = false;
380 } else if(strCmd == "+showaccuracy") {
381 scoreboard_showaccuracy = true;
383 } else if(strCmd == "-showaccuracy") {
384 scoreboard_showaccuracy = false;
389 if(strCmd == "+forward" || strCmd == "-back") {
390 ++camera_direction_x;
392 } else if(strCmd == "-forward" || strCmd == "+back") {
393 --camera_direction_x;
395 } else if(strCmd == "+moveright" || strCmd == "-moveleft") {
396 --camera_direction_y;
398 } else if(strCmd == "-moveright" || strCmd == "+moveleft") {
399 ++camera_direction_y;
401 } else if(strCmd == "+moveup" || strCmd == "-movedown") {
402 ++camera_direction_z;
404 } else if(strCmd == "-moveup" || strCmd == "+movedown") {
405 --camera_direction_z;
407 } else if(strCmd == "+roll_right" || strCmd == "-roll_left") {
410 } else if(strCmd == "+roll_left" || strCmd == "-roll_right") {
419 entity debug_shotorg;
422 self.origin = view_origin + view_forward * self.view_ofs_x + view_right * self.view_ofs_y + view_up * self.view_ofs_z;
423 self.angles = view_angles;
424 self.angles_x = -self.angles_x;
426 self.drawmask = MASK_NORMAL;
430 void ShotOrg_Draw2D()
432 vector coord2d_topleft, coord2d_topright, coord2d;
436 s = vtos(self.view_ofs);
437 s = substring(s, 1, strlen(s) - 2);
438 if(tokenize_console(s) == 3)
439 s = strcat(argv(0), " ", argv(1), " ", argv(2));
441 coord2d_topleft = project_3d_to_2d(self.origin + view_up * 4 - view_right * 4);
442 coord2d_topright = project_3d_to_2d(self.origin + view_up * 4 + view_right * 4);
444 fs = '1 1 0' * ((coord2d_topright_x - coord2d_topleft_x) / stringwidth(s, FALSE, '8 8 0'));
446 coord2d = coord2d_topleft;
449 coord2d_x += (coord2d_topright_x - coord2d_topleft_x) * (1 - 8 / fs_x) * 0.5;
454 drawstring(coord2d, s, fs, '1 1 1', 1, 0);
459 debug_shotorg = spawn();
460 debug_shotorg.draw = ShotOrg_Draw;
461 debug_shotorg.draw2d = ShotOrg_Draw2D;
462 debug_shotorg.renderflags = RF_VIEWMODEL;
463 debug_shotorg.effects = EF_FULLBRIGHT;
464 precache_model("models/shotorg_adjuster.md3");
465 setmodel(debug_shotorg, "models/shotorg_adjuster.md3");
466 debug_shotorg.scale = 2;
467 debug_shotorg.view_ofs = '25 8 -8';
470 void DrawDebugModel()
472 if(time - floor(time) > 0.5)
479 self.renderflags = 0;
480 self.drawmask = MASK_NORMAL;
484 void GameCommand(string msg)
489 argc = tokenize_console(msg);
491 if(argv(0) == "help" || argc == 0)
493 print(_("Usage: cl_cmd COMMAND..., where possible commands are:\n"));
494 print(_(" settemp cvar value\n"));
495 print(_(" scoreboard_columns_set ...\n"));
496 print(_(" scoreboard_columns_help\n"));
497 GameCommand_Generic("help");
501 if(GameCommand_Generic(msg))
506 if(cmd == "mv_download") {
507 Cmd_MapVote_MapDownload(argc);
509 else if(cmd == "settemp") {
510 cvar_clientsettemp(argv(1), argv(2));
512 else if(cmd == "scoreboard_columns_set") {
513 Cmd_HUD_SetFields(argc);
515 else if(cmd == "scoreboard_columns_help") {
519 else if(cmd == "blurtest") {
520 blurtest_time0 = time;
521 blurtest_time1 = time + stof(argv(1));
522 blurtest_radius = stof(argv(2));
523 blurtest_power = stof(argv(3));
526 else if(cmd == "shotorg_move") {
530 debug_shotorg.view_ofs = debug_shotorg.view_ofs + stov(argv(1));
531 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
533 else if(cmd == "shotorg_movez") {
537 debug_shotorg.view_ofs = debug_shotorg.view_ofs + stof(argv(1)) * (debug_shotorg.view_ofs * (1 / debug_shotorg.view_ofs_x)); // closer/farther, same xy pos
538 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
540 else if(cmd == "shotorg_set") {
544 debug_shotorg.view_ofs = stov(argv(1));
545 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
547 else if(cmd == "shotorg_setz") {
551 debug_shotorg.view_ofs = debug_shotorg.view_ofs * (stof(argv(1)) / debug_shotorg.view_ofs_x); // closer/farther, same xy pos
552 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
554 else if(cmd == "shotorg_toggle_hide") {
557 debug_shotorg.cnt = !debug_shotorg.cnt;
560 else if(cmd == "shotorg_end") {
563 print(vtos(debug_shotorg.view_ofs), "\n");
564 remove(debug_shotorg);
565 debug_shotorg = world;
567 localcmd("sv_cmd debug_shotorg\n");
569 else if(cmd == "sendcvar") {
570 // W_FixWeaponOrder will trash argv, so save what we need.
572 thiscvar = strzone(argv(1));
573 s = cvar_string(thiscvar);
574 if(thiscvar == "cl_weaponpriority")
575 s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 1);
576 else if(substring(thiscvar, 0, 17) == "cl_weaponpriority" && strlen(thiscvar) == 18)
577 s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 0);
578 localcmd("cmd sentcvar ", thiscvar, " \"", s, "\"\n");
581 else if(cmd == "spawn") {
586 setorigin(e, view_origin);
587 e.angles = view_angles;
588 e.draw = DrawDebugModel;
589 e.classname = "debugmodel";
591 else if(cmd == "vyes")
595 vote_active = 0; // force the panel to disappear right as we have selected the value (to prevent it from fading out in the normal vote panel pos)
597 cvar_set("cl_allow_uid2name", "1");
603 localcmd("cmd vote yes\n");
606 else if(cmd == "vno")
612 cvar_set("cl_allow_uid2name", "0");
618 localcmd("cmd vote no\n");
624 print("Invalid command. For a list of supported commands, try cl_cmd help.\n");
630 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
631 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
632 // All keys are in ascii.
633 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
634 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
635 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
636 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
638 local float bSkipKey;
641 if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
644 if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
648 if(menu_action(bInputType, nPrimary, nSecondary))
654 // END REQUIRED CSQC FUNCTIONS
655 // --------------------------------------------------------------------------
657 // --------------------------------------------------------------------------
658 // BEGIN OPTIONAL CSQC FUNCTIONS
659 void Ent_RemoveEntCS()
661 entcs_receiver[self.sv_entnum] = world;
666 InterpolateOrigin_Undo();
668 self.classname = "entcs_receiver";
672 self.sv_entnum = ReadByte();
675 self.origin_x = ReadShort();
676 self.origin_y = ReadShort();
677 self.origin_z = ReadShort();
681 self.angles_y = ReadByte() * 360.0 / 256;
682 self.angles_x = self.angles_z = 0;
685 self.healthvalue = ReadByte() * 10;
687 self.armorvalue = ReadByte() * 10;
689 entcs_receiver[self.sv_entnum] = self;
690 self.entremove = Ent_RemoveEntCS;
692 InterpolateOrigin_Note();
697 void Ent_RemovePlayerScore()
703 SetTeam(self.owner, -1);
704 self.owner.gotscores = 0;
705 for(i = 0; i < MAX_SCORE; ++i)
706 self.owner.(scores[i]) = 0; // clear all scores
710 void Ent_ReadPlayerScore()
716 // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
717 // (no I've never heard of M-x replace-string, sed, or anything like that)
718 isNew = !self.owner; // workaround for DP bug
721 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
722 if(!isNew && n != self.sv_entnum)
724 //print(_("A CSQC entity changed its owner!\n"));
725 print(sprintf(_("A CSQC entity changed its owner! (edict: %d, classname: %s)\n"), num_for_edict(self), self.classname));
728 self.enttype = ENT_CLIENT_SCORES;
734 if not(playerslots[self.sv_entnum])
735 playerslots[self.sv_entnum] = spawn();
736 o = self.owner = playerslots[self.sv_entnum];
737 o.sv_entnum = self.sv_entnum;
740 //if not(o.sort_prev)
741 // RegisterPlayer(o);
742 //playerchecker will do this for us later, if it has not already done so
753 for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
757 o.(scores[i]) = ReadInt24_t();
759 o.(scores[i]) = ReadChar();
763 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
765 self.entremove = Ent_RemovePlayerScore;
768 void Ent_ReadTeamScore()
773 self.team = ReadByte();
774 o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
777 #if MAX_TEAMSCORE <= 8
785 for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
789 o.(teamscores[i]) = ReadInt24_t();
791 o.(teamscores[i]) = ReadChar();
794 HUD_UpdateTeamPos(o);
797 void Ent_ClientData()
800 float newspectatee_status;
804 scoreboard_showscores_force = (f & 1);
808 newspectatee_status = ReadByte();
809 if(newspectatee_status == player_localentnum)
810 newspectatee_status = -1; // observing
813 newspectatee_status = 0;
815 spectatorbutton_zoom = (f & 4);
819 angles_held_status = 1;
820 angles_held_x = ReadAngle();
821 angles_held_y = ReadAngle();
825 angles_held_status = 0;
827 if(newspectatee_status != spectatee_status)
833 race_checkpointtime = 0;
835 if (autocvar_hud_panel_healtharmor_progressbar_gfx)
837 if ( (spectatee_status == -1 && newspectatee_status > 0) //before observing, now spectating
838 || (spectatee_status > 0 && newspectatee_status > 0 && spectatee_status != newspectatee_status) //changed spectated player
841 else if(spectatee_status && !newspectatee_status) //before observing/spectating, now playing
844 spectatee_status = newspectatee_status;
849 float nags, i, j, b, f;
856 strunzone(vote_called_vote);
857 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
862 for(j = 0; j < maxclients; ++j)
864 playerslots[j].ready = 1;
865 for(i = 1; i <= maxclients; i += 8)
868 for(j = i-1, b = 1; b < 256; b *= 2, ++j)
871 playerslots[j].ready = 0;
875 ready_waiting = (nags & 1);
876 ready_waiting_for_me = (nags & 2);
877 vote_waiting = (nags & 4);
878 vote_waiting_for_me = (nags & 8);
879 warmup_stage = (nags & 16);
882 void Ent_RandomSeed()
890 void Ent_ReadAccuracy(void)
896 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
897 weapon_accuracy[w] = -1;
901 for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w, f *= 2)
907 weapon_accuracy[w] = -1;
909 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
911 weapon_accuracy[w] = (b - 1.0) / 100.0;
916 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
917 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
918 void Ent_RadarLink();
920 void Ent_ScoresInfo();
921 void(float bIsNewEntity) CSQC_Ent_Update =
927 // set up the "time" global for received entities to be correct for interpolation purposes
935 serverprevtime = time;
936 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
937 time = serverprevtime + serverdeltatime;
940 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
942 if(t != self.enttype)
944 //print(_("A CSQC entity changed its type!\n"));
945 print(sprintf(_("A CSQC entity changed its type! (edict: %d, classname: %s)\n"), num_for_edict(self), self.classname));
953 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
954 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
955 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
956 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
957 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
958 case ENT_CLIENT_LASER: Ent_Laser(); break;
959 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
960 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
961 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
962 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
963 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
964 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
965 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
966 case ENT_CLIENT_INIT: Ent_Init(); break;
967 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
968 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
969 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
970 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
971 case ENT_CLIENT_WALL: Ent_Wall(); break;
972 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
973 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
974 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
975 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
976 case ENT_CLIENT_WARPZONE_TELEPORTED: WarpZone_Teleported_Read(bIsNewEntity); break;
977 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
978 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
979 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
980 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
981 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
982 case ENT_CLIENT_AUXILIARYXHAIR: Net_AuXair2(bIsNewEntity); break;
983 case ENT_CLIENT_VEHICLE: read_vehicle(bIsNewEntity); break;
985 //error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
986 error(sprintf(_("Unknown entity type in CSQC_Ent_Update (enttype: %d, edict: %d, classname: %s)\n"), self.enttype, num_for_edict(self), self.classname));
992 // Destructor, but does NOT deallocate the entity by calling remove(). Also
993 // used when an entity changes its type. For an entity that someone interacts
994 // with others, make sure it can no longer do so.
1001 self.classname = "";
1002 self.draw = menu_sub_null;
1003 self.entremove = menu_sub_null;
1004 // TODO possibly set more stuff to defaults
1006 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed. Essentially call remove(self) as well.
1007 void CSQC_Ent_Remove()
1014 void Gamemode_Init()
1018 localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), "\n");
1019 calledhooks |= HOOK_START;
1022 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided. To execute standard behavior, simply execute localcmd with the string.
1023 void CSQC_Parse_StuffCmd(string strMessage)
1025 localcmd(strMessage);
1027 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided. To execute standard behavior, simply execute print with the string.
1028 void CSQC_Parse_Print(string strMessage)
1030 print(ColorTranslateRGB(strMessage));
1033 // CSQC_Parse_CenterPrint : Provides the centerprint string in the first parameter that the server provided.
1034 void CSQC_Parse_CenterPrint(string strMessage)
1036 centerprint(strMessage);
1039 string notranslate_fogcmd1 = "\nfog ";
1040 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
1043 // TODO somehow thwart prvm_globalset client ...
1046 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
1049 void Gamemode_Init();
1050 void Ent_ScoresInfo()
1053 self.classname = "ent_client_scores_info";
1054 gametype = ReadByte();
1055 for(i = 0; i < MAX_SCORE; ++i)
1057 scores_label[i] = strzone(ReadString());
1058 scores_flags[i] = ReadByte();
1060 for(i = 0; i < MAX_TEAMSCORE; ++i)
1062 teamscores_label[i] = strzone(ReadString());
1063 teamscores_flags[i] = ReadByte();
1071 self.classname = "ent_client_init";
1073 nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
1075 hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1076 hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1077 hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1078 hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1079 electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1080 electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1081 electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1082 electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1083 gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1084 gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1085 gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1086 gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1089 strunzone(forcefog);
1090 forcefog = strzone(ReadString());
1092 armorblockpercent = ReadByte() / 255.0;
1094 g_weaponswitchdelay = ReadByte() / 255.0;
1096 g_balance_grenadelauncher_bouncefactor = ReadCoord();
1097 g_balance_grenadelauncher_bouncestop = ReadCoord();
1098 g_balance_electro_secondary_bouncefactor = ReadCoord();
1099 g_balance_electro_secondary_bouncestop = ReadCoord();
1101 nex_scope = !ReadByte();
1102 sniperrifle_scope = !ReadByte();
1104 serverflags = ReadByte();
1106 minelayer_maxmines = ReadByte();
1108 hagar_maxrockets = ReadByte();
1110 g_trueaim_minrange = ReadCoord();
1124 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1125 race_checkpoint = ReadByte();
1126 race_time = ReadInt24_t();
1127 race_previousbesttime = ReadInt24_t();
1128 if(race_previousbestname)
1129 strunzone(race_previousbestname);
1130 race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1132 race_checkpointtime = time;
1134 if(race_checkpoint == 0 || race_checkpoint == 254)
1136 race_penaltyaccumulator = 0;
1137 race_laptime = time; // valid
1142 case RACE_NET_CHECKPOINT_CLEAR:
1144 race_checkpointtime = 0;
1147 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1148 race_laptime = ReadCoord();
1149 race_checkpointtime = -99999;
1151 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1152 race_nextcheckpoint = ReadByte();
1154 race_nextbesttime = ReadInt24_t();
1155 if(race_nextbestname)
1156 strunzone(race_nextbestname);
1157 race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1160 case RACE_NET_CHECKPOINT_HIT_RACE:
1161 race_mycheckpoint = ReadByte();
1162 race_mycheckpointtime = time;
1163 race_mycheckpointdelta = ReadInt24_t();
1164 race_mycheckpointlapsdelta = ReadByte();
1165 if(race_mycheckpointlapsdelta >= 128)
1166 race_mycheckpointlapsdelta -= 256;
1167 if(race_mycheckpointenemy)
1168 strunzone(race_mycheckpointenemy);
1169 race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1172 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1173 race_othercheckpoint = ReadByte();
1174 race_othercheckpointtime = time;
1175 race_othercheckpointdelta = ReadInt24_t();
1176 race_othercheckpointlapsdelta = ReadByte();
1177 if(race_othercheckpointlapsdelta >= 128)
1178 race_othercheckpointlapsdelta -= 256;
1179 if(race_othercheckpointenemy)
1180 strunzone(race_othercheckpointenemy);
1181 race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1184 case RACE_NET_PENALTY_RACE:
1185 race_penaltyeventtime = time;
1186 race_penaltytime = ReadShort();
1187 //race_penaltyaccumulator += race_penaltytime;
1188 if(race_penaltyreason)
1189 strunzone(race_penaltyreason);
1190 race_penaltyreason = strzone(ReadString());
1193 case RACE_NET_PENALTY_QUALIFYING:
1194 race_penaltyeventtime = time;
1195 race_penaltytime = ReadShort();
1196 race_penaltyaccumulator += race_penaltytime;
1197 if(race_penaltyreason)
1198 strunzone(race_penaltyreason);
1199 race_penaltyreason = strzone(ReadString());
1202 case RACE_NET_SERVER_RECORD:
1203 race_server_record = ReadInt24_t();
1205 case RACE_NET_SPEED_AWARD:
1206 race_speedaward = ReadInt24_t();
1207 if(race_speedaward_holder)
1208 strunzone(race_speedaward_holder);
1209 race_speedaward_holder = strzone(ReadString());
1211 case RACE_NET_SPEED_AWARD_BEST:
1212 race_speedaward_alltimebest = ReadInt24_t();
1213 if(race_speedaward_alltimebest_holder)
1214 strunzone(race_speedaward_alltimebest_holder);
1215 race_speedaward_alltimebest_holder = strzone(ReadString());
1217 case RACE_NET_SERVER_RANKINGS:
1218 float pos, prevpos, del;
1220 prevpos = ReadShort();
1223 // move other rankings out of the way
1226 for (i=prevpos-1;i>pos-1;--i) {
1227 grecordtime[i] = grecordtime[i-1];
1228 if(grecordholder[i])
1229 strunzone(grecordholder[i]);
1230 grecordholder[i] = strzone(grecordholder[i-1]);
1232 } else if (del) { // a record has been deleted by the admin
1233 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1234 if (i == RANKINGS_CNT-1) { // clear out last record
1236 if (grecordholder[i])
1237 strunzone(grecordholder[i]);
1238 grecordholder[i] = string_null;
1241 grecordtime[i] = grecordtime[i+1];
1242 if (grecordholder[i])
1243 strunzone(grecordholder[i]);
1244 grecordholder[i] = strzone(grecordholder[i+1]);
1247 } else { // player has no ranked record yet
1248 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1249 grecordtime[i] = grecordtime[i-1];
1250 if(grecordholder[i])
1251 strunzone(grecordholder[i]);
1252 grecordholder[i] = strzone(grecordholder[i-1]);
1256 // store new ranking
1257 if(grecordholder[pos-1] != "")
1258 strunzone(grecordholder[pos-1]);
1259 grecordholder[pos-1] = strzone(ReadString());
1260 grecordtime[pos-1] = ReadInt24_t();
1261 if(grecordholder[pos-1] == GetPlayerName(player_localentnum -1))
1264 case RACE_NET_SERVER_STATUS:
1265 race_status = ReadShort();
1266 if(race_status_name)
1267 strunzone(race_status_name);
1268 race_status_name = strzone(ReadString());
1272 void Net_ReadSpawn()
1275 current_viewzoom = 0.6;
1278 void Net_TeamNagger()
1283 void Net_ReadPingPLReport()
1285 float e, pi, pl, ml;
1290 if not(playerslots[e])
1292 playerslots[e].ping = pi;
1293 playerslots[e].ping_packetloss = pl / 255.0;
1294 playerslots[e].ping_movementloss = ml / 255.0;
1297 void Net_VoteDialog(float highlight) {
1299 vote_highlighted = ReadByte();
1303 vote_yescount = ReadByte();
1304 vote_nocount = ReadByte();
1305 vote_needed = ReadByte();
1309 void Net_VoteDialogReset() {
1317 if(type == CSQC_KILLNOTIFY)
1319 HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
1321 else if(type == CSQC_CENTERPRINT)
1323 HUD_Centerprint(ReadString(), ReadString(), ReadShort(), ReadByte());
1327 void Net_WeaponComplain() {
1328 complain_weapon = ReadByte();
1330 if(complain_weapon_name)
1331 strunzone(complain_weapon_name);
1332 complain_weapon_name = strzone(ReadString());
1334 complain_weapon_type = ReadByte();
1336 complain_weapon_time = time;
1337 weapontime = time; // ping the weapon panel
1340 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1341 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1342 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1343 float CSQC_Parse_TempEntity()
1345 local float bHandled;
1351 // NOTE: Could just do return instead of break...
1354 case TE_CSQC_TARGET_MUSIC:
1358 case TE_CSQC_PICTURE:
1359 Net_MapVote_Picture();
1370 case TE_CSQC_ZCURVEPARTICLES:
1371 Net_ReadZCurveParticles();
1374 case TE_CSQC_NEXGUNBEAMPARTICLE:
1375 Net_ReadNexgunBeamParticle();
1378 case TE_CSQC_TEAMNAGGER:
1383 Net_VoteDialog(ReadByte());
1386 case TE_CSQC_VOTERESET:
1387 Net_VoteDialogReset();
1390 case TE_CSQC_LIGHTNINGARC:
1391 Net_ReadLightningarc();
1394 case TE_CSQC_PINGPLREPORT:
1395 Net_ReadPingPLReport();
1398 case TE_CSQC_ANNOUNCE:
1399 announce_snd = strzone(ReadString());
1402 case TE_CSQC_NOTIFY:
1406 case TE_CSQC_WEAPONCOMPLAIN:
1407 Net_WeaponComplain();
1410 case TE_CSQC_VEHICLESETUP:
1415 // No special logic for this temporary entity; return 0 so the engine can handle it
1423 string getcommandkey(string text, string command)
1428 if (!autocvar_hud_showbinds)
1431 keys = db_get(binddb, command);
1434 n = tokenize(findkeysforcommand(command)); // uses '...' strings
1435 for(j = 0; j < n; ++j)
1441 keys = keynumtostring(k);
1443 keys = strcat(keys, ", ", keynumtostring(k));
1446 if (autocvar_hud_showbinds_limit > 0 && autocvar_hud_showbinds_limit >= l) break;
1450 db_put(binddb, command, keys);
1454 if (autocvar_hud_showbinds > 1)
1455 return sprintf(_("%s (not bound)"), text);
1459 else if (autocvar_hud_showbinds > 1)
1460 return sprintf(_("%s (%s)"), text, keys);