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1 #include "quakedef.h"
2
3 #include "prvm_cmds.h"
4 #include "csprogs.h"
5 #include "cl_collision.h"
6 #include "r_shadow.h"
7 #include "jpeg.h"
8 #include "image.h"
9
10 //============================================================================
11 // Client
12 //[515]: unsolved PROBLEMS
13 //- finish player physics code (cs_runplayerphysics)
14 //- EntWasFreed ?
15 //- RF_DEPTHHACK is not like it should be
16 //- add builtin that sets cl.viewangles instead of reading "input_angles" global
17 //- finish lines support for R_Polygon***
18 //- insert selecttraceline into traceline somehow
19
20 //4 feature darkplaces csqc: add builtin to clientside qc for reading triangles of model meshes (useful to orient a ui along a triangle of a model mesh)
21 //4 feature darkplaces csqc: add builtins to clientside qc for gl calls
22
23 extern cvar_t v_flipped;
24
25 r_refdef_view_t csqc_original_r_refdef_view;
26 r_refdef_view_t csqc_main_r_refdef_view;
27
28 // #1 void(vector ang) makevectors
29 static void VM_CL_makevectors (prvm_prog_t *prog)
30 {
31         vec3_t angles, forward, right, up;
32         VM_SAFEPARMCOUNT(1, VM_CL_makevectors);
33         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), angles);
34         AngleVectors(angles, forward, right, up);
35         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
36         VectorCopy(right, PRVM_clientglobalvector(v_right));
37         VectorCopy(up, PRVM_clientglobalvector(v_up));
38 }
39
40 // #2 void(entity e, vector o) setorigin
41 static void VM_CL_setorigin (prvm_prog_t *prog)
42 {
43         prvm_edict_t    *e;
44         prvm_vec_t      *org;
45         VM_SAFEPARMCOUNT(2, VM_CL_setorigin);
46
47         e = PRVM_G_EDICT(OFS_PARM0);
48         if (e == prog->edicts)
49         {
50                 VM_Warning(prog, "setorigin: can not modify world entity\n");
51                 return;
52         }
53         if (e->priv.required->free)
54         {
55                 VM_Warning(prog, "setorigin: can not modify free entity\n");
56                 return;
57         }
58         org = PRVM_G_VECTOR(OFS_PARM1);
59         VectorCopy (org, PRVM_clientedictvector(e, origin));
60         if(e->priv.required->mark == PRVM_EDICT_MARK_WAIT_FOR_SETORIGIN)
61                 e->priv.required->mark = PRVM_EDICT_MARK_SETORIGIN_CAUGHT;
62         CL_LinkEdict(e);
63 }
64
65 static void SetMinMaxSizePRVM (prvm_prog_t *prog, prvm_edict_t *e, prvm_vec_t *min, prvm_vec_t *max)
66 {
67         int             i;
68
69         for (i=0 ; i<3 ; i++)
70                 if (min[i] > max[i])
71                         prog->error_cmd("SetMinMaxSize: backwards mins/maxs");
72
73         // set derived values
74         VectorCopy (min, PRVM_clientedictvector(e, mins));
75         VectorCopy (max, PRVM_clientedictvector(e, maxs));
76         VectorSubtract (max, min, PRVM_clientedictvector(e, size));
77
78         CL_LinkEdict (e);
79 }
80
81 static void SetMinMaxSize (prvm_prog_t *prog, prvm_edict_t *e, const vec_t *min, const vec_t *max)
82 {
83         prvm_vec3_t mins, maxs;
84         VectorCopy(min, mins);
85         VectorCopy(max, maxs);
86         SetMinMaxSizePRVM(prog, e, mins, maxs);
87 }
88
89 // #3 void(entity e, string m) setmodel
90 static void VM_CL_setmodel (prvm_prog_t *prog)
91 {
92         prvm_edict_t    *e;
93         const char              *m;
94         dp_model_t *mod;
95         int                             i;
96
97         VM_SAFEPARMCOUNT(2, VM_CL_setmodel);
98
99         e = PRVM_G_EDICT(OFS_PARM0);
100         PRVM_clientedictfloat(e, modelindex) = 0;
101         PRVM_clientedictstring(e, model) = 0;
102
103         m = PRVM_G_STRING(OFS_PARM1);
104         mod = NULL;
105         for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
106         {
107                 if (!strcmp(cl.csqc_model_precache[i]->name, m))
108                 {
109                         mod = cl.csqc_model_precache[i];
110                         PRVM_clientedictstring(e, model) = PRVM_SetEngineString(prog, mod->name);
111                         PRVM_clientedictfloat(e, modelindex) = -(i+1);
112                         break;
113                 }
114         }
115
116         if( !mod ) {
117                 for (i = 0;i < MAX_MODELS;i++)
118                 {
119                         mod = cl.model_precache[i];
120                         if (mod && !strcmp(mod->name, m))
121                         {
122                                 PRVM_clientedictstring(e, model) = PRVM_SetEngineString(prog, mod->name);
123                                 PRVM_clientedictfloat(e, modelindex) = i;
124                                 break;
125                         }
126                 }
127         }
128
129         if( mod ) {
130                 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
131                 // LadyHavoc: erm you broke it by commenting this out - setmodel must do setsize or else the qc can't find out the model size, and ssqc does this by necessity, consistency.
132                 SetMinMaxSize (prog, e, mod->normalmins, mod->normalmaxs);
133         }
134         else
135         {
136                 SetMinMaxSize (prog, e, vec3_origin, vec3_origin);
137                 VM_Warning(prog, "setmodel: model '%s' not precached\n", m);
138         }
139 }
140
141 // #4 void(entity e, vector min, vector max) setsize
142 static void VM_CL_setsize (prvm_prog_t *prog)
143 {
144         prvm_edict_t    *e;
145         vec3_t          mins, maxs;
146         VM_SAFEPARMCOUNT(3, VM_CL_setsize);
147
148         e = PRVM_G_EDICT(OFS_PARM0);
149         if (e == prog->edicts)
150         {
151                 VM_Warning(prog, "setsize: can not modify world entity\n");
152                 return;
153         }
154         if (e->priv.server->free)
155         {
156                 VM_Warning(prog, "setsize: can not modify free entity\n");
157                 return;
158         }
159         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), mins);
160         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), maxs);
161
162         SetMinMaxSize( prog, e, mins, maxs );
163
164         CL_LinkEdict(e);
165 }
166
167 // #8 void(entity e, float chan, string samp, float volume, float atten[, float pitchchange[, float flags]]) sound
168 static void VM_CL_sound (prvm_prog_t *prog)
169 {
170         const char                      *sample;
171         int                                     channel;
172         prvm_edict_t            *entity;
173         float                           fvolume;
174         float                           attenuation;
175         float pitchchange;
176         float                           startposition;
177         int flags;
178         vec3_t                          org;
179
180         VM_SAFEPARMCOUNTRANGE(5, 7, VM_CL_sound);
181
182         entity = PRVM_G_EDICT(OFS_PARM0);
183         channel = (int)PRVM_G_FLOAT(OFS_PARM1);
184         sample = PRVM_G_STRING(OFS_PARM2);
185         fvolume = PRVM_G_FLOAT(OFS_PARM3);
186         attenuation = PRVM_G_FLOAT(OFS_PARM4);
187
188         if (fvolume < 0 || fvolume > 1)
189         {
190                 VM_Warning(prog, "VM_CL_sound: volume must be in range 0-1\n");
191                 return;
192         }
193
194         if (attenuation < 0 || attenuation > 4)
195         {
196                 VM_Warning(prog, "VM_CL_sound: attenuation must be in range 0-4\n");
197                 return;
198         }
199
200         if (prog->argc < 6)
201                 pitchchange = 0;
202         else
203                 pitchchange = PRVM_G_FLOAT(OFS_PARM5);
204
205         if (prog->argc < 7)
206                 flags = 0;
207         else
208         {
209                 // LadyHavoc: we only let the qc set certain flags, others are off-limits
210                 flags = (int)PRVM_G_FLOAT(OFS_PARM6) & (CHANNELFLAG_RELIABLE | CHANNELFLAG_FORCELOOP | CHANNELFLAG_PAUSED | CHANNELFLAG_FULLVOLUME);
211         }
212
213         // sound_starttime exists instead of sound_startposition because in a
214         // networking sense you might not know when something is being received,
215         // so making sounds match up in sync would be impossible if relative
216         // position was sent
217         if (PRVM_clientglobalfloat(sound_starttime))
218                 startposition = cl.time - PRVM_clientglobalfloat(sound_starttime);
219         else
220                 startposition = 0;
221
222         channel = CHAN_USER2ENGINE(channel);
223
224         if (!IS_CHAN(channel))
225         {
226                 VM_Warning(prog, "VM_CL_sound: channel must be in range 0-127\n");
227                 return;
228         }
229
230         CL_VM_GetEntitySoundOrigin(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), org);
231         S_StartSound_StartPosition_Flags(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), channel, S_FindName(sample), org, fvolume, attenuation, startposition, flags, pitchchange > 0.0f ? pitchchange * 0.01f : 1.0f);
232 }
233
234 // #483 void(vector origin, string sample, float volume, float attenuation) pointsound
235 static void VM_CL_pointsound(prvm_prog_t *prog)
236 {
237         const char                      *sample;
238         float                           fvolume;
239         float                           attenuation;
240         vec3_t                          org;
241
242         VM_SAFEPARMCOUNT(4, VM_CL_pointsound);
243
244         VectorCopy( PRVM_G_VECTOR(OFS_PARM0), org);
245         sample = PRVM_G_STRING(OFS_PARM1);
246         fvolume = PRVM_G_FLOAT(OFS_PARM2);
247         attenuation = PRVM_G_FLOAT(OFS_PARM3);
248
249         if (fvolume < 0 || fvolume > 1)
250         {
251                 VM_Warning(prog, "VM_CL_pointsound: volume must be in range 0-1\n");
252                 return;
253         }
254
255         if (attenuation < 0 || attenuation > 4)
256         {
257                 VM_Warning(prog, "VM_CL_pointsound: attenuation must be in range 0-4\n");
258                 return;
259         }
260
261         // Send World Entity as Entity to Play Sound (for CSQC, that is MAX_EDICTS)
262         S_StartSound(MAX_EDICTS, 0, S_FindName(sample), org, fvolume, attenuation);
263 }
264
265 // #14 entity() spawn
266 static void VM_CL_spawn (prvm_prog_t *prog)
267 {
268         prvm_edict_t *ed;
269         ed = PRVM_ED_Alloc(prog);
270         VM_RETURN_EDICT(ed);
271 }
272
273 static void CL_VM_SetTraceGlobals(prvm_prog_t *prog, const trace_t *trace, int svent)
274 {
275         VM_SetTraceGlobals(prog, trace);
276         PRVM_clientglobalfloat(trace_networkentity) = svent;
277 }
278
279 #define CL_HitNetworkBrushModels(move) !((move) == MOVE_WORLDONLY)
280 #define CL_HitNetworkPlayers(move)     !((move) == MOVE_WORLDONLY || (move) == MOVE_NOMONSTERS)
281
282 // #16 void(vector v1, vector v2, float movetype, entity ignore) traceline
283 static void VM_CL_traceline (prvm_prog_t *prog)
284 {
285         vec3_t  v1, v2;
286         trace_t trace;
287         int             move, svent;
288         prvm_edict_t    *ent;
289
290 //      R_TimeReport("pretraceline");
291
292         VM_SAFEPARMCOUNTRANGE(4, 4, VM_CL_traceline);
293
294         prog->xfunction->builtinsprofile += 30;
295
296         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
297         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), v2);
298         move = (int)PRVM_G_FLOAT(OFS_PARM2);
299         ent = PRVM_G_EDICT(OFS_PARM3);
300
301         if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
302                 prog->error_cmd("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
303
304         trace = CL_TraceLine(v1, v2, move, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtracelinelength.value, CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true, false);
305
306         CL_VM_SetTraceGlobals(prog, &trace, svent);
307 //      R_TimeReport("traceline");
308 }
309
310 /*
311 =================
312 VM_CL_tracebox
313
314 Used for use tracing and shot targeting
315 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
316 if the tryents flag is set.
317
318 tracebox (vector1, vector mins, vector maxs, vector2, tryents)
319 =================
320 */
321 // LadyHavoc: added this for my own use, VERY useful, similar to traceline
322 static void VM_CL_tracebox (prvm_prog_t *prog)
323 {
324         vec3_t  v1, v2, m1, m2;
325         trace_t trace;
326         int             move, svent;
327         prvm_edict_t    *ent;
328
329 //      R_TimeReport("pretracebox");
330         VM_SAFEPARMCOUNTRANGE(6, 8, VM_CL_tracebox); // allow more parameters for future expansion
331
332         prog->xfunction->builtinsprofile += 30;
333
334         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
335         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), m1);
336         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), m2);
337         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), v2);
338         move = (int)PRVM_G_FLOAT(OFS_PARM4);
339         ent = PRVM_G_EDICT(OFS_PARM5);
340
341         if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
342                 prog->error_cmd("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
343
344         trace = CL_TraceBox(v1, m1, m2, v2, move, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtraceboxlength.value, CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true);
345
346         CL_VM_SetTraceGlobals(prog, &trace, svent);
347 //      R_TimeReport("tracebox");
348 }
349
350 static trace_t CL_Trace_Toss (prvm_prog_t *prog, prvm_edict_t *tossent, prvm_edict_t *ignore, int *svent)
351 {
352         int i;
353         float gravity;
354         vec3_t start, end, mins, maxs, move;
355         vec3_t original_origin;
356         vec3_t original_velocity;
357         vec3_t original_angles;
358         vec3_t original_avelocity;
359         trace_t trace;
360
361         VectorCopy(PRVM_clientedictvector(tossent, origin)   , original_origin   );
362         VectorCopy(PRVM_clientedictvector(tossent, velocity) , original_velocity );
363         VectorCopy(PRVM_clientedictvector(tossent, angles)   , original_angles   );
364         VectorCopy(PRVM_clientedictvector(tossent, avelocity), original_avelocity);
365
366         gravity = PRVM_clientedictfloat(tossent, gravity);
367         if (!gravity)
368                 gravity = 1.0f;
369         gravity *= cl.movevars_gravity * 0.05;
370
371         for (i = 0;i < 200;i++) // LadyHavoc: sanity check; never trace more than 10 seconds
372         {
373                 PRVM_clientedictvector(tossent, velocity)[2] -= gravity;
374                 VectorMA (PRVM_clientedictvector(tossent, angles), 0.05, PRVM_clientedictvector(tossent, avelocity), PRVM_clientedictvector(tossent, angles));
375                 VectorScale (PRVM_clientedictvector(tossent, velocity), 0.05, move);
376                 VectorAdd (PRVM_clientedictvector(tossent, origin), move, end);
377                 VectorCopy(PRVM_clientedictvector(tossent, origin), start);
378                 VectorCopy(PRVM_clientedictvector(tossent, mins), mins);
379                 VectorCopy(PRVM_clientedictvector(tossent, maxs), maxs);
380                 trace = CL_TraceBox(start, mins, maxs, end, MOVE_NORMAL, tossent, CL_GenericHitSuperContentsMask(tossent), 0, 0, collision_extendmovelength.value, true, true, NULL, true);
381                 VectorCopy (trace.endpos, PRVM_clientedictvector(tossent, origin));
382
383                 if (trace.fraction < 1)
384                         break;
385         }
386
387         VectorCopy(original_origin   , PRVM_clientedictvector(tossent, origin)   );
388         VectorCopy(original_velocity , PRVM_clientedictvector(tossent, velocity) );
389         VectorCopy(original_angles   , PRVM_clientedictvector(tossent, angles)   );
390         VectorCopy(original_avelocity, PRVM_clientedictvector(tossent, avelocity));
391
392         return trace;
393 }
394
395 static void VM_CL_tracetoss (prvm_prog_t *prog)
396 {
397         trace_t trace;
398         prvm_edict_t    *ent;
399         prvm_edict_t    *ignore;
400         int svent = 0;
401
402         prog->xfunction->builtinsprofile += 600;
403
404         VM_SAFEPARMCOUNT(2, VM_CL_tracetoss);
405
406         ent = PRVM_G_EDICT(OFS_PARM0);
407         if (ent == prog->edicts)
408         {
409                 VM_Warning(prog, "tracetoss: can not use world entity\n");
410                 return;
411         }
412         ignore = PRVM_G_EDICT(OFS_PARM1);
413
414         trace = CL_Trace_Toss (prog, ent, ignore, &svent);
415
416         CL_VM_SetTraceGlobals(prog, &trace, svent);
417 }
418
419
420 // #20 void(string s) precache_model
421 static void VM_CL_precache_model (prvm_prog_t *prog)
422 {
423         const char      *name;
424         int                     i;
425         dp_model_t              *m;
426
427         VM_SAFEPARMCOUNT(1, VM_CL_precache_model);
428
429         name = PRVM_G_STRING(OFS_PARM0);
430         for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
431         {
432                 if(!strcmp(cl.csqc_model_precache[i]->name, name))
433                 {
434                         PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
435                         return;
436                 }
437         }
438         PRVM_G_FLOAT(OFS_RETURN) = 0;
439         m = Mod_ForName(name, false, false, name[0] == '*' ? cl.model_name[1] : NULL);
440         if(m && m->loaded)
441         {
442                 for (i = 0;i < MAX_MODELS;i++)
443                 {
444                         if (!cl.csqc_model_precache[i])
445                         {
446                                 cl.csqc_model_precache[i] = (dp_model_t*)m;
447                                 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
448                                 return;
449                         }
450                 }
451                 VM_Warning(prog, "VM_CL_precache_model: no free models\n");
452                 return;
453         }
454         VM_Warning(prog, "VM_CL_precache_model: model \"%s\" not found\n", name);
455 }
456
457 // #22 entity(vector org, float rad) findradius
458 static void VM_CL_findradius (prvm_prog_t *prog)
459 {
460         prvm_edict_t    *ent, *chain;
461         vec_t                   radius, radius2;
462         vec3_t                  org, eorg, mins, maxs;
463         int                             i, numtouchedicts;
464         static prvm_edict_t     *touchedicts[MAX_EDICTS];
465         int             chainfield;
466
467         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_findradius);
468
469         if(prog->argc == 3)
470                 chainfield = PRVM_G_INT(OFS_PARM2);
471         else
472                 chainfield = prog->fieldoffsets.chain;
473         if(chainfield < 0)
474                 prog->error_cmd("VM_findchain: %s doesnt have the specified chain field !", prog->name);
475
476         chain = (prvm_edict_t *)prog->edicts;
477
478         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
479         radius = PRVM_G_FLOAT(OFS_PARM1);
480         radius2 = radius * radius;
481
482         mins[0] = org[0] - (radius + 1);
483         mins[1] = org[1] - (radius + 1);
484         mins[2] = org[2] - (radius + 1);
485         maxs[0] = org[0] + (radius + 1);
486         maxs[1] = org[1] + (radius + 1);
487         maxs[2] = org[2] + (radius + 1);
488         numtouchedicts = World_EntitiesInBox(&cl.world, mins, maxs, MAX_EDICTS, touchedicts);
489         if (numtouchedicts > MAX_EDICTS)
490         {
491                 // this never happens   //[515]: for what then ?
492                 Con_Printf("CSQC_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
493                 numtouchedicts = MAX_EDICTS;
494         }
495         for (i = 0;i < numtouchedicts;i++)
496         {
497                 ent = touchedicts[i];
498                 // Quake did not return non-solid entities but darkplaces does
499                 // (note: this is the reason you can't blow up fallen zombies)
500                 if (PRVM_clientedictfloat(ent, solid) == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
501                         continue;
502                 // LadyHavoc: compare against bounding box rather than center so it
503                 // doesn't miss large objects, and use DotProduct instead of Length
504                 // for a major speedup
505                 VectorSubtract(org, PRVM_clientedictvector(ent, origin), eorg);
506                 if (sv_gameplayfix_findradiusdistancetobox.integer)
507                 {
508                         eorg[0] -= bound(PRVM_clientedictvector(ent, mins)[0], eorg[0], PRVM_clientedictvector(ent, maxs)[0]);
509                         eorg[1] -= bound(PRVM_clientedictvector(ent, mins)[1], eorg[1], PRVM_clientedictvector(ent, maxs)[1]);
510                         eorg[2] -= bound(PRVM_clientedictvector(ent, mins)[2], eorg[2], PRVM_clientedictvector(ent, maxs)[2]);
511                 }
512                 else
513                         VectorMAMAM(1, eorg, -0.5f, PRVM_clientedictvector(ent, mins), -0.5f, PRVM_clientedictvector(ent, maxs), eorg);
514                 if (DotProduct(eorg, eorg) < radius2)
515                 {
516                         PRVM_EDICTFIELDEDICT(ent, chainfield) = PRVM_EDICT_TO_PROG(chain);
517                         chain = ent;
518                 }
519         }
520
521         VM_RETURN_EDICT(chain);
522 }
523
524 // #34 float([ent]) droptofloor
525 static void VM_CL_droptofloor (prvm_prog_t *prog)
526 {
527         prvm_edict_t            *ent;
528         vec3_t                          start, end, mins, maxs;
529         trace_t                         trace;
530
531         VM_SAFEPARMCOUNTRANGE(0, 2, VM_CL_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
532
533         // assume failure if it returns early
534         PRVM_G_FLOAT(OFS_RETURN) = 0;
535
536         // optional entity parameter for self (EXT_ENTITYPARAM)
537         if (prog->argc >= 1)
538                 ent = PRVM_G_EDICT(OFS_PARM0);
539         else
540                 ent = PRVM_PROG_TO_EDICT(PRVM_clientglobaledict(self));
541         if (ent == prog->edicts)
542         {
543                 VM_Warning(prog, "droptofloor: can not modify world entity\n");
544                 return;
545         }
546         if (ent->priv.server->free)
547         {
548                 VM_Warning(prog, "droptofloor: can not modify free entity\n");
549                 return;
550         }
551
552         VectorCopy(PRVM_clientedictvector(ent, origin), start);
553         VectorCopy(PRVM_clientedictvector(ent, mins), mins);
554         VectorCopy(PRVM_clientedictvector(ent, maxs), maxs);
555         VectorCopy(PRVM_clientedictvector(ent, origin), end);
556         end[2] -= 256;
557
558         trace = CL_TraceBox(start, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true);
559
560         if (trace.fraction != 1)
561         {
562                 VectorCopy (trace.endpos, PRVM_clientedictvector(ent, origin));
563                 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) | FL_ONGROUND;
564                 PRVM_clientedictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
565                 PRVM_G_FLOAT(OFS_RETURN) = 1;
566                 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
567 //              ent->priv.server->suspendedinairflag = true;
568         }
569 }
570
571 // #35 void(float style, string value) lightstyle
572 static void VM_CL_lightstyle (prvm_prog_t *prog)
573 {
574         int                     i;
575         const char      *c;
576
577         VM_SAFEPARMCOUNT(2, VM_CL_lightstyle);
578
579         i = (int)PRVM_G_FLOAT(OFS_PARM0);
580         c = PRVM_G_STRING(OFS_PARM1);
581         if (i >= cl.max_lightstyle)
582         {
583                 VM_Warning(prog, "VM_CL_lightstyle >= MAX_LIGHTSTYLES\n");
584                 return;
585         }
586         strlcpy (cl.lightstyle[i].map, c, sizeof (cl.lightstyle[i].map));
587         cl.lightstyle[i].map[MAX_STYLESTRING - 1] = 0;
588         cl.lightstyle[i].length = (int)strlen(cl.lightstyle[i].map);
589 }
590
591 // #40 float(entity e) checkbottom
592 static void VM_CL_checkbottom (prvm_prog_t *prog)
593 {
594         static int              cs_yes, cs_no;
595         prvm_edict_t    *ent;
596         vec3_t                  mins, maxs, start, stop;
597         trace_t                 trace;
598         int                             x, y;
599         float                   mid, bottom;
600
601         VM_SAFEPARMCOUNT(1, VM_CL_checkbottom);
602         ent = PRVM_G_EDICT(OFS_PARM0);
603         PRVM_G_FLOAT(OFS_RETURN) = 0;
604
605         VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, mins), mins);
606         VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, maxs), maxs);
607
608 // if all of the points under the corners are solid world, don't bother
609 // with the tougher checks
610 // the corners must be within 16 of the midpoint
611         start[2] = mins[2] - 1;
612         for     (x=0 ; x<=1 ; x++)
613                 for     (y=0 ; y<=1 ; y++)
614                 {
615                         start[0] = x ? maxs[0] : mins[0];
616                         start[1] = y ? maxs[1] : mins[1];
617                         if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
618                                 goto realcheck;
619                 }
620
621         cs_yes++;
622         PRVM_G_FLOAT(OFS_RETURN) = true;
623         return;         // we got out easy
624
625 realcheck:
626         cs_no++;
627 //
628 // check it for real...
629 //
630         start[2] = mins[2];
631
632 // the midpoint must be within 16 of the bottom
633         start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
634         start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
635         stop[2] = start[2] - 2*sv_stepheight.value;
636         trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true, false);
637
638         if (trace.fraction == 1.0)
639                 return;
640
641         mid = bottom = trace.endpos[2];
642
643 // the corners must be within 16 of the midpoint
644         for     (x=0 ; x<=1 ; x++)
645                 for     (y=0 ; y<=1 ; y++)
646                 {
647                         start[0] = stop[0] = x ? maxs[0] : mins[0];
648                         start[1] = stop[1] = y ? maxs[1] : mins[1];
649
650                         trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true, false);
651
652                         if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
653                                 bottom = trace.endpos[2];
654                         if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
655                                 return;
656                 }
657
658         cs_yes++;
659         PRVM_G_FLOAT(OFS_RETURN) = true;
660 }
661
662 // #41 float(vector v) pointcontents
663 static void VM_CL_pointcontents (prvm_prog_t *prog)
664 {
665         vec3_t point;
666         VM_SAFEPARMCOUNT(1, VM_CL_pointcontents);
667         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), point);
668         PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(CL_PointSuperContents(point));
669 }
670
671 // #48 void(vector o, vector d, float color, float count) particle
672 static void VM_CL_particle (prvm_prog_t *prog)
673 {
674         vec3_t org, dir;
675         int             count;
676         unsigned char   color;
677         VM_SAFEPARMCOUNT(4, VM_CL_particle);
678
679         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
680         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
681         color = (int)PRVM_G_FLOAT(OFS_PARM2);
682         count = (int)PRVM_G_FLOAT(OFS_PARM3);
683         CL_ParticleEffect(EFFECT_SVC_PARTICLE, count, org, org, dir, dir, NULL, color);
684 }
685
686 // #74 void(vector pos, string samp, float vol, float atten) ambientsound
687 static void VM_CL_ambientsound (prvm_prog_t *prog)
688 {
689         vec3_t f;
690         sfx_t   *s;
691         VM_SAFEPARMCOUNT(4, VM_CL_ambientsound);
692         s = S_FindName(PRVM_G_STRING(OFS_PARM0));
693         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), f);
694         S_StaticSound (s, f, PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM3)*64);
695 }
696
697 // #92 vector(vector org[, float lpflag]) getlight (DP_QC_GETLIGHT)
698 static void VM_CL_getlight (prvm_prog_t *prog)
699 {
700         vec3_t ambientcolor, diffusecolor, diffusenormal;
701         vec3_t p;
702         int flags = prog->argc >= 2 ? PRVM_G_FLOAT(OFS_PARM1) : LP_LIGHTMAP;
703
704         VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getlight);
705
706         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), p);
707         R_CompleteLightPoint(ambientcolor, diffusecolor, diffusenormal, p, flags, r_refdef.scene.lightmapintensity, r_refdef.scene.ambientintensity);
708         VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
709         if (PRVM_clientglobalvector(getlight_ambient))
710                 VectorCopy(ambientcolor, PRVM_clientglobalvector(getlight_ambient));
711         if (PRVM_clientglobalvector(getlight_diffuse))
712                 VectorCopy(diffusecolor, PRVM_clientglobalvector(getlight_diffuse));
713         if (PRVM_clientglobalvector(getlight_dir))
714                 VectorCopy(diffusenormal, PRVM_clientglobalvector(getlight_dir));
715 }
716
717 //============================================================================
718 //[515]: SCENE MANAGER builtins
719
720 extern cvar_t v_yshearing;
721 void CSQC_R_RecalcView (void)
722 {
723         extern matrix4x4_t viewmodelmatrix_nobob;
724         extern matrix4x4_t viewmodelmatrix_withbob;
725         Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, cl.csqc_vieworigin[0], cl.csqc_vieworigin[1], cl.csqc_vieworigin[2], cl.csqc_viewangles[0], cl.csqc_viewangles[1], cl.csqc_viewangles[2], 1);
726         if (v_yshearing.value > 0)
727                 Matrix4x4_QuakeToDuke3D(&r_refdef.view.matrix, &r_refdef.view.matrix, v_yshearing.value);
728         Matrix4x4_Copy(&viewmodelmatrix_nobob, &r_refdef.view.matrix);
729         Matrix4x4_ConcatScale(&viewmodelmatrix_nobob, cl_viewmodel_scale.value);
730         Matrix4x4_Concat(&viewmodelmatrix_withbob, &r_refdef.view.matrix, &cl.csqc_viewmodelmatrixfromengine);
731 }
732
733 //#300 void() clearscene (EXT_CSQC)
734 static void VM_CL_R_ClearScene (prvm_prog_t *prog)
735 {
736         VM_SAFEPARMCOUNT(0, VM_CL_R_ClearScene);
737         // clear renderable entity and light lists
738         r_refdef.scene.numentities = 0;
739         r_refdef.scene.numlights = 0;
740         // restore the view settings to the values that VM_CL_UpdateView received from the client code
741         r_refdef.view = csqc_original_r_refdef_view;
742         // polygonbegin without draw2d arg has to guess
743         prog->polygonbegin_guess2d = false;
744         VectorCopy(cl.csqc_vieworiginfromengine, cl.csqc_vieworigin);
745         VectorCopy(cl.csqc_viewanglesfromengine, cl.csqc_viewangles);
746         cl.csqc_vidvars.drawworld = r_drawworld.integer != 0;
747         cl.csqc_vidvars.drawenginesbar = false;
748         cl.csqc_vidvars.drawcrosshair = false;
749         CSQC_R_RecalcView();
750         // clear the CL_Mesh_Scene() used for CSQC polygons and engine effects, they will be added by CSQC_RelinkAllEntities and manually created by CSQC
751         CL_MeshEntities_Scene_Clear();
752 }
753
754 //#301 void(float mask) addentities (EXT_CSQC)
755 static void VM_CL_R_AddEntities (prvm_prog_t *prog)
756 {
757         double t = Sys_DirtyTime();
758         int                     i, drawmask;
759         prvm_edict_t *ed;
760         VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntities);
761         drawmask = (int)PRVM_G_FLOAT(OFS_PARM0);
762         CSQC_RelinkAllEntities(drawmask);
763
764         PRVM_clientglobalfloat(time) = cl.time;
765         for(i=1;i<prog->num_edicts;i++)
766         {
767                 // so we can easily check if CSQC entity #edictnum is currently drawn
768                 cl.csqcrenderentities[i].entitynumber = 0;
769                 ed = &prog->edicts[i];
770                 if(ed->priv.required->free)
771                         continue;
772                 CSQC_Think(ed);
773                 if(ed->priv.required->free)
774                         continue;
775                 // note that for RF_USEAXIS entities, Predraw sets v_forward/v_right/v_up globals that are read by CSQC_AddRenderEdict
776                 CSQC_Predraw(ed);
777                 if(ed->priv.required->free)
778                         continue;
779                 if(!((int)PRVM_clientedictfloat(ed, drawmask) & drawmask))
780                         continue;
781                 CSQC_AddRenderEdict(ed, i);
782         }
783
784         // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
785         t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
786         prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
787 }
788
789 //#302 void(entity ent) addentity (EXT_CSQC)
790 static void VM_CL_R_AddEntity (prvm_prog_t *prog)
791 {
792         double t = Sys_DirtyTime();
793         VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntity);
794         CSQC_AddRenderEdict(PRVM_G_EDICT(OFS_PARM0), 0);
795         t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
796         prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
797 }
798
799 //#303 float(float property, ...) setproperty (EXT_CSQC)
800 //#303 float(float property) getproperty
801 //#303 vector(float property) getpropertyvec
802 //#309 float(float property) getproperty
803 //#309 vector(float property) getpropertyvec
804 // VorteX: make this function be able to return previously set property if new value is not given
805 static void VM_CL_R_SetView (prvm_prog_t *prog)
806 {
807         int             c;
808         prvm_vec_t      *f;
809         float   k;
810
811         VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_R_SetView);
812
813         c = (int)PRVM_G_FLOAT(OFS_PARM0);
814
815         // return value?
816         if (prog->argc < 2)
817         {
818                 switch(c)
819                 {
820                 case VF_MIN:
821                         VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.x, r_refdef.view.y, 0);
822                         break;
823                 case VF_MIN_X:
824                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.x;
825                         break;
826                 case VF_MIN_Y:
827                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.y;
828                         break;
829                 case VF_SIZE:
830                         VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.width, r_refdef.view.height, 0);
831                         break;
832                 case VF_SIZE_X:
833                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.width;
834                         break;
835                 case VF_SIZE_Y:
836                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.height;
837                         break;
838                 case VF_VIEWPORT:
839                         VM_Warning(prog, "VM_CL_R_GetView : VF_VIEWPORT can't be retrieved, use VF_MIN/VF_SIZE instead\n");
840                         break;
841                 case VF_FOV:
842                         VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.ortho_x, r_refdef.view.ortho_y, 0);
843                         break;
844                 case VF_FOVX:
845                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ortho_x;
846                         break;
847                 case VF_FOVY:
848                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ortho_y;
849                         break;
850                 case VF_ORIGIN:
851                         VectorCopy(cl.csqc_vieworigin, PRVM_G_VECTOR(OFS_RETURN));
852                         break;
853                 case VF_ORIGIN_X:
854                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[0];
855                         break;
856                 case VF_ORIGIN_Y:
857                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[1];
858                         break;
859                 case VF_ORIGIN_Z:
860                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[2];
861                         break;
862                 case VF_ANGLES:
863                         VectorCopy(cl.csqc_viewangles, PRVM_G_VECTOR(OFS_RETURN));
864                         break;
865                 case VF_ANGLES_X:
866                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[0];
867                         break;
868                 case VF_ANGLES_Y:
869                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[1];
870                         break;
871                 case VF_ANGLES_Z:
872                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[2];
873                         break;
874                 case VF_DRAWWORLD:
875                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawworld;
876                         break;
877                 case VF_DRAWENGINESBAR:
878                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawenginesbar;
879                         break;
880                 case VF_DRAWCROSSHAIR:
881                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawcrosshair;
882                         break;
883                 case VF_CL_VIEWANGLES:
884                         VectorCopy(cl.viewangles, PRVM_G_VECTOR(OFS_RETURN));;
885                         break;
886                 case VF_CL_VIEWANGLES_X:
887                         PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[0];
888                         break;
889                 case VF_CL_VIEWANGLES_Y:
890                         PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[1];
891                         break;
892                 case VF_CL_VIEWANGLES_Z:
893                         PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[2];
894                         break;
895                 case VF_PERSPECTIVE:
896                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.useperspective;
897                         break;
898                 case VF_CLEARSCREEN:
899                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.isoverlay;
900                         break;
901                 case VF_MAINVIEW:
902                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ismain;
903                         break;
904                 case VF_FOG_DENSITY:
905                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_density;
906                         break;
907                 case VF_FOG_COLOR:
908                         PRVM_G_VECTOR(OFS_RETURN)[0] = r_refdef.fog_red;
909                         PRVM_G_VECTOR(OFS_RETURN)[1] = r_refdef.fog_green;
910                         PRVM_G_VECTOR(OFS_RETURN)[2] = r_refdef.fog_blue;
911                         break;
912                 case VF_FOG_COLOR_R:
913                         PRVM_G_VECTOR(OFS_RETURN)[0] = r_refdef.fog_red;
914                         break;
915                 case VF_FOG_COLOR_G:
916                         PRVM_G_VECTOR(OFS_RETURN)[1] = r_refdef.fog_green;
917                         break;
918                 case VF_FOG_COLOR_B:
919                         PRVM_G_VECTOR(OFS_RETURN)[2] = r_refdef.fog_blue;
920                         break;
921                 case VF_FOG_ALPHA:
922                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_alpha;
923                         break;
924                 case VF_FOG_START:
925                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_start;
926                         break;
927                 case VF_FOG_END:
928                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_end;
929                         break;
930                 case VF_FOG_HEIGHT:
931                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_height;
932                         break;
933                 case VF_FOG_FADEDEPTH:
934                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_fadedepth;
935                         break;
936                 case VF_MINFPS_QUALITY:
937                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.quality;
938                         break;
939                 default:
940                         PRVM_G_FLOAT(OFS_RETURN) = 0;
941                         VM_Warning(prog, "VM_CL_R_GetView : unknown parm %i\n", c);
942                         return;
943                 }
944                 return;
945         }
946
947         f = PRVM_G_VECTOR(OFS_PARM1);
948         k = PRVM_G_FLOAT(OFS_PARM1);
949         switch(c)
950         {
951         case VF_MIN:
952                 r_refdef.view.x = (int)(f[0]);
953                 r_refdef.view.y = (int)(f[1]);
954                 DrawQ_RecalcView();
955                 break;
956         case VF_MIN_X:
957                 r_refdef.view.x = (int)(k);
958                 DrawQ_RecalcView();
959                 break;
960         case VF_MIN_Y:
961                 r_refdef.view.y = (int)(k);
962                 DrawQ_RecalcView();
963                 break;
964         case VF_SIZE:
965                 r_refdef.view.width = (int)(f[0]);
966                 r_refdef.view.height = (int)(f[1]);
967                 DrawQ_RecalcView();
968                 break;
969         case VF_SIZE_X:
970                 r_refdef.view.width = (int)(k);
971                 DrawQ_RecalcView();
972                 break;
973         case VF_SIZE_Y:
974                 r_refdef.view.height = (int)(k);
975                 DrawQ_RecalcView();
976                 break;
977         case VF_VIEWPORT:
978                 r_refdef.view.x = (int)(f[0]);
979                 r_refdef.view.y = (int)(f[1]);
980                 f = PRVM_G_VECTOR(OFS_PARM2);
981                 r_refdef.view.width = (int)(f[0]);
982                 r_refdef.view.height = (int)(f[1]);
983                 DrawQ_RecalcView();
984                 break;
985         case VF_FOV:
986                 r_refdef.view.frustum_x = tan(f[0] * M_PI / 360.0);r_refdef.view.ortho_x = f[0];
987                 r_refdef.view.frustum_y = tan(f[1] * M_PI / 360.0);r_refdef.view.ortho_y = f[1];
988                 break;
989         case VF_FOVX:
990                 r_refdef.view.frustum_x = tan(k * M_PI / 360.0);r_refdef.view.ortho_x = k;
991                 break;
992         case VF_FOVY:
993                 r_refdef.view.frustum_y = tan(k * M_PI / 360.0);r_refdef.view.ortho_y = k;
994                 break;
995         case VF_ORIGIN:
996                 VectorCopy(f, cl.csqc_vieworigin);
997                 CSQC_R_RecalcView();
998                 break;
999         case VF_ORIGIN_X:
1000                 cl.csqc_vieworigin[0] = k;
1001                 CSQC_R_RecalcView();
1002                 break;
1003         case VF_ORIGIN_Y:
1004                 cl.csqc_vieworigin[1] = k;
1005                 CSQC_R_RecalcView();
1006                 break;
1007         case VF_ORIGIN_Z:
1008                 cl.csqc_vieworigin[2] = k;
1009                 CSQC_R_RecalcView();
1010                 break;
1011         case VF_ANGLES:
1012                 VectorCopy(f, cl.csqc_viewangles);
1013                 CSQC_R_RecalcView();
1014                 break;
1015         case VF_ANGLES_X:
1016                 cl.csqc_viewangles[0] = k;
1017                 CSQC_R_RecalcView();
1018                 break;
1019         case VF_ANGLES_Y:
1020                 cl.csqc_viewangles[1] = k;
1021                 CSQC_R_RecalcView();
1022                 break;
1023         case VF_ANGLES_Z:
1024                 cl.csqc_viewangles[2] = k;
1025                 CSQC_R_RecalcView();
1026                 break;
1027         case VF_DRAWWORLD:
1028                 cl.csqc_vidvars.drawworld = ((k != 0) && r_drawworld.integer);
1029                 break;
1030         case VF_DRAWENGINESBAR:
1031                 cl.csqc_vidvars.drawenginesbar = k != 0;
1032                 break;
1033         case VF_DRAWCROSSHAIR:
1034                 cl.csqc_vidvars.drawcrosshair = k != 0;
1035                 break;
1036         case VF_CL_VIEWANGLES:
1037                 VectorCopy(f, cl.viewangles);
1038                 break;
1039         case VF_CL_VIEWANGLES_X:
1040                 cl.viewangles[0] = k;
1041                 break;
1042         case VF_CL_VIEWANGLES_Y:
1043                 cl.viewangles[1] = k;
1044                 break;
1045         case VF_CL_VIEWANGLES_Z:
1046                 cl.viewangles[2] = k;
1047                 break;
1048         case VF_PERSPECTIVE:
1049                 r_refdef.view.useperspective = k != 0;
1050                 break;
1051         case VF_CLEARSCREEN:
1052                 r_refdef.view.isoverlay = !k;
1053                 break;
1054         case VF_MAINVIEW:
1055                 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ismain;
1056                 break;
1057         case VF_FOG_DENSITY:
1058                 r_refdef.fog_density = k;
1059                 break;
1060         case VF_FOG_COLOR:
1061                 r_refdef.fog_red = f[0];
1062                 r_refdef.fog_green = f[1];
1063                 r_refdef.fog_blue = f[2];
1064                 break;
1065         case VF_FOG_COLOR_R:
1066                 r_refdef.fog_red = k;
1067                 break;
1068         case VF_FOG_COLOR_G:
1069                 r_refdef.fog_green = k;
1070                 break;
1071         case VF_FOG_COLOR_B:
1072                 r_refdef.fog_blue = k;
1073                 break;
1074         case VF_FOG_ALPHA:
1075                 r_refdef.fog_alpha = k;
1076                 break;
1077         case VF_FOG_START:
1078                 r_refdef.fog_start = k;
1079                 break;
1080         case VF_FOG_END:
1081                 r_refdef.fog_end = k;
1082                 break;
1083         case VF_FOG_HEIGHT:
1084                 r_refdef.fog_height = k;
1085                 break;
1086         case VF_FOG_FADEDEPTH:
1087                 r_refdef.fog_fadedepth = k;
1088                 break;
1089         case VF_MINFPS_QUALITY:
1090                 r_refdef.view.quality = k;
1091                 break;
1092         default:
1093                 PRVM_G_FLOAT(OFS_RETURN) = 0;
1094                 VM_Warning(prog, "VM_CL_R_SetView : unknown parm %i\n", c);
1095                 return;
1096         }
1097         PRVM_G_FLOAT(OFS_RETURN) = 1;
1098 }
1099
1100 //#305 void(vector org, float radius, vector lightcolours[, float style, string cubemapname, float pflags]) adddynamiclight (EXT_CSQC)
1101 static void VM_CL_R_AddDynamicLight (prvm_prog_t *prog)
1102 {
1103         double t = Sys_DirtyTime();
1104         vec3_t org;
1105         float radius = 300;
1106         vec3_t col;
1107         int style = -1;
1108         const char *cubemapname = NULL;
1109         int pflags = PFLAGS_CORONA | PFLAGS_FULLDYNAMIC;
1110         float coronaintensity = 1;
1111         float coronasizescale = 0.25;
1112         qboolean castshadow = true;
1113         float ambientscale = 0;
1114         float diffusescale = 1;
1115         float specularscale = 1;
1116         matrix4x4_t matrix;
1117         vec3_t forward, left, up;
1118         VM_SAFEPARMCOUNTRANGE(3, 8, VM_CL_R_AddDynamicLight);
1119
1120         // if we've run out of dlights, just return
1121         if (r_refdef.scene.numlights >= MAX_DLIGHTS)
1122                 return;
1123
1124         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
1125         radius = PRVM_G_FLOAT(OFS_PARM1);
1126         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), col);
1127         if (prog->argc >= 4)
1128         {
1129                 style = (int)PRVM_G_FLOAT(OFS_PARM3);
1130                 if (style >= MAX_LIGHTSTYLES)
1131                 {
1132                         Con_DPrintf("VM_CL_R_AddDynamicLight: out of bounds lightstyle index %i\n", style);
1133                         style = -1;
1134                 }
1135         }
1136         if (prog->argc >= 5)
1137                 cubemapname = PRVM_G_STRING(OFS_PARM4);
1138         if (prog->argc >= 6)
1139                 pflags = (int)PRVM_G_FLOAT(OFS_PARM5);
1140         coronaintensity = (pflags & PFLAGS_CORONA) != 0;
1141         castshadow = (pflags & PFLAGS_NOSHADOW) == 0;
1142
1143         VectorScale(PRVM_clientglobalvector(v_forward), radius, forward);
1144         VectorScale(PRVM_clientglobalvector(v_right), -radius, left);
1145         VectorScale(PRVM_clientglobalvector(v_up), radius, up);
1146         Matrix4x4_FromVectors(&matrix, forward, left, up, org);
1147
1148         R_RTLight_Update(&r_refdef.scene.templights[r_refdef.scene.numlights], false, &matrix, col, style, cubemapname, castshadow, coronaintensity, coronasizescale, ambientscale, diffusescale, specularscale, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1149         r_refdef.scene.lights[r_refdef.scene.numlights] = &r_refdef.scene.templights[r_refdef.scene.numlights];r_refdef.scene.numlights++;
1150         t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
1151         prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
1152 }
1153
1154 //============================================================================
1155
1156 //#310 vector (vector v) cs_unproject (EXT_CSQC)
1157 static void VM_CL_unproject (prvm_prog_t *prog)
1158 {
1159         vec3_t f;
1160         vec3_t temp;
1161         vec3_t result;
1162
1163         VM_SAFEPARMCOUNT(1, VM_CL_unproject);
1164         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
1165         VectorSet(temp,
1166                 f[2],
1167                 (-1.0 + 2.0 * (f[0] / vid_conwidth.integer)) * f[2] * -r_refdef.view.frustum_x,
1168                 (-1.0 + 2.0 * (f[1] / vid_conheight.integer)) * f[2] * -r_refdef.view.frustum_y);
1169         if(v_flipped.integer)
1170                 temp[1] = -temp[1];
1171         Matrix4x4_Transform(&r_refdef.view.matrix, temp, result);
1172         VectorCopy(result, PRVM_G_VECTOR(OFS_RETURN));
1173 }
1174
1175 //#311 vector (vector v) cs_project (EXT_CSQC)
1176 static void VM_CL_project (prvm_prog_t *prog)
1177 {
1178         vec3_t f;
1179         vec3_t v;
1180         matrix4x4_t m;
1181
1182         VM_SAFEPARMCOUNT(1, VM_CL_project);
1183         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
1184         Matrix4x4_Invert_Full(&m, &r_refdef.view.matrix);
1185         Matrix4x4_Transform(&m, f, v);
1186         if(v_flipped.integer)
1187                 v[1] = -v[1];
1188         VectorSet(PRVM_G_VECTOR(OFS_RETURN),
1189                 vid_conwidth.integer * (0.5*(1.0+v[1]/v[0]/-r_refdef.view.frustum_x)),
1190                 vid_conheight.integer * (0.5*(1.0+v[2]/v[0]/-r_refdef.view.frustum_y)),
1191                 v[0]);
1192         // explanation:
1193         // after transforming, relative position to viewport (0..1) = 0.5 * (1 + v[2]/v[0]/-frustum_{x \or y})
1194         // as 2D drawing honors the viewport too, to get the same pixel, we simply multiply this by conwidth/height
1195 }
1196
1197 //#330 float(float stnum) getstatf (EXT_CSQC)
1198 static void VM_CL_getstatf (prvm_prog_t *prog)
1199 {
1200         int i;
1201         union
1202         {
1203                 float f;
1204                 int l;
1205         }dat;
1206         VM_SAFEPARMCOUNT(1, VM_CL_getstatf);
1207         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1208         if(i < 0 || i >= MAX_CL_STATS)
1209         {
1210                 VM_Warning(prog, "VM_CL_getstatf: index>=MAX_CL_STATS or index<0\n");
1211                 return;
1212         }
1213         dat.l = cl.stats[i];
1214         PRVM_G_FLOAT(OFS_RETURN) =  dat.f;
1215 }
1216
1217 //#331 float(float stnum) getstati (EXT_CSQC)
1218 static void VM_CL_getstati (prvm_prog_t *prog)
1219 {
1220         int i, index;
1221         int firstbit, bitcount;
1222
1223         VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getstati);
1224
1225         index = (int)PRVM_G_FLOAT(OFS_PARM0);
1226         if (prog->argc > 1)
1227         {
1228                 firstbit = (int)PRVM_G_FLOAT(OFS_PARM1);
1229                 if (prog->argc > 2)
1230                         bitcount = (int)PRVM_G_FLOAT(OFS_PARM2);
1231                 else
1232                         bitcount = 1;
1233         }
1234         else
1235         {
1236                 firstbit = 0;
1237                 bitcount = 32;
1238         }
1239
1240         if(index < 0 || index >= MAX_CL_STATS)
1241         {
1242                 VM_Warning(prog, "VM_CL_getstati: index>=MAX_CL_STATS or index<0\n");
1243                 return;
1244         }
1245         i = cl.stats[index];
1246         if (bitcount != 32)     //32 causes the mask to overflow, so there's nothing to subtract from.
1247                 i = (((unsigned int)i)&(((1<<bitcount)-1)<<firstbit))>>firstbit;
1248         PRVM_G_FLOAT(OFS_RETURN) = i;
1249 }
1250
1251 //#332 string(float firststnum) getstats (EXT_CSQC)
1252 static void VM_CL_getstats (prvm_prog_t *prog)
1253 {
1254         int i;
1255         char t[17];
1256         VM_SAFEPARMCOUNT(1, VM_CL_getstats);
1257         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1258         if(i < 0 || i > MAX_CL_STATS-4)
1259         {
1260                 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1261                 VM_Warning(prog, "VM_CL_getstats: index>MAX_CL_STATS-4 or index<0\n");
1262                 return;
1263         }
1264         strlcpy(t, (char*)&cl.stats[i], sizeof(t));
1265         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, t);
1266 }
1267
1268 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
1269 static void VM_CL_setmodelindex (prvm_prog_t *prog)
1270 {
1271         int                             i;
1272         prvm_edict_t    *t;
1273         struct model_s  *model;
1274
1275         VM_SAFEPARMCOUNT(2, VM_CL_setmodelindex);
1276
1277         t = PRVM_G_EDICT(OFS_PARM0);
1278
1279         i = (int)PRVM_G_FLOAT(OFS_PARM1);
1280
1281         PRVM_clientedictstring(t, model) = 0;
1282         PRVM_clientedictfloat(t, modelindex) = 0;
1283
1284         if (!i)
1285                 return;
1286
1287         model = CL_GetModelByIndex(i);
1288         if (!model)
1289         {
1290                 VM_Warning(prog, "VM_CL_setmodelindex: null model\n");
1291                 return;
1292         }
1293         PRVM_clientedictstring(t, model) = PRVM_SetEngineString(prog, model->name);
1294         PRVM_clientedictfloat(t, modelindex) = i;
1295
1296         // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
1297         if (model)
1298         {
1299                 SetMinMaxSize (prog, t, model->normalmins, model->normalmaxs);
1300         }
1301         else
1302                 SetMinMaxSize (prog, t, vec3_origin, vec3_origin);
1303 }
1304
1305 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
1306 static void VM_CL_modelnameforindex (prvm_prog_t *prog)
1307 {
1308         dp_model_t *model;
1309
1310         VM_SAFEPARMCOUNT(1, VM_CL_modelnameforindex);
1311
1312         PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1313         model = CL_GetModelByIndex((int)PRVM_G_FLOAT(OFS_PARM0));
1314         PRVM_G_INT(OFS_RETURN) = model ? PRVM_SetEngineString(prog, model->name) : 0;
1315 }
1316
1317 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
1318 static void VM_CL_particleeffectnum (prvm_prog_t *prog)
1319 {
1320         int                     i;
1321         VM_SAFEPARMCOUNT(1, VM_CL_particleeffectnum);
1322         i = CL_ParticleEffectIndexForName(PRVM_G_STRING(OFS_PARM0));
1323         if (i == 0)
1324                 i = -1;
1325         PRVM_G_FLOAT(OFS_RETURN) = i;
1326 }
1327
1328 // #336 void(entity ent, float effectnum, vector start, vector end[, float color]) trailparticles (EXT_CSQC)
1329 static void VM_CL_trailparticles (prvm_prog_t *prog)
1330 {
1331         int                             i;
1332         vec3_t                  start, end, velocity;
1333         prvm_edict_t    *t;
1334         VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_trailparticles);
1335
1336         t = PRVM_G_EDICT(OFS_PARM0);
1337         i               = (int)PRVM_G_FLOAT(OFS_PARM1);
1338         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), start);
1339         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), end);
1340         VectorCopy(PRVM_clientedictvector(t, velocity), velocity);
1341
1342         if (i < 0)
1343                 return;
1344         CL_ParticleTrail(i, 1, start, end, velocity, velocity, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0, true, true, NULL, NULL, 1);
1345 }
1346
1347 //#337 void(float effectnum, vector origin, vector dir, float count[, float color]) pointparticles (EXT_CSQC)
1348 static void VM_CL_pointparticles (prvm_prog_t *prog)
1349 {
1350         int                     i;
1351         float n;
1352         vec3_t f, v;
1353         VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_pointparticles);
1354         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1355         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), f);
1356         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), v);
1357         n = PRVM_G_FLOAT(OFS_PARM3);
1358         if (i < 0)
1359                 return;
1360         CL_ParticleEffect(i, n, f, f, v, v, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
1361 }
1362
1363 //#502 void(float effectnum, entity own, vector origin_from, vector origin_to, vector dir_from, vector dir_to, float count, float extflags) boxparticles (DP_CSQC_BOXPARTICLES)
1364 static void VM_CL_boxparticles (prvm_prog_t *prog)
1365 {
1366         int effectnum;
1367         // prvm_edict_t *own;
1368         vec3_t origin_from, origin_to, dir_from, dir_to;
1369         float count;
1370         int flags;
1371         qboolean istrail;
1372         float tintmins[4], tintmaxs[4], fade;
1373         VM_SAFEPARMCOUNTRANGE(7, 8, VM_CL_boxparticles);
1374
1375         effectnum = (int)PRVM_G_FLOAT(OFS_PARM0);
1376         if (effectnum < 0)
1377                 return;
1378         // own = PRVM_G_EDICT(OFS_PARM1); // TODO find use for this
1379         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin_from);
1380         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin_to  );
1381         VectorCopy(PRVM_G_VECTOR(OFS_PARM4), dir_from   );
1382         VectorCopy(PRVM_G_VECTOR(OFS_PARM5), dir_to     );
1383         count = PRVM_G_FLOAT(OFS_PARM6);
1384         if(prog->argc >= 8)
1385                 flags = PRVM_G_FLOAT(OFS_PARM7);
1386         else
1387                 flags = 0;
1388
1389         Vector4Set(tintmins, 1, 1, 1, 1);
1390         Vector4Set(tintmaxs, 1, 1, 1, 1);
1391         fade = 1;
1392         istrail = false;
1393
1394         if(flags & 1) // read alpha
1395         {
1396                 tintmins[3] = PRVM_clientglobalfloat(particles_alphamin);
1397                 tintmaxs[3] = PRVM_clientglobalfloat(particles_alphamax);
1398         }
1399         if(flags & 2) // read color
1400         {
1401                 VectorCopy(PRVM_clientglobalvector(particles_colormin), tintmins);
1402                 VectorCopy(PRVM_clientglobalvector(particles_colormax), tintmaxs);
1403         }
1404         if(flags & 4) // read fade
1405         {
1406                 fade = PRVM_clientglobalfloat(particles_fade);
1407         }
1408         if(flags & 128) // draw as trail
1409         {
1410                 istrail = true;
1411         }
1412
1413         if (istrail)
1414                 CL_ParticleTrail(effectnum, count, origin_from, origin_to, dir_from, dir_to, NULL, 0, true, true, tintmins, tintmaxs, fade);
1415         else
1416                 CL_ParticleBox(effectnum, count, origin_from, origin_to, dir_from, dir_to, NULL, 0, true, true, tintmins, tintmaxs, fade);
1417 }
1418
1419 //#531 void(float pause) setpause
1420 static void VM_CL_setpause(prvm_prog_t *prog)
1421 {
1422         VM_SAFEPARMCOUNT(1, VM_CL_setpause);
1423         if ((int)PRVM_G_FLOAT(OFS_PARM0) != 0)
1424                 cl.csqc_paused = true;
1425         else
1426                 cl.csqc_paused = false;
1427 }
1428
1429 //#343 void(float usecursor) setcursormode (DP_CSQC)
1430 static void VM_CL_setcursormode (prvm_prog_t *prog)
1431 {
1432         VM_SAFEPARMCOUNT(1, VM_CL_setcursormode);
1433         cl.csqc_wantsmousemove = PRVM_G_FLOAT(OFS_PARM0) != 0;
1434         cl_ignoremousemoves = 2;
1435 }
1436
1437 //#344 vector() getmousepos (DP_CSQC)
1438 static void VM_CL_getmousepos(prvm_prog_t *prog)
1439 {
1440         VM_SAFEPARMCOUNT(0,VM_CL_getmousepos);
1441
1442         if (key_consoleactive || key_dest != key_game)
1443                 VectorSet(PRVM_G_VECTOR(OFS_RETURN), 0, 0, 0);
1444         else if (cl.csqc_wantsmousemove)
1445                 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_windowmouse_x * vid_conwidth.integer / vid.width, in_windowmouse_y * vid_conheight.integer / vid.height, 0);
1446         else
1447                 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_mouse_x * vid_conwidth.integer / vid.width, in_mouse_y * vid_conheight.integer / vid.height, 0);
1448 }
1449
1450 //#345 float(float framenum) getinputstate (EXT_CSQC)
1451 static void VM_CL_getinputstate (prvm_prog_t *prog)
1452 {
1453         unsigned int i, frame;
1454         VM_SAFEPARMCOUNT(1, VM_CL_getinputstate);
1455         frame = (unsigned int)PRVM_G_FLOAT(OFS_PARM0);
1456         PRVM_G_FLOAT(OFS_RETURN) = false;
1457         for (i = 0;i < CL_MAX_USERCMDS;i++)
1458         {
1459                 if (cl.movecmd[i].sequence == frame)
1460                 {
1461                         VectorCopy(cl.movecmd[i].viewangles, PRVM_clientglobalvector(input_angles));
1462                         PRVM_clientglobalfloat(input_buttons) = cl.movecmd[i].buttons; // FIXME: this should not be directly exposed to csqc (translation layer needed?)
1463                         PRVM_clientglobalvector(input_movevalues)[0] = cl.movecmd[i].forwardmove;
1464                         PRVM_clientglobalvector(input_movevalues)[1] = cl.movecmd[i].sidemove;
1465                         PRVM_clientglobalvector(input_movevalues)[2] = cl.movecmd[i].upmove;
1466                         PRVM_clientglobalfloat(input_timelength) = cl.movecmd[i].frametime;
1467                         // this probably shouldn't be here
1468                         if(cl.movecmd[i].crouch)
1469                         {
1470                                 VectorCopy(cl.playercrouchmins, PRVM_clientglobalvector(pmove_mins));
1471                                 VectorCopy(cl.playercrouchmaxs, PRVM_clientglobalvector(pmove_maxs));
1472                         }
1473                         else
1474                         {
1475                                 VectorCopy(cl.playerstandmins, PRVM_clientglobalvector(pmove_mins));
1476                                 VectorCopy(cl.playerstandmaxs, PRVM_clientglobalvector(pmove_maxs));
1477                         }
1478                         PRVM_G_FLOAT(OFS_RETURN) = true;
1479                 }
1480         }
1481 }
1482
1483 //#346 void(float sens) setsensitivityscaler (EXT_CSQC)
1484 static void VM_CL_setsensitivityscale (prvm_prog_t *prog)
1485 {
1486         VM_SAFEPARMCOUNT(1, VM_CL_setsensitivityscale);
1487         cl.sensitivityscale = PRVM_G_FLOAT(OFS_PARM0);
1488 }
1489
1490 //#347 void() runstandardplayerphysics (EXT_CSQC)
1491 #define PMF_JUMP_HELD 1 // matches FTEQW
1492 #define PMF_LADDER 2 // not used by DP, FTEQW sets this in runplayerphysics but does not read it
1493 #define PMF_DUCKED 4 // FIXME FTEQW doesn't have this for Q1 like movement because Q1 cannot crouch
1494 #define PMF_ONGROUND 8 // FIXME FTEQW doesn't have this for Q1 like movement and expects CSQC code to do its own trace, this is stupid CPU waste
1495 static void VM_CL_runplayerphysics (prvm_prog_t *prog)
1496 {
1497         cl_clientmovement_state_t s;
1498         prvm_edict_t *ent;
1499
1500         memset(&s, 0, sizeof(s));
1501
1502         VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_runplayerphysics);
1503
1504         ent = (prog->argc == 1 ? PRVM_G_EDICT(OFS_PARM0) : prog->edicts);
1505         if(ent == prog->edicts)
1506         {
1507                 // deprecated use
1508                 s.self = NULL;
1509                 VectorCopy(PRVM_clientglobalvector(pmove_org), s.origin);
1510                 VectorCopy(PRVM_clientglobalvector(pmove_vel), s.velocity);
1511                 VectorCopy(PRVM_clientglobalvector(pmove_mins), s.mins);
1512                 VectorCopy(PRVM_clientglobalvector(pmove_maxs), s.maxs);
1513                 s.crouched = 0;
1514                 s.waterjumptime = PRVM_clientglobalfloat(pmove_waterjumptime);
1515                 s.cmd.canjump = (int)PRVM_clientglobalfloat(pmove_jump_held) == 0;
1516         }
1517         else
1518         {
1519                 // new use
1520                 s.self = ent;
1521                 VectorCopy(PRVM_clientedictvector(ent, origin), s.origin);
1522                 VectorCopy(PRVM_clientedictvector(ent, velocity), s.velocity);
1523                 VectorCopy(PRVM_clientedictvector(ent, mins), s.mins);
1524                 VectorCopy(PRVM_clientedictvector(ent, maxs), s.maxs);
1525                 s.crouched = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_DUCKED) != 0;
1526                 s.waterjumptime = 0; // FIXME where do we get this from? FTEQW lacks support for this too
1527                 s.cmd.canjump = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_JUMP_HELD) == 0;
1528         }
1529
1530         VectorCopy(PRVM_clientglobalvector(input_angles), s.cmd.viewangles);
1531         s.cmd.forwardmove = PRVM_clientglobalvector(input_movevalues)[0];
1532         s.cmd.sidemove = PRVM_clientglobalvector(input_movevalues)[1];
1533         s.cmd.upmove = PRVM_clientglobalvector(input_movevalues)[2];
1534         s.cmd.buttons = PRVM_clientglobalfloat(input_buttons);
1535         s.cmd.frametime = PRVM_clientglobalfloat(input_timelength);
1536         s.cmd.jump = (s.cmd.buttons & 2) != 0;
1537         s.cmd.crouch = (s.cmd.buttons & 16) != 0;
1538
1539         CL_ClientMovement_PlayerMove_Frame(&s);
1540
1541         if(ent == prog->edicts)
1542         {
1543                 // deprecated use
1544                 VectorCopy(s.origin, PRVM_clientglobalvector(pmove_org));
1545                 VectorCopy(s.velocity, PRVM_clientglobalvector(pmove_vel));
1546                 PRVM_clientglobalfloat(pmove_jump_held) = !s.cmd.canjump;
1547                 PRVM_clientglobalfloat(pmove_waterjumptime) = s.waterjumptime;
1548         }
1549         else
1550         {
1551                 // new use
1552                 VectorCopy(s.origin, PRVM_clientedictvector(ent, origin));
1553                 VectorCopy(s.velocity, PRVM_clientedictvector(ent, velocity));
1554                 PRVM_clientedictfloat(ent, pmove_flags) =
1555                         (s.crouched ? PMF_DUCKED : 0) |
1556                         (s.cmd.canjump ? 0 : PMF_JUMP_HELD) |
1557                         (s.onground ? PMF_ONGROUND : 0);
1558         }
1559 }
1560
1561 //#348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
1562 static void VM_CL_getplayerkey (prvm_prog_t *prog)
1563 {
1564         int                     i;
1565         char            t[128];
1566         const char      *c;
1567
1568         VM_SAFEPARMCOUNT(2, VM_CL_getplayerkey);
1569
1570         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1571         c = PRVM_G_STRING(OFS_PARM1);
1572         PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1573         Sbar_SortFrags();
1574
1575         if (i < 0)
1576                 i = Sbar_GetSortedPlayerIndex(-1-i);
1577         if(i < 0 || i >= cl.maxclients)
1578                 return;
1579
1580         t[0] = 0;
1581
1582         if(!strcasecmp(c, "name"))
1583                 strlcpy(t, cl.scores[i].name, sizeof(t));
1584         else
1585                 if(!strcasecmp(c, "frags"))
1586                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].frags);
1587         else
1588                 if(!strcasecmp(c, "ping"))
1589                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_ping);
1590         else
1591                 if(!strcasecmp(c, "pl"))
1592                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_packetloss);
1593         else
1594                 if(!strcasecmp(c, "movementloss"))
1595                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_movementloss);
1596         else
1597                 if(!strcasecmp(c, "entertime"))
1598                         dpsnprintf(t, sizeof(t), "%f", cl.scores[i].qw_entertime);
1599         else
1600                 if(!strcasecmp(c, "colors"))
1601                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors);
1602         else
1603                 if(!strcasecmp(c, "topcolor"))
1604                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors & 0xf0);
1605         else
1606                 if(!strcasecmp(c, "bottomcolor"))
1607                         dpsnprintf(t, sizeof(t), "%i", (cl.scores[i].colors &15)<<4);
1608         else
1609                 if(!strcasecmp(c, "viewentity"))
1610                         dpsnprintf(t, sizeof(t), "%i", i+1);
1611         if(!t[0])
1612                 return;
1613         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, t);
1614 }
1615
1616 //#351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
1617 static void VM_CL_setlistener (prvm_prog_t *prog)
1618 {
1619         vec3_t origin, forward, left, up;
1620         VM_SAFEPARMCOUNT(4, VM_CL_setlistener);
1621         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), origin);
1622         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), forward);
1623         VectorNegate(PRVM_G_VECTOR(OFS_PARM2), left);
1624         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), up);
1625         Matrix4x4_FromVectors(&cl.csqc_listenermatrix, forward, left, up, origin);
1626         cl.csqc_usecsqclistener = true; //use csqc listener at this frame
1627 }
1628
1629 //#352 void(string cmdname) registercommand (EXT_CSQC)
1630 static void VM_CL_registercmd (prvm_prog_t *prog)
1631 {
1632         VM_SAFEPARMCOUNT(1, VM_CL_registercmd);
1633         if(!Cmd_Exists(&cmd_client, PRVM_G_STRING(OFS_PARM0)))
1634                 Cmd_AddCommand(&cmd_client, PRVM_G_STRING(OFS_PARM0), NULL, "console command created by QuakeC");
1635 }
1636
1637 //#360 float() readbyte (EXT_CSQC)
1638 static void VM_CL_ReadByte (prvm_prog_t *prog)
1639 {
1640         VM_SAFEPARMCOUNT(0, VM_CL_ReadByte);
1641         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadByte(&cl_message);
1642 }
1643
1644 //#361 float() readchar (EXT_CSQC)
1645 static void VM_CL_ReadChar (prvm_prog_t *prog)
1646 {
1647         VM_SAFEPARMCOUNT(0, VM_CL_ReadChar);
1648         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadChar(&cl_message);
1649 }
1650
1651 //#362 float() readshort (EXT_CSQC)
1652 static void VM_CL_ReadShort (prvm_prog_t *prog)
1653 {
1654         VM_SAFEPARMCOUNT(0, VM_CL_ReadShort);
1655         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadShort(&cl_message);
1656 }
1657
1658 //#363 float() readlong (EXT_CSQC)
1659 static void VM_CL_ReadLong (prvm_prog_t *prog)
1660 {
1661         VM_SAFEPARMCOUNT(0, VM_CL_ReadLong);
1662         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadLong(&cl_message);
1663 }
1664
1665 //#364 float() readcoord (EXT_CSQC)
1666 static void VM_CL_ReadCoord (prvm_prog_t *prog)
1667 {
1668         VM_SAFEPARMCOUNT(0, VM_CL_ReadCoord);
1669         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadCoord(&cl_message, cls.protocol);
1670 }
1671
1672 //#365 float() readangle (EXT_CSQC)
1673 static void VM_CL_ReadAngle (prvm_prog_t *prog)
1674 {
1675         VM_SAFEPARMCOUNT(0, VM_CL_ReadAngle);
1676         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadAngle(&cl_message, cls.protocol);
1677 }
1678
1679 //#366 string() readstring (EXT_CSQC)
1680 static void VM_CL_ReadString (prvm_prog_t *prog)
1681 {
1682         VM_SAFEPARMCOUNT(0, VM_CL_ReadString);
1683         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)));
1684 }
1685
1686 //#367 float() readfloat (EXT_CSQC)
1687 static void VM_CL_ReadFloat (prvm_prog_t *prog)
1688 {
1689         VM_SAFEPARMCOUNT(0, VM_CL_ReadFloat);
1690         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadFloat(&cl_message);
1691 }
1692
1693 //#501 string() readpicture (DP_CSQC_READWRITEPICTURE)
1694 extern cvar_t cl_readpicture_force;
1695 static void VM_CL_ReadPicture (prvm_prog_t *prog)
1696 {
1697         const char *name;
1698         unsigned char *data;
1699         unsigned char *buf;
1700         unsigned short size;
1701         int i;
1702         cachepic_t *pic;
1703
1704         VM_SAFEPARMCOUNT(0, VM_CL_ReadPicture);
1705
1706         name = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring));
1707         size = (unsigned short) MSG_ReadShort(&cl_message);
1708
1709         // check if a texture of that name exists
1710         // if yes, it is used and the data is discarded
1711         // if not, the (low quality) data is used to build a new texture, whose name will get returned
1712
1713         pic = Draw_CachePic_Flags(name, CACHEPICFLAG_NOTPERSISTENT | CACHEPICFLAG_FAILONMISSING);
1714
1715         if(size)
1716         {
1717                 if (Draw_IsPicLoaded(pic) && !cl_readpicture_force.integer)
1718                 {
1719                         // texture found and loaded
1720                         // skip over the jpeg as we don't need it
1721                         for(i = 0; i < size; ++i)
1722                                 (void) MSG_ReadByte(&cl_message);
1723                 }
1724                 else
1725                 {
1726                         // texture not found
1727                         // use the attached jpeg as texture
1728                         buf = (unsigned char *) Mem_Alloc(tempmempool, size);
1729                         MSG_ReadBytes(&cl_message, size, buf);
1730                         data = JPEG_LoadImage_BGRA(buf, size, NULL);
1731                         Mem_Free(buf);
1732                         Draw_NewPic(name, image_width, image_height, data, TEXTYPE_BGRA, TEXF_CLAMP);
1733                         Mem_Free(data);
1734                 }
1735         }
1736
1737         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, name);
1738 }
1739
1740 //////////////////////////////////////////////////////////
1741
1742 static void VM_CL_makestatic (prvm_prog_t *prog)
1743 {
1744         prvm_edict_t *ent;
1745
1746         VM_SAFEPARMCOUNT(1, VM_CL_makestatic);
1747
1748         ent = PRVM_G_EDICT(OFS_PARM0);
1749         if (ent == prog->edicts)
1750         {
1751                 VM_Warning(prog, "makestatic: can not modify world entity\n");
1752                 return;
1753         }
1754         if (ent->priv.server->free)
1755         {
1756                 VM_Warning(prog, "makestatic: can not modify free entity\n");
1757                 return;
1758         }
1759
1760         if (cl.num_static_entities < cl.max_static_entities)
1761         {
1762                 int renderflags;
1763                 entity_t *staticent = &cl.static_entities[cl.num_static_entities++];
1764
1765                 // copy it to the current state
1766                 memset(staticent, 0, sizeof(*staticent));
1767                 staticent->render.model = CL_GetModelByIndex((int)PRVM_clientedictfloat(ent, modelindex));
1768                 staticent->render.framegroupblend[0].frame = (int)PRVM_clientedictfloat(ent, frame);
1769                 staticent->render.framegroupblend[0].lerp = 1;
1770                 // make torchs play out of sync
1771                 staticent->render.framegroupblend[0].start = lhrandom(-10, -1);
1772                 staticent->render.skinnum = (int)PRVM_clientedictfloat(ent, skin);
1773                 staticent->render.effects = (int)PRVM_clientedictfloat(ent, effects);
1774                 staticent->render.alpha = PRVM_clientedictfloat(ent, alpha);
1775                 staticent->render.scale = PRVM_clientedictfloat(ent, scale);
1776                 VectorCopy(PRVM_clientedictvector(ent, colormod), staticent->render.colormod);
1777                 VectorCopy(PRVM_clientedictvector(ent, glowmod), staticent->render.glowmod);
1778
1779                 // sanitize values
1780                 if (!staticent->render.alpha)
1781                         staticent->render.alpha = 1.0f;
1782                 if (!staticent->render.scale)
1783                         staticent->render.scale = 1.0f;
1784                 if (!VectorLength2(staticent->render.colormod))
1785                         VectorSet(staticent->render.colormod, 1, 1, 1);
1786                 if (!VectorLength2(staticent->render.glowmod))
1787                         VectorSet(staticent->render.glowmod, 1, 1, 1);
1788
1789                 renderflags = (int)PRVM_clientedictfloat(ent, renderflags);
1790                 if (renderflags & RF_USEAXIS)
1791                 {
1792                         vec3_t forward, left, up, origin;
1793                         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
1794                         VectorNegate(PRVM_clientglobalvector(v_right), left);
1795                         VectorCopy(PRVM_clientglobalvector(v_up), up);
1796                         VectorCopy(PRVM_clientedictvector(ent, origin), origin);
1797                         Matrix4x4_FromVectors(&staticent->render.matrix, forward, left, up, origin);
1798                         Matrix4x4_Scale(&staticent->render.matrix, staticent->render.scale, 1);
1799                 }
1800                 else
1801                         Matrix4x4_CreateFromQuakeEntity(&staticent->render.matrix, PRVM_clientedictvector(ent, origin)[0], PRVM_clientedictvector(ent, origin)[1], PRVM_clientedictvector(ent, origin)[2], PRVM_clientedictvector(ent, angles)[0], PRVM_clientedictvector(ent, angles)[1], PRVM_clientedictvector(ent, angles)[2], staticent->render.scale);
1802
1803                 // either fullbright or lit
1804                 if(!r_fullbright.integer)
1805                 {
1806                         if (!(staticent->render.effects & EF_FULLBRIGHT))
1807                                 staticent->render.flags |= RENDER_LIGHT;
1808                 }
1809                 // turn off shadows from transparent objects
1810                 if (!(staticent->render.effects & (EF_NOSHADOW | EF_ADDITIVE | EF_NODEPTHTEST)) && (staticent->render.alpha >= 1))
1811                         staticent->render.flags |= RENDER_SHADOW;
1812                 if (staticent->render.effects & EF_NODEPTHTEST)
1813                         staticent->render.flags |= RENDER_NODEPTHTEST;
1814                 if (staticent->render.effects & EF_ADDITIVE)
1815                         staticent->render.flags |= RENDER_ADDITIVE;
1816                 if (staticent->render.effects & EF_DOUBLESIDED)
1817                         staticent->render.flags |= RENDER_DOUBLESIDED;
1818
1819                 staticent->render.allowdecals = true;
1820                 CL_UpdateRenderEntity(&staticent->render);
1821         }
1822         else
1823                 Con_Printf("Too many static entities");
1824
1825 // throw the entity away now
1826         PRVM_ED_Free(prog, ent);
1827 }
1828
1829 //=================================================================//
1830
1831 /*
1832 =================
1833 VM_CL_copyentity
1834
1835 copies data from one entity to another
1836
1837 copyentity(src, dst)
1838 =================
1839 */
1840 static void VM_CL_copyentity (prvm_prog_t *prog)
1841 {
1842         prvm_edict_t *in, *out;
1843         VM_SAFEPARMCOUNT(2, VM_CL_copyentity);
1844         in = PRVM_G_EDICT(OFS_PARM0);
1845         if (in == prog->edicts)
1846         {
1847                 VM_Warning(prog, "copyentity: can not read world entity\n");
1848                 return;
1849         }
1850         if (in->priv.server->free)
1851         {
1852                 VM_Warning(prog, "copyentity: can not read free entity\n");
1853                 return;
1854         }
1855         out = PRVM_G_EDICT(OFS_PARM1);
1856         if (out == prog->edicts)
1857         {
1858                 VM_Warning(prog, "copyentity: can not modify world entity\n");
1859                 return;
1860         }
1861         if (out->priv.server->free)
1862         {
1863                 VM_Warning(prog, "copyentity: can not modify free entity\n");
1864                 return;
1865         }
1866         memcpy(out->fields.fp, in->fields.fp, prog->entityfields * sizeof(prvm_vec_t));
1867
1868         if (VectorCompare(PRVM_clientedictvector(out, absmin), PRVM_clientedictvector(out, absmax)))
1869                 return;
1870         CL_LinkEdict(out);
1871 }
1872
1873 //=================================================================//
1874
1875 // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
1876 static void VM_CL_effect (prvm_prog_t *prog)
1877 {
1878 #if 1
1879         Con_Warnf("WARNING: VM_CL_effect not implemented\n"); // FIXME: this needs to take modelname not modelindex, the csqc defs has it as string and so it shall be
1880 #else
1881         vec3_t org;
1882         VM_SAFEPARMCOUNT(5, VM_CL_effect);
1883         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
1884         CL_Effect(org, (int)PRVM_G_FLOAT(OFS_PARM1), (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), PRVM_G_FLOAT(OFS_PARM4));
1885 #endif
1886 }
1887
1888 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
1889 static void VM_CL_te_blood (prvm_prog_t *prog)
1890 {
1891         vec3_t pos, vel, pos2;
1892         VM_SAFEPARMCOUNT(3, VM_CL_te_blood);
1893         if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1894                 return;
1895         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1896         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
1897         CL_FindNonSolidLocation(pos, pos2, 4);
1898         CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
1899 }
1900
1901 // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
1902 static void VM_CL_te_bloodshower (prvm_prog_t *prog)
1903 {
1904         vec_t speed;
1905         vec3_t mincorner, maxcorner, vel1, vel2;
1906         VM_SAFEPARMCOUNT(4, VM_CL_te_bloodshower);
1907         if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1908                 return;
1909         speed = PRVM_G_FLOAT(OFS_PARM2);
1910         vel1[0] = -speed;
1911         vel1[1] = -speed;
1912         vel1[2] = -speed;
1913         vel2[0] = speed;
1914         vel2[1] = speed;
1915         vel2[2] = speed;
1916         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1917         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1918         CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM3), mincorner, maxcorner, vel1, vel2, NULL, 0);
1919 }
1920
1921 // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
1922 static void VM_CL_te_explosionrgb (prvm_prog_t *prog)
1923 {
1924         vec3_t          pos;
1925         vec3_t          pos2;
1926         matrix4x4_t     tempmatrix;
1927         VM_SAFEPARMCOUNT(2, VM_CL_te_explosionrgb);
1928         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1929         CL_FindNonSolidLocation(pos, pos2, 10);
1930         CL_ParticleExplosion(pos2);
1931         Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1932         CL_AllocLightFlash(NULL, &tempmatrix, 350, PRVM_G_VECTOR(OFS_PARM1)[0], PRVM_G_VECTOR(OFS_PARM1)[1], PRVM_G_VECTOR(OFS_PARM1)[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1933 }
1934
1935 // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
1936 static void VM_CL_te_particlecube (prvm_prog_t *prog)
1937 {
1938         vec3_t mincorner, maxcorner, vel;
1939         VM_SAFEPARMCOUNT(7, VM_CL_te_particlecube);
1940         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1941         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1942         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
1943         CL_ParticleCube(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), PRVM_G_FLOAT(OFS_PARM5), PRVM_G_FLOAT(OFS_PARM6));
1944 }
1945
1946 // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
1947 static void VM_CL_te_particlerain (prvm_prog_t *prog)
1948 {
1949         vec3_t mincorner, maxcorner, vel;
1950         VM_SAFEPARMCOUNT(5, VM_CL_te_particlerain);
1951         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1952         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1953         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
1954         CL_ParticleRain(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 0);
1955 }
1956
1957 // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
1958 static void VM_CL_te_particlesnow (prvm_prog_t *prog)
1959 {
1960         vec3_t mincorner, maxcorner, vel;
1961         VM_SAFEPARMCOUNT(5, VM_CL_te_particlesnow);
1962         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1963         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1964         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
1965         CL_ParticleRain(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 1);
1966 }
1967
1968 // #411 void(vector org, vector vel, float howmany) te_spark
1969 static void VM_CL_te_spark (prvm_prog_t *prog)
1970 {
1971         vec3_t pos, pos2, vel;
1972         VM_SAFEPARMCOUNT(3, VM_CL_te_spark);
1973
1974         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1975         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
1976         CL_FindNonSolidLocation(pos, pos2, 4);
1977         CL_ParticleEffect(EFFECT_TE_SPARK, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
1978 }
1979
1980 extern cvar_t cl_sound_ric_gunshot;
1981 // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
1982 static void VM_CL_te_gunshotquad (prvm_prog_t *prog)
1983 {
1984         vec3_t          pos, pos2;
1985         int                     rnd;
1986         VM_SAFEPARMCOUNT(1, VM_CL_te_gunshotquad);
1987
1988         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1989         CL_FindNonSolidLocation(pos, pos2, 4);
1990         CL_ParticleEffect(EFFECT_TE_GUNSHOTQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1991         if(cl_sound_ric_gunshot.integer >= 2)
1992         {
1993                 if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1994                 else
1995                 {
1996                         rnd = rand() & 3;
1997                         if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1998                         else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1999                         else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2000                 }
2001         }
2002 }
2003
2004 // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
2005 static void VM_CL_te_spikequad (prvm_prog_t *prog)
2006 {
2007         vec3_t          pos, pos2;
2008         int                     rnd;
2009         VM_SAFEPARMCOUNT(1, VM_CL_te_spikequad);
2010
2011         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2012         CL_FindNonSolidLocation(pos, pos2, 4);
2013         CL_ParticleEffect(EFFECT_TE_SPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2014         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2015         else
2016         {
2017                 rnd = rand() & 3;
2018                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2019                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2020                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2021         }
2022 }
2023
2024 // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
2025 static void VM_CL_te_superspikequad (prvm_prog_t *prog)
2026 {
2027         vec3_t          pos, pos2;
2028         int                     rnd;
2029         VM_SAFEPARMCOUNT(1, VM_CL_te_superspikequad);
2030
2031         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2032         CL_FindNonSolidLocation(pos, pos2, 4);
2033         CL_ParticleEffect(EFFECT_TE_SUPERSPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2034         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos, 1, 1);
2035         else
2036         {
2037                 rnd = rand() & 3;
2038                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2039                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2040                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2041         }
2042 }
2043
2044 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
2045 static void VM_CL_te_explosionquad (prvm_prog_t *prog)
2046 {
2047         vec3_t          pos, pos2;
2048         VM_SAFEPARMCOUNT(1, VM_CL_te_explosionquad);
2049
2050         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2051         CL_FindNonSolidLocation(pos, pos2, 10);
2052         CL_ParticleEffect(EFFECT_TE_EXPLOSIONQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2053         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2054 }
2055
2056 // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
2057 static void VM_CL_te_smallflash (prvm_prog_t *prog)
2058 {
2059         vec3_t          pos, pos2;
2060         VM_SAFEPARMCOUNT(1, VM_CL_te_smallflash);
2061
2062         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2063         CL_FindNonSolidLocation(pos, pos2, 10);
2064         CL_ParticleEffect(EFFECT_TE_SMALLFLASH, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2065 }
2066
2067 // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
2068 static void VM_CL_te_customflash (prvm_prog_t *prog)
2069 {
2070         vec3_t          pos, pos2;
2071         matrix4x4_t     tempmatrix;
2072         VM_SAFEPARMCOUNT(4, VM_CL_te_customflash);
2073
2074         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2075         CL_FindNonSolidLocation(pos, pos2, 4);
2076         Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
2077         CL_AllocLightFlash(NULL, &tempmatrix, PRVM_G_FLOAT(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM3)[0], PRVM_G_VECTOR(OFS_PARM3)[1], PRVM_G_VECTOR(OFS_PARM3)[2], PRVM_G_FLOAT(OFS_PARM1) / PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM2), 0, -1, true, 1, 0.25, 1, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
2078 }
2079
2080 // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
2081 static void VM_CL_te_gunshot (prvm_prog_t *prog)
2082 {
2083         vec3_t          pos, pos2;
2084         int                     rnd;
2085         VM_SAFEPARMCOUNT(1, VM_CL_te_gunshot);
2086
2087         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2088         CL_FindNonSolidLocation(pos, pos2, 4);
2089         CL_ParticleEffect(EFFECT_TE_GUNSHOT, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2090         if(cl_sound_ric_gunshot.integer == 1 || cl_sound_ric_gunshot.integer == 3)
2091         {
2092                 if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2093                 else
2094                 {
2095                         rnd = rand() & 3;
2096                         if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2097                         else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2098                         else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2099                 }
2100         }
2101 }
2102
2103 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
2104 static void VM_CL_te_spike (prvm_prog_t *prog)
2105 {
2106         vec3_t          pos, pos2;
2107         int                     rnd;
2108         VM_SAFEPARMCOUNT(1, VM_CL_te_spike);
2109
2110         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2111         CL_FindNonSolidLocation(pos, pos2, 4);
2112         CL_ParticleEffect(EFFECT_TE_SPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2113         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2114         else
2115         {
2116                 rnd = rand() & 3;
2117                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2118                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2119                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2120         }
2121 }
2122
2123 // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
2124 static void VM_CL_te_superspike (prvm_prog_t *prog)
2125 {
2126         vec3_t          pos, pos2;
2127         int                     rnd;
2128         VM_SAFEPARMCOUNT(1, VM_CL_te_superspike);
2129
2130         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2131         CL_FindNonSolidLocation(pos, pos2, 4);
2132         CL_ParticleEffect(EFFECT_TE_SUPERSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2133         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2134         else
2135         {
2136                 rnd = rand() & 3;
2137                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2138                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2139                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2140         }
2141 }
2142
2143 // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
2144 static void VM_CL_te_explosion (prvm_prog_t *prog)
2145 {
2146         vec3_t          pos, pos2;
2147         VM_SAFEPARMCOUNT(1, VM_CL_te_explosion);
2148
2149         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2150         CL_FindNonSolidLocation(pos, pos2, 10);
2151         CL_ParticleEffect(EFFECT_TE_EXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2152         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2153 }
2154
2155 // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
2156 static void VM_CL_te_tarexplosion (prvm_prog_t *prog)
2157 {
2158         vec3_t          pos, pos2;
2159         VM_SAFEPARMCOUNT(1, VM_CL_te_tarexplosion);
2160
2161         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2162         CL_FindNonSolidLocation(pos, pos2, 10);
2163         CL_ParticleEffect(EFFECT_TE_TAREXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2164         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2165 }
2166
2167 // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
2168 static void VM_CL_te_wizspike (prvm_prog_t *prog)
2169 {
2170         vec3_t          pos, pos2;
2171         VM_SAFEPARMCOUNT(1, VM_CL_te_wizspike);
2172
2173         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2174         CL_FindNonSolidLocation(pos, pos2, 4);
2175         CL_ParticleEffect(EFFECT_TE_WIZSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2176         S_StartSound(-1, 0, cl.sfx_wizhit, pos2, 1, 1);
2177 }
2178
2179 // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
2180 static void VM_CL_te_knightspike (prvm_prog_t *prog)
2181 {
2182         vec3_t          pos, pos2;
2183         VM_SAFEPARMCOUNT(1, VM_CL_te_knightspike);
2184
2185         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2186         CL_FindNonSolidLocation(pos, pos2, 4);
2187         CL_ParticleEffect(EFFECT_TE_KNIGHTSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2188         S_StartSound(-1, 0, cl.sfx_knighthit, pos2, 1, 1);
2189 }
2190
2191 // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
2192 static void VM_CL_te_lavasplash (prvm_prog_t *prog)
2193 {
2194         vec3_t          pos;
2195         VM_SAFEPARMCOUNT(1, VM_CL_te_lavasplash);
2196         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2197         CL_ParticleEffect(EFFECT_TE_LAVASPLASH, 1, pos, pos, vec3_origin, vec3_origin, NULL, 0);
2198 }
2199
2200 // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
2201 static void VM_CL_te_teleport (prvm_prog_t *prog)
2202 {
2203         vec3_t          pos;
2204         VM_SAFEPARMCOUNT(1, VM_CL_te_teleport);
2205         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2206         CL_ParticleEffect(EFFECT_TE_TELEPORT, 1, pos, pos, vec3_origin, vec3_origin, NULL, 0);
2207 }
2208
2209 // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
2210 static void VM_CL_te_explosion2 (prvm_prog_t *prog)
2211 {
2212         vec3_t          pos, pos2, color;
2213         matrix4x4_t     tempmatrix;
2214         int                     colorStart, colorLength;
2215         unsigned char           *tempcolor;
2216         VM_SAFEPARMCOUNT(3, VM_CL_te_explosion2);
2217
2218         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2219         colorStart = (int)PRVM_G_FLOAT(OFS_PARM1);
2220         colorLength = (int)PRVM_G_FLOAT(OFS_PARM2);
2221         CL_FindNonSolidLocation(pos, pos2, 10);
2222         CL_ParticleExplosion2(pos2, colorStart, colorLength);
2223         tempcolor = palette_rgb[(rand()%colorLength) + colorStart];
2224         color[0] = tempcolor[0] * (2.0f / 255.0f);
2225         color[1] = tempcolor[1] * (2.0f / 255.0f);
2226         color[2] = tempcolor[2] * (2.0f / 255.0f);
2227         Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
2228         CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
2229         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2230 }
2231
2232
2233 // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
2234 static void VM_CL_te_lightning1 (prvm_prog_t *prog)
2235 {
2236         vec3_t          start, end;
2237         VM_SAFEPARMCOUNT(3, VM_CL_te_lightning1);
2238         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2239         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2240         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt, true);
2241 }
2242
2243 // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
2244 static void VM_CL_te_lightning2 (prvm_prog_t *prog)
2245 {
2246         vec3_t          start, end;
2247         VM_SAFEPARMCOUNT(3, VM_CL_te_lightning2);
2248         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2249         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2250         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt2, true);
2251 }
2252
2253 // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
2254 static void VM_CL_te_lightning3 (prvm_prog_t *prog)
2255 {
2256         vec3_t          start, end;
2257         VM_SAFEPARMCOUNT(3, VM_CL_te_lightning3);
2258         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2259         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2260         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt3, false);
2261 }
2262
2263 // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
2264 static void VM_CL_te_beam (prvm_prog_t *prog)
2265 {
2266         vec3_t          start, end;
2267         VM_SAFEPARMCOUNT(3, VM_CL_te_beam);
2268         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2269         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2270         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_beam, false);
2271 }
2272
2273 // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
2274 static void VM_CL_te_plasmaburn (prvm_prog_t *prog)
2275 {
2276         vec3_t          pos, pos2;
2277         VM_SAFEPARMCOUNT(1, VM_CL_te_plasmaburn);
2278
2279         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2280         CL_FindNonSolidLocation(pos, pos2, 4);
2281         CL_ParticleEffect(EFFECT_TE_PLASMABURN, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2282 }
2283
2284 // #457 void(vector org, vector velocity, float howmany) te_flamejet (DP_TE_FLAMEJET)
2285 static void VM_CL_te_flamejet (prvm_prog_t *prog)
2286 {
2287         vec3_t          pos, pos2, vel;
2288         VM_SAFEPARMCOUNT(3, VM_CL_te_flamejet);
2289         if (PRVM_G_FLOAT(OFS_PARM2) < 1)
2290                 return;
2291         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2292         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
2293         CL_FindNonSolidLocation(pos, pos2, 4);
2294         CL_ParticleEffect(EFFECT_TE_FLAMEJET, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
2295 }
2296
2297
2298 // #443 void(entity e, entity tagentity, string tagname) setattachment
2299 static void VM_CL_setattachment (prvm_prog_t *prog)
2300 {
2301         prvm_edict_t *e;
2302         prvm_edict_t *tagentity;
2303         const char *tagname;
2304         int modelindex;
2305         int tagindex;
2306         dp_model_t *model;
2307         VM_SAFEPARMCOUNT(3, VM_CL_setattachment);
2308
2309         e = PRVM_G_EDICT(OFS_PARM0);
2310         tagentity = PRVM_G_EDICT(OFS_PARM1);
2311         tagname = PRVM_G_STRING(OFS_PARM2);
2312
2313         if (e == prog->edicts)
2314         {
2315                 VM_Warning(prog, "setattachment: can not modify world entity\n");
2316                 return;
2317         }
2318         if (e->priv.server->free)
2319         {
2320                 VM_Warning(prog, "setattachment: can not modify free entity\n");
2321                 return;
2322         }
2323
2324         if (tagentity == NULL)
2325                 tagentity = prog->edicts;
2326
2327         tagindex = 0;
2328         if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
2329         {
2330                 modelindex = (int)PRVM_clientedictfloat(tagentity, modelindex);
2331                 model = CL_GetModelByIndex(modelindex);
2332                 if (model)
2333                 {
2334                         tagindex = Mod_Alias_GetTagIndexForName(model, (int)PRVM_clientedictfloat(tagentity, skin), tagname);
2335                         if (tagindex == 0)
2336                                 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
2337                 }
2338                 else
2339                         Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
2340         }
2341
2342         PRVM_clientedictedict(e, tag_entity) = PRVM_EDICT_TO_PROG(tagentity);
2343         PRVM_clientedictfloat(e, tag_index) = tagindex;
2344 }
2345
2346 /////////////////////////////////////////
2347 // DP_MD3_TAGINFO extension coded by VorteX
2348
2349 static int CL_GetTagIndex (prvm_prog_t *prog, prvm_edict_t *e, const char *tagname)
2350 {
2351         dp_model_t *model = CL_GetModelFromEdict(e);
2352         if (model)
2353                 return Mod_Alias_GetTagIndexForName(model, (int)PRVM_clientedictfloat(e, skin), tagname);
2354         else
2355                 return -1;
2356 }
2357
2358 static int CL_GetExtendedTagInfo (prvm_prog_t *prog, prvm_edict_t *e, int tagindex, int *parentindex, const char **tagname, matrix4x4_t *tag_localmatrix)
2359 {
2360         int r;
2361         dp_model_t *model;
2362
2363         *tagname = NULL;
2364         *parentindex = 0;
2365         Matrix4x4_CreateIdentity(tag_localmatrix);
2366
2367         if (tagindex >= 0
2368          && (model = CL_GetModelFromEdict(e))
2369          && model->animscenes)
2370         {
2371                 r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)PRVM_clientedictfloat(e, skin), e->priv.server->frameblend, &e->priv.server->skeleton, tagindex - 1, parentindex, tagname, tag_localmatrix);
2372
2373                 if(!r) // success?
2374                         *parentindex += 1;
2375
2376                 return r;
2377         }
2378
2379         return 1;
2380 }
2381
2382 int CL_GetPitchSign(prvm_prog_t *prog, prvm_edict_t *ent)
2383 {
2384         dp_model_t *model;
2385         if ((model = CL_GetModelFromEdict(ent)) && model->type == mod_alias)
2386                 return -1;
2387         return 1;
2388 }
2389
2390 void CL_GetEntityMatrix (prvm_prog_t *prog, prvm_edict_t *ent, matrix4x4_t *out, qboolean viewmatrix)
2391 {
2392         float scale;
2393         float pitchsign = 1;
2394
2395         scale = PRVM_clientedictfloat(ent, scale);
2396         if (!scale)
2397                 scale = 1.0f;
2398
2399         if(viewmatrix)
2400                 *out = r_refdef.view.matrix;
2401         else if ((int)PRVM_clientedictfloat(ent, renderflags) & RF_USEAXIS)
2402         {
2403                 vec3_t forward;
2404                 vec3_t left;
2405                 vec3_t up;
2406                 vec3_t origin;
2407                 VectorScale(PRVM_clientglobalvector(v_forward), scale, forward);
2408                 VectorScale(PRVM_clientglobalvector(v_right), -scale, left);
2409                 VectorScale(PRVM_clientglobalvector(v_up), scale, up);
2410                 VectorCopy(PRVM_clientedictvector(ent, origin), origin);
2411                 Matrix4x4_FromVectors(out, forward, left, up, origin);
2412         }
2413         else
2414         {
2415                 pitchsign = CL_GetPitchSign(prog, ent);
2416                 Matrix4x4_CreateFromQuakeEntity(out, PRVM_clientedictvector(ent, origin)[0], PRVM_clientedictvector(ent, origin)[1], PRVM_clientedictvector(ent, origin)[2], pitchsign * PRVM_clientedictvector(ent, angles)[0], PRVM_clientedictvector(ent, angles)[1], PRVM_clientedictvector(ent, angles)[2], scale);
2417         }
2418 }
2419
2420 static int CL_GetEntityLocalTagMatrix(prvm_prog_t *prog, prvm_edict_t *ent, int tagindex, matrix4x4_t *out)
2421 {
2422         dp_model_t *model;
2423         if (tagindex >= 0
2424          && (model = CL_GetModelFromEdict(ent))
2425          && model->animscenes)
2426         {
2427                 VM_GenerateFrameGroupBlend(prog, ent->priv.server->framegroupblend, ent);
2428                 VM_FrameBlendFromFrameGroupBlend(ent->priv.server->frameblend, ent->priv.server->framegroupblend, model, cl.time);
2429                 VM_UpdateEdictSkeleton(prog, ent, model, ent->priv.server->frameblend);
2430                 return Mod_Alias_GetTagMatrix(model, ent->priv.server->frameblend, &ent->priv.server->skeleton, tagindex, out);
2431         }
2432         *out = identitymatrix;
2433         return 0;
2434 }
2435
2436 // Warnings/errors code:
2437 // 0 - normal (everything all-right)
2438 // 1 - world entity
2439 // 2 - free entity
2440 // 3 - null or non-precached model
2441 // 4 - no tags with requested index
2442 // 5 - runaway loop at attachment chain
2443 extern cvar_t cl_bob;
2444 extern cvar_t cl_bobcycle;
2445 extern cvar_t cl_bobup;
2446 int CL_GetTagMatrix (prvm_prog_t *prog, matrix4x4_t *out, prvm_edict_t *ent, int tagindex, prvm_vec_t *returnshadingorigin)
2447 {
2448         int ret;
2449         int attachloop;
2450         matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
2451         dp_model_t *model;
2452         vec3_t shadingorigin;
2453
2454         *out = identitymatrix; // warnings and errors return identical matrix
2455
2456         if (ent == prog->edicts)
2457                 return 1;
2458         if (ent->priv.server->free)
2459                 return 2;
2460
2461         model = CL_GetModelFromEdict(ent);
2462         if(!model)
2463                 return 3;
2464
2465         tagmatrix = identitymatrix;
2466         attachloop = 0;
2467         for(;;)
2468         {
2469                 if(attachloop >= 256)
2470                         return 5;
2471                 // apply transformation by child's tagindex on parent entity and then
2472                 // by parent entity itself
2473                 ret = CL_GetEntityLocalTagMatrix(prog, ent, tagindex - 1, &attachmatrix);
2474                 if(ret && attachloop == 0)
2475                         return ret;
2476                 CL_GetEntityMatrix(prog, ent, &entitymatrix, false);
2477                 Matrix4x4_Concat(&tagmatrix, &attachmatrix, out);
2478                 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2479                 // next iteration we process the parent entity
2480                 if (PRVM_clientedictedict(ent, tag_entity))
2481                 {
2482                         tagindex = (int)PRVM_clientedictfloat(ent, tag_index);
2483                         ent = PRVM_EDICT_NUM(PRVM_clientedictedict(ent, tag_entity));
2484                 }
2485                 else
2486                         break;
2487                 attachloop++;
2488         }
2489
2490         // RENDER_VIEWMODEL magic
2491         if ((int)PRVM_clientedictfloat(ent, renderflags) & RF_VIEWMODEL)
2492         {
2493                 Matrix4x4_Copy(&tagmatrix, out);
2494
2495                 CL_GetEntityMatrix(prog, prog->edicts, &entitymatrix, true);
2496                 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2497
2498                 /*
2499                 // Cl_bob, ported from rendering code
2500                 if (PRVM_clientedictfloat(ent, health) > 0 && cl_bob.value && cl_bobcycle.value)
2501                 {
2502                         double bob, cycle;
2503                         // LadyHavoc: this code is *weird*, but not replacable (I think it
2504                         // should be done in QC on the server, but oh well, quake is quake)
2505                         // LadyHavoc: figured out bobup: the time at which the sin is at 180
2506                         // degrees (which allows lengthening or squishing the peak or valley)
2507                         cycle = cl.time/cl_bobcycle.value;
2508                         cycle -= (int)cycle;
2509                         if (cycle < cl_bobup.value)
2510                                 cycle = sin(M_PI * cycle / cl_bobup.value);
2511                         else
2512                                 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
2513                         // bob is proportional to velocity in the xy plane
2514                         // (don't count Z, or jumping messes it up)
2515                         bob = sqrt(PRVM_clientedictvector(ent, velocity)[0]*PRVM_clientedictvector(ent, velocity)[0] + PRVM_clientedictvector(ent, velocity)[1]*PRVM_clientedictvector(ent, velocity)[1])*cl_bob.value;
2516                         bob = bob*0.3 + bob*0.7*cycle;
2517                         Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
2518                 }
2519                 */
2520
2521                 // return the origin of the view
2522                 Matrix4x4_OriginFromMatrix(&r_refdef.view.matrix, shadingorigin);
2523         }
2524         else
2525         {
2526                 // return the origin of the root entity in the chain
2527                 Matrix4x4_OriginFromMatrix(out, shadingorigin);
2528         }
2529         if (returnshadingorigin)
2530                 VectorCopy(shadingorigin, returnshadingorigin);
2531         return 0;
2532 }
2533
2534 // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
2535 static void VM_CL_gettagindex (prvm_prog_t *prog)
2536 {
2537         prvm_edict_t *ent;
2538         const char *tag_name;
2539         int tag_index;
2540
2541         VM_SAFEPARMCOUNT(2, VM_CL_gettagindex);
2542
2543         ent = PRVM_G_EDICT(OFS_PARM0);
2544         tag_name = PRVM_G_STRING(OFS_PARM1);
2545         if (ent == prog->edicts)
2546         {
2547                 VM_Warning(prog, "VM_CL_gettagindex(entity #%i): can't affect world entity\n", PRVM_NUM_FOR_EDICT(ent));
2548                 return;
2549         }
2550         if (ent->priv.server->free)
2551         {
2552                 VM_Warning(prog, "VM_CL_gettagindex(entity #%i): can't affect free entity\n", PRVM_NUM_FOR_EDICT(ent));
2553                 return;
2554         }
2555
2556         tag_index = 0;
2557         if (!CL_GetModelFromEdict(ent))
2558                 Con_DPrintf("VM_CL_gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
2559         else
2560         {
2561                 tag_index = CL_GetTagIndex(prog, ent, tag_name);
2562                 if (tag_index == 0)
2563                         if(developer_extra.integer)
2564                                 Con_DPrintf("VM_CL_gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
2565         }
2566         PRVM_G_FLOAT(OFS_RETURN) = tag_index;
2567 }
2568
2569 // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
2570 static void VM_CL_gettaginfo (prvm_prog_t *prog)
2571 {
2572         prvm_edict_t *e;
2573         int tagindex;
2574         matrix4x4_t tag_matrix;
2575         matrix4x4_t tag_localmatrix;
2576         int parentindex;
2577         const char *tagname;
2578         int returncode;
2579         vec3_t forward, left, up, origin;
2580         const dp_model_t *model;
2581
2582         VM_SAFEPARMCOUNT(2, VM_CL_gettaginfo);
2583
2584         e = PRVM_G_EDICT(OFS_PARM0);
2585         tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
2586         returncode = CL_GetTagMatrix(prog, &tag_matrix, e, tagindex, NULL);
2587         Matrix4x4_ToVectors(&tag_matrix, forward, left, up, origin);
2588         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
2589         VectorScale(left, -1, PRVM_clientglobalvector(v_right));
2590         VectorCopy(up, PRVM_clientglobalvector(v_up));
2591         VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
2592         model = CL_GetModelFromEdict(e);
2593         VM_GenerateFrameGroupBlend(prog, e->priv.server->framegroupblend, e);
2594         VM_FrameBlendFromFrameGroupBlend(e->priv.server->frameblend, e->priv.server->framegroupblend, model, cl.time);
2595         VM_UpdateEdictSkeleton(prog, e, model, e->priv.server->frameblend);
2596         CL_GetExtendedTagInfo(prog, e, tagindex, &parentindex, &tagname, &tag_localmatrix);
2597         Matrix4x4_ToVectors(&tag_localmatrix, forward, left, up, origin);
2598
2599         PRVM_clientglobalfloat(gettaginfo_parent) = parentindex;
2600         PRVM_clientglobalstring(gettaginfo_name) = tagname ? PRVM_SetTempString(prog, tagname) : 0;
2601         VectorCopy(forward, PRVM_clientglobalvector(gettaginfo_forward));
2602         VectorScale(left, -1, PRVM_clientglobalvector(gettaginfo_right));
2603         VectorCopy(up, PRVM_clientglobalvector(gettaginfo_up));
2604         VectorCopy(origin, PRVM_clientglobalvector(gettaginfo_offset));
2605
2606         switch(returncode)
2607         {
2608                 case 1:
2609                         VM_Warning(prog, "gettagindex: can't affect world entity\n");
2610                         break;
2611                 case 2:
2612                         VM_Warning(prog, "gettagindex: can't affect free entity\n");
2613                         break;
2614                 case 3:
2615                         Con_DPrintf("CL_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
2616                         break;
2617                 case 4:
2618                         Con_DPrintf("CL_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
2619                         break;
2620                 case 5:
2621                         Con_DPrintf("CL_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
2622                         break;
2623         }
2624 }
2625
2626 //============================================================================
2627
2628 //====================
2629 // DP_CSQC_SPAWNPARTICLE
2630 // a QC hook to engine's CL_NewParticle
2631 //====================
2632
2633 // particle theme struct
2634 typedef struct vmparticletheme_s
2635 {
2636         unsigned short typeindex;
2637         qboolean initialized;
2638         pblend_t blendmode;
2639         porientation_t orientation;
2640         int color1;
2641         int color2;
2642         int tex;
2643         float size;
2644         float sizeincrease;
2645         float alpha;
2646         float alphafade;
2647         float gravity;
2648         float bounce;
2649         float airfriction;
2650         float liquidfriction;
2651         float originjitter;
2652         float velocityjitter;
2653         qboolean qualityreduction;
2654         float lifetime;
2655         float stretch;
2656         int staincolor1;
2657         int staincolor2;
2658         int staintex;
2659         float stainalpha;
2660         float stainsize;
2661         float delayspawn;
2662         float delaycollision;
2663         float angle;
2664         float spin;
2665 }vmparticletheme_t;
2666
2667 // particle spawner
2668 typedef struct vmparticlespawner_s
2669 {
2670         mempool_t                       *pool;
2671         qboolean                        initialized;
2672         qboolean                        verified;
2673         vmparticletheme_t       *themes;
2674         int                                     max_themes;
2675 }vmparticlespawner_t;
2676
2677 vmparticlespawner_t vmpartspawner;
2678
2679 // TODO: automatic max_themes grow
2680 static void VM_InitParticleSpawner (prvm_prog_t *prog, int maxthemes)
2681 {
2682         // bound max themes to not be an insane value
2683         if (maxthemes < 4)
2684                 maxthemes = 4;
2685         if (maxthemes > 2048)
2686                 maxthemes = 2048;
2687         // allocate and set up structure
2688         if (vmpartspawner.initialized) // reallocate
2689         {
2690                 Mem_FreePool(&vmpartspawner.pool);
2691                 memset(&vmpartspawner, 0, sizeof(vmparticlespawner_t));
2692         }
2693         vmpartspawner.pool = Mem_AllocPool("VMPARTICLESPAWNER", 0, NULL);
2694         vmpartspawner.themes = (vmparticletheme_t *)Mem_Alloc(vmpartspawner.pool, sizeof(vmparticletheme_t)*maxthemes);
2695         vmpartspawner.max_themes = maxthemes;
2696         vmpartspawner.initialized = true;
2697         vmpartspawner.verified = true;
2698 }
2699
2700 // reset particle theme to default values
2701 static void VM_ResetParticleTheme (vmparticletheme_t *theme)
2702 {
2703         theme->initialized = true;
2704         theme->typeindex = pt_static;
2705         theme->blendmode = PBLEND_ADD;
2706         theme->orientation = PARTICLE_BILLBOARD;
2707         theme->color1 = 0x808080;
2708         theme->color2 = 0xFFFFFF;
2709         theme->tex = 63;
2710         theme->size = 2;
2711         theme->sizeincrease = 0;
2712         theme->alpha = 256;
2713         theme->alphafade = 512;
2714         theme->gravity = 0.0f;
2715         theme->bounce = 0.0f;
2716         theme->airfriction = 1.0f;
2717         theme->liquidfriction = 4.0f;
2718         theme->originjitter = 0.0f;
2719         theme->velocityjitter = 0.0f;
2720         theme->qualityreduction = false;
2721         theme->lifetime = 4;
2722         theme->stretch = 1;
2723         theme->staincolor1 = -1;
2724         theme->staincolor2 = -1;
2725         theme->staintex = -1;
2726         theme->delayspawn = 0.0f;
2727         theme->delaycollision = 0.0f;
2728         theme->angle = 0.0f;
2729         theme->spin = 0.0f;
2730 }
2731
2732 // particle theme -> QC globals
2733 static void VM_CL_ParticleThemeToGlobals(vmparticletheme_t *theme, prvm_prog_t *prog)
2734 {
2735         PRVM_clientglobalfloat(particle_type) = theme->typeindex;
2736         PRVM_clientglobalfloat(particle_blendmode) = theme->blendmode;
2737         PRVM_clientglobalfloat(particle_orientation) = theme->orientation;
2738         // VorteX: int only can store 0-255, not 0-256 which means 0 - 0,99609375...
2739         VectorSet(PRVM_clientglobalvector(particle_color1), (theme->color1 >> 16) & 0xFF, (theme->color1 >> 8) & 0xFF, (theme->color1 >> 0) & 0xFF);
2740         VectorSet(PRVM_clientglobalvector(particle_color2), (theme->color2 >> 16) & 0xFF, (theme->color2 >> 8) & 0xFF, (theme->color2 >> 0) & 0xFF);
2741         PRVM_clientglobalfloat(particle_tex) = (prvm_vec_t)theme->tex;
2742         PRVM_clientglobalfloat(particle_size) = theme->size;
2743         PRVM_clientglobalfloat(particle_sizeincrease) = theme->sizeincrease;
2744         PRVM_clientglobalfloat(particle_alpha) = theme->alpha/256;
2745         PRVM_clientglobalfloat(particle_alphafade) = theme->alphafade/256;
2746         PRVM_clientglobalfloat(particle_time) = theme->lifetime;
2747         PRVM_clientglobalfloat(particle_gravity) = theme->gravity;
2748         PRVM_clientglobalfloat(particle_bounce) = theme->bounce;
2749         PRVM_clientglobalfloat(particle_airfriction) = theme->airfriction;
2750         PRVM_clientglobalfloat(particle_liquidfriction) = theme->liquidfriction;
2751         PRVM_clientglobalfloat(particle_originjitter) = theme->originjitter;
2752         PRVM_clientglobalfloat(particle_velocityjitter) = theme->velocityjitter;
2753         PRVM_clientglobalfloat(particle_qualityreduction) = theme->qualityreduction;
2754         PRVM_clientglobalfloat(particle_stretch) = theme->stretch;
2755         VectorSet(PRVM_clientglobalvector(particle_staincolor1), ((int)theme->staincolor1 >> 16) & 0xFF, ((int)theme->staincolor1 >> 8) & 0xFF, ((int)theme->staincolor1 >> 0) & 0xFF);
2756         VectorSet(PRVM_clientglobalvector(particle_staincolor2), ((int)theme->staincolor2 >> 16) & 0xFF, ((int)theme->staincolor2 >> 8) & 0xFF, ((int)theme->staincolor2 >> 0) & 0xFF);
2757         PRVM_clientglobalfloat(particle_staintex) = (prvm_vec_t)theme->staintex;
2758         PRVM_clientglobalfloat(particle_stainalpha) = (prvm_vec_t)theme->stainalpha/256;
2759         PRVM_clientglobalfloat(particle_stainsize) = (prvm_vec_t)theme->stainsize;
2760         PRVM_clientglobalfloat(particle_delayspawn) = theme->delayspawn;
2761         PRVM_clientglobalfloat(particle_delaycollision) = theme->delaycollision;
2762         PRVM_clientglobalfloat(particle_angle) = theme->angle;
2763         PRVM_clientglobalfloat(particle_spin) = theme->spin;
2764 }
2765
2766 // QC globals ->  particle theme
2767 static void VM_CL_ParticleThemeFromGlobals(vmparticletheme_t *theme, prvm_prog_t *prog)
2768 {
2769         theme->typeindex = (unsigned short)PRVM_clientglobalfloat(particle_type);
2770         theme->blendmode = (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode);
2771         theme->orientation = (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation);
2772         theme->color1 = ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]);
2773         theme->color2 = ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]);
2774         theme->tex = (int)PRVM_clientglobalfloat(particle_tex);
2775         theme->size = PRVM_clientglobalfloat(particle_size);
2776         theme->sizeincrease = PRVM_clientglobalfloat(particle_sizeincrease);
2777         theme->alpha = PRVM_clientglobalfloat(particle_alpha)*256;
2778         theme->alphafade = PRVM_clientglobalfloat(particle_alphafade)*256;
2779         theme->lifetime = PRVM_clientglobalfloat(particle_time);
2780         theme->gravity = PRVM_clientglobalfloat(particle_gravity);
2781         theme->bounce = PRVM_clientglobalfloat(particle_bounce);
2782         theme->airfriction = PRVM_clientglobalfloat(particle_airfriction);
2783         theme->liquidfriction = PRVM_clientglobalfloat(particle_liquidfriction);
2784         theme->originjitter = PRVM_clientglobalfloat(particle_originjitter);
2785         theme->velocityjitter = PRVM_clientglobalfloat(particle_velocityjitter);
2786         theme->qualityreduction = PRVM_clientglobalfloat(particle_qualityreduction) != 0 ? true : false;
2787         theme->stretch = PRVM_clientglobalfloat(particle_stretch);
2788         theme->staincolor1 = ((int)PRVM_clientglobalvector(particle_staincolor1)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor1)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor1)[2]);
2789         theme->staincolor2 = (int)(PRVM_clientglobalvector(particle_staincolor2)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor2)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor2)[2]);
2790         theme->staintex =(int)PRVM_clientglobalfloat(particle_staintex);
2791         theme->stainalpha = PRVM_clientglobalfloat(particle_stainalpha)*256;
2792         theme->stainsize = PRVM_clientglobalfloat(particle_stainsize);
2793         theme->delayspawn = PRVM_clientglobalfloat(particle_delayspawn);
2794         theme->delaycollision = PRVM_clientglobalfloat(particle_delaycollision);
2795         theme->angle = PRVM_clientglobalfloat(particle_angle);
2796         theme->spin = PRVM_clientglobalfloat(particle_spin);
2797 }
2798
2799 // init particle spawner interface
2800 // # float(float max_themes) initparticlespawner
2801 static void VM_CL_InitParticleSpawner (prvm_prog_t *prog)
2802 {
2803         VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_InitParticleSpawner);
2804         VM_InitParticleSpawner(prog, (int)PRVM_G_FLOAT(OFS_PARM0));
2805         vmpartspawner.themes[0].initialized = true;
2806         VM_ResetParticleTheme(&vmpartspawner.themes[0]);
2807         PRVM_G_FLOAT(OFS_RETURN) = (vmpartspawner.verified == true) ? 1 : 0;
2808 }
2809
2810 // void() resetparticle
2811 static void VM_CL_ResetParticle (prvm_prog_t *prog)
2812 {
2813         VM_SAFEPARMCOUNT(0, VM_CL_ResetParticle);
2814         if (vmpartspawner.verified == false)
2815         {
2816                 VM_Warning(prog, "VM_CL_ResetParticle: particle spawner not initialized\n");
2817                 return;
2818         }
2819         VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2820 }
2821
2822 // void(float themenum) particletheme
2823 static void VM_CL_ParticleTheme (prvm_prog_t *prog)
2824 {
2825         int themenum;
2826
2827         VM_SAFEPARMCOUNT(1, VM_CL_ParticleTheme);
2828         if (vmpartspawner.verified == false)
2829         {
2830                 VM_Warning(prog, "VM_CL_ParticleTheme: particle spawner not initialized\n");
2831                 return;
2832         }
2833         themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2834         if (themenum < 0 || themenum >= vmpartspawner.max_themes)
2835         {
2836                 VM_Warning(prog, "VM_CL_ParticleTheme: bad theme number %i\n", themenum);
2837                 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2838                 return;
2839         }
2840         if (vmpartspawner.themes[themenum].initialized == false)
2841         {
2842                 VM_Warning(prog, "VM_CL_ParticleTheme: theme #%i not exists\n", themenum);
2843                 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2844                 return;
2845         }
2846         // load particle theme into globals
2847         VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[themenum], prog);
2848 }
2849
2850 // float() saveparticletheme
2851 // void(float themenum) updateparticletheme
2852 static void VM_CL_ParticleThemeSave (prvm_prog_t *prog)
2853 {
2854         int themenum;
2855
2856         VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_ParticleThemeSave);
2857         if (vmpartspawner.verified == false)
2858         {
2859                 VM_Warning(prog, "VM_CL_ParticleThemeSave: particle spawner not initialized\n");
2860                 return;
2861         }
2862         // allocate new theme, save it and return
2863         if (prog->argc < 1)
2864         {
2865                 for (themenum = 0; themenum < vmpartspawner.max_themes; themenum++)
2866                         if (vmpartspawner.themes[themenum].initialized == false)
2867                                 break;
2868                 if (themenum >= vmpartspawner.max_themes)
2869                 {
2870                         if (vmpartspawner.max_themes == 2048)
2871                                 VM_Warning(prog, "VM_CL_ParticleThemeSave: no free theme slots\n");
2872                         else
2873                                 VM_Warning(prog, "VM_CL_ParticleThemeSave: no free theme slots, try initparticlespawner() with highter max_themes\n");
2874                         PRVM_G_FLOAT(OFS_RETURN) = -1;
2875                         return;
2876                 }
2877                 vmpartspawner.themes[themenum].initialized = true;
2878                 VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum], prog);
2879                 PRVM_G_FLOAT(OFS_RETURN) = themenum;
2880                 return;
2881         }
2882         // update existing theme
2883         themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2884         if (themenum < 0 || themenum >= vmpartspawner.max_themes)
2885         {
2886                 VM_Warning(prog, "VM_CL_ParticleThemeSave: bad theme number %i\n", themenum);
2887                 return;
2888         }
2889         vmpartspawner.themes[themenum].initialized = true;
2890         VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum], prog);
2891 }
2892
2893 // void(float themenum) freeparticletheme
2894 static void VM_CL_ParticleThemeFree (prvm_prog_t *prog)
2895 {
2896         int themenum;
2897
2898         VM_SAFEPARMCOUNT(1, VM_CL_ParticleThemeFree);
2899         if (vmpartspawner.verified == false)
2900         {
2901                 VM_Warning(prog, "VM_CL_ParticleThemeFree: particle spawner not initialized\n");
2902                 return;
2903         }
2904         themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2905         // check parms
2906         if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
2907         {
2908                 VM_Warning(prog, "VM_CL_ParticleThemeFree: bad theme number %i\n", themenum);
2909                 return;
2910         }
2911         if (vmpartspawner.themes[themenum].initialized == false)
2912         {
2913                 VM_Warning(prog, "VM_CL_ParticleThemeFree: theme #%i already freed\n", themenum);
2914                 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2915                 return;
2916         }
2917         // free theme
2918         VM_ResetParticleTheme(&vmpartspawner.themes[themenum]);
2919         vmpartspawner.themes[themenum].initialized = false;
2920 }
2921
2922 // float(vector org, vector dir, [float theme]) particle
2923 // returns 0 if failed, 1 if succesful
2924 static void VM_CL_SpawnParticle (prvm_prog_t *prog)
2925 {
2926         vec3_t org, dir;
2927         vmparticletheme_t *theme;
2928         particle_t *part;
2929         int themenum;
2930
2931         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_SpawnParticle2);
2932         if (vmpartspawner.verified == false)
2933         {
2934                 VM_Warning(prog, "VM_CL_SpawnParticle: particle spawner not initialized\n");
2935                 PRVM_G_FLOAT(OFS_RETURN) = 0; 
2936                 return;
2937         }
2938         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
2939         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
2940         
2941         if (prog->argc < 3) // global-set particle
2942         {
2943                 part = CL_NewParticle(org,
2944                         (unsigned short)PRVM_clientglobalfloat(particle_type),
2945                         ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]),
2946                         ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]),
2947                         (int)PRVM_clientglobalfloat(particle_tex),
2948                         PRVM_clientglobalfloat(particle_size),
2949                         PRVM_clientglobalfloat(particle_sizeincrease),
2950                         PRVM_clientglobalfloat(particle_alpha)*256,
2951                         PRVM_clientglobalfloat(particle_alphafade)*256,
2952                         PRVM_clientglobalfloat(particle_gravity),
2953                         PRVM_clientglobalfloat(particle_bounce),
2954                         org[0],
2955                         org[1],
2956                         org[2],
2957                         dir[0],
2958                         dir[1],
2959                         dir[2],
2960                         PRVM_clientglobalfloat(particle_airfriction),
2961                         PRVM_clientglobalfloat(particle_liquidfriction),
2962                         PRVM_clientglobalfloat(particle_originjitter),
2963                         PRVM_clientglobalfloat(particle_velocityjitter),
2964                         (PRVM_clientglobalfloat(particle_qualityreduction)) ? true : false,
2965                         PRVM_clientglobalfloat(particle_time),
2966                         PRVM_clientglobalfloat(particle_stretch),
2967                         (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode),
2968                         (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation),
2969                         (int)(PRVM_clientglobalvector(particle_staincolor1)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor1)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor1)[2]),
2970                         (int)(PRVM_clientglobalvector(particle_staincolor2)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor2)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor2)[2]),
2971                         (int)PRVM_clientglobalfloat(particle_staintex),
2972                         PRVM_clientglobalfloat(particle_stainalpha)*256,
2973                         PRVM_clientglobalfloat(particle_stainsize),
2974                         PRVM_clientglobalfloat(particle_angle),
2975                         PRVM_clientglobalfloat(particle_spin),
2976                         NULL);
2977                 if (!part)
2978                 {
2979                         PRVM_G_FLOAT(OFS_RETURN) = 0; 
2980                         return;
2981                 }
2982                 if (PRVM_clientglobalfloat(particle_delayspawn))
2983                         part->delayedspawn = cl.time + PRVM_clientglobalfloat(particle_delayspawn);
2984                 //if (PRVM_clientglobalfloat(particle_delaycollision))
2985                 //      part->delayedcollisions = cl.time + PRVM_clientglobalfloat(particle_delaycollision);
2986         }
2987         else // quick themed particle
2988         {
2989                 themenum = (int)PRVM_G_FLOAT(OFS_PARM2);
2990                 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
2991                 {
2992                         VM_Warning(prog, "VM_CL_SpawnParticle: bad theme number %i\n", themenum);
2993                         PRVM_G_FLOAT(OFS_RETURN) = 0; 
2994                         return;
2995                 }
2996                 theme = &vmpartspawner.themes[themenum];
2997                 part = CL_NewParticle(org,
2998                         theme->typeindex,
2999                         theme->color1,
3000                         theme->color2,
3001                         theme->tex,
3002                         theme->size,
3003                         theme->sizeincrease,
3004                         theme->alpha,
3005                         theme->alphafade,
3006                         theme->gravity,
3007                         theme->bounce,
3008                         org[0],
3009                         org[1],
3010                         org[2],
3011                         dir[0],
3012                         dir[1],
3013                         dir[2],
3014                         theme->airfriction,
3015                         theme->liquidfriction,
3016                         theme->originjitter,
3017                         theme->velocityjitter,
3018                         theme->qualityreduction,
3019                         theme->lifetime,
3020                         theme->stretch,
3021                         theme->blendmode,
3022                         theme->orientation,
3023                         theme->staincolor1,
3024                         theme->staincolor2,
3025                         theme->staintex,
3026                         theme->stainalpha,
3027                         theme->stainsize,
3028                         theme->angle,
3029                         theme->spin,
3030                         NULL);
3031                 if (!part)
3032                 {
3033                         PRVM_G_FLOAT(OFS_RETURN) = 0; 
3034                         return;
3035                 }
3036                 if (theme->delayspawn)
3037                         part->delayedspawn = cl.time + theme->delayspawn;
3038                 //if (theme->delaycollision)
3039                 //      part->delayedcollisions = cl.time + theme->delaycollision;
3040         }
3041         PRVM_G_FLOAT(OFS_RETURN) = 1; 
3042 }
3043
3044 // float(vector org, vector dir, float spawndelay, float collisiondelay, [float theme]) delayedparticle
3045 // returns 0 if failed, 1 if success
3046 static void VM_CL_SpawnParticleDelayed (prvm_prog_t *prog)
3047 {
3048         vec3_t org, dir;
3049         vmparticletheme_t *theme;
3050         particle_t *part;
3051         int themenum;
3052
3053         VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_SpawnParticle2);
3054         if (vmpartspawner.verified == false)
3055         {
3056                 VM_Warning(prog, "VM_CL_SpawnParticle: particle spawner not initialized\n");
3057                 PRVM_G_FLOAT(OFS_RETURN) = 0; 
3058                 return;
3059         }
3060         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
3061         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
3062         if (prog->argc < 5) // global-set particle
3063                 part = CL_NewParticle(org,
3064                         (unsigned short)PRVM_clientglobalfloat(particle_type),
3065                         ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]),
3066                         ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]),
3067                         (int)PRVM_clientglobalfloat(particle_tex),
3068                         PRVM_clientglobalfloat(particle_size),
3069                         PRVM_clientglobalfloat(particle_sizeincrease),
3070                         PRVM_clientglobalfloat(particle_alpha)*256,
3071                         PRVM_clientglobalfloat(particle_alphafade)*256,
3072                         PRVM_clientglobalfloat(particle_gravity),
3073                         PRVM_clientglobalfloat(particle_bounce),
3074                         org[0],
3075                         org[1],
3076                         org[2],
3077                         dir[0],
3078                         dir[1],
3079                         dir[2],
3080                         PRVM_clientglobalfloat(particle_airfriction),
3081                         PRVM_clientglobalfloat(particle_liquidfriction),
3082                         PRVM_clientglobalfloat(particle_originjitter),
3083                         PRVM_clientglobalfloat(particle_velocityjitter),
3084                         (PRVM_clientglobalfloat(particle_qualityreduction)) ? true : false,
3085                         PRVM_clientglobalfloat(particle_time),
3086                         PRVM_clientglobalfloat(particle_stretch),
3087                         (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode),
3088                         (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation),
3089                         ((int)PRVM_clientglobalvector(particle_staincolor1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_staincolor1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_staincolor1)[2]),
3090                         ((int)PRVM_clientglobalvector(particle_staincolor2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_staincolor2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_staincolor2)[2]),
3091                         (int)PRVM_clientglobalfloat(particle_staintex),
3092                         PRVM_clientglobalfloat(particle_stainalpha)*256,
3093                         PRVM_clientglobalfloat(particle_stainsize),
3094                         PRVM_clientglobalfloat(particle_angle),
3095                         PRVM_clientglobalfloat(particle_spin),
3096                         NULL);
3097         else // themed particle
3098         {
3099                 themenum = (int)PRVM_G_FLOAT(OFS_PARM4);
3100                 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
3101                 {
3102                         VM_Warning(prog, "VM_CL_SpawnParticle: bad theme number %i\n", themenum);
3103                         PRVM_G_FLOAT(OFS_RETURN) = 0;  
3104                         return;
3105                 }
3106                 theme = &vmpartspawner.themes[themenum];
3107                 part = CL_NewParticle(org,
3108                         theme->typeindex,
3109                         theme->color1,
3110                         theme->color2,
3111                         theme->tex,
3112                         theme->size,
3113                         theme->sizeincrease,
3114                         theme->alpha,
3115                         theme->alphafade,
3116                         theme->gravity,
3117                         theme->bounce,
3118                         org[0],
3119                         org[1],
3120                         org[2],
3121                         dir[0],
3122                         dir[1],
3123                         dir[2],
3124                         theme->airfriction,
3125                         theme->liquidfriction,
3126                         theme->originjitter,
3127                         theme->velocityjitter,
3128                         theme->qualityreduction,
3129                         theme->lifetime,
3130                         theme->stretch,
3131                         theme->blendmode,
3132                         theme->orientation,
3133                         theme->staincolor1,
3134                         theme->staincolor2,
3135                         theme->staintex,
3136                         theme->stainalpha,
3137                         theme->stainsize,
3138                         theme->angle,
3139                         theme->spin,
3140                         NULL);
3141         }
3142         if (!part) 
3143         { 
3144                 PRVM_G_FLOAT(OFS_RETURN) = 0; 
3145                 return; 
3146         }
3147         part->delayedspawn = cl.time + PRVM_G_FLOAT(OFS_PARM2);
3148         //part->delayedcollisions = cl.time + PRVM_G_FLOAT(OFS_PARM3);
3149         PRVM_G_FLOAT(OFS_RETURN) = 0;
3150 }
3151
3152 //====================
3153 //CSQC engine entities query
3154 //====================
3155
3156 // float(float entitynum, float whatfld) getentity;
3157 // vector(float entitynum, float whatfld) getentityvec;
3158 // querying engine-drawn entity
3159 // VorteX: currently it's only tested with whatfld = 1..7
3160 static void VM_CL_GetEntity (prvm_prog_t *prog)
3161 {
3162         int entnum, fieldnum;
3163         vec3_t forward, left, up, org;
3164         VM_SAFEPARMCOUNT(2, VM_CL_GetEntityVec);
3165
3166         entnum = PRVM_G_FLOAT(OFS_PARM0);
3167         if (entnum < 0 || entnum >= cl.num_entities)
3168         {
3169                 PRVM_G_FLOAT(OFS_RETURN) = 0;
3170                 return;
3171         }
3172         fieldnum = PRVM_G_FLOAT(OFS_PARM1);
3173         switch(fieldnum)
3174         {
3175                 case 0: // active state
3176                         PRVM_G_FLOAT(OFS_RETURN) = cl.entities_active[entnum];
3177                         break;
3178                 case 1: // origin
3179                         Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
3180                         VectorCopy(org, PRVM_G_VECTOR(OFS_RETURN));
3181                         break; 
3182                 case 2: // forward
3183                         Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3184                         VectorCopy(forward, PRVM_G_VECTOR(OFS_RETURN));
3185                         break;
3186                 case 3: // right
3187                         Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3188                         VectorNegate(left, PRVM_G_VECTOR(OFS_RETURN));
3189                         break;
3190                 case 4: // up
3191                         Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3192                         VectorCopy(up, PRVM_G_VECTOR(OFS_RETURN));
3193                         break;
3194                 case 5: // scale
3195                         PRVM_G_FLOAT(OFS_RETURN) = Matrix4x4_ScaleFromMatrix(&cl.entities[entnum].render.matrix);
3196                         break;  
3197                 case 6: // origin + v_forward, v_right, v_up
3198                         Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3199                         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3200                         VectorNegate(left, PRVM_clientglobalvector(v_right));
3201                         VectorCopy(up, PRVM_clientglobalvector(v_up));
3202                         VectorCopy(org, PRVM_G_VECTOR(OFS_RETURN));
3203                         break;  
3204                 case 7: // alpha
3205                         PRVM_G_FLOAT(OFS_RETURN) = cl.entities[entnum].render.alpha;
3206                         break;  
3207                 case 8: // colormor
3208                         VectorCopy(cl.entities[entnum].render.colormod, PRVM_G_VECTOR(OFS_RETURN));
3209                         break;
3210                 case 9: // pants colormod
3211                         VectorCopy(cl.entities[entnum].render.colormap_pantscolor, PRVM_G_VECTOR(OFS_RETURN));
3212                         break;
3213                 case 10: // shirt colormod
3214                         VectorCopy(cl.entities[entnum].render.colormap_shirtcolor, PRVM_G_VECTOR(OFS_RETURN));
3215                         break;
3216                 case 11: // skinnum
3217                         PRVM_G_FLOAT(OFS_RETURN) = cl.entities[entnum].render.skinnum;
3218                         break;  
3219                 case 12: // mins
3220                         VectorCopy(cl.entities[entnum].render.mins, PRVM_G_VECTOR(OFS_RETURN));         
3221                         break;  
3222                 case 13: // maxs
3223                         VectorCopy(cl.entities[entnum].render.maxs, PRVM_G_VECTOR(OFS_RETURN));         
3224                         break;  
3225                 case 14: // absmin
3226                         Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
3227                         VectorAdd(cl.entities[entnum].render.mins, org, PRVM_G_VECTOR(OFS_RETURN));             
3228                         break;  
3229                 case 15: // absmax
3230                         Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
3231                         VectorAdd(cl.entities[entnum].render.maxs, org, PRVM_G_VECTOR(OFS_RETURN));             
3232                         break;
3233                 case 16: // light
3234                         VectorMA(cl.entities[entnum].render.render_modellight_ambient, 0.5, cl.entities[entnum].render.render_modellight_diffuse, PRVM_G_VECTOR(OFS_RETURN));
3235                         break;  
3236                 default:
3237                         PRVM_G_FLOAT(OFS_RETURN) = 0;
3238                         break;
3239         }
3240 }
3241
3242 //====================
3243 //QC POLYGON functions
3244 //====================
3245
3246 //#304 void() renderscene (EXT_CSQC)
3247 // moved that here to reset the polygons,
3248 // resetting them earlier causes R_Mesh_Draw to be called with numvertices = 0
3249 // --blub
3250 static void VM_CL_R_RenderScene (prvm_prog_t *prog)
3251 {
3252         qboolean ismain = r_refdef.view.ismain;
3253         double t = Sys_DirtyTime();
3254         VM_SAFEPARMCOUNT(0, VM_CL_R_RenderScene);
3255
3256         // update the views
3257         if(ismain)
3258         {
3259                 // set the main view
3260                 csqc_main_r_refdef_view = r_refdef.view;
3261         }
3262
3263         // now after all of the predraw we know the geometry in the scene mesh and can finalize it for rendering
3264         CL_MeshEntities_Scene_FinalizeRenderEntity();
3265
3266         // we need to update any RENDER_VIEWMODEL entities at this point because
3267         // csqc supplies its own view matrix
3268         CL_UpdateViewEntities();
3269         CL_UpdateEntityShading();
3270
3271         // now draw stuff!
3272         R_RenderView(0, NULL, NULL, r_refdef.view.x, r_refdef.view.y, r_refdef.view.width, r_refdef.view.height);
3273
3274         // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
3275         t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
3276         prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
3277
3278         // polygonbegin without draw2d arg has to guess
3279         prog->polygonbegin_guess2d = false;
3280
3281         // update the views
3282         if (ismain)
3283         {
3284                 // clear the flags so no other view becomes "main" unless CSQC sets VF_MAINVIEW
3285                 r_refdef.view.ismain = false;
3286                 csqc_original_r_refdef_view.ismain = false;
3287         }
3288 }
3289
3290 //void(string texturename, float flag[, float is2d]) R_BeginPolygon
3291 static void VM_CL_R_PolygonBegin (prvm_prog_t *prog)
3292 {
3293         const char *texname;
3294         int drawflags;
3295         qboolean draw2d;
3296         dp_model_t *mod;
3297
3298         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_R_PolygonBegin);
3299
3300         texname = PRVM_G_STRING(OFS_PARM0);
3301         drawflags = (int)PRVM_G_FLOAT(OFS_PARM1);
3302         if (prog->argc >= 3)
3303                 draw2d = PRVM_G_FLOAT(OFS_PARM2) != 0;
3304         else
3305         {
3306                 // weird hacky way to figure out if this is a 2D HUD polygon or a scene
3307                 // polygon, for compatibility with mods aimed at old darkplaces versions
3308                 // - polygonbegin_guess2d is 0 if the most recent major call was
3309                 // clearscene, 1 if the most recent major call was drawpic (and similar)
3310                 // or renderscene
3311                 draw2d = prog->polygonbegin_guess2d;
3312         }
3313
3314         // we need to remember whether this is a 2D or 3D mesh we're adding to
3315         mod = draw2d ? CL_Mesh_UI() : CL_Mesh_Scene();
3316         prog->polygonbegin_model = mod;
3317         if (texname == NULL || texname[0] == 0)
3318                 texname = "$whiteimage";
3319         strlcpy(prog->polygonbegin_texname, texname, sizeof(prog->polygonbegin_texname));
3320         prog->polygonbegin_drawflags = drawflags;
3321         prog->polygonbegin_numvertices = 0;
3322 }
3323
3324 //void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
3325 static void VM_CL_R_PolygonVertex (prvm_prog_t *prog)
3326 {
3327         const prvm_vec_t *v = PRVM_G_VECTOR(OFS_PARM0);
3328         const prvm_vec_t *tc = PRVM_G_VECTOR(OFS_PARM1);
3329         const prvm_vec_t *c = PRVM_G_VECTOR(OFS_PARM2);
3330         const prvm_vec_t a = PRVM_G_FLOAT(OFS_PARM3);
3331         float *o;
3332         dp_model_t *mod = prog->polygonbegin_model;
3333
3334         VM_SAFEPARMCOUNT(4, VM_CL_R_PolygonVertex);
3335
3336         if (!mod)
3337         {
3338                 VM_Warning(prog, "VM_CL_R_PolygonVertex: VM_CL_R_PolygonBegin wasn't called\n");
3339                 return;
3340         }
3341
3342         if (prog->polygonbegin_maxvertices <= prog->polygonbegin_numvertices)
3343         {
3344                 prog->polygonbegin_maxvertices = max(16, prog->polygonbegin_maxvertices * 2);
3345                 prog->polygonbegin_vertexdata = (float *)Mem_Realloc(prog->progs_mempool, prog->polygonbegin_vertexdata, prog->polygonbegin_maxvertices * sizeof(float[10]));
3346         }
3347         o = prog->polygonbegin_vertexdata + prog->polygonbegin_numvertices++ * 10;
3348
3349         o[0] = v[0];
3350         o[1] = v[1];
3351         o[2] = v[2];
3352         o[3] = tc[0];
3353         o[4] = tc[1];
3354         o[5] = tc[2];
3355         o[6] = c[0];
3356         o[7] = c[1];
3357         o[8] = c[2];
3358         o[9] = a;
3359 }
3360
3361 //void() R_EndPolygon
3362 static void VM_CL_R_PolygonEnd (prvm_prog_t *prog)
3363 {
3364         int i;
3365         qboolean hascolor;
3366         qboolean hasalpha;
3367         int e0 = 0, e1 = 0, e2 = 0;
3368         float *o;
3369         dp_model_t *mod = prog->polygonbegin_model;
3370         msurface_t *surf;
3371         texture_t *tex;
3372         int materialflags;
3373
3374         VM_SAFEPARMCOUNT(0, VM_CL_R_PolygonEnd);
3375         if (!mod)
3376         {
3377                 VM_Warning(prog, "VM_CL_R_PolygonEnd: VM_CL_R_PolygonBegin wasn't called\n");
3378                 return;
3379         }
3380
3381         // determine if vertex alpha is being used so we can provide that hint to GetTexture...
3382         hascolor = false;
3383         hasalpha = false;
3384         for (i = 0; i < prog->polygonbegin_numvertices; i++)
3385         {
3386                 o = prog->polygonbegin_vertexdata + 10 * i;
3387                 if (o[6] != 1.0f || o[7] != 1.0f || o[8] != 1.0f)
3388                         hascolor = true;
3389                 if (o[9] != 1.0f)
3390                         hasalpha = true;
3391         }
3392
3393         // create the surface, looking up the best matching texture/shader
3394         materialflags = MATERIALFLAG_WALL;
3395         if (csqc_polygons_defaultmaterial_nocullface.integer)
3396                 materialflags |= MATERIALFLAG_NOCULLFACE;
3397         if (hascolor)
3398                 materialflags |= MATERIALFLAG_VERTEXCOLOR;
3399         if (hasalpha)
3400                 materialflags |= MATERIALFLAG_ALPHAGEN_VERTEX | MATERIALFLAG_ALPHA | MATERIALFLAG_BLENDED | MATERIALFLAG_NOSHADOW;
3401         tex = Mod_Mesh_GetTexture(mod, prog->polygonbegin_texname, prog->polygonbegin_drawflags, TEXF_ALPHA, materialflags);
3402         surf = Mod_Mesh_AddSurface(mod, tex, false);
3403         // create triangle fan
3404         for (i = 0; i < prog->polygonbegin_numvertices; i++)
3405         {
3406                 o = prog->polygonbegin_vertexdata + 10 * i;
3407                 e2 = Mod_Mesh_IndexForVertex(mod, surf, o[0], o[1], o[2], 0, 0, 0, o[3], o[4], 0, 0, o[6], o[7], o[8], o[9]);
3408                 if (i >= 2)
3409                         Mod_Mesh_AddTriangle(mod, surf, e0, e1, e2);
3410                 else if (i == 0)
3411                         e0 = e2;
3412                 e1 = e2;
3413         }
3414         // build normals (since they are not provided)
3415         Mod_BuildNormals(surf->num_firstvertex, surf->num_vertices, surf->num_triangles, mod->surfmesh.data_vertex3f, mod->surfmesh.data_element3i + 3 * surf->num_firsttriangle, mod->surfmesh.data_normal3f, true);
3416
3417         // reset state
3418         prog->polygonbegin_model = NULL;
3419         prog->polygonbegin_texname[0] = 0;
3420         prog->polygonbegin_drawflags = 0;
3421         prog->polygonbegin_numvertices = 0;
3422 }
3423
3424 /*
3425 =============
3426 CL_CheckBottom
3427
3428 Returns false if any part of the bottom of the entity is off an edge that
3429 is not a staircase.
3430
3431 =============
3432 */
3433 static qboolean CL_CheckBottom (prvm_edict_t *ent)
3434 {
3435         prvm_prog_t *prog = CLVM_prog;
3436         vec3_t  mins, maxs, start, stop;
3437         trace_t trace;
3438         int             x, y;
3439         float   mid, bottom;
3440
3441         VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, mins), mins);
3442         VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, maxs), maxs);
3443
3444 // if all of the points under the corners are solid world, don't bother
3445 // with the tougher checks
3446 // the corners must be within 16 of the midpoint
3447         start[2] = mins[2] - 1;
3448         for     (x=0 ; x<=1 ; x++)
3449                 for     (y=0 ; y<=1 ; y++)
3450                 {
3451                         start[0] = x ? maxs[0] : mins[0];
3452                         start[1] = y ? maxs[1] : mins[1];
3453                         if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
3454                                 goto realcheck;
3455                 }
3456
3457         return true;            // we got out easy
3458
3459 realcheck:
3460 //
3461 // check it for real...
3462 //
3463         start[2] = mins[2];
3464
3465 // the midpoint must be within 16 of the bottom
3466         start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
3467         start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
3468         stop[2] = start[2] - 2*sv_stepheight.value;
3469         trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, false, NULL, true, false);
3470
3471         if (trace.fraction == 1.0)
3472                 return false;
3473         mid = bottom = trace.endpos[2];
3474
3475 // the corners must be within 16 of the midpoint
3476         for     (x=0 ; x<=1 ; x++)
3477                 for     (y=0 ; y<=1 ; y++)
3478                 {
3479                         start[0] = stop[0] = x ? maxs[0] : mins[0];
3480                         start[1] = stop[1] = y ? maxs[1] : mins[1];
3481
3482                         trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, false, NULL, true, false);
3483
3484                         if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
3485                                 bottom = trace.endpos[2];
3486                         if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
3487                                 return false;
3488                 }
3489
3490         return true;
3491 }
3492
3493 /*
3494 =============
3495 CL_movestep
3496
3497 Called by monster program code.
3498 The move will be adjusted for slopes and stairs, but if the move isn't
3499 possible, no move is done and false is returned
3500 =============
3501 */
3502 static qboolean CL_movestep (prvm_edict_t *ent, vec3_t move, qboolean relink, qboolean noenemy, qboolean settrace)
3503 {
3504         prvm_prog_t *prog = CLVM_prog;
3505         float           dz;
3506         vec3_t          oldorg, neworg, end, traceendpos;
3507         vec3_t          mins, maxs, start;
3508         trace_t         trace;
3509         int                     i, svent;
3510         prvm_edict_t            *enemy;
3511
3512 // try the move
3513         VectorCopy(PRVM_clientedictvector(ent, mins), mins);
3514         VectorCopy(PRVM_clientedictvector(ent, maxs), maxs);
3515         VectorCopy (PRVM_clientedictvector(ent, origin), oldorg);
3516         VectorAdd (PRVM_clientedictvector(ent, origin), move, neworg);
3517
3518 // flying monsters don't step up
3519         if ( (int)PRVM_clientedictfloat(ent, flags) & (FL_SWIM | FL_FLY) )
3520         {
3521         // try one move with vertical motion, then one without
3522                 for (i=0 ; i<2 ; i++)
3523                 {
3524                         VectorAdd (PRVM_clientedictvector(ent, origin), move, neworg);
3525                         enemy = PRVM_PROG_TO_EDICT(PRVM_clientedictedict(ent, enemy));
3526                         if (i == 0 && enemy != prog->edicts)
3527                         {
3528                                 dz = PRVM_clientedictvector(ent, origin)[2] - PRVM_clientedictvector(PRVM_PROG_TO_EDICT(PRVM_clientedictedict(ent, enemy)), origin)[2];
3529                                 if (dz > 40)
3530                                         neworg[2] -= 8;
3531                                 if (dz < 30)
3532                                         neworg[2] += 8;
3533                         }
3534                         VectorCopy(PRVM_clientedictvector(ent, origin), start);
3535                         trace = CL_TraceBox(start, mins, maxs, neworg, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
3536                         if (settrace)
3537                                 CL_VM_SetTraceGlobals(prog, &trace, svent);
3538
3539                         if (trace.fraction == 1)
3540                         {
3541                                 VectorCopy(trace.endpos, traceendpos);
3542                                 if (((int)PRVM_clientedictfloat(ent, flags) & FL_SWIM) && !(CL_PointSuperContents(traceendpos) & SUPERCONTENTS_LIQUIDSMASK))
3543                                         return false;   // swim monster left water
3544
3545                                 VectorCopy (traceendpos, PRVM_clientedictvector(ent, origin));
3546                                 if (relink)
3547                                         CL_LinkEdict(ent);
3548                                 return true;
3549                         }
3550
3551                         if (enemy == prog->edicts)
3552                                 break;
3553                 }
3554
3555                 return false;
3556         }
3557
3558 // push down from a step height above the wished position
3559         neworg[2] += sv_stepheight.value;
3560         VectorCopy (neworg, end);
3561         end[2] -= sv_stepheight.value*2;
3562
3563         trace = CL_TraceBox(neworg, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
3564         if (settrace)
3565                 CL_VM_SetTraceGlobals(prog, &trace, svent);
3566
3567         if (trace.startsolid)
3568         {
3569                 neworg[2] -= sv_stepheight.value;
3570                 trace = CL_TraceBox(neworg, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
3571                 if (settrace)
3572                         CL_VM_SetTraceGlobals(prog, &trace, svent);
3573                 if (trace.startsolid)
3574                         return false;
3575         }
3576         if (trace.fraction == 1)
3577         {
3578         // if monster had the ground pulled out, go ahead and fall
3579                 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
3580                 {
3581                         VectorAdd (PRVM_clientedictvector(ent, origin), move, PRVM_clientedictvector(ent, origin));
3582                         if (relink)
3583                                 CL_LinkEdict(ent);
3584                         PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) & ~FL_ONGROUND;
3585                         return true;
3586                 }
3587
3588                 return false;           // walked off an edge
3589         }
3590
3591 // check point traces down for dangling corners
3592         VectorCopy (trace.endpos, PRVM_clientedictvector(ent, origin));
3593
3594         if (!CL_CheckBottom (ent))
3595         {
3596                 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
3597                 {       // entity had floor mostly pulled out from underneath it
3598                         // and is trying to correct
3599                         if (relink)
3600                                 CL_LinkEdict(ent);
3601                         return true;
3602                 }
3603                 VectorCopy (oldorg, PRVM_clientedictvector(ent, origin));
3604                 return false;
3605         }
3606
3607         if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
3608                 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) & ~FL_PARTIALGROUND;
3609
3610         PRVM_clientedictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
3611
3612 // the move is ok
3613         if (relink)
3614                 CL_LinkEdict(ent);
3615         return true;
3616 }
3617
3618 /*
3619 ===============
3620 VM_CL_walkmove
3621
3622 float(float yaw, float dist[, settrace, ent]) walkmove
3623 ===============
3624 */
3625 static void VM_CL_walkmove (prvm_prog_t *prog)
3626 {
3627         prvm_edict_t    *ent;
3628         float   yaw, dist;
3629         vec3_t  move;
3630         mfunction_t     *oldf;
3631         int     oldself;
3632         qboolean        settrace;
3633
3634         VM_SAFEPARMCOUNTRANGE(2, 4, VM_CL_walkmove);
3635
3636         // assume failure if it returns early
3637         PRVM_G_FLOAT(OFS_RETURN) = 0;
3638
3639         // optional entity parameter for self (EXT_ENTITYPARAM)
3640         if (prog->argc >= 4)
3641                 ent = PRVM_G_EDICT(OFS_PARM3);
3642         else
3643                 ent = PRVM_PROG_TO_EDICT(PRVM_clientglobaledict(self));
3644         if (ent == prog->edicts)
3645         {
3646                 VM_Warning(prog, "walkmove: can not modify world entity\n");
3647                 return;
3648         }
3649         if (ent->priv.server->free)
3650         {
3651                 VM_Warning(prog, "walkmove: can not modify free entity\n");
3652                 return;
3653         }
3654         yaw = PRVM_G_FLOAT(OFS_PARM0);
3655         dist = PRVM_G_FLOAT(OFS_PARM1);
3656         settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2);
3657
3658         if ( !( (int)PRVM_clientedictfloat(ent, flags) & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
3659                 return;
3660
3661         yaw = yaw*M_PI*2 / 360;
3662
3663         move[0] = cos(yaw)*dist;
3664         move[1] = sin(yaw)*dist;
3665         move[2] = 0;
3666
3667 // save program state, because CL_movestep may call other progs
3668         oldf = prog->xfunction;
3669         oldself = PRVM_clientglobaledict(self);
3670
3671         PRVM_G_FLOAT(OFS_RETURN) = CL_movestep(ent, move, true, false, settrace);
3672
3673
3674 // restore program state
3675         prog->xfunction = oldf;
3676         PRVM_clientglobaledict(self) = oldself;
3677 }
3678
3679 /*
3680 ===============
3681 VM_CL_serverkey
3682
3683 string(string key) serverkey
3684 ===============
3685 */
3686 static void VM_CL_serverkey(prvm_prog_t *prog)
3687 {
3688         char string[VM_STRINGTEMP_LENGTH];
3689         VM_SAFEPARMCOUNT(1, VM_CL_serverkey);
3690         InfoString_GetValue(cl.qw_serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
3691         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, string);
3692 }
3693
3694 /*
3695 =================
3696 VM_CL_checkpvs
3697
3698 Checks if an entity is in a point's PVS.
3699 Should be fast but can be inexact.
3700
3701 float checkpvs(vector viewpos, entity viewee) = #240;
3702 =================
3703 */
3704 static void VM_CL_checkpvs (prvm_prog_t *prog)
3705 {
3706         vec3_t viewpos;
3707         prvm_edict_t *viewee;
3708         vec3_t mi, ma;
3709 #if 1
3710         unsigned char *pvs;
3711 #else
3712         int fatpvsbytes;
3713         unsigned char fatpvs[MAX_MAP_LEAFS/8];
3714 #endif
3715
3716         VM_SAFEPARMCOUNT(2, VM_SV_checkpvs);
3717         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), viewpos);
3718         viewee = PRVM_G_EDICT(OFS_PARM1);
3719
3720         if(viewee->priv.required->free)
3721         {
3722                 VM_Warning(prog, "checkpvs: can not check free entity\n");
3723                 PRVM_G_FLOAT(OFS_RETURN) = 4;
3724                 return;
3725         }
3726
3727         VectorAdd(PRVM_serveredictvector(viewee, origin), PRVM_serveredictvector(viewee, mins), mi);
3728         VectorAdd(PRVM_serveredictvector(viewee, origin), PRVM_serveredictvector(viewee, maxs), ma);
3729
3730 #if 1
3731         if(!cl.worldmodel || !cl.worldmodel->brush.GetPVS || !cl.worldmodel->brush.BoxTouchingPVS)
3732         {
3733                 // no PVS support on this worldmodel... darn
3734                 PRVM_G_FLOAT(OFS_RETURN) = 3;
3735                 return;
3736         }
3737         pvs = cl.worldmodel->brush.GetPVS(cl.worldmodel, viewpos);
3738         if(!pvs)
3739         {
3740                 // viewpos isn't in any PVS... darn
3741                 PRVM_G_FLOAT(OFS_RETURN) = 2;
3742                 return;
3743         }
3744         PRVM_G_FLOAT(OFS_RETURN) = cl.worldmodel->brush.BoxTouchingPVS(cl.worldmodel, pvs, mi, ma);
3745 #else
3746         // using fat PVS like FTEQW does (slow)
3747         if(!cl.worldmodel || !cl.worldmodel->brush.FatPVS || !cl.worldmodel->brush.BoxTouchingPVS)
3748         {
3749                 // no PVS support on this worldmodel... darn
3750                 PRVM_G_FLOAT(OFS_RETURN) = 3;
3751                 return;
3752         }
3753         fatpvsbytes = cl.worldmodel->brush.FatPVS(cl.worldmodel, viewpos, 8, fatpvs, sizeof(fatpvs), false);
3754         if(!fatpvsbytes)
3755         {
3756                 // viewpos isn't in any PVS... darn
3757                 PRVM_G_FLOAT(OFS_RETURN) = 2;
3758                 return;
3759         }
3760         PRVM_G_FLOAT(OFS_RETURN) = cl.worldmodel->brush.BoxTouchingPVS(cl.worldmodel, fatpvs, mi, ma);
3761 #endif
3762 }
3763
3764 // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure  (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
3765 static void VM_CL_skel_create(prvm_prog_t *prog)
3766 {
3767         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
3768         dp_model_t *model = CL_GetModelByIndex(modelindex);
3769         skeleton_t *skeleton;
3770         int i;
3771         PRVM_G_FLOAT(OFS_RETURN) = 0;
3772         if (!model || !model->num_bones)
3773                 return;
3774         for (i = 0;i < MAX_EDICTS;i++)
3775                 if (!prog->skeletons[i])
3776                         break;
3777         if (i == MAX_EDICTS)
3778                 return;
3779         prog->skeletons[i] = skeleton = (skeleton_t *)Mem_Alloc(cls.levelmempool, sizeof(skeleton_t) + model->num_bones * sizeof(matrix4x4_t));
3780         PRVM_G_FLOAT(OFS_RETURN) = i + 1;
3781         skeleton->model = model;
3782         skeleton->relativetransforms = (matrix4x4_t *)(skeleton+1);
3783         // initialize to identity matrices
3784         for (i = 0;i < skeleton->model->num_bones;i++)
3785                 skeleton->relativetransforms[i] = identitymatrix;
3786 }
3787
3788 // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
3789 static void VM_CL_skel_build(prvm_prog_t *prog)
3790 {
3791         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3792         skeleton_t *skeleton;
3793         prvm_edict_t *ed = PRVM_G_EDICT(OFS_PARM1);
3794         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM2);
3795         float retainfrac = PRVM_G_FLOAT(OFS_PARM3);
3796         int firstbone = PRVM_G_FLOAT(OFS_PARM4) - 1;
3797         int lastbone = PRVM_G_FLOAT(OFS_PARM5) - 1;
3798         dp_model_t *model = CL_GetModelByIndex(modelindex);
3799         int numblends;
3800         int bonenum;
3801         int blendindex;
3802         framegroupblend_t framegroupblend[MAX_FRAMEGROUPBLENDS];
3803         frameblend_t frameblend[MAX_FRAMEBLENDS];
3804         matrix4x4_t bonematrix;
3805         matrix4x4_t matrix;
3806         PRVM_G_FLOAT(OFS_RETURN) = 0;
3807         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3808                 return;
3809         firstbone = max(0, firstbone);
3810         lastbone = min(lastbone, model->num_bones - 1);
3811         lastbone = min(lastbone, skeleton->model->num_bones - 1);
3812         VM_GenerateFrameGroupBlend(prog, framegroupblend, ed);
3813         VM_FrameBlendFromFrameGroupBlend(frameblend, framegroupblend, model, cl.time);
3814         for (numblends = 0;numblends < MAX_FRAMEBLENDS && frameblend[numblends].lerp;numblends++)
3815                 ;
3816         for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3817         {
3818                 memset(&bonematrix, 0, sizeof(bonematrix));
3819                 for (blendindex = 0;blendindex < numblends;blendindex++)
3820                 {
3821                         Matrix4x4_FromBonePose7s(&matrix, model->num_posescale, model->data_poses7s + 7 * (frameblend[blendindex].subframe * model->num_bones + bonenum));
3822                         Matrix4x4_Accumulate(&bonematrix, &matrix, frameblend[blendindex].lerp);
3823                 }
3824                 Matrix4x4_Normalize3(&bonematrix, &bonematrix);
3825                 Matrix4x4_Interpolate(&skeleton->relativetransforms[bonenum], &bonematrix, &skeleton->relativetransforms[bonenum], retainfrac);
3826         }
3827         PRVM_G_FLOAT(OFS_RETURN) = skeletonindex + 1;
3828 }
3829
3830 // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
3831 static void VM_CL_skel_get_numbones(prvm_prog_t *prog)
3832 {
3833         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3834         skeleton_t *skeleton;
3835         PRVM_G_FLOAT(OFS_RETURN) = 0;
3836         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3837                 return;
3838         PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->num_bones;
3839 }
3840
3841 // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
3842 static void VM_CL_skel_get_bonename(prvm_prog_t *prog)
3843 {
3844         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3845         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3846         skeleton_t *skeleton;
3847         PRVM_G_INT(OFS_RETURN) = 0;
3848         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3849                 return;
3850         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3851                 return;
3852         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, skeleton->model->data_bones[bonenum].name);
3853 }
3854
3855 // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, 0 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
3856 static void VM_CL_skel_get_boneparent(prvm_prog_t *prog)
3857 {
3858         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3859         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3860         skeleton_t *skeleton;
3861         PRVM_G_FLOAT(OFS_RETURN) = 0;
3862         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3863                 return;
3864         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3865                 return;
3866         PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->data_bones[bonenum].parent + 1;
3867 }
3868
3869 // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
3870 static void VM_CL_skel_find_bone(prvm_prog_t *prog)
3871 {
3872         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3873         const char *tagname = PRVM_G_STRING(OFS_PARM1);
3874         skeleton_t *skeleton;
3875         PRVM_G_FLOAT(OFS_RETURN) = 0;
3876         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3877                 return;
3878         PRVM_G_FLOAT(OFS_RETURN) = Mod_Alias_GetTagIndexForName(skeleton->model, 0, tagname);
3879 }
3880
3881 // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
3882 static void VM_CL_skel_get_bonerel(prvm_prog_t *prog)
3883 {
3884         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3885         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3886         skeleton_t *skeleton;
3887         matrix4x4_t matrix;
3888         vec3_t forward, left, up, origin;
3889         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
3890         VectorClear(PRVM_clientglobalvector(v_forward));
3891         VectorClear(PRVM_clientglobalvector(v_right));
3892         VectorClear(PRVM_clientglobalvector(v_up));
3893         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3894                 return;
3895         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3896                 return;
3897         matrix = skeleton->relativetransforms[bonenum];
3898         Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
3899         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3900         VectorNegate(left, PRVM_clientglobalvector(v_right));
3901         VectorCopy(up, PRVM_clientglobalvector(v_up));
3902         VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
3903 }
3904
3905 // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
3906 static void VM_CL_skel_get_boneabs(prvm_prog_t *prog)
3907 {
3908         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3909         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3910         skeleton_t *skeleton;
3911         matrix4x4_t matrix;
3912         matrix4x4_t temp;
3913         vec3_t forward, left, up, origin;
3914         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
3915         VectorClear(PRVM_clientglobalvector(v_forward));
3916         VectorClear(PRVM_clientglobalvector(v_right));
3917         VectorClear(PRVM_clientglobalvector(v_up));
3918         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3919                 return;
3920         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3921                 return;
3922         matrix = skeleton->relativetransforms[bonenum];
3923         // convert to absolute
3924         while ((bonenum = skeleton->model->data_bones[bonenum].parent) >= 0)
3925         {
3926                 temp = matrix;
3927                 Matrix4x4_Concat(&matrix, &skeleton->relativetransforms[bonenum], &temp);
3928         }
3929         Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
3930         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3931         VectorNegate(left, PRVM_clientglobalvector(v_right));
3932         VectorCopy(up, PRVM_clientglobalvector(v_up));
3933         VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
3934 }
3935
3936 // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3937 static void VM_CL_skel_set_bone(prvm_prog_t *prog)
3938 {
3939         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3940         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3941         vec3_t forward, left, up, origin;
3942         skeleton_t *skeleton;
3943         matrix4x4_t matrix;
3944         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3945                 return;
3946         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3947                 return;
3948         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3949         VectorNegate(PRVM_clientglobalvector(v_right), left);
3950         VectorCopy(PRVM_clientglobalvector(v_up), up);
3951         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
3952         Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3953         skeleton->relativetransforms[bonenum] = matrix;
3954 }
3955
3956 // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3957 static void VM_CL_skel_mul_bone(prvm_prog_t *prog)
3958 {
3959         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3960         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3961         vec3_t forward, left, up, origin;
3962         skeleton_t *skeleton;
3963         matrix4x4_t matrix;
3964         matrix4x4_t temp;
3965         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3966                 return;
3967         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3968                 return;
3969         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
3970         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3971         VectorNegate(PRVM_clientglobalvector(v_right), left);
3972         VectorCopy(PRVM_clientglobalvector(v_up), up);
3973         Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3974         temp = skeleton->relativetransforms[bonenum];
3975         Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
3976 }
3977
3978 // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
3979 static void VM_CL_skel_mul_bones(prvm_prog_t *prog)
3980 {
3981         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3982         int firstbone = PRVM_G_FLOAT(OFS_PARM1) - 1;
3983         int lastbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
3984         int bonenum;
3985         vec3_t forward, left, up, origin;
3986         skeleton_t *skeleton;
3987         matrix4x4_t matrix;
3988         matrix4x4_t temp;
3989         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3990                 return;
3991         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin);
3992         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3993         VectorNegate(PRVM_clientglobalvector(v_right), left);
3994         VectorCopy(PRVM_clientglobalvector(v_up), up);
3995         Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3996         firstbone = max(0, firstbone);
3997         lastbone = min(lastbone, skeleton->model->num_bones - 1);
3998         for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3999         {
4000                 temp = skeleton->relativetransforms[bonenum];
4001                 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
4002         }
4003 }
4004
4005 // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
4006 static void VM_CL_skel_copybones(prvm_prog_t *prog)
4007 {
4008         int skeletonindexdst = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4009         int skeletonindexsrc = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4010         int firstbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
4011         int lastbone = PRVM_G_FLOAT(OFS_PARM3) - 1;
4012         int bonenum;
4013         skeleton_t *skeletondst;
4014         skeleton_t *skeletonsrc;
4015         if (skeletonindexdst < 0 || skeletonindexdst >= MAX_EDICTS || !(skeletondst = prog->skeletons[skeletonindexdst]))
4016                 return;
4017         if (skeletonindexsrc < 0 || skeletonindexsrc >= MAX_EDICTS || !(skeletonsrc = prog->skeletons[skeletonindexsrc]))
4018                 return;
4019         firstbone = max(0, firstbone);
4020         lastbone = min(lastbone, skeletondst->model->num_bones - 1);
4021         lastbone = min(lastbone, skeletonsrc->model->num_bones - 1);
4022         for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
4023                 skeletondst->relativetransforms[bonenum] = skeletonsrc->relativetransforms[bonenum];
4024 }
4025
4026 // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
4027 static void VM_CL_skel_delete(prvm_prog_t *prog)
4028 {
4029         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4030         skeleton_t *skeleton;
4031         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4032                 return;
4033         Mem_Free(skeleton);
4034         prog->skeletons[skeletonindex] = NULL;
4035 }
4036
4037 // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
4038 static void VM_CL_frameforname(prvm_prog_t *prog)
4039 {
4040         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
4041         dp_model_t *model = CL_GetModelByIndex(modelindex);
4042         const char *name = PRVM_G_STRING(OFS_PARM1);
4043         int i;
4044         PRVM_G_FLOAT(OFS_RETURN) = -1;
4045         if (!model || !model->animscenes)
4046                 return;
4047         for (i = 0;i < model->numframes;i++)
4048         {
4049                 if (!strcasecmp(model->animscenes[i].name, name))
4050                 {
4051                         PRVM_G_FLOAT(OFS_RETURN) = i;
4052                         break;
4053                 }
4054         }
4055 }
4056
4057 // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
4058 static void VM_CL_frameduration(prvm_prog_t *prog)
4059 {
4060         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
4061         dp_model_t *model = CL_GetModelByIndex(modelindex);
4062         int framenum = (int)PRVM_G_FLOAT(OFS_PARM1);
4063         PRVM_G_FLOAT(OFS_RETURN) = 0;
4064         if (!model || !model->animscenes || framenum < 0 || framenum >= model->numframes)
4065                 return;
4066         if (model->animscenes[framenum].framerate)
4067                 PRVM_G_FLOAT(OFS_RETURN) = model->animscenes[framenum].framecount / model->animscenes[framenum].framerate;
4068 }
4069
4070 static void VM_CL_RotateMoves(prvm_prog_t *prog)
4071 {
4072         /*
4073          * Obscure builtin used by GAME_XONOTIC.
4074          *
4075          * Edits the input history of cl_movement by rotating all move commands
4076          * currently in the queue using the given transform.
4077          *
4078          * The vector passed is an "angles transform" as used by warpzonelib, i.e.
4079          * v_angle-like (non-inverted) euler angles that perform the rotation
4080          * of the space that is to be done.
4081          *
4082          * This is meant to be used as a fixangle replacement after passing
4083          * through a warpzone/portal: the client is told about the warp transform,
4084          * and calls this function in the same frame as the one on which the
4085          * client's origin got changed by the serverside teleport. Then this code
4086          * transforms the pre-warp input (which matches the empty space behind
4087          * the warp plane) into post-warp input (which matches the target area
4088          * of the warp). Also, at the same time, the client has to use
4089          * R_SetView to adjust VF_CL_VIEWANGLES according to the same transform.
4090          *
4091          * This together allows warpzone motion to be perfectly predicted by
4092          * the client!
4093          *
4094          * Furthermore, for perfect warpzone behaviour, the server side also
4095          * has to detect input the client sent before it received the origin
4096          * update, but after the warp occurred on the server, and has to adjust
4097          * input appropriately.
4098     */
4099         matrix4x4_t m;
4100         vec3_t v = {0, 0, 0};
4101         vec3_t a, x, y, z;
4102         VM_SAFEPARMCOUNT(1, VM_CL_RotateMoves);
4103         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), a);
4104         AngleVectorsFLU(a, x, y, z);
4105         Matrix4x4_FromVectors(&m, x, y, z, v);
4106         CL_RotateMoves(&m);
4107 }
4108
4109 // #358 void(string cubemapname) loadcubemap
4110 static void VM_CL_loadcubemap(prvm_prog_t *prog)
4111 {
4112         const char *name;
4113
4114         VM_SAFEPARMCOUNT(1, VM_CL_loadcubemap);
4115         name = PRVM_G_STRING(OFS_PARM0);
4116         R_GetCubemap(name);
4117 }
4118
4119 #define REFDEFFLAG_TELEPORTED 1
4120 #define REFDEFFLAG_JUMPING 2
4121 #define REFDEFFLAG_DEAD 4
4122 #define REFDEFFLAG_INTERMISSION 8
4123 static void VM_CL_V_CalcRefdef(prvm_prog_t *prog)
4124 {
4125         matrix4x4_t entrendermatrix;
4126         vec3_t clviewangles;
4127         vec3_t clvelocity;
4128         qboolean teleported;
4129         qboolean clonground;
4130         qboolean clcmdjump;
4131         qboolean cldead;
4132         qboolean clintermission;
4133         float clstatsviewheight;
4134         prvm_edict_t *ent;
4135         int flags;
4136
4137         VM_SAFEPARMCOUNT(2, VM_CL_V_CalcRefdef);
4138         ent = PRVM_G_EDICT(OFS_PARM0);
4139         flags = PRVM_G_FLOAT(OFS_PARM1);
4140
4141         // use the CL_GetTagMatrix function on self to ensure consistent behavior (duplicate code would be bad)
4142         CL_GetTagMatrix(prog, &entrendermatrix, ent, 0, NULL);
4143
4144         VectorCopy(cl.csqc_viewangles, clviewangles);
4145         teleported = (flags & REFDEFFLAG_TELEPORTED) != 0;
4146         clonground = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_ONGROUND) != 0;
4147         clcmdjump = (flags & REFDEFFLAG_JUMPING) != 0;
4148         clstatsviewheight = PRVM_clientedictvector(ent, view_ofs)[2];
4149         cldead = (flags & REFDEFFLAG_DEAD) != 0;
4150         clintermission = (flags & REFDEFFLAG_INTERMISSION) != 0;
4151         VectorCopy(PRVM_clientedictvector(ent, velocity), clvelocity);
4152
4153         V_CalcRefdefUsing(&entrendermatrix, clviewangles, teleported, clonground, clcmdjump, clstatsviewheight, cldead, clintermission, clvelocity);
4154
4155         VectorCopy(cl.csqc_vieworiginfromengine, cl.csqc_vieworigin);
4156         VectorCopy(cl.csqc_viewanglesfromengine, cl.csqc_viewangles);
4157         CSQC_R_RecalcView();
4158 }
4159
4160 //============================================================================
4161
4162 // To create a almost working builtin file from this replace:
4163 // "^NULL.*" with ""
4164 // "^{.*//.*}:Wh\(.*\)" with "\1"
4165 // "\:" with "//"
4166 // "^.*//:Wh{\#:d*}:Wh{.*}" with "\2 = \1;"
4167 // "\n\n+" with "\n\n"
4168
4169 prvm_builtin_t vm_cl_builtins[] = {
4170 NULL,                                                   // #0 NULL function (not callable) (QUAKE)
4171 VM_CL_makevectors,                              // #1 void(vector ang) makevectors (QUAKE)
4172 VM_CL_setorigin,                                // #2 void(entity e, vector o) setorigin (QUAKE)
4173 VM_CL_setmodel,                                 // #3 void(entity e, string m) setmodel (QUAKE)
4174 VM_CL_setsize,                                  // #4 void(entity e, vector min, vector max) setsize (QUAKE)
4175 NULL,                                                   // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
4176 VM_break,                                               // #6 void() break (QUAKE)
4177 VM_random,                                              // #7 float() random (QUAKE)
4178 VM_CL_sound,                                    // #8 void(entity e, float chan, string samp) sound (QUAKE)
4179 VM_normalize,                                   // #9 vector(vector v) normalize (QUAKE)
4180 VM_error,                                               // #10 void(string e) error (QUAKE)
4181 VM_objerror,                                    // #11 void(string e) objerror (QUAKE)
4182 VM_vlen,                                                // #12 float(vector v) vlen (QUAKE)
4183 VM_vectoyaw,                                    // #13 float(vector v) vectoyaw (QUAKE)
4184 VM_CL_spawn,                                    // #14 entity() spawn (QUAKE)
4185 VM_remove,                                              // #15 void(entity e) remove (QUAKE)
4186 VM_CL_traceline,                                // #16 void(vector v1, vector v2, float tryents, entity ignoreentity) traceline (QUAKE)
4187 NULL,                                                   // #17 entity() checkclient (QUAKE)
4188 VM_find,                                                // #18 entity(entity start, .string fld, string match) find (QUAKE)
4189 VM_precache_sound,                              // #19 void(string s) precache_sound (QUAKE)
4190 VM_CL_precache_model,                   // #20 void(string s) precache_model (QUAKE)
4191 NULL,                                                   // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
4192 VM_CL_findradius,                               // #22 entity(vector org, float rad) findradius (QUAKE)
4193 NULL,                                                   // #23 void(string s, ...) bprint (QUAKE)
4194 NULL,                                                   // #24 void(entity client, string s, ...) sprint (QUAKE)
4195 VM_dprint,                                              // #25 void(string s, ...) dprint (QUAKE)
4196 VM_ftos,                                                // #26 string(float f) ftos (QUAKE)
4197 VM_vtos,                                                // #27 string(vector v) vtos (QUAKE)
4198 VM_coredump,                                    // #28 void() coredump (QUAKE)
4199 VM_traceon,                                             // #29 void() traceon (QUAKE)
4200 VM_traceoff,                                    // #30 void() traceoff (QUAKE)
4201 VM_eprint,                                              // #31 void(entity e) eprint (QUAKE)
4202 VM_CL_walkmove,                                 // #32 float(float yaw, float dist[, float settrace, entity ent]) walkmove (QUAKE)
4203 NULL,                                                   // #33 (QUAKE)
4204 VM_CL_droptofloor,                              // #34 float() droptofloor (QUAKE)
4205 VM_CL_lightstyle,                               // #35 void(float style, string value) lightstyle (QUAKE)
4206 VM_rint,                                                // #36 float(float v) rint (QUAKE)
4207 VM_floor,                                               // #37 float(float v) floor (QUAKE)
4208 VM_ceil,                                                // #38 float(float v) ceil (QUAKE)
4209 NULL,                                                   // #39 (QUAKE)
4210 VM_CL_checkbottom,                              // #40 float(entity e) checkbottom (QUAKE)
4211 VM_CL_pointcontents,                    // #41 float(vector v) pointcontents (QUAKE)
4212 NULL,                                                   // #42 (QUAKE)
4213 VM_fabs,                                                // #43 float(float f) fabs (QUAKE)
4214 NULL,                                                   // #44 vector(entity e, float speed) aim (QUAKE)
4215 VM_cvar,                                                // #45 float(string s) cvar (QUAKE)
4216 VM_localcmd_client,                             // #46 void(string s) localcmd (QUAKE)
4217 VM_nextent,                                             // #47 entity(entity e) nextent (QUAKE)
4218 VM_CL_particle,                                 // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
4219 VM_changeyaw,                                   // #49 void() ChangeYaw (QUAKE)
4220 NULL,                                                   // #50 (QUAKE)
4221 VM_vectoangles,                                 // #51 vector(vector v) vectoangles (QUAKE)
4222 NULL,                                                   // #52 void(float to, float f) WriteByte (QUAKE)
4223 NULL,                                                   // #53 void(float to, float f) WriteChar (QUAKE)
4224 NULL,                                                   // #54 void(float to, float f) WriteShort (QUAKE)
4225 NULL,                                                   // #55 void(float to, float f) WriteLong (QUAKE)
4226 NULL,                                                   // #56 void(float to, float f) WriteCoord (QUAKE)
4227 NULL,                                                   // #57 void(float to, float f) WriteAngle (QUAKE)
4228 NULL,                                                   // #58 void(float to, string s) WriteString (QUAKE)
4229 NULL,                                                   // #59 (QUAKE)
4230 VM_sin,                                                 // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW)
4231 VM_cos,                                                 // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW)
4232 VM_sqrt,                                                // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW)
4233 VM_changepitch,                                 // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH)
4234 VM_CL_tracetoss,                                // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS)
4235 VM_etos,                                                // #65 string(entity ent) etos (DP_QC_ETOS)
4236 NULL,                                                   // #66 (QUAKE)
4237 NULL,                                                   // #67 void(float step) movetogoal (QUAKE)
4238 VM_precache_file,                               // #68 string(string s) precache_file (QUAKE)
4239 VM_CL_makestatic,                               // #69 void(entity e) makestatic (QUAKE)
4240 NULL,                                                   // #70 void(string s) changelevel (QUAKE)
4241 NULL,                                                   // #71 (QUAKE)
4242 VM_cvar_set,                                    // #72 void(string var, string val) cvar_set (QUAKE)
4243 NULL,                                                   // #73 void(entity client, strings) centerprint (QUAKE)
4244 VM_CL_ambientsound,                             // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
4245 VM_CL_precache_model,                   // #75 string(string s) precache_model2 (QUAKE)
4246 VM_precache_sound,                              // #76 string(string s) precache_sound2 (QUAKE)
4247 VM_precache_file,                               // #77 string(string s) precache_file2 (QUAKE)
4248 NULL,                                                   // #78 void(entity e) setspawnparms (QUAKE)
4249 NULL,                                                   // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
4250 NULL,                                                   // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
4251 VM_stof,                                                // #81 float(string s) stof (FRIK_FILE)
4252 NULL,                                                   // #82 void(vector where, float set) multicast (QUAKEWORLD)
4253 NULL,                                                   // #83 (QUAKE)
4254 NULL,                                                   // #84 (QUAKE)
4255 NULL,                                                   // #85 (QUAKE)
4256 NULL,                                                   // #86 (QUAKE)
4257 NULL,                                                   // #87 (QUAKE)
4258 NULL,                                                   // #88 (QUAKE)
4259 NULL,                                                   // #89 (QUAKE)
4260 VM_CL_tracebox,                                 // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
4261 VM_randomvec,                                   // #91 vector() randomvec (DP_QC_RANDOMVEC)
4262 VM_CL_getlight,                                 // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
4263 VM_registercvar,                                // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
4264 VM_min,                                                 // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
4265 VM_max,                                                 // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
4266 VM_bound,                                               // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
4267 VM_pow,                                                 // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
4268 VM_findfloat,                                   // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
4269 VM_checkextension,                              // #99 float(string s) checkextension (the basis of the extension system)
4270 // FrikaC and Telejano range #100-#199
4271 NULL,                                                   // #100
4272 NULL,                                                   // #101
4273 NULL,                                                   // #102
4274 NULL,                                                   // #103
4275 NULL,                                                   // #104
4276 NULL,                                                   // #105
4277 NULL,                                                   // #106
4278 NULL,                                                   // #107
4279 NULL,                                                   // #108
4280 NULL,                                                   // #109
4281 VM_fopen,                                               // #110 float(string filename, float mode) fopen (FRIK_FILE)
4282 VM_fclose,                                              // #111 void(float fhandle) fclose (FRIK_FILE)
4283 VM_fgets,                                               // #112 string(float fhandle) fgets (FRIK_FILE)
4284 VM_fputs,                                               // #113 void(float fhandle, string s) fputs (FRIK_FILE)
4285 VM_strlen,                                              // #114 float(string s) strlen (FRIK_FILE)
4286 VM_strcat,                                              // #115 string(string s1, string s2, ...) strcat (FRIK_FILE)
4287 VM_substring,                                   // #116 string(string s, float start, float length) substring (FRIK_FILE)
4288 VM_stov,                                                // #117 vector(string) stov (FRIK_FILE)
4289 VM_strzone,                                             // #118 string(string s) strzone (FRIK_FILE)
4290 VM_strunzone,                                   // #119 void(string s) strunzone (FRIK_FILE)
4291 NULL,                                                   // #120
4292 NULL,                                                   // #121
4293 NULL,                                                   // #122
4294 NULL,                                                   // #123
4295 NULL,                                                   // #124
4296 NULL,                                                   // #125
4297 NULL,                                                   // #126
4298 NULL,                                                   // #127
4299 NULL,                                                   // #128
4300 NULL,                                                   // #129
4301 NULL,                                                   // #130
4302 NULL,                                                   // #131
4303 NULL,                                                   // #132
4304 NULL,                                                   // #133
4305 NULL,                                                   // #134
4306 NULL,                                                   // #135
4307 NULL,                                                   // #136
4308 NULL,                                                   // #137
4309 NULL,                                                   // #138
4310 NULL,                                                   // #139
4311 NULL,                                                   // #140
4312 NULL,                                                   // #141
4313 NULL,                                                   // #142
4314 NULL,                                                   // #143
4315 NULL,                                                   // #144
4316 NULL,                                                   // #145
4317 NULL,                                                   // #146
4318 NULL,                                                   // #147
4319 NULL,                                                   // #148
4320 NULL,                                                   // #149
4321 NULL,                                                   // #150
4322 NULL,                                                   // #151
4323 NULL,                                                   // #152
4324 NULL,                                                   // #153
4325 NULL,                                                   // #154
4326 NULL,                                                   // #155
4327 NULL,                                                   // #156
4328 NULL,                                                   // #157
4329 NULL,                                                   // #158
4330 NULL,                                                   // #159
4331 NULL,                                                   // #160
4332 NULL,                                                   // #161
4333 NULL,                                                   // #162
4334 NULL,                                                   // #163
4335 NULL,                                                   // #164
4336 NULL,                                                   // #165
4337 NULL,                                                   // #166
4338 NULL,                                                   // #167
4339 NULL,                                                   // #168
4340 NULL,                                                   // #169
4341 NULL,                                                   // #170
4342 NULL,                                                   // #171
4343 NULL,                                                   // #172
4344 NULL,                                                   // #173
4345 NULL,                                                   // #174
4346 NULL,                                                   // #175
4347 NULL,                                                   // #176
4348 NULL,                                                   // #177
4349 NULL,                                                   // #178
4350 NULL,                                                   // #179
4351 NULL,                                                   // #180
4352 NULL,                                                   // #181
4353 NULL,                                                   // #182
4354 NULL,                                                   // #183
4355 NULL,                                                   // #184
4356 NULL,                                                   // #185
4357 NULL,                                                   // #186
4358 NULL,                                                   // #187
4359 NULL,                                                   // #188
4360 NULL,                                                   // #189
4361 NULL,                                                   // #190
4362 NULL,                                                   // #191
4363 NULL,                                                   // #192
4364 NULL,                                                   // #193
4365 NULL,                                                   // #194
4366 NULL,                                                   // #195
4367 NULL,                                                   // #196
4368 NULL,                                                   // #197
4369 NULL,                                                   // #198
4370 NULL,                                                   // #199
4371 // FTEQW range #200-#299
4372 NULL,                                                   // #200
4373 NULL,                                                   // #201
4374 NULL,                                                   // #202
4375 NULL,                                                   // #203
4376 NULL,                                                   // #204
4377 NULL,                                                   // #205
4378 NULL,                                                   // #206
4379 NULL,                                                   // #207
4380 NULL,                                                   // #208
4381 NULL,                                                   // #209
4382 NULL,                                                   // #210
4383 NULL,                                                   // #211
4384 NULL,                                                   // #212
4385 NULL,                                                   // #213
4386 NULL,                                                   // #214
4387 NULL,                                                   // #215
4388 NULL,                                                   // #216
4389 NULL,                                                   // #217
4390 VM_bitshift,                                    // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
4391 NULL,                                                   // #219
4392 NULL,                                                   // #220
4393 VM_strstrofs,                                   // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
4394 VM_str2chr,                                             // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
4395 VM_chr2str,                                             // #223 string(float c, ...) chr2str (FTE_STRINGS)
4396 VM_strconv,                                             // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
4397 VM_strpad,                                              // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
4398 VM_infoadd,                                             // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
4399 VM_infoget,                                             // #227 string(string info, string key) infoget (FTE_STRINGS)
4400 VM_strncmp,                                             // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
4401 VM_strncasecmp,                                 // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
4402 VM_strncasecmp,                                 // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
4403 NULL,                                                   // #231
4404 NULL,                                                   // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
4405 NULL,                                                   // #233
4406 NULL,                                                   // #234
4407 NULL,                                                   // #235
4408 NULL,                                                   // #236
4409 NULL,                                                   // #237
4410 NULL,                                                   // #238
4411 NULL,                                                   // #239
4412 VM_CL_checkpvs,                                 // #240
4413 NULL,                                                   // #241
4414 NULL,                                                   // #242
4415 NULL,                                                   // #243
4416 NULL,                                                   // #244
4417 NULL,                                                   // #245
4418 NULL,                                                   // #246
4419 NULL,                                                   // #247
4420 NULL,                                                   // #248
4421 NULL,                                                   // #249
4422 NULL,                                                   // #250
4423 NULL,                                                   // #251
4424 NULL,                                                   // #252
4425 NULL,                                                   // #253
4426 NULL,                                                   // #254
4427 NULL,                                                   // #255
4428 NULL,                                                   // #256
4429 NULL,                                                   // #257
4430 NULL,                                                   // #258
4431 NULL,                                                   // #259
4432 NULL,                                                   // #260
4433 NULL,                                                   // #261
4434 NULL,                                                   // #262
4435 VM_CL_skel_create,                              // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure  (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
4436 VM_CL_skel_build,                               // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
4437 VM_CL_skel_get_numbones,                // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
4438 VM_CL_skel_get_bonename,                // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
4439 VM_CL_skel_get_boneparent,              // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, -1 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
4440 VM_CL_skel_find_bone,                   // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
4441 VM_CL_skel_get_bonerel,                 // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
4442 VM_CL_skel_get_boneabs,                 // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
4443 VM_CL_skel_set_bone,                    // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
4444 VM_CL_skel_mul_bone,                    // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
4445 VM_CL_skel_mul_bones,                   // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
4446 VM_CL_skel_copybones,                   // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
4447 VM_CL_skel_delete,                              // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
4448 VM_CL_frameforname,                             // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
4449 VM_CL_frameduration,                    // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
4450 NULL,                                                   // #278
4451 NULL,                                                   // #279
4452 NULL,                                                   // #280
4453 NULL,                                                   // #281
4454 NULL,                                                   // #282
4455 NULL,                                                   // #283
4456 NULL,                                                   // #284
4457 NULL,                                                   // #285
4458 NULL,                                                   // #286
4459 NULL,                                                   // #287
4460 NULL,                                                   // #288
4461 NULL,                                                   // #289
4462 NULL,                                                   // #290
4463 NULL,                                                   // #291
4464 NULL,                                                   // #292
4465 NULL,                                                   // #293
4466 NULL,                                                   // #294
4467 NULL,                                                   // #295
4468 NULL,                                                   // #296
4469 NULL,                                                   // #297
4470 NULL,                                                   // #298
4471 NULL,                                                   // #299
4472 // CSQC range #300-#399
4473 VM_CL_R_ClearScene,                             // #300 void() clearscene (EXT_CSQC)
4474 VM_CL_R_AddEntities,                    // #301 void(float mask) addentities (EXT_CSQC)
4475 VM_CL_R_AddEntity,                              // #302 void(entity ent) addentity (EXT_CSQC)
4476 VM_CL_R_SetView,                                // #303 float(float property, ...) setproperty (EXT_CSQC)
4477 VM_CL_R_RenderScene,                    // #304 void() renderscene (EXT_CSQC)
4478 VM_CL_R_AddDynamicLight,                // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
4479 VM_CL_R_PolygonBegin,                   // #306 void(string texturename, float flag, float is2d[NYI: , float lines]) R_BeginPolygon
4480 VM_CL_R_PolygonVertex,                  // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
4481 VM_CL_R_PolygonEnd,                             // #308 void() R_EndPolygon
4482 VM_CL_R_SetView,                                // #309 float(float property) getproperty (EXT_CSQC)
4483 VM_CL_unproject,                                // #310 vector (vector v) cs_unproject (EXT_CSQC)
4484 VM_CL_project,                                  // #311 vector (vector v) cs_project (EXT_CSQC)
4485 NULL,                                                   // #312
4486 NULL,                                                   // #313
4487 NULL,                                                   // #314
4488 VM_drawline,                                    // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
4489 VM_iscachedpic,                                 // #316 float(string name) iscachedpic (EXT_CSQC)
4490 VM_precache_pic,                                // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
4491 VM_getimagesize,                                // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
4492 VM_freepic,                                             // #319 void(string name) freepic (EXT_CSQC)
4493 VM_drawcharacter,                               // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
4494 VM_drawstring,                                  // #321 float(vector position, string text, vector scale, vector rgb, float alpha[, float flag]) drawstring (EXT_CSQC, DP_CSQC)
4495 VM_drawpic,                                             // #322 float(vector position, string pic, vector size, vector rgb, float alpha[, float flag]) drawpic (EXT_CSQC)
4496 VM_drawfill,                                    // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
4497 VM_drawsetcliparea,                             // #324 void(float x, float y, float width, float height) drawsetcliparea
4498 VM_drawresetcliparea,                   // #325 void(void) drawresetcliparea
4499 VM_drawcolorcodedstring,                // #326 float drawcolorcodedstring(vector position, string text, vector scale, vector rgb, float alpha, float flag) (EXT_CSQC)
4500 VM_stringwidth,                 // #327 // FIXME is this okay?
4501 VM_drawsubpic,                                  // #328 // FIXME is this okay?
4502 VM_drawrotpic,                                  // #329 // FIXME is this okay?
4503 VM_CL_getstatf,                                 // #330 float(float stnum) getstatf (EXT_CSQC)
4504 VM_CL_getstati,                                 // #331 float(float stnum) getstati (EXT_CSQC)
4505 VM_CL_getstats,                                 // #332 string(float firststnum) getstats (EXT_CSQC)
4506 VM_CL_setmodelindex,                    // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
4507 VM_CL_modelnameforindex,                // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
4508 VM_CL_particleeffectnum,                // #335 float(string effectname) particleeffectnum (EXT_CSQC)
4509 VM_CL_trailparticles,                   // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
4510 VM_CL_pointparticles,                   // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
4511 VM_centerprint,                                 // #338 void(string s, ...) centerprint (EXT_CSQC)
4512 VM_print,                                               // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
4513 VM_keynumtostring,                              // #340 string(float keynum) keynumtostring (EXT_CSQC)
4514 VM_stringtokeynum,                              // #341 float(string keyname) stringtokeynum (EXT_CSQC)
4515 VM_getkeybind,                                  // #342 string(float keynum[, float bindmap]) getkeybind (EXT_CSQC)
4516 VM_CL_setcursormode,                    // #343 void(float usecursor) setcursormode (DP_CSQC)
4517 VM_CL_getmousepos,                              // #344 vector() getmousepos (DP_CSQC)
4518 VM_CL_getinputstate,                    // #345 float(float framenum) getinputstate (EXT_CSQC)
4519 VM_CL_setsensitivityscale,              // #346 void(float sens) setsensitivityscale (EXT_CSQC)
4520 VM_CL_runplayerphysics,                 // #347 void() runstandardplayerphysics (EXT_CSQC)
4521 VM_CL_getplayerkey,                             // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
4522 VM_CL_isdemo,                                   // #349 float() isdemo (EXT_CSQC)
4523 VM_isserver,                                    // #350 float() isserver (EXT_CSQC)
4524 VM_CL_setlistener,                              // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
4525 VM_CL_registercmd,                              // #352 void(string cmdname) registercommand (EXT_CSQC)
4526 VM_wasfreed,                                    // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
4527 VM_CL_serverkey,                                // #354 string(string key) serverkey (EXT_CSQC)
4528 VM_CL_videoplaying,                             // #355
4529 VM_findfont,                                    // #356 float(string fontname) loadfont (DP_GFX_FONTS)
4530 VM_loadfont,                                    // #357 float(string fontname, string fontmaps, string sizes, float slot) loadfont (DP_GFX_FONTS)
4531 VM_CL_loadcubemap,                              // #358 void(string cubemapname) loadcubemap (DP_GFX_)
4532 NULL,                                                   // #359
4533 VM_CL_ReadByte,                                 // #360 float() readbyte (EXT_CSQC)
4534 VM_CL_ReadChar,                                 // #361 float() readchar (EXT_CSQC)
4535 VM_CL_ReadShort,                                // #362 float() readshort (EXT_CSQC)
4536 VM_CL_ReadLong,                                 // #363 float() readlong (EXT_CSQC)
4537 VM_CL_ReadCoord,                                // #364 float() readcoord (EXT_CSQC)
4538 VM_CL_ReadAngle,                                // #365 float() readangle (EXT_CSQC)
4539 VM_CL_ReadString,                               // #366 string() readstring (EXT_CSQC)
4540 VM_CL_ReadFloat,                                // #367 float() readfloat (EXT_CSQC)
4541 NULL,                                           // #368
4542 NULL,                                                   // #369
4543 NULL,                                                   // #370
4544 NULL,                                                   // #371
4545 NULL,                                                   // #372
4546 NULL,                                                   // #373
4547 NULL,                                                   // #374
4548 NULL,                                                   // #375
4549 NULL,                                                   // #376
4550 NULL,                                                   // #377
4551 NULL,                                                   // #378
4552 NULL,                                                   // #379
4553 NULL,                                                   // #380
4554 NULL,                                                   // #381
4555 NULL,                                                   // #382
4556 NULL,                                                   // #383
4557 NULL,                                                   // #384
4558 NULL,                                                   // #385
4559 NULL,                                                   // #386
4560 NULL,                                                   // #387
4561 NULL,                                                   // #388
4562 NULL,                                                   // #389
4563 NULL,                                                   // #390
4564 NULL,                                                   // #391
4565 NULL,                                                   // #392
4566 NULL,                                                   // #393
4567 NULL,                                                   // #394
4568 NULL,                                                   // #395
4569 NULL,                                                   // #396
4570 NULL,                                                   // #397
4571 NULL,                                                   // #398
4572 NULL,                                                   // #399
4573 // LadyHavoc's range #400-#499
4574 VM_CL_copyentity,                               // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
4575 NULL,                                                   // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
4576 VM_findchain,                                   // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
4577 VM_findchainfloat,                              // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
4578 VM_CL_effect,                                   // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
4579 VM_CL_te_blood,                                 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
4580 VM_CL_te_bloodshower,                   // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
4581 VM_CL_te_explosionrgb,                  // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
4582 VM_CL_te_particlecube,                  // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
4583 VM_CL_te_particlerain,                  // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
4584 VM_CL_te_particlesnow,                  // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
4585 VM_CL_te_spark,                                 // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
4586 VM_CL_te_gunshotquad,                   // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
4587 VM_CL_te_spikequad,                             // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
4588 VM_CL_te_superspikequad,                // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
4589 VM_CL_te_explosionquad,                 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
4590 VM_CL_te_smallflash,                    // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
4591 VM_CL_te_customflash,                   // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
4592 VM_CL_te_gunshot,                               // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
4593 VM_CL_te_spike,                                 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
4594 VM_CL_te_superspike,                    // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
4595 VM_CL_te_explosion,                             // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
4596 VM_CL_te_tarexplosion,                  // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
4597 VM_CL_te_wizspike,                              // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
4598 VM_CL_te_knightspike,                   // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
4599 VM_CL_te_lavasplash,                    // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
4600 VM_CL_te_teleport,                              // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
4601 VM_CL_te_explosion2,                    // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
4602 VM_CL_te_lightning1,                    // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
4603 VM_CL_te_lightning2,                    // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
4604 VM_CL_te_lightning3,                    // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
4605 VM_CL_te_beam,                                  // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
4606 VM_vectorvectors,                               // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
4607 VM_CL_te_plasmaburn,                    // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
4608 VM_getsurfacenumpoints,         // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
4609 VM_getsurfacepoint,                     // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
4610 VM_getsurfacenormal,                    // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
4611 VM_getsurfacetexture,           // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
4612 VM_getsurfacenearpoint,         // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
4613 VM_getsurfaceclippedpoint,      // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
4614 NULL,                                                   // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
4615 VM_tokenize,                                    // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
4616 VM_argv,                                                // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
4617 VM_CL_setattachment,                    // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
4618 VM_search_begin,                                // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
4619 VM_search_end,                                  // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
4620 VM_search_getsize,                              // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
4621 VM_search_getfilename,                  // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
4622 VM_cvar_string,                                 // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
4623 VM_findflags,                                   // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
4624 VM_findchainflags,                              // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
4625 VM_CL_gettagindex,                              // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
4626 VM_CL_gettaginfo,                               // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
4627 NULL,                                                   // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
4628 NULL,                                                   // #454 entity() spawnclient (DP_SV_BOTCLIENT)
4629 NULL,                                                   // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
4630 NULL,                                                   // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
4631 VM_CL_te_flamejet,                              // #457 void(vector org, vector vel, float howmany) te_flamejet (DP_TE_FLAMEJET)
4632 NULL,                                                   // #458
4633 VM_ftoe,                                                // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
4634 VM_buf_create,                                  // #460 float() buf_create (DP_QC_STRINGBUFFERS)
4635 VM_buf_del,                                             // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
4636 VM_buf_getsize,                                 // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
4637 VM_buf_copy,                                    // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
4638 VM_buf_sort,                                    // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
4639 VM_buf_implode,                                 // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
4640 VM_bufstr_get,                                  // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
4641 VM_bufstr_set,                                  // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
4642 VM_bufstr_add,                                  // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
4643 VM_bufstr_free,                                 // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
4644 NULL,                                                   // #470 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
4645 VM_asin,                                                // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
4646 VM_acos,                                                // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
4647 VM_atan,                                                // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
4648 VM_atan2,                                               // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
4649 VM_tan,                                                 // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
4650 VM_strlennocol,                                 // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
4651 VM_strdecolorize,                               // #477 string(string s) : DRESK - Decolorized String (DP_QC_STRINGCOLORFUNCTIONS)
4652 VM_strftime,                                    // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
4653 VM_tokenizebyseparator,                 // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
4654 VM_strtolower,                                  // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
4655 VM_strtoupper,                                  // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
4656 VM_cvar_defstring,                              // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
4657 VM_CL_pointsound,                               // #483 void(vector origin, string sample, float volume, float attenuation) pointsound (DP_SV_POINTSOUND)
4658 VM_strreplace,                                  // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
4659 VM_strireplace,                                 // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
4660 VM_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute
4661 VM_gecko_create,                                        // #487 float gecko_create( string name )
4662 VM_gecko_destroy,                                       // #488 void gecko_destroy( string name )
4663 VM_gecko_navigate,                              // #489 void gecko_navigate( string name, string URI )
4664 VM_gecko_keyevent,                              // #490 float gecko_keyevent( string name, float key, float eventtype )
4665 VM_gecko_movemouse,                             // #491 void gecko_mousemove( string name, float x, float y )
4666 VM_gecko_resize,                                        // #492 void gecko_resize( string name, float w, float h )
4667 VM_gecko_get_texture_extent,    // #493 vector gecko_get_texture_extent( string name )
4668 VM_crc16,                                               // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
4669 VM_cvar_type,                                   // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
4670 VM_numentityfields,                             // #496 float() numentityfields = #496; (QP_QC_ENTITYDATA)
4671 VM_entityfieldname,                             // #497 string(float fieldnum) entityfieldname = #497; (DP_QC_ENTITYDATA)
4672 VM_entityfieldtype,                             // #498 float(float fieldnum) entityfieldtype = #498; (DP_QC_ENTITYDATA)
4673 VM_getentityfieldstring,                // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
4674 VM_putentityfieldstring,                // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
4675 VM_CL_ReadPicture,                              // #501 string() ReadPicture = #501;
4676 VM_CL_boxparticles,                             // #502 void(float effectnum, entity own, vector origin_from, vector origin_to, vector dir_from, vector dir_to, float count) boxparticles (DP_CSQC_BOXPARTICLES)
4677 VM_whichpack,                                   // #503 string(string) whichpack = #503;
4678 VM_CL_GetEntity,                                // #504 float(float entitynum, float fldnum) getentity = #504; vector(float entitynum, float fldnum) getentityvec = #504;
4679 NULL,                                                   // #505
4680 NULL,                                                   // #506
4681 NULL,                                                   // #507
4682 NULL,                                                   // #508
4683 NULL,                                                   // #509
4684 VM_uri_escape,                                  // #510 string(string in) uri_escape = #510;
4685 VM_uri_unescape,                                // #511 string(string in) uri_unescape = #511;
4686 VM_etof,                                        // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
4687 VM_uri_get,                                             // #513 float(string uri, float id, [string post_contenttype, string post_delim, [float buf]]) uri_get = #513; (DP_QC_URI_GET, DP_QC_URI_POST)
4688 VM_tokenize_console,                                    // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
4689 VM_argv_start_index,                                    // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
4690 VM_argv_end_index,                                              // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
4691 VM_buf_cvarlist,                                                // #517 void(float buf, string prefix, string antiprefix) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
4692 VM_cvar_description,                                    // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
4693 VM_gettime,                                             // #519 float(float timer) gettime = #519; (DP_QC_GETTIME)
4694 VM_keynumtostring,                              // #520 string keynumtostring(float keynum)
4695 VM_findkeysforcommand,                  // #521 string findkeysforcommand(string command[, float bindmap])
4696 VM_CL_InitParticleSpawner,              // #522 void(float max_themes) initparticlespawner (DP_CSQC_SPAWNPARTICLE)
4697 VM_CL_ResetParticle,                    // #523 void() resetparticle (DP_CSQC_SPAWNPARTICLE)
4698 VM_CL_ParticleTheme,                    // #524 void(float theme) particletheme (DP_CSQC_SPAWNPARTICLE)
4699 VM_CL_ParticleThemeSave,                // #525 void() particlethemesave, void(float theme) particlethemeupdate (DP_CSQC_SPAWNPARTICLE)
4700 VM_CL_ParticleThemeFree,                // #526 void() particlethemefree (DP_CSQC_SPAWNPARTICLE)
4701 VM_CL_SpawnParticle,                    // #527 float(vector org, vector vel, [float theme]) particle (DP_CSQC_SPAWNPARTICLE)
4702 VM_CL_SpawnParticleDelayed,             // #528 float(vector org, vector vel, float delay, float collisiondelay, [float theme]) delayedparticle (DP_CSQC_SPAWNPARTICLE)
4703 VM_loadfromdata,                                // #529
4704 VM_loadfromfile,                                // #530
4705 VM_CL_setpause,                                 // #531 float(float ispaused) setpause = #531 (DP_CSQC_SETPAUSE)
4706 VM_log,                                                 // #532
4707 VM_getsoundtime,                                // #533 float(entity e, float channel) getsoundtime = #533; (DP_SND_GETSOUNDTIME)
4708 VM_soundlength,                                 // #534 float(string sample) soundlength = #534; (DP_SND_GETSOUNDTIME)
4709 VM_buf_loadfile,                // #535 float(string filename, float bufhandle) buf_loadfile (DP_QC_STRINGBUFFERS_EXT_WIP)
4710 VM_buf_writefile,               // #536 float(float filehandle, float bufhandle, float startpos, float numstrings) buf_writefile (DP_QC_STRINGBUFFERS_EXT_WIP)
4711 VM_bufstr_find,                 // #537 float(float bufhandle, string match, float matchrule, float startpos) bufstr_find (DP_QC_STRINGBUFFERS_EXT_WIP)
4712 VM_matchpattern,                // #538 float(string s, string pattern, float matchrule) matchpattern (DP_QC_STRINGBUFFERS_EXT_WIP)
4713 NULL,                                                   // #539
4714 VM_physics_enable,                              // #540 void(entity e, float physics_enabled) physics_enable = #540; (DP_PHYSICS_ODE)
4715 VM_physics_addforce,                    // #541 void(entity e, vector force, vector relative_ofs) physics_addforce = #541; (DP_PHYSICS_ODE)
4716 VM_physics_addtorque,                   // #542 void(entity e, vector torque) physics_addtorque = #542; (DP_PHYSICS_ODE)
4717 NULL,                                                   // #543
4718 NULL,                                                   // #544
4719 NULL,                                                   // #545
4720 NULL,                                                   // #546
4721 NULL,                                                   // #547
4722 NULL,                                                   // #548
4723 NULL,                                                   // #549
4724 NULL,                                                   // #550
4725 NULL,                                                   // #551
4726 NULL,                                                   // #552
4727 NULL,                                                   // #553
4728 NULL,                                                   // #554
4729 NULL,                                                   // #555
4730 NULL,                                                   // #556
4731 NULL,                                                   // #557
4732 NULL,                                                   // #558
4733 NULL,                                                   // #559
4734 NULL,                                                   // #560
4735 NULL,                                                   // #561
4736 NULL,                                                   // #562
4737 NULL,                                                   // #563
4738 NULL,                                                   // #564
4739 NULL,                                                   // #565
4740 NULL,                                                   // #566
4741 NULL,                                                   // #567
4742 NULL,                                                   // #568
4743 NULL,                                                   // #569
4744 NULL,                                                   // #570
4745 NULL,                                                   // #571
4746 NULL,                                                   // #572
4747 NULL,                                                   // #573
4748 NULL,                                                   // #574
4749 NULL,                                                   // #575
4750 NULL,                                                   // #576
4751 NULL,                                                   // #577
4752 NULL,                                                   // #578
4753 NULL,                                                   // #579
4754 NULL,                                                   // #580
4755 NULL,                                                   // #581
4756 NULL,                                                   // #582
4757 NULL,                                                   // #583
4758 NULL,                                                   // #584
4759 NULL,                                                   // #585
4760 NULL,                                                   // #586
4761 NULL,                                                   // #587
4762 NULL,                                                   // #588
4763 NULL,                                                   // #589
4764 NULL,                                                   // #590
4765 NULL,                                                   // #591
4766 NULL,                                                   // #592
4767 NULL,                                                   // #593
4768 NULL,                                                   // #594
4769 NULL,                                                   // #595
4770 NULL,                                                   // #596
4771 NULL,                                                   // #597
4772 NULL,                                                   // #598
4773 NULL,                                                   // #599
4774 NULL,                                                   // #600
4775 NULL,                                                   // #601
4776 NULL,                                                   // #602
4777 NULL,                                                   // #603
4778 NULL,                                                   // #604
4779 VM_callfunction,                                // #605
4780 VM_writetofile,                                 // #606
4781 VM_isfunction,                                  // #607
4782 NULL,                                                   // #608
4783 NULL,                                                   // #609
4784 VM_findkeysforcommand,                  // #610 string findkeysforcommand(string command[, float bindmap])
4785 NULL,                                                   // #611
4786 NULL,                                                   // #612
4787 VM_parseentitydata,                             // #613
4788 NULL,                                                   // #614
4789 NULL,                                                   // #615
4790 NULL,                                                   // #616
4791 NULL,                                                   // #617
4792 NULL,                                                   // #618
4793 NULL,                                                   // #619
4794 NULL,                                                   // #620
4795 NULL,                                                   // #621
4796 NULL,                                                   // #622
4797 NULL,                                                   // #623
4798 VM_CL_getextresponse,                   // #624 string getextresponse(void)
4799 NULL,                                                   // #625
4800 NULL,                                                   // #626
4801 VM_sprintf,                     // #627 string sprintf(string format, ...)
4802 VM_getsurfacenumtriangles,              // #628 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACETRIANGLE)
4803 VM_getsurfacetriangle,                  // #629 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACETRIANGLE)
4804 VM_setkeybind,                                          // #630 float(float key, string bind[, float bindmap]) setkeybind
4805 VM_getbindmaps,                                         // #631 vector(void) getbindmap
4806 VM_setbindmaps,                                         // #632 float(vector bm) setbindmap
4807 NULL,                                                   // #633
4808 NULL,                                                   // #634
4809 NULL,                                                   // #635
4810 NULL,                                                   // #636
4811 NULL,                                                   // #637
4812 VM_CL_RotateMoves,                                      // #638
4813 VM_digest_hex,                                          // #639
4814 VM_CL_V_CalcRefdef,                                     // #640 void(entity e) V_CalcRefdef (DP_CSQC_V_CALCREFDEF)
4815 NULL,                                                   // #641
4816 VM_coverage,                                            // #642
4817 NULL
4818 };
4819
4820 const int vm_cl_numbuiltins = sizeof(vm_cl_builtins) / sizeof(prvm_builtin_t);
4821
4822 void CLVM_init_cmd(prvm_prog_t *prog)
4823 {
4824         VM_Cmd_Init(prog);
4825         prog->polygonbegin_model = NULL;
4826         prog->polygonbegin_guess2d = 0;
4827 }
4828
4829 void CLVM_reset_cmd(prvm_prog_t *prog)
4830 {
4831         World_End(&cl.world);
4832         VM_Cmd_Reset(prog);
4833         prog->polygonbegin_model = NULL;
4834         prog->polygonbegin_guess2d = 0;
4835 }