1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
8 drawstring('0 200 0', _("ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!"), '8 8 0', '1 0 0', 1, 0);
11 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
12 // Useful for precaching things
22 void precache_playermodel(string m)
26 if(substring(m, -9,5) == "_lod1")
28 if(substring(m, -9,5) == "_lod2")
31 f = strcat(substring(m, 0, -5), "_lod1", substring(m, -4, -1));
34 f = strcat(substring(m, 0, -5), "_lod2", substring(m, -4, -1));
39 float globhandle, i, n;
40 globhandle = search_begin(strcat(m, "_*.sounds"), TRUE, FALSE);
43 n = search_getsize(globhandle);
44 for (i = 0; i < n; ++i)
46 //print(search_getfilename(globhandle, i), "\n");
47 f = search_getfilename(globhandle, i);
48 PrecachePlayerSounds(f);
50 search_end(globhandle);
53 void precache_all_playermodels(string pattern)
55 float globhandle, i, n;
58 globhandle = search_begin(pattern, TRUE, FALSE);
61 n = search_getsize(globhandle);
62 for (i = 0; i < n; ++i)
64 //print(search_getfilename(globhandle, i), "\n");
65 f = search_getfilename(globhandle, i);
66 precache_playermodel(f);
68 search_end(globhandle);
72 void WaypointSprite_Load();
73 void ConsoleCommand_macro_init();
76 prvm_language = cvar_string("prvm_language");
80 __engine_check = checkextension("DP_SV_WRITEPICTURE");
83 print(_("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n"));
84 localcmd("\ndisconnect\n");
90 check_unacceptable_compiler_bugs();
93 print(sprintf(_("^4CSQC Build information: ^1%s\n"), WATERMARK()));
98 #ifdef COMPAT_XON050_ENGINE
99 // old engine lacks implementation of player_localnum
100 player_localnum = player_localentnum - 1;
103 binddb = db_create();
104 tempdb = db_create();
105 ClientProgsDB = db_load("client.db");
106 compressShortVector_init();
108 drawfont = FONT_USER+1;
109 menu_visible = FALSE;
110 menu_show = menu_show_error;
111 menu_action = menu_sub_null;
113 for(i = 0; i < 255; ++i)
114 if(getplayerkeyvalue(i, "viewentity") == "")
118 //registercommand("hud_configure");
119 //registercommand("hud_save");
120 //registercommand("menu_action");
122 ConsoleCommand_macro_init();
124 registercvar("hud_usecsqc", "1");
125 registercvar("scoreboard_columns", "default");
129 // hud_fields uses strunzone on the titles!
130 for(i = 0; i < MAX_HUD_FIELDS; ++i)
131 hud_title[i] = strzone("(null)");
137 teams = Sort_Spawn();
138 players = Sort_Spawn();
140 GetTeam(COLOR_SPECTATOR, true); // add specs first
144 WaypointSprite_Load();
147 precache_model("null");
148 precache_sound("misc/hit.wav");
149 precache_sound("misc/typehit.wav");
150 if (autocvar_cl_precacheplayermodels)
152 precache_all_playermodels("models/player/*.zym");
153 precache_all_playermodels("models/player/*.dpm");
154 precache_all_playermodels("models/player/*.md3");
155 precache_all_playermodels("models/player/*.psk");
156 precache_all_playermodels("models/player/*.iqm");
159 Projectile_Precache();
161 GibSplash_Precache();
163 DamageInfo_Precache();
166 Announcer_Precache();
169 if(autocvar_cl_reticle)
171 if(autocvar_cl_reticle_item_normal) { precache_pic("gfx/reticle_normal"); }
172 if(autocvar_cl_reticle_item_nex) { precache_pic("gfx/reticle_nex"); }
175 get_mi_min_max_texcoords(1); // try the CLEVER way first
176 minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
177 shortmapname = mi_shortname;
179 if(precache_pic(minimapname) == "")
181 // but maybe we have a non-clever minimap
182 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
183 if(precache_pic(minimapname) == "")
184 minimapname = ""; // FAIL
186 get_mi_min_max_texcoords(0); // load new texcoords
189 mi_center = (mi_min + mi_max) * 0.5;
190 mi_scale = mi_max - mi_min;
191 minimapname = strzone(minimapname);
195 hud_configure_prev = -1;
199 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
200 float cvar_clientsettemp_restore();
201 void CSQC_Shutdown(void)
216 if(autocvar_cl_db_saveasdump)
217 db_dump(ClientProgsDB, "client.db");
219 db_save(ClientProgsDB, "client.db");
220 db_close(ClientProgsDB);
222 cvar_clientsettemp_restore();
225 cvar_set("chase_active",ftos(chase_active_backup));
227 // unset the event chasecam's chase_active
228 if(autocvar_chase_active < 0)
229 cvar_set("chase_active", "0");
233 if not(calledhooks & HOOK_START)
234 localcmd("\n_cl_hook_gamestart nop\n");
235 if not(calledhooks & HOOK_END)
236 localcmd("\ncl_hook_gameend\n");
241 float SetTeam(entity o, float Team)
255 if(GetTeam(Team, false) == world)
257 print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
258 Team = COLOR_SPECTATOR;
271 if(GetTeam(Team, false) == world)
273 print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
274 Team = COLOR_SPECTATOR;
279 if(Team == -1) // leave
283 tm = GetTeam(o.team, false);
294 tm = GetTeam(Team, true);
299 else if(Team != o.team)
301 tm = GetTeam(o.team, false);
304 tm = GetTeam(Team, true);
312 void Playerchecker_Think()
316 for(i = 0; i < maxclients; ++i)
319 if(GetPlayerName(i) == "")
323 // player disconnected
336 playerslots[i] = e = spawn();
339 e.ping_packetloss = 0;
340 e.ping_movementloss = 0;
341 //e.gotscores = 0; // we might already have the scores...
342 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
344 HUD_UpdatePlayerPos(e);
348 self.nextthink = time + 0.2;
355 localcmd(strcat("\nscoreboard_columns_set ", autocvar_scoreboard_columns, ";\n"));
357 entity playerchecker;
358 playerchecker = spawn();
359 playerchecker.think = Playerchecker_Think;
360 playerchecker.nextthink = time + 0.2;
370 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
371 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
372 // All keys are in ascii.
373 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
374 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
375 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
376 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
381 if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
384 if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
388 if(menu_action(bInputType, nPrimary, nSecondary))
394 // END REQUIRED CSQC FUNCTIONS
395 // --------------------------------------------------------------------------
397 // --------------------------------------------------------------------------
398 // BEGIN OPTIONAL CSQC FUNCTIONS
399 void Ent_RemoveEntCS()
401 entcs_receiver[self.sv_entnum] = world;
406 InterpolateOrigin_Undo();
408 self.classname = "entcs_receiver";
412 self.sv_entnum = ReadByte();
415 self.origin_x = ReadShort();
416 self.origin_y = ReadShort();
417 self.origin_z = ReadShort();
421 self.angles_y = ReadByte() * 360.0 / 256;
422 self.angles_x = self.angles_z = 0;
425 self.healthvalue = ReadByte() * 10;
427 self.armorvalue = ReadByte() * 10;
429 entcs_receiver[self.sv_entnum] = self;
430 self.entremove = Ent_RemoveEntCS;
432 InterpolateOrigin_Note();
437 void Ent_RemovePlayerScore()
443 SetTeam(self.owner, -1);
444 self.owner.gotscores = 0;
445 for(i = 0; i < MAX_SCORE; ++i)
446 self.owner.(scores[i]) = 0; // clear all scores
450 void Ent_ReadPlayerScore()
456 // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
457 // (no I've never heard of M-x replace-string, sed, or anything like that)
458 isNew = !self.owner; // workaround for DP bug
461 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
462 if(!isNew && n != self.sv_entnum)
464 //print(_("A CSQC entity changed its owner!\n"));
465 print(sprintf(_("A CSQC entity changed its owner! (edict: %d, classname: %s)\n"), num_for_edict(self), self.classname));
468 self.enttype = ENT_CLIENT_SCORES;
474 if not(playerslots[self.sv_entnum])
475 playerslots[self.sv_entnum] = spawn();
476 o = self.owner = playerslots[self.sv_entnum];
477 o.sv_entnum = self.sv_entnum;
480 //if not(o.sort_prev)
481 // RegisterPlayer(o);
482 //playerchecker will do this for us later, if it has not already done so
493 for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
497 o.(scores[i]) = ReadInt24_t();
499 o.(scores[i]) = ReadChar();
503 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
505 self.entremove = Ent_RemovePlayerScore;
508 void Ent_ReadTeamScore()
513 self.team = ReadByte();
514 o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
517 #if MAX_TEAMSCORE <= 8
525 for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
529 o.(teamscores[i]) = ReadInt24_t();
531 o.(teamscores[i]) = ReadChar();
534 HUD_UpdateTeamPos(o);
537 void Ent_ClientData()
540 float newspectatee_status;
544 scoreboard_showscores_force = (f & 1);
548 newspectatee_status = ReadByte();
549 if(newspectatee_status == player_localnum + 1)
550 newspectatee_status = -1; // observing
553 newspectatee_status = 0;
555 spectatorbutton_zoom = (f & 4);
559 angles_held_status = 1;
560 angles_held_x = ReadAngle();
561 angles_held_y = ReadAngle();
565 angles_held_status = 0;
567 if(newspectatee_status != spectatee_status)
571 race_checkpointtime = 0;
573 if (autocvar_hud_panel_healtharmor_progressbar_gfx)
575 if ( (spectatee_status == -1 && newspectatee_status > 0) //before observing, now spectating
576 || (spectatee_status > 0 && newspectatee_status > 0 && spectatee_status != newspectatee_status) //changed spectated player
579 else if(spectatee_status && !newspectatee_status) //before observing/spectating, now playing
582 spectatee_status = newspectatee_status;
584 // non-COMPAT_XON050_ENGINE: we could get rid of spectatee_status, and derive it from player_localentnum and player_localnum
589 float nags, i, j, b, f;
591 nags = ReadByte(); // NAGS NAGS NAGS NAGS NAGS NAGS NADZ NAGS NAGS NAGS
596 strunzone(vote_called_vote);
597 vote_called_vote = string_null;
607 vote_yescount = ReadByte();
608 vote_nocount = ReadByte();
609 vote_needed = ReadByte();
610 vote_highlighted = ReadChar();
616 strunzone(vote_called_vote);
617 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
622 for(j = 0; j < maxclients; ++j)
624 playerslots[j].ready = 1;
625 for(i = 1; i <= maxclients; i += 8)
628 for(j = i-1, b = 1; b < 256; b *= 2, ++j)
631 playerslots[j].ready = 0;
635 ready_waiting = (nags & 1);
636 ready_waiting_for_me = (nags & 2);
637 vote_waiting = (nags & 4);
638 vote_waiting_for_me = (nags & 8);
639 warmup_stage = (nags & 16);
642 void Ent_RandomSeed()
650 void Ent_ReadAccuracy(void)
656 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
657 weapon_accuracy[w] = -1;
661 for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w, f *= 2)
667 weapon_accuracy[w] = -1;
669 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
671 weapon_accuracy[w] = (b - 1.0) / 100.0;
676 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
677 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
678 void Ent_RadarLink();
680 void Ent_ScoresInfo();
681 void CSQC_Ent_Update(float bIsNewEntity)
687 // set up the "time" global for received entities to be correct for interpolation purposes
695 serverprevtime = time;
696 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
697 time = serverprevtime + serverdeltatime;
700 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
703 if(t != self.enttype || bIsNewEntity)
705 //print(_("A CSQC entity changed its type!\n"));
706 print(sprintf(_("A CSQC entity changed its type! (edict: %d, server: %d, type: %d -> %d)\n"), num_for_edict(self), self.entnum, self.enttype, t));
715 print(sprintf(_("A CSQC entity appeared out of nowhere! (edict: %d, server: %d, type: %d)\n"), num_for_edict(self), self.entnum, t));
723 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
724 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
725 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
726 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
727 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
728 case ENT_CLIENT_LASER: Ent_Laser(); break;
729 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
730 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
731 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
732 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
733 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
734 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
735 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
736 case ENT_CLIENT_INIT: Ent_Init(); break;
737 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
738 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
739 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
740 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
741 case ENT_CLIENT_WALL: Ent_Wall(); break;
742 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
743 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
744 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
745 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
746 case ENT_CLIENT_WARPZONE_TELEPORTED: WarpZone_Teleported_Read(bIsNewEntity); break;
747 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
748 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
749 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
750 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
751 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
752 case ENT_CLIENT_AUXILIARYXHAIR: Net_AuXair2(bIsNewEntity); break;
753 case ENT_CLIENT_TURRET: ent_turret(); break;
754 case ENT_CLIENT_MODEL: CSQCModel_Read(); break;
756 //error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
757 error(sprintf(_("Unknown entity type in CSQC_Ent_Update (enttype: %d, edict: %d, classname: %s)\n"), self.enttype, num_for_edict(self), self.classname));
763 // Destructor, but does NOT deallocate the entity by calling remove(). Also
764 // used when an entity changes its type. For an entity that someone interacts
765 // with others, make sure it can no longer do so.
773 self.draw = menu_sub_null;
774 self.entremove = menu_sub_null;
775 // TODO possibly set more stuff to defaults
777 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed. Essentially call remove(self) as well.
778 void CSQC_Ent_Remove()
789 localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), "\n");
790 calledhooks |= HOOK_START;
793 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided. To execute standard behavior, simply execute localcmd with the string.
794 void CSQC_Parse_StuffCmd(string strMessage)
796 localcmd(strMessage);
798 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided. To execute standard behavior, simply execute print with the string.
799 void CSQC_Parse_Print(string strMessage)
801 print(ColorTranslateRGB(strMessage));
804 // CSQC_Parse_CenterPrint : Provides the centerprint_hud string in the first parameter that the server provided.
805 void CSQC_Parse_CenterPrint(string strMessage)
807 centerprint_hud(strMessage);
810 string notranslate_fogcmd1 = "\nfog ";
811 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
814 // TODO somehow thwart prvm_globalset client ...
817 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
820 void Gamemode_Init();
821 void Ent_ScoresInfo()
824 self.classname = "ent_client_scores_info";
825 gametype = ReadByte();
826 for(i = 0; i < MAX_SCORE; ++i)
828 scores_label[i] = strzone(ReadString());
829 scores_flags[i] = ReadByte();
831 for(i = 0; i < MAX_TEAMSCORE; ++i)
833 teamscores_label[i] = strzone(ReadString());
834 teamscores_flags[i] = ReadByte();
842 self.classname = "ent_client_init";
844 nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
846 hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
847 hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
848 hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
849 hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
850 electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
851 electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
852 electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
853 electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
854 gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
855 gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
856 gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
857 gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
861 forcefog = strzone(ReadString());
863 armorblockpercent = ReadByte() / 255.0;
865 g_weaponswitchdelay = ReadByte() / 255.0;
867 g_balance_grenadelauncher_bouncefactor = ReadCoord();
868 g_balance_grenadelauncher_bouncestop = ReadCoord();
869 g_balance_electro_secondary_bouncefactor = ReadCoord();
870 g_balance_electro_secondary_bouncestop = ReadCoord();
872 nex_scope = !ReadByte();
873 rifle_scope = !ReadByte();
875 serverflags = ReadByte();
877 minelayer_maxmines = ReadByte();
879 hagar_maxrockets = ReadByte();
881 g_trueaim_minrange = ReadCoord();
895 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
896 race_checkpoint = ReadByte();
897 race_time = ReadInt24_t();
898 race_previousbesttime = ReadInt24_t();
899 if(race_previousbestname)
900 strunzone(race_previousbestname);
901 race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
903 race_checkpointtime = time;
905 if(race_checkpoint == 0 || race_checkpoint == 254)
907 race_penaltyaccumulator = 0;
908 race_laptime = time; // valid
913 case RACE_NET_CHECKPOINT_CLEAR:
915 race_checkpointtime = 0;
918 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
919 race_laptime = ReadCoord();
920 race_checkpointtime = -99999;
922 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
923 race_nextcheckpoint = ReadByte();
925 race_nextbesttime = ReadInt24_t();
926 if(race_nextbestname)
927 strunzone(race_nextbestname);
928 race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
931 case RACE_NET_CHECKPOINT_HIT_RACE:
932 race_mycheckpoint = ReadByte();
933 race_mycheckpointtime = time;
934 race_mycheckpointdelta = ReadInt24_t();
935 race_mycheckpointlapsdelta = ReadByte();
936 if(race_mycheckpointlapsdelta >= 128)
937 race_mycheckpointlapsdelta -= 256;
938 if(race_mycheckpointenemy)
939 strunzone(race_mycheckpointenemy);
940 race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
943 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
944 race_othercheckpoint = ReadByte();
945 race_othercheckpointtime = time;
946 race_othercheckpointdelta = ReadInt24_t();
947 race_othercheckpointlapsdelta = ReadByte();
948 if(race_othercheckpointlapsdelta >= 128)
949 race_othercheckpointlapsdelta -= 256;
950 if(race_othercheckpointenemy)
951 strunzone(race_othercheckpointenemy);
952 race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
955 case RACE_NET_PENALTY_RACE:
956 race_penaltyeventtime = time;
957 race_penaltytime = ReadShort();
958 //race_penaltyaccumulator += race_penaltytime;
959 if(race_penaltyreason)
960 strunzone(race_penaltyreason);
961 race_penaltyreason = strzone(ReadString());
964 case RACE_NET_PENALTY_QUALIFYING:
965 race_penaltyeventtime = time;
966 race_penaltytime = ReadShort();
967 race_penaltyaccumulator += race_penaltytime;
968 if(race_penaltyreason)
969 strunzone(race_penaltyreason);
970 race_penaltyreason = strzone(ReadString());
973 case RACE_NET_SERVER_RECORD:
974 race_server_record = ReadInt24_t();
976 case RACE_NET_SPEED_AWARD:
977 race_speedaward = ReadInt24_t();
978 if(race_speedaward_holder)
979 strunzone(race_speedaward_holder);
980 race_speedaward_holder = strzone(ReadString());
982 case RACE_NET_SPEED_AWARD_BEST:
983 race_speedaward_alltimebest = ReadInt24_t();
984 if(race_speedaward_alltimebest_holder)
985 strunzone(race_speedaward_alltimebest_holder);
986 race_speedaward_alltimebest_holder = strzone(ReadString());
988 case RACE_NET_SERVER_RANKINGS:
989 float pos, prevpos, del;
991 prevpos = ReadShort();
994 // move other rankings out of the way
997 for (i=prevpos-1;i>pos-1;--i) {
998 grecordtime[i] = grecordtime[i-1];
1000 strunzone(grecordholder[i]);
1001 grecordholder[i] = strzone(grecordholder[i-1]);
1003 } else if (del) { // a record has been deleted by the admin
1004 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1005 if (i == RANKINGS_CNT-1) { // clear out last record
1007 if (grecordholder[i])
1008 strunzone(grecordholder[i]);
1009 grecordholder[i] = string_null;
1012 grecordtime[i] = grecordtime[i+1];
1013 if (grecordholder[i])
1014 strunzone(grecordholder[i]);
1015 grecordholder[i] = strzone(grecordholder[i+1]);
1018 } else { // player has no ranked record yet
1019 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1020 grecordtime[i] = grecordtime[i-1];
1021 if(grecordholder[i])
1022 strunzone(grecordholder[i]);
1023 grecordholder[i] = strzone(grecordholder[i-1]);
1027 // store new ranking
1028 if(grecordholder[pos-1] != "")
1029 strunzone(grecordholder[pos-1]);
1030 grecordholder[pos-1] = strzone(ReadString());
1031 grecordtime[pos-1] = ReadInt24_t();
1032 if(grecordholder[pos-1] == GetPlayerName(player_localnum))
1035 case RACE_NET_SERVER_STATUS:
1036 race_status = ReadShort();
1037 if(race_status_name)
1038 strunzone(race_status_name);
1039 race_status_name = strzone(ReadString());
1043 void Net_ReadSpawn()
1046 current_viewzoom = 0.6;
1049 void Net_TeamNagger()
1054 void Net_ReadPingPLReport()
1056 float e, pi, pl, ml;
1061 if not(playerslots[e])
1063 playerslots[e].ping = pi;
1064 playerslots[e].ping_packetloss = pl / 255.0;
1065 playerslots[e].ping_movementloss = ml / 255.0;
1068 void Net_WeaponComplain() {
1069 complain_weapon = ReadByte();
1071 if(complain_weapon_name)
1072 strunzone(complain_weapon_name);
1073 complain_weapon_name = strzone(ReadString());
1075 complain_weapon_type = ReadByte();
1077 complain_weapon_time = time;
1078 weapontime = time; // ping the weapon panel
1081 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1082 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1083 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1084 float CSQC_Parse_TempEntity()
1092 // NOTE: Could just do return instead of break...
1095 case TE_CSQC_TARGET_MUSIC:
1099 case TE_CSQC_PICTURE:
1100 Net_MapVote_Picture();
1111 case TE_CSQC_ZCURVEPARTICLES:
1112 Net_ReadZCurveParticles();
1115 case TE_CSQC_NEXGUNBEAMPARTICLE:
1116 Net_ReadNexgunBeamParticle();
1119 case TE_CSQC_TEAMNAGGER:
1123 case TE_CSQC_LIGHTNINGARC:
1124 Net_ReadLightningarc();
1127 case TE_CSQC_PINGPLREPORT:
1128 Net_ReadPingPLReport();
1131 case TE_CSQC_ANNOUNCE:
1132 Announcer_Play(ReadString());
1135 case TE_CSQC_KILLNOTIFY:
1136 HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
1139 case TE_CSQC_KILLCENTERPRINT:
1140 HUD_KillCenterprint(ReadString(), ReadString(), ReadShort(), ReadByte());
1143 case TE_CSQC_CENTERPRINT_GENERIC:
1148 if (id != 0 && s != "")
1149 centerprint_generic(id, s, ReadByte(), ReadByte());
1151 centerprint_generic(id, s, 0, 0);
1154 case TE_CSQC_WEAPONCOMPLAIN:
1155 Net_WeaponComplain();
1158 case TE_CSQC_VEHICLESETUP:
1163 // No special logic for this temporary entity; return 0 so the engine can handle it
1171 string getcommandkey(string text, string command)
1176 if (!autocvar_hud_showbinds)
1179 keys = db_get(binddb, command);
1182 n = tokenize(findkeysforcommand(command, 0)); // uses '...' strings
1183 for(j = 0; j < n; ++j)
1189 keys = keynumtostring(k);
1191 keys = strcat(keys, ", ", keynumtostring(k));
1194 if (autocvar_hud_showbinds_limit > 0 && autocvar_hud_showbinds_limit >= l) break;
1198 db_put(binddb, command, keys);
1202 if (autocvar_hud_showbinds > 1)
1203 return sprintf(_("%s (not bound)"), text);
1207 else if (autocvar_hud_showbinds > 1)
1208 return sprintf(_("%s (%s)"), text, keys);