2 Copyright (C) 1996-1997 Id Software, Inc.
3 Copyright (C) 2002 Mathieu Olivier
4 Copyright (C) 2003 Ashley Rose Hale (LadyHavoc)
6 This program is free software; you can redistribute it and/or
7 modify it under the terms of the GNU General Public License
8 as published by the Free Software Foundation; either version 2
9 of the License, or (at your option) any later version.
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
15 See the GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with this program; if not, write to the Free Software
19 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
27 // for secure rcon authentication
32 #define QWMASTER_PORT 27000
33 #define DPMASTER_PORT 27950
35 // note this defaults on for dedicated servers, off for listen servers
36 cvar_t sv_public = {CF_SERVER, "sv_public", "0", "1: advertises this server on the master server (so that players can find it in the server browser); 0: allow direct queries only; -1: do not respond to direct queries; -2: do not allow anyone to connect; -3: already block at getchallenge level"};
37 cvar_t sv_public_rejectreason = {CF_SERVER, "sv_public_rejectreason", "The server is closing.", "Rejection reason for connects when sv_public is -2"};
38 static cvar_t sv_heartbeatperiod = {CF_SERVER | CF_ARCHIVE, "sv_heartbeatperiod", "120", "how often to send heartbeat in seconds (only used if sv_public is 1)"};
39 extern cvar_t sv_status_privacy;
41 static cvar_t sv_masters [] =
43 {CF_CLIENT | CF_SERVER | CF_ARCHIVE, "sv_master1", "", "user-chosen master server 1"},
44 {CF_CLIENT | CF_SERVER | CF_ARCHIVE, "sv_master2", "", "user-chosen master server 2"},
45 {CF_CLIENT | CF_SERVER | CF_ARCHIVE, "sv_master3", "", "user-chosen master server 3"},
46 {CF_CLIENT | CF_SERVER | CF_ARCHIVE, "sv_master4", "", "user-chosen master server 4"},
47 {CF_CLIENT | CF_SERVER, "sv_masterextra1", "dpmaster.deathmask.net", "dpmaster.deathmask.net - default master server 1 (admin: Willis)"}, // admin: Willis
48 {CF_CLIENT | CF_SERVER, "sv_masterextra2", "dpmaster.tchr.no", "dpmaster.tchr.no - default master server 2 (admin: tChr)"}, // admin: tChr
53 static cvar_t sv_qwmasters [] =
55 {CF_CLIENT | CF_SERVER | CF_ARCHIVE, "sv_qwmaster1", "", "user-chosen qwmaster server 1"},
56 {CF_CLIENT | CF_SERVER | CF_ARCHIVE, "sv_qwmaster2", "", "user-chosen qwmaster server 2"},
57 {CF_CLIENT | CF_SERVER | CF_ARCHIVE, "sv_qwmaster3", "", "user-chosen qwmaster server 3"},
58 {CF_CLIENT | CF_SERVER | CF_ARCHIVE, "sv_qwmaster4", "", "user-chosen qwmaster server 4"},
59 {CF_CLIENT | CF_SERVER, "sv_qwmasterextra1", "master.quakeservers.net:27000", "Global master server. (admin: unknown)"},
60 {CF_CLIENT | CF_SERVER, "sv_qwmasterextra2", "asgaard.morphos-team.net:27000", "Global master server. (admin: unknown)"},
61 {CF_CLIENT | CF_SERVER, "sv_qwmasterextra3", "qwmaster.ocrana.de:27000", "German master server. (admin: unknown)"},
62 {CF_CLIENT | CF_SERVER, "sv_qwmasterextra4", "qwmaster.fodquake.net:27000", "Global master server. (admin: unknown)"},
67 static double nextheartbeattime = 0;
71 static unsigned char cl_message_buf[NET_MAXMESSAGE];
72 static unsigned char sv_message_buf[NET_MAXMESSAGE];
73 char cl_readstring[MAX_INPUTLINE];
74 char sv_readstring[MAX_INPUTLINE];
76 cvar_t net_test = {CF_CLIENT | CF_SERVER, "net_test", "0", "internal development use only, leave it alone (usually does nothing anyway)"};
77 cvar_t net_usesizelimit = {CF_SERVER, "net_usesizelimit", "2", "use packet size limiting (0: never, 1: in non-CSQC mode, 2: always)"};
78 cvar_t net_burstreserve = {CF_SERVER, "net_burstreserve", "0.3", "how much of the burst time to reserve for packet size spikes"};
79 cvar_t net_messagetimeout = {CF_CLIENT | CF_SERVER, "net_messagetimeout","300", "drops players who have not sent any packets for this many seconds"};
80 cvar_t net_connecttimeout = {CF_CLIENT | CF_SERVER, "net_connecttimeout","15", "after requesting a connection, the client must reply within this many seconds or be dropped (cuts down on connect floods). Must be above 10 seconds."};
81 cvar_t net_connectfloodblockingtimeout = {CF_SERVER, "net_connectfloodblockingtimeout", "5", "when a connection packet is received, it will block all future connect packets from that IP address for this many seconds (cuts down on connect floods). Note that this does not include retries from the same IP; these are handled earlier and let in."};
82 cvar_t net_challengefloodblockingtimeout = {CF_SERVER, "net_challengefloodblockingtimeout", "0.5", "when a challenge packet is received, it will block all future challenge packets from that IP address for this many seconds (cuts down on challenge floods). DarkPlaces clients retry once per second, so this should be <= 1. Failure here may lead to connect attempts failing."};
83 cvar_t net_getstatusfloodblockingtimeout = {CF_SERVER, "net_getstatusfloodblockingtimeout", "1", "when a getstatus packet is received, it will block all future getstatus packets from that IP address for this many seconds (cuts down on getstatus floods). DarkPlaces retries every 4 seconds, and qstat retries once per second, so this should be <= 1. Failure here may lead to server not showing up in the server list."};
84 cvar_t net_sourceaddresscheck = {CF_CLIENT, "net_sourceaddresscheck", "1", "compare the source IP address for replies (more secure, may break some bad multihoming setups"};
85 cvar_t hostname = {CF_SERVER | CF_ARCHIVE, "hostname", "UNNAMED", "server message to show in server browser"};
86 cvar_t developer_networking = {CF_CLIENT | CF_SERVER, "developer_networking", "0", "prints all received and sent packets (recommended only for debugging)"};
88 cvar_t net_fakelag = {CF_CLIENT, "net_fakelag","0", "lags local loopback connection by this much ping time (useful to play more fairly on your own server with people with higher pings)"};
89 static cvar_t net_fakeloss_send = {CF_CLIENT, "net_fakeloss_send","0", "drops this percentage of outgoing packets, useful for testing network protocol robustness (jerky movement, prediction errors, etc)"};
90 static cvar_t net_fakeloss_receive = {CF_CLIENT, "net_fakeloss_receive","0", "drops this percentage of incoming packets, useful for testing network protocol robustness (jerky movement, effects failing to start, sounds failing to play, etc)"};
91 static cvar_t net_slist_queriespersecond = {CF_CLIENT, "net_slist_queriespersecond", "20", "how many server information requests to send per second"};
92 static cvar_t net_slist_queriesperframe = {CF_CLIENT, "net_slist_queriesperframe", "4", "maximum number of server information requests to send each rendered frame (guards against low framerates causing problems)"};
93 static cvar_t net_slist_timeout = {CF_CLIENT, "net_slist_timeout", "4", "how long to listen for a server information response before giving up"};
94 static cvar_t net_slist_pause = {CF_CLIENT, "net_slist_pause", "0", "when set to 1, the server list won't update until it is set back to 0"};
95 static cvar_t net_slist_maxtries = {CF_CLIENT, "net_slist_maxtries", "3", "how many times to ask the same server for information (more times gives better ping reports but takes longer)"};
96 static cvar_t net_slist_favorites = {CF_CLIENT | CF_ARCHIVE, "net_slist_favorites", "", "contains a list of IP addresses and ports to always query explicitly"};
97 static cvar_t net_tos_dscp = {CF_CLIENT | CF_ARCHIVE, "net_tos_dscp", "32", "DiffServ Codepoint for network sockets (may need game restart to apply)"};
98 static cvar_t gameversion = {CF_SERVER, "gameversion", "0", "version of game data (mod-specific) to be sent to querying clients"};
99 static cvar_t gameversion_min = {CF_CLIENT | CF_SERVER, "gameversion_min", "-1", "minimum version of game data (mod-specific), when client and server gameversion mismatch in the server browser the server is shown as incompatible; if -1, gameversion is used alone"};
100 static cvar_t gameversion_max = {CF_CLIENT | CF_SERVER, "gameversion_max", "-1", "maximum version of game data (mod-specific), when client and server gameversion mismatch in the server browser the server is shown as incompatible; if -1, gameversion is used alone"};
101 static cvar_t rcon_restricted_password = {CF_SERVER | CF_PRIVATE, "rcon_restricted_password", "", "password to authenticate rcon commands in restricted mode; may be set to a string of the form user1:pass1 user2:pass2 user3:pass3 to allow multiple user accounts - the client then has to specify ONE of these combinations"};
102 static cvar_t rcon_restricted_commands = {CF_SERVER, "rcon_restricted_commands", "", "allowed commands for rcon when the restricted mode password was used"};
103 static cvar_t rcon_secure_maxdiff = {CF_SERVER, "rcon_secure_maxdiff", "5", "maximum time difference between rcon request and server system clock (to protect against replay attack)"};
104 extern cvar_t rcon_secure;
105 extern cvar_t rcon_secure_challengetimeout;
107 double masterquerytime = -1000;
108 int masterquerycount = 0;
109 int masterreplycount = 0;
110 int serverquerycount = 0;
111 int serverreplycount = 0;
113 challenge_t challenges[MAX_CHALLENGES];
116 /// this is only false if there are still servers left to query
117 static qbool serverlist_querysleep = true;
118 static qbool serverlist_paused = false;
119 /// this is pushed a second or two ahead of realtime whenever a master server
120 /// reply is received, to avoid issuing queries while master replies are still
121 /// flooding in (which would make a mess of the ping times)
122 static double serverlist_querywaittime = 0;
125 static int cl_numsockets;
126 static lhnetsocket_t *cl_sockets[16];
127 static int sv_numsockets;
128 static lhnetsocket_t *sv_sockets[16];
130 netconn_t *netconn_list = NULL;
131 mempool_t *netconn_mempool = NULL;
132 void *netconn_mutex = NULL;
134 cvar_t cl_netport = {CF_CLIENT, "cl_port", "0", "forces client to use chosen port number if not 0"};
135 cvar_t sv_netport = {CF_SERVER, "port", "26000", "server port for players to connect to"};
136 cvar_t net_address = {CF_CLIENT | CF_SERVER, "net_address", "", "network address to open ipv4 ports on (if empty, use default interfaces)"};
137 cvar_t net_address_ipv6 = {CF_CLIENT | CF_SERVER, "net_address_ipv6", "", "network address to open ipv6 ports on (if empty, use default interfaces)"};
139 char cl_net_extresponse[NET_EXTRESPONSE_MAX][1400];
140 int cl_net_extresponse_count = 0;
141 int cl_net_extresponse_last = 0;
143 char sv_net_extresponse[NET_EXTRESPONSE_MAX][1400];
144 int sv_net_extresponse_count = 0;
145 int sv_net_extresponse_last = 0;
148 // ServerList interface
149 serverlist_mask_t serverlist_andmasks[SERVERLIST_ANDMASKCOUNT];
150 serverlist_mask_t serverlist_ormasks[SERVERLIST_ORMASKCOUNT];
152 serverlist_infofield_t serverlist_sortbyfield;
153 int serverlist_sortflags;
155 int serverlist_viewcount = 0;
156 unsigned short serverlist_viewlist[SERVERLIST_VIEWLISTSIZE];
158 int serverlist_maxcachecount = 0;
159 int serverlist_cachecount = 0;
160 serverlist_entry_t *serverlist_cache = NULL;
162 qbool serverlist_consoleoutput;
164 static int nFavorites = 0;
165 static lhnetaddress_t favorites[MAX_FAVORITESERVERS];
166 static int nFavorites_idfp = 0;
167 static char favorites_idfp[MAX_FAVORITESERVERS][FP64_SIZE+1];
169 void NetConn_UpdateFavorites_c(cvar_t *var)
175 while((size_t) nFavorites < sizeof(favorites) / sizeof(*favorites) && COM_ParseToken_Console(&p))
177 if(com_token[0] != '[' && strlen(com_token) == FP64_SIZE && !strchr(com_token, '.'))
178 // currently 44 bytes, longest possible IPv6 address: 39 bytes, so this works
179 // (if v6 address contains port, it must start with '[')
181 strlcpy(favorites_idfp[nFavorites_idfp], com_token, sizeof(favorites_idfp[nFavorites_idfp]));
186 if(LHNETADDRESS_FromString(&favorites[nFavorites], com_token, 26000))
192 /// helper function to insert a value into the viewset
193 /// spare entries will be removed
194 static void _ServerList_ViewList_Helper_InsertBefore( int index, serverlist_entry_t *entry )
197 if( serverlist_viewcount < SERVERLIST_VIEWLISTSIZE ) {
198 i = serverlist_viewcount++;
200 i = SERVERLIST_VIEWLISTSIZE - 1;
203 for( ; i > index ; i-- )
204 serverlist_viewlist[ i ] = serverlist_viewlist[ i - 1 ];
206 serverlist_viewlist[index] = (int)(entry - serverlist_cache);
209 /// we suppose serverlist_viewcount to be valid, ie > 0
210 static void _ServerList_ViewList_Helper_Remove( int index )
212 serverlist_viewcount--;
213 for( ; index < serverlist_viewcount ; index++ )
214 serverlist_viewlist[index] = serverlist_viewlist[index + 1];
217 /// \returns true if A should be inserted before B
218 static qbool _ServerList_Entry_Compare( serverlist_entry_t *A, serverlist_entry_t *B )
220 int result = 0; // > 0 if for numbers A > B and for text if A < B
222 if( serverlist_sortflags & SLSF_CATEGORIES )
224 result = A->info.category - B->info.category;
229 if( serverlist_sortflags & SLSF_FAVORITES )
231 if(A->info.isfavorite != B->info.isfavorite)
232 return A->info.isfavorite;
235 switch( serverlist_sortbyfield ) {
237 result = A->info.ping - B->info.ping;
239 case SLIF_MAXPLAYERS:
240 result = A->info.maxplayers - B->info.maxplayers;
242 case SLIF_NUMPLAYERS:
243 result = A->info.numplayers - B->info.numplayers;
246 result = A->info.numbots - B->info.numbots;
249 result = A->info.numhumans - B->info.numhumans;
252 result = A->info.freeslots - B->info.freeslots;
255 result = A->info.protocol - B->info.protocol;
258 result = strcmp( B->info.cname, A->info.cname );
261 result = strcasecmp( B->info.game, A->info.game );
264 result = strcasecmp( B->info.map, A->info.map );
267 result = strcasecmp( B->info.mod, A->info.mod );
270 result = strcasecmp( B->info.name, A->info.name );
273 result = strcasecmp( B->info.qcstatus, A->info.qcstatus ); // not really THAT useful, though
276 result = A->info.category - B->info.category;
278 case SLIF_ISFAVORITE:
279 result = !!B->info.isfavorite - !!A->info.isfavorite;
282 Con_DPrint( "_ServerList_Entry_Compare: Bad serverlist_sortbyfield!\n" );
288 if( serverlist_sortflags & SLSF_DESCENDING )
294 // if the chosen sort key is identical, sort by index
295 // (makes this a stable sort, so that later replies from servers won't
296 // shuffle the servers around when they have the same ping)
300 static qbool _ServerList_CompareInt( int A, serverlist_maskop_t op, int B )
302 // This should actually be done with some intermediate and end-of-function return
314 case SLMO_GREATEREQUAL:
316 case SLMO_NOTCONTAIN:
317 case SLMO_STARTSWITH:
318 case SLMO_NOTSTARTSWITH:
321 Con_DPrint( "_ServerList_CompareInt: Bad op!\n" );
326 static qbool _ServerList_CompareStr( const char *A, serverlist_maskop_t op, const char *B )
329 char bufferA[ 1400 ], bufferB[ 1400 ]; // should be more than enough
330 COM_StringDecolorize(A, 0, bufferA, sizeof(bufferA), false);
331 for (i = 0;i < (int)sizeof(bufferA)-1 && bufferA[i];i++)
332 bufferA[i] = (bufferA[i] >= 'A' && bufferA[i] <= 'Z') ? (bufferA[i] + 'a' - 'A') : bufferA[i];
334 for (i = 0;i < (int)sizeof(bufferB)-1 && B[i];i++)
335 bufferB[i] = (B[i] >= 'A' && B[i] <= 'Z') ? (B[i] + 'a' - 'A') : B[i];
338 // Same here, also using an intermediate & final return would be more appropriate
342 return *bufferB && !!strstr( bufferA, bufferB ); // we want a real bool
343 case SLMO_NOTCONTAIN:
344 return !*bufferB || !strstr( bufferA, bufferB );
345 case SLMO_STARTSWITH:
346 //Con_Printf("startsWith: %s %s\n", bufferA, bufferB);
347 return *bufferB && !memcmp(bufferA, bufferB, strlen(bufferB));
348 case SLMO_NOTSTARTSWITH:
349 return !*bufferB || memcmp(bufferA, bufferB, strlen(bufferB));
351 return strcmp( bufferA, bufferB ) < 0;
353 return strcmp( bufferA, bufferB ) <= 0;
355 return strcmp( bufferA, bufferB ) == 0;
357 return strcmp( bufferA, bufferB ) > 0;
359 return strcmp( bufferA, bufferB ) != 0;
360 case SLMO_GREATEREQUAL:
361 return strcmp( bufferA, bufferB ) >= 0;
363 Con_DPrint( "_ServerList_CompareStr: Bad op!\n" );
368 static qbool _ServerList_Entry_Mask( serverlist_mask_t *mask, serverlist_info_t *info )
370 if( !_ServerList_CompareInt( info->ping, mask->tests[SLIF_PING], mask->info.ping ) )
372 if( !_ServerList_CompareInt( info->maxplayers, mask->tests[SLIF_MAXPLAYERS], mask->info.maxplayers ) )
374 if( !_ServerList_CompareInt( info->numplayers, mask->tests[SLIF_NUMPLAYERS], mask->info.numplayers ) )
376 if( !_ServerList_CompareInt( info->numbots, mask->tests[SLIF_NUMBOTS], mask->info.numbots ) )
378 if( !_ServerList_CompareInt( info->numhumans, mask->tests[SLIF_NUMHUMANS], mask->info.numhumans ) )
380 if( !_ServerList_CompareInt( info->freeslots, mask->tests[SLIF_FREESLOTS], mask->info.freeslots ) )
382 if( !_ServerList_CompareInt( info->protocol, mask->tests[SLIF_PROTOCOL], mask->info.protocol ))
384 if( *mask->info.cname
385 && !_ServerList_CompareStr( info->cname, mask->tests[SLIF_CNAME], mask->info.cname ) )
388 && !_ServerList_CompareStr( info->game, mask->tests[SLIF_GAME], mask->info.game ) )
391 && !_ServerList_CompareStr( info->mod, mask->tests[SLIF_MOD], mask->info.mod ) )
394 && !_ServerList_CompareStr( info->map, mask->tests[SLIF_MAP], mask->info.map ) )
397 && !_ServerList_CompareStr( info->name, mask->tests[SLIF_NAME], mask->info.name ) )
399 if( *mask->info.qcstatus
400 && !_ServerList_CompareStr( info->qcstatus, mask->tests[SLIF_QCSTATUS], mask->info.qcstatus ) )
402 if( *mask->info.players
403 && !_ServerList_CompareStr( info->players, mask->tests[SLIF_PLAYERS], mask->info.players ) )
405 if( !_ServerList_CompareInt( info->category, mask->tests[SLIF_CATEGORY], mask->info.category ) )
407 if( !_ServerList_CompareInt( info->isfavorite, mask->tests[SLIF_ISFAVORITE], mask->info.isfavorite ))
412 static void ServerList_ViewList_Insert( serverlist_entry_t *entry )
414 int start, end, mid, i;
417 // reject incompatible servers
419 entry->info.gameversion != gameversion.integer
422 gameversion_min.integer >= 0 // min/max range set by user/mod?
423 && gameversion_max.integer >= 0
424 && gameversion_min.integer <= entry->info.gameversion // version of server in min/max range?
425 && gameversion_max.integer >= entry->info.gameversion
430 // refresh the "favorite" status
431 entry->info.isfavorite = false;
432 if(LHNETADDRESS_FromString(&addr, entry->info.cname, 26000))
434 char idfp[FP64_SIZE+1];
435 for(i = 0; i < nFavorites; ++i)
437 if(LHNETADDRESS_Compare(&addr, &favorites[i]) == 0)
439 entry->info.isfavorite = true;
443 if(Crypto_RetrieveHostKey(&addr, 0, NULL, 0, idfp, sizeof(idfp), NULL, NULL))
445 for(i = 0; i < nFavorites_idfp; ++i)
447 if(!strcmp(idfp, favorites_idfp[i]))
449 entry->info.isfavorite = true;
456 // refresh the "category"
457 entry->info.category = MR_GetServerListEntryCategory(entry);
459 // FIXME: change this to be more readable (...)
460 // now check whether it passes through the masks
461 for( start = 0 ; start < SERVERLIST_ANDMASKCOUNT && serverlist_andmasks[start].active; start++ )
462 if( !_ServerList_Entry_Mask( &serverlist_andmasks[start], &entry->info ) )
465 for( start = 0 ; start < SERVERLIST_ORMASKCOUNT && serverlist_ormasks[start].active ; start++ )
466 if( _ServerList_Entry_Mask( &serverlist_ormasks[start], &entry->info ) )
468 if( start == SERVERLIST_ORMASKCOUNT || (start > 0 && !serverlist_ormasks[start].active) )
471 if( !serverlist_viewcount ) {
472 _ServerList_ViewList_Helper_InsertBefore( 0, entry );
475 // ok, insert it, we just need to find out where exactly:
478 // check whether to insert it as new first item
479 if( _ServerList_Entry_Compare( entry, ServerList_GetViewEntry(0) ) ) {
480 _ServerList_ViewList_Helper_InsertBefore( 0, entry );
482 } // check whether to insert it as new last item
483 else if( !_ServerList_Entry_Compare( entry, ServerList_GetViewEntry(serverlist_viewcount - 1) ) ) {
484 _ServerList_ViewList_Helper_InsertBefore( serverlist_viewcount, entry );
488 end = serverlist_viewcount - 1;
489 while( end > start + 1 )
491 mid = (start + end) / 2;
492 // test the item that lies in the middle between start and end
493 if( _ServerList_Entry_Compare( entry, ServerList_GetViewEntry(mid) ) )
494 // the item has to be in the upper half
497 // the item has to be in the lower half
500 _ServerList_ViewList_Helper_InsertBefore( start + 1, entry );
503 static void ServerList_ViewList_Remove( serverlist_entry_t *entry )
506 for( i = 0; i < serverlist_viewcount; i++ )
508 if (ServerList_GetViewEntry(i) == entry)
510 _ServerList_ViewList_Helper_Remove(i);
516 void ServerList_RebuildViewList(void)
520 serverlist_viewcount = 0;
521 for( i = 0 ; i < serverlist_cachecount ; i++ ) {
522 serverlist_entry_t *entry = &serverlist_cache[i];
523 // also display entries that are currently being refreshed [11/8/2007 Black]
524 if( entry->query == SQS_QUERIED || entry->query == SQS_REFRESHING )
525 ServerList_ViewList_Insert( entry );
529 void ServerList_ResetMasks(void)
533 memset( &serverlist_andmasks, 0, sizeof( serverlist_andmasks ) );
534 memset( &serverlist_ormasks, 0, sizeof( serverlist_ormasks ) );
535 // numbots needs to be compared to -1 to always succeed
536 for(i = 0; i < SERVERLIST_ANDMASKCOUNT; ++i)
537 serverlist_andmasks[i].info.numbots = -1;
538 for(i = 0; i < SERVERLIST_ORMASKCOUNT; ++i)
539 serverlist_ormasks[i].info.numbots = -1;
542 void ServerList_GetPlayerStatistics(int *numplayerspointer, int *maxplayerspointer)
545 int numplayers = 0, maxplayers = 0;
546 for (i = 0;i < serverlist_cachecount;i++)
548 if (serverlist_cache[i].query == SQS_QUERIED)
550 numplayers += serverlist_cache[i].info.numhumans;
551 maxplayers += serverlist_cache[i].info.maxplayers;
554 *numplayerspointer = numplayers;
555 *maxplayerspointer = maxplayers;
559 static void _ServerList_Test(void)
562 if (serverlist_maxcachecount <= 1024)
564 serverlist_maxcachecount = 1024;
565 serverlist_cache = (serverlist_entry_t *)Mem_Realloc(netconn_mempool, (void *)serverlist_cache, sizeof(serverlist_entry_t) * serverlist_maxcachecount);
567 for( i = 0 ; i < 1024 ; i++ ) {
568 memset( &serverlist_cache[serverlist_cachecount], 0, sizeof( serverlist_entry_t ) );
569 serverlist_cache[serverlist_cachecount].info.ping = 1000 + 1024 - i;
570 dpsnprintf( serverlist_cache[serverlist_cachecount].info.name, sizeof(serverlist_cache[serverlist_cachecount].info.name), "Black's ServerList Test %i", i );
571 serverlist_cache[serverlist_cachecount].finished = true;
572 dpsnprintf( serverlist_cache[serverlist_cachecount].line1, sizeof(serverlist_cache[serverlist_cachecount].info.line1), "%i %s", serverlist_cache[serverlist_cachecount].info.ping, serverlist_cache[serverlist_cachecount].info.name );
573 ServerList_ViewList_Insert( &serverlist_cache[serverlist_cachecount] );
574 serverlist_cachecount++;
579 void ServerList_QueryList(qbool resetcache, qbool querydp, qbool queryqw, qbool consoleoutput)
581 masterquerytime = host.realtime;
582 masterquerycount = 0;
583 masterreplycount = 0;
585 serverquerycount = 0;
586 serverreplycount = 0;
587 serverlist_cachecount = 0;
588 serverlist_viewcount = 0;
589 serverlist_maxcachecount = 0;
590 serverlist_cache = (serverlist_entry_t *)Mem_Realloc(netconn_mempool, (void *)serverlist_cache, sizeof(serverlist_entry_t) * serverlist_maxcachecount);
592 // refresh all entries
594 for( n = 0 ; n < serverlist_cachecount ; n++ ) {
595 serverlist_entry_t *entry = &serverlist_cache[ n ];
596 entry->query = SQS_REFRESHING;
597 entry->querycounter = 0;
600 serverlist_consoleoutput = consoleoutput;
602 //_ServerList_Test();
604 NetConn_QueryMasters(querydp, queryqw);
610 int NetConn_Read(lhnetsocket_t *mysocket, void *data, int maxlength, lhnetaddress_t *peeraddress)
614 if (mysocket->address.addresstype == LHNETADDRESSTYPE_LOOP && netconn_mutex)
615 Thread_LockMutex(netconn_mutex);
616 length = LHNET_Read(mysocket, data, maxlength, peeraddress);
617 if (mysocket->address.addresstype == LHNETADDRESSTYPE_LOOP && netconn_mutex)
618 Thread_UnlockMutex(netconn_mutex);
621 if (net_fakeloss_receive.integer)
622 for (i = 0;i < cl_numsockets;i++)
623 if (cl_sockets[i] == mysocket && (rand() % 100) < net_fakeloss_receive.integer)
625 if (developer_networking.integer)
627 char addressstring[128], addressstring2[128];
628 LHNETADDRESS_ToString(LHNET_AddressFromSocket(mysocket), addressstring, sizeof(addressstring), true);
631 LHNETADDRESS_ToString(peeraddress, addressstring2, sizeof(addressstring2), true);
632 Con_Printf("LHNET_Read(%p (%s), %p, %i, %p) = %i from %s:\n", (void *)mysocket, addressstring, (void *)data, maxlength, (void *)peeraddress, length, addressstring2);
633 Com_HexDumpToConsole((unsigned char *)data, length);
636 Con_Printf("LHNET_Read(%p (%s), %p, %i, %p) = %i\n", (void *)mysocket, addressstring, (void *)data, maxlength, (void *)peeraddress, length);
641 int NetConn_Write(lhnetsocket_t *mysocket, const void *data, int length, const lhnetaddress_t *peeraddress)
645 if (net_fakeloss_send.integer)
646 for (i = 0;i < cl_numsockets;i++)
647 if (cl_sockets[i] == mysocket && (rand() % 100) < net_fakeloss_send.integer)
649 if (mysocket->address.addresstype == LHNETADDRESSTYPE_LOOP && netconn_mutex)
650 Thread_LockMutex(netconn_mutex);
651 ret = LHNET_Write(mysocket, data, length, peeraddress);
652 if (mysocket->address.addresstype == LHNETADDRESSTYPE_LOOP && netconn_mutex)
653 Thread_UnlockMutex(netconn_mutex);
654 if (developer_networking.integer)
656 char addressstring[128], addressstring2[128];
657 LHNETADDRESS_ToString(LHNET_AddressFromSocket(mysocket), addressstring, sizeof(addressstring), true);
658 LHNETADDRESS_ToString(peeraddress, addressstring2, sizeof(addressstring2), true);
659 Con_Printf("LHNET_Write(%p (%s), %p, %i, %p (%s)) = %i%s\n", (void *)mysocket, addressstring, (void *)data, length, (void *)peeraddress, addressstring2, length, ret == length ? "" : " (ERROR)");
660 Com_HexDumpToConsole((unsigned char *)data, length);
665 int NetConn_WriteString(lhnetsocket_t *mysocket, const char *string, const lhnetaddress_t *peeraddress)
667 // note this does not include the trailing NULL because we add that in the parser
668 return NetConn_Write(mysocket, string, (int)strlen(string), peeraddress);
671 qbool NetConn_CanSend(netconn_t *conn)
673 conn->outgoing_packetcounter = (conn->outgoing_packetcounter + 1) % NETGRAPH_PACKETS;
674 conn->outgoing_netgraph[conn->outgoing_packetcounter].time = host.realtime;
675 conn->outgoing_netgraph[conn->outgoing_packetcounter].unreliablebytes = NETGRAPH_NOPACKET;
676 conn->outgoing_netgraph[conn->outgoing_packetcounter].reliablebytes = NETGRAPH_NOPACKET;
677 conn->outgoing_netgraph[conn->outgoing_packetcounter].ackbytes = NETGRAPH_NOPACKET;
678 conn->outgoing_netgraph[conn->outgoing_packetcounter].cleartime = conn->cleartime;
679 if (host.realtime > conn->cleartime)
683 conn->outgoing_netgraph[conn->outgoing_packetcounter].unreliablebytes = NETGRAPH_CHOKEDPACKET;
688 static void NetConn_UpdateCleartime(double *cleartime, int rate, int burstsize, int len)
690 double bursttime = burstsize / (double)rate;
692 // delay later packets to obey rate limit
693 if (*cleartime < host.realtime - bursttime)
694 *cleartime = host.realtime - bursttime;
695 *cleartime = *cleartime + len / (double)rate;
697 // limit bursts to one packet in size ("dialup mode" emulating old behaviour)
698 if (net_test.integer)
700 if (*cleartime < host.realtime)
701 *cleartime = host.realtime;
705 static int NetConn_AddCryptoFlag(crypto_t *crypto)
707 // HACK: if an encrypted connection is used, randomly set some unused
708 // flags. When AES encryption is enabled, that will make resends differ
709 // from the original, so that e.g. substring filters in a router/IPS
710 // are unlikely to match a second time. See also "startkeylogger".
712 if (crypto->authenticated)
714 // Let's always set at least one of the bits.
715 int r = rand() % 7 + 1;
717 flag |= NETFLAG_CRYPTO0;
719 flag |= NETFLAG_CRYPTO1;
721 flag |= NETFLAG_CRYPTO2;
726 int NetConn_SendUnreliableMessage(netconn_t *conn, sizebuf_t *data, protocolversion_t protocol, int rate, int burstsize, qbool quakesignon_suppressreliables)
729 unsigned char sendbuffer[NET_HEADERSIZE+NET_MAXMESSAGE];
730 unsigned char cryptosendbuffer[NET_HEADERSIZE+NET_MAXMESSAGE+CRYPTO_HEADERSIZE];
732 // if this packet was supposedly choked, but we find ourselves sending one
733 // anyway, make sure the size counting starts at zero
734 // (this mostly happens on level changes and disconnects and such)
735 if (conn->outgoing_netgraph[conn->outgoing_packetcounter].unreliablebytes == NETGRAPH_CHOKEDPACKET)
736 conn->outgoing_netgraph[conn->outgoing_packetcounter].unreliablebytes = NETGRAPH_NOPACKET;
738 conn->outgoing_netgraph[conn->outgoing_packetcounter].cleartime = conn->cleartime;
740 if (protocol == PROTOCOL_QUAKEWORLD)
745 // note that it is ok to send empty messages to the qw server,
746 // otherwise it won't respond to us at all
748 sendreliable = false;
749 // if the remote side dropped the last reliable message, resend it
750 if (conn->qw.incoming_acknowledged > conn->qw.last_reliable_sequence && conn->qw.incoming_reliable_acknowledged != conn->qw.reliable_sequence)
752 // if the reliable transmit buffer is empty, copy the current message out
753 if (!conn->sendMessageLength && conn->message.cursize)
755 memcpy (conn->sendMessage, conn->message.data, conn->message.cursize);
756 conn->sendMessageLength = conn->message.cursize;
757 SZ_Clear(&conn->message); // clear the message buffer
758 conn->qw.reliable_sequence ^= 1;
761 // outgoing unreliable packet number, and outgoing reliable packet number (0 or 1)
762 StoreLittleLong(sendbuffer, conn->outgoing_unreliable_sequence | (((unsigned int)sendreliable)<<31));
763 // last received unreliable packet number, and last received reliable packet number (0 or 1)
764 StoreLittleLong(sendbuffer + 4, conn->qw.incoming_sequence | (((unsigned int)conn->qw.incoming_reliable_sequence)<<31));
766 conn->outgoing_unreliable_sequence++;
767 // client sends qport in every packet
768 if (conn == cls.netcon)
770 *((short *)(sendbuffer + 8)) = LittleShort(cls.qw_qport);
772 // also update cls.qw_outgoing_sequence
773 cls.qw_outgoing_sequence = conn->outgoing_unreliable_sequence;
775 if (packetLen + (sendreliable ? conn->sendMessageLength : 0) > 1400)
777 Con_Printf ("NetConn_SendUnreliableMessage: reliable message too big %u\n", data->cursize);
781 conn->outgoing_netgraph[conn->outgoing_packetcounter].unreliablebytes += packetLen + 28;
783 // add the reliable message if there is one
786 conn->outgoing_netgraph[conn->outgoing_packetcounter].reliablebytes += conn->sendMessageLength + 28;
787 memcpy(sendbuffer + packetLen, conn->sendMessage, conn->sendMessageLength);
788 packetLen += conn->sendMessageLength;
789 conn->qw.last_reliable_sequence = conn->outgoing_unreliable_sequence;
792 // add the unreliable message if possible
793 if (packetLen + data->cursize <= 1400)
795 conn->outgoing_netgraph[conn->outgoing_packetcounter].unreliablebytes += data->cursize + 28;
796 memcpy(sendbuffer + packetLen, data->data, data->cursize);
797 packetLen += data->cursize;
800 NetConn_Write(conn->mysocket, (void *)&sendbuffer, packetLen, &conn->peeraddress);
803 conn->unreliableMessagesSent++;
805 totallen += packetLen + 28;
809 unsigned int packetLen;
810 unsigned int dataLen;
815 // if a reliable message fragment has been lost, send it again
816 if (conn->sendMessageLength && (host.realtime - conn->lastSendTime) > 1.0)
818 if (conn->sendMessageLength <= MAX_PACKETFRAGMENT)
820 dataLen = conn->sendMessageLength;
825 dataLen = MAX_PACKETFRAGMENT;
829 packetLen = NET_HEADERSIZE + dataLen;
831 StoreBigLong(sendbuffer, packetLen | (NETFLAG_DATA | eom | NetConn_AddCryptoFlag(&conn->crypto)));
832 StoreBigLong(sendbuffer + 4, conn->nq.sendSequence - 1);
833 memcpy(sendbuffer + NET_HEADERSIZE, conn->sendMessage, dataLen);
835 conn->outgoing_netgraph[conn->outgoing_packetcounter].reliablebytes += packetLen + 28;
837 sendme = Crypto_EncryptPacket(&conn->crypto, &sendbuffer, packetLen, &cryptosendbuffer, &sendmelen, sizeof(cryptosendbuffer));
838 if (sendme && NetConn_Write(conn->mysocket, sendme, (int)sendmelen, &conn->peeraddress) == (int)sendmelen)
840 conn->lastSendTime = host.realtime;
841 conn->packetsReSent++;
844 totallen += (int)sendmelen + 28;
847 // if we have a new reliable message to send, do so
848 if (!conn->sendMessageLength && conn->message.cursize && !quakesignon_suppressreliables)
850 if (conn->message.cursize > (int)sizeof(conn->sendMessage))
852 Con_Printf("NetConn_SendUnreliableMessage: reliable message too big (%u > %u)\n", conn->message.cursize, (int)sizeof(conn->sendMessage));
853 conn->message.overflowed = true;
857 if (developer_networking.integer && conn == cls.netcon)
859 Con_Print("client sending reliable message to server:\n");
860 SZ_HexDumpToConsole(&conn->message);
863 memcpy(conn->sendMessage, conn->message.data, conn->message.cursize);
864 conn->sendMessageLength = conn->message.cursize;
865 SZ_Clear(&conn->message);
867 if (conn->sendMessageLength <= MAX_PACKETFRAGMENT)
869 dataLen = conn->sendMessageLength;
874 dataLen = MAX_PACKETFRAGMENT;
878 packetLen = NET_HEADERSIZE + dataLen;
880 StoreBigLong(sendbuffer, packetLen | (NETFLAG_DATA | eom | NetConn_AddCryptoFlag(&conn->crypto)));
881 StoreBigLong(sendbuffer + 4, conn->nq.sendSequence);
882 memcpy(sendbuffer + NET_HEADERSIZE, conn->sendMessage, dataLen);
884 conn->nq.sendSequence++;
886 conn->outgoing_netgraph[conn->outgoing_packetcounter].reliablebytes += packetLen + 28;
888 sendme = Crypto_EncryptPacket(&conn->crypto, &sendbuffer, packetLen, &cryptosendbuffer, &sendmelen, sizeof(cryptosendbuffer));
890 NetConn_Write(conn->mysocket, sendme, (int)sendmelen, &conn->peeraddress);
892 conn->lastSendTime = host.realtime;
894 conn->reliableMessagesSent++;
896 totallen += (int)sendmelen + 28;
899 // if we have an unreliable message to send, do so
902 packetLen = NET_HEADERSIZE + data->cursize;
904 if (packetLen > (int)sizeof(sendbuffer))
906 Con_Printf("NetConn_SendUnreliableMessage: message too big %u\n", data->cursize);
910 StoreBigLong(sendbuffer, packetLen | NETFLAG_UNRELIABLE | NetConn_AddCryptoFlag(&conn->crypto));
911 StoreBigLong(sendbuffer + 4, conn->outgoing_unreliable_sequence);
912 memcpy(sendbuffer + NET_HEADERSIZE, data->data, data->cursize);
914 conn->outgoing_unreliable_sequence++;
916 conn->outgoing_netgraph[conn->outgoing_packetcounter].unreliablebytes += packetLen + 28;
918 sendme = Crypto_EncryptPacket(&conn->crypto, &sendbuffer, packetLen, &cryptosendbuffer, &sendmelen, sizeof(cryptosendbuffer));
920 NetConn_Write(conn->mysocket, sendme, (int)sendmelen, &conn->peeraddress);
923 conn->unreliableMessagesSent++;
925 totallen += (int)sendmelen + 28;
929 NetConn_UpdateCleartime(&conn->cleartime, rate, burstsize, totallen);
934 qbool NetConn_HaveClientPorts(void)
936 return !!cl_numsockets;
939 qbool NetConn_HaveServerPorts(void)
941 return !!sv_numsockets;
944 void NetConn_CloseClientPorts(void)
946 for (;cl_numsockets > 0;cl_numsockets--)
947 if (cl_sockets[cl_numsockets - 1])
948 LHNET_CloseSocket(cl_sockets[cl_numsockets - 1]);
951 static void NetConn_OpenClientPort(const char *addressstring, lhnetaddresstype_t addresstype, int defaultport)
953 lhnetaddress_t address;
956 char addressstring2[1024];
957 if (addressstring && addressstring[0])
958 success = LHNETADDRESS_FromString(&address, addressstring, defaultport);
960 success = LHNETADDRESS_FromPort(&address, addresstype, defaultport);
963 if ((s = LHNET_OpenSocket_Connectionless(&address)))
965 cl_sockets[cl_numsockets++] = s;
966 LHNETADDRESS_ToString(LHNET_AddressFromSocket(s), addressstring2, sizeof(addressstring2), true);
967 if (addresstype != LHNETADDRESSTYPE_LOOP)
968 Con_Printf("Client opened a socket on address %s\n", addressstring2);
972 LHNETADDRESS_ToString(&address, addressstring2, sizeof(addressstring2), true);
973 Con_Printf(CON_ERROR "Client failed to open a socket on address %s\n", addressstring2);
977 Con_Printf(CON_ERROR "Client unable to parse address %s\n", addressstring);
980 void NetConn_OpenClientPorts(void)
983 NetConn_CloseClientPorts();
985 SV_LockThreadMutex(); // FIXME recursive?
986 Crypto_LoadKeys(); // client sockets
987 SV_UnlockThreadMutex();
989 port = bound(0, cl_netport.integer, 65535);
990 if (cl_netport.integer != port)
991 Cvar_SetValueQuick(&cl_netport, port);
993 Con_Printf("Client using an automatically assigned port\n");
995 Con_Printf("Client using port %i\n", port);
996 NetConn_OpenClientPort(NULL, LHNETADDRESSTYPE_LOOP, 2);
997 NetConn_OpenClientPort(net_address.string, LHNETADDRESSTYPE_INET4, port);
998 #ifndef NOSUPPORTIPV6
999 NetConn_OpenClientPort(net_address_ipv6.string, LHNETADDRESSTYPE_INET6, port);
1003 void NetConn_CloseServerPorts(void)
1005 for (;sv_numsockets > 0;sv_numsockets--)
1006 if (sv_sockets[sv_numsockets - 1])
1007 LHNET_CloseSocket(sv_sockets[sv_numsockets - 1]);
1010 static qbool NetConn_OpenServerPort(const char *addressstring, lhnetaddresstype_t addresstype, int defaultport, int range)
1012 lhnetaddress_t address;
1015 char addressstring2[1024];
1018 for (port = defaultport; port <= defaultport + range; port++)
1020 if (addressstring && addressstring[0])
1021 success = LHNETADDRESS_FromString(&address, addressstring, port);
1023 success = LHNETADDRESS_FromPort(&address, addresstype, port);
1026 if ((s = LHNET_OpenSocket_Connectionless(&address)))
1028 sv_sockets[sv_numsockets++] = s;
1029 LHNETADDRESS_ToString(LHNET_AddressFromSocket(s), addressstring2, sizeof(addressstring2), true);
1030 if (addresstype != LHNETADDRESSTYPE_LOOP)
1031 Con_Printf("Server listening on address %s\n", addressstring2);
1036 LHNETADDRESS_ToString(&address, addressstring2, sizeof(addressstring2), true);
1037 Con_Printf(CON_ERROR "Server failed to open socket on address %s\n", addressstring2);
1042 Con_Printf(CON_ERROR "Server unable to parse address %s\n", addressstring);
1043 // if it cant parse one address, it wont be able to parse another for sure
1050 void NetConn_OpenServerPorts(int opennetports)
1053 NetConn_CloseServerPorts();
1055 SV_LockThreadMutex(); // FIXME recursive?
1056 Crypto_LoadKeys(); // server sockets
1057 SV_UnlockThreadMutex();
1059 NetConn_UpdateSockets();
1060 port = bound(0, sv_netport.integer, 65535);
1063 if (sv_netport.integer != port)
1064 Cvar_SetValueQuick(&sv_netport, port);
1065 if (cls.state != ca_dedicated)
1066 NetConn_OpenServerPort(NULL, LHNETADDRESSTYPE_LOOP, 1, 1);
1069 #ifndef NOSUPPORTIPV6
1070 qbool ip4success = NetConn_OpenServerPort(net_address.string, LHNETADDRESSTYPE_INET4, port, 100);
1071 NetConn_OpenServerPort(net_address_ipv6.string, LHNETADDRESSTYPE_INET6, port, ip4success ? 1 : 100);
1073 NetConn_OpenServerPort(net_address.string, LHNETADDRESSTYPE_INET4, port, 100);
1076 if (sv_numsockets == 0)
1077 Host_Error("NetConn_OpenServerPorts: unable to open any ports!");
1080 lhnetsocket_t *NetConn_ChooseClientSocketForAddress(lhnetaddress_t *address)
1082 int i, a = LHNETADDRESS_GetAddressType(address);
1083 for (i = 0;i < cl_numsockets;i++)
1084 if (cl_sockets[i] && LHNETADDRESS_GetAddressType(LHNET_AddressFromSocket(cl_sockets[i])) == a)
1085 return cl_sockets[i];
1089 lhnetsocket_t *NetConn_ChooseServerSocketForAddress(lhnetaddress_t *address)
1091 int i, a = LHNETADDRESS_GetAddressType(address);
1092 for (i = 0;i < sv_numsockets;i++)
1093 if (sv_sockets[i] && LHNETADDRESS_GetAddressType(LHNET_AddressFromSocket(sv_sockets[i])) == a)
1094 return sv_sockets[i];
1098 netconn_t *NetConn_Open(lhnetsocket_t *mysocket, lhnetaddress_t *peeraddress)
1101 conn = (netconn_t *)Mem_Alloc(netconn_mempool, sizeof(*conn));
1102 conn->mysocket = mysocket;
1103 conn->peeraddress = *peeraddress;
1104 conn->lastMessageTime = host.realtime;
1105 conn->message.data = conn->messagedata;
1106 conn->message.maxsize = sizeof(conn->messagedata);
1107 conn->message.cursize = 0;
1108 // LadyHavoc: (inspired by ProQuake) use a short connect timeout to
1109 // reduce effectiveness of connection request floods
1110 conn->timeout = host.realtime + net_connecttimeout.value;
1111 LHNETADDRESS_ToString(&conn->peeraddress, conn->address, sizeof(conn->address), true);
1112 conn->next = netconn_list;
1113 netconn_list = conn;
1117 void NetConn_ClearFlood(lhnetaddress_t *peeraddress, server_floodaddress_t *floodlist, size_t floodlength);
1118 void NetConn_Close(netconn_t *conn)
1121 // remove connection from list
1123 // allow the client to reconnect immediately
1124 NetConn_ClearFlood(&(conn->peeraddress), sv.connectfloodaddresses, sizeof(sv.connectfloodaddresses) / sizeof(sv.connectfloodaddresses[0]));
1126 if (conn == netconn_list)
1127 netconn_list = conn->next;
1130 for (c = netconn_list;c;c = c->next)
1132 if (c->next == conn)
1134 c->next = conn->next;
1138 // not found in list, we'll avoid crashing here...
1146 static int clientport = -1;
1147 static int clientport2 = -1;
1148 static int hostport = -1;
1149 void NetConn_UpdateSockets(void)
1153 // TODO add logic to automatically close sockets if needed
1154 LHNET_DefaultDSCP(net_tos_dscp.integer);
1156 if (cls.state != ca_dedicated)
1158 if (clientport2 != cl_netport.integer)
1160 clientport2 = cl_netport.integer;
1161 if (cls.state == ca_connected)
1162 Con_Print("Changing \"cl_port\" will not take effect until you reconnect.\n");
1164 if (cls.state == ca_disconnected && clientport != clientport2)
1166 clientport = clientport2;
1167 NetConn_CloseClientPorts();
1169 if (cl_numsockets == 0)
1170 NetConn_OpenClientPorts();
1173 if (hostport != sv_netport.integer)
1175 hostport = sv_netport.integer;
1177 Con_Print("Changing \"port\" will not take effect until \"map\" command is executed.\n");
1180 for (j = 0;j < MAX_RCONS;j++)
1182 i = (cls.rcon_ringpos + j + 1) % MAX_RCONS;
1183 if(cls.rcon_commands[i][0])
1185 if(host.realtime > cls.rcon_timeout[i])
1188 LHNETADDRESS_ToString(&cls.rcon_addresses[i], s, sizeof(s), true);
1189 Con_Printf("rcon to %s (for command %s) failed: challenge request timed out\n", s, cls.rcon_commands[i]);
1190 cls.rcon_commands[i][0] = 0;
1198 static int NetConn_ReceivedMessage(netconn_t *conn, const unsigned char *data, size_t length, protocolversion_t protocol, double newtimeout)
1200 int originallength = (int)length;
1201 unsigned char sendbuffer[NET_HEADERSIZE+NET_MAXMESSAGE];
1202 unsigned char cryptosendbuffer[NET_HEADERSIZE+NET_MAXMESSAGE+CRYPTO_HEADERSIZE];
1203 unsigned char cryptoreadbuffer[NET_HEADERSIZE+NET_MAXMESSAGE+CRYPTO_HEADERSIZE];
1207 if (protocol == PROTOCOL_QUAKEWORLD)
1209 unsigned int sequence, sequence_ack;
1210 qbool reliable_ack, reliable_message;
1214 sequence = LittleLong(*((int *)(data + 0)));
1215 sequence_ack = LittleLong(*((int *)(data + 4)));
1219 if (conn != cls.netcon)
1224 // TODO: use qport to identify that this client really is who they say they are? (and elsewhere in the code to identify the connection without a port match?)
1225 //qport = LittleShort(*((int *)(data + 8)));
1230 conn->packetsReceived++;
1231 reliable_message = (sequence >> 31) != 0;
1232 reliable_ack = (sequence_ack >> 31) != 0;
1233 sequence &= ~(1<<31);
1234 sequence_ack &= ~(1<<31);
1235 if (sequence <= conn->qw.incoming_sequence)
1237 //Con_DPrint("Got a stale datagram\n");
1240 count = sequence - (conn->qw.incoming_sequence + 1);
1243 conn->droppedDatagrams += count;
1244 //Con_DPrintf("Dropped %u datagram(s)\n", count);
1245 // If too may packets have been dropped, only write the
1246 // last NETGRAPH_PACKETS ones to the netgraph. Why?
1247 // Because there's no point in writing more than
1248 // these as the netgraph is going to be full anyway.
1249 if (count > NETGRAPH_PACKETS)
1250 count = NETGRAPH_PACKETS;
1253 conn->incoming_packetcounter = (conn->incoming_packetcounter + 1) % NETGRAPH_PACKETS;
1254 conn->incoming_netgraph[conn->incoming_packetcounter].time = host.realtime;
1255 conn->incoming_netgraph[conn->incoming_packetcounter].cleartime = conn->incoming_cleartime;
1256 conn->incoming_netgraph[conn->incoming_packetcounter].unreliablebytes = NETGRAPH_LOSTPACKET;
1257 conn->incoming_netgraph[conn->incoming_packetcounter].reliablebytes = NETGRAPH_NOPACKET;
1258 conn->incoming_netgraph[conn->incoming_packetcounter].ackbytes = NETGRAPH_NOPACKET;
1261 conn->incoming_packetcounter = (conn->incoming_packetcounter + 1) % NETGRAPH_PACKETS;
1262 conn->incoming_netgraph[conn->incoming_packetcounter].time = host.realtime;
1263 conn->incoming_netgraph[conn->incoming_packetcounter].cleartime = conn->incoming_cleartime;
1264 conn->incoming_netgraph[conn->incoming_packetcounter].unreliablebytes = originallength + 28;
1265 conn->incoming_netgraph[conn->incoming_packetcounter].reliablebytes = NETGRAPH_NOPACKET;
1266 conn->incoming_netgraph[conn->incoming_packetcounter].ackbytes = NETGRAPH_NOPACKET;
1267 NetConn_UpdateCleartime(&conn->incoming_cleartime, cl_rate.integer, cl_rate_burstsize.integer, originallength + 28);
1269 // limit bursts to one packet in size ("dialup mode" emulating old behaviour)
1270 if (net_test.integer)
1272 if (conn->cleartime < host.realtime)
1273 conn->cleartime = host.realtime;
1276 if (reliable_ack == conn->qw.reliable_sequence)
1278 // received, now we will be able to send another reliable message
1279 conn->sendMessageLength = 0;
1280 conn->reliableMessagesReceived++;
1282 conn->qw.incoming_sequence = sequence;
1283 if (conn == cls.netcon)
1284 cls.qw_incoming_sequence = conn->qw.incoming_sequence;
1285 conn->qw.incoming_acknowledged = sequence_ack;
1286 conn->qw.incoming_reliable_acknowledged = reliable_ack;
1287 if (reliable_message)
1288 conn->qw.incoming_reliable_sequence ^= 1;
1289 conn->lastMessageTime = host.realtime;
1290 conn->timeout = host.realtime + newtimeout;
1291 conn->unreliableMessagesReceived++;
1292 if (conn == cls.netcon)
1294 SZ_Clear(&cl_message);
1295 SZ_Write(&cl_message, data, (int)length);
1296 MSG_BeginReading(&cl_message);
1300 SZ_Clear(&sv_message);
1301 SZ_Write(&sv_message, data, (int)length);
1302 MSG_BeginReading(&sv_message);
1310 unsigned int sequence;
1315 originallength = (int)length;
1316 data = (const unsigned char *) Crypto_DecryptPacket(&conn->crypto, data, length, cryptoreadbuffer, &length, sizeof(cryptoreadbuffer));
1322 qlength = (unsigned int)BuffBigLong(data);
1323 flags = qlength & ~NETFLAG_LENGTH_MASK;
1324 qlength &= NETFLAG_LENGTH_MASK;
1325 // control packets were already handled
1326 if (!(flags & NETFLAG_CTL) && qlength == length)
1328 sequence = BuffBigLong(data + 4);
1329 conn->packetsReceived++;
1332 if (flags & NETFLAG_UNRELIABLE)
1334 if (sequence >= conn->nq.unreliableReceiveSequence)
1336 if (sequence > conn->nq.unreliableReceiveSequence)
1338 count = sequence - conn->nq.unreliableReceiveSequence;
1339 conn->droppedDatagrams += count;
1340 //Con_DPrintf("Dropped %u datagram(s)\n", count);
1341 // If too may packets have been dropped, only write the
1342 // last NETGRAPH_PACKETS ones to the netgraph. Why?
1343 // Because there's no point in writing more than
1344 // these as the netgraph is going to be full anyway.
1345 if (count > NETGRAPH_PACKETS)
1346 count = NETGRAPH_PACKETS;
1349 conn->incoming_packetcounter = (conn->incoming_packetcounter + 1) % NETGRAPH_PACKETS;
1350 conn->incoming_netgraph[conn->incoming_packetcounter].time = host.realtime;
1351 conn->incoming_netgraph[conn->incoming_packetcounter].cleartime = conn->incoming_cleartime;
1352 conn->incoming_netgraph[conn->incoming_packetcounter].unreliablebytes = NETGRAPH_LOSTPACKET;
1353 conn->incoming_netgraph[conn->incoming_packetcounter].reliablebytes = NETGRAPH_NOPACKET;
1354 conn->incoming_netgraph[conn->incoming_packetcounter].ackbytes = NETGRAPH_NOPACKET;
1357 conn->incoming_packetcounter = (conn->incoming_packetcounter + 1) % NETGRAPH_PACKETS;
1358 conn->incoming_netgraph[conn->incoming_packetcounter].time = host.realtime;
1359 conn->incoming_netgraph[conn->incoming_packetcounter].cleartime = conn->incoming_cleartime;
1360 conn->incoming_netgraph[conn->incoming_packetcounter].unreliablebytes = originallength + 28;
1361 conn->incoming_netgraph[conn->incoming_packetcounter].reliablebytes = NETGRAPH_NOPACKET;
1362 conn->incoming_netgraph[conn->incoming_packetcounter].ackbytes = NETGRAPH_NOPACKET;
1363 NetConn_UpdateCleartime(&conn->incoming_cleartime, cl_rate.integer, cl_rate_burstsize.integer, originallength + 28);
1365 conn->nq.unreliableReceiveSequence = sequence + 1;
1366 conn->lastMessageTime = host.realtime;
1367 conn->timeout = host.realtime + newtimeout;
1368 conn->unreliableMessagesReceived++;
1371 if (conn == cls.netcon)
1373 SZ_Clear(&cl_message);
1374 SZ_Write(&cl_message, data, (int)length);
1375 MSG_BeginReading(&cl_message);
1379 SZ_Clear(&sv_message);
1380 SZ_Write(&sv_message, data, (int)length);
1381 MSG_BeginReading(&sv_message);
1387 // Con_DPrint("Got a stale datagram\n");
1390 else if (flags & NETFLAG_ACK)
1392 conn->incoming_netgraph[conn->incoming_packetcounter].ackbytes += originallength + 28;
1393 NetConn_UpdateCleartime(&conn->incoming_cleartime, cl_rate.integer, cl_rate_burstsize.integer, originallength + 28);
1395 if (sequence == (conn->nq.sendSequence - 1))
1397 if (sequence == conn->nq.ackSequence)
1399 conn->nq.ackSequence++;
1400 if (conn->nq.ackSequence != conn->nq.sendSequence)
1401 Con_DPrint("ack sequencing error\n");
1402 conn->lastMessageTime = host.realtime;
1403 conn->timeout = host.realtime + newtimeout;
1404 if (conn->sendMessageLength > MAX_PACKETFRAGMENT)
1406 unsigned int packetLen;
1407 unsigned int dataLen;
1410 conn->sendMessageLength -= MAX_PACKETFRAGMENT;
1411 memmove(conn->sendMessage, conn->sendMessage+MAX_PACKETFRAGMENT, conn->sendMessageLength);
1413 if (conn->sendMessageLength <= MAX_PACKETFRAGMENT)
1415 dataLen = conn->sendMessageLength;
1420 dataLen = MAX_PACKETFRAGMENT;
1424 packetLen = NET_HEADERSIZE + dataLen;
1426 StoreBigLong(sendbuffer, packetLen | (NETFLAG_DATA | eom | NetConn_AddCryptoFlag(&conn->crypto)));
1427 StoreBigLong(sendbuffer + 4, conn->nq.sendSequence);
1428 memcpy(sendbuffer + NET_HEADERSIZE, conn->sendMessage, dataLen);
1430 conn->nq.sendSequence++;
1432 sendme = Crypto_EncryptPacket(&conn->crypto, &sendbuffer, packetLen, &cryptosendbuffer, &sendmelen, sizeof(cryptosendbuffer));
1433 if (sendme && NetConn_Write(conn->mysocket, sendme, (int)sendmelen, &conn->peeraddress) == (int)sendmelen)
1435 conn->lastSendTime = host.realtime;
1436 conn->packetsSent++;
1440 conn->sendMessageLength = 0;
1443 // Con_DPrint("Duplicate ACK received\n");
1446 // Con_DPrint("Stale ACK received\n");
1449 else if (flags & NETFLAG_DATA)
1451 unsigned char temppacket[8];
1452 conn->incoming_netgraph[conn->incoming_packetcounter].reliablebytes += originallength + 28;
1453 NetConn_UpdateCleartime(&conn->incoming_cleartime, cl_rate.integer, cl_rate_burstsize.integer, originallength + 28);
1455 conn->outgoing_netgraph[conn->outgoing_packetcounter].ackbytes += 8 + 28;
1457 StoreBigLong(temppacket, 8 | NETFLAG_ACK | NetConn_AddCryptoFlag(&conn->crypto));
1458 StoreBigLong(temppacket + 4, sequence);
1459 sendme = Crypto_EncryptPacket(&conn->crypto, temppacket, 8, &cryptosendbuffer, &sendmelen, sizeof(cryptosendbuffer));
1461 NetConn_Write(conn->mysocket, sendme, (int)sendmelen, &conn->peeraddress);
1462 if (sequence == conn->nq.receiveSequence)
1464 conn->lastMessageTime = host.realtime;
1465 conn->timeout = host.realtime + newtimeout;
1466 conn->nq.receiveSequence++;
1467 if( conn->receiveMessageLength + length <= (int)sizeof( conn->receiveMessage ) ) {
1468 memcpy(conn->receiveMessage + conn->receiveMessageLength, data, length);
1469 conn->receiveMessageLength += (int)length;
1471 Con_Printf( "Reliable message (seq: %i) too big for message buffer!\n"
1472 "Dropping the message!\n", sequence );
1473 conn->receiveMessageLength = 0;
1476 if (flags & NETFLAG_EOM)
1478 conn->reliableMessagesReceived++;
1479 length = conn->receiveMessageLength;
1480 conn->receiveMessageLength = 0;
1483 if (conn == cls.netcon)
1485 SZ_Clear(&cl_message);
1486 SZ_Write(&cl_message, conn->receiveMessage, (int)length);
1487 MSG_BeginReading(&cl_message);
1491 SZ_Clear(&sv_message);
1492 SZ_Write(&sv_message, conn->receiveMessage, (int)length);
1493 MSG_BeginReading(&sv_message);
1500 conn->receivedDuplicateCount++;
1508 static void NetConn_ConnectionEstablished(lhnetsocket_t *mysocket, lhnetaddress_t *peeraddress, protocolversion_t initialprotocol)
1511 cls.connect_trying = false;
1513 M_Update_Return_Reason("");
1515 // if we're connecting to a remote server, shut down any local server
1516 if (LHNETADDRESS_GetAddressType(peeraddress) != LHNETADDRESSTYPE_LOOP && sv.active)
1518 SV_LockThreadMutex();
1520 SV_UnlockThreadMutex();
1522 if(cls.state == ca_connected || cls.demoplayback)
1524 // allocate a net connection to keep track of things
1525 cls.netcon = NetConn_Open(mysocket, peeraddress);
1526 crypto = &cls.netcon->crypto;
1527 if(cls.crypto.authenticated)
1529 Crypto_FinishInstance(crypto, &cls.crypto);
1530 Con_Printf("%s connection to %s has been established: server is %s@%s%.*s, I am %.*s@%s%.*s\n",
1531 crypto->use_aes ? "Encrypted" : "Authenticated",
1532 cls.netcon->address,
1533 crypto->server_idfp[0] ? crypto->server_idfp : "-",
1534 (crypto->server_issigned || !crypto->server_keyfp[0]) ? "" : "~",
1535 crypto_keyfp_recommended_length, crypto->server_keyfp[0] ? crypto->server_keyfp : "-",
1536 crypto_keyfp_recommended_length, crypto->client_idfp[0] ? crypto->client_idfp : "-",
1537 (crypto->client_issigned || !crypto->client_keyfp[0]) ? "" : "~",
1538 crypto_keyfp_recommended_length, crypto->client_keyfp[0] ? crypto->client_keyfp : "-"
1541 Con_Printf("Connection accepted to %s\n", cls.netcon->address);
1542 key_dest = key_game;
1546 cls.demonum = -1; // not in the demo loop now
1547 cls.state = ca_connected;
1548 cls.signon = 0; // need all the signon messages before playing
1549 cls.protocol = initialprotocol;
1550 // reset move sequence numbering on this new connection
1551 cls.servermovesequence = 0;
1552 if (cls.protocol == PROTOCOL_QUAKEWORLD)
1553 CL_ForwardToServer("new");
1554 if (cls.protocol == PROTOCOL_QUAKE)
1556 // write a keepalive (clc_nop) as it seems to greatly improve the
1557 // chances of connecting to a netquake server
1559 unsigned char buf[4];
1560 memset(&msg, 0, sizeof(msg));
1562 msg.maxsize = sizeof(buf);
1563 MSG_WriteChar(&msg, clc_nop);
1564 NetConn_SendUnreliableMessage(cls.netcon, &msg, cls.protocol, 10000, 0, false);
1568 int NetConn_IsLocalGame(void)
1570 if (cls.state == ca_connected && sv.active && cl.maxclients == 1)
1576 static int NetConn_ClientParsePacket_ServerList_ProcessReply(const char *addressstring)
1580 serverlist_entry_t *entry = NULL;
1582 // search the cache for this server and update it
1583 for (n = 0;n < serverlist_cachecount;n++) {
1584 entry = &serverlist_cache[ n ];
1585 if (!strcmp(addressstring, entry->info.cname))
1589 if (n == serverlist_cachecount)
1591 // LAN search doesnt require an answer from the master server so we wont
1592 // know the ping nor will it be initialized already...
1595 if (serverlist_cachecount == SERVERLIST_TOTALSIZE)
1598 if (serverlist_maxcachecount <= serverlist_cachecount)
1600 serverlist_maxcachecount += 64;
1601 serverlist_cache = (serverlist_entry_t *)Mem_Realloc(netconn_mempool, (void *)serverlist_cache, sizeof(serverlist_entry_t) * serverlist_maxcachecount);
1603 entry = &serverlist_cache[n];
1605 memset(entry, 0, sizeof(*entry));
1606 // store the data the engine cares about (address and ping)
1607 strlcpy(entry->info.cname, addressstring, sizeof(entry->info.cname));
1608 entry->info.ping = 100000;
1609 entry->querytime = host.realtime;
1610 // if not in the slist menu we should print the server to console
1611 if (serverlist_consoleoutput)
1612 Con_Printf("querying %s\n", addressstring);
1613 ++serverlist_cachecount;
1615 // if this is the first reply from this server, count it as having replied
1616 pingtime = (int)((host.realtime - entry->querytime) * 1000.0 + 0.5);
1617 pingtime = bound(0, pingtime, 9999);
1618 if (entry->query == SQS_REFRESHING) {
1619 entry->info.ping = pingtime;
1620 entry->query = SQS_QUERIED;
1622 // convert to unsigned to catch the -1
1623 // I still dont like this but its better than the old 10000 magic ping number - as in easier to type and read :( [11/8/2007 Black]
1624 entry->info.ping = min((unsigned) entry->info.ping, (unsigned) pingtime);
1628 // other server info is updated by the caller
1632 static void NetConn_ClientParsePacket_ServerList_UpdateCache(int n)
1634 serverlist_entry_t *entry = &serverlist_cache[n];
1635 serverlist_info_t *info = &entry->info;
1636 // update description strings for engine menu and console output
1637 dpsnprintf(entry->line1, sizeof(serverlist_cache[n].line1), "^%c%5d^7 ^%c%3u^7/%3u %-65.65s", info->ping >= 300 ? '1' : (info->ping >= 200 ? '3' : '7'), (int)info->ping, ((info->numhumans > 0 && info->numhumans < info->maxplayers) ? (info->numhumans >= 4 ? '7' : '3') : '1'), info->numplayers, info->maxplayers, info->name);
1638 dpsnprintf(entry->line2, sizeof(serverlist_cache[n].line2), "^4%-21.21s %-19.19s ^%c%-17.17s^4 %-20.20s", info->cname, info->game,
1640 info->gameversion != gameversion.integer
1643 gameversion_min.integer >= 0 // min/max range set by user/mod?
1644 && gameversion_max.integer >= 0
1645 && gameversion_min.integer <= info->gameversion // version of server in min/max range?
1646 && gameversion_max.integer >= info->gameversion
1649 info->mod, info->map);
1650 if (entry->query == SQS_QUERIED)
1652 if(!serverlist_paused)
1653 ServerList_ViewList_Remove(entry);
1655 // if not in the slist menu we should print the server to console (if wanted)
1656 else if( serverlist_consoleoutput )
1657 Con_Printf("%s\n%s\n", serverlist_cache[n].line1, serverlist_cache[n].line2);
1658 // and finally, update the view set
1659 if(!serverlist_paused)
1660 ServerList_ViewList_Insert( entry );
1661 // update the entry's state
1662 serverlist_cache[n].query = SQS_QUERIED;
1665 // returns true, if it's sensible to continue the processing
1666 static qbool NetConn_ClientParsePacket_ServerList_PrepareQuery( int protocol, const char *ipstring, qbool isfavorite ) {
1668 serverlist_entry_t *entry;
1670 // ignore the rest of the message if the serverlist is full
1671 if( serverlist_cachecount == SERVERLIST_TOTALSIZE )
1673 // also ignore it if we have already queried it (other master server response)
1674 for( n = 0 ; n < serverlist_cachecount ; n++ )
1675 if( !strcmp( ipstring, serverlist_cache[ n ].info.cname ) )
1678 if( n < serverlist_cachecount ) {
1679 // the entry has already been queried once or
1683 if (serverlist_maxcachecount <= n)
1685 serverlist_maxcachecount += 64;
1686 serverlist_cache = (serverlist_entry_t *)Mem_Realloc(netconn_mempool, (void *)serverlist_cache, sizeof(serverlist_entry_t) * serverlist_maxcachecount);
1689 entry = &serverlist_cache[n];
1691 memset(entry, 0, sizeof(*entry));
1692 entry->protocol = protocol;
1693 // store the data the engine cares about (address and ping)
1694 strlcpy (entry->info.cname, ipstring, sizeof(entry->info.cname));
1696 entry->info.isfavorite = isfavorite;
1698 // no, then reset the ping right away
1699 entry->info.ping = -1;
1700 // we also want to increase the serverlist_cachecount then
1701 serverlist_cachecount++;
1704 entry->query = SQS_QUERYING;
1709 static void NetConn_ClientParsePacket_ServerList_ParseDPList(lhnetaddress_t *senderaddress, const unsigned char *data, int length, qbool isextended)
1712 if (serverlist_consoleoutput)
1713 Con_Printf("received DarkPlaces %sserver list...\n", isextended ? "extended " : "");
1716 char ipstring [128];
1719 if (data[0] == '\\')
1721 unsigned short port = data[5] * 256 + data[6];
1723 if (port != 0 && (data[1] != 0xFF || data[2] != 0xFF || data[3] != 0xFF || data[4] != 0xFF))
1724 dpsnprintf (ipstring, sizeof (ipstring), "%u.%u.%u.%u:%hu", data[1], data[2], data[3], data[4], port);
1726 // move on to next address in packet
1731 else if (data[0] == '/' && isextended && length >= 19)
1733 unsigned short port = data[17] * 256 + data[18];
1741 /// \TODO: make some basic checks of the IP address (broadcast, ...)
1743 ifname = LHNETADDRESS_GetInterfaceName(senderaddress, ifnamebuf, sizeof(ifnamebuf));
1746 dpsnprintf (ipstring, sizeof (ipstring), "[%x:%x:%x:%x:%x:%x:%x:%x%%%s]:%hu",
1747 (data[1] << 8) | data[2], (data[3] << 8) | data[4], (data[5] << 8) | data[6], (data[7] << 8) | data[8],
1748 (data[9] << 8) | data[10], (data[11] << 8) | data[12], (data[13] << 8) | data[14], (data[15] << 8) | data[16],
1754 dpsnprintf (ipstring, sizeof (ipstring), "[%x:%x:%x:%x:%x:%x:%x:%x]:%hu",
1755 (data[1] << 8) | data[2], (data[3] << 8) | data[4], (data[5] << 8) | data[6], (data[7] << 8) | data[8],
1756 (data[9] << 8) | data[10], (data[11] << 8) | data[12], (data[13] << 8) | data[14], (data[15] << 8) | data[16],
1761 // move on to next address in packet
1767 Con_Print("Error while parsing the server list\n");
1771 if (serverlist_consoleoutput && developer_networking.integer)
1772 Con_Printf("Requesting info from DarkPlaces server %s\n", ipstring);
1774 if( !NetConn_ClientParsePacket_ServerList_PrepareQuery( PROTOCOL_DARKPLACES7, ipstring, false ) ) {
1780 // begin or resume serverlist queries
1781 serverlist_querysleep = false;
1782 serverlist_querywaittime = host.realtime + 3;
1786 static int NetConn_ClientParsePacket(lhnetsocket_t *mysocket, unsigned char *data, int length, lhnetaddress_t *peeraddress)
1790 char *string, addressstring2[128];
1791 char stringbuf[16384];
1792 char senddata[NET_HEADERSIZE+NET_MAXMESSAGE+CRYPTO_HEADERSIZE];
1795 char infostringvalue[MAX_INPUTLINE];
1800 // quakeworld ingame packet
1801 fromserver = cls.netcon && mysocket == cls.netcon->mysocket && !LHNETADDRESS_Compare(&cls.netcon->peeraddress, peeraddress);
1803 // convert the address to a string incase we need it
1804 LHNETADDRESS_ToString(peeraddress, addressstring2, sizeof(addressstring2), true);
1806 if (length >= 5 && data[0] == 255 && data[1] == 255 && data[2] == 255 && data[3] == 255)
1808 // received a command string - strip off the packaging and put it
1809 // into our string buffer with NULL termination
1812 length = min(length, (int)sizeof(stringbuf) - 1);
1813 memcpy(stringbuf, data, length);
1814 stringbuf[length] = 0;
1817 if (developer_networking.integer)
1819 Con_Printf("NetConn_ClientParsePacket: %s sent us a command:\n", addressstring2);
1820 Com_HexDumpToConsole(data, length);
1823 sendlength = sizeof(senddata) - 4;
1824 switch(Crypto_ClientParsePacket(string, length, senddata+4, &sendlength, peeraddress))
1826 case CRYPTO_NOMATCH:
1832 memcpy(senddata, "\377\377\377\377", 4);
1833 NetConn_Write(mysocket, senddata, (int)sendlength+4, peeraddress);
1836 case CRYPTO_DISCARD:
1839 memcpy(senddata, "\377\377\377\377", 4);
1840 NetConn_Write(mysocket, senddata, (int)sendlength+4, peeraddress);
1844 case CRYPTO_REPLACE:
1845 string = senddata+4;
1846 length = (int)sendlength;
1850 if (length >= 10 && !memcmp(string, "challenge ", 10) && cls.rcon_trying)
1853 for (j = 0;j < MAX_RCONS;j++)
1855 // note: this value from i is used outside the loop too...
1856 i = (cls.rcon_ringpos + j) % MAX_RCONS;
1857 if(cls.rcon_commands[i][0])
1858 if (!LHNETADDRESS_Compare(peeraddress, &cls.rcon_addresses[i]))
1867 dpsnprintf(argbuf, sizeof(argbuf), "%s %s", string + 10, cls.rcon_commands[i]);
1868 memcpy(buf, "\377\377\377\377srcon HMAC-MD4 CHALLENGE ", 29);
1870 e = strchr(rcon_password.string, ' ');
1871 n = e ? e-rcon_password.string : (int)strlen(rcon_password.string);
1873 if(HMAC_MDFOUR_16BYTES((unsigned char *) (buf + 29), (unsigned char *) argbuf, (int)strlen(argbuf), (unsigned char *) rcon_password.string, n))
1877 strlcpy(buf + 46, argbuf, sizeof(buf) - 46);
1878 NetConn_Write(mysocket, buf, 46 + (int)strlen(buf + 46), peeraddress);
1879 cls.rcon_commands[i][0] = 0;
1882 for (k = 0;k < MAX_RCONS;k++)
1883 if(cls.rcon_commands[k][0])
1884 if (!LHNETADDRESS_Compare(peeraddress, &cls.rcon_addresses[k]))
1889 NetConn_WriteString(mysocket, "\377\377\377\377getchallenge", peeraddress);
1890 // extend the timeout on other requests as we asked for a challenge
1891 for (l = 0;l < MAX_RCONS;l++)
1892 if(cls.rcon_commands[l][0])
1893 if (!LHNETADDRESS_Compare(peeraddress, &cls.rcon_addresses[l]))
1894 cls.rcon_timeout[l] = host.realtime + rcon_secure_challengetimeout.value;
1897 return true; // we used up the challenge, so we can't use this oen for connecting now anyway
1901 if (length >= 10 && !memcmp(string, "challenge ", 10) && cls.connect_trying)
1903 // darkplaces or quake3
1904 char protocolnames[1400];
1905 Con_DPrintf("\"%s\" received, sending connect request back to %s\n", string, addressstring2);
1906 if (net_sourceaddresscheck.integer && LHNETADDRESS_Compare(peeraddress, &cls.connect_address)) {
1907 Con_DPrintf("challenge message from wrong server %s\n", addressstring2);
1910 Protocol_Names(protocolnames, sizeof(protocolnames));
1912 M_Update_Return_Reason("Got challenge response");
1914 // update the server IP in the userinfo (QW servers expect this, and it is used by the reconnect command)
1915 InfoString_SetValue(cls.userinfo, sizeof(cls.userinfo), "*ip", addressstring2);
1916 // TODO: add userinfo stuff here instead of using NQ commands?
1917 memcpy(senddata, "\377\377\377\377", 4);
1918 dpsnprintf(senddata+4, sizeof(senddata)-4, "connect\\protocol\\darkplaces 3\\protocols\\%s%s\\challenge\\%s", protocolnames, cls.connect_userinfo, string + 10);
1919 NetConn_WriteString(mysocket, senddata, peeraddress);
1922 if (length == 6 && !memcmp(string, "accept", 6) && cls.connect_trying)
1924 // darkplaces or quake3
1925 if (net_sourceaddresscheck.integer && LHNETADDRESS_Compare(peeraddress, &cls.connect_address)) {
1926 Con_DPrintf("accept message from wrong server %s\n", addressstring2);
1930 M_Update_Return_Reason("Accepted");
1932 NetConn_ConnectionEstablished(mysocket, peeraddress, PROTOCOL_DARKPLACES3);
1935 if (length > 7 && !memcmp(string, "reject ", 7) && cls.connect_trying)
1937 char rejectreason[128];
1938 if (net_sourceaddresscheck.integer && LHNETADDRESS_Compare(peeraddress, &cls.connect_address)) {
1939 Con_DPrintf("reject message from wrong server %s\n", addressstring2);
1942 cls.connect_trying = false;
1944 length = min(length - 7, (int)sizeof(rejectreason) - 1);
1945 memcpy(rejectreason, string, length);
1946 rejectreason[length] = 0;
1948 M_Update_Return_Reason(rejectreason);
1953 if(key_dest != key_game)
1955 if (length >= 15 && !memcmp(string, "statusResponse\x0A", 15))
1957 serverlist_info_t *info;
1962 // search the cache for this server and update it
1963 n = NetConn_ClientParsePacket_ServerList_ProcessReply(addressstring2);
1967 info = &serverlist_cache[n].info;
1972 info->qcstatus[0] = 0;
1973 info->players[0] = 0;
1974 info->protocol = -1;
1975 info->numplayers = 0;
1977 info->maxplayers = 0;
1978 info->gameversion = 0;
1980 p = strchr(string, '\n');
1983 *p = 0; // cut off the string there
1987 Con_Printf("statusResponse without players block?\n");
1989 if ((s = InfoString_GetValue(string, "gamename" , infostringvalue, sizeof(infostringvalue))) != NULL) strlcpy(info->game, s, sizeof (info->game));
1990 if ((s = InfoString_GetValue(string, "modname" , infostringvalue, sizeof(infostringvalue))) != NULL) strlcpy(info->mod , s, sizeof (info->mod ));
1991 if ((s = InfoString_GetValue(string, "mapname" , infostringvalue, sizeof(infostringvalue))) != NULL) strlcpy(info->map , s, sizeof (info->map ));
1992 if ((s = InfoString_GetValue(string, "hostname" , infostringvalue, sizeof(infostringvalue))) != NULL) strlcpy(info->name, s, sizeof (info->name));
1993 if ((s = InfoString_GetValue(string, "protocol" , infostringvalue, sizeof(infostringvalue))) != NULL) info->protocol = atoi(s);
1994 if ((s = InfoString_GetValue(string, "clients" , infostringvalue, sizeof(infostringvalue))) != NULL) info->numplayers = atoi(s);
1995 if ((s = InfoString_GetValue(string, "bots" , infostringvalue, sizeof(infostringvalue))) != NULL) info->numbots = atoi(s);
1996 if ((s = InfoString_GetValue(string, "sv_maxclients", infostringvalue, sizeof(infostringvalue))) != NULL) info->maxplayers = atoi(s);
1997 if ((s = InfoString_GetValue(string, "gameversion" , infostringvalue, sizeof(infostringvalue))) != NULL) info->gameversion = atoi(s);
1998 if ((s = InfoString_GetValue(string, "qcstatus" , infostringvalue, sizeof(infostringvalue))) != NULL) strlcpy(info->qcstatus, s, sizeof(info->qcstatus));
1999 if (p != NULL) strlcpy(info->players, p, sizeof(info->players));
2000 info->numhumans = info->numplayers - max(0, info->numbots);
2001 info->freeslots = info->maxplayers - info->numplayers;
2003 NetConn_ClientParsePacket_ServerList_UpdateCache(n);
2007 if (length >= 13 && !memcmp(string, "infoResponse\x0A", 13))
2009 serverlist_info_t *info;
2013 // search the cache for this server and update it
2014 n = NetConn_ClientParsePacket_ServerList_ProcessReply(addressstring2);
2018 info = &serverlist_cache[n].info;
2023 info->qcstatus[0] = 0;
2024 info->players[0] = 0;
2025 info->protocol = -1;
2026 info->numplayers = 0;
2028 info->maxplayers = 0;
2029 info->gameversion = 0;
2031 if ((s = InfoString_GetValue(string, "gamename" , infostringvalue, sizeof(infostringvalue))) != NULL) strlcpy(info->game, s, sizeof (info->game));
2032 if ((s = InfoString_GetValue(string, "modname" , infostringvalue, sizeof(infostringvalue))) != NULL) strlcpy(info->mod , s, sizeof (info->mod ));
2033 if ((s = InfoString_GetValue(string, "mapname" , infostringvalue, sizeof(infostringvalue))) != NULL) strlcpy(info->map , s, sizeof (info->map ));
2034 if ((s = InfoString_GetValue(string, "hostname" , infostringvalue, sizeof(infostringvalue))) != NULL) strlcpy(info->name, s, sizeof (info->name));
2035 if ((s = InfoString_GetValue(string, "protocol" , infostringvalue, sizeof(infostringvalue))) != NULL) info->protocol = atoi(s);
2036 if ((s = InfoString_GetValue(string, "clients" , infostringvalue, sizeof(infostringvalue))) != NULL) info->numplayers = atoi(s);
2037 if ((s = InfoString_GetValue(string, "bots" , infostringvalue, sizeof(infostringvalue))) != NULL) info->numbots = atoi(s);
2038 if ((s = InfoString_GetValue(string, "sv_maxclients", infostringvalue, sizeof(infostringvalue))) != NULL) info->maxplayers = atoi(s);
2039 if ((s = InfoString_GetValue(string, "gameversion" , infostringvalue, sizeof(infostringvalue))) != NULL) info->gameversion = atoi(s);
2040 if ((s = InfoString_GetValue(string, "qcstatus" , infostringvalue, sizeof(infostringvalue))) != NULL) strlcpy(info->qcstatus, s, sizeof(info->qcstatus));
2041 info->numhumans = info->numplayers - max(0, info->numbots);
2042 info->freeslots = info->maxplayers - info->numplayers;
2044 NetConn_ClientParsePacket_ServerList_UpdateCache(n);
2048 if (!strncmp(string, "getserversResponse\\", 19) && serverlist_cachecount < SERVERLIST_TOTALSIZE)
2050 // Extract the IP addresses
2053 NetConn_ClientParsePacket_ServerList_ParseDPList(peeraddress, data, length, false);
2056 if (!strncmp(string, "getserversExtResponse", 21) && serverlist_cachecount < SERVERLIST_TOTALSIZE)
2058 // Extract the IP addresses
2061 NetConn_ClientParsePacket_ServerList_ParseDPList(peeraddress, data, length, true);
2064 if (!memcmp(string, "d\n", 2) && serverlist_cachecount < SERVERLIST_TOTALSIZE)
2066 // Extract the IP addresses
2070 if (serverlist_consoleoutput)
2071 Con_Printf("received QuakeWorld server list from %s...\n", addressstring2);
2072 while (length >= 6 && (data[0] != 0xFF || data[1] != 0xFF || data[2] != 0xFF || data[3] != 0xFF) && data[4] * 256 + data[5] != 0)
2074 dpsnprintf (ipstring, sizeof (ipstring), "%u.%u.%u.%u:%u", data[0], data[1], data[2], data[3], data[4] * 256 + data[5]);
2075 if (serverlist_consoleoutput && developer_networking.integer)
2076 Con_Printf("Requesting info from QuakeWorld server %s\n", ipstring);
2078 if( !NetConn_ClientParsePacket_ServerList_PrepareQuery( PROTOCOL_QUAKEWORLD, ipstring, false ) ) {
2082 // move on to next address in packet
2086 // begin or resume serverlist queries
2087 serverlist_querysleep = false;
2088 serverlist_querywaittime = host.realtime + 3;
2093 if (!strncmp(string, "extResponse ", 12))
2095 ++cl_net_extresponse_count;
2096 if(cl_net_extresponse_count > NET_EXTRESPONSE_MAX)
2097 cl_net_extresponse_count = NET_EXTRESPONSE_MAX;
2098 cl_net_extresponse_last = (cl_net_extresponse_last + 1) % NET_EXTRESPONSE_MAX;
2099 dpsnprintf(cl_net_extresponse[cl_net_extresponse_last], sizeof(cl_net_extresponse[cl_net_extresponse_last]), "\"%s\" %s", addressstring2, string + 12);
2102 if (!strncmp(string, "ping", 4))
2104 if (developer_extra.integer)
2105 Con_DPrintf("Received ping from %s, sending ack\n", addressstring2);
2106 NetConn_WriteString(mysocket, "\377\377\377\377ack", peeraddress);
2109 if (!strncmp(string, "ack", 3))
2111 // QuakeWorld compatibility
2112 if (length > 1 && string[0] == 'c' && (string[1] == '-' || (string[1] >= '0' && string[1] <= '9')) && cls.connect_trying)
2114 // challenge message
2115 if (net_sourceaddresscheck.integer && LHNETADDRESS_Compare(peeraddress, &cls.connect_address)) {
2116 Con_DPrintf("c message from wrong server %s\n", addressstring2);
2119 Con_Printf("challenge %s received, sending QuakeWorld connect request back to %s\n", string + 1, addressstring2);
2121 M_Update_Return_Reason("Got QuakeWorld challenge response");
2123 cls.qw_qport = qport.integer;
2124 // update the server IP in the userinfo (QW servers expect this, and it is used by the reconnect command)
2125 InfoString_SetValue(cls.userinfo, sizeof(cls.userinfo), "*ip", addressstring2);
2126 memcpy(senddata, "\377\377\377\377", 4);
2127 dpsnprintf(senddata+4, sizeof(senddata)-4, "connect %i %i %i \"%s%s\"\n", 28, cls.qw_qport, atoi(string + 1), cls.userinfo, cls.connect_userinfo);
2128 NetConn_WriteString(mysocket, senddata, peeraddress);
2131 if (length >= 1 && string[0] == 'j' && cls.connect_trying)
2134 if (net_sourceaddresscheck.integer && LHNETADDRESS_Compare(peeraddress, &cls.connect_address)) {
2135 Con_DPrintf("j message from wrong server %s\n", addressstring2);
2139 M_Update_Return_Reason("QuakeWorld Accepted");
2141 NetConn_ConnectionEstablished(mysocket, peeraddress, PROTOCOL_QUAKEWORLD);
2144 if (length > 2 && !memcmp(string, "n\\", 2))
2147 serverlist_info_t *info;
2151 if (serverlist_consoleoutput && developer_networking.integer >= 2)
2152 Con_Printf("QW server status from server at %s:\n%s\n", addressstring2, string + 1);
2155 // search the cache for this server and update it
2156 n = NetConn_ClientParsePacket_ServerList_ProcessReply(addressstring2);
2160 info = &serverlist_cache[n].info;
2161 strlcpy(info->game, "QuakeWorld", sizeof(info->game));
2162 if ((s = InfoString_GetValue(string, "*gamedir" , infostringvalue, sizeof(infostringvalue))) != NULL) strlcpy(info->mod , s, sizeof (info->mod ));else info->mod[0] = 0;
2163 if ((s = InfoString_GetValue(string, "map" , infostringvalue, sizeof(infostringvalue))) != NULL) strlcpy(info->map , s, sizeof (info->map ));else info->map[0] = 0;
2164 if ((s = InfoString_GetValue(string, "hostname" , infostringvalue, sizeof(infostringvalue))) != NULL) strlcpy(info->name, s, sizeof (info->name));else info->name[0] = 0;
2166 info->numplayers = 0; // updated below
2167 info->numhumans = 0; // updated below
2168 if ((s = InfoString_GetValue(string, "maxclients" , infostringvalue, sizeof(infostringvalue))) != NULL) info->maxplayers = atoi(s);else info->maxplayers = 0;
2169 if ((s = InfoString_GetValue(string, "gameversion" , infostringvalue, sizeof(infostringvalue))) != NULL) info->gameversion = atoi(s);else info->gameversion = 0;
2171 // count active players on server
2172 // (we could gather more info, but we're just after the number)
2173 s = strchr(string, '\n');
2177 while (s < string + length)
2179 for (;s < string + length && *s != '\n';s++)
2181 if (s >= string + length)
2189 NetConn_ClientParsePacket_ServerList_UpdateCache(n);
2193 if (string[0] == 'n')
2195 // qw print command, used by rcon replies too
2196 if (net_sourceaddresscheck.integer && LHNETADDRESS_Compare(peeraddress, &cls.connect_address) && LHNETADDRESS_Compare(peeraddress, &cls.rcon_address)) {
2197 Con_DPrintf("n message from wrong server %s\n", addressstring2);
2200 Con_Printf("QW print command from server at %s:\n%s\n", addressstring2, string + 1);
2202 // we may not have liked the packet, but it was a command packet, so
2203 // we're done processing this packet now
2206 // quakeworld ingame packet
2207 if (fromserver && cls.protocol == PROTOCOL_QUAKEWORLD && length >= 8 && (ret = NetConn_ReceivedMessage(cls.netcon, data, length, cls.protocol, net_messagetimeout.value)) == 2)
2210 CL_ParseServerMessage();
2213 // netquake control packets, supported for compatibility only
2214 if (length >= 5 && BuffBigLong(data) == ((int)NETFLAG_CTL | length) && !ENCRYPTION_REQUIRED)
2218 serverlist_info_t *info;
2223 SZ_Clear(&cl_message);
2224 SZ_Write(&cl_message, data, length);
2225 MSG_BeginReading(&cl_message);
2226 c = MSG_ReadByte(&cl_message);
2230 if (developer_extra.integer)
2231 Con_DPrintf("Datagram_ParseConnectionless: received CCREP_ACCEPT from %s.\n", addressstring2);
2232 if (cls.connect_trying)
2234 lhnetaddress_t clientportaddress;
2235 if (net_sourceaddresscheck.integer && LHNETADDRESS_Compare(peeraddress, &cls.connect_address)) {
2236 Con_DPrintf("CCREP_ACCEPT message from wrong server %s\n", addressstring2);
2239 clientportaddress = *peeraddress;
2240 LHNETADDRESS_SetPort(&clientportaddress, MSG_ReadLong(&cl_message));
2241 // extra ProQuake stuff
2243 cls.proquake_servermod = MSG_ReadByte(&cl_message); // MOD_PROQUAKE
2245 cls.proquake_servermod = 0;
2247 cls.proquake_serverversion = MSG_ReadByte(&cl_message); // version * 10
2249 cls.proquake_serverversion = 0;
2251 cls.proquake_serverflags = MSG_ReadByte(&cl_message); // flags (mainly PQF_CHEATFREE)
2253 cls.proquake_serverflags = 0;
2254 if (cls.proquake_servermod == 1)
2255 Con_Printf("Connected to ProQuake %.1f server, enabling precise aim\n", cls.proquake_serverversion / 10.0f);
2256 // update the server IP in the userinfo (QW servers expect this, and it is used by the reconnect command)
2257 InfoString_SetValue(cls.userinfo, sizeof(cls.userinfo), "*ip", addressstring2);
2259 M_Update_Return_Reason("Accepted");
2261 NetConn_ConnectionEstablished(mysocket, &clientportaddress, PROTOCOL_QUAKE);
2265 if (developer_extra.integer) {
2266 Con_DPrintf("CCREP_REJECT message from wrong server %s\n", addressstring2);
2269 if (net_sourceaddresscheck.integer && LHNETADDRESS_Compare(peeraddress, &cls.connect_address))
2271 cls.connect_trying = false;
2273 M_Update_Return_Reason((char *)MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)));
2276 case CCREP_SERVER_INFO:
2277 if (developer_extra.integer)
2278 Con_DPrintf("Datagram_ParseConnectionless: received CCREP_SERVER_INFO from %s.\n", addressstring2);
2280 // LadyHavoc: because the quake server may report weird addresses
2281 // we just ignore it and keep the real address
2282 MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring));
2283 // search the cache for this server and update it
2284 n = NetConn_ClientParsePacket_ServerList_ProcessReply(addressstring2);
2288 info = &serverlist_cache[n].info;
2289 strlcpy(info->game, "Quake", sizeof(info->game));
2290 strlcpy(info->mod , "", sizeof(info->mod)); // mod name is not specified
2291 strlcpy(info->name, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof(info->name));
2292 strlcpy(info->map , MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof(info->map));
2293 info->numplayers = MSG_ReadByte(&cl_message);
2294 info->maxplayers = MSG_ReadByte(&cl_message);
2295 info->protocol = MSG_ReadByte(&cl_message);
2297 NetConn_ClientParsePacket_ServerList_UpdateCache(n);
2300 case CCREP_RCON: // RocketGuy: ProQuake rcon support
2301 if (net_sourceaddresscheck.integer && LHNETADDRESS_Compare(peeraddress, &cls.rcon_address)) {
2302 Con_DPrintf("CCREP_RCON message from wrong server %s\n", addressstring2);
2305 if (developer_extra.integer)
2306 Con_DPrintf("Datagram_ParseConnectionless: received CCREP_RCON from %s.\n", addressstring2);
2308 Con_Printf("%s\n", MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)));
2310 case CCREP_PLAYER_INFO:
2311 // we got a CCREP_PLAYER_INFO??
2312 //if (developer_extra.integer)
2313 Con_Printf("Datagram_ParseConnectionless: received CCREP_PLAYER_INFO from %s.\n", addressstring2);
2315 case CCREP_RULE_INFO:
2316 // we got a CCREP_RULE_INFO??
2317 //if (developer_extra.integer)
2318 Con_Printf("Datagram_ParseConnectionless: received CCREP_RULE_INFO from %s.\n", addressstring2);
2323 SZ_Clear(&cl_message);
2324 // we may not have liked the packet, but it was a valid control
2325 // packet, so we're done processing this packet now
2329 if (fromserver && length >= (int)NET_HEADERSIZE && (ret = NetConn_ReceivedMessage(cls.netcon, data, length, cls.protocol, net_messagetimeout.value)) == 2)
2330 CL_ParseServerMessage();
2335 void NetConn_QueryQueueFrame(void)
2341 static double querycounter = 0;
2343 if(!net_slist_pause.integer && serverlist_paused)
2344 ServerList_RebuildViewList();
2345 serverlist_paused = net_slist_pause.integer != 0;
2347 if (serverlist_querysleep)
2350 // apply a cool down time after master server replies,
2351 // to avoid messing up the ping times on the servers
2352 if (serverlist_querywaittime > host.realtime)
2355 // each time querycounter reaches 1.0 issue a query
2356 querycounter += cl.realframetime * net_slist_queriespersecond.value;
2357 maxqueries = (int)querycounter;
2358 maxqueries = bound(0, maxqueries, net_slist_queriesperframe.integer);
2359 querycounter -= maxqueries;
2361 if( maxqueries == 0 ) {
2365 // scan serverlist and issue queries as needed
2366 serverlist_querysleep = true;
2368 timeouttime = host.realtime - net_slist_timeout.value;
2369 for( index = 0, queries = 0 ; index < serverlist_cachecount && queries < maxqueries ; index++ )
2371 serverlist_entry_t *entry = &serverlist_cache[ index ];
2372 if( entry->query != SQS_QUERYING && entry->query != SQS_REFRESHING )
2377 serverlist_querysleep = false;
2378 if( entry->querycounter != 0 && entry->querytime > timeouttime )
2383 if( entry->querycounter != (unsigned) net_slist_maxtries.integer )
2385 lhnetaddress_t address;
2388 LHNETADDRESS_FromString(&address, entry->info.cname, 0);
2389 if (entry->protocol == PROTOCOL_QUAKEWORLD)
2391 for (socket = 0; socket < cl_numsockets ; socket++)
2392 NetConn_WriteString(cl_sockets[socket], "\377\377\377\377status\n", &address);
2396 for (socket = 0; socket < cl_numsockets ; socket++)
2397 NetConn_WriteString(cl_sockets[socket], "\377\377\377\377getstatus", &address);
2400 // update the entry fields
2401 entry->querytime = host.realtime;
2402 entry->querycounter++;
2404 // if not in the slist menu we should print the server to console
2405 if (serverlist_consoleoutput)
2406 Con_Printf("querying %25s (%i. try)\n", entry->info.cname, entry->querycounter);
2412 // have we tried to refresh this server?
2413 if( entry->query == SQS_REFRESHING ) {
2414 // yes, so update the reply count (since its not responding anymore)
2416 if(!serverlist_paused)
2417 ServerList_ViewList_Remove(entry);
2419 entry->query = SQS_TIMEDOUT;
2425 void NetConn_ClientFrame(void)
2428 lhnetaddress_t peeraddress;
2429 unsigned char readbuffer[NET_HEADERSIZE+NET_MAXMESSAGE];
2430 NetConn_UpdateSockets();
2431 if (cls.connect_trying && cls.connect_nextsendtime < host.realtime)
2434 if (cls.connect_remainingtries == 0)
2435 M_Update_Return_Reason("Connect: Waiting 10 seconds for reply");
2437 cls.connect_nextsendtime = host.realtime + 1;
2438 cls.connect_remainingtries--;
2439 if (cls.connect_remainingtries <= -10)
2441 cls.connect_trying = false;
2443 M_Update_Return_Reason("Connect: Failed");
2447 // try challenge first (newer DP server or QW)
2448 NetConn_WriteString(cls.connect_mysocket, "\377\377\377\377getchallenge", &cls.connect_address);
2449 // then try netquake as a fallback (old server, or netquake)
2450 SZ_Clear(&cl_message);
2451 // save space for the header, filled in later
2452 MSG_WriteLong(&cl_message, 0);
2453 MSG_WriteByte(&cl_message, CCREQ_CONNECT);
2454 MSG_WriteString(&cl_message, "QUAKE");
2455 MSG_WriteByte(&cl_message, NET_PROTOCOL_VERSION);
2456 // extended proquake stuff
2457 MSG_WriteByte(&cl_message, 1); // mod = MOD_PROQUAKE
2458 // this version matches ProQuake 3.40, the first version to support
2459 // the NAT fix, and it only supports the NAT fix for ProQuake 3.40 or
2460 // higher clients, so we pretend we are that version...
2461 MSG_WriteByte(&cl_message, 34); // version * 10
2462 MSG_WriteByte(&cl_message, 0); // flags
2463 MSG_WriteLong(&cl_message, 0); // password
2464 // write the packetsize now...
2465 StoreBigLong(cl_message.data, NETFLAG_CTL | (cl_message.cursize & NETFLAG_LENGTH_MASK));
2466 NetConn_Write(cls.connect_mysocket, cl_message.data, cl_message.cursize, &cls.connect_address);
2467 SZ_Clear(&cl_message);
2469 for (i = 0;i < cl_numsockets;i++)
2471 while (cl_sockets[i] && (length = NetConn_Read(cl_sockets[i], readbuffer, sizeof(readbuffer), &peeraddress)) > 0)
2473 // R_TimeReport("clientreadnetwork");
2474 NetConn_ClientParsePacket(cl_sockets[i], readbuffer, length, &peeraddress);
2475 // R_TimeReport("clientparsepacket");
2479 NetConn_QueryQueueFrame();
2481 if (cls.netcon && host.realtime > cls.netcon->timeout && !sv.active)
2483 Con_Print("Connection timed out\n");
2485 SV_LockThreadMutex();
2487 SV_UnlockThreadMutex();
2491 static void NetConn_BuildChallengeString(char *buffer, int bufferlength)
2495 for (i = 0;i < bufferlength - 1;i++)
2499 c = rand () % (127 - 33) + 33;
2500 } while (c == '\\' || c == ';' || c == '"' || c == '%' || c == '/');
2506 /// (div0) build the full response only if possible; better a getinfo response than no response at all if getstatus won't fit
2507 static qbool NetConn_BuildStatusResponse(const char* challenge, char* out_msg, size_t out_size, qbool fullstatus)
2509 prvm_prog_t *prog = SVVM_prog;
2511 unsigned int nb_clients = 0, nb_bots = 0, i;
2514 const char *crypto_idstring;
2515 const char *worldstatusstr;
2517 // How many clients are there?
2518 for (i = 0;i < (unsigned int)svs.maxclients;i++)
2520 if (svs.clients[i].active)
2523 if (!svs.clients[i].netconnection)
2529 worldstatusstr = PRVM_GetString(prog, PRVM_serverglobalstring(worldstatus));
2530 if(worldstatusstr && *worldstatusstr)
2535 for(q = worldstatusstr; *q && (size_t)(p - qcstatus) < (sizeof(qcstatus) - 1); ++q)
2536 if(*q != '\\' && *q != '\n')
2541 /// \TODO: we should add more information for the full status string
2542 crypto_idstring = Crypto_GetInfoResponseDataString();
2543 length = dpsnprintf(out_msg, out_size,
2544 "\377\377\377\377%s\x0A"
2545 "\\gamename\\%s\\modname\\%s\\gameversion\\%d\\sv_maxclients\\%d"
2546 "\\clients\\%d\\bots\\%d\\mapname\\%s\\hostname\\%s\\protocol\\%d"
2551 fullstatus ? "statusResponse" : "infoResponse",
2552 gamenetworkfiltername, com_modname, gameversion.integer, svs.maxclients,
2553 nb_clients, nb_bots, sv.worldbasename, hostname.string, NET_PROTOCOL_VERSION,
2554 *qcstatus ? "\\qcstatus\\" : "", qcstatus,
2555 challenge ? "\\challenge\\" : "", challenge ? challenge : "",
2556 crypto_idstring ? "\\d0_blind_id\\" : "", crypto_idstring ? crypto_idstring : "",
2557 fullstatus ? "\n" : "");
2559 // Make sure it fits in the buffer
2569 savelength = length;
2571 ptr = out_msg + length;
2572 left = (int)out_size - length;
2574 for (i = 0;i < (unsigned int)svs.maxclients;i++)
2576 client_t *client = &svs.clients[i];
2579 int nameind, cleanind, pingvalue;
2581 char cleanname [sizeof(client->name)];
2582 const char *statusstr;
2585 // Remove all characters '"' and '\' in the player name
2590 curchar = client->name[nameind++];
2591 if (curchar != '"' && curchar != '\\')
2593 cleanname[cleanind++] = curchar;
2594 if (cleanind == sizeof(cleanname) - 1)
2597 } while (curchar != '\0');
2598 cleanname[cleanind] = 0; // cleanind is always a valid index even at this point
2600 pingvalue = (int)(client->ping * 1000.0f);
2601 if(client->netconnection)
2602 pingvalue = bound(1, pingvalue, 9999);
2607 ed = PRVM_EDICT_NUM(i + 1);
2608 statusstr = PRVM_GetString(prog, PRVM_serveredictstring(ed, clientstatus));
2609 if(statusstr && *statusstr)
2614 for(q = statusstr; *q && p != qcstatus + sizeof(qcstatus) - 1; ++q)
2615 if(*q != '\\' && *q != '"' && !ISWHITESPACE(*q))
2620 if (IS_NEXUIZ_DERIVED(gamemode) && (teamplay.integer > 0))
2622 if(client->frags == -666) // spectator
2623 strlcpy(teambuf, " 0", sizeof(teambuf));
2624 else if(client->colors == 0x44) // red team
2625 strlcpy(teambuf, " 1", sizeof(teambuf));
2626 else if(client->colors == 0xDD) // blue team
2627 strlcpy(teambuf, " 2", sizeof(teambuf));
2628 else if(client->colors == 0xCC) // yellow team
2629 strlcpy(teambuf, " 3", sizeof(teambuf));
2630 else if(client->colors == 0x99) // pink team
2631 strlcpy(teambuf, " 4", sizeof(teambuf));
2633 strlcpy(teambuf, " 0", sizeof(teambuf));
2638 // note: team number is inserted according to SoF2 protocol
2640 length = dpsnprintf(ptr, left, "%s %d%s \"%s\"\n",
2646 length = dpsnprintf(ptr, left, "%d %d%s \"%s\"\n",
2655 // turn it into an infoResponse!
2656 out_msg[savelength] = 0;
2657 memcpy(out_msg + 4, "infoResponse\x0A", 13);
2658 memmove(out_msg + 17, out_msg + 19, savelength - 19);
2673 static qbool NetConn_PreventFlood(lhnetaddress_t *peeraddress, server_floodaddress_t *floodlist, size_t floodlength, double floodtime, qbool renew)
2675 size_t floodslotnum, bestfloodslotnum;
2676 double bestfloodtime;
2677 lhnetaddress_t noportpeeraddress;
2678 // see if this is a connect flood
2679 noportpeeraddress = *peeraddress;
2680 LHNETADDRESS_SetPort(&noportpeeraddress, 0);
2681 bestfloodslotnum = 0;
2682 bestfloodtime = floodlist[bestfloodslotnum].lasttime;
2683 for (floodslotnum = 0;floodslotnum < floodlength;floodslotnum++)
2685 if (bestfloodtime >= floodlist[floodslotnum].lasttime)
2687 bestfloodtime = floodlist[floodslotnum].lasttime;
2688 bestfloodslotnum = floodslotnum;
2690 if (floodlist[floodslotnum].lasttime && LHNETADDRESS_Compare(&noportpeeraddress, &floodlist[floodslotnum].address) == 0)
2692 // this address matches an ongoing flood address
2693 if (host.realtime < floodlist[floodslotnum].lasttime + floodtime)
2697 // renew the ban on this address so it does not expire
2698 // until the flood has subsided
2699 floodlist[floodslotnum].lasttime = host.realtime;
2701 //Con_Printf("Flood detected!\n");
2704 // the flood appears to have subsided, so allow this
2705 bestfloodslotnum = floodslotnum; // reuse the same slot
2709 // begin a new timeout on this address
2710 floodlist[bestfloodslotnum].address = noportpeeraddress;
2711 floodlist[bestfloodslotnum].lasttime = host.realtime;
2712 //Con_Printf("Flood detection initiated!\n");
2716 void NetConn_ClearFlood(lhnetaddress_t *peeraddress, server_floodaddress_t *floodlist, size_t floodlength)
2718 size_t floodslotnum;
2719 lhnetaddress_t noportpeeraddress;
2720 // see if this is a connect flood
2721 noportpeeraddress = *peeraddress;
2722 LHNETADDRESS_SetPort(&noportpeeraddress, 0);
2723 for (floodslotnum = 0;floodslotnum < floodlength;floodslotnum++)
2725 if (floodlist[floodslotnum].lasttime && LHNETADDRESS_Compare(&noportpeeraddress, &floodlist[floodslotnum].address) == 0)
2727 // this address matches an ongoing flood address
2729 floodlist[floodslotnum].address.addresstype = LHNETADDRESSTYPE_NONE;
2730 floodlist[floodslotnum].lasttime = 0;
2731 //Con_Printf("Flood cleared!\n");
2736 typedef qbool (*rcon_matchfunc_t) (lhnetaddress_t *peeraddress, const char *password, const char *hash, const char *s, int slen);
2738 static qbool hmac_mdfour_time_matching(lhnetaddress_t *peeraddress, const char *password, const char *hash, const char *s, int slen)
2744 Con_Print(CON_ERROR "LOGIC ERROR: RCon_Authenticate should never call the comparator with an empty password. Please report.\n");
2748 t1 = (long) time(NULL);
2749 t2 = strtol(s, NULL, 0);
2750 if(labs(t1 - t2) > rcon_secure_maxdiff.integer)
2753 if(!HMAC_MDFOUR_16BYTES((unsigned char *) mdfourbuf, (unsigned char *) s, slen, (unsigned char *) password, (int)strlen(password)))
2756 return !memcmp(mdfourbuf, hash, 16);
2759 static qbool hmac_mdfour_challenge_matching(lhnetaddress_t *peeraddress, const char *password, const char *hash, const char *s, int slen)
2765 Con_Print(CON_ERROR "LOGIC ERROR: RCon_Authenticate should never call the comparator with an empty password. Please report.\n");
2769 if(slen < (int)(sizeof(challenges[0].string)) - 1)
2772 // validate the challenge
2773 for (i = 0;i < MAX_CHALLENGES;i++)
2774 if(challenges[i].time > 0)
2775 if (!LHNETADDRESS_Compare(peeraddress, &challenges[i].address) && !strncmp(challenges[i].string, s, sizeof(challenges[0].string) - 1))
2777 // if the challenge is not recognized, drop the packet
2778 if (i == MAX_CHALLENGES)
2781 if(!HMAC_MDFOUR_16BYTES((unsigned char *) mdfourbuf, (unsigned char *) s, slen, (unsigned char *) password, (int)strlen(password)))
2784 if(memcmp(mdfourbuf, hash, 16))
2787 // unmark challenge to prevent replay attacks
2788 challenges[i].time = 0;
2793 static qbool plaintext_matching(lhnetaddress_t *peeraddress, const char *password, const char *hash, const char *s, int slen)
2796 Con_Print(CON_ERROR "LOGIC ERROR: RCon_Authenticate should never call the comparator with an empty password. Please report.\n");
2800 return !strcmp(password, hash);
2803 /// returns a string describing the user level, or NULL for auth failure
2804 static const char *RCon_Authenticate(lhnetaddress_t *peeraddress, const char *password, const char *s, const char *endpos, rcon_matchfunc_t comparator, const char *cs, int cslen)
2806 const char *text, *userpass_start, *userpass_end, *userpass_startpass;
2807 static char buf[MAX_INPUTLINE];
2809 qbool restricted = false;
2810 qbool have_usernames = false;
2811 static char vabuf[1024];
2813 userpass_start = rcon_password.string;
2814 while((userpass_end = strchr(userpass_start, ' ')))
2816 have_usernames = true;
2817 strlcpy(buf, userpass_start, ((size_t)(userpass_end-userpass_start) >= sizeof(buf)) ? (int)(sizeof(buf)) : (int)(userpass_end-userpass_start+1));
2818 if(buf[0]) // Ignore empty entries due to leading/duplicate space.
2819 if(comparator(peeraddress, buf, password, cs, cslen))
2821 userpass_start = userpass_end + 1;
2823 if(userpass_start[0]) // Ignore empty trailing entry due to trailing space or password not set.
2825 userpass_end = userpass_start + strlen(userpass_start);
2826 if(comparator(peeraddress, userpass_start, password, cs, cslen))
2831 have_usernames = false;
2832 userpass_start = rcon_restricted_password.string;
2833 while((userpass_end = strchr(userpass_start, ' ')))
2835 have_usernames = true;
2836 strlcpy(buf, userpass_start, ((size_t)(userpass_end-userpass_start) >= sizeof(buf)) ? (int)(sizeof(buf)) : (int)(userpass_end-userpass_start+1));
2837 if(buf[0]) // Ignore empty entries due to leading/duplicate space.
2838 if(comparator(peeraddress, buf, password, cs, cslen))
2840 userpass_start = userpass_end + 1;
2842 if(userpass_start[0]) // Ignore empty trailing entry due to trailing space or password not set.
2844 userpass_end = userpass_start + strlen(userpass_start);
2845 if(comparator(peeraddress, userpass_start, password, cs, cslen))
2849 return NULL; // DENIED
2852 for(text = s; text != endpos; ++text)
2853 if((signed char) *text > 0 && ((signed char) *text < (signed char) ' ' || *text == ';'))
2854 return NULL; // block possible exploits against the parser/alias expansion
2858 size_t l = strlen(s);
2861 hasquotes = (strchr(s, '"') != NULL);
2862 // sorry, we can't allow these substrings in wildcard expressions,
2863 // as they can mess with the argument counts
2864 text = rcon_restricted_commands.string;
2865 while(COM_ParseToken_Console(&text))
2867 // com_token now contains a pattern to check for...
2868 if(strchr(com_token, '*') || strchr(com_token, '?')) // wildcard expression, * can only match a SINGLE argument
2871 if(matchpattern_with_separator(s, com_token, true, " ", true)) // note how we excluded tab, newline etc. above
2874 else if(strchr(com_token, ' ')) // multi-arg expression? must match in whole
2876 if(!strcmp(com_token, s))
2879 else // single-arg expression? must match the beginning of the command
2881 if(!strcmp(com_token, s))
2883 if(!memcmp(va(vabuf, sizeof(vabuf), "%s ", com_token), s, strlen(com_token) + 1))
2887 // if we got here, nothing matched!
2895 userpass_startpass = strchr(userpass_start, ':');
2896 if(have_usernames && userpass_startpass && userpass_startpass < userpass_end)
2897 return va(vabuf, sizeof(vabuf), "%srcon (username %.*s)", restricted ? "restricted " : "", (int)(userpass_startpass-userpass_start), userpass_start);
2899 return va(vabuf, sizeof(vabuf), "%srcon", restricted ? "restricted " : "");
2902 static void RCon_Execute(lhnetsocket_t *mysocket, lhnetaddress_t *peeraddress, const char *addressstring2, const char *userlevel, const char *s, const char *endpos, qbool proquakeprotocol)
2906 // looks like a legitimate rcon command with the correct password
2907 const char *s_ptr = s;
2908 Con_Printf("server received %s command from %s: ", userlevel, host_client ? host_client->name : addressstring2);
2909 while(s_ptr != endpos)
2911 size_t l = strlen(s_ptr);
2913 Con_Printf(" %s;", s_ptr);
2918 if (!host_client || !host_client->netconnection || LHNETADDRESS_GetAddressType(&host_client->netconnection->peeraddress) != LHNETADDRESSTYPE_LOOP)
2919 Con_Rcon_Redirect_Init(mysocket, peeraddress, proquakeprotocol);
2922 size_t l = strlen(s);
2925 client_t *host_client_save = host_client;
2926 Cmd_ExecuteString(cmd_server, s, src_local, true);
2927 host_client = host_client_save;
2928 // in case it is a command that changes host_client (like restart)
2932 Con_Rcon_Redirect_End();
2936 Con_Printf("server denied rcon access to %s\n", host_client ? host_client->name : addressstring2);
2940 static int NetConn_ServerParsePacket(lhnetsocket_t *mysocket, unsigned char *data, int length, lhnetaddress_t *peeraddress)
2942 int i, ret, clientnum, best;
2944 char *string, response[2800], addressstring2[128];
2945 static char stringbuf[16384]; // server only
2946 qbool islocal = (LHNETADDRESS_GetAddressType(peeraddress) == LHNETADDRESSTYPE_LOOP);
2947 char senddata[NET_HEADERSIZE+NET_MAXMESSAGE+CRYPTO_HEADERSIZE];
2948 size_t sendlength, response_len;
2949 char infostringvalue[MAX_INPUTLINE];
2954 // convert the address to a string incase we need it
2955 LHNETADDRESS_ToString(peeraddress, addressstring2, sizeof(addressstring2), true);
2957 // see if we can identify the sender as a local player
2958 // (this is necessary for rcon to send a reliable reply if the client is
2959 // actually on the server, not sending remotely)
2960 for (i = 0, host_client = svs.clients;i < svs.maxclients;i++, host_client++)
2961 if (host_client->netconnection && host_client->netconnection->mysocket == mysocket && !LHNETADDRESS_Compare(&host_client->netconnection->peeraddress, peeraddress))
2963 if (i == svs.maxclients)
2966 if (length >= 5 && data[0] == 255 && data[1] == 255 && data[2] == 255 && data[3] == 255)
2968 // received a command string - strip off the packaging and put it
2969 // into our string buffer with NULL termination
2972 length = min(length, (int)sizeof(stringbuf) - 1);
2973 memcpy(stringbuf, data, length);
2974 stringbuf[length] = 0;
2977 if (developer_extra.integer)
2979 Con_Printf("NetConn_ServerParsePacket: %s sent us a command:\n", addressstring2);
2980 Com_HexDumpToConsole(data, length);
2983 sendlength = sizeof(senddata) - 4;
2984 switch(Crypto_ServerParsePacket(string, length, senddata+4, &sendlength, peeraddress))
2986 case CRYPTO_NOMATCH:
2992 memcpy(senddata, "\377\377\377\377", 4);
2993 NetConn_Write(mysocket, senddata, (int)sendlength+4, peeraddress);
2996 case CRYPTO_DISCARD:
2999 memcpy(senddata, "\377\377\377\377", 4);
3000 NetConn_Write(mysocket, senddata, (int)sendlength+4, peeraddress);
3004 case CRYPTO_REPLACE:
3005 string = senddata+4;
3006 length = (int)sendlength;
3010 if (length >= 12 && !memcmp(string, "getchallenge", 12) && (islocal || sv_public.integer > -3))
3012 for (i = 0, best = 0, besttime = host.realtime;i < MAX_CHALLENGES;i++)
3014 if(challenges[i].time > 0)
3015 if (!LHNETADDRESS_Compare(peeraddress, &challenges[i].address))
3017 if (besttime > challenges[i].time)
3018 besttime = challenges[best = i].time;
3020 // if we did not find an exact match, choose the oldest and
3021 // update address and string
3022 if (i == MAX_CHALLENGES)
3025 challenges[i].address = *peeraddress;
3026 NetConn_BuildChallengeString(challenges[i].string, sizeof(challenges[i].string));
3030 // flood control: drop if requesting challenge too often
3031 if(challenges[i].time > host.realtime - net_challengefloodblockingtimeout.value)
3034 challenges[i].time = host.realtime;
3035 // send the challenge
3036 memcpy(response, "\377\377\377\377", 4);
3037 dpsnprintf(response+4, sizeof(response)-4, "challenge %s", challenges[i].string);
3038 response_len = strlen(response) + 1;
3039 Crypto_ServerAppendToChallenge(string, length, response, &response_len, sizeof(response));
3040 NetConn_Write(mysocket, response, (int)response_len, peeraddress);
3043 if (length > 8 && !memcmp(string, "connect\\", 8))
3047 crypto_t *crypto = Crypto_ServerGetInstance(peeraddress);
3051 if(crypto && crypto->authenticated)
3053 // no need to check challenge
3054 if(crypto_developer.integer)
3056 Con_Printf("%s connection to %s is being established: client is %s@%s%.*s, I am %.*s@%s%.*s\n",
3057 crypto->use_aes ? "Encrypted" : "Authenticated",
3059 crypto->client_idfp[0] ? crypto->client_idfp : "-",
3060 (crypto->client_issigned || !crypto->client_keyfp[0]) ? "" : "~",
3061 crypto_keyfp_recommended_length, crypto->client_keyfp[0] ? crypto->client_keyfp : "-",
3062 crypto_keyfp_recommended_length, crypto->server_idfp[0] ? crypto->server_idfp : "-",
3063 (crypto->server_issigned || !crypto->server_keyfp[0]) ? "" : "~",
3064 crypto_keyfp_recommended_length, crypto->server_keyfp[0] ? crypto->server_keyfp : "-"
3070 if ((s = InfoString_GetValue(string, "challenge", infostringvalue, sizeof(infostringvalue))))
3072 // validate the challenge
3073 for (i = 0;i < MAX_CHALLENGES;i++)
3074 if(challenges[i].time > 0)
3075 if (!LHNETADDRESS_Compare(peeraddress, &challenges[i].address) && !strcmp(challenges[i].string, s))
3077 // if the challenge is not recognized, drop the packet
3078 if (i == MAX_CHALLENGES)
3083 if((s = InfoString_GetValue(string, "message", infostringvalue, sizeof(infostringvalue))))
3084 Con_DPrintf("Connecting client %s sent us the message: %s\n", addressstring2, s);
3086 if(!(islocal || sv_public.integer > -2))
3088 if (developer_extra.integer)
3089 Con_Printf("Datagram_ParseConnectionless: sending \"reject %s\" to %s.\n", sv_public_rejectreason.string, addressstring2);
3090 memcpy(response, "\377\377\377\377", 4);
3091 dpsnprintf(response+4, sizeof(response)-4, "reject %s", sv_public_rejectreason.string);
3092 NetConn_WriteString(mysocket, response, peeraddress);
3096 // check engine protocol
3097 if(!(s = InfoString_GetValue(string, "protocol", infostringvalue, sizeof(infostringvalue))) || strcmp(s, "darkplaces 3"))
3099 if (developer_extra.integer)
3100 Con_Printf("Datagram_ParseConnectionless: sending \"reject Wrong game protocol.\" to %s.\n", addressstring2);
3101 NetConn_WriteString(mysocket, "\377\377\377\377reject Wrong game protocol.", peeraddress);
3105 // see if this is a duplicate connection request or a disconnected
3106 // client who is rejoining to the same client slot
3107 for (clientnum = 0, client = svs.clients;clientnum < svs.maxclients;clientnum++, client++)
3109 if (client->netconnection && LHNETADDRESS_Compare(peeraddress, &client->netconnection->peeraddress) == 0)
3111 // this is a known client...
3112 if(crypto && crypto->authenticated)
3114 // reject if changing key!
3115 if(client->netconnection->crypto.authenticated)
3118 strcmp(client->netconnection->crypto.client_idfp, crypto->client_idfp)
3120 strcmp(client->netconnection->crypto.server_idfp, crypto->server_idfp)
3122 strcmp(client->netconnection->crypto.client_keyfp, crypto->client_keyfp)
3124 strcmp(client->netconnection->crypto.server_keyfp, crypto->server_keyfp)
3127 if (developer_extra.integer)
3128 Con_Printf("Datagram_ParseConnectionless: sending \"reject Attempt to change key of crypto.\" to %s.\n", addressstring2);
3129 NetConn_WriteString(mysocket, "\377\377\377\377reject Attempt to change key of crypto.", peeraddress);
3136 // reject if downgrading!
3137 if(client->netconnection->crypto.authenticated)
3139 if (developer_extra.integer)
3140 Con_Printf("Datagram_ParseConnectionless: sending \"reject Attempt to downgrade crypto.\" to %s.\n", addressstring2);
3141 NetConn_WriteString(mysocket, "\377\377\377\377reject Attempt to downgrade crypto.", peeraddress);
3147 // client crashed and is coming back,
3148 // keep their stuff intact
3149 if (developer_extra.integer)
3150 Con_Printf("Datagram_ParseConnectionless: sending \"accept\" to %s.\n", addressstring2);
3151 NetConn_WriteString(mysocket, "\377\377\377\377accept", peeraddress);
3152 if(crypto && crypto->authenticated)
3153 Crypto_FinishInstance(&client->netconnection->crypto, crypto);
3154 SV_SendServerinfo(client);
3158 // client is still trying to connect,
3159 // so we send a duplicate reply
3160 if (developer_extra.integer)
3161 Con_Printf("Datagram_ParseConnectionless: sending duplicate accept to %s.\n", addressstring2);
3162 if(crypto && crypto->authenticated)
3163 Crypto_FinishInstance(&client->netconnection->crypto, crypto);
3164 NetConn_WriteString(mysocket, "\377\377\377\377accept", peeraddress);
3170 if (NetConn_PreventFlood(peeraddress, sv.connectfloodaddresses, sizeof(sv.connectfloodaddresses) / sizeof(sv.connectfloodaddresses[0]), net_connectfloodblockingtimeout.value, true))
3173 // find an empty client slot for this new client
3174 for (clientnum = 0, client = svs.clients;clientnum < svs.maxclients;clientnum++, client++)
3177 if (!client->active && (conn = NetConn_Open(mysocket, peeraddress)))
3179 // allocated connection
3180 if (developer_extra.integer)
3181 Con_Printf("Datagram_ParseConnectionless: sending \"accept\" to %s.\n", conn->address);
3182 NetConn_WriteString(mysocket, "\377\377\377\377accept", peeraddress);
3183 // now set up the client
3184 if(crypto && crypto->authenticated)
3185 Crypto_FinishInstance(&conn->crypto, crypto);
3186 SV_ConnectClient(clientnum, conn);
3187 NetConn_Heartbeat(1);
3192 // no empty slots found - server is full
3193 if (developer_extra.integer)
3194 Con_Printf("Datagram_ParseConnectionless: sending \"reject Server is full.\" to %s.\n", addressstring2);
3195 NetConn_WriteString(mysocket, "\377\377\377\377reject Server is full.", peeraddress);
3199 if (length >= 7 && !memcmp(string, "getinfo", 7) && (islocal || sv_public.integer > -1))
3201 const char *challenge = NULL;
3203 if (NetConn_PreventFlood(peeraddress, sv.getstatusfloodaddresses, sizeof(sv.getstatusfloodaddresses) / sizeof(sv.getstatusfloodaddresses[0]), net_getstatusfloodblockingtimeout.value, false))
3206 // If there was a challenge in the getinfo message
3207 if (length > 8 && string[7] == ' ')
3208 challenge = string + 8;
3210 if (NetConn_BuildStatusResponse(challenge, response, sizeof(response), false))
3212 if (developer_extra.integer)
3213 Con_DPrintf("Sending reply to master %s - %s\n", addressstring2, response);
3214 NetConn_WriteString(mysocket, response, peeraddress);
3218 if (length >= 9 && !memcmp(string, "getstatus", 9) && (islocal || sv_public.integer > -1))
3220 const char *challenge = NULL;
3222 if (NetConn_PreventFlood(peeraddress, sv.getstatusfloodaddresses, sizeof(sv.getstatusfloodaddresses) / sizeof(sv.getstatusfloodaddresses[0]), net_getstatusfloodblockingtimeout.value, false))
3225 // If there was a challenge in the getinfo message
3226 if (length > 10 && string[9] == ' ')
3227 challenge = string + 10;
3229 if (NetConn_BuildStatusResponse(challenge, response, sizeof(response), true))
3231 if (developer_extra.integer)
3232 Con_DPrintf("Sending reply to client %s - %s\n", addressstring2, response);
3233 NetConn_WriteString(mysocket, response, peeraddress);
3237 if (length >= 37 && !memcmp(string, "srcon HMAC-MD4 TIME ", 20))
3239 char *password = string + 20;
3240 char *timeval = string + 37;
3241 char *s = strchr(timeval, ' ');
3242 char *endpos = string + length + 1; // one behind the NUL, so adding strlen+1 will eventually reach it
3243 const char *userlevel;
3245 if(rcon_secure.integer > 1)
3249 return true; // invalid packet
3252 userlevel = RCon_Authenticate(peeraddress, password, s, endpos, hmac_mdfour_time_matching, timeval, endpos - timeval - 1); // not including the appended \0 into the HMAC
3253 RCon_Execute(mysocket, peeraddress, addressstring2, userlevel, s, endpos, false);
3256 if (length >= 42 && !memcmp(string, "srcon HMAC-MD4 CHALLENGE ", 25))
3258 char *password = string + 25;
3259 char *challenge = string + 42;
3260 char *s = strchr(challenge, ' ');
3261 char *endpos = string + length + 1; // one behind the NUL, so adding strlen+1 will eventually reach it
3262 const char *userlevel;
3264 return true; // invalid packet
3267 userlevel = RCon_Authenticate(peeraddress, password, s, endpos, hmac_mdfour_challenge_matching, challenge, endpos - challenge - 1); // not including the appended \0 into the HMAC
3268 RCon_Execute(mysocket, peeraddress, addressstring2, userlevel, s, endpos, false);
3271 if (length >= 5 && !memcmp(string, "rcon ", 5))
3274 char *s = string + 5;
3275 char *endpos = string + length + 1; // one behind the NUL, so adding strlen+1 will eventually reach it
3278 if(rcon_secure.integer > 0)
3281 for (j = 0;!ISWHITESPACE(*s);s++)
3282 if (j < (int)sizeof(password) - 1)
3284 if(ISWHITESPACE(*s) && s != endpos) // skip leading ugly space
3287 if (!ISWHITESPACE(password[0]))
3289 const char *userlevel = RCon_Authenticate(peeraddress, password, s, endpos, plaintext_matching, NULL, 0);
3290 RCon_Execute(mysocket, peeraddress, addressstring2, userlevel, s, endpos, false);
3294 if (!strncmp(string, "extResponse ", 12))
3296 ++sv_net_extresponse_count;
3297 if(sv_net_extresponse_count > NET_EXTRESPONSE_MAX)
3298 sv_net_extresponse_count = NET_EXTRESPONSE_MAX;
3299 sv_net_extresponse_last = (sv_net_extresponse_last + 1) % NET_EXTRESPONSE_MAX;
3300 dpsnprintf(sv_net_extresponse[sv_net_extresponse_last], sizeof(sv_net_extresponse[sv_net_extresponse_last]), "'%s' %s", addressstring2, string + 12);
3303 if (!strncmp(string, "ping", 4))
3305 if (developer_extra.integer)
3306 Con_DPrintf("Received ping from %s, sending ack\n", addressstring2);
3307 NetConn_WriteString(mysocket, "\377\377\377\377ack", peeraddress);
3310 if (!strncmp(string, "ack", 3))
3312 // we may not have liked the packet, but it was a command packet, so
3313 // we're done processing this packet now
3316 // netquake control packets, supported for compatibility only, and only
3317 // when running game protocols that are normally served via this connection
3319 // (this protects more modern protocols against being used for
3320 // Quake packet flood Denial Of Service attacks)
3321 if (length >= 5 && (i = BuffBigLong(data)) && (i & (~NETFLAG_LENGTH_MASK)) == (int)NETFLAG_CTL && (i & NETFLAG_LENGTH_MASK) == length && (sv.protocol == PROTOCOL_QUAKE || sv.protocol == PROTOCOL_QUAKEDP || sv.protocol == PROTOCOL_NEHAHRAMOVIE || sv.protocol == PROTOCOL_NEHAHRABJP || sv.protocol == PROTOCOL_NEHAHRABJP2 || sv.protocol == PROTOCOL_NEHAHRABJP3 || sv.protocol == PROTOCOL_DARKPLACES1 || sv.protocol == PROTOCOL_DARKPLACES2 || sv.protocol == PROTOCOL_DARKPLACES3) && !ENCRYPTION_REQUIRED)
3325 const char *protocolname;
3326 client_t *knownclient;
3327 client_t *newclient;
3330 SZ_Clear(&sv_message);
3331 SZ_Write(&sv_message, data, length);
3332 MSG_BeginReading(&sv_message);
3333 c = MSG_ReadByte(&sv_message);
3337 if (developer_extra.integer)
3338 Con_DPrintf("Datagram_ParseConnectionless: received CCREQ_CONNECT from %s.\n", addressstring2);
3339 if(!(islocal || sv_public.integer > -2))
3341 if (developer_extra.integer)
3342 Con_DPrintf("Datagram_ParseConnectionless: sending CCREP_REJECT \"%s\" to %s.\n", sv_public_rejectreason.string, addressstring2);
3343 SZ_Clear(&sv_message);
3344 // save space for the header, filled in later
3345 MSG_WriteLong(&sv_message, 0);
3346 MSG_WriteByte(&sv_message, CCREP_REJECT);
3347 MSG_WriteUnterminatedString(&sv_message, sv_public_rejectreason.string);
3348 MSG_WriteString(&sv_message, "\n");
3349 StoreBigLong(sv_message.data, NETFLAG_CTL | (sv_message.cursize & NETFLAG_LENGTH_MASK));
3350 NetConn_Write(mysocket, sv_message.data, sv_message.cursize, peeraddress);
3351 SZ_Clear(&sv_message);
3355 protocolname = MSG_ReadString(&sv_message, sv_readstring, sizeof(sv_readstring));
3356 protocolnumber = MSG_ReadByte(&sv_message);
3357 if (strcmp(protocolname, "QUAKE") || protocolnumber != NET_PROTOCOL_VERSION)
3359 if (developer_extra.integer)
3360 Con_DPrintf("Datagram_ParseConnectionless: sending CCREP_REJECT \"Incompatible version.\" to %s.\n", addressstring2);
3361 SZ_Clear(&sv_message);
3362 // save space for the header, filled in later
3363 MSG_WriteLong(&sv_message, 0);
3364 MSG_WriteByte(&sv_message, CCREP_REJECT);
3365 MSG_WriteString(&sv_message, "Incompatible version.\n");
3366 StoreBigLong(sv_message.data, NETFLAG_CTL | (sv_message.cursize & NETFLAG_LENGTH_MASK));
3367 NetConn_Write(mysocket, sv_message.data, sv_message.cursize, peeraddress);
3368 SZ_Clear(&sv_message);
3372 // see if this connect request comes from a known client
3373 for (clientnum = 0, knownclient = svs.clients;clientnum < svs.maxclients;clientnum++, knownclient++)
3375 if (knownclient->netconnection && LHNETADDRESS_Compare(peeraddress, &knownclient->netconnection->peeraddress) == 0)
3377 // this is either a duplicate connection request
3378 // or coming back from a timeout
3379 // (if so, keep their stuff intact)
3381 crypto_t *crypto = Crypto_ServerGetInstance(peeraddress);
3382 if((crypto && crypto->authenticated) || knownclient->netconnection->crypto.authenticated)
3384 if (developer_extra.integer)
3385 Con_Printf("Datagram_ParseConnectionless: sending CCREP_REJECT \"Attempt to downgrade crypto.\" to %s.\n", addressstring2);
3386 SZ_Clear(&sv_message);
3387 // save space for the header, filled in later
3388 MSG_WriteLong(&sv_message, 0);
3389 MSG_WriteByte(&sv_message, CCREP_REJECT);
3390 MSG_WriteString(&sv_message, "Attempt to downgrade crypto.\n");
3391 StoreBigLong(sv_message.data, NETFLAG_CTL | (sv_message.cursize & NETFLAG_LENGTH_MASK));
3392 NetConn_Write(mysocket, sv_message.data, sv_message.cursize, peeraddress);
3393 SZ_Clear(&sv_message);
3398 if (developer_extra.integer)
3399 Con_DPrintf("Datagram_ParseConnectionless: sending duplicate CCREP_ACCEPT to %s.\n", addressstring2);
3400 SZ_Clear(&sv_message);
3401 // save space for the header, filled in later
3402 MSG_WriteLong(&sv_message, 0);
3403 MSG_WriteByte(&sv_message, CCREP_ACCEPT);
3404 MSG_WriteLong(&sv_message, LHNETADDRESS_GetPort(LHNET_AddressFromSocket(knownclient->netconnection->mysocket)));
3405 StoreBigLong(sv_message.data, NETFLAG_CTL | (sv_message.cursize & NETFLAG_LENGTH_MASK));
3406 NetConn_Write(mysocket, sv_message.data, sv_message.cursize, peeraddress);
3407 SZ_Clear(&sv_message);
3409 // if client is already spawned, re-send the
3410 // serverinfo message as they'll need it to play
3411 if (knownclient->begun)
3412 SV_SendServerinfo(knownclient);
3417 // this is a new client, check for connection flood
3418 if (NetConn_PreventFlood(peeraddress, sv.connectfloodaddresses, sizeof(sv.connectfloodaddresses) / sizeof(sv.connectfloodaddresses[0]), net_connectfloodblockingtimeout.value, true))
3421 // find a slot for the new client
3422 for (clientnum = 0, newclient = svs.clients;clientnum < svs.maxclients;clientnum++, newclient++)
3425 if (!newclient->active && (newclient->netconnection = conn = NetConn_Open(mysocket, peeraddress)) != NULL)
3427 // connect to the client
3428 // everything is allocated, just fill in the details
3429 strlcpy (conn->address, addressstring2, sizeof (conn->address));
3430 if (developer_extra.integer)
3431 Con_DPrintf("Datagram_ParseConnectionless: sending CCREP_ACCEPT to %s.\n", addressstring2);
3432 // send back the info about the server connection
3433 SZ_Clear(&sv_message);
3434 // save space for the header, filled in later
3435 MSG_WriteLong(&sv_message, 0);
3436 MSG_WriteByte(&sv_message, CCREP_ACCEPT);
3437 MSG_WriteLong(&sv_message, LHNETADDRESS_GetPort(LHNET_AddressFromSocket(conn->mysocket)));
3438 StoreBigLong(sv_message.data, NETFLAG_CTL | (sv_message.cursize & NETFLAG_LENGTH_MASK));
3439 NetConn_Write(mysocket, sv_message.data, sv_message.cursize, peeraddress);
3440 SZ_Clear(&sv_message);
3441 // now set up the client struct
3442 SV_ConnectClient(clientnum, conn);
3443 NetConn_Heartbeat(1);
3448 if (developer_extra.integer)
3449 Con_DPrintf("Datagram_ParseConnectionless: sending CCREP_REJECT \"Server is full.\" to %s.\n", addressstring2);
3450 // no room; try to let player know
3451 SZ_Clear(&sv_message);
3452 // save space for the header, filled in later
3453 MSG_WriteLong(&sv_message, 0);
3454 MSG_WriteByte(&sv_message, CCREP_REJECT);
3455 MSG_WriteString(&sv_message, "Server is full.\n");
3456 StoreBigLong(sv_message.data, NETFLAG_CTL | (sv_message.cursize & NETFLAG_LENGTH_MASK));
3457 NetConn_Write(mysocket, sv_message.data, sv_message.cursize, peeraddress);
3458 SZ_Clear(&sv_message);
3460 case CCREQ_SERVER_INFO:
3461 if (developer_extra.integer)
3462 Con_DPrintf("Datagram_ParseConnectionless: received CCREQ_SERVER_INFO from %s.\n", addressstring2);
3463 if(!(islocal || sv_public.integer > -1))
3466 if (NetConn_PreventFlood(peeraddress, sv.getstatusfloodaddresses, sizeof(sv.getstatusfloodaddresses) / sizeof(sv.getstatusfloodaddresses[0]), net_getstatusfloodblockingtimeout.value, false))
3469 if (sv.active && !strcmp(MSG_ReadString(&sv_message, sv_readstring, sizeof(sv_readstring)), "QUAKE"))
3472 char myaddressstring[128];
3473 if (developer_extra.integer)
3474 Con_DPrintf("Datagram_ParseConnectionless: sending CCREP_SERVER_INFO to %s.\n", addressstring2);
3475 SZ_Clear(&sv_message);
3476 // save space for the header, filled in later
3477 MSG_WriteLong(&sv_message, 0);
3478 MSG_WriteByte(&sv_message, CCREP_SERVER_INFO);
3479 LHNETADDRESS_ToString(LHNET_AddressFromSocket(mysocket), myaddressstring, sizeof(myaddressstring), true);
3480 MSG_WriteString(&sv_message, myaddressstring);
3481 MSG_WriteString(&sv_message, hostname.string);
3482 MSG_WriteString(&sv_message, sv.name);
3483 // How many clients are there?
3484 for (i = 0, numclients = 0;i < svs.maxclients;i++)
3485 if (svs.clients[i].active)
3487 MSG_WriteByte(&sv_message, numclients);
3488 MSG_WriteByte(&sv_message, svs.maxclients);
3489 MSG_WriteByte(&sv_message, NET_PROTOCOL_VERSION);
3490 StoreBigLong(sv_message.data, NETFLAG_CTL | (sv_message.cursize & NETFLAG_LENGTH_MASK));
3491 NetConn_Write(mysocket, sv_message.data, sv_message.cursize, peeraddress);
3492 SZ_Clear(&sv_message);
3495 case CCREQ_PLAYER_INFO:
3496 if (developer_extra.integer)
3497 Con_DPrintf("Datagram_ParseConnectionless: received CCREQ_PLAYER_INFO from %s.\n", addressstring2);
3498 if(!(islocal || sv_public.integer > -1))
3501 if (NetConn_PreventFlood(peeraddress, sv.getstatusfloodaddresses, sizeof(sv.getstatusfloodaddresses) / sizeof(sv.getstatusfloodaddresses[0]), net_getstatusfloodblockingtimeout.value, false))
3506 int playerNumber, activeNumber, clientNumber;
3509 playerNumber = MSG_ReadByte(&sv_message);
3511 for (clientNumber = 0, client = svs.clients; clientNumber < svs.maxclients; clientNumber++, client++)
3512 if (client->active && ++activeNumber == playerNumber)
3514 if (clientNumber != svs.maxclients)
3516 SZ_Clear(&sv_message);
3517 // save space for the header, filled in later
3518 MSG_WriteLong(&sv_message, 0);
3519 MSG_WriteByte(&sv_message, CCREP_PLAYER_INFO);
3520 MSG_WriteByte(&sv_message, playerNumber);
3521 MSG_WriteString(&sv_message, client->name);
3522 MSG_WriteLong(&sv_message, client->colors);
3523 MSG_WriteLong(&sv_message, client->frags);
3524 MSG_WriteLong(&sv_message, (int)(host.realtime - client->connecttime));
3525 if(sv_status_privacy.integer)
3526 MSG_WriteString(&sv_message, client->netconnection ? "hidden" : "botclient");
3528 MSG_WriteString(&sv_message, client->netconnection ? client->netconnection->address : "botclient");
3529 StoreBigLong(sv_message.data, NETFLAG_CTL | (sv_message.cursize & NETFLAG_LENGTH_MASK));
3530 NetConn_Write(mysocket, sv_message.data, sv_message.cursize, peeraddress);
3531 SZ_Clear(&sv_message);
3535 case CCREQ_RULE_INFO:
3536 if (developer_extra.integer)
3537 Con_DPrintf("Datagram_ParseConnectionless: received CCREQ_RULE_INFO from %s.\n", addressstring2);
3538 if(!(islocal || sv_public.integer > -1))
3541 // no flood check here, as it only returns one cvar for one cvar and clients may iterate quickly
3548 // find the search start location
3549 prevCvarName = MSG_ReadString(&sv_message, sv_readstring, sizeof(sv_readstring));
3550 var = Cvar_FindVarAfter(&cvars_all, prevCvarName, CF_NOTIFY);
3552 // send the response
3553 SZ_Clear(&sv_message);
3554 // save space for the header, filled in later
3555 MSG_WriteLong(&sv_message, 0);
3556 MSG_WriteByte(&sv_message, CCREP_RULE_INFO);
3559 MSG_WriteString(&sv_message, var->name);
3560 MSG_WriteString(&sv_message, var->string);
3562 StoreBigLong(sv_message.data, NETFLAG_CTL | (sv_message.cursize & NETFLAG_LENGTH_MASK));
3563 NetConn_Write(mysocket, sv_message.data, sv_message.cursize, peeraddress);
3564 SZ_Clear(&sv_message);
3568 if (developer_extra.integer)
3569 Con_DPrintf("Datagram_ParseConnectionless: received CCREQ_RCON from %s.\n", addressstring2);
3570 if (sv.active && !rcon_secure.integer)
3572 char password[2048];
3576 const char *userlevel;
3577 strlcpy(password, MSG_ReadString(&sv_message, sv_readstring, sizeof(sv_readstring)), sizeof(password));
3578 strlcpy(cmd, MSG_ReadString(&sv_message, sv_readstring, sizeof(sv_readstring)), sizeof(cmd));
3580 endpos = cmd + strlen(cmd) + 1; // one behind the NUL, so adding strlen+1 will eventually reach it
3581 userlevel = RCon_Authenticate(peeraddress, password, s, endpos, plaintext_matching, NULL, 0);
3582 RCon_Execute(mysocket, peeraddress, addressstring2, userlevel, s, endpos, true);
3589 SZ_Clear(&sv_message);
3590 // we may not have liked the packet, but it was a valid control
3591 // packet, so we're done processing this packet now
3596 if ((ret = NetConn_ReceivedMessage(host_client->netconnection, data, length, sv.protocol, host_client->begun ? net_messagetimeout.value : net_connecttimeout.value)) == 2)
3598 SV_ReadClientMessage();
3605 void NetConn_ServerFrame(void)
3608 lhnetaddress_t peeraddress;
3609 unsigned char readbuffer[NET_HEADERSIZE+NET_MAXMESSAGE];
3610 for (i = 0;i < sv_numsockets;i++)
3611 while (sv_sockets[i] && (length = NetConn_Read(sv_sockets[i], readbuffer, sizeof(readbuffer), &peeraddress)) > 0)
3612 NetConn_ServerParsePacket(sv_sockets[i], readbuffer, length, &peeraddress);
3615 void NetConn_SleepMicroseconds(int microseconds)
3617 LHNET_SleepUntilPacket_Microseconds(microseconds);
3621 void NetConn_QueryMasters(qbool querydp, qbool queryqw)
3625 lhnetaddress_t masteraddress;
3626 lhnetaddress_t broadcastaddress;
3629 if (serverlist_cachecount >= SERVERLIST_TOTALSIZE)
3632 // 26000 is the default quake server port, servers on other ports will not
3634 // note this is IPv4-only, I doubt there are IPv6-only LANs out there
3635 LHNETADDRESS_FromString(&broadcastaddress, "255.255.255.255", 26000);
3639 for (i = 0;i < cl_numsockets;i++)
3643 const char *cmdname, *extraoptions;
3644 int af = LHNETADDRESS_GetAddressType(LHNET_AddressFromSocket(cl_sockets[i]));
3646 if(LHNETADDRESS_GetAddressType(&broadcastaddress) == af)
3648 // search LAN for Quake servers
3649 SZ_Clear(&cl_message);
3650 // save space for the header, filled in later
3651 MSG_WriteLong(&cl_message, 0);
3652 MSG_WriteByte(&cl_message, CCREQ_SERVER_INFO);
3653 MSG_WriteString(&cl_message, "QUAKE");
3654 MSG_WriteByte(&cl_message, NET_PROTOCOL_VERSION);
3655 StoreBigLong(cl_message.data, NETFLAG_CTL | (cl_message.cursize & NETFLAG_LENGTH_MASK));
3656 NetConn_Write(cl_sockets[i], cl_message.data, cl_message.cursize, &broadcastaddress);
3657 SZ_Clear(&cl_message);
3659 // search LAN for DarkPlaces servers
3660 NetConn_WriteString(cl_sockets[i], "\377\377\377\377getstatus", &broadcastaddress);
3663 // build the getservers message to send to the dpmaster master servers
3664 if (LHNETADDRESS_GetAddressType(LHNET_AddressFromSocket(cl_sockets[i])) == LHNETADDRESSTYPE_INET6)
3666 cmdname = "getserversExt";
3667 extraoptions = " ipv4 ipv6"; // ask for IPv4 and IPv6 servers
3671 cmdname = "getservers";
3674 memcpy(request, "\377\377\377\377", 4);
3675 dpsnprintf(request+4, sizeof(request)-4, "%s %s %u empty full%s", cmdname, gamenetworkfiltername, NET_PROTOCOL_VERSION, extraoptions);
3678 for (masternum = 0;sv_masters[masternum].name;masternum++)
3680 if (sv_masters[masternum].string && sv_masters[masternum].string[0] && LHNETADDRESS_FromString(&masteraddress, sv_masters[masternum].string, DPMASTER_PORT) && LHNETADDRESS_GetAddressType(&masteraddress) == af)
3683 NetConn_WriteString(cl_sockets[i], request, &masteraddress);
3687 // search favorite servers
3688 for(j = 0; j < nFavorites; ++j)
3690 if(LHNETADDRESS_GetAddressType(&favorites[j]) == af)
3692 if(LHNETADDRESS_ToString(&favorites[j], request, sizeof(request), true))
3693 NetConn_ClientParsePacket_ServerList_PrepareQuery( PROTOCOL_DARKPLACES7, request, true );
3700 // only query QuakeWorld servers when the user wants to
3703 for (i = 0;i < cl_numsockets;i++)
3707 int af = LHNETADDRESS_GetAddressType(LHNET_AddressFromSocket(cl_sockets[i]));
3709 if(LHNETADDRESS_GetAddressType(&broadcastaddress) == af)
3711 // search LAN for QuakeWorld servers
3712 NetConn_WriteString(cl_sockets[i], "\377\377\377\377status\n", &broadcastaddress);
3714 // build the getservers message to send to the qwmaster master servers
3715 // note this has no -1 prefix, and the trailing nul byte is sent
3716 dpsnprintf(request, sizeof(request), "c\n");
3720 for (masternum = 0;sv_qwmasters[masternum].name;masternum++)
3722 if (sv_qwmasters[masternum].string && LHNETADDRESS_FromString(&masteraddress, sv_qwmasters[masternum].string, QWMASTER_PORT) && LHNETADDRESS_GetAddressType(&masteraddress) == LHNETADDRESS_GetAddressType(LHNET_AddressFromSocket(cl_sockets[i])))
3724 if (m_state != m_slist)
3726 char lookupstring[128];
3727 LHNETADDRESS_ToString(&masteraddress, lookupstring, sizeof(lookupstring), true);
3728 Con_Printf("Querying master %s (resolved from %s)\n", lookupstring, sv_qwmasters[masternum].string);
3731 NetConn_Write(cl_sockets[i], request, (int)strlen(request) + 1, &masteraddress);
3735 // search favorite servers
3736 for(j = 0; j < nFavorites; ++j)
3738 if(LHNETADDRESS_GetAddressType(&favorites[j]) == af)
3740 if(LHNETADDRESS_ToString(&favorites[j], request, sizeof(request), true))
3742 NetConn_WriteString(cl_sockets[i], "\377\377\377\377status\n", &favorites[j]);
3743 NetConn_ClientParsePacket_ServerList_PrepareQuery( PROTOCOL_QUAKEWORLD, request, true );
3750 if (!masterquerycount)
3752 Con_Print(CON_ERROR "Unable to query master servers, no suitable network sockets active.\n");
3753 M_Update_Return_Reason("No network");
3758 void NetConn_Heartbeat(int priority)
3760 lhnetaddress_t masteraddress;
3762 lhnetsocket_t *mysocket;
3764 // if it's a state change (client connected), limit next heartbeat to no
3765 // more than 30 sec in the future
3766 if (priority == 1 && nextheartbeattime > host.realtime + 30.0)
3767 nextheartbeattime = host.realtime + 30.0;
3769 // limit heartbeatperiod to 30 to 270 second range,
3770 // lower limit is to avoid abusing master servers with excess traffic,
3771 // upper limit is to avoid timing out on the master server (which uses
3773 if (sv_heartbeatperiod.value < 30)
3774 Cvar_SetValueQuick(&sv_heartbeatperiod, 30);
3775 if (sv_heartbeatperiod.value > 270)
3776 Cvar_SetValueQuick(&sv_heartbeatperiod, 270);
3778 // make advertising optional and don't advertise singleplayer games, and
3779 // only send a heartbeat as often as the admin wants
3780 if (sv.active && sv_public.integer > 0 && svs.maxclients >= 2 && (priority > 1 || host.realtime > nextheartbeattime))
3782 nextheartbeattime = host.realtime + sv_heartbeatperiod.value;
3783 for (masternum = 0;sv_masters[masternum].name;masternum++)
3784 if (sv_masters[masternum].string && sv_masters[masternum].string[0] && LHNETADDRESS_FromString(&masteraddress, sv_masters[masternum].string, DPMASTER_PORT) && (mysocket = NetConn_ChooseServerSocketForAddress(&masteraddress)))
3785 NetConn_WriteString(mysocket, "\377\377\377\377heartbeat DarkPlaces\x0A", &masteraddress);
3789 static void Net_Heartbeat_f(cmd_state_t *cmd)
3792 NetConn_Heartbeat(2);
3794 Con_Print("No server running, can not heartbeat to master server.\n");
3797 static void PrintStats(netconn_t *conn)
3799 if ((cls.state == ca_connected && cls.protocol == PROTOCOL_QUAKEWORLD) || (sv.active && sv.protocol == PROTOCOL_QUAKEWORLD))
3800 Con_Printf("address=%21s canSend=%u sendSeq=%6u recvSeq=%6u\n", conn->address, !conn->sendMessageLength, conn->outgoing_unreliable_sequence, conn->qw.incoming_sequence);
3802 Con_Printf("address=%21s canSend=%u sendSeq=%6u recvSeq=%6u\n", conn->address, !conn->sendMessageLength, conn->nq.sendSequence, conn->nq.receiveSequence);
3803 Con_Printf("unreliable messages sent = %i\n", conn->unreliableMessagesSent);
3804 Con_Printf("unreliable messages recv = %i\n", conn->unreliableMessagesReceived);
3805 Con_Printf("reliable messages sent = %i\n", conn->reliableMessagesSent);
3806 Con_Printf("reliable messages received = %i\n", conn->reliableMessagesReceived);
3807 Con_Printf("packetsSent = %i\n", conn->packetsSent);
3808 Con_Printf("packetsReSent = %i\n", conn->packetsReSent);
3809 Con_Printf("packetsReceived = %i\n", conn->packetsReceived);
3810 Con_Printf("receivedDuplicateCount = %i\n", conn->receivedDuplicateCount);
3811 Con_Printf("droppedDatagrams = %i\n", conn->droppedDatagrams);
3814 void Net_Stats_f(cmd_state_t *cmd)
3817 Con_Print("connections =\n");
3818 for (conn = netconn_list;conn;conn = conn->next)
3823 void Net_Refresh_f(cmd_state_t *cmd)
3825 if (m_state != m_slist) {
3826 Con_Print("Sending new requests to master servers\n");
3827 ServerList_QueryList(false, true, false, true);
3828 Con_Print("Listening for replies...\n");
3830 ServerList_QueryList(false, true, false, false);
3833 void Net_Slist_f(cmd_state_t *cmd)
3835 ServerList_ResetMasks();
3836 serverlist_sortbyfield = SLIF_PING;
3837 serverlist_sortflags = 0;
3838 if (m_state != m_slist) {
3839 Con_Print("Sending requests to master servers\n");
3840 ServerList_QueryList(true, true, false, true);
3841 Con_Print("Listening for replies...\n");
3843 ServerList_QueryList(true, true, false, false);
3846 void Net_SlistQW_f(cmd_state_t *cmd)
3848 ServerList_ResetMasks();
3849 serverlist_sortbyfield = SLIF_PING;
3850 serverlist_sortflags = 0;
3851 if (m_state != m_slist) {
3852 Con_Print("Sending requests to master servers\n");
3853 ServerList_QueryList(true, false, true, true);
3854 serverlist_consoleoutput = true;
3855 Con_Print("Listening for replies...\n");
3857 ServerList_QueryList(true, false, true, false);
3861 void NetConn_Init(void)
3864 lhnetaddress_t tempaddress;
3865 netconn_mempool = Mem_AllocPool("network connections", 0, NULL);
3866 Cmd_AddCommand(CF_SHARED, "net_stats", Net_Stats_f, "print network statistics");
3868 Cmd_AddCommand(CF_CLIENT, "net_slist", Net_Slist_f, "query dp master servers and print all server information");
3869 Cmd_AddCommand(CF_CLIENT, "net_slistqw", Net_SlistQW_f, "query qw master servers and print all server information");
3870 Cmd_AddCommand(CF_CLIENT, "net_refresh", Net_Refresh_f, "query dp master servers and refresh all server information");
3872 Cmd_AddCommand(CF_SERVER, "heartbeat", Net_Heartbeat_f, "send a heartbeat to the master server (updates your server information)");
3873 Cvar_RegisterVariable(&net_test);
3874 Cvar_RegisterVariable(&net_usesizelimit);
3875 Cvar_RegisterVariable(&net_burstreserve);
3876 Cvar_RegisterVariable(&rcon_restricted_password);
3877 Cvar_RegisterVariable(&rcon_restricted_commands);
3878 Cvar_RegisterVariable(&rcon_secure_maxdiff);
3879 Cvar_RegisterVariable(&net_slist_queriespersecond);
3880 Cvar_RegisterVariable(&net_slist_queriesperframe);
3881 Cvar_RegisterVariable(&net_slist_timeout);
3882 Cvar_RegisterVariable(&net_slist_maxtries);
3883 Cvar_RegisterVariable(&net_slist_favorites);
3885 Cvar_RegisterCallback(&net_slist_favorites, NetConn_UpdateFavorites_c);
3887 Cvar_RegisterVariable(&net_slist_pause);
3888 if(LHNET_DefaultDSCP(-1) >= 0) // register cvar only if supported
3889 Cvar_RegisterVariable(&net_tos_dscp);
3890 Cvar_RegisterVariable(&net_messagetimeout);
3891 Cvar_RegisterVariable(&net_connecttimeout);
3892 Cvar_RegisterVariable(&net_connectfloodblockingtimeout);
3893 Cvar_RegisterVariable(&net_challengefloodblockingtimeout);
3894 Cvar_RegisterVariable(&net_getstatusfloodblockingtimeout);
3895 Cvar_RegisterVariable(&net_sourceaddresscheck);
3896 Cvar_RegisterVariable(&net_fakelag);
3897 Cvar_RegisterVariable(&net_fakeloss_send);
3898 Cvar_RegisterVariable(&net_fakeloss_receive);
3899 Cvar_RegisterAlias(&net_fakelag, "cl_netlocalping");
3900 Cvar_RegisterAlias(&net_fakeloss_send, "cl_netpacketloss_send");
3901 Cvar_RegisterAlias(&net_fakeloss_receive, "cl_netpacketloss_receive");
3902 Cvar_RegisterVariable(&hostname);
3903 Cvar_RegisterVariable(&developer_networking);
3904 Cvar_RegisterVariable(&cl_netport);
3905 Cvar_RegisterVariable(&sv_netport);
3906 Cvar_RegisterVariable(&net_address);
3907 Cvar_RegisterVariable(&net_address_ipv6);
3908 Cvar_RegisterVariable(&sv_public);
3909 Cvar_RegisterVariable(&sv_public_rejectreason);
3910 Cvar_RegisterVariable(&sv_heartbeatperiod);
3911 for (i = 0;sv_masters[i].name;i++)
3912 Cvar_RegisterVariable(&sv_masters[i]);
3913 Cvar_RegisterVariable(&gameversion);
3914 Cvar_RegisterVariable(&gameversion_min);
3915 Cvar_RegisterVariable(&gameversion_max);
3916 // COMMANDLINEOPTION: Server: -ip <ipaddress> sets the ip address of this machine for purposes of networking (default 0.0.0.0 also known as INADDR_ANY), use only if you have multiple network adapters and need to choose one specifically.
3917 if ((i = Sys_CheckParm("-ip")) && i + 1 < sys.argc)
3919 if (LHNETADDRESS_FromString(&tempaddress, sys.argv[i + 1], 0) == 1)
3921 Con_Printf("-ip option used, setting net_address to \"%s\"\n", sys.argv[i + 1]);
3922 Cvar_SetQuick(&net_address, sys.argv[i + 1]);
3925 Con_Printf(CON_ERROR "-ip option used, but unable to parse the address \"%s\"\n", sys.argv[i + 1]);
3927 // COMMANDLINEOPTION: Server: -port <portnumber> sets the port to use for a server (default 26000, the same port as QUAKE itself), useful if you host multiple servers on your machine
3928 if (((i = Sys_CheckParm("-port")) || (i = Sys_CheckParm("-ipport")) || (i = Sys_CheckParm("-udpport"))) && i + 1 < sys.argc)
3930 i = atoi(sys.argv[i + 1]);
3931 if (i >= 0 && i < 65536)
3933 Con_Printf("-port option used, setting port cvar to %i\n", i);
3934 Cvar_SetValueQuick(&sv_netport, i);
3937 Con_Printf(CON_ERROR "-port option used, but %i is not a valid port number\n", i);
3941 cl_message.data = cl_message_buf;
3942 cl_message.maxsize = sizeof(cl_message_buf);
3943 cl_message.cursize = 0;
3944 sv_message.data = sv_message_buf;
3945 sv_message.maxsize = sizeof(sv_message_buf);
3946 sv_message.cursize = 0;
3948 if (Thread_HasThreads())
3949 netconn_mutex = Thread_CreateMutex();
3952 void NetConn_Shutdown(void)
3954 NetConn_CloseClientPorts();
3955 NetConn_CloseServerPorts();
3958 Thread_DestroyMutex(netconn_mutex);
3959 netconn_mutex = NULL;