3 #include "cl_collision.h"
6 //============================================================================
8 //[515]: unsolved PROBLEMS
9 //- finish player physics code (cs_runplayerphysics)
11 //- RF_DEPTHHACK is not like it should be
12 //- add builtin that sets cl.viewangles instead of reading "input_angles" global
13 //- finish lines support for R_Polygon***
14 //- insert selecttraceline into traceline somehow
16 //4 feature darkplaces csqc: add builtin to clientside qc for reading triangles of model meshes (useful to orient a ui along a triangle of a model mesh)
17 //4 feature darkplaces csqc: add builtins to clientside qc for gl calls
19 //[515]: really need new list ?
20 char *vm_cl_extensions =
35 "DP_ENT_CUSTOMCOLORMAP "
38 "DP_GFX_EXTERNALTEXTURES "
39 "DP_GFX_EXTERNALTEXTURES_PERMAP "
41 "DP_GFX_QUAKE3MODELTAGS "
45 "DP_HALFLIFE_MAP_CVAR "
51 "DP_MOVETYPEBOUNCEMISSILE "
53 "DP_QC_ASINACOSATANATAN2TAN "
59 "DP_QC_FINDCHAINFLAGS "
60 "DP_QC_FINDCHAINFLOAT "
63 "DP_QC_FS_SEARCH " // Black: same as in the menu qc
68 "DP_QC_MULTIPLETEMPSTRINGS "
70 "DP_QC_SINCOSSQRTPOW "
71 //"DP_QC_STRINGBUFFERS " //[515]: not needed ?
73 "DP_QC_STRINGCOLORFUNCTIONS "
76 "DP_QC_TRACE_MOVETYPE_HITMODEL "
77 "DP_QC_TRACE_MOVETYPE_WORLDONLY "
78 "DP_QC_UNLIMITEDTEMPSTRINGS "
79 "DP_QC_VECTORVECTORS "
85 "DP_SND_DIRECTIONLESSATTNNONE "
92 "DP_SV_ROTATINGBMODEL "
100 "DP_TE_PARTICLERAIN "
101 "DP_TE_PARTICLESNOW "
103 "DP_TE_QUADEFFECTS1 "
106 "DP_TE_STANDARDEFFECTBUILTINS "
110 "KRIMZON_SV_PARSECLIENTCOMMAND "
113 "PRYDON_CLIENTCURSOR "
114 "TENEBRAE_GFX_DLIGHTS "
116 "NEXUIZ_PLAYERMODEL "
120 sfx_t *S_FindName(const char *name);
121 void PF_registercvar (void);
122 int Sbar_GetPlayer (int index);
123 void Sbar_SortFrags (void);
124 void CL_FindNonSolidLocation(const vec3_t in, vec3_t out, vec_t radius);
125 void CSQC_RelinkAllEntities (int drawmask);
126 void CSQC_RelinkCSQCEntities (void);
127 char *Key_GetBind (int key);
128 model_t *CSQC_GetModelByIndex(int modelindex);
129 model_t *CSQC_GetModelFromEntity(prvm_edict_t *ed);
130 void CL_LinkEdict(prvm_edict_t *ed);
137 // #1 void(vector ang) makevectors
138 void VM_CL_makevectors (void)
140 VM_SAFEPARMCOUNT(1, VM_CL_makevectors);
141 AngleVectors (PRVM_G_VECTOR(OFS_PARM0), prog->globals.client->v_forward, prog->globals.client->v_right, prog->globals.client->v_up);
144 // #2 void(entity e, vector o) setorigin
145 void VM_CL_setorigin (void)
150 e = PRVM_G_EDICT(OFS_PARM0);
151 if (e == prog->edicts)
153 VM_Warning("setorigin: can not modify world entity\n");
156 if (e->priv.required->free)
158 VM_Warning("setorigin: can not modify free entity\n");
161 org = PRVM_G_VECTOR(OFS_PARM1);
162 VectorCopy (org, e->fields.client->origin);
166 // #3 void(entity e, string m) setmodel
167 void VM_CL_setmodel (void)
174 VM_SAFEPARMCOUNT(2, VM_CL_setmodel);
176 e = PRVM_G_EDICT(OFS_PARM0);
177 m = PRVM_G_STRING(OFS_PARM1);
178 for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
180 if (!strcmp(cl.csqc_model_precache[i]->name, m))
182 e->fields.client->model = PRVM_SetEngineString(cl.csqc_model_precache[i]->name);
183 e->fields.client->modelindex = -(i+1);
188 for (i = 0;i < MAX_MODELS;i++)
190 mod = cl.model_precache[i];
191 if (mod && !strcmp(mod->name, m))
193 e->fields.client->model = PRVM_SetEngineString(mod->name);
194 e->fields.client->modelindex = i;
199 e->fields.client->modelindex = 0;
200 e->fields.client->model = 0;
203 // #4 void(entity e, vector min, vector max) setsize
204 void VM_CL_setsize (void)
208 VM_SAFEPARMCOUNT(3, VM_CL_setsize);
210 e = PRVM_G_EDICT(OFS_PARM0);
211 if (e == prog->edicts)
213 VM_Warning("setsize: can not modify world entity\n");
216 if (e->priv.server->free)
218 VM_Warning("setsize: can not modify free entity\n");
221 min = PRVM_G_VECTOR(OFS_PARM1);
222 max = PRVM_G_VECTOR(OFS_PARM2);
224 VectorCopy (min, e->fields.client->mins);
225 VectorCopy (max, e->fields.client->maxs);
226 VectorSubtract (max, min, e->fields.client->size);
231 // #8 void(entity e, float chan, string samp) sound
232 void VM_CL_sound (void)
236 prvm_edict_t *entity;
240 VM_SAFEPARMCOUNT(5, VM_CL_sound);
242 entity = PRVM_G_EDICT(OFS_PARM0);
243 channel = (int)PRVM_G_FLOAT(OFS_PARM1);
244 sample = PRVM_G_STRING(OFS_PARM2);
245 volume = (int)(PRVM_G_FLOAT(OFS_PARM3)*255.0f);
246 attenuation = PRVM_G_FLOAT(OFS_PARM4);
248 if (volume < 0 || volume > 255)
250 VM_Warning("VM_CL_sound: volume must be in range 0-1\n");
254 if (attenuation < 0 || attenuation > 4)
256 VM_Warning("VM_CL_sound: attenuation must be in range 0-4\n");
260 if (channel < 0 || channel > 7)
262 VM_Warning("VM_CL_sound: channel must be in range 0-7\n");
266 S_StartSound(32768 + PRVM_NUM_FOR_EDICT(entity), channel, S_FindName(sample), entity->fields.client->origin, volume, attenuation);
269 // #14 entity() spawn
270 void VM_CL_spawn (void)
273 ed = PRVM_ED_Alloc();
274 ed->fields.client->entnum = PRVM_NUM_FOR_EDICT(ed); //[515]: not needed any more ?
278 // #16 float(vector v1, vector v2, float tryents) traceline
279 void VM_CL_traceline (void)
285 v1 = PRVM_G_VECTOR(OFS_PARM0);
286 v2 = PRVM_G_VECTOR(OFS_PARM1);
288 trace = CL_TraceBox(v1, vec3_origin, vec3_origin, v2, 1, &ent, 1, false);
290 prog->globals.client->trace_allsolid = trace.allsolid;
291 prog->globals.client->trace_startsolid = trace.startsolid;
292 prog->globals.client->trace_fraction = trace.fraction;
293 prog->globals.client->trace_inwater = trace.inwater;
294 prog->globals.client->trace_inopen = trace.inopen;
295 VectorCopy (trace.endpos, prog->globals.client->trace_endpos);
296 VectorCopy (trace.plane.normal, prog->globals.client->trace_plane_normal);
297 prog->globals.client->trace_plane_dist = trace.plane.dist;
299 prog->globals.client->trace_ent = ent;
301 prog->globals.client->trace_ent = PRVM_EDICT_TO_PROG(prog->edicts);
304 // #19 void(string s) precache_sound
305 void VM_CL_precache_sound (void)
307 VM_SAFEPARMCOUNT(1, VM_CL_precache_sound);
308 S_PrecacheSound(PRVM_G_STRING(OFS_PARM0), true, false);
311 // #20 void(string s) precache_model
312 void VM_CL_precache_model (void)
318 VM_SAFEPARMCOUNT(1, VM_CL_precache_model);
320 name = PRVM_G_STRING(OFS_PARM0);
321 for (i = 1;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
323 if(!strcmp(cl.csqc_model_precache[i]->name, name))
325 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
329 PRVM_G_FLOAT(OFS_RETURN) = 0;
330 m = Mod_ForName(name, false, false, false);
333 for (i = 1;i < MAX_MODELS;i++)
335 if (!cl.csqc_model_precache[i])
337 cl.csqc_model_precache[i] = (model_t*)m;
338 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
342 VM_Warning("VM_CL_precache_model: no free models\n");
345 VM_Warning("VM_CL_precache_model: model \"%s\" not found\n", name);
348 int CSQC_EntitiesInBox (vec3_t mins, vec3_t maxs, int maxlist, prvm_edict_t **list)
353 ent = PRVM_NEXT_EDICT(prog->edicts);
354 for(k=0,i=1; i<prog->num_edicts ;i++, ent = PRVM_NEXT_EDICT(ent))
356 if (ent->priv.required->free)
358 // VectorAdd(ent->fields.client->origin, ent->fields.client->mins, ent->fields.client->absmin);
359 // VectorAdd(ent->fields.client->origin, ent->fields.client->maxs, ent->fields.client->absmax);
360 if(BoxesOverlap(mins, maxs, ent->fields.client->absmin, ent->fields.client->absmax))
366 // #22 entity(vector org, float rad) findradius
367 void VM_CL_findradius (void)
369 prvm_edict_t *ent, *chain;
370 vec_t radius, radius2;
371 vec3_t org, eorg, mins, maxs;
372 int i, numtouchedicts;
373 prvm_edict_t *touchedicts[MAX_EDICTS];
375 chain = (prvm_edict_t *)prog->edicts;
377 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
378 radius = PRVM_G_FLOAT(OFS_PARM1);
379 radius2 = radius * radius;
381 mins[0] = org[0] - (radius + 1);
382 mins[1] = org[1] - (radius + 1);
383 mins[2] = org[2] - (radius + 1);
384 maxs[0] = org[0] + (radius + 1);
385 maxs[1] = org[1] + (radius + 1);
386 maxs[2] = org[2] + (radius + 1);
387 numtouchedicts = CSQC_EntitiesInBox(mins, maxs, MAX_EDICTS, touchedicts);
388 if (numtouchedicts > MAX_EDICTS)
390 // this never happens //[515]: for what then ?
391 Con_Printf("CSQC_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
392 numtouchedicts = MAX_EDICTS;
394 for (i = 0;i < numtouchedicts;i++)
396 ent = touchedicts[i];
397 // Quake did not return non-solid entities but darkplaces does
398 // (note: this is the reason you can't blow up fallen zombies)
399 if (ent->fields.client->solid == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
401 // LordHavoc: compare against bounding box rather than center so it
402 // doesn't miss large objects, and use DotProduct instead of Length
403 // for a major speedup
404 VectorSubtract(org, ent->fields.client->origin, eorg);
405 if (sv_gameplayfix_findradiusdistancetobox.integer)
407 eorg[0] -= bound(ent->fields.client->mins[0], eorg[0], ent->fields.client->maxs[0]);
408 eorg[1] -= bound(ent->fields.client->mins[1], eorg[1], ent->fields.client->maxs[1]);
409 eorg[2] -= bound(ent->fields.client->mins[2], eorg[2], ent->fields.client->maxs[2]);
412 VectorMAMAM(1, eorg, 0.5f, ent->fields.client->mins, 0.5f, ent->fields.client->maxs, eorg);
413 if (DotProduct(eorg, eorg) < radius2)
415 ent->fields.client->chain = PRVM_EDICT_TO_PROG(chain);
420 VM_RETURN_EDICT(chain);
423 // #34 float() droptofloor
424 void VM_CL_droptofloor (void)
431 // assume failure if it returns early
432 PRVM_G_FLOAT(OFS_RETURN) = 0;
434 ent = PRVM_PROG_TO_EDICT(prog->globals.client->self);
435 if (ent == prog->edicts)
437 VM_Warning("droptofloor: can not modify world entity\n");
440 if (ent->priv.server->free)
442 VM_Warning("droptofloor: can not modify free entity\n");
446 VectorCopy (ent->fields.client->origin, end);
449 trace = CL_TraceBox(ent->fields.client->origin, ent->fields.client->mins, ent->fields.client->maxs, end, 1, &i, 1, false);
451 if (trace.fraction != 1)
453 VectorCopy (trace.endpos, ent->fields.client->origin);
454 ent->fields.client->flags = (int)ent->fields.client->flags | FL_ONGROUND;
455 // ent->fields.client->groundentity = PRVM_EDICT_TO_PROG(trace.ent);
456 PRVM_G_FLOAT(OFS_RETURN) = 1;
457 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
458 // ent->priv.server->suspendedinairflag = true;
462 // #35 void(float style, string value) lightstyle
463 void VM_CL_lightstyle (void)
468 VM_SAFEPARMCOUNT(2, VM_CL_lightstyle);
470 i = (int)PRVM_G_FLOAT(OFS_PARM0);
471 c = PRVM_G_STRING(OFS_PARM1);
472 if (i >= cl.max_lightstyle)
474 VM_Warning("VM_CL_lightstyle >= MAX_LIGHTSTYLES\n");
477 strlcpy (cl.lightstyle[i].map, MSG_ReadString(), sizeof (cl.lightstyle[i].map));
478 cl.lightstyle[i].map[MAX_STYLESTRING - 1] = 0;
479 cl.lightstyle[i].length = (int)strlen(cl.lightstyle[i].map);
482 // #40 float(entity e) checkbottom
483 void VM_CL_checkbottom (void)
485 static int cs_yes, cs_no;
487 vec3_t mins, maxs, start, stop;
492 VM_SAFEPARMCOUNT(1, VM_CL_checkbottom);
493 ent = PRVM_G_EDICT(OFS_PARM0);
494 PRVM_G_FLOAT(OFS_RETURN) = 0;
496 VectorAdd (ent->fields.client->origin, ent->fields.client->mins, mins);
497 VectorAdd (ent->fields.client->origin, ent->fields.client->maxs, maxs);
499 // if all of the points under the corners are solid world, don't bother
500 // with the tougher checks
501 // the corners must be within 16 of the midpoint
502 start[2] = mins[2] - 1;
503 for (x=0 ; x<=1 ; x++)
504 for (y=0 ; y<=1 ; y++)
506 start[0] = x ? maxs[0] : mins[0];
507 start[1] = y ? maxs[1] : mins[1];
508 if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
513 PRVM_G_FLOAT(OFS_RETURN) = true;
514 return; // we got out easy
519 // check it for real...
523 // the midpoint must be within 16 of the bottom
524 start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
525 start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
526 stop[2] = start[2] - 2*sv_stepheight.value;
527 trace = CL_TraceBox (start, vec3_origin, vec3_origin, stop, 1, &hit, 1, true);
529 if (trace.fraction == 1.0)
532 mid = bottom = trace.endpos[2];
534 // the corners must be within 16 of the midpoint
535 for (x=0 ; x<=1 ; x++)
536 for (y=0 ; y<=1 ; y++)
538 start[0] = stop[0] = x ? maxs[0] : mins[0];
539 start[1] = stop[1] = y ? maxs[1] : mins[1];
541 trace = CL_TraceBox (start, vec3_origin, vec3_origin, stop, 1, &hit, 1, true);
543 if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
544 bottom = trace.endpos[2];
545 if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
550 PRVM_G_FLOAT(OFS_RETURN) = true;
553 // #41 float(vector v) pointcontents
554 void VM_CL_pointcontents (void)
556 VM_SAFEPARMCOUNT(1, VM_CL_pointcontents);
557 PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(NULL, CL_PointSuperContents(PRVM_G_VECTOR(OFS_PARM0)));
560 // #48 void(vector o, vector d, float color, float count) particle
561 void VM_CL_particle (void)
566 VM_SAFEPARMCOUNT(4, VM_CL_particle);
568 org = PRVM_G_VECTOR(OFS_PARM0);
569 dir = PRVM_G_VECTOR(OFS_PARM1);
570 color = (int)PRVM_G_FLOAT(OFS_PARM2);
571 count = (int)PRVM_G_FLOAT(OFS_PARM3);
572 CL_ParticleEffect(EFFECT_SVC_PARTICLE, count, org, org, dir, dir, NULL, color);
575 // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS)
576 void VM_CL_tracetoss (void)
580 prvm_edict_t *ignore;
582 ent = PRVM_G_EDICT(OFS_PARM0);
583 if (ent == prog->edicts)
585 VM_Warning("tracetoss: can not use world entity\n");
588 ignore = PRVM_G_EDICT(OFS_PARM1);
591 trace = SV_Trace_Toss (ent, ignore);
593 prog->globals.server->trace_allsolid = trace.allsolid;
594 prog->globals.server->trace_startsolid = trace.startsolid;
595 prog->globals.server->trace_fraction = trace.fraction;
596 prog->globals.server->trace_inwater = trace.inwater;
597 prog->globals.server->trace_inopen = trace.inopen;
598 VectorCopy (trace.endpos, prog->globals.server->trace_endpos);
599 VectorCopy (trace.plane.normal, prog->globals.server->trace_plane_normal);
600 prog->globals.server->trace_plane_dist = trace.plane.dist;
602 prog->globals.server->trace_ent = PRVM_EDICT_TO_PROG(trace.ent);
604 prog->globals.server->trace_ent = PRVM_EDICT_TO_PROG(prog->edicts);
608 // #74 void(vector pos, string samp, float vol, float atten) ambientsound
609 void VM_CL_ambientsound (void)
613 VM_SAFEPARMCOUNT(4, VM_CL_ambientsound);
614 s = S_FindName(PRVM_G_STRING(OFS_PARM0));
615 f = PRVM_G_VECTOR(OFS_PARM1);
616 S_StaticSound (s, f, PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM3)*64);
619 // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
620 void VM_CL_tracebox (void)
622 float *v1, *v2, *m1, *m2;
626 v1 = PRVM_G_VECTOR(OFS_PARM0);
627 m1 = PRVM_G_VECTOR(OFS_PARM1);
628 m2 = PRVM_G_VECTOR(OFS_PARM2);
629 v2 = PRVM_G_VECTOR(OFS_PARM3);
631 trace = CL_TraceBox(v1, m1, m2, v2, 1, &ent, 1, false);
633 prog->globals.client->trace_allsolid = trace.allsolid;
634 prog->globals.client->trace_startsolid = trace.startsolid;
635 prog->globals.client->trace_fraction = trace.fraction;
636 prog->globals.client->trace_inwater = trace.inwater;
637 prog->globals.client->trace_inopen = trace.inopen;
638 VectorCopy (trace.endpos, prog->globals.client->trace_endpos);
639 VectorCopy (trace.plane.normal, prog->globals.client->trace_plane_normal);
640 prog->globals.client->trace_plane_dist = trace.plane.dist;
642 prog->globals.client->trace_ent = ent;
644 prog->globals.client->trace_ent = PRVM_EDICT_TO_PROG(prog->edicts);
647 // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
648 void VM_CL_getlight (void)
650 vec3_t ambientcolor, diffusecolor, diffusenormal;
653 VM_SAFEPARMCOUNT(1, VM_CL_getlight);
655 p = PRVM_G_VECTOR(OFS_PARM0);
656 VectorClear(ambientcolor);
657 VectorClear(diffusecolor);
658 VectorClear(diffusenormal);
659 if (cl.worldmodel && cl.worldmodel->brush.LightPoint)
660 cl.worldmodel->brush.LightPoint(cl.worldmodel, p, ambientcolor, diffusecolor, diffusenormal);
661 VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
665 //============================================================================
666 //[515]: SCENE MANAGER builtins
667 extern qboolean CSQC_AddRenderEdict (prvm_edict_t *ed);//csprogs.c
669 matrix4x4_t csqc_listenermatrix;
670 qboolean csqc_usecsqclistener = false;//[515]: per-frame
672 static void CSQC_R_RecalcView (void)
674 extern matrix4x4_t viewmodelmatrix;
675 Matrix4x4_CreateFromQuakeEntity(&r_view.matrix, csqc_origin[0], csqc_origin[1], csqc_origin[2], csqc_angles[0], csqc_angles[1], csqc_angles[2], 1);
676 Matrix4x4_CreateFromQuakeEntity(&viewmodelmatrix, csqc_origin[0], csqc_origin[1], csqc_origin[2], csqc_angles[0], csqc_angles[1], csqc_angles[2], cl_viewmodel_scale.value);
679 void CL_RelinkLightFlashes(void);
680 //#300 void() clearscene (EXT_CSQC)
681 void VM_R_ClearScene (void)
683 VM_SAFEPARMCOUNT(0, VM_R_ClearScene);
684 // clear renderable entity and light lists
685 r_refdef.numentities = 0;
686 r_refdef.numlights = 0;
689 //#301 void(float mask) addentities (EXT_CSQC)
690 extern void CSQC_Predraw (prvm_edict_t *ed);//csprogs.c
691 extern void CSQC_Think (prvm_edict_t *ed);//csprogs.c
692 void VM_R_AddEntities (void)
696 VM_SAFEPARMCOUNT(1, VM_R_AddEntities);
697 drawmask = (int)PRVM_G_FLOAT(OFS_PARM0);
698 CSQC_RelinkAllEntities(drawmask);
699 CL_RelinkLightFlashes();
701 prog->globals.client->time = cl.time;
702 for(i=1;i<prog->num_edicts;i++)
704 ed = &prog->edicts[i];
705 if(ed->priv.required->free)
707 VectorAdd(ed->fields.client->origin, ed->fields.client->mins, ed->fields.client->absmin);
708 VectorAdd(ed->fields.client->origin, ed->fields.client->maxs, ed->fields.client->absmax);
710 if(ed->priv.required->free)
712 // note that for RF_USEAXIS entities, Predraw sets v_forward/v_right/v_up globals that are read by CSQC_AddRenderEdict
714 if(ed->priv.required->free)
716 if(!((int)ed->fields.client->drawmask & drawmask))
718 CSQC_AddRenderEdict(ed);
722 //#302 void(entity ent) addentity (EXT_CSQC)
723 void VM_R_AddEntity (void)
725 VM_SAFEPARMCOUNT(1, VM_R_AddEntity);
726 CSQC_AddRenderEdict(PRVM_G_EDICT(OFS_PARM0));
729 //#303 float(float property, ...) setproperty (EXT_CSQC)
730 void VM_R_SetView (void)
737 VM_SAFEPARMCOUNT(2, VM_R_SetView);
739 c = (int)PRVM_G_FLOAT(OFS_PARM0);
740 f = PRVM_G_VECTOR(OFS_PARM1);
741 k = PRVM_G_FLOAT(OFS_PARM1);
745 case VF_MIN: r_view.x = (int)f[0];
746 r_view.y = (int)f[1];
748 case VF_MIN_X: r_view.x = (int)k;
750 case VF_MIN_Y: r_view.y = (int)k;
752 case VF_SIZE: r_view.width = (int)f[0];
753 r_view.height = (int)f[1];
755 case VF_SIZE_Y: r_view.width = (int)k;
757 case VF_SIZE_X: r_view.height = (int)k;
759 case VF_VIEWPORT: r_view.x = (int)f[0];
760 r_view.y = (int)f[1];
762 // TODO: make sure that view_z and view_depth are set properly even if csqc does not set them!
763 f = PRVM_G_VECTOR(OFS_PARM2);
764 r_view.width = (int)f[0];
765 r_view.height = (int)f[1];
768 case VF_FOV: //r_refdef.fov_x = f[0]; // FIXME!
769 //r_refdef.fov_y = f[1]; // FIXME!
771 case VF_FOVX: //r_refdef.fov_x = k; // FIXME!
773 case VF_FOVY: //r_refdef.fov_y = k; // FIXME!
775 case VF_ORIGIN: VectorCopy(f, csqc_origin);
778 case VF_ORIGIN_X: csqc_origin[0] = k;
781 case VF_ORIGIN_Y: csqc_origin[1] = k;
784 case VF_ORIGIN_Z: csqc_origin[2] = k;
787 case VF_ANGLES: VectorCopy(f, csqc_angles);
790 case VF_ANGLES_X: csqc_angles[0] = k;
793 case VF_ANGLES_Y: csqc_angles[1] = k;
796 case VF_ANGLES_Z: csqc_angles[2] = k;
799 case VF_DRAWWORLD: cl.csqc_vidvars.drawworld = k;
801 case VF_DRAWENGINESBAR: cl.csqc_vidvars.drawenginesbar = k;
803 case VF_DRAWCROSSHAIR: cl.csqc_vidvars.drawcrosshair = k;
806 case VF_CL_VIEWANGLES: VectorCopy(f, cl.viewangles);
808 case VF_CL_VIEWANGLES_X:cl.viewangles[0] = k;
810 case VF_CL_VIEWANGLES_Y:cl.viewangles[1] = k;
812 case VF_CL_VIEWANGLES_Z:cl.viewangles[2] = k;
815 default: PRVM_G_FLOAT(OFS_RETURN) = 0;
816 VM_Warning("VM_R_SetView : unknown parm %i\n", c);
819 PRVM_G_FLOAT(OFS_RETURN) = 1;
822 extern void CL_UpdateNetworkEntity(entity_t *e, int recursionlimit);
823 //#304 void() renderscene (EXT_CSQC)
824 void VM_R_RenderScene (void) //#134
827 VM_SAFEPARMCOUNT(0, VM_R_RenderScene);
828 // we need to update any RENDER_VIEWMODEL entities at this point because
829 // csqc supplies its own view matrix
830 for (i = 1;i < cl.num_entities;i++)
832 if (cl.entities_active[i])
834 entity_t *ent = cl.entities + i;
835 if ((ent->render.flags & RENDER_VIEWMODEL) || ent->state_current.tagentity)
836 CL_UpdateNetworkEntity(ent, 32);
839 // and of course the engine viewmodel needs updating as well
840 CL_UpdateNetworkEntity(&cl.viewent, 32);
845 //#305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
846 void VM_R_AddDynamicLight (void)
850 VM_SAFEPARMCOUNT(3, VM_R_AddDynamicLight);
852 // if we've run out of dlights, just return
853 if (r_refdef.numlights >= MAX_DLIGHTS)
856 pos = PRVM_G_VECTOR(OFS_PARM0);
857 col = PRVM_G_VECTOR(OFS_PARM2);
858 Matrix4x4_CreateFromQuakeEntity(&matrix, pos[0], pos[1], pos[2], 0, 0, 0, PRVM_G_FLOAT(OFS_PARM1));
859 R_RTLight_Update(&r_refdef.lights[r_refdef.numlights++], false, &matrix, col, -1, NULL, true, 1, 0.25, 0, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
862 //============================================================================
864 //#310 vector (vector v) cs_unproject (EXT_CSQC)
865 void VM_CL_unproject (void)
870 VM_SAFEPARMCOUNT(1, VM_CL_unproject);
871 f = PRVM_G_VECTOR(OFS_PARM0);
872 VectorSet(temp, f[2], f[0] * f[2] * -r_view.frustum_x * 2.0 / r_view.width, f[1] * f[2] * -r_view.frustum_y * 2.0 / r_view.height);
873 Matrix4x4_Transform(&r_view.matrix, temp, PRVM_G_VECTOR(OFS_RETURN));
876 //#311 vector (vector v) cs_project (EXT_CSQC)
877 void VM_CL_project (void)
883 VM_SAFEPARMCOUNT(1, VM_CL_project);
884 f = PRVM_G_VECTOR(OFS_PARM0);
885 Matrix4x4_Invert_Simple(&m, &r_view.matrix);
886 Matrix4x4_Transform(&m, f, v);
887 VectorSet(PRVM_G_VECTOR(OFS_RETURN), v[1]/v[0]/-r_view.frustum_x*0.5*r_view.width, v[2]/v[0]/-r_view.frustum_y*r_view.height*0.5, v[0]);
890 //#330 float(float stnum) getstatf (EXT_CSQC)
891 void VM_CL_getstatf (void)
899 VM_SAFEPARMCOUNT(1, VM_CL_getstatf);
900 i = (int)PRVM_G_FLOAT(OFS_PARM0);
901 if(i < 0 || i >= MAX_CL_STATS)
903 VM_Warning("VM_CL_getstatf: index>=MAX_CL_STATS or index<0\n");
907 PRVM_G_FLOAT(OFS_RETURN) = dat.f;
910 //#331 float(float stnum) getstati (EXT_CSQC)
911 void VM_CL_getstati (void)
914 VM_SAFEPARMCOUNT(1, VM_CL_getstati);
915 index = (int)PRVM_G_FLOAT(OFS_PARM0);
917 if(index < 0 || index >= MAX_CL_STATS)
919 VM_Warning("VM_CL_getstati: index>=MAX_CL_STATS or index<0\n");
923 PRVM_G_FLOAT(OFS_RETURN) = i;
926 //#332 string(float firststnum) getstats (EXT_CSQC)
927 void VM_CL_getstats (void)
931 VM_SAFEPARMCOUNT(1, VM_CL_getstats);
932 i = (int)PRVM_G_FLOAT(OFS_PARM0);
933 if(i < 0 || i > MAX_CL_STATS-4)
935 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
936 VM_Warning("VM_CL_getstats: index>MAX_CL_STATS-4 or index<0\n");
939 strlcpy(t, (char*)&cl.stats[i], sizeof(t));
940 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(t);
943 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
944 void VM_CL_setmodelindex (void)
948 struct model_s *model;
950 VM_SAFEPARMCOUNT(2, VM_CL_setmodelindex);
952 t = PRVM_G_EDICT(OFS_PARM0);
954 i = (int)PRVM_G_FLOAT(OFS_PARM1);
956 t->fields.client->model = 0;
957 t->fields.client->modelindex = 0;
962 model = CSQC_GetModelByIndex(i);
965 VM_Warning("VM_CL_setmodelindex: null model\n");
968 t->fields.client->model = PRVM_SetEngineString(model->name);
969 t->fields.client->modelindex = i;
972 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
973 void VM_CL_modelnameforindex (void)
977 VM_SAFEPARMCOUNT(1, VM_CL_modelnameforindex);
979 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
980 model = CSQC_GetModelByIndex((int)PRVM_G_FLOAT(OFS_PARM0));
981 PRVM_G_INT(OFS_RETURN) = model ? PRVM_SetEngineString(model->name) : 0;
984 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
985 void VM_CL_particleeffectnum (void)
988 VM_SAFEPARMCOUNT(1, VM_CL_particleeffectnum);
989 i = CL_ParticleEffectIndexForName(PRVM_G_STRING(OFS_PARM0));
992 PRVM_G_FLOAT(OFS_RETURN) = i;
995 // #336 void(entity ent, float effectnum, vector start, vector end[, float color]) trailparticles (EXT_CSQC)
996 void VM_CL_trailparticles (void)
1001 VM_SAFEPARMCOUNT(4, VM_CL_trailparticles);
1003 t = PRVM_G_EDICT(OFS_PARM0);
1004 i = (int)PRVM_G_FLOAT(OFS_PARM1);
1005 start = PRVM_G_VECTOR(OFS_PARM2);
1006 end = PRVM_G_VECTOR(OFS_PARM3);
1008 CL_ParticleEffect(i, VectorDistance(start, end), start, end, t->fields.client->velocity, t->fields.client->velocity, NULL, (int)PRVM_G_FLOAT(OFS_PARM4));
1011 //#337 void(float effectnum, vector origin, vector dir, float count) pointparticles (EXT_CSQC)
1012 void VM_CL_pointparticles (void)
1016 VM_SAFEPARMCOUNT(4, VM_CL_pointparticles);
1017 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1018 f = PRVM_G_VECTOR(OFS_PARM1);
1019 v = PRVM_G_VECTOR(OFS_PARM2);
1020 n = (int)PRVM_G_FLOAT(OFS_PARM3);
1021 CL_ParticleEffect(i, n, f, f, v, v, NULL, 0);
1024 //#338 void(string s) cprint (EXT_CSQC)
1025 void VM_CL_centerprint (void)
1027 char s[VM_STRINGTEMP_LENGTH];
1029 VM_SAFEPARMCOUNT(1, VM_CL_centerprint);
1030 VM_VarString(0, s, sizeof(s));
1034 //#342 string(float keynum) getkeybind (EXT_CSQC)
1035 void VM_CL_getkeybind (void)
1037 VM_SAFEPARMCOUNT(1, VM_CL_getkeybind);
1038 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(Key_GetBind((int)PRVM_G_FLOAT(OFS_PARM0)));
1041 //#343 void(float usecursor) setcursormode (EXT_CSQC)
1042 void VM_CL_setcursormode (void)
1044 VM_SAFEPARMCOUNT(1, VM_CL_setcursormode);
1045 cl.csqc_wantsmousemove = PRVM_G_FLOAT(OFS_PARM0);
1046 cl_ignoremousemove = true;
1049 //#345 float(float framenum) getinputstate (EXT_CSQC)
1050 void VM_CL_getinputstate (void)
1053 VM_SAFEPARMCOUNT(1, VM_CL_getinputstate);
1054 frame = (int)PRVM_G_FLOAT(OFS_PARM0);
1055 for (i = 0;i < cl.movement_numqueue;i++)
1056 if (cl.movement_queue[i].sequence == frame)
1058 VectorCopy(cl.movement_queue[i].viewangles, prog->globals.client->input_angles);
1059 //prog->globals.client->input_buttons = cl.movement_queue[i].//FIXME
1060 VectorCopy(cl.movement_queue[i].move, prog->globals.client->input_movevalues);
1061 prog->globals.client->input_timelength = cl.movement_queue[i].frametime;
1062 if(cl.movement_queue[i].crouch)
1064 VectorCopy(cl.playercrouchmins, prog->globals.client->pmove_mins);
1065 VectorCopy(cl.playercrouchmaxs, prog->globals.client->pmove_maxs);
1069 VectorCopy(cl.playerstandmins, prog->globals.client->pmove_mins);
1070 VectorCopy(cl.playerstandmaxs, prog->globals.client->pmove_maxs);
1075 //#346 void(float sens) setsensitivityscaler (EXT_CSQC)
1076 void VM_CL_setsensitivityscale (void)
1078 VM_SAFEPARMCOUNT(1, VM_CL_setsensitivityscale);
1079 cl.sensitivityscale = PRVM_G_FLOAT(OFS_PARM0);
1082 //#347 void() runstandardplayerphysics (EXT_CSQC)
1083 void VM_CL_runplayerphysics (void)
1087 //#348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
1088 void VM_CL_getplayerkey (void)
1094 VM_SAFEPARMCOUNT(2, VM_CL_getplayerkey);
1096 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1097 c = PRVM_G_STRING(OFS_PARM1);
1098 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1101 i = Sbar_GetPlayer(i);
1107 if(!strcasecmp(c, "name"))
1108 strlcpy(t, cl.scores[i].name, sizeof(t));
1110 if(!strcasecmp(c, "frags"))
1111 sprintf(t, "%i", cl.scores[i].frags);
1113 if(!strcasecmp(c, "ping"))
1114 sprintf(t, "%i", cl.scores[i].qw_ping);
1116 if(!strcasecmp(c, "entertime"))
1117 sprintf(t, "%f", cl.scores[i].qw_entertime);
1119 if(!strcasecmp(c, "colors"))
1120 sprintf(t, "%i", cl.scores[i].colors);
1122 if(!strcasecmp(c, "topcolor"))
1123 sprintf(t, "%i", cl.scores[i].colors & 0xf0);
1125 if(!strcasecmp(c, "bottomcolor"))
1126 sprintf(t, "%i", (cl.scores[i].colors &15)<<4);
1128 if(!strcasecmp(c, "viewentity"))
1129 sprintf(t, "%i", i+1);
1132 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(t);
1135 //#349 float() isdemo (EXT_CSQC)
1136 void VM_CL_isdemo (void)
1138 PRVM_G_FLOAT(OFS_RETURN) = cls.demoplayback;
1141 //#351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
1142 void VM_CL_setlistener (void)
1144 VM_SAFEPARMCOUNT(4, VM_CL_setlistener);
1145 Matrix4x4_FromVectors(&csqc_listenermatrix, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), PRVM_G_VECTOR(OFS_PARM3), PRVM_G_VECTOR(OFS_PARM0));
1146 csqc_usecsqclistener = true; //use csqc listener at this frame
1149 //#352 void(string cmdname) registercommand (EXT_CSQC)
1150 void VM_CL_registercmd (void)
1153 VM_SAFEPARMCOUNT(1, VM_CL_registercmd);
1154 if(!Cmd_Exists(PRVM_G_STRING(OFS_PARM0)))
1158 alloclen = strlen(PRVM_G_STRING(OFS_PARM0)) + 1;
1159 t = (char *)Z_Malloc(alloclen);
1160 memcpy(t, PRVM_G_STRING(OFS_PARM0), alloclen);
1161 Cmd_AddCommand(t, NULL, "console command created by QuakeC");
1164 Cmd_AddCommand(PRVM_G_STRING(OFS_PARM0), NULL, "console command created by QuakeC");
1168 //#354 float() playernum (EXT_CSQC)
1169 void VM_CL_playernum (void)
1173 VM_SAFEPARMCOUNT(0, VM_CL_playernum);
1175 for(i=k=0 ; i<cl.maxclients ; i++)
1176 if(cl.scores[i].name[0])
1178 PRVM_G_FLOAT(OFS_RETURN) = k;
1181 //#355 float() cl_onground (EXT_CSQC)
1182 void VM_CL_onground (void)
1184 PRVM_G_FLOAT(OFS_RETURN) = cl.onground;
1187 //#360 float() readbyte (EXT_CSQC)
1188 void VM_CL_ReadByte (void)
1190 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadByte();
1193 //#361 float() readchar (EXT_CSQC)
1194 void VM_CL_ReadChar (void)
1196 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadChar();
1199 //#362 float() readshort (EXT_CSQC)
1200 void VM_CL_ReadShort (void)
1202 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadShort();
1205 //#363 float() readlong (EXT_CSQC)
1206 void VM_CL_ReadLong (void)
1208 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadLong();
1211 //#364 float() readcoord (EXT_CSQC)
1212 void VM_CL_ReadCoord (void)
1214 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadCoord(cls.protocol);
1217 //#365 float() readangle (EXT_CSQC)
1218 void VM_CL_ReadAngle (void)
1220 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadAngle(cls.protocol);
1223 //#366 string() readstring (EXT_CSQC)
1224 void VM_CL_ReadString (void)
1226 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(MSG_ReadString());
1229 //#367 float() readfloat (EXT_CSQC)
1230 void VM_CL_ReadFloat (void)
1232 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadFloat();
1235 //=================================================================//
1237 // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
1238 void VM_CL_effect (void)
1240 VM_SAFEPARMCOUNT(5, VM_CL_effect);
1241 CL_Effect(PRVM_G_VECTOR(OFS_PARM0), (int)PRVM_G_FLOAT(OFS_PARM1), (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), PRVM_G_FLOAT(OFS_PARM4));
1244 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
1245 void VM_CL_te_blood (void)
1249 VM_SAFEPARMCOUNT(3, VM_CL_te_blood);
1250 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1252 pos = PRVM_G_VECTOR(OFS_PARM0);
1253 CL_FindNonSolidLocation(pos, pos2, 4);
1254 CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1257 // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
1258 void VM_CL_te_bloodshower (void)
1262 VM_SAFEPARMCOUNT(4, VM_CL_te_bloodshower);
1263 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1265 speed = PRVM_G_FLOAT(OFS_PARM2);
1272 CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM3), PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), vel1, vel2, NULL, 0);
1275 // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
1276 void VM_CL_te_explosionrgb (void)
1280 matrix4x4_t tempmatrix;
1281 VM_SAFEPARMCOUNT(2, VM_CL_te_explosionrgb);
1282 pos = PRVM_G_VECTOR(OFS_PARM0);
1283 CL_FindNonSolidLocation(pos, pos2, 10);
1284 CL_ParticleExplosion(pos2);
1285 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1286 CL_AllocLightFlash(NULL, &tempmatrix, 350, PRVM_G_VECTOR(OFS_PARM1)[0], PRVM_G_VECTOR(OFS_PARM1)[1], PRVM_G_VECTOR(OFS_PARM1)[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1289 // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
1290 void VM_CL_te_particlecube (void)
1292 VM_SAFEPARMCOUNT(7, VM_CL_te_particlecube);
1293 CL_ParticleCube(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), PRVM_G_FLOAT(OFS_PARM5), PRVM_G_FLOAT(OFS_PARM6));
1296 // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
1297 void VM_CL_te_particlerain (void)
1299 VM_SAFEPARMCOUNT(5, VM_CL_te_particlerain);
1300 CL_ParticleRain(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 0);
1303 // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
1304 void VM_CL_te_particlesnow (void)
1306 VM_SAFEPARMCOUNT(5, VM_CL_te_particlesnow);
1307 CL_ParticleRain(PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 1);
1310 // #411 void(vector org, vector vel, float howmany) te_spark
1311 void VM_CL_te_spark (void)
1315 VM_SAFEPARMCOUNT(3, VM_CL_te_spark);
1317 pos = PRVM_G_VECTOR(OFS_PARM0);
1318 CL_FindNonSolidLocation(pos, pos2, 4);
1319 CL_ParticleEffect(EFFECT_TE_SPARK, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM1), NULL, 0);
1322 // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
1323 void VM_CL_te_gunshotquad (void)
1327 VM_SAFEPARMCOUNT(1, VM_CL_te_gunshotquad);
1329 pos = PRVM_G_VECTOR(OFS_PARM0);
1330 CL_FindNonSolidLocation(pos, pos2, 4);
1331 CL_ParticleEffect(EFFECT_TE_GUNSHOTQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1334 // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
1335 void VM_CL_te_spikequad (void)
1340 VM_SAFEPARMCOUNT(1, VM_CL_te_spikequad);
1342 pos = PRVM_G_VECTOR(OFS_PARM0);
1343 CL_FindNonSolidLocation(pos, pos2, 4);
1344 CL_ParticleEffect(EFFECT_TE_SPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1345 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1349 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1350 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1351 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1355 // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
1356 void VM_CL_te_superspikequad (void)
1361 VM_SAFEPARMCOUNT(1, VM_CL_te_superspikequad);
1363 pos = PRVM_G_VECTOR(OFS_PARM0);
1364 CL_FindNonSolidLocation(pos, pos2, 4);
1365 CL_ParticleEffect(EFFECT_TE_SUPERSPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1366 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos, 1, 1);
1370 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1371 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1372 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1376 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
1377 void VM_CL_te_explosionquad (void)
1381 VM_SAFEPARMCOUNT(1, VM_CL_te_explosionquad);
1383 pos = PRVM_G_VECTOR(OFS_PARM0);
1384 CL_FindNonSolidLocation(pos, pos2, 10);
1385 CL_ParticleEffect(EFFECT_TE_EXPLOSIONQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1386 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1389 // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
1390 void VM_CL_te_smallflash (void)
1394 VM_SAFEPARMCOUNT(1, VM_CL_te_smallflash);
1396 pos = PRVM_G_VECTOR(OFS_PARM0);
1397 CL_FindNonSolidLocation(pos, pos2, 10);
1398 CL_ParticleEffect(EFFECT_TE_SMALLFLASH, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1401 // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
1402 void VM_CL_te_customflash (void)
1406 matrix4x4_t tempmatrix;
1407 VM_SAFEPARMCOUNT(4, VM_CL_te_customflash);
1409 pos = PRVM_G_VECTOR(OFS_PARM0);
1410 CL_FindNonSolidLocation(pos, pos2, 4);
1411 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1412 CL_AllocLightFlash(NULL, &tempmatrix, PRVM_G_FLOAT(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM3)[0], PRVM_G_VECTOR(OFS_PARM3)[1], PRVM_G_VECTOR(OFS_PARM3)[2], PRVM_G_FLOAT(OFS_PARM1) / PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM2), 0, -1, true, 1, 0.25, 1, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1415 // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
1416 void VM_CL_te_gunshot (void)
1420 VM_SAFEPARMCOUNT(1, VM_CL_te_gunshot);
1422 pos = PRVM_G_VECTOR(OFS_PARM0);
1423 CL_FindNonSolidLocation(pos, pos2, 4);
1424 CL_ParticleEffect(EFFECT_TE_GUNSHOT, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1427 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
1428 void VM_CL_te_spike (void)
1433 VM_SAFEPARMCOUNT(1, VM_CL_te_spike);
1435 pos = PRVM_G_VECTOR(OFS_PARM0);
1436 CL_FindNonSolidLocation(pos, pos2, 4);
1437 CL_ParticleEffect(EFFECT_TE_SPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1438 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1442 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1443 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1444 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1448 // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
1449 void VM_CL_te_superspike (void)
1454 VM_SAFEPARMCOUNT(1, VM_CL_te_superspike);
1456 pos = PRVM_G_VECTOR(OFS_PARM0);
1457 CL_FindNonSolidLocation(pos, pos2, 4);
1458 CL_ParticleEffect(EFFECT_TE_SUPERSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1459 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
1463 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
1464 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
1465 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
1469 // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
1470 void VM_CL_te_explosion (void)
1474 VM_SAFEPARMCOUNT(1, VM_CL_te_explosion);
1476 pos = PRVM_G_VECTOR(OFS_PARM0);
1477 CL_FindNonSolidLocation(pos, pos2, 10);
1478 CL_ParticleEffect(EFFECT_TE_EXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1479 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1482 // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
1483 void VM_CL_te_tarexplosion (void)
1487 VM_SAFEPARMCOUNT(1, VM_CL_te_tarexplosion);
1489 pos = PRVM_G_VECTOR(OFS_PARM0);
1490 CL_FindNonSolidLocation(pos, pos2, 10);
1491 CL_ParticleEffect(EFFECT_TE_TAREXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1492 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1495 // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
1496 void VM_CL_te_wizspike (void)
1500 VM_SAFEPARMCOUNT(1, VM_CL_te_wizspike);
1502 pos = PRVM_G_VECTOR(OFS_PARM0);
1503 CL_FindNonSolidLocation(pos, pos2, 4);
1504 CL_ParticleEffect(EFFECT_TE_WIZSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1505 S_StartSound(-1, 0, cl.sfx_wizhit, pos2, 1, 1);
1508 // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
1509 void VM_CL_te_knightspike (void)
1513 VM_SAFEPARMCOUNT(1, VM_CL_te_knightspike);
1515 pos = PRVM_G_VECTOR(OFS_PARM0);
1516 CL_FindNonSolidLocation(pos, pos2, 4);
1517 CL_ParticleEffect(EFFECT_TE_KNIGHTSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1518 S_StartSound(-1, 0, cl.sfx_knighthit, pos2, 1, 1);
1521 // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
1522 void VM_CL_te_lavasplash (void)
1524 VM_SAFEPARMCOUNT(1, VM_CL_te_lavasplash);
1525 CL_ParticleEffect(EFFECT_TE_LAVASPLASH, 1, PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM0), vec3_origin, vec3_origin, NULL, 0);
1528 // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
1529 void VM_CL_te_teleport (void)
1531 VM_SAFEPARMCOUNT(1, VM_CL_te_teleport);
1532 CL_ParticleEffect(EFFECT_TE_TELEPORT, 1, PRVM_G_VECTOR(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM0), vec3_origin, vec3_origin, NULL, 0);
1535 // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
1536 void VM_CL_te_explosion2 (void)
1540 matrix4x4_t tempmatrix;
1541 int colorStart, colorLength;
1542 unsigned char *tempcolor;
1543 VM_SAFEPARMCOUNT(3, VM_CL_te_explosion2);
1545 pos = PRVM_G_VECTOR(OFS_PARM0);
1546 colorStart = (int)PRVM_G_FLOAT(OFS_PARM1);
1547 colorLength = (int)PRVM_G_FLOAT(OFS_PARM2);
1548 CL_FindNonSolidLocation(pos, pos2, 10);
1549 CL_ParticleExplosion2(pos2, colorStart, colorLength);
1550 tempcolor = (unsigned char *)&palette_complete[(rand()%colorLength) + colorStart];
1551 color[0] = tempcolor[0] * (2.0f / 255.0f);
1552 color[1] = tempcolor[1] * (2.0f / 255.0f);
1553 color[2] = tempcolor[2] * (2.0f / 255.0f);
1554 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1555 CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1556 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
1560 // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
1561 void VM_CL_te_lightning1 (void)
1563 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning1);
1564 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt, true);
1567 // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
1568 void VM_CL_te_lightning2 (void)
1570 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning2);
1571 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt2, true);
1574 // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
1575 void VM_CL_te_lightning3 (void)
1577 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning3);
1578 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_bolt3, false);
1581 // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
1582 void VM_CL_te_beam (void)
1584 VM_SAFEPARMCOUNT(3, VM_CL_te_beam);
1585 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), PRVM_G_VECTOR(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM2), cl.model_beam, false);
1588 // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
1589 void VM_CL_te_plasmaburn (void)
1593 VM_SAFEPARMCOUNT(1, VM_CL_te_plasmaburn);
1595 pos = PRVM_G_VECTOR(OFS_PARM0);
1596 CL_FindNonSolidLocation(pos, pos2, 4);
1597 CL_ParticleEffect(EFFECT_TE_PLASMABURN, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1601 //====================================================================
1604 extern void clippointtosurface(model_t *model, msurface_t *surface, vec3_t p, vec3_t out);
1606 static msurface_t *cl_getsurface(model_t *model, int surfacenum)
1608 if (surfacenum < 0 || surfacenum >= model->nummodelsurfaces)
1610 return model->data_surfaces + surfacenum + model->firstmodelsurface;
1613 // #434 float(entity e, float s) getsurfacenumpoints
1614 void VM_CL_getsurfacenumpoints(void)
1616 model_t *model = CSQC_GetModelFromEntity(PRVM_G_EDICT(OFS_PARM0));
1617 msurface_t *surface;
1618 // return 0 if no such surface
1619 if (!model || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1621 PRVM_G_FLOAT(OFS_RETURN) = 0;
1625 // note: this (incorrectly) assumes it is a simple polygon
1626 PRVM_G_FLOAT(OFS_RETURN) = surface->num_vertices;
1629 // #435 vector(entity e, float s, float n) getsurfacepoint
1630 void VM_CL_getsurfacepoint(void)
1634 msurface_t *surface;
1636 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
1637 ed = PRVM_G_EDICT(OFS_PARM0);
1638 if (!(model = CSQC_GetModelFromEntity(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1640 // note: this (incorrectly) assumes it is a simple polygon
1641 pointnum = (int)PRVM_G_FLOAT(OFS_PARM2);
1642 if (pointnum < 0 || pointnum >= surface->num_vertices)
1644 // FIXME: implement rotation/scaling
1645 VectorAdd(&(model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex)[pointnum * 3], ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
1648 // #436 vector(entity e, float s) getsurfacenormal
1649 void VM_CL_getsurfacenormal(void)
1652 msurface_t *surface;
1654 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
1655 if (!(model = CSQC_GetModelFromEntity(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1657 // FIXME: implement rotation/scaling
1658 // note: this (incorrectly) assumes it is a simple polygon
1659 // note: this only returns the first triangle, so it doesn't work very
1660 // well for curved surfaces or arbitrary meshes
1661 TriangleNormal((model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex), (model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex) + 3, (model->surfmesh.data_vertex3f + 3 * surface->num_firstvertex) + 6, normal);
1662 VectorNormalize(normal);
1663 VectorCopy(normal, PRVM_G_VECTOR(OFS_RETURN));
1666 // #437 string(entity e, float s) getsurfacetexture
1667 void VM_CL_getsurfacetexture(void)
1670 msurface_t *surface;
1671 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1672 if (!(model = CSQC_GetModelFromEntity(PRVM_G_EDICT(OFS_PARM0))) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1674 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(surface->texture->name);
1677 // #438 float(entity e, vector p) getsurfacenearpoint
1678 void VM_CL_getsurfacenearpoint(void)
1680 int surfacenum, best;
1682 vec_t dist, bestdist;
1684 model_t *model = NULL;
1685 msurface_t *surface;
1687 PRVM_G_FLOAT(OFS_RETURN) = -1;
1688 ed = PRVM_G_EDICT(OFS_PARM0);
1689 if(!(model = CSQC_GetModelFromEntity(ed)) || !model->num_surfaces)
1692 // FIXME: implement rotation/scaling
1693 point = PRVM_G_VECTOR(OFS_PARM1);
1694 VectorSubtract(point, ed->fields.client->origin, p);
1696 bestdist = 1000000000;
1697 for (surfacenum = 0;surfacenum < model->nummodelsurfaces;surfacenum++)
1699 surface = model->data_surfaces + surfacenum + model->firstmodelsurface;
1700 // first see if the nearest point on the surface's box is closer than the previous match
1701 clipped[0] = bound(surface->mins[0], p[0], surface->maxs[0]) - p[0];
1702 clipped[1] = bound(surface->mins[1], p[1], surface->maxs[1]) - p[1];
1703 clipped[2] = bound(surface->mins[2], p[2], surface->maxs[2]) - p[2];
1704 dist = VectorLength2(clipped);
1705 if (dist < bestdist)
1707 // it is, check the nearest point on the actual geometry
1708 clippointtosurface(model, surface, p, clipped);
1709 VectorSubtract(clipped, p, clipped);
1710 dist += VectorLength2(clipped);
1711 if (dist < bestdist)
1713 // that's closer too, store it as the best match
1719 PRVM_G_FLOAT(OFS_RETURN) = best;
1722 // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint
1723 void VM_CL_getsurfaceclippedpoint(void)
1727 msurface_t *surface;
1729 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
1730 ed = PRVM_G_EDICT(OFS_PARM0);
1731 if (!(model = CSQC_GetModelFromEntity(ed)) || !(surface = cl_getsurface(model, (int)PRVM_G_FLOAT(OFS_PARM1))))
1733 // FIXME: implement rotation/scaling
1734 VectorSubtract(PRVM_G_VECTOR(OFS_PARM2), ed->fields.client->origin, p);
1735 clippointtosurface(model, surface, p, out);
1736 // FIXME: implement rotation/scaling
1737 VectorAdd(out, ed->fields.client->origin, PRVM_G_VECTOR(OFS_RETURN));
1740 // #443 void(entity e, entity tagentity, string tagname) setattachment
1741 void VM_CL_setattachment (void)
1743 prvm_edict_t *e = PRVM_G_EDICT(OFS_PARM0);
1744 prvm_edict_t *tagentity = PRVM_G_EDICT(OFS_PARM1);
1745 const char *tagname = PRVM_G_STRING(OFS_PARM2);
1750 if (e == prog->edicts)
1752 VM_Warning("setattachment: can not modify world entity\n");
1755 if (e->priv.server->free)
1757 VM_Warning("setattachment: can not modify free entity\n");
1761 if (tagentity == NULL)
1762 tagentity = prog->edicts;
1764 v = PRVM_EDICTFIELDVALUE(e, prog->fieldoffsets.tag_entity);
1766 v->edict = PRVM_EDICT_TO_PROG(tagentity);
1768 v = PRVM_EDICTFIELDVALUE(e, prog->fieldoffsets.tag_index);
1771 if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
1773 modelindex = (int)tagentity->fields.client->modelindex;
1774 model = CSQC_GetModelByIndex(modelindex);
1777 v->_float = Mod_Alias_GetTagIndexForName(model, (int)tagentity->fields.client->skin, tagname);
1779 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
1782 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
1786 /////////////////////////////////////////
1787 // DP_MD3_TAGINFO extension coded by VorteX
1789 int CL_GetTagIndex (prvm_edict_t *e, const char *tagname)
1791 model_t *model = CSQC_GetModelFromEntity(e);
1793 return Mod_Alias_GetTagIndexForName(model, (int)e->fields.client->skin, tagname);
1798 // Warnings/errors code:
1799 // 0 - normal (everything all-right)
1802 // 3 - null or non-precached model
1803 // 4 - no tags with requested index
1804 // 5 - runaway loop at attachment chain
1805 extern cvar_t cl_bob;
1806 extern cvar_t cl_bobcycle;
1807 extern cvar_t cl_bobup;
1808 int CL_GetTagMatrix (matrix4x4_t *out, prvm_edict_t *ent, int tagindex)
1811 int reqframe, attachloop;
1812 matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
1813 prvm_edict_t *attachent;
1816 *out = identitymatrix; // warnings and errors return identical matrix
1818 if (ent == prog->edicts)
1820 if (ent->priv.server->free)
1823 model = CSQC_GetModelFromEntity(ent);
1828 if (ent->fields.client->frame >= 0 && ent->fields.client->frame < model->numframes && model->animscenes)
1829 reqframe = model->animscenes[(int)ent->fields.client->frame].firstframe;
1831 reqframe = 0; // if model has wrong frame, engine automatically switches to model first frame
1833 // get initial tag matrix
1836 int ret = Mod_Alias_GetTagMatrix(model, reqframe, tagindex - 1, &tagmatrix);
1841 tagmatrix = identitymatrix;
1843 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_entity)) && val->edict)
1844 { // DP_GFX_QUAKE3MODELTAGS, scan all chain and stop on unattached entity
1848 attachent = PRVM_EDICT_NUM(val->edict); // to this it entity our entity is attached
1849 val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_index);
1851 model = CSQC_GetModelFromEntity(attachent);
1853 if (model && val->_float >= 1 && model->animscenes && attachent->fields.client->frame >= 0 && attachent->fields.client->frame < model->numframes)
1854 Mod_Alias_GetTagMatrix(model, model->animscenes[(int)attachent->fields.client->frame].firstframe, (int)val->_float - 1, &attachmatrix);
1856 attachmatrix = identitymatrix;
1858 // apply transformation by child entity matrix
1859 val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale);
1860 if (val->_float == 0)
1862 Matrix4x4_CreateFromQuakeEntity(&entitymatrix, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], -ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], val->_float);
1863 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
1864 Matrix4x4_Copy(&tagmatrix, out);
1866 // finally transformate by matrix of tag on parent entity
1867 Matrix4x4_Concat(out, &attachmatrix, &tagmatrix);
1868 Matrix4x4_Copy(&tagmatrix, out);
1872 if (attachloop > 255) // prevent runaway looping
1875 while ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.tag_entity)) && val->edict);
1878 // normal or RENDER_VIEWMODEL entity (or main parent entity on attach chain)
1879 val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale);
1880 if (val->_float == 0)
1882 // Alias models have inverse pitch, bmodels can't have tags, so don't check for modeltype...
1883 Matrix4x4_CreateFromQuakeEntity(&entitymatrix, ent->fields.client->origin[0], ent->fields.client->origin[1], ent->fields.client->origin[2], -ent->fields.client->angles[0], ent->fields.client->angles[1], ent->fields.client->angles[2], val->_float);
1884 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
1886 if ((val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.renderflags)) && (RF_VIEWMODEL & (int)val->_float))
1887 {// RENDER_VIEWMODEL magic
1888 Matrix4x4_Copy(&tagmatrix, out);
1890 val = PRVM_EDICTFIELDVALUE(ent, prog->fieldoffsets.scale);
1891 if (val->_float == 0)
1894 Matrix4x4_CreateFromQuakeEntity(&entitymatrix, csqc_origin[0], csqc_origin[1], csqc_origin[2], csqc_angles[0], csqc_angles[1], csqc_angles[2], val->_float);
1895 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
1898 // Cl_bob, ported from rendering code
1899 if (ent->fields.client->health > 0 && cl_bob.value && cl_bobcycle.value)
1902 // LordHavoc: this code is *weird*, but not replacable (I think it
1903 // should be done in QC on the server, but oh well, quake is quake)
1904 // LordHavoc: figured out bobup: the time at which the sin is at 180
1905 // degrees (which allows lengthening or squishing the peak or valley)
1906 cycle = sv.time/cl_bobcycle.value;
1907 cycle -= (int)cycle;
1908 if (cycle < cl_bobup.value)
1909 cycle = sin(M_PI * cycle / cl_bobup.value);
1911 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
1912 // bob is proportional to velocity in the xy plane
1913 // (don't count Z, or jumping messes it up)
1914 bob = sqrt(ent->fields.client->velocity[0]*ent->fields.client->velocity[0] + ent->fields.client->velocity[1]*ent->fields.client->velocity[1])*cl_bob.value;
1915 bob = bob*0.3 + bob*0.7*cycle;
1916 Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
1923 // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
1924 void VM_CL_gettagindex (void)
1926 prvm_edict_t *ent = PRVM_G_EDICT(OFS_PARM0);
1927 const char *tag_name = PRVM_G_STRING(OFS_PARM1);
1928 int modelindex, tag_index;
1930 if (ent == prog->edicts)
1932 VM_Warning("gettagindex: can't affect world entity\n");
1935 if (ent->priv.server->free)
1937 VM_Warning("gettagindex: can't affect free entity\n");
1941 modelindex = (int)ent->fields.client->modelindex;
1943 modelindex = -(modelindex+1);
1945 if (modelindex <= 0 || modelindex >= MAX_MODELS)
1946 Con_DPrintf("gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
1949 tag_index = CL_GetTagIndex(ent, tag_name);
1951 Con_DPrintf("gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
1953 PRVM_G_FLOAT(OFS_RETURN) = tag_index;
1956 // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
1957 void VM_CL_gettaginfo (void)
1959 prvm_edict_t *e = PRVM_G_EDICT(OFS_PARM0);
1960 int tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
1961 matrix4x4_t tag_matrix;
1964 returncode = CL_GetTagMatrix(&tag_matrix, e, tagindex);
1965 Matrix4x4_ToVectors(&tag_matrix, prog->globals.client->v_forward, prog->globals.client->v_right, prog->globals.client->v_up, PRVM_G_VECTOR(OFS_RETURN));
1970 VM_Warning("gettagindex: can't affect world entity\n");
1973 VM_Warning("gettagindex: can't affect free entity\n");
1976 Con_DPrintf("CL_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
1979 Con_DPrintf("CL_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
1982 Con_DPrintf("CL_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
1987 //=================================================
1988 //[515]: here goes test/unfinished/etc.
1990 //[515]: check if it is what it should be
1991 void VM_WasFreed (void)
1994 VM_SAFEPARMCOUNT(1, VM_WasFreed);
1996 e = PRVM_G_EDICT(OFS_PARM0);
1997 if (!e->priv.required->free || (e->priv.required->free && (e->priv.required->freetime < 2 || (prog->globals.client->time - e->priv.required->freetime) > 0.5 )))
1998 PRVM_G_FLOAT(OFS_RETURN) = false;
2000 PRVM_G_FLOAT(OFS_RETURN) = true;
2003 void VM_CL_select_cube (void)
2006 float *mins2, *maxs2;
2007 prvm_edict_t *ent, *chain;
2008 vec3_t mins1, maxs1;
2010 VM_SAFEPARMCOUNT(2, VM_CL_select_cube);
2012 if (prog->fieldoffsets.chain < 0)
2013 PRVM_ERROR("VM_findchain: %s doesnt have a chain field !\n", PRVM_NAME);
2015 chain = prog->edicts;
2017 mins2 = PRVM_G_VECTOR(OFS_PARM0);
2018 maxs2 = PRVM_G_VECTOR(OFS_PARM1);
2020 ent = PRVM_NEXT_EDICT(prog->edicts);
2021 for (i = 1;i < prog->num_edicts;i++, ent = PRVM_NEXT_EDICT(ent))
2023 if (ent->priv.required->free)
2025 VectorCopy(ent->fields.client->origin, mins1);
2026 VectorAdd(mins1, ent->fields.client->maxs, maxs1);
2027 VectorAdd(mins1, ent->fields.client->mins, mins1);
2028 if (mins1[0] > maxs2[0] || mins1[1] > maxs2[1] || mins1[2] > maxs2[2])
2030 if (maxs1[0] < mins2[0] || maxs1[1] < mins2[1] || maxs1[2] < mins2[2])
2032 PRVM_EDICTFIELDVALUE(ent,prog->fieldoffsets.chain)->edict = PRVM_NUM_FOR_EDICT(chain);
2036 VM_RETURN_EDICT(chain);
2039 void VM_CL_select_super (void)
2043 prvm_edict_t *ent, *chain;
2044 vec3_t mins1, maxs1;
2046 VM_SAFEPARMCOUNT(8, VM_findchain);
2048 v[i] = PRVM_G_VECTOR(OFS_PARM0+i*3);
2050 if (prog->fieldoffsets.chain < 0)
2051 PRVM_ERROR("VM_findchain: %s doesnt have a chain field !\n", PRVM_NAME);
2053 chain = prog->edicts;
2055 mins2 = PRVM_G_VECTOR(OFS_PARM0);
2056 maxs2 = PRVM_G_VECTOR(OFS_PARM1);
2058 ent = PRVM_NEXT_EDICT(prog->edicts);
2059 for (i = 1;i < prog->num_edicts;i++, ent = PRVM_NEXT_EDICT(ent))
2061 if (ent->priv.required->free)
2063 VectorCopy(ent->fields.client->origin, mins1);
2064 VectorAdd(mins1, ent->fields.client->maxs, maxs1);
2065 VectorAdd(mins1, ent->fields.client->mins, mins1);
2066 if (mins1[0] > maxs2[0] || mins1[1] > maxs2[1] || mins1[2] > maxs2[2])
2068 if (maxs1[0] < mins2[0] || maxs1[1] < mins2[1] || maxs1[2] < mins2[2])
2070 PRVM_EDICTFIELDVALUE(ent,prog->fieldoffsets.chain)->edict = PRVM_NUM_FOR_EDICT(chain);
2074 VM_RETURN_EDICT(chain);*/
2077 static int Is_Text_Color (char c, char t)
2080 char c2 = c - (c & 128);
2081 char t2 = t - (t & 128);
2083 if(c != STRING_COLOR_TAG && c2 != STRING_COLOR_TAG) return 0;
2084 if(t >= '0' && t <= '9') a = 1;
2085 if(t2 >= '0' && t2 <= '9') a = 1;
2086 /* if(t >= 'A' && t <= 'Z') a = 2;
2087 if(t2 >= 'A' && t2 <= 'Z') a = 2;
2089 if(a == 1 && scr_colortext.integer > 0)
2091 if(a == 2 && scr_multifonts.integer > 0)
2097 void VM_uncolorstring (void) //#170
2100 char out[VM_STRINGTEMP_LENGTH];
2103 VM_SAFEPARMCOUNT(1, VM_uncolorstring);
2104 in = PRVM_G_STRING(OFS_PARM0);
2105 VM_CheckEmptyString (in);
2110 if(Is_Text_Color(in[k], in[k+1]) == 1/* || (in[k] == '&' && in[k+1] == 'r')*/)
2119 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(out);
2122 void VM_CL_selecttraceline (void)
2125 int ent, ignore, csqcents;
2127 v1 = PRVM_G_VECTOR(OFS_PARM0);
2128 v2 = PRVM_G_VECTOR(OFS_PARM1);
2129 ignore = (int)PRVM_G_FLOAT(OFS_PARM2);
2130 csqcents = (int)PRVM_G_FLOAT(OFS_PARM3);
2135 VM_Warning("VM_CL_selecttraceline: csqcents flag not supported anymore, and this function is deprecated\n");
2138 prog->globals.client->trace_fraction = CL_SelectTraceLine(v1, v2, prog->globals.client->trace_endpos, prog->globals.client->trace_plane_normal, &ent, &cl.entities[ignore].render);
2139 PRVM_G_FLOAT(OFS_RETURN) = ent;
2142 void VM_charindex (void)
2145 s = PRVM_G_STRING(OFS_PARM0);
2146 if((unsigned)PRVM_G_FLOAT(OFS_PARM1) > strlen(s))
2148 PRVM_G_FLOAT(OFS_RETURN) = (unsigned char)s[(int)PRVM_G_FLOAT(OFS_PARM1)];
2151 //#223 string(float c, ...) chr2str (FTE_STRINGS)
2152 void VM_chr2str (void)
2156 for(i = 0;i < prog->argc && i < (int)sizeof(t) - 1;i++)
2157 t[i] = (unsigned char)PRVM_G_FLOAT(OFS_PARM0+i*3);
2159 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(t);
2162 //#228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
2163 void VM_strncmp (void)
2165 const char *s1, *s2;
2166 VM_SAFEPARMCOUNT(1, VM_strncmp);
2167 s1 = PRVM_G_STRING(OFS_PARM0);
2168 s2 = PRVM_G_STRING(OFS_PARM1);
2169 PRVM_G_FLOAT(OFS_RETURN) = strncmp(s1, s2, (size_t)PRVM_G_FLOAT(OFS_PARM2));
2172 //============================================================================
2173 //============================================================================
2175 prvm_builtin_t vm_cl_builtins[] = {
2176 0, // to be consistent with the old vm
2177 VM_CL_makevectors, // #1 void(vector ang) makevectors
2178 VM_CL_setorigin, // #2 void(entity e, vector o) setorigin
2179 VM_CL_setmodel, // #3 void(entity e, string m) setmodel
2180 VM_CL_setsize, // #4 void(entity e, vector min, vector max) setsize
2182 VM_break, // #6 void() break
2183 VM_random, // #7 float() random
2184 VM_CL_sound, // #8 void(entity e, float chan, string samp) sound
2185 VM_normalize, // #9 vector(vector v) normalize
2186 VM_error, // #10 void(string e) error
2187 VM_objerror, // #11 void(string e) objerror
2188 VM_vlen, // #12 float(vector v) vlen
2189 VM_vectoyaw, // #13 float(vector v) vectoyaw
2190 VM_CL_spawn, // #14 entity() spawn
2191 VM_remove, // #15 void(entity e) remove
2192 VM_CL_traceline, // #16 float(vector v1, vector v2, float tryents) traceline
2194 VM_find, // #18 entity(entity start, .string fld, string match) find
2195 VM_CL_precache_sound, // #19 void(string s) precache_sound
2196 VM_CL_precache_model, // #20 void(string s) precache_model
2198 VM_CL_findradius, // #22 entity(vector org, float rad) findradius
2201 VM_dprint, // #25 void(string s) dprint
2202 VM_ftos, // #26 void(string s) ftos
2203 VM_vtos, // #27 void(string s) vtos
2204 VM_coredump, // #28 void() coredump
2205 VM_traceon, // #29 void() traceon
2206 VM_traceoff, // #30 void() traceoff
2207 VM_eprint, // #31 void(entity e) eprint
2210 VM_CL_droptofloor, // #34 float() droptofloor
2211 VM_CL_lightstyle, // #35 void(float style, string value) lightstyle
2212 VM_rint, // #36 float(float v) rint
2213 VM_floor, // #37 float(float v) floor
2214 VM_ceil, // #38 float(float v) ceil
2216 VM_CL_checkbottom, // #40 float(entity e) checkbottom
2217 VM_CL_pointcontents, // #41 float(vector v) pointcontents
2219 VM_fabs, // #43 float(float f) fabs
2221 VM_cvar, // #45 float(string s) cvar
2222 VM_localcmd, // #46 void(string s) localcmd
2223 VM_nextent, // #47 entity(entity e) nextent
2224 VM_CL_particle, // #48 void(vector o, vector d, float color, float count) particle
2225 VM_changeyaw, // #49 void(entity ent) ChangeYaw
2227 VM_vectoangles, // #51 vector(vector v) vectoangles
2228 0, // #52 void(float to, float f) WriteByte
2229 0, // #53 void(float to, float f) WriteChar
2230 0, // #54 void(float to, float f) WriteShort
2231 0, // #55 void(float to, float f) WriteLong
2232 0, // #56 void(float to, float f) WriteCoord
2233 0, // #57 void(float to, float f) WriteAngle
2234 0, // #58 void(float to, string s) WriteString
2236 VM_sin, // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW)
2237 VM_cos, // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW)
2238 VM_sqrt, // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW)
2239 VM_changepitch, // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH)
2240 VM_CL_tracetoss, // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS)
2241 VM_etos, // #65 string(entity ent) etos (DP_QC_ETOS)
2248 VM_cvar_set, // #72 void(string var, string val) cvar_set
2250 VM_CL_ambientsound, // #74 void(vector pos, string samp, float vol, float atten) ambientsound
2251 VM_CL_precache_model, // #75 string(string s) precache_model2
2252 VM_CL_precache_sound, // #76 string(string s) precache_sound2
2257 VM_stof, // #81 float(string s) stof (FRIK_FILE)
2266 VM_CL_tracebox, // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
2267 VM_randomvec, // #91 vector() randomvec (DP_QC_RANDOMVEC)
2268 VM_CL_getlight, // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
2269 PF_registercvar, // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
2270 VM_min, // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
2271 VM_max, // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
2272 VM_bound, // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
2273 VM_pow, // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
2274 VM_findfloat, // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
2275 VM_checkextension, // #99 float(string s) checkextension (the basis of the extension system)
2286 VM_fopen, // #110 float(string filename, float mode) fopen (FRIK_FILE)
2287 VM_fclose, // #111 void(float fhandle) fclose (FRIK_FILE)
2288 VM_fgets, // #112 string(float fhandle) fgets (FRIK_FILE)
2289 VM_fputs, // #113 void(float fhandle, string s) fputs (FRIK_FILE)
2290 VM_strlen, // #114 float(string s) strlen (FRIK_FILE)
2291 VM_strcat, // #115 string(string s1, string s2) strcat (FRIK_FILE)
2292 VM_substring, // #116 string(string s, float start, float length) substring (FRIK_FILE)
2293 VM_stov, // #117 vector(string) stov (FRIK_FILE)
2294 VM_strzone, // #118 string(string s) strzone (FRIK_FILE)
2295 VM_strunzone, // #119 void(string s) strunzone (FRIK_FILE)
2297 e10, e10, e10, e10, e10, e10, e10, e10, // #120-199
2307 VM_bitshift, //#218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
2311 VM_charindex, //#222 float(string str, float ofs) str2chr (FTE_STRINGS)
2312 VM_chr2str, //#223 string(float c, ...) chr2str (FTE_STRINGS)
2317 VM_strncmp, //#228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
2319 e10, e10, e10, e10, e10, e10, e10, // #230-299
2321 //======CSQC start=======//
2322 //3d world (buffer/buffering) operations
2323 VM_R_ClearScene, //#300 void() clearscene (EXT_CSQC)
2324 VM_R_AddEntities, //#301 void(float mask) addentities (EXT_CSQC)
2325 VM_R_AddEntity, //#302 void(entity ent) addentity (EXT_CSQC)
2326 VM_R_SetView, //#303 float(float property, ...) setproperty (EXT_CSQC)
2327 VM_R_RenderScene, //#304 void() renderscene (EXT_CSQC)
2328 VM_R_AddDynamicLight, //#305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
2329 VM_R_PolygonBegin, //#306 void(string texturename, float flag[, float is2d, float lines]) R_BeginPolygon
2330 VM_R_PolygonVertex, //#307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
2331 VM_R_PolygonEnd, //#308 void() R_EndPolygon
2334 //maths stuff that uses the current view settings
2335 VM_CL_unproject, //#310 vector (vector v) cs_unproject (EXT_CSQC)
2336 VM_CL_project, //#311 vector (vector v) cs_project (EXT_CSQC)
2341 //2d (immediate) operations
2342 VM_drawline, //#315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
2343 VM_iscachedpic, //#316 float(string name) iscachedpic (EXT_CSQC)
2344 VM_precache_pic, //#317 string(string name, float trywad) precache_pic (EXT_CSQC)
2345 VM_getimagesize, //#318 vector(string picname) draw_getimagesize (EXT_CSQC)
2346 VM_freepic, //#319 void(string name) freepic (EXT_CSQC)
2347 VM_drawcharacter, //#320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
2348 VM_drawstring, //#321 float(vector position, string text, vector scale, vector rgb, float alpha, float flag) drawstring (EXT_CSQC)
2349 VM_drawpic, //#322 float(vector position, string pic, vector size, vector rgb, float alpha, float flag) drawpic (EXT_CSQC)
2350 VM_drawfill, //#323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
2351 VM_drawsetcliparea, //#324 void(float x, float y, float width, float height) drawsetcliparea
2352 VM_drawresetcliparea, //#325 void(void) drawresetcliparea
2358 VM_CL_getstatf, //#330 float(float stnum) getstatf (EXT_CSQC)
2359 VM_CL_getstati, //#331 float(float stnum) getstati (EXT_CSQC)
2360 VM_CL_getstats, //#332 string(float firststnum) getstats (EXT_CSQC)
2361 VM_CL_setmodelindex, //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
2362 VM_CL_modelnameforindex, //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
2363 VM_CL_particleeffectnum, //#335 float(string effectname) particleeffectnum (EXT_CSQC)
2364 VM_CL_trailparticles, //#336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
2365 VM_CL_pointparticles, //#337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
2366 VM_CL_centerprint, //#338 void(string s) cprint (EXT_CSQC)
2367 VM_print, //#339 void(string s) print (EXT_CSQC)
2368 VM_keynumtostring, //#340 string(float keynum) keynumtostring (EXT_CSQC)
2369 VM_stringtokeynum, //#341 float(string keyname) stringtokeynum (EXT_CSQC)
2370 VM_CL_getkeybind, //#342 string(float keynum) getkeybind (EXT_CSQC)
2371 VM_CL_setcursormode, //#343 void(float usecursor) setcursormode (EXT_CSQC)
2372 VM_getmousepos, //#344 vector() getmousepos (EXT_CSQC)
2373 VM_CL_getinputstate, //#345 float(float framenum) getinputstate (EXT_CSQC)
2374 VM_CL_setsensitivityscale, //#346 void(float sens) setsensitivityscaler (EXT_CSQC)
2375 VM_CL_runplayerphysics, //#347 void() runstandardplayerphysics (EXT_CSQC)
2376 VM_CL_getplayerkey, //#348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
2377 VM_CL_isdemo, //#349 float() isdemo (EXT_CSQC)
2378 VM_isserver, //#350 float() isserver (EXT_CSQC)
2379 VM_CL_setlistener, //#351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
2380 VM_CL_registercmd, //#352 void(string cmdname) registercommand (EXT_CSQC)
2381 VM_WasFreed, //#353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
2382 VM_CL_playernum, //#354 float() playernum
2383 VM_CL_onground, //#355 float() cl_onground (EXT_CSQC)
2384 VM_charindex, //#356 float(string s, float num) charindex
2385 VM_CL_selecttraceline, //#357 float(vector start, vector end, float ignore, float csqcents) selecttraceline
2388 VM_CL_ReadByte, //#360 float() readbyte (EXT_CSQC)
2389 VM_CL_ReadChar, //#361 float() readchar (EXT_CSQC)
2390 VM_CL_ReadShort, //#362 float() readshort (EXT_CSQC)
2391 VM_CL_ReadLong, //#363 float() readlong (EXT_CSQC)
2392 VM_CL_ReadCoord, //#364 float() readcoord (EXT_CSQC)
2393 VM_CL_ReadAngle, //#365 float() readangle (EXT_CSQC)
2394 VM_CL_ReadString, //#366 string() readstring (EXT_CSQC)
2395 VM_CL_ReadFloat, //#367 float() readfloat (EXT_CSQC)
2428 //=========CSQC end========//
2430 VM_copyentity, // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
2432 VM_findchain, // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
2433 VM_findchainfloat, // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
2434 VM_CL_effect, // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
2435 VM_CL_te_blood, // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
2436 VM_CL_te_bloodshower, // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
2437 VM_CL_te_explosionrgb, // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
2438 VM_CL_te_particlecube, // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
2439 VM_CL_te_particlerain, // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
2440 VM_CL_te_particlesnow, // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
2441 VM_CL_te_spark, // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
2442 VM_CL_te_gunshotquad, // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
2443 VM_CL_te_spikequad, // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
2444 VM_CL_te_superspikequad, // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
2445 VM_CL_te_explosionquad, // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
2446 VM_CL_te_smallflash, // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
2447 VM_CL_te_customflash, // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
2448 VM_CL_te_gunshot, // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
2449 VM_CL_te_spike, // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
2450 VM_CL_te_superspike, // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
2451 VM_CL_te_explosion, // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
2452 VM_CL_te_tarexplosion, // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
2453 VM_CL_te_wizspike, // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
2454 VM_CL_te_knightspike, // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
2455 VM_CL_te_lavasplash, // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
2456 VM_CL_te_teleport, // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
2457 VM_CL_te_explosion2, // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
2458 VM_CL_te_lightning1, // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
2459 VM_CL_te_lightning2, // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
2460 VM_CL_te_lightning3, // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
2461 VM_CL_te_beam, // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
2462 VM_vectorvectors, // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
2463 VM_CL_te_plasmaburn, // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
2464 VM_CL_getsurfacenumpoints, // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
2465 VM_CL_getsurfacepoint, // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
2466 VM_CL_getsurfacenormal, // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
2467 VM_CL_getsurfacetexture, // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
2468 VM_CL_getsurfacenearpoint, // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
2469 VM_CL_getsurfaceclippedpoint, // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
2471 VM_tokenize, // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
2472 VM_argv, // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
2473 VM_CL_setattachment, // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
2474 VM_search_begin, // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_FS_SEARCH)
2475 VM_search_end, // #445 void(float handle) search_end (DP_FS_SEARCH)
2476 VM_search_getsize, // #446 float(float handle) search_getsize (DP_FS_SEARCH)
2477 VM_search_getfilename, // #447 string(float handle, float num) search_getfilename (DP_FS_SEARCH)
2478 VM_cvar_string, // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
2479 VM_findflags, // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
2480 VM_findchainflags, // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
2481 VM_CL_gettagindex, // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
2482 VM_CL_gettaginfo, // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
2490 VM_buf_create, // #460 float() buf_create (DP_QC_STRINGBUFFERS)
2491 VM_buf_del, // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
2492 VM_buf_getsize, // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
2493 VM_buf_copy, // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
2494 VM_buf_sort, // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
2495 VM_buf_implode, // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
2496 VM_bufstr_get, // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
2497 VM_bufstr_set, // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
2498 VM_bufstr_add, // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
2499 VM_bufstr_free, // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
2501 VM_asin, // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
2502 VM_acos, // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
2503 VM_atan, // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
2504 VM_atan2, // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
2505 VM_tan, // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
2506 VM_strlennocol, // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
2507 VM_strdecolorize, // #477 string(string s) : DRESK - Decolorized String (DP_QC_STRINGCOLORFUNCTIONS)
2508 VM_strftime, // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
2510 e10, e10 // #480-499 (LordHavoc)
2513 const int vm_cl_numbuiltins = sizeof(vm_cl_builtins) / sizeof(prvm_builtin_t);
2515 void VM_CL_Cmd_Init(void)
2519 void VM_CL_Cmd_Reset(void)