1 // --------------------------------------------------------------------------
2 // BEGIN REQUIRED CSQC FUNCTIONS
5 #define DP_CSQC_ENTITY_REMOVE_IS_B0RKED
7 void cvar_clientsettemp(string cv, string val)
10 for(e = world; (e = find(e, classname, "saved_cvar_value")); )
14 e.classname = "saved_cvar_value";
15 e.netname = strzone(cv);
16 e.message = strzone(cvar_string(cv));
21 void cvar_clientsettemp_restore()
24 for(e = world; (e = find(e, classname, "saved_cvar_value")); )
25 cvar_set(e.netname, e.message);
28 void() menu_show_error =
30 drawstring('0 200 0', _("ERROR - MENU IS VISIBLE BUT NO MENU WAS DEFINED!"), '8 8 0', '1 0 0', 1, 0);
33 // CSQC_Init : Called every time the CSQC code is initialized (essentially at map load)
34 // Useful for precaching things
36 void() menu_sub_null =
45 string cl_announcer_prev;
46 void WaypointSprite_Load();
49 prvm_language = cvar_string("prvm_language");
53 __engine_check = checkextension("DP_SV_WRITEPICTURE");
56 print(_("^3Your engine build is outdated\n^3This Server uses a newer QC VM. Please update!\n"));
57 localcmd("\ndisconnect\n");
63 check_unacceptable_compiler_bugs();
66 print(sprintf(_("^4CSQC Build information: %s\n"), WATERMARK()));
73 ClientProgsDB = db_load("client.db");
74 compressShortVector_init();
76 drawfont = FONT_USER+1;
78 menu_show = menu_show_error;
79 menu_action = menu_sub_null;
81 for(i = 0; i < 255; ++i)
82 if(getplayerkey(i, "viewentity") == "")
87 // localcmd("alias order \"cmd order $*\""); enable if ctf-command thingy is used
88 //registercmd("ctf_menu");
89 registercmd("ons_map");
90 registercmd("hud_configure");
91 registercmd("hud_save");
92 //registercmd("menu_action");
94 registercmd("+button3");
95 registercmd("-button3");
96 registercmd("+button4");
97 registercmd("-button4");
98 registercmd("+showscores");registercmd("-showscores");
99 registercmd("+showaccuracy");registercmd("-showaccuracy");
105 registercmd("+forward");registercmd("-forward");
106 registercmd("+back");registercmd("-back");
107 registercmd("+moveup");registercmd("-moveup");
108 registercmd("+movedown");registercmd("-movedown");
109 registercmd("+moveright");registercmd("-moveright");
110 registercmd("+moveleft");registercmd("-moveleft");
111 registercmd("+roll_right");registercmd("-roll_right");
112 registercmd("+roll_left");registercmd("-roll_left");
116 registercvar("hud_usecsqc", "1");
117 registercvar("scoreboard_columns", "default", CVAR_SAVE);
121 // hud_fields uses strunzone on the titles!
122 for(i = 0; i < MAX_HUD_FIELDS; ++i)
123 hud_title[i] = strzone("(null)");
129 teams = Sort_Spawn();
130 players = Sort_Spawn();
132 GetTeam(COLOR_SPECTATOR, true); // add specs first
136 WaypointSprite_Load();
139 precache_sound("misc/hit.wav");
140 precache_sound("misc/typehit.wav");
141 Projectile_Precache();
143 GibSplash_Precache();
145 DamageInfo_Precache();
146 if(autocvar_cl_announcer != cl_announcer_prev) {
147 Announcer_Precache();
148 if(cl_announcer_prev)
149 strunzone(cl_announcer_prev);
150 cl_announcer_prev = strzone(autocvar_cl_announcer);
154 get_mi_min_max_texcoords(1); // try the CLEVER way first
155 minimapname = strcat("gfx/", mi_shortname, "_radar.tga");
156 shortmapname = mi_shortname;
158 if(precache_pic(minimapname) == "")
160 // but maybe we have a non-clever minimap
161 minimapname = strcat("gfx/", mi_shortname, "_mini.tga");
162 if(precache_pic(minimapname) == "")
163 minimapname = ""; // FAIL
165 get_mi_min_max_texcoords(0); // load new texcoords
168 mi_center = (mi_min + mi_max) * 0.5;
169 mi_scale = mi_max - mi_min;
170 minimapname = strzone(minimapname);
173 hud_configure_prev = -1;
176 // CSQC_Shutdown : Called every time the CSQC code is shutdown (changing maps, quitting, etc)
177 void CSQC_Shutdown(void)
192 if(autocvar_cl_db_saveasdump)
193 db_dump(ClientProgsDB, "client.db");
195 db_save(ClientProgsDB, "client.db");
196 db_close(ClientProgsDB);
198 cvar_clientsettemp_restore();
201 cvar_set("chase_active",ftos(chase_active_backup));
205 if not(calledhooks & HOOK_START)
206 localcmd("\n_cl_hook_gamestart nop\n");
207 if not(calledhooks & HOOK_END)
208 localcmd("\ncl_hook_gameend\n");
213 float SetTeam(entity o, float Team)
227 if(GetTeam(Team, false) == NULL)
229 print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
230 Team = COLOR_SPECTATOR;
243 if(GetTeam(Team, false) == NULL)
245 print(sprintf(_("trying to switch to unsupported team %d\n"), Team));
246 Team = COLOR_SPECTATOR;
251 if(Team == -1) // leave
255 tm = GetTeam(o.team, false);
266 tm = GetTeam(Team, true);
271 else if(Team != o.team)
273 tm = GetTeam(o.team, false);
276 tm = GetTeam(Team, true);
284 void Playerchecker_Think()
288 for(i = 0; i < maxclients; ++i)
291 if(GetPlayerName(i) == "")
295 // player disconnected
308 playerslots[i] = e = spawn();
311 e.ping_packetloss = 0;
312 e.ping_movementloss = 0;
313 //e.gotscores = 0; // we might already have the scores...
314 SetTeam(e, GetPlayerColor(i)); // will not hurt; later updates come with HUD_UpdatePlayerTeams
316 HUD_UpdatePlayerPos(e);
320 self.nextthink = time + 0.2;
327 localcmd(strcat("\nscoreboard_columns_set ", autocvar_scoreboard_columns, ";\n"));
329 entity playerchecker;
330 playerchecker = spawn();
331 playerchecker.think = Playerchecker_Think;
332 playerchecker.nextthink = time + 0.2;
340 // CSQC_ConsoleCommand : Used to parse commands in the console that have been registered with the "registercmd" function
341 // Return value should be 1 if CSQC handled the command, otherwise return 0 to have the engine handle it.
343 void Cmd_HUD_SetFields(float);
344 void Cmd_HUD_Help(float);
345 float CSQC_ConsoleCommand(string strMessage)
349 //argc = tokenize(strMessage);
350 argc = tokenize_console(strMessage);
356 if(strCmd == "hud_configure") { // config hud
357 cvar_set("_hud_configure", ftos(!autocvar__hud_configure));
359 } else if(strCmd == "hud_save") { // save hud config
360 if(argv(1) == "" || argv(2)) {
361 print(_("Usage:\n"));
362 print(_("hud_save configname (saves to hud_skinname_configname.cfg)\n"));
365 HUD_Panel_ExportCfg(argv(1));
367 } else if(strCmd == "+button4") { // zoom
368 // return false, because the message shall be sent to the server anyway (for demos/speccing)
376 } else if(strCmd == "-button4") { // zoom
377 if(ignore_minus_zoom)
384 } else if(strCmd == "+button3") { // secondary
387 } else if(strCmd == "-button3") { // secondary
390 } else if(strCmd == "+showscores") {
391 scoreboard_showscores = true;
393 } else if(strCmd == "-showscores") {
394 scoreboard_showscores = false;
396 } else if(strCmd == "+showaccuracy") {
397 scoreboard_showaccuracy = true;
399 } else if(strCmd == "-showaccuracy") {
400 scoreboard_showaccuracy = false;
405 if(strCmd == "+forward" || strCmd == "-back") {
406 ++camera_direction_x;
408 } else if(strCmd == "-forward" || strCmd == "+back") {
409 --camera_direction_x;
411 } else if(strCmd == "+moveright" || strCmd == "-moveleft") {
412 --camera_direction_y;
414 } else if(strCmd == "-moveright" || strCmd == "+moveleft") {
415 ++camera_direction_y;
417 } else if(strCmd == "+moveup" || strCmd == "-movedown") {
418 ++camera_direction_z;
420 } else if(strCmd == "-moveup" || strCmd == "+movedown") {
421 --camera_direction_z;
423 } else if(strCmd == "+roll_right" || strCmd == "-roll_left") {
426 } else if(strCmd == "+roll_left" || strCmd == "-roll_right") {
435 entity debug_shotorg;
438 self.origin = view_origin + view_forward * self.view_ofs_x + view_right * self.view_ofs_y + view_up * self.view_ofs_z;
439 self.angles = view_angles;
440 self.angles_x = -self.angles_x;
442 self.drawmask = MASK_NORMAL;
446 void ShotOrg_Draw2D()
448 vector coord2d_topleft, coord2d_topright, coord2d;
452 s = vtos(self.view_ofs);
453 s = substring(s, 1, strlen(s) - 2);
454 if(tokenize_console(s) == 3)
455 s = strcat(argv(0), " ", argv(1), " ", argv(2));
457 coord2d_topleft = project_3d_to_2d(self.origin + view_up * 4 - view_right * 4);
458 coord2d_topright = project_3d_to_2d(self.origin + view_up * 4 + view_right * 4);
460 fs = '1 1 0' * ((coord2d_topright_x - coord2d_topleft_x) / stringwidth(s, FALSE, '8 8 0'));
462 coord2d = coord2d_topleft;
465 coord2d_x += (coord2d_topright_x - coord2d_topleft_x) * (1 - 8 / fs_x) * 0.5;
470 drawstring(coord2d, s, fs, '1 1 1', 1, 0);
475 debug_shotorg = spawn();
476 debug_shotorg.draw = ShotOrg_Draw;
477 debug_shotorg.draw2d = ShotOrg_Draw2D;
478 debug_shotorg.renderflags = RF_VIEWMODEL;
479 debug_shotorg.effects = EF_FULLBRIGHT;
480 precache_model("models/shotorg_adjuster.md3");
481 setmodel(debug_shotorg, "models/shotorg_adjuster.md3");
482 debug_shotorg.scale = 2;
483 debug_shotorg.view_ofs = '25 8 -8';
486 void DrawDebugModel()
488 if(time - floor(time) > 0.5)
495 self.renderflags = 0;
496 self.drawmask = MASK_NORMAL;
500 void GameCommand(string msg)
505 argc = tokenize_console(msg);
507 if(argv(0) == "help" || argc == 0)
509 print(_("Usage: cl_cmd COMMAND..., where possible commands are:\n"));
510 print(_(" settemp cvar value\n"));
511 print(_(" scoreboard_columns_set ...\n"));
512 print(_(" scoreboard_columns_help\n"));
513 GameCommand_Generic("help");
517 if(GameCommand_Generic(msg))
522 if(cmd == "mv_download") {
523 Cmd_MapVote_MapDownload(argc);
525 else if(cmd == "settemp") {
526 cvar_clientsettemp(argv(1), argv(2));
528 else if(cmd == "scoreboard_columns_set") {
529 Cmd_HUD_SetFields(argc);
531 else if(cmd == "scoreboard_columns_help") {
535 else if(cmd == "blurtest") {
536 blurtest_time0 = time;
537 blurtest_time1 = time + stof(argv(1));
538 blurtest_radius = stof(argv(2));
539 blurtest_power = stof(argv(3));
542 else if(cmd == "shotorg_move") {
546 debug_shotorg.view_ofs = debug_shotorg.view_ofs + stov(argv(1));
547 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
549 else if(cmd == "shotorg_movez") {
553 debug_shotorg.view_ofs = debug_shotorg.view_ofs + stof(argv(1)) * (debug_shotorg.view_ofs * (1 / debug_shotorg.view_ofs_x)); // closer/farther, same xy pos
554 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
556 else if(cmd == "shotorg_set") {
560 debug_shotorg.view_ofs = stov(argv(1));
561 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
563 else if(cmd == "shotorg_setz") {
567 debug_shotorg.view_ofs = debug_shotorg.view_ofs * (stof(argv(1)) / debug_shotorg.view_ofs_x); // closer/farther, same xy pos
568 localcmd("sv_cmd debug_shotorg \"", vtos(debug_shotorg.view_ofs), "\"\n");
570 else if(cmd == "shotorg_toggle_hide") {
573 debug_shotorg.cnt = !debug_shotorg.cnt;
576 else if(cmd == "shotorg_end") {
579 print(vtos(debug_shotorg.view_ofs), "\n");
580 remove(debug_shotorg);
581 debug_shotorg = world;
583 localcmd("sv_cmd debug_shotorg\n");
585 else if(cmd == "sendcvar") {
586 // W_FixWeaponOrder will trash argv, so save what we need.
588 thiscvar = strzone(argv(1));
589 s = cvar_string(thiscvar);
590 if(thiscvar == "cl_weaponpriority")
591 s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 1);
592 else if(substring(thiscvar, 0, 17) == "cl_weaponpriority" && strlen(thiscvar) == 18)
593 s = W_FixWeaponOrder(W_NumberWeaponOrder(s), 0);
594 localcmd("cmd sentcvar ", thiscvar, " \"", s, "\"\n");
597 else if(cmd == "spawn") {
602 setorigin(e, view_origin);
603 e.angles = view_angles;
604 e.draw = DrawDebugModel;
605 e.classname = "debugmodel";
607 else if(cmd == "vyes")
611 vote_active = 0; // force the panel to disappear right as we have selected the value (to prevent it from fading out in the normal vote panel pos)
613 cvar_set("cl_allow_uid2name", "1");
618 localcmd("cmd vote yes\n");
621 else if(cmd == "vno")
627 cvar_set("cl_allow_uid2name", "0");
632 localcmd("cmd vote no\n");
638 print("Invalid command. For a list of supported commands, try cl_cmd help.\n");
644 // CSQC_InputEvent : Used to perform actions based on any key pressed, key released and mouse on the client.
645 // Return value should be 1 if CSQC handled the input, otherwise return 0 to have the input passed to the engine.
646 // All keys are in ascii.
647 // bInputType = 0 is key pressed, 1 is key released, 2 is mouse input.
648 // In the case of keyboard input, nPrimary is the ascii code, and nSecondary is 0.
649 // In the case of mouse input, nPrimary is xdelta, nSecondary is ydelta.
650 float CSQC_InputEvent(float bInputType, float nPrimary, float nSecondary)
652 local float bSkipKey;
655 if (HUD_Panel_InputEvent(bInputType, nPrimary, nSecondary))
658 if (MapVote_InputEvent(bInputType, nPrimary, nSecondary))
662 if(menu_action(bInputType, nPrimary, nSecondary))
668 // END REQUIRED CSQC FUNCTIONS
669 // --------------------------------------------------------------------------
671 // --------------------------------------------------------------------------
672 // BEGIN OPTIONAL CSQC FUNCTIONS
675 InterpolateOrigin_Undo();
677 self.classname = "entcs_receiver";
678 self.sv_entnum = ReadByte() - 1;
679 self.origin_x = ReadShort();
680 self.origin_y = ReadShort();
681 self.origin_z = ReadShort();
682 self.angles_y = ReadByte() * 360.0 / 256;
683 self.origin_z = self.angles_x = self.angles_z = 0;
685 InterpolateOrigin_Note();
690 void Ent_RemovePlayerScore()
696 SetTeam(self.owner, -1);
697 self.owner.gotscores = 0;
698 for(i = 0; i < MAX_SCORE; ++i)
699 self.owner.(scores[i]) = 0; // clear all scores
703 void Ent_ReadPlayerScore()
709 // damnit -.- don't want to go change every single .sv_entnum in hud.qc AGAIN
710 // (no I've never heard of M-x replace-string, sed, or anything like that)
711 isNew = !self.owner; // workaround for DP bug
714 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
715 if(!isNew && n != self.sv_entnum)
717 print(_("A CSQC entity changed its owner!\n"));
720 self.enttype = ENT_CLIENT_SCORES;
726 if not(playerslots[self.sv_entnum])
727 playerslots[self.sv_entnum] = spawn();
728 o = self.owner = playerslots[self.sv_entnum];
729 o.sv_entnum = self.sv_entnum;
732 //if not(o.sort_prev)
733 // RegisterPlayer(o);
734 //playerchecker will do this for us later, if it has not already done so
745 for(i = 0, p = 1; i < MAX_SCORE; ++i, p *= 2)
749 o.(scores[i]) = ReadInt24_t();
751 o.(scores[i]) = ReadChar();
755 HUD_UpdatePlayerPos(o); // if not registered, we cannot do this yet!
757 self.entremove = Ent_RemovePlayerScore;
760 void Ent_ReadTeamScore()
765 self.team = ReadByte();
766 o = self.owner = GetTeam(self.team, true); // these team numbers can always be trusted
769 #if MAX_TEAMSCORE <= 8
777 for(i = 0, p = 1; i < MAX_TEAMSCORE; ++i, p *= 2)
781 o.(teamscores[i]) = ReadInt24_t();
783 o.(teamscores[i]) = ReadChar();
786 HUD_UpdateTeamPos(o);
793 void Ent_ClientData()
796 float newspectatee_status;
800 scoreboard_showscores_force = (f & 1);
804 newspectatee_status = ReadByte();
805 if(newspectatee_status == player_localentnum)
806 newspectatee_status = -1; // observing
809 newspectatee_status = 0;
811 spectatorbutton_zoom = (f & 4);
815 angles_held_status = 1;
816 angles_held_x = ReadAngle();
817 angles_held_y = ReadAngle();
821 angles_held_status = 0;
823 if(newspectatee_status != spectatee_status)
829 race_checkpointtime = 0;
831 spectatee_status = newspectatee_status;
836 float nags, i, j, b, f;
843 strunzone(vote_called_vote);
844 vote_called_vote = strzone(ColorTranslateRGB(ReadString()));
849 for(j = 0; j < maxclients; ++j)
851 playerslots[j].ready = 1;
852 for(i = 1; i <= maxclients; i += 8)
855 for(j = i-1, b = 1; b < 256; b *= 2, ++j)
858 playerslots[j].ready = 0;
862 ready_waiting = (nags & 1);
863 ready_waiting_for_me = (nags & 2);
864 vote_waiting = (nags & 4);
865 vote_waiting_for_me = (nags & 8);
866 warmup_stage = (nags & 16);
869 void Ent_RandomSeed()
877 void Ent_ReadAccuracy(void)
883 for(w = 0; w <= WEP_LAST - WEP_FIRST; ++w)
884 weapon_accuracy[w] = -1;
888 for(w = 0, f = 1; w <= WEP_LAST - WEP_FIRST; ++w, f *= 2)
894 weapon_accuracy[w] = -1;
896 weapon_accuracy[w] = 1.0; // no better error handling yet, sorry
898 weapon_accuracy[w] = (b - 1.0) / 100.0;
903 // CSQC_Ent_Update : Called every frame that the server has indicated an update to the SSQC / CSQC entity has occured.
904 // The only parameter reflects if the entity is "new" to the client, meaning it just came into the client's PVS.
905 void Ent_RadarLink();
907 void Ent_ScoresInfo();
908 void(float bIsNewEntity) CSQC_Ent_Update =
914 // set up the "time" global for received entities to be correct for interpolation purposes
922 serverprevtime = time;
923 serverdeltatime = getstatf(STAT_MOVEVARS_TICRATE) * getstatf(STAT_MOVEVARS_TIMESCALE);
924 time = serverprevtime + serverdeltatime;
927 #ifdef DP_CSQC_ENTITY_REMOVE_IS_B0RKED
929 if(t != self.enttype)
931 print(_("A CSQC entity changed its type!\n"));
939 case ENT_CLIENT_ENTCS: Ent_ReadEntCS(); break;
940 case ENT_CLIENT_SCORES: Ent_ReadPlayerScore(); break;
941 case ENT_CLIENT_TEAMSCORES: Ent_ReadTeamScore(); break;
942 case ENT_CLIENT_POINTPARTICLES: Ent_PointParticles(); break;
943 case ENT_CLIENT_RAINSNOW: Ent_RainOrSnow(); break;
944 case ENT_CLIENT_LASER: Ent_Laser(); break;
945 case ENT_CLIENT_NAGGER: Ent_Nagger(); break;
946 case ENT_CLIENT_WAYPOINT: Ent_WaypointSprite(); break;
947 case ENT_CLIENT_RADARLINK: Ent_RadarLink(); break;
948 case ENT_CLIENT_PROJECTILE: Ent_Projectile(); break;
949 case ENT_CLIENT_GIBSPLASH: Ent_GibSplash(bIsNewEntity); break;
950 case ENT_CLIENT_DAMAGEINFO: Ent_DamageInfo(bIsNewEntity); break;
951 case ENT_CLIENT_CASING: Ent_Casing(bIsNewEntity); break;
952 case ENT_CLIENT_INIT: Ent_Init(); break;
953 case ENT_CLIENT_SCORES_INFO: Ent_ScoresInfo(); break;
954 case ENT_CLIENT_MAPVOTE: Ent_MapVote(); break;
955 case ENT_CLIENT_CLIENTDATA: Ent_ClientData(); break;
956 case ENT_CLIENT_RANDOMSEED: Ent_RandomSeed(); break;
957 case ENT_CLIENT_WALL: Ent_Wall(); break;
958 case ENT_CLIENT_MODELEFFECT: Ent_ModelEffect(bIsNewEntity); break;
959 case ENT_CLIENT_TUBANOTE: Ent_TubaNote(bIsNewEntity); break;
960 case ENT_CLIENT_WARPZONE: WarpZone_Read(bIsNewEntity); break;
961 case ENT_CLIENT_WARPZONE_CAMERA: WarpZone_Camera_Read(bIsNewEntity); break;
962 case ENT_CLIENT_TRIGGER_MUSIC: Ent_ReadTriggerMusic(); break;
963 case ENT_CLIENT_HOOK: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_HOOK); break;
964 case ENT_CLIENT_LGBEAM: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_LGBEAM); break;
965 case ENT_CLIENT_GAUNTLET: Ent_ReadHook(bIsNewEntity, ENT_CLIENT_GAUNTLET); break;
966 case ENT_CLIENT_ACCURACY: Ent_ReadAccuracy(); break;
968 error(strcat(_("unknown entity type in CSQC_Ent_Update: %d\n"), self.enttype));
974 // Destructor, but does NOT deallocate the entity by calling remove(). Also
975 // used when an entity changes its type. For an entity that someone interacts
976 // with others, make sure it can no longer do so.
984 self.draw = menu_sub_null;
985 self.entremove = menu_sub_null;
986 // TODO possibly set more stuff to defaults
988 // CSQC_Ent_Remove : Called when the server requests a SSQC / CSQC entity to be removed. Essentially call remove(self) as well.
989 void CSQC_Ent_Remove()
998 if(gametype == GAME_ONSLAUGHT) {
999 print(strcat("Using ", minimapname, " as minimap.\n"));
1000 precache_pic("gfx/ons-cp-neutral.tga");
1001 precache_pic("gfx/ons-cp-red.tga");
1002 precache_pic("gfx/ons-cp-blue.tga");
1003 precache_pic("gfx/ons-frame.tga");
1004 precache_pic("gfx/ons-frame-team.tga");
1009 localcmd("\n_cl_hook_gamestart ", GametypeNameFromType(gametype), "\n");
1010 calledhooks |= HOOK_START;
1013 // CSQC_Parse_StuffCmd : Provides the stuffcmd string in the first parameter that the server provided. To execute standard behavior, simply execute localcmd with the string.
1014 void CSQC_Parse_StuffCmd(string strMessage)
1016 localcmd(strMessage);
1018 // CSQC_Parse_Print : Provides the print string in the first parameter that the server provided. To execute standard behavior, simply execute print with the string.
1019 void CSQC_Parse_Print(string strMessage)
1021 print(ColorTranslateRGB(strMessage));
1024 // CSQC_Parse_CenterPrint : Provides the centerprint string in the first parameter that the server provided.
1025 void CSQC_Parse_CenterPrint(string strMessage)
1027 centerprint(strMessage);
1030 string notranslate_fogcmd1 = "\nfog ";
1031 string notranslate_fogcmd2 = "\nr_fog_exp2 0\nr_drawfog 1\n";
1034 // TODO somehow thwart prvm_globalset client ...
1037 localcmd(strcat(notranslate_fogcmd1, forcefog, notranslate_fogcmd2));
1040 void Gamemode_Init();
1041 void Ent_ScoresInfo()
1044 self.classname = "ent_client_scores_info";
1045 gametype = ReadByte();
1046 for(i = 0; i < MAX_SCORE; ++i)
1048 scores_label[i] = strzone(ReadString());
1049 scores_flags[i] = ReadByte();
1051 for(i = 0; i < MAX_TEAMSCORE; ++i)
1053 teamscores_label[i] = strzone(ReadString());
1054 teamscores_flags[i] = ReadByte();
1062 self.classname = "ent_client_init";
1064 nb_pb_period = ReadByte() / 32; //Accuracy of 1/32th
1066 hook_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1067 hook_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1068 hook_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1069 hook_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1070 electro_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1071 electro_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1072 electro_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1073 electro_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1074 gauntlet_shotorigin[0] = decompressShotOrigin(ReadInt24_t());
1075 gauntlet_shotorigin[1] = decompressShotOrigin(ReadInt24_t());
1076 gauntlet_shotorigin[2] = decompressShotOrigin(ReadInt24_t());
1077 gauntlet_shotorigin[3] = decompressShotOrigin(ReadInt24_t());
1080 strunzone(forcefog);
1081 forcefog = strzone(ReadString());
1083 armorblockpercent = ReadByte() / 255.0;
1085 g_weaponswitchdelay = ReadByte() / 255.0;
1087 g_balance_grenadelauncher_bouncefactor = ReadCoord();
1088 g_balance_grenadelauncher_bouncestop = ReadCoord();
1089 g_balance_electro_secondary_bouncefactor = ReadCoord();
1090 g_balance_electro_secondary_bouncestop = ReadCoord();
1092 nex_scope = !ReadByte();
1093 sniperrifle_scope = !ReadByte();
1095 serverflags = ReadByte();
1097 g_trueaim_minrange = ReadCoord();
1111 case RACE_NET_CHECKPOINT_HIT_QUALIFYING:
1112 race_checkpoint = ReadByte();
1113 race_time = ReadInt24_t();
1114 race_previousbesttime = ReadInt24_t();
1115 if(race_previousbestname)
1116 strunzone(race_previousbestname);
1117 race_previousbestname = strzone(ColorTranslateRGB(ReadString()));
1119 race_checkpointtime = time;
1121 if(race_checkpoint == 0 || race_checkpoint == 254)
1123 race_penaltyaccumulator = 0;
1124 race_laptime = time; // valid
1129 case RACE_NET_CHECKPOINT_CLEAR:
1131 race_checkpointtime = 0;
1134 case RACE_NET_CHECKPOINT_NEXT_SPEC_QUALIFYING:
1135 race_laptime = ReadCoord();
1136 race_checkpointtime = -99999;
1138 case RACE_NET_CHECKPOINT_NEXT_QUALIFYING:
1139 race_nextcheckpoint = ReadByte();
1141 race_nextbesttime = ReadInt24_t();
1142 if(race_nextbestname)
1143 strunzone(race_nextbestname);
1144 race_nextbestname = strzone(ColorTranslateRGB(ReadString()));
1147 case RACE_NET_CHECKPOINT_HIT_RACE:
1148 race_mycheckpoint = ReadByte();
1149 race_mycheckpointtime = time;
1150 race_mycheckpointdelta = ReadInt24_t();
1151 race_mycheckpointlapsdelta = ReadByte();
1152 if(race_mycheckpointlapsdelta >= 128)
1153 race_mycheckpointlapsdelta -= 256;
1154 if(race_mycheckpointenemy)
1155 strunzone(race_mycheckpointenemy);
1156 race_mycheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1159 case RACE_NET_CHECKPOINT_HIT_RACE_BY_OPPONENT:
1160 race_othercheckpoint = ReadByte();
1161 race_othercheckpointtime = time;
1162 race_othercheckpointdelta = ReadInt24_t();
1163 race_othercheckpointlapsdelta = ReadByte();
1164 if(race_othercheckpointlapsdelta >= 128)
1165 race_othercheckpointlapsdelta -= 256;
1166 if(race_othercheckpointenemy)
1167 strunzone(race_othercheckpointenemy);
1168 race_othercheckpointenemy = strzone(ColorTranslateRGB(ReadString()));
1171 case RACE_NET_PENALTY_RACE:
1172 race_penaltyeventtime = time;
1173 race_penaltytime = ReadShort();
1174 //race_penaltyaccumulator += race_penaltytime;
1175 if(race_penaltyreason)
1176 strunzone(race_penaltyreason);
1177 race_penaltyreason = strzone(ReadString());
1180 case RACE_NET_PENALTY_QUALIFYING:
1181 race_penaltyeventtime = time;
1182 race_penaltytime = ReadShort();
1183 race_penaltyaccumulator += race_penaltytime;
1184 if(race_penaltyreason)
1185 strunzone(race_penaltyreason);
1186 race_penaltyreason = strzone(ReadString());
1189 case RACE_NET_SERVER_RECORD:
1190 race_server_record = ReadInt24_t();
1192 case RACE_NET_SPEED_AWARD:
1193 race_speedaward = ReadInt24_t();
1194 if(race_speedaward_holder)
1195 strunzone(race_speedaward_holder);
1196 race_speedaward_holder = strzone(ReadString());
1198 case RACE_NET_SPEED_AWARD_BEST:
1199 race_speedaward_alltimebest = ReadInt24_t();
1200 if(race_speedaward_alltimebest_holder)
1201 strunzone(race_speedaward_alltimebest_holder);
1202 race_speedaward_alltimebest_holder = strzone(ReadString());
1204 case RACE_NET_SERVER_RANKINGS:
1205 float pos, prevpos, del;
1207 prevpos = ReadShort();
1210 // move other rankings out of the way
1213 for (i=prevpos-1;i>pos-1;--i) {
1214 grecordtime[i] = grecordtime[i-1];
1215 if(grecordholder[i])
1216 strunzone(grecordholder[i]);
1217 grecordholder[i] = strzone(grecordholder[i-1]);
1219 } else if (del) { // a record has been deleted by the admin
1220 for (i=pos-1; i<= RANKINGS_CNT-1; ++i) {
1221 if (i == RANKINGS_CNT-1) { // clear out last record
1223 if (grecordholder[i])
1224 strunzone(grecordholder[i]);
1225 grecordholder[i] = string_null;
1228 grecordtime[i] = grecordtime[i+1];
1229 if (grecordholder[i])
1230 strunzone(grecordholder[i]);
1231 grecordholder[i] = strzone(grecordholder[i+1]);
1234 } else { // player has no ranked record yet
1235 for (i=RANKINGS_CNT-1;i>pos-1;--i) {
1236 grecordtime[i] = grecordtime[i-1];
1237 if(grecordholder[i])
1238 strunzone(grecordholder[i]);
1239 grecordholder[i] = strzone(grecordholder[i-1]);
1243 // store new ranking
1244 if(grecordholder[pos-1] != "")
1245 strunzone(grecordholder[pos-1]);
1246 grecordholder[pos-1] = strzone(ReadString());
1247 grecordtime[pos-1] = ReadInt24_t();
1248 if(grecordholder[pos-1] == GetPlayerName(player_localentnum -1))
1251 case RACE_NET_SERVER_STATUS:
1252 race_status = ReadShort();
1253 if(race_status_name)
1254 strunzone(race_status_name);
1255 race_status_name = strzone(ReadString());
1259 void Net_ReadSpawn()
1262 current_viewzoom = 0.6;
1265 void Net_TeamNagger()
1270 void Net_ReadPingPLReport()
1272 float e, pi, pl, ml;
1277 if not(playerslots[e])
1279 playerslots[e].ping = pi;
1280 playerslots[e].ping_packetloss = pl / 255.0;
1281 playerslots[e].ping_movementloss = ml / 255.0;
1284 void Net_VoteDialog(float highlight) {
1286 vote_highlighted = ReadByte();
1290 vote_yescount = ReadByte();
1291 vote_nocount = ReadByte();
1292 vote_needed = ReadByte();
1296 void Net_VoteDialogReset() {
1304 if(type == CSQC_KILLNOTIFY)
1306 HUD_KillNotify(ReadString(), ReadString(), ReadString(), ReadShort(), ReadByte());
1308 else if(type == CSQC_CENTERPRINT)
1310 HUD_Centerprint(ReadString(), ReadString(), ReadShort(), ReadByte());
1314 void Net_WeaponComplain() {
1315 complain_weapon = ReadByte();
1317 if(complain_weapon_name)
1318 strunzone(complain_weapon_name);
1319 complain_weapon_name = strzone(ReadString());
1321 complain_weapon_type = ReadByte();
1323 complain_weapon_time = time;
1324 weapontime = time; // ping the weapon panel
1327 // CSQC_Parse_TempEntity : Handles all temporary entity network data in the CSQC layer.
1328 // You must ALWAYS first acquire the temporary ID, which is sent as a byte.
1329 // Return value should be 1 if CSQC handled the temporary entity, otherwise return 0 to have the engine process the event.
1330 float CSQC_Parse_TempEntity()
1332 local float bHandled;
1338 // NOTE: Could just do return instead of break...
1341 case TE_CSQC_TARGET_MUSIC:
1345 case TE_CSQC_PICTURE:
1346 Net_MapVote_Picture();
1357 case TE_CSQC_ZCURVEPARTICLES:
1358 Net_ReadZCurveParticles();
1361 case TE_CSQC_NEXGUNBEAMPARTICLE:
1362 Net_ReadNexgunBeamParticle();
1365 case TE_CSQC_TEAMNAGGER:
1370 Net_VoteDialog(ReadByte());
1373 case TE_CSQC_VOTERESET:
1374 Net_VoteDialogReset();
1377 case TE_CSQC_LIGHTNINGARC:
1378 Net_ReadLightningarc();
1381 case TE_CSQC_PINGPLREPORT:
1382 Net_ReadPingPLReport();
1385 case TE_CSQC_ANNOUNCE:
1386 announce_snd = strzone(ReadString());
1389 case TE_CSQC_NOTIFY:
1393 case TE_CSQC_WEAPONCOMPLAIN:
1394 Net_WeaponComplain();
1398 // No special logic for this temporary entity; return 0 so the engine can handle it
1406 string getcommandkey(string text, string command)
1414 keys = db_get(binddb, command);
1417 n = tokenize(findkeysforcommand(command)); // uses '...' strings
1418 for(j = 0; j < n; ++j)
1424 keys = keynumtostring(k);
1426 keys = strcat(keys, ", ", keynumtostring(k));
1429 if (hud_showbinds_limit > 0 && hud_showbinds_limit >= l) break;
1433 db_put(binddb, command, keys);
1437 if (hud_showbinds > 1)
1438 return sprintf(_("%s (not bound)"), text);
1442 else if (hud_showbinds > 1)
1443 return sprintf(_("%s (%s)"), text, keys);