1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
7 void cvar_clientsettemp(string cv, string val)
10 for(e = world; (e = find(e, classname, "saved_cvar_value")); )
14 e.classname = "saved_cvar_value";
15 e.netname = strzone(cv);
16 e.message = strzone(cvar_string(cv));
21 void cvar_clientsettemp_restore()
24 for(e = world; (e = find(e, classname, "saved_cvar_value")); )
25 cvar_set(e.netname, e.message);
28 void() menu_show_error =
30 drawstring('0 200 0', "ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!", '8 8 0', '1 0 0', 1, 0);
33 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
34 // Useful for precaching things
36 void() menu_sub_null =
45 string cl_announcer_prev;
46 void WaypointSprite_Load();
51 __engine_check = checkextension("DP_SV_WRITEPICTURE");
54 print("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n");
55 localcmd("\ndisconnect\n");
61 check_unacceptable_compiler_bugs();
64 print("^4CSQC Build information: ", WATERMARK(), "\n");
72 ClientProgsDB = db_load("client.db");
73 compressShortVector_init();
77 menu_show = menu_show_error;
78 menu_action = menu_sub_null;
80 for(i = 0; i < 255; ++i)
81 if(getplayerkey(i, "viewentity") == "")
86 // localcmd("alias order \"cmd order $*\""); enable if ctf-command thingy is used
87 //registercmd("ctf_menu");
88 registercmd("ons_map");
89 //registercmd("menu_action");
91 registercmd("+button3");
92 registercmd("-button3");
93 registercmd("+button4");
94 registercmd("-button4");
95 registercmd("+showaccuracy");registercmd("-showaccuracy");
101 registercmd("+forward");registercmd("-forward");
102 registercmd("+back");registercmd("-back");
103 registercmd("+moveup");registercmd("-moveup");
104 registercmd("+movedown");registercmd("-movedown");
105 registercmd("+moveright");registercmd("-moveright");
106 registercmd("+moveleft");registercmd("-moveleft");
107 registercmd("+roll_right");registercmd("-roll_right");
108 registercmd("+roll_left");registercmd("-roll_left");
112 registercvar("sbar_usecsqc", "1");
113 registercvar("sbar_columns", "default", CVAR_SAVE);
117 // sbar_fields uses strunzone on the titles!
118 for(i = 0; i < MAX_SBAR_FIELDS; ++i)
119 sbar_title[i] = strzone("(null)");
125 teams = Sort_Spawn();
126 players = Sort_Spawn();
128 GetTeam(COLOR_SPECTATOR, true); // add specs first
130 cvar_clientsettemp("_supports_weaponpriority", "1");
134 WaypointSprite_Load();
137 Projectile_Precache();
138 GibSplash_Precache();
140 DamageInfo_Precache();
141 if(cvar_string("cl_announcer") != cl_announcer_prev) {
142 Announcer_Precache();
143 if(cl_announcer_prev)
144 strunzone(cl_announcer_prev);
145 cl_announcer_prev = strzone(cvar_string("cl_announcer"));
153 registercvar("_cl_userid", "", CVAR_SAVE);
154 uid = cvar_string("_cl_userid");
158 for(i = 0; i < 4; ++i)
159 uid = strcat(uid, substring(ftos(floor(10000 + random() * 10000)), 1, -1));
161 cvar_set("_cl_userid", uid);
162 localcmd(strcat("\ncmd uid ", uid, "\n"));
166 get_mi_min_max_texcoords(1); // try the CLEVER way first
167 minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
168 shortmapname = mi_shortname;
170 if(precache_pic(minimapname) == "")
172 // but maybe we have a non-clever minimap
173 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
174 if(precache_pic(minimapname) == "")
175 minimapname = ""; // FAIL
177 get_mi_min_max_texcoords(0); // load new texcoords
180 mi_center = (mi_min + mi_max) * 0.5;
181 mi_scale = mi_max - mi_min;
182 minimapname = strzone(minimapname);
187 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
188 void CSQC_Shutdown(void)
203 db_save(ClientProgsDB, "client.db");
204 db_close(ClientProgsDB);
206 cvar_clientsettemp_restore();
209 cvar_set("chase_active",ftos(chase_active_backup));
213 if not(calledhooks & HOOK_START)
214 localcmd("\n_cl_hook_gamestart nop;");
215 if not(calledhooks & HOOK_END)
216 localcmd("\ncl_hook_gameend;");
221 float SetTeam(entity o, float Team)
235 if(GetTeam(Team, false) == NULL)
237 print("trying to switch to unsupported team ", ftos(Team), "\n");
238 Team = COLOR_SPECTATOR;
251 if(GetTeam(Team, false) == NULL)
253 print("trying to switch to unsupported team ", ftos(Team), "\n");
254 Team = COLOR_SPECTATOR;
259 if(Team == -1) // leave
263 //print("(DISCONNECT) leave team ", ftos(o.team), "\n");
264 tm = GetTeam(o.team, false);
274 //print("(CONNECT) enter team ", ftos(o.team), "\n");
276 tm = GetTeam(Team, true);
281 else if(Team != o.team)
283 //print("(CHANGE) leave team ", ftos(o.team), "\n");
284 tm = GetTeam(o.team, false);
287 //print("(CHANGE) enter team ", ftos(o.team), "\n");
288 tm = GetTeam(Team, true);
296 void Playerchecker_Think()
300 for(i = 0; i < maxclients; ++i)
303 if(GetPlayerName(i) == "")
307 //print("playerchecker: KILL KILL KILL\n");
308 // player disconnected
319 //print("playerchecker: SPAWN SPAWN SPAWN\n");
322 playerslots[i] = e = spawn();
325 e.ping_packetloss = 0;
326 e.ping_movementloss = 0;
327 //e.gotscores = 0; // we might already have the scores...
328 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with Sbar_UpdatePlayerTeams
330 Sbar_UpdatePlayerPos(e);
334 self.nextthink = time + 0.2;
341 print(strcat("PostInit\n maxclients = ", ftos(maxclients), "\n"));
342 localcmd(strcat("\nsbar_columns_set ", cvar_string("sbar_columns"), ";\n"));
344 entity playerchecker;
345 playerchecker = spawn();
346 playerchecker.think = Playerchecker_Think;
347 playerchecker.nextthink = time + 0.2;
355 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercmd" function
356 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.
358 void Cmd_Sbar_SetFields(float);
359 void Cmd_Sbar_Help(float);
360 float CSQC_ConsoleCommand(string strMessage)
364 //argc = tokenize(strMessage);
365 argc = tokenize_console(strMessage);
371 if(strCmd == "+button4") { // zoom
372 // return false, because the message shall be sent to the server anyway (for demos/speccing)
380 } else if(strCmd == "-button4") { // zoom
381 if(ignore_minus_zoom)
388 } else if(strCmd == "+button3") { // secondary
391 } else if(strCmd == "-button3") { // secondary
394 } else if(strCmd == "+showscores") {
395 sb_showscores = true;
397 } else if(strCmd == "-showscores") {
398 sb_showscores = false;
400 } else if(strCmd == "+showaccuracy") {
401 sb_showaccuracy = true;
403 } else if(strCmd == "-showaccuracy") {
404 sb_showaccuracy = false;
409 if(strCmd == "+forward" || strCmd == "-back") {
410 ++camera_direction_x;
412 } else if(strCmd == "-forward" || strCmd == "+back") {
413 --camera_direction_x;
415 } else if(strCmd == "+moveright" || strCmd == "-moveleft") {
416 --camera_direction_y;
418 } else if(strCmd == "-moveright" || strCmd == "+moveleft") {
419 ++camera_direction_y;
421 } else if(strCmd == "+moveup" || strCmd == "-movedown") {
422 ++camera_direction_z;
424 } else if(strCmd == "-moveup" || strCmd == "+movedown") {
425 --camera_direction_z;
427 } else if(strCmd == "+roll_right" || strCmd == "-roll_left") {
430 } else if(strCmd == "+roll_left" || strCmd == "-roll_right") {
439 entity debug_shotorg;
442 self.origin = view_origin + view_forward * self.view_ofs_x + view_right * self.view_ofs_y + view_up * self.view_ofs_z;
443 self.angles = view_angles;
444 self.angles_x = -self.angles_x;
448 void ShotOrg_Draw2D()
450 vector coord2d_topleft, coord2d_topright, coord2d;
454 s = vtos(self.view_ofs);
455 s = substring(s, 1, strlen(s) - 2);
456 if(tokenize_console(s) == 3)
457 s = strcat(argv(0), " ", argv(1), " ", argv(2));
459 coord2d_topleft = project_3d_to_2d(self.origin + view_up * 4 - view_right * 4);
460 coord2d_topright = project_3d_to_2d(self.origin + view_up * 4 + view_right * 4);
462 fs = '1 1 0' * ((coord2d_topright_x - coord2d_topleft_x) / stringwidth(s, FALSE, '8 8 0'));
464 coord2d = coord2d_topleft;
467 coord2d_x += (coord2d_topright_x - coord2d_topleft_x) * (1 - 8 / fs_x) * 0.5;
472 drawstring(coord2d, s, fs, '1 1 1', 1, 0);
477 debug_shotorg = spawn();
478 debug_shotorg.draw = ShotOrg_Draw;
479 debug_shotorg.draw2d = ShotOrg_Draw2D;
480 debug_shotorg.renderflags = RF_VIEWMODEL;
481 debug_shotorg.effects = EF_FULLBRIGHT;
482 precache_model("models/shotorg_adjuster.md3");
483 setmodel(debug_shotorg, "models/shotorg_adjuster.md3");
484 debug_shotorg.scale = 2;
485 debug_shotorg.view_ofs = '25 8 -8';
488 void DrawDebugModel()
490 if(time - floor(time) > 0.5)
496 self.renderflags = 0;
501 void GameCommand(string msg)
506 argc = tokenize_console(msg);
508 if(argv(0) == "help" || argc == 0)
510 print("Usage: cl_cmd COMMAND..., where possible commands are:\n");
511 print(" settemp cvar value\n");
513 print(" sbar_columns_set ...\n");
514 print(" sbar_columns_help\n");
515 GameCommand_Generic("help");
519 if(GameCommand_Generic(msg))
524 if(cmd == "mv_download") {
525 Cmd_MapVote_MapDownload(argc);
527 else if(cmd == "settemp") {
528 cvar_clientsettemp(argv(1), argv(2));
530 else if(cmd == "radar") {
531 ons_showmap = !ons_showmap;
533 else if(cmd == "sbar_columns_set") {
534 Cmd_Sbar_SetFields(argc);
536 else if(cmd == "sbar_columns_help") {
540 else if(cmd == "blurtest") {
541 blurtest_time0 = time;
542 blurtest_time1 = time + stof(argv(1));
543 blurtest_radius = stof(argv(2));
544 blurtest_power = stof(argv(3));
547 else if(cmd == "shotorg_move") {
551 debug_shotorg.view_ofs = debug_shotorg.view_ofs + stov(argv(1));
552 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
554 else if(cmd == "shotorg_movez") {
558 debug_shotorg.view_ofs = debug_shotorg.view_ofs + stof(argv(1)) * (debug_shotorg.view_ofs * (1 / debug_shotorg.view_ofs_x)); // closer/farther, same xy pos
559 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
561 else if(cmd == "shotorg_set") {
565 debug_shotorg.view_ofs = stov(argv(1));
566 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
568 else if(cmd == "shotorg_setz") {
572 debug_shotorg.view_ofs = debug_shotorg.view_ofs * (stof(argv(1)) / debug_shotorg.view_ofs_x); // closer/farther, same xy pos
573 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
575 else if(cmd == "shotorg_toggle_hide") {
578 debug_shotorg.cnt = !debug_shotorg.cnt;
581 else if(cmd == "shotorg_end") {
584 print(vtos(debug_shotorg.view_ofs), "\n");
585 remove(debug_shotorg);
586 debug_shotorg = world;
588 localcmd("sv_cmd debug_shotorg\n");
590 else if(cmd == "sendcvar") {
591 // W_FixWeaponOrder will trash argv, so save what we need.
593 cvar = strzone(argv(1));
594 s = cvar_string(cvar);
595 if(cvar == "cl_weaponpriority")
596 s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 1);
597 else if(substring(cvar, 0, 17) == "cl_weaponpriority" && strlen(cvar) == 18)
598 s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 0);
599 localcmd("cmd sentcvar ", cvar, " \"", s, "\"\n");
602 else if(cmd == "spawn") {
607 setorigin(e, view_origin);
608 e.angles = view_angles;
609 e.draw = DrawDebugModel;
610 e.classname = "debugmodel";
614 print("Invalid command. For a list of supported commands, try cl_cmd help.\n");
620 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
621 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
622 // All keys are in ascii.
623 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
624 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
625 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
626 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
628 local float bSkipKey;
631 if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
635 if(menu_action(bInputType, nPrimary, nSecondary))
640 // END REQUIRED CSQC FUNCTIONS
641 // --------------------------------------------------------------------------
643 // --------------------------------------------------------------------------
644 // BEGIN OPTIONAL CSQC FUNCTIONS
647 InterpolateOrigin_Undo();
649 self.classname = "entcs_receiver";
650 self.sv_entnum = ReadByte() - 1;
651 self.origin_x = ReadShort();
652 self.origin_y = ReadShort();
653 self.origin_z = ReadShort();
654 self.angles_y = ReadByte() * 360.0 / 256;
655 self.origin_z = self.angles_x = self.angles_z = 0;
657 InterpolateOrigin_Note();
662 void Ent_RemovePlayerScore()
668 SetTeam(self.owner, -1);
669 self.owner.gotscores = 0;
670 for(i = 0; i < MAX_SCORE; ++i)
671 self.owner.(scores[i]) = 0; // clear all scores
675 void Ent_ReadPlayerScore()
681 // damnit -.- don't want to go change every single .sv_entnum in sbar.qc AGAIN
682 // (no I've never heard of M-x replace-string, sed, or anything like that)
683 isNew = !self.owner; // workaround for DP bug
686 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
687 if(!isNew && n != self.sv_entnum)
689 print("A CSQC entity changed its owner!\n");
692 self.enttype = ENT_CLIENT_SCORES;
698 if not(playerslots[self.sv_entnum])
699 playerslots[self.sv_entnum] = spawn();
700 o = self.owner = playerslots[self.sv_entnum];
701 o.sv_entnum = self.sv_entnum;
704 //if not(o.sort_prev)
705 // RegisterPlayer(o);
706 //playerchecker will do this for us later, if it has not already done so
717 for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
721 o.(scores[i]) = ReadInt24_t();
723 o.(scores[i]) = ReadChar();
727 Sbar_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
729 self.entremove = Ent_RemovePlayerScore;
732 void Ent_ReadTeamScore()
737 self.team = ReadByte();
738 o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
741 #if MAX_TEAMSCORE <= 8
749 for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
753 o.(teamscores[i]) = ReadInt24_t();
755 o.(teamscores[i]) = ReadChar();
758 Sbar_UpdateTeamPos(o);
765 void Ent_ClientData()
768 float newspectatee_status;
772 sb_showscores_force = (f & 1);
776 newspectatee_status = ReadByte();
777 if(newspectatee_status == player_localentnum)
778 newspectatee_status = -1; // observing
781 newspectatee_status = 0;
783 spectatorbutton_zoom = (f & 4);
787 angles_held_status = 1;
788 angles_held_x = ReadAngle();
789 angles_held_y = ReadAngle();
793 angles_held_status = 0;
795 if(newspectatee_status != spectatee_status)
798 // clear the weapon accuracy stats
799 for(i = WEP_FIRST; i <= WEP_LAST; ++i) {
806 race_checkpointtime = 0;
808 spectatee_status = newspectatee_status;
813 float nags, i, j, b, f;
820 strunzone(vote_called_vote);
821 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
826 for(j = 0; j < maxclients; ++j)
828 playerslots[j].ready = 1;
829 for(i = 1; i <= maxclients; i += 8)
832 for(j = i-1, b = 1; b < 256; b *= 2, ++j)
835 playerslots[j].ready = 0;
839 ready_waiting = (nags & 1);
840 ready_waiting_for_me = (nags & 2);
841 vote_waiting = (nags & 4);
842 vote_waiting_for_me = (nags & 8);
843 warmup_stage = (nags & 16);
846 void Ent_RandomSeed()
854 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
855 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
856 void Ent_RadarLink();
858 void Ent_ScoresInfo();
859 void(float bIsNewEntity) CSQC_Ent_Update =
865 // set up the "time" global for received entities to be correct for interpolation purposes
873 serverprevtime = time;
874 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
875 time = serverprevtime + serverdeltatime;
878 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
880 if(t != self.enttype)
882 print("A CSQC entity changed its type!\n");
890 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
891 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
892 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
893 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
894 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
895 case ENT_CLIENT_LASER: Ent_Laser(); break;
896 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
897 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
898 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
899 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
900 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
901 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
902 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
903 case ENT_CLIENT_INIT: Ent_Init(); break;
904 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
905 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
906 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
907 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
908 case ENT_CLIENT_WALL: Ent_Wall(); break;
909 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
910 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
911 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
912 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
913 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
915 error(strcat("unknown entity type in CSQC_Ent_Update: ", ftos(self.enttype), "\n"));
921 // Destructor, but does NOT deallocate the entity by calling remove(). Also
922 // used when an entity changes its type. For an entity that someone interacts
923 // with others, make sure it can no longer do so.
931 self.draw = menu_sub_null;
932 self.entremove = menu_sub_null;
933 // TODO possibly set more stuff to defaults
935 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed. Essentially call remove(self) as well.
936 void CSQC_Ent_Remove()
945 if(gametype == GAME_ONSLAUGHT) {
946 print(strcat("Using ", minimapname, " as minimap.\n"));
947 precache_pic("gfx/ons-cp-neutral.tga");
948 precache_pic("gfx/ons-cp-red.tga");
949 precache_pic("gfx/ons-cp-blue.tga");
950 precache_pic("gfx/ons-frame.tga");
951 precache_pic("gfx/ons-frame-team.tga");
952 } else if(gametype == GAME_KEYHUNT) {
953 precache_pic("gfx/sb_key_carrying");
954 precache_pic("gfx/sb_key_carrying_outline");
959 localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), ";");
960 calledhooks |= HOOK_START;
963 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided. To execute standard behavior, simply execute localcmd with the string.
964 void CSQC_Parse_StuffCmd(string strMessage)
966 localcmd(strMessage);
968 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided. To execute standard behavior, simply execute print with the string.
969 void CSQC_Parse_Print(string strMessage)
971 print(ColorTranslateRGB(strMessage));
974 // CSQC_Parse_CenterPrint : Provides the centerprint string in the first parameter that the server provided.
975 void CSQC_Parse_CenterPrint(string strMessage)
977 centerprint(strMessage);
980 string notranslate_fogcmd1 = "\nfog ";
981 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
984 // TODO somehow thwart prvm_globalset client ...
987 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
990 void Gamemode_Init();
991 void Ent_ScoresInfo()
994 self.classname = "ent_client_scores_info";
995 gametype = ReadByte();
996 for(i = 0; i < MAX_SCORE; ++i)
998 scores_label[i] = strzone(ReadString());
999 scores_flags[i] = ReadByte();
1001 for(i = 0; i < MAX_TEAMSCORE; ++i)
1003 teamscores_label[i] = strzone(ReadString());
1004 teamscores_flags[i] = ReadByte();
1012 self.classname = "ent_client_init";
1014 nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
1016 hook_shotorigin_x = ReadCoord();
1017 hook_shotorigin_y = ReadCoord();
1018 hook_shotorigin_z = ReadCoord();
1021 strunzone(forcefog);
1022 forcefog = strzone(ReadString());
1024 armorblockpercent = ReadByte() / 255.0;
1026 g_weaponswitchdelay = ReadByte() / 255.0;
1028 g_balance_grenadelauncher_secondary_bouncefactor = ReadCoord();
1029 g_balance_grenadelauncher_secondary_bouncestop = ReadCoord();
1043 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1044 race_checkpoint = ReadByte();
1045 race_time = ReadInt24_t();
1046 race_previousbesttime = ReadInt24_t();
1047 if(race_previousbestname)
1048 strunzone(race_previousbestname);
1049 race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1051 race_checkpointtime = time;
1053 if(race_checkpoint == 0 || race_checkpoint == 254)
1055 race_penaltyaccumulator = 0;
1056 race_laptime = time; // valid
1061 case RACE_NET_CHECKPOINT_CLEAR:
1063 race_checkpointtime = 0;
1066 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1067 race_laptime = ReadCoord();
1068 race_checkpointtime = -99999;
1070 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1071 race_nextcheckpoint = ReadByte();
1073 race_nextbesttime = ReadInt24_t();
1074 if(race_nextbestname)
1075 strunzone(race_nextbestname);
1076 race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1079 case RACE_NET_CHECKPOINT_HIT_RACE:
1080 race_mycheckpoint = ReadByte();
1081 race_mycheckpointtime = time;
1082 race_mycheckpointdelta = ReadInt24_t();
1083 race_mycheckpointlapsdelta = ReadByte();
1084 if(race_mycheckpointlapsdelta >= 128)
1085 race_mycheckpointlapsdelta -= 256;
1086 if(race_mycheckpointenemy)
1087 strunzone(race_mycheckpointenemy);
1088 race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1091 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1092 race_othercheckpoint = ReadByte();
1093 race_othercheckpointtime = time;
1094 race_othercheckpointdelta = ReadInt24_t();
1095 race_othercheckpointlapsdelta = ReadByte();
1096 if(race_othercheckpointlapsdelta >= 128)
1097 race_othercheckpointlapsdelta -= 256;
1098 if(race_othercheckpointenemy)
1099 strunzone(race_othercheckpointenemy);
1100 race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1103 case RACE_NET_PENALTY_RACE:
1104 race_penaltyeventtime = time;
1105 race_penaltytime = ReadShort();
1106 //race_penaltyaccumulator += race_penaltytime;
1107 if(race_penaltyreason)
1108 strunzone(race_penaltyreason);
1109 race_penaltyreason = strzone(ReadString());
1112 case RACE_NET_PENALTY_QUALIFYING:
1113 race_penaltyeventtime = time;
1114 race_penaltytime = ReadShort();
1115 race_penaltyaccumulator += race_penaltytime;
1116 if(race_penaltyreason)
1117 strunzone(race_penaltyreason);
1118 race_penaltyreason = strzone(ReadString());
1121 case RACE_NET_SERVER_RECORD:
1122 race_server_record = ReadInt24_t();
1124 case RACE_NET_SPEED_AWARD:
1125 race_speedaward = ReadInt24_t();
1126 if(race_speedaward_holder)
1127 strunzone(race_speedaward_holder);
1128 race_speedaward_holder = strzone(ReadString());
1130 case RACE_NET_SPEED_AWARD_BEST:
1131 race_speedaward_alltimebest = ReadInt24_t();
1132 if(race_speedaward_alltimebest_holder)
1133 strunzone(race_speedaward_alltimebest_holder);
1134 race_speedaward_alltimebest_holder = strzone(ReadString());
1136 case RACE_NET_SERVER_RANKINGS:
1137 float pos, prevpos, del;
1139 prevpos = ReadShort();
1142 // move other rankings out of the way
1145 for (i=prevpos-1;i>pos-1;--i) {
1146 grecordtime[i] = grecordtime[i-1];
1147 if(grecordholder[i])
1148 strunzone(grecordholder[i]);
1149 grecordholder[i] = strzone(grecordholder[i-1]);
1151 } else if (del) { // a record has been deleted by the admin
1152 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1153 if (i == RANKINGS_CNT-1) { // clear out last record
1155 if (grecordholder[i])
1156 strunzone(grecordholder[i]);
1157 grecordholder[i] = string_null;
1160 grecordtime[i] = grecordtime[i+1];
1161 if (grecordholder[i])
1162 strunzone(grecordholder[i]);
1163 grecordholder[i] = strzone(grecordholder[i+1]);
1166 } else { // player has no ranked record yet
1167 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1168 grecordtime[i] = grecordtime[i-1];
1169 if(grecordholder[i])
1170 strunzone(grecordholder[i]);
1171 grecordholder[i] = strzone(grecordholder[i-1]);
1175 // store new ranking
1176 if(grecordholder[pos-1] != "")
1177 strunzone(grecordholder[pos-1]);
1178 grecordholder[pos-1] = strzone(ReadString());
1179 grecordtime[pos-1] = ReadInt24_t();
1180 if(grecordholder[pos-1] == GetPlayerName(player_localentnum -1))
1183 case RACE_NET_SERVER_STATUS:
1184 race_status = ReadShort();
1185 if(race_status_name)
1186 strunzone(race_status_name);
1187 race_status_name = strzone(ReadString());
1191 void Net_ReadSpawn()
1194 current_viewzoom = 0.6;
1197 void Net_TeamNagger()
1202 void Net_ReadPingPLReport()
1204 float e, pi, pl, ml;
1209 if not(playerslots[e])
1211 playerslots[e].ping = pi;
1212 playerslots[e].ping_packetloss = pl / 255.0;
1213 playerslots[e].ping_movementloss = ml / 255.0;
1216 void Net_VoteDialog(float highlight) {
1218 vote_highlighted = ReadShort();
1222 vote_yescount = ReadShort();
1223 vote_nocount = ReadShort();
1224 vote_needed = ReadShort();
1228 void Net_VoteDialogReset() {
1232 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1233 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1234 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1235 float CSQC_Parse_TempEntity()
1237 local float bHandled;
1243 // NOTE: Could just do return instead of break...
1246 case TE_CSQC_TARGET_MUSIC:
1250 case TE_CSQC_PICTURE:
1251 Net_MapVote_Picture();
1259 Net_GrapplingHook();
1266 case TE_CSQC_ZCURVEPARTICLES:
1267 Net_ReadZCurveParticles();
1270 case TE_CSQC_NEXGUNBEAMPARTICLE:
1271 Net_ReadNexgunBeamParticle();
1274 case TE_CSQC_TEAMNAGGER:
1279 Net_VoteDialog(ReadByte());
1282 case TE_CSQC_VOTERESET:
1283 Net_VoteDialogReset();
1286 case TE_CSQC_LIGHTNINGARC:
1287 Net_ReadLightningarc();
1290 case TE_CSQC_PINGPLREPORT:
1291 Net_ReadPingPLReport();
1294 case TE_CSQC_ANNOUNCE:
1295 announce_snd = strzone(ReadString());
1299 // No special logic for this temporary entity; return 0 so the engine can handle it
1307 string getcommandkey(string text, string command)
1312 if (!sbar_showbinds)
1315 keys = db_get(binddb, command);
1318 n = tokenize(findkeysforcommand(command)); // uses '...' strings
1319 for(j = 0; j < n; ++j)
1325 keys = keynumtostring(k);
1327 keys = strcat(keys, ", ", keynumtostring(k));
1330 if (sbar_showbinds_limit > 0 && sbar_showbinds_limit >= l) break;
1334 db_put(binddb, command, keys);
1338 if (sbar_showbinds > 1)
1339 return strcat(text, " (not bound)");
1343 else if (sbar_showbinds > 1)
1344 return strcat(text, " (", keys, ")");