5 #include "cl_collision.h"
10 //============================================================================
12 //[515]: unsolved PROBLEMS
13 //- finish player physics code (cs_runplayerphysics)
15 //- RF_DEPTHHACK is not like it should be
16 //- add builtin that sets cl.viewangles instead of reading "input_angles" global
17 //- finish lines support for R_Polygon***
18 //- insert selecttraceline into traceline somehow
20 //4 feature darkplaces csqc: add builtin to clientside qc for reading triangles of model meshes (useful to orient a ui along a triangle of a model mesh)
21 //4 feature darkplaces csqc: add builtins to clientside qc for gl calls
23 extern cvar_t v_flipped;
24 extern cvar_t r_equalize_entities_fullbright;
26 r_refdef_view_t csqc_original_r_refdef_view;
27 r_refdef_view_t csqc_main_r_refdef_view;
29 // #1 void(vector ang) makevectors
30 static void VM_CL_makevectors (prvm_prog_t *prog)
32 vec3_t angles, forward, right, up;
33 VM_SAFEPARMCOUNT(1, VM_CL_makevectors);
34 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), angles);
35 AngleVectors(angles, forward, right, up);
36 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
37 VectorCopy(right, PRVM_clientglobalvector(v_right));
38 VectorCopy(up, PRVM_clientglobalvector(v_up));
41 // #2 void(entity e, vector o) setorigin
42 static void VM_CL_setorigin (prvm_prog_t *prog)
46 VM_SAFEPARMCOUNT(2, VM_CL_setorigin);
48 e = PRVM_G_EDICT(OFS_PARM0);
49 if (e == prog->edicts)
51 VM_Warning(prog, "setorigin: can not modify world entity\n");
54 if (e->priv.required->free)
56 VM_Warning(prog, "setorigin: can not modify free entity\n");
59 org = PRVM_G_VECTOR(OFS_PARM1);
60 VectorCopy (org, PRVM_clientedictvector(e, origin));
61 if(e->priv.required->mark == PRVM_EDICT_MARK_WAIT_FOR_SETORIGIN)
62 e->priv.required->mark = PRVM_EDICT_MARK_SETORIGIN_CAUGHT;
66 static void SetMinMaxSizePRVM (prvm_prog_t *prog, prvm_edict_t *e, prvm_vec_t *min, prvm_vec_t *max)
72 prog->error_cmd("SetMinMaxSize: backwards mins/maxs");
75 VectorCopy (min, PRVM_clientedictvector(e, mins));
76 VectorCopy (max, PRVM_clientedictvector(e, maxs));
77 VectorSubtract (max, min, PRVM_clientedictvector(e, size));
82 static void SetMinMaxSize (prvm_prog_t *prog, prvm_edict_t *e, const vec_t *min, const vec_t *max)
84 prvm_vec3_t mins, maxs;
85 VectorCopy(min, mins);
86 VectorCopy(max, maxs);
87 SetMinMaxSizePRVM(prog, e, mins, maxs);
90 // #3 void(entity e, string m) setmodel
91 static void VM_CL_setmodel (prvm_prog_t *prog)
98 VM_SAFEPARMCOUNT(2, VM_CL_setmodel);
100 e = PRVM_G_EDICT(OFS_PARM0);
101 PRVM_clientedictfloat(e, modelindex) = 0;
102 PRVM_clientedictstring(e, model) = 0;
104 m = PRVM_G_STRING(OFS_PARM1);
106 for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
108 if (!strcmp(cl.csqc_model_precache[i]->name, m))
110 mod = cl.csqc_model_precache[i];
111 PRVM_clientedictstring(e, model) = PRVM_SetEngineString(prog, mod->name);
112 PRVM_clientedictfloat(e, modelindex) = -(i+1);
118 for (i = 0;i < MAX_MODELS;i++)
120 mod = cl.model_precache[i];
121 if (mod && !strcmp(mod->name, m))
123 PRVM_clientedictstring(e, model) = PRVM_SetEngineString(prog, mod->name);
124 PRVM_clientedictfloat(e, modelindex) = i;
131 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
132 // LordHavoc: erm you broke it by commenting this out - setmodel must do setsize or else the qc can't find out the model size, and ssqc does this by necessity, consistency.
133 SetMinMaxSize (prog, e, mod->normalmins, mod->normalmaxs);
137 SetMinMaxSize (prog, e, vec3_origin, vec3_origin);
138 VM_Warning(prog, "setmodel: model '%s' not precached\n", m);
142 // #4 void(entity e, vector min, vector max) setsize
143 static void VM_CL_setsize (prvm_prog_t *prog)
147 VM_SAFEPARMCOUNT(3, VM_CL_setsize);
149 e = PRVM_G_EDICT(OFS_PARM0);
150 if (e == prog->edicts)
152 VM_Warning(prog, "setsize: can not modify world entity\n");
155 if (e->priv.server->free)
157 VM_Warning(prog, "setsize: can not modify free entity\n");
160 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), mins);
161 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), maxs);
163 SetMinMaxSize( prog, e, mins, maxs );
168 // #8 void(entity e, float chan, string samp, float volume, float atten[, float pitchchange[, float flags]]) sound
169 static void VM_CL_sound (prvm_prog_t *prog)
173 prvm_edict_t *entity;
181 VM_SAFEPARMCOUNTRANGE(5, 7, VM_CL_sound);
183 entity = PRVM_G_EDICT(OFS_PARM0);
184 channel = (int)PRVM_G_FLOAT(OFS_PARM1);
185 sample = PRVM_G_STRING(OFS_PARM2);
186 fvolume = PRVM_G_FLOAT(OFS_PARM3);
187 attenuation = PRVM_G_FLOAT(OFS_PARM4);
189 if (fvolume < 0 || fvolume > 1)
191 VM_Warning(prog, "VM_CL_sound: volume must be in range 0-1\n");
195 if (attenuation < 0 || attenuation > 4)
197 VM_Warning(prog, "VM_CL_sound: attenuation must be in range 0-4\n");
204 pitchchange = PRVM_G_FLOAT(OFS_PARM5);
210 // LordHavoc: we only let the qc set certain flags, others are off-limits
211 flags = (int)PRVM_G_FLOAT(OFS_PARM6) & (CHANNELFLAG_RELIABLE | CHANNELFLAG_FORCELOOP | CHANNELFLAG_PAUSED | CHANNELFLAG_FULLVOLUME);
214 // sound_starttime exists instead of sound_startposition because in a
215 // networking sense you might not know when something is being received,
216 // so making sounds match up in sync would be impossible if relative
218 if (PRVM_clientglobalfloat(sound_starttime))
219 startposition = cl.time - PRVM_clientglobalfloat(sound_starttime);
223 channel = CHAN_USER2ENGINE(channel);
225 if (!IS_CHAN(channel))
227 VM_Warning(prog, "VM_CL_sound: channel must be in range 0-127\n");
231 CL_VM_GetEntitySoundOrigin(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), org);
232 S_StartSound_StartPosition_Flags(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), channel, S_FindName(sample), org, fvolume, attenuation, startposition, flags, pitchchange > 0.0f ? pitchchange * 0.01f : 1.0f);
235 // #483 void(vector origin, string sample, float volume, float attenuation) pointsound
236 static void VM_CL_pointsound(prvm_prog_t *prog)
243 VM_SAFEPARMCOUNT(4, VM_CL_pointsound);
245 VectorCopy( PRVM_G_VECTOR(OFS_PARM0), org);
246 sample = PRVM_G_STRING(OFS_PARM1);
247 fvolume = PRVM_G_FLOAT(OFS_PARM2);
248 attenuation = PRVM_G_FLOAT(OFS_PARM3);
250 if (fvolume < 0 || fvolume > 1)
252 VM_Warning(prog, "VM_CL_pointsound: volume must be in range 0-1\n");
256 if (attenuation < 0 || attenuation > 4)
258 VM_Warning(prog, "VM_CL_pointsound: attenuation must be in range 0-4\n");
262 // Send World Entity as Entity to Play Sound (for CSQC, that is MAX_EDICTS)
263 S_StartSound(MAX_EDICTS, 0, S_FindName(sample), org, fvolume, attenuation);
266 // #14 entity() spawn
267 static void VM_CL_spawn (prvm_prog_t *prog)
270 ed = PRVM_ED_Alloc(prog);
274 static void CL_VM_SetTraceGlobals(prvm_prog_t *prog, const trace_t *trace, int svent)
276 VM_SetTraceGlobals(prog, trace);
277 PRVM_clientglobalfloat(trace_networkentity) = svent;
280 #define CL_HitNetworkBrushModels(move) !((move) == MOVE_WORLDONLY)
281 #define CL_HitNetworkPlayers(move) !((move) == MOVE_WORLDONLY || (move) == MOVE_NOMONSTERS)
283 // #16 void(vector v1, vector v2, float movetype, entity ignore) traceline
284 static void VM_CL_traceline (prvm_prog_t *prog)
291 // R_TimeReport("pretraceline");
293 VM_SAFEPARMCOUNTRANGE(4, 4, VM_CL_traceline);
295 prog->xfunction->builtinsprofile += 30;
297 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
298 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), v2);
299 move = (int)PRVM_G_FLOAT(OFS_PARM2);
300 ent = PRVM_G_EDICT(OFS_PARM3);
302 if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
303 prog->error_cmd("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
305 trace = CL_TraceLine(v1, v2, move, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtracelinelength.value, CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true, false);
307 CL_VM_SetTraceGlobals(prog, &trace, svent);
308 // R_TimeReport("traceline");
315 Used for use tracing and shot targeting
316 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
317 if the tryents flag is set.
319 tracebox (vector1, vector mins, vector maxs, vector2, tryents)
322 // LordHavoc: added this for my own use, VERY useful, similar to traceline
323 static void VM_CL_tracebox (prvm_prog_t *prog)
325 vec3_t v1, v2, m1, m2;
330 // R_TimeReport("pretracebox");
331 VM_SAFEPARMCOUNTRANGE(6, 8, VM_CL_tracebox); // allow more parameters for future expansion
333 prog->xfunction->builtinsprofile += 30;
335 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
336 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), m1);
337 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), m2);
338 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), v2);
339 move = (int)PRVM_G_FLOAT(OFS_PARM4);
340 ent = PRVM_G_EDICT(OFS_PARM5);
342 if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
343 prog->error_cmd("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
345 trace = CL_TraceBox(v1, m1, m2, v2, move, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtraceboxlength.value, CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true);
347 CL_VM_SetTraceGlobals(prog, &trace, svent);
348 // R_TimeReport("tracebox");
351 static trace_t CL_Trace_Toss (prvm_prog_t *prog, prvm_edict_t *tossent, prvm_edict_t *ignore, int *svent)
355 vec3_t start, end, mins, maxs, move;
356 vec3_t original_origin;
357 vec3_t original_velocity;
358 vec3_t original_angles;
359 vec3_t original_avelocity;
362 VectorCopy(PRVM_clientedictvector(tossent, origin) , original_origin );
363 VectorCopy(PRVM_clientedictvector(tossent, velocity) , original_velocity );
364 VectorCopy(PRVM_clientedictvector(tossent, angles) , original_angles );
365 VectorCopy(PRVM_clientedictvector(tossent, avelocity), original_avelocity);
367 gravity = PRVM_clientedictfloat(tossent, gravity);
370 gravity *= cl.movevars_gravity * 0.05;
372 for (i = 0;i < 200;i++) // LordHavoc: sanity check; never trace more than 10 seconds
374 PRVM_clientedictvector(tossent, velocity)[2] -= gravity;
375 VectorMA (PRVM_clientedictvector(tossent, angles), 0.05, PRVM_clientedictvector(tossent, avelocity), PRVM_clientedictvector(tossent, angles));
376 VectorScale (PRVM_clientedictvector(tossent, velocity), 0.05, move);
377 VectorAdd (PRVM_clientedictvector(tossent, origin), move, end);
378 VectorCopy(PRVM_clientedictvector(tossent, origin), start);
379 VectorCopy(PRVM_clientedictvector(tossent, mins), mins);
380 VectorCopy(PRVM_clientedictvector(tossent, maxs), maxs);
381 trace = CL_TraceBox(start, mins, maxs, end, MOVE_NORMAL, tossent, CL_GenericHitSuperContentsMask(tossent), 0, 0, collision_extendmovelength.value, true, true, NULL, true);
382 VectorCopy (trace.endpos, PRVM_clientedictvector(tossent, origin));
384 if (trace.fraction < 1)
388 VectorCopy(original_origin , PRVM_clientedictvector(tossent, origin) );
389 VectorCopy(original_velocity , PRVM_clientedictvector(tossent, velocity) );
390 VectorCopy(original_angles , PRVM_clientedictvector(tossent, angles) );
391 VectorCopy(original_avelocity, PRVM_clientedictvector(tossent, avelocity));
396 static void VM_CL_tracetoss (prvm_prog_t *prog)
400 prvm_edict_t *ignore;
403 prog->xfunction->builtinsprofile += 600;
405 VM_SAFEPARMCOUNT(2, VM_CL_tracetoss);
407 ent = PRVM_G_EDICT(OFS_PARM0);
408 if (ent == prog->edicts)
410 VM_Warning(prog, "tracetoss: can not use world entity\n");
413 ignore = PRVM_G_EDICT(OFS_PARM1);
415 trace = CL_Trace_Toss (prog, ent, ignore, &svent);
417 CL_VM_SetTraceGlobals(prog, &trace, svent);
421 // #20 void(string s) precache_model
422 static void VM_CL_precache_model (prvm_prog_t *prog)
428 VM_SAFEPARMCOUNT(1, VM_CL_precache_model);
430 name = PRVM_G_STRING(OFS_PARM0);
431 for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
433 if(!strcmp(cl.csqc_model_precache[i]->name, name))
435 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
439 PRVM_G_FLOAT(OFS_RETURN) = 0;
440 m = Mod_ForName(name, false, false, name[0] == '*' ? cl.model_name[1] : NULL);
443 for (i = 0;i < MAX_MODELS;i++)
445 if (!cl.csqc_model_precache[i])
447 cl.csqc_model_precache[i] = (dp_model_t*)m;
448 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
452 VM_Warning(prog, "VM_CL_precache_model: no free models\n");
455 VM_Warning(prog, "VM_CL_precache_model: model \"%s\" not found\n", name);
458 // #22 entity(vector org, float rad) findradius
459 static void VM_CL_findradius (prvm_prog_t *prog)
461 prvm_edict_t *ent, *chain;
462 vec_t radius, radius2;
463 vec3_t org, eorg, mins, maxs;
464 int i, numtouchedicts;
465 static prvm_edict_t *touchedicts[MAX_EDICTS];
468 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_findradius);
471 chainfield = PRVM_G_INT(OFS_PARM2);
473 chainfield = prog->fieldoffsets.chain;
475 prog->error_cmd("VM_findchain: %s doesnt have the specified chain field !", prog->name);
477 chain = (prvm_edict_t *)prog->edicts;
479 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
480 radius = PRVM_G_FLOAT(OFS_PARM1);
481 radius2 = radius * radius;
483 mins[0] = org[0] - (radius + 1);
484 mins[1] = org[1] - (radius + 1);
485 mins[2] = org[2] - (radius + 1);
486 maxs[0] = org[0] + (radius + 1);
487 maxs[1] = org[1] + (radius + 1);
488 maxs[2] = org[2] + (radius + 1);
489 numtouchedicts = World_EntitiesInBox(&cl.world, mins, maxs, MAX_EDICTS, touchedicts);
490 if (numtouchedicts > MAX_EDICTS)
492 // this never happens //[515]: for what then ?
493 Con_Printf("CSQC_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
494 numtouchedicts = MAX_EDICTS;
496 for (i = 0;i < numtouchedicts;i++)
498 ent = touchedicts[i];
499 // Quake did not return non-solid entities but darkplaces does
500 // (note: this is the reason you can't blow up fallen zombies)
501 if (PRVM_clientedictfloat(ent, solid) == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
503 // LordHavoc: compare against bounding box rather than center so it
504 // doesn't miss large objects, and use DotProduct instead of Length
505 // for a major speedup
506 VectorSubtract(org, PRVM_clientedictvector(ent, origin), eorg);
507 if (sv_gameplayfix_findradiusdistancetobox.integer)
509 eorg[0] -= bound(PRVM_clientedictvector(ent, mins)[0], eorg[0], PRVM_clientedictvector(ent, maxs)[0]);
510 eorg[1] -= bound(PRVM_clientedictvector(ent, mins)[1], eorg[1], PRVM_clientedictvector(ent, maxs)[1]);
511 eorg[2] -= bound(PRVM_clientedictvector(ent, mins)[2], eorg[2], PRVM_clientedictvector(ent, maxs)[2]);
514 VectorMAMAM(1, eorg, -0.5f, PRVM_clientedictvector(ent, mins), -0.5f, PRVM_clientedictvector(ent, maxs), eorg);
515 if (DotProduct(eorg, eorg) < radius2)
517 PRVM_EDICTFIELDEDICT(ent, chainfield) = PRVM_EDICT_TO_PROG(chain);
522 VM_RETURN_EDICT(chain);
525 // #34 float() droptofloor
526 static void VM_CL_droptofloor (prvm_prog_t *prog)
529 vec3_t start, end, mins, maxs;
532 VM_SAFEPARMCOUNTRANGE(0, 2, VM_CL_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
534 // assume failure if it returns early
535 PRVM_G_FLOAT(OFS_RETURN) = 0;
537 ent = PRVM_PROG_TO_EDICT(PRVM_clientglobaledict(self));
538 if (ent == prog->edicts)
540 VM_Warning(prog, "droptofloor: can not modify world entity\n");
543 if (ent->priv.server->free)
545 VM_Warning(prog, "droptofloor: can not modify free entity\n");
549 VectorCopy(PRVM_clientedictvector(ent, origin), start);
550 VectorCopy(PRVM_clientedictvector(ent, mins), mins);
551 VectorCopy(PRVM_clientedictvector(ent, maxs), maxs);
552 VectorCopy(PRVM_clientedictvector(ent, origin), end);
555 trace = CL_TraceBox(start, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true);
557 if (trace.fraction != 1)
559 VectorCopy (trace.endpos, PRVM_clientedictvector(ent, origin));
560 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) | FL_ONGROUND;
561 PRVM_clientedictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
562 PRVM_G_FLOAT(OFS_RETURN) = 1;
563 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
564 // ent->priv.server->suspendedinairflag = true;
568 // #35 void(float style, string value) lightstyle
569 static void VM_CL_lightstyle (prvm_prog_t *prog)
574 VM_SAFEPARMCOUNT(2, VM_CL_lightstyle);
576 i = (int)PRVM_G_FLOAT(OFS_PARM0);
577 c = PRVM_G_STRING(OFS_PARM1);
578 if (i >= cl.max_lightstyle)
580 VM_Warning(prog, "VM_CL_lightstyle >= MAX_LIGHTSTYLES\n");
583 strlcpy (cl.lightstyle[i].map, c, sizeof (cl.lightstyle[i].map));
584 cl.lightstyle[i].map[MAX_STYLESTRING - 1] = 0;
585 cl.lightstyle[i].length = (int)strlen(cl.lightstyle[i].map);
588 // #40 float(entity e) checkbottom
589 static void VM_CL_checkbottom (prvm_prog_t *prog)
591 static int cs_yes, cs_no;
593 vec3_t mins, maxs, start, stop;
598 VM_SAFEPARMCOUNT(1, VM_CL_checkbottom);
599 ent = PRVM_G_EDICT(OFS_PARM0);
600 PRVM_G_FLOAT(OFS_RETURN) = 0;
602 VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, mins), mins);
603 VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, maxs), maxs);
605 // if all of the points under the corners are solid world, don't bother
606 // with the tougher checks
607 // the corners must be within 16 of the midpoint
608 start[2] = mins[2] - 1;
609 for (x=0 ; x<=1 ; x++)
610 for (y=0 ; y<=1 ; y++)
612 start[0] = x ? maxs[0] : mins[0];
613 start[1] = y ? maxs[1] : mins[1];
614 if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
619 PRVM_G_FLOAT(OFS_RETURN) = true;
620 return; // we got out easy
625 // check it for real...
629 // the midpoint must be within 16 of the bottom
630 start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
631 start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
632 stop[2] = start[2] - 2*sv_stepheight.value;
633 trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true, false);
635 if (trace.fraction == 1.0)
638 mid = bottom = trace.endpos[2];
640 // the corners must be within 16 of the midpoint
641 for (x=0 ; x<=1 ; x++)
642 for (y=0 ; y<=1 ; y++)
644 start[0] = stop[0] = x ? maxs[0] : mins[0];
645 start[1] = stop[1] = y ? maxs[1] : mins[1];
647 trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true, false);
649 if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
650 bottom = trace.endpos[2];
651 if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
656 PRVM_G_FLOAT(OFS_RETURN) = true;
659 // #41 float(vector v) pointcontents
660 static void VM_CL_pointcontents (prvm_prog_t *prog)
663 VM_SAFEPARMCOUNT(1, VM_CL_pointcontents);
664 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), point);
665 PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(CL_PointSuperContents(point));
668 // #48 void(vector o, vector d, float color, float count) particle
669 static void VM_CL_particle (prvm_prog_t *prog)
674 VM_SAFEPARMCOUNT(4, VM_CL_particle);
676 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
677 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
678 color = (int)PRVM_G_FLOAT(OFS_PARM2);
679 count = (int)PRVM_G_FLOAT(OFS_PARM3);
680 CL_ParticleEffect(EFFECT_SVC_PARTICLE, count, org, org, dir, dir, NULL, color);
683 // #74 void(vector pos, string samp, float vol, float atten) ambientsound
684 static void VM_CL_ambientsound (prvm_prog_t *prog)
688 VM_SAFEPARMCOUNT(4, VM_CL_ambientsound);
689 s = S_FindName(PRVM_G_STRING(OFS_PARM0));
690 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), f);
691 S_StaticSound (s, f, PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM3)*64);
694 // #92 vector(vector org[, float lpflag]) getlight (DP_QC_GETLIGHT)
695 static void VM_CL_getlight (prvm_prog_t *prog)
697 vec3_t ambientcolor, diffusecolor, diffusenormal;
699 int flags = prog->argc >= 2 ? PRVM_G_FLOAT(OFS_PARM1) : LP_LIGHTMAP;
701 VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getlight);
703 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), p);
704 R_CompleteLightPoint(ambientcolor, diffusecolor, diffusenormal, p, flags, r_refdef.scene.lightmapintensity, r_refdef.scene.ambientintensity);
705 VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
706 if (PRVM_clientglobalvector(getlight_ambient))
707 VectorCopy(ambientcolor, PRVM_clientglobalvector(getlight_ambient));
708 if (PRVM_clientglobalvector(getlight_diffuse))
709 VectorCopy(diffusecolor, PRVM_clientglobalvector(getlight_diffuse));
710 if (PRVM_clientglobalvector(getlight_dir))
711 VectorCopy(diffusenormal, PRVM_clientglobalvector(getlight_dir));
714 //============================================================================
715 //[515]: SCENE MANAGER builtins
717 extern cvar_t v_yshearing;
718 void CSQC_R_RecalcView (void)
720 extern matrix4x4_t viewmodelmatrix_nobob;
721 extern matrix4x4_t viewmodelmatrix_withbob;
722 Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, cl.csqc_vieworigin[0], cl.csqc_vieworigin[1], cl.csqc_vieworigin[2], cl.csqc_viewangles[0], cl.csqc_viewangles[1], cl.csqc_viewangles[2], 1);
723 if (v_yshearing.value > 0)
724 Matrix4x4_QuakeToDuke3D(&r_refdef.view.matrix, &r_refdef.view.matrix, v_yshearing.value);
725 Matrix4x4_Copy(&viewmodelmatrix_nobob, &r_refdef.view.matrix);
726 Matrix4x4_ConcatScale(&viewmodelmatrix_nobob, cl_viewmodel_scale.value);
727 Matrix4x4_Concat(&viewmodelmatrix_withbob, &r_refdef.view.matrix, &cl.csqc_viewmodelmatrixfromengine);
730 //#300 void() clearscene (EXT_CSQC)
731 static void VM_CL_R_ClearScene (prvm_prog_t *prog)
733 VM_SAFEPARMCOUNT(0, VM_CL_R_ClearScene);
734 // clear renderable entity and light lists
735 r_refdef.scene.numentities = 0;
736 r_refdef.scene.numlights = 0;
737 // restore the view settings to the values that VM_CL_UpdateView received from the client code
738 r_refdef.view = csqc_original_r_refdef_view;
739 VectorCopy(cl.csqc_vieworiginfromengine, cl.csqc_vieworigin);
740 VectorCopy(cl.csqc_viewanglesfromengine, cl.csqc_viewangles);
741 cl.csqc_vidvars.drawworld = r_drawworld.integer != 0;
742 cl.csqc_vidvars.drawenginesbar = false;
743 cl.csqc_vidvars.drawcrosshair = false;
747 //#301 void(float mask) addentities (EXT_CSQC)
748 static void VM_CL_R_AddEntities (prvm_prog_t *prog)
750 double t = Sys_DirtyTime();
753 VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntities);
754 drawmask = (int)PRVM_G_FLOAT(OFS_PARM0);
755 CSQC_RelinkAllEntities(drawmask);
757 PRVM_clientglobalfloat(time) = cl.time;
758 for(i=1;i<prog->num_edicts;i++)
760 // so we can easily check if CSQC entity #edictnum is currently drawn
761 cl.csqcrenderentities[i].entitynumber = 0;
762 ed = &prog->edicts[i];
763 if(ed->priv.required->free)
766 if(ed->priv.required->free)
768 // note that for RF_USEAXIS entities, Predraw sets v_forward/v_right/v_up globals that are read by CSQC_AddRenderEdict
770 if(ed->priv.required->free)
772 if(!((int)PRVM_clientedictfloat(ed, drawmask) & drawmask))
774 CSQC_AddRenderEdict(ed, i);
777 // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
778 t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
779 prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
782 //#302 void(entity ent) addentity (EXT_CSQC)
783 static void VM_CL_R_AddEntity (prvm_prog_t *prog)
785 double t = Sys_DirtyTime();
786 VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntity);
787 CSQC_AddRenderEdict(PRVM_G_EDICT(OFS_PARM0), 0);
788 t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
789 prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
792 //#303 float(float property, ...) setproperty (EXT_CSQC)
793 //#303 float(float property) getproperty
794 //#303 vector(float property) getpropertyvec
795 //#309 float(float property) getproperty
796 //#309 vector(float property) getpropertyvec
797 // VorteX: make this function be able to return previously set property if new value is not given
798 static void VM_CL_R_SetView (prvm_prog_t *prog)
804 VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_R_SetView);
806 c = (int)PRVM_G_FLOAT(OFS_PARM0);
814 VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.x, r_refdef.view.y, 0);
817 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.x;
820 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.y;
823 VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.width, r_refdef.view.height, 0);
826 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.width;
829 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.height;
832 VM_Warning(prog, "VM_CL_R_GetView : VF_VIEWPORT can't be retrieved, use VF_MIN/VF_SIZE instead\n");
835 VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.ortho_x, r_refdef.view.ortho_y, 0);
838 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ortho_x;
841 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ortho_y;
844 VectorCopy(cl.csqc_vieworigin, PRVM_G_VECTOR(OFS_RETURN));
847 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[0];
850 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[1];
853 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[2];
856 VectorCopy(cl.csqc_viewangles, PRVM_G_VECTOR(OFS_RETURN));
859 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[0];
862 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[1];
865 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[2];
868 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawworld;
870 case VF_DRAWENGINESBAR:
871 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawenginesbar;
873 case VF_DRAWCROSSHAIR:
874 PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawcrosshair;
876 case VF_CL_VIEWANGLES:
877 VectorCopy(cl.viewangles, PRVM_G_VECTOR(OFS_RETURN));;
879 case VF_CL_VIEWANGLES_X:
880 PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[0];
882 case VF_CL_VIEWANGLES_Y:
883 PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[1];
885 case VF_CL_VIEWANGLES_Z:
886 PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[2];
889 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.useperspective;
892 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.isoverlay;
895 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ismain;
898 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_density;
901 PRVM_G_VECTOR(OFS_RETURN)[0] = r_refdef.fog_red;
902 PRVM_G_VECTOR(OFS_RETURN)[1] = r_refdef.fog_green;
903 PRVM_G_VECTOR(OFS_RETURN)[2] = r_refdef.fog_blue;
906 PRVM_G_VECTOR(OFS_RETURN)[0] = r_refdef.fog_red;
909 PRVM_G_VECTOR(OFS_RETURN)[1] = r_refdef.fog_green;
912 PRVM_G_VECTOR(OFS_RETURN)[2] = r_refdef.fog_blue;
915 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_alpha;
918 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_start;
921 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_end;
924 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_height;
926 case VF_FOG_FADEDEPTH:
927 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_fadedepth;
929 case VF_MINFPS_QUALITY:
930 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.quality;
933 PRVM_G_FLOAT(OFS_RETURN) = 0;
934 VM_Warning(prog, "VM_CL_R_GetView : unknown parm %i\n", c);
940 f = PRVM_G_VECTOR(OFS_PARM1);
941 k = PRVM_G_FLOAT(OFS_PARM1);
945 r_refdef.view.x = (int)(f[0]);
946 r_refdef.view.y = (int)(f[1]);
950 r_refdef.view.x = (int)(k);
954 r_refdef.view.y = (int)(k);
958 r_refdef.view.width = (int)(f[0]);
959 r_refdef.view.height = (int)(f[1]);
963 r_refdef.view.width = (int)(k);
967 r_refdef.view.height = (int)(k);
971 r_refdef.view.x = (int)(f[0]);
972 r_refdef.view.y = (int)(f[1]);
973 f = PRVM_G_VECTOR(OFS_PARM2);
974 r_refdef.view.width = (int)(f[0]);
975 r_refdef.view.height = (int)(f[1]);
979 r_refdef.view.frustum_x = tan(f[0] * M_PI / 360.0);r_refdef.view.ortho_x = f[0];
980 r_refdef.view.frustum_y = tan(f[1] * M_PI / 360.0);r_refdef.view.ortho_y = f[1];
983 r_refdef.view.frustum_x = tan(k * M_PI / 360.0);r_refdef.view.ortho_x = k;
986 r_refdef.view.frustum_y = tan(k * M_PI / 360.0);r_refdef.view.ortho_y = k;
989 VectorCopy(f, cl.csqc_vieworigin);
993 cl.csqc_vieworigin[0] = k;
997 cl.csqc_vieworigin[1] = k;
1001 cl.csqc_vieworigin[2] = k;
1002 CSQC_R_RecalcView();
1005 VectorCopy(f, cl.csqc_viewangles);
1006 CSQC_R_RecalcView();
1009 cl.csqc_viewangles[0] = k;
1010 CSQC_R_RecalcView();
1013 cl.csqc_viewangles[1] = k;
1014 CSQC_R_RecalcView();
1017 cl.csqc_viewangles[2] = k;
1018 CSQC_R_RecalcView();
1021 cl.csqc_vidvars.drawworld = ((k != 0) && r_drawworld.integer);
1023 case VF_DRAWENGINESBAR:
1024 cl.csqc_vidvars.drawenginesbar = k != 0;
1026 case VF_DRAWCROSSHAIR:
1027 cl.csqc_vidvars.drawcrosshair = k != 0;
1029 case VF_CL_VIEWANGLES:
1030 VectorCopy(f, cl.viewangles);
1032 case VF_CL_VIEWANGLES_X:
1033 cl.viewangles[0] = k;
1035 case VF_CL_VIEWANGLES_Y:
1036 cl.viewangles[1] = k;
1038 case VF_CL_VIEWANGLES_Z:
1039 cl.viewangles[2] = k;
1041 case VF_PERSPECTIVE:
1042 r_refdef.view.useperspective = k != 0;
1044 case VF_CLEARSCREEN:
1045 r_refdef.view.isoverlay = !k;
1048 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ismain;
1050 case VF_FOG_DENSITY:
1051 r_refdef.fog_density = k;
1054 r_refdef.fog_red = f[0];
1055 r_refdef.fog_green = f[1];
1056 r_refdef.fog_blue = f[2];
1058 case VF_FOG_COLOR_R:
1059 r_refdef.fog_red = k;
1061 case VF_FOG_COLOR_G:
1062 r_refdef.fog_green = k;
1064 case VF_FOG_COLOR_B:
1065 r_refdef.fog_blue = k;
1068 r_refdef.fog_alpha = k;
1071 r_refdef.fog_start = k;
1074 r_refdef.fog_end = k;
1077 r_refdef.fog_height = k;
1079 case VF_FOG_FADEDEPTH:
1080 r_refdef.fog_fadedepth = k;
1082 case VF_MINFPS_QUALITY:
1083 r_refdef.view.quality = k;
1086 PRVM_G_FLOAT(OFS_RETURN) = 0;
1087 VM_Warning(prog, "VM_CL_R_SetView : unknown parm %i\n", c);
1090 PRVM_G_FLOAT(OFS_RETURN) = 1;
1093 //#305 void(vector org, float radius, vector lightcolours[, float style, string cubemapname, float pflags]) adddynamiclight (EXT_CSQC)
1094 static void VM_CL_R_AddDynamicLight (prvm_prog_t *prog)
1096 double t = Sys_DirtyTime();
1101 const char *cubemapname = NULL;
1102 int pflags = PFLAGS_CORONA | PFLAGS_FULLDYNAMIC;
1103 float coronaintensity = 1;
1104 float coronasizescale = 0.25;
1105 qboolean castshadow = true;
1106 float ambientscale = 0;
1107 float diffusescale = 1;
1108 float specularscale = 1;
1110 vec3_t forward, left, up;
1111 VM_SAFEPARMCOUNTRANGE(3, 8, VM_CL_R_AddDynamicLight);
1113 // if we've run out of dlights, just return
1114 if (r_refdef.scene.numlights >= MAX_DLIGHTS)
1117 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
1118 radius = PRVM_G_FLOAT(OFS_PARM1);
1119 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), col);
1120 if (prog->argc >= 4)
1122 style = (int)PRVM_G_FLOAT(OFS_PARM3);
1123 if (style >= MAX_LIGHTSTYLES)
1125 Con_DPrintf("VM_CL_R_AddDynamicLight: out of bounds lightstyle index %i\n", style);
1129 if (prog->argc >= 5)
1130 cubemapname = PRVM_G_STRING(OFS_PARM4);
1131 if (prog->argc >= 6)
1132 pflags = (int)PRVM_G_FLOAT(OFS_PARM5);
1133 coronaintensity = (pflags & PFLAGS_CORONA) != 0;
1134 castshadow = (pflags & PFLAGS_NOSHADOW) == 0;
1136 VectorScale(PRVM_clientglobalvector(v_forward), radius, forward);
1137 VectorScale(PRVM_clientglobalvector(v_right), -radius, left);
1138 VectorScale(PRVM_clientglobalvector(v_up), radius, up);
1139 Matrix4x4_FromVectors(&matrix, forward, left, up, org);
1141 R_RTLight_Update(&r_refdef.scene.templights[r_refdef.scene.numlights], false, &matrix, col, style, cubemapname, castshadow, coronaintensity, coronasizescale, ambientscale, diffusescale, specularscale, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1142 r_refdef.scene.lights[r_refdef.scene.numlights] = &r_refdef.scene.templights[r_refdef.scene.numlights];r_refdef.scene.numlights++;
1143 t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
1144 prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
1147 //============================================================================
1149 //#310 vector (vector v) cs_unproject (EXT_CSQC)
1150 static void VM_CL_unproject (prvm_prog_t *prog)
1156 VM_SAFEPARMCOUNT(1, VM_CL_unproject);
1157 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
1160 (-1.0 + 2.0 * (f[0] / vid_conwidth.integer)) * f[2] * -r_refdef.view.frustum_x,
1161 (-1.0 + 2.0 * (f[1] / vid_conheight.integer)) * f[2] * -r_refdef.view.frustum_y);
1162 if(v_flipped.integer)
1164 Matrix4x4_Transform(&r_refdef.view.matrix, temp, result);
1165 VectorCopy(result, PRVM_G_VECTOR(OFS_RETURN));
1168 //#311 vector (vector v) cs_project (EXT_CSQC)
1169 static void VM_CL_project (prvm_prog_t *prog)
1175 VM_SAFEPARMCOUNT(1, VM_CL_project);
1176 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
1177 Matrix4x4_Invert_Full(&m, &r_refdef.view.matrix);
1178 Matrix4x4_Transform(&m, f, v);
1179 if(v_flipped.integer)
1181 VectorSet(PRVM_G_VECTOR(OFS_RETURN),
1182 vid_conwidth.integer * (0.5*(1.0+v[1]/v[0]/-r_refdef.view.frustum_x)),
1183 vid_conheight.integer * (0.5*(1.0+v[2]/v[0]/-r_refdef.view.frustum_y)),
1186 // after transforming, relative position to viewport (0..1) = 0.5 * (1 + v[2]/v[0]/-frustum_{x \or y})
1187 // as 2D drawing honors the viewport too, to get the same pixel, we simply multiply this by conwidth/height
1190 //#330 float(float stnum) getstatf (EXT_CSQC)
1191 static void VM_CL_getstatf (prvm_prog_t *prog)
1199 VM_SAFEPARMCOUNT(1, VM_CL_getstatf);
1200 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1201 if(i < 0 || i >= MAX_CL_STATS)
1203 VM_Warning(prog, "VM_CL_getstatf: index>=MAX_CL_STATS or index<0\n");
1206 dat.l = cl.stats[i];
1207 PRVM_G_FLOAT(OFS_RETURN) = dat.f;
1210 //#331 float(float stnum) getstati (EXT_CSQC)
1211 static void VM_CL_getstati (prvm_prog_t *prog)
1214 int firstbit, bitcount;
1216 VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getstati);
1218 index = (int)PRVM_G_FLOAT(OFS_PARM0);
1221 firstbit = (int)PRVM_G_FLOAT(OFS_PARM1);
1223 bitcount = (int)PRVM_G_FLOAT(OFS_PARM2);
1233 if(index < 0 || index >= MAX_CL_STATS)
1235 VM_Warning(prog, "VM_CL_getstati: index>=MAX_CL_STATS or index<0\n");
1238 i = cl.stats[index];
1239 if (bitcount != 32) //32 causes the mask to overflow, so there's nothing to subtract from.
1240 i = (((unsigned int)i)&(((1<<bitcount)-1)<<firstbit))>>firstbit;
1241 PRVM_G_FLOAT(OFS_RETURN) = i;
1244 //#332 string(float firststnum) getstats (EXT_CSQC)
1245 static void VM_CL_getstats (prvm_prog_t *prog)
1249 VM_SAFEPARMCOUNT(1, VM_CL_getstats);
1250 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1251 if(i < 0 || i > MAX_CL_STATS-4)
1253 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1254 VM_Warning(prog, "VM_CL_getstats: index>MAX_CL_STATS-4 or index<0\n");
1257 strlcpy(t, (char*)&cl.stats[i], sizeof(t));
1258 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, t);
1261 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
1262 static void VM_CL_setmodelindex (prvm_prog_t *prog)
1266 struct model_s *model;
1268 VM_SAFEPARMCOUNT(2, VM_CL_setmodelindex);
1270 t = PRVM_G_EDICT(OFS_PARM0);
1272 i = (int)PRVM_G_FLOAT(OFS_PARM1);
1274 PRVM_clientedictstring(t, model) = 0;
1275 PRVM_clientedictfloat(t, modelindex) = 0;
1280 model = CL_GetModelByIndex(i);
1283 VM_Warning(prog, "VM_CL_setmodelindex: null model\n");
1286 PRVM_clientedictstring(t, model) = PRVM_SetEngineString(prog, model->name);
1287 PRVM_clientedictfloat(t, modelindex) = i;
1289 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
1292 SetMinMaxSize (prog, t, model->normalmins, model->normalmaxs);
1295 SetMinMaxSize (prog, t, vec3_origin, vec3_origin);
1298 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
1299 static void VM_CL_modelnameforindex (prvm_prog_t *prog)
1303 VM_SAFEPARMCOUNT(1, VM_CL_modelnameforindex);
1305 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1306 model = CL_GetModelByIndex((int)PRVM_G_FLOAT(OFS_PARM0));
1307 PRVM_G_INT(OFS_RETURN) = model ? PRVM_SetEngineString(prog, model->name) : 0;
1310 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
1311 static void VM_CL_particleeffectnum (prvm_prog_t *prog)
1314 VM_SAFEPARMCOUNT(1, VM_CL_particleeffectnum);
1315 i = CL_ParticleEffectIndexForName(PRVM_G_STRING(OFS_PARM0));
1318 PRVM_G_FLOAT(OFS_RETURN) = i;
1321 // #336 void(entity ent, float effectnum, vector start, vector end[, float color]) trailparticles (EXT_CSQC)
1322 static void VM_CL_trailparticles (prvm_prog_t *prog)
1325 vec3_t start, end, velocity;
1327 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_trailparticles);
1329 t = PRVM_G_EDICT(OFS_PARM0);
1330 i = (int)PRVM_G_FLOAT(OFS_PARM1);
1331 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), start);
1332 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), end);
1333 VectorCopy(PRVM_clientedictvector(t, velocity), velocity);
1337 CL_ParticleTrail(i, 1, start, end, velocity, velocity, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0, true, true, NULL, NULL, 1);
1340 //#337 void(float effectnum, vector origin, vector dir, float count[, float color]) pointparticles (EXT_CSQC)
1341 static void VM_CL_pointparticles (prvm_prog_t *prog)
1346 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_pointparticles);
1347 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1348 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), f);
1349 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), v);
1350 n = PRVM_G_FLOAT(OFS_PARM3);
1353 CL_ParticleEffect(i, n, f, f, v, v, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
1356 //#502 void(float effectnum, entity own, vector origin_from, vector origin_to, vector dir_from, vector dir_to, float count, float extflags) boxparticles (DP_CSQC_BOXPARTICLES)
1357 static void VM_CL_boxparticles (prvm_prog_t *prog)
1360 // prvm_edict_t *own;
1361 vec3_t origin_from, origin_to, dir_from, dir_to;
1365 float tintmins[4], tintmaxs[4], fade;
1366 VM_SAFEPARMCOUNTRANGE(7, 8, VM_CL_boxparticles);
1368 effectnum = (int)PRVM_G_FLOAT(OFS_PARM0);
1371 // own = PRVM_G_EDICT(OFS_PARM1); // TODO find use for this
1372 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin_from);
1373 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin_to );
1374 VectorCopy(PRVM_G_VECTOR(OFS_PARM4), dir_from );
1375 VectorCopy(PRVM_G_VECTOR(OFS_PARM5), dir_to );
1376 count = PRVM_G_FLOAT(OFS_PARM6);
1378 flags = PRVM_G_FLOAT(OFS_PARM7);
1382 Vector4Set(tintmins, 1, 1, 1, 1);
1383 Vector4Set(tintmaxs, 1, 1, 1, 1);
1387 if(flags & 1) // read alpha
1389 tintmins[3] = PRVM_clientglobalfloat(particles_alphamin);
1390 tintmaxs[3] = PRVM_clientglobalfloat(particles_alphamax);
1392 if(flags & 2) // read color
1394 VectorCopy(PRVM_clientglobalvector(particles_colormin), tintmins);
1395 VectorCopy(PRVM_clientglobalvector(particles_colormax), tintmaxs);
1397 if(flags & 4) // read fade
1399 fade = PRVM_clientglobalfloat(particles_fade);
1401 if(flags & 128) // draw as trail
1407 CL_ParticleTrail(effectnum, count, origin_from, origin_to, dir_from, dir_to, NULL, 0, true, true, tintmins, tintmaxs, fade);
1409 CL_ParticleBox(effectnum, count, origin_from, origin_to, dir_from, dir_to, NULL, 0, true, true, tintmins, tintmaxs, fade);
1412 //#531 void(float pause) setpause
1413 static void VM_CL_setpause(prvm_prog_t *prog)
1415 VM_SAFEPARMCOUNT(1, VM_CL_setpause);
1416 if ((int)PRVM_G_FLOAT(OFS_PARM0) != 0)
1417 cl.csqc_paused = true;
1419 cl.csqc_paused = false;
1422 //#343 void(float usecursor) setcursormode (DP_CSQC)
1423 static void VM_CL_setcursormode (prvm_prog_t *prog)
1425 VM_SAFEPARMCOUNT(1, VM_CL_setcursormode);
1426 cl.csqc_wantsmousemove = PRVM_G_FLOAT(OFS_PARM0) != 0;
1427 cl_ignoremousemoves = 2;
1430 //#344 vector() getmousepos (DP_CSQC)
1431 static void VM_CL_getmousepos(prvm_prog_t *prog)
1433 VM_SAFEPARMCOUNT(0,VM_CL_getmousepos);
1435 if (key_consoleactive || key_dest != key_game)
1436 VectorSet(PRVM_G_VECTOR(OFS_RETURN), 0, 0, 0);
1437 else if (cl.csqc_wantsmousemove)
1438 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_windowmouse_x * vid_conwidth.integer / vid.width, in_windowmouse_y * vid_conheight.integer / vid.height, 0);
1440 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_mouse_x * vid_conwidth.integer / vid.width, in_mouse_y * vid_conheight.integer / vid.height, 0);
1443 //#345 float(float framenum) getinputstate (EXT_CSQC)
1444 static void VM_CL_getinputstate (prvm_prog_t *prog)
1446 unsigned int i, frame;
1447 VM_SAFEPARMCOUNT(1, VM_CL_getinputstate);
1448 frame = (unsigned int)PRVM_G_FLOAT(OFS_PARM0);
1449 PRVM_G_FLOAT(OFS_RETURN) = false;
1450 for (i = 0;i < CL_MAX_USERCMDS;i++)
1452 if (cl.movecmd[i].sequence == frame)
1454 VectorCopy(cl.movecmd[i].viewangles, PRVM_clientglobalvector(input_angles));
1455 PRVM_clientglobalfloat(input_buttons) = cl.movecmd[i].buttons; // FIXME: this should not be directly exposed to csqc (translation layer needed?)
1456 PRVM_clientglobalvector(input_movevalues)[0] = cl.movecmd[i].forwardmove;
1457 PRVM_clientglobalvector(input_movevalues)[1] = cl.movecmd[i].sidemove;
1458 PRVM_clientglobalvector(input_movevalues)[2] = cl.movecmd[i].upmove;
1459 PRVM_clientglobalfloat(input_timelength) = cl.movecmd[i].frametime;
1460 // this probably shouldn't be here
1461 if(cl.movecmd[i].crouch)
1463 VectorCopy(cl.playercrouchmins, PRVM_clientglobalvector(pmove_mins));
1464 VectorCopy(cl.playercrouchmaxs, PRVM_clientglobalvector(pmove_maxs));
1468 VectorCopy(cl.playerstandmins, PRVM_clientglobalvector(pmove_mins));
1469 VectorCopy(cl.playerstandmaxs, PRVM_clientglobalvector(pmove_maxs));
1471 PRVM_G_FLOAT(OFS_RETURN) = true;
1476 //#346 void(float sens) setsensitivityscaler (EXT_CSQC)
1477 static void VM_CL_setsensitivityscale (prvm_prog_t *prog)
1479 VM_SAFEPARMCOUNT(1, VM_CL_setsensitivityscale);
1480 cl.sensitivityscale = PRVM_G_FLOAT(OFS_PARM0);
1483 //#347 void() runstandardplayerphysics (EXT_CSQC)
1484 #define PMF_JUMP_HELD 1 // matches FTEQW
1485 #define PMF_LADDER 2 // not used by DP, FTEQW sets this in runplayerphysics but does not read it
1486 #define PMF_DUCKED 4 // FIXME FTEQW doesn't have this for Q1 like movement because Q1 cannot crouch
1487 #define PMF_ONGROUND 8 // FIXME FTEQW doesn't have this for Q1 like movement and expects CSQC code to do its own trace, this is stupid CPU waste
1488 static void VM_CL_runplayerphysics (prvm_prog_t *prog)
1490 cl_clientmovement_state_t s;
1493 memset(&s, 0, sizeof(s));
1495 VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_runplayerphysics);
1497 ent = (prog->argc == 1 ? PRVM_G_EDICT(OFS_PARM0) : prog->edicts);
1498 if(ent == prog->edicts)
1502 VectorCopy(PRVM_clientglobalvector(pmove_org), s.origin);
1503 VectorCopy(PRVM_clientglobalvector(pmove_vel), s.velocity);
1504 VectorCopy(PRVM_clientglobalvector(pmove_mins), s.mins);
1505 VectorCopy(PRVM_clientglobalvector(pmove_maxs), s.maxs);
1507 s.waterjumptime = PRVM_clientglobalfloat(pmove_waterjumptime);
1508 s.cmd.canjump = (int)PRVM_clientglobalfloat(pmove_jump_held) == 0;
1514 VectorCopy(PRVM_clientedictvector(ent, origin), s.origin);
1515 VectorCopy(PRVM_clientedictvector(ent, velocity), s.velocity);
1516 VectorCopy(PRVM_clientedictvector(ent, mins), s.mins);
1517 VectorCopy(PRVM_clientedictvector(ent, maxs), s.maxs);
1518 s.crouched = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_DUCKED) != 0;
1519 s.waterjumptime = 0; // FIXME where do we get this from? FTEQW lacks support for this too
1520 s.cmd.canjump = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_JUMP_HELD) == 0;
1523 VectorCopy(PRVM_clientglobalvector(input_angles), s.cmd.viewangles);
1524 s.cmd.forwardmove = PRVM_clientglobalvector(input_movevalues)[0];
1525 s.cmd.sidemove = PRVM_clientglobalvector(input_movevalues)[1];
1526 s.cmd.upmove = PRVM_clientglobalvector(input_movevalues)[2];
1527 s.cmd.buttons = PRVM_clientglobalfloat(input_buttons);
1528 s.cmd.frametime = PRVM_clientglobalfloat(input_timelength);
1529 s.cmd.jump = (s.cmd.buttons & 2) != 0;
1530 s.cmd.crouch = (s.cmd.buttons & 16) != 0;
1532 CL_ClientMovement_PlayerMove_Frame(&s);
1534 if(ent == prog->edicts)
1537 VectorCopy(s.origin, PRVM_clientglobalvector(pmove_org));
1538 VectorCopy(s.velocity, PRVM_clientglobalvector(pmove_vel));
1539 PRVM_clientglobalfloat(pmove_jump_held) = !s.cmd.canjump;
1540 PRVM_clientglobalfloat(pmove_waterjumptime) = s.waterjumptime;
1545 VectorCopy(s.origin, PRVM_clientedictvector(ent, origin));
1546 VectorCopy(s.velocity, PRVM_clientedictvector(ent, velocity));
1547 PRVM_clientedictfloat(ent, pmove_flags) =
1548 (s.crouched ? PMF_DUCKED : 0) |
1549 (s.cmd.canjump ? 0 : PMF_JUMP_HELD) |
1550 (s.onground ? PMF_ONGROUND : 0);
1554 //#348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
1555 static void VM_CL_getplayerkey (prvm_prog_t *prog)
1561 VM_SAFEPARMCOUNT(2, VM_CL_getplayerkey);
1563 i = (int)PRVM_G_FLOAT(OFS_PARM0);
1564 c = PRVM_G_STRING(OFS_PARM1);
1565 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1569 i = Sbar_GetSortedPlayerIndex(-1-i);
1570 if(i < 0 || i >= cl.maxclients)
1575 if(!strcasecmp(c, "name"))
1576 strlcpy(t, cl.scores[i].name, sizeof(t));
1578 if(!strcasecmp(c, "frags"))
1579 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].frags);
1581 if(!strcasecmp(c, "ping"))
1582 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_ping);
1584 if(!strcasecmp(c, "pl"))
1585 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_packetloss);
1587 if(!strcasecmp(c, "movementloss"))
1588 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_movementloss);
1590 if(!strcasecmp(c, "entertime"))
1591 dpsnprintf(t, sizeof(t), "%f", cl.scores[i].qw_entertime);
1593 if(!strcasecmp(c, "colors"))
1594 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors);
1596 if(!strcasecmp(c, "topcolor"))
1597 dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors & 0xf0);
1599 if(!strcasecmp(c, "bottomcolor"))
1600 dpsnprintf(t, sizeof(t), "%i", (cl.scores[i].colors &15)<<4);
1602 if(!strcasecmp(c, "viewentity"))
1603 dpsnprintf(t, sizeof(t), "%i", i+1);
1606 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, t);
1609 //#351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
1610 static void VM_CL_setlistener (prvm_prog_t *prog)
1612 vec3_t origin, forward, left, up;
1613 VM_SAFEPARMCOUNT(4, VM_CL_setlistener);
1614 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), origin);
1615 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), forward);
1616 VectorNegate(PRVM_G_VECTOR(OFS_PARM2), left);
1617 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), up);
1618 Matrix4x4_FromVectors(&cl.csqc_listenermatrix, forward, left, up, origin);
1619 cl.csqc_usecsqclistener = true; //use csqc listener at this frame
1622 //#352 void(string cmdname) registercommand (EXT_CSQC)
1623 static void VM_CL_registercmd (prvm_prog_t *prog)
1626 VM_SAFEPARMCOUNT(1, VM_CL_registercmd);
1627 if(!Cmd_Exists(PRVM_G_STRING(OFS_PARM0)))
1631 alloclen = strlen(PRVM_G_STRING(OFS_PARM0)) + 1;
1632 t = (char *)Z_Malloc(alloclen);
1633 memcpy(t, PRVM_G_STRING(OFS_PARM0), alloclen);
1634 Cmd_AddCommand(t, NULL, "console command created by QuakeC");
1637 Cmd_AddCommand(PRVM_G_STRING(OFS_PARM0), NULL, "console command created by QuakeC");
1641 //#360 float() readbyte (EXT_CSQC)
1642 static void VM_CL_ReadByte (prvm_prog_t *prog)
1644 VM_SAFEPARMCOUNT(0, VM_CL_ReadByte);
1645 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadByte(&cl_message);
1648 //#361 float() readchar (EXT_CSQC)
1649 static void VM_CL_ReadChar (prvm_prog_t *prog)
1651 VM_SAFEPARMCOUNT(0, VM_CL_ReadChar);
1652 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadChar(&cl_message);
1655 //#362 float() readshort (EXT_CSQC)
1656 static void VM_CL_ReadShort (prvm_prog_t *prog)
1658 VM_SAFEPARMCOUNT(0, VM_CL_ReadShort);
1659 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadShort(&cl_message);
1662 //#363 float() readlong (EXT_CSQC)
1663 static void VM_CL_ReadLong (prvm_prog_t *prog)
1665 VM_SAFEPARMCOUNT(0, VM_CL_ReadLong);
1666 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadLong(&cl_message);
1669 //#364 float() readcoord (EXT_CSQC)
1670 static void VM_CL_ReadCoord (prvm_prog_t *prog)
1672 VM_SAFEPARMCOUNT(0, VM_CL_ReadCoord);
1673 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadCoord(&cl_message, cls.protocol);
1676 //#365 float() readangle (EXT_CSQC)
1677 static void VM_CL_ReadAngle (prvm_prog_t *prog)
1679 VM_SAFEPARMCOUNT(0, VM_CL_ReadAngle);
1680 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadAngle(&cl_message, cls.protocol);
1683 //#366 string() readstring (EXT_CSQC)
1684 static void VM_CL_ReadString (prvm_prog_t *prog)
1686 VM_SAFEPARMCOUNT(0, VM_CL_ReadString);
1687 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)));
1690 //#367 float() readfloat (EXT_CSQC)
1691 static void VM_CL_ReadFloat (prvm_prog_t *prog)
1693 VM_SAFEPARMCOUNT(0, VM_CL_ReadFloat);
1694 PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadFloat(&cl_message);
1697 //#501 string() readpicture (DP_CSQC_READWRITEPICTURE)
1698 extern cvar_t cl_readpicture_force;
1699 static void VM_CL_ReadPicture (prvm_prog_t *prog)
1702 unsigned char *data;
1704 unsigned short size;
1708 VM_SAFEPARMCOUNT(0, VM_CL_ReadPicture);
1710 name = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring));
1711 size = (unsigned short) MSG_ReadShort(&cl_message);
1713 // check if a texture of that name exists
1714 // if yes, it is used and the data is discarded
1715 // if not, the (low quality) data is used to build a new texture, whose name will get returned
1717 pic = Draw_CachePic_Flags(name, CACHEPICFLAG_NOTPERSISTENT | CACHEPICFLAG_FAILONMISSING);
1721 if (Draw_IsPicLoaded(pic) && !cl_readpicture_force.integer)
1723 // texture found and loaded
1724 // skip over the jpeg as we don't need it
1725 for(i = 0; i < size; ++i)
1726 (void) MSG_ReadByte(&cl_message);
1730 // texture not found
1731 // use the attached jpeg as texture
1732 buf = (unsigned char *) Mem_Alloc(tempmempool, size);
1733 MSG_ReadBytes(&cl_message, size, buf);
1734 data = JPEG_LoadImage_BGRA(buf, size, NULL);
1736 Draw_NewPic(name, image_width, image_height, data, TEXTYPE_BGRA, TEXF_CLAMP);
1741 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, name);
1744 //////////////////////////////////////////////////////////
1746 static void VM_CL_makestatic (prvm_prog_t *prog)
1750 VM_SAFEPARMCOUNT(1, VM_CL_makestatic);
1752 ent = PRVM_G_EDICT(OFS_PARM0);
1753 if (ent == prog->edicts)
1755 VM_Warning(prog, "makestatic: can not modify world entity\n");
1758 if (ent->priv.server->free)
1760 VM_Warning(prog, "makestatic: can not modify free entity\n");
1764 if (cl.num_static_entities < cl.max_static_entities)
1767 entity_t *staticent = &cl.static_entities[cl.num_static_entities++];
1769 // copy it to the current state
1770 memset(staticent, 0, sizeof(*staticent));
1771 staticent->render.model = CL_GetModelByIndex((int)PRVM_clientedictfloat(ent, modelindex));
1772 staticent->render.framegroupblend[0].frame = (int)PRVM_clientedictfloat(ent, frame);
1773 staticent->render.framegroupblend[0].lerp = 1;
1774 // make torchs play out of sync
1775 staticent->render.framegroupblend[0].start = lhrandom(-10, -1);
1776 staticent->render.skinnum = (int)PRVM_clientedictfloat(ent, skin);
1777 staticent->render.effects = (int)PRVM_clientedictfloat(ent, effects);
1778 staticent->render.alpha = PRVM_clientedictfloat(ent, alpha);
1779 staticent->render.scale = PRVM_clientedictfloat(ent, scale);
1780 VectorCopy(PRVM_clientedictvector(ent, colormod), staticent->render.colormod);
1781 VectorCopy(PRVM_clientedictvector(ent, glowmod), staticent->render.glowmod);
1784 if (!staticent->render.alpha)
1785 staticent->render.alpha = 1.0f;
1786 if (!staticent->render.scale)
1787 staticent->render.scale = 1.0f;
1788 if (!VectorLength2(staticent->render.colormod))
1789 VectorSet(staticent->render.colormod, 1, 1, 1);
1790 if (!VectorLength2(staticent->render.glowmod))
1791 VectorSet(staticent->render.glowmod, 1, 1, 1);
1793 renderflags = (int)PRVM_clientedictfloat(ent, renderflags);
1794 if (renderflags & RF_USEAXIS)
1796 vec3_t forward, left, up, origin;
1797 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
1798 VectorNegate(PRVM_clientglobalvector(v_right), left);
1799 VectorCopy(PRVM_clientglobalvector(v_up), up);
1800 VectorCopy(PRVM_clientedictvector(ent, origin), origin);
1801 Matrix4x4_FromVectors(&staticent->render.matrix, forward, left, up, origin);
1802 Matrix4x4_Scale(&staticent->render.matrix, staticent->render.scale, 1);
1805 Matrix4x4_CreateFromQuakeEntity(&staticent->render.matrix, PRVM_clientedictvector(ent, origin)[0], PRVM_clientedictvector(ent, origin)[1], PRVM_clientedictvector(ent, origin)[2], PRVM_clientedictvector(ent, angles)[0], PRVM_clientedictvector(ent, angles)[1], PRVM_clientedictvector(ent, angles)[2], staticent->render.scale);
1807 // either fullbright or lit
1808 if(!r_fullbright.integer)
1810 if (!(staticent->render.effects & EF_FULLBRIGHT))
1811 staticent->render.flags |= RENDER_LIGHT;
1812 else if(r_equalize_entities_fullbright.integer)
1813 staticent->render.flags |= RENDER_LIGHT | RENDER_EQUALIZE;
1815 // turn off shadows from transparent objects
1816 if (!(staticent->render.effects & (EF_NOSHADOW | EF_ADDITIVE | EF_NODEPTHTEST)) && (staticent->render.alpha >= 1))
1817 staticent->render.flags |= RENDER_SHADOW;
1818 if (staticent->render.effects & EF_NODEPTHTEST)
1819 staticent->render.flags |= RENDER_NODEPTHTEST;
1820 if (staticent->render.effects & EF_ADDITIVE)
1821 staticent->render.flags |= RENDER_ADDITIVE;
1822 if (staticent->render.effects & EF_DOUBLESIDED)
1823 staticent->render.flags |= RENDER_DOUBLESIDED;
1825 staticent->render.allowdecals = true;
1826 CL_UpdateRenderEntity(&staticent->render);
1829 Con_Printf("Too many static entities");
1831 // throw the entity away now
1832 PRVM_ED_Free(prog, ent);
1835 //=================================================================//
1841 copies data from one entity to another
1843 copyentity(src, dst)
1846 static void VM_CL_copyentity (prvm_prog_t *prog)
1848 prvm_edict_t *in, *out;
1849 VM_SAFEPARMCOUNT(2, VM_CL_copyentity);
1850 in = PRVM_G_EDICT(OFS_PARM0);
1851 if (in == prog->edicts)
1853 VM_Warning(prog, "copyentity: can not read world entity\n");
1856 if (in->priv.server->free)
1858 VM_Warning(prog, "copyentity: can not read free entity\n");
1861 out = PRVM_G_EDICT(OFS_PARM1);
1862 if (out == prog->edicts)
1864 VM_Warning(prog, "copyentity: can not modify world entity\n");
1867 if (out->priv.server->free)
1869 VM_Warning(prog, "copyentity: can not modify free entity\n");
1872 memcpy(out->fields.fp, in->fields.fp, prog->entityfields * sizeof(prvm_vec_t));
1876 //=================================================================//
1878 // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
1879 static void VM_CL_effect (prvm_prog_t *prog)
1882 Con_Printf("WARNING: VM_CL_effect not implemented\n"); // FIXME: this needs to take modelname not modelindex, the csqc defs has it as string and so it shall be
1885 VM_SAFEPARMCOUNT(5, VM_CL_effect);
1886 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
1887 CL_Effect(org, (int)PRVM_G_FLOAT(OFS_PARM1), (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), PRVM_G_FLOAT(OFS_PARM4));
1891 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
1892 static void VM_CL_te_blood (prvm_prog_t *prog)
1894 vec3_t pos, vel, pos2;
1895 VM_SAFEPARMCOUNT(3, VM_CL_te_blood);
1896 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
1898 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1899 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
1900 CL_FindNonSolidLocation(pos, pos2, 4);
1901 CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
1904 // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
1905 static void VM_CL_te_bloodshower (prvm_prog_t *prog)
1908 vec3_t mincorner, maxcorner, vel1, vel2;
1909 VM_SAFEPARMCOUNT(4, VM_CL_te_bloodshower);
1910 if (PRVM_G_FLOAT(OFS_PARM3) < 1)
1912 speed = PRVM_G_FLOAT(OFS_PARM2);
1919 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1920 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1921 CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM3), mincorner, maxcorner, vel1, vel2, NULL, 0);
1924 // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
1925 static void VM_CL_te_explosionrgb (prvm_prog_t *prog)
1929 matrix4x4_t tempmatrix;
1930 VM_SAFEPARMCOUNT(2, VM_CL_te_explosionrgb);
1931 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1932 CL_FindNonSolidLocation(pos, pos2, 10);
1933 CL_ParticleExplosion(pos2);
1934 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
1935 CL_AllocLightFlash(NULL, &tempmatrix, 350, PRVM_G_VECTOR(OFS_PARM1)[0], PRVM_G_VECTOR(OFS_PARM1)[1], PRVM_G_VECTOR(OFS_PARM1)[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1938 // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
1939 static void VM_CL_te_particlecube (prvm_prog_t *prog)
1941 vec3_t mincorner, maxcorner, vel;
1942 VM_SAFEPARMCOUNT(7, VM_CL_te_particlecube);
1943 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1944 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1945 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
1946 CL_ParticleCube(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), PRVM_G_FLOAT(OFS_PARM5), PRVM_G_FLOAT(OFS_PARM6));
1949 // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
1950 static void VM_CL_te_particlerain (prvm_prog_t *prog)
1952 vec3_t mincorner, maxcorner, vel;
1953 VM_SAFEPARMCOUNT(5, VM_CL_te_particlerain);
1954 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1955 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1956 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
1957 CL_ParticleRain(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 0);
1960 // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
1961 static void VM_CL_te_particlesnow (prvm_prog_t *prog)
1963 vec3_t mincorner, maxcorner, vel;
1964 VM_SAFEPARMCOUNT(5, VM_CL_te_particlesnow);
1965 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
1966 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
1967 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
1968 CL_ParticleRain(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 1);
1971 // #411 void(vector org, vector vel, float howmany) te_spark
1972 static void VM_CL_te_spark (prvm_prog_t *prog)
1974 vec3_t pos, pos2, vel;
1975 VM_SAFEPARMCOUNT(3, VM_CL_te_spark);
1977 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1978 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
1979 CL_FindNonSolidLocation(pos, pos2, 4);
1980 CL_ParticleEffect(EFFECT_TE_SPARK, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
1983 extern cvar_t cl_sound_ric_gunshot;
1984 // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
1985 static void VM_CL_te_gunshotquad (prvm_prog_t *prog)
1989 VM_SAFEPARMCOUNT(1, VM_CL_te_gunshotquad);
1991 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
1992 CL_FindNonSolidLocation(pos, pos2, 4);
1993 CL_ParticleEffect(EFFECT_TE_GUNSHOTQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
1994 if(cl_sound_ric_gunshot.integer >= 2)
1996 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2000 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2001 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2002 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2007 // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
2008 static void VM_CL_te_spikequad (prvm_prog_t *prog)
2012 VM_SAFEPARMCOUNT(1, VM_CL_te_spikequad);
2014 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2015 CL_FindNonSolidLocation(pos, pos2, 4);
2016 CL_ParticleEffect(EFFECT_TE_SPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2017 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2021 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2022 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2023 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2027 // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
2028 static void VM_CL_te_superspikequad (prvm_prog_t *prog)
2032 VM_SAFEPARMCOUNT(1, VM_CL_te_superspikequad);
2034 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2035 CL_FindNonSolidLocation(pos, pos2, 4);
2036 CL_ParticleEffect(EFFECT_TE_SUPERSPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2037 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos, 1, 1);
2041 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2042 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2043 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2047 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
2048 static void VM_CL_te_explosionquad (prvm_prog_t *prog)
2051 VM_SAFEPARMCOUNT(1, VM_CL_te_explosionquad);
2053 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2054 CL_FindNonSolidLocation(pos, pos2, 10);
2055 CL_ParticleEffect(EFFECT_TE_EXPLOSIONQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2056 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2059 // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
2060 static void VM_CL_te_smallflash (prvm_prog_t *prog)
2063 VM_SAFEPARMCOUNT(1, VM_CL_te_smallflash);
2065 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2066 CL_FindNonSolidLocation(pos, pos2, 10);
2067 CL_ParticleEffect(EFFECT_TE_SMALLFLASH, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2070 // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
2071 static void VM_CL_te_customflash (prvm_prog_t *prog)
2074 matrix4x4_t tempmatrix;
2075 VM_SAFEPARMCOUNT(4, VM_CL_te_customflash);
2077 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2078 CL_FindNonSolidLocation(pos, pos2, 4);
2079 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
2080 CL_AllocLightFlash(NULL, &tempmatrix, PRVM_G_FLOAT(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM3)[0], PRVM_G_VECTOR(OFS_PARM3)[1], PRVM_G_VECTOR(OFS_PARM3)[2], PRVM_G_FLOAT(OFS_PARM1) / PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM2), 0, -1, true, 1, 0.25, 1, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
2083 // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
2084 static void VM_CL_te_gunshot (prvm_prog_t *prog)
2088 VM_SAFEPARMCOUNT(1, VM_CL_te_gunshot);
2090 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2091 CL_FindNonSolidLocation(pos, pos2, 4);
2092 CL_ParticleEffect(EFFECT_TE_GUNSHOT, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2093 if(cl_sound_ric_gunshot.integer == 1 || cl_sound_ric_gunshot.integer == 3)
2095 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2099 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2100 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2101 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2106 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
2107 static void VM_CL_te_spike (prvm_prog_t *prog)
2111 VM_SAFEPARMCOUNT(1, VM_CL_te_spike);
2113 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2114 CL_FindNonSolidLocation(pos, pos2, 4);
2115 CL_ParticleEffect(EFFECT_TE_SPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2116 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2120 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2121 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2122 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2126 // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
2127 static void VM_CL_te_superspike (prvm_prog_t *prog)
2131 VM_SAFEPARMCOUNT(1, VM_CL_te_superspike);
2133 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2134 CL_FindNonSolidLocation(pos, pos2, 4);
2135 CL_ParticleEffect(EFFECT_TE_SUPERSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2136 if (rand() % 5) S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2140 if (rnd == 1) S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2141 else if (rnd == 2) S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2142 else S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2146 // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
2147 static void VM_CL_te_explosion (prvm_prog_t *prog)
2150 VM_SAFEPARMCOUNT(1, VM_CL_te_explosion);
2152 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2153 CL_FindNonSolidLocation(pos, pos2, 10);
2154 CL_ParticleEffect(EFFECT_TE_EXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2155 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2158 // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
2159 static void VM_CL_te_tarexplosion (prvm_prog_t *prog)
2162 VM_SAFEPARMCOUNT(1, VM_CL_te_tarexplosion);
2164 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2165 CL_FindNonSolidLocation(pos, pos2, 10);
2166 CL_ParticleEffect(EFFECT_TE_TAREXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2167 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2170 // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
2171 static void VM_CL_te_wizspike (prvm_prog_t *prog)
2174 VM_SAFEPARMCOUNT(1, VM_CL_te_wizspike);
2176 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2177 CL_FindNonSolidLocation(pos, pos2, 4);
2178 CL_ParticleEffect(EFFECT_TE_WIZSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2179 S_StartSound(-1, 0, cl.sfx_wizhit, pos2, 1, 1);
2182 // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
2183 static void VM_CL_te_knightspike (prvm_prog_t *prog)
2186 VM_SAFEPARMCOUNT(1, VM_CL_te_knightspike);
2188 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2189 CL_FindNonSolidLocation(pos, pos2, 4);
2190 CL_ParticleEffect(EFFECT_TE_KNIGHTSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2191 S_StartSound(-1, 0, cl.sfx_knighthit, pos2, 1, 1);
2194 // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
2195 static void VM_CL_te_lavasplash (prvm_prog_t *prog)
2198 VM_SAFEPARMCOUNT(1, VM_CL_te_lavasplash);
2199 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2200 CL_ParticleEffect(EFFECT_TE_LAVASPLASH, 1, pos, pos, vec3_origin, vec3_origin, NULL, 0);
2203 // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
2204 static void VM_CL_te_teleport (prvm_prog_t *prog)
2207 VM_SAFEPARMCOUNT(1, VM_CL_te_teleport);
2208 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2209 CL_ParticleEffect(EFFECT_TE_TELEPORT, 1, pos, pos, vec3_origin, vec3_origin, NULL, 0);
2212 // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
2213 static void VM_CL_te_explosion2 (prvm_prog_t *prog)
2215 vec3_t pos, pos2, color;
2216 matrix4x4_t tempmatrix;
2217 int colorStart, colorLength;
2218 unsigned char *tempcolor;
2219 VM_SAFEPARMCOUNT(3, VM_CL_te_explosion2);
2221 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2222 colorStart = (int)PRVM_G_FLOAT(OFS_PARM1);
2223 colorLength = (int)PRVM_G_FLOAT(OFS_PARM2);
2224 CL_FindNonSolidLocation(pos, pos2, 10);
2225 CL_ParticleExplosion2(pos2, colorStart, colorLength);
2226 tempcolor = palette_rgb[(rand()%colorLength) + colorStart];
2227 color[0] = tempcolor[0] * (2.0f / 255.0f);
2228 color[1] = tempcolor[1] * (2.0f / 255.0f);
2229 color[2] = tempcolor[2] * (2.0f / 255.0f);
2230 Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
2231 CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, 0, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
2232 S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2236 // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
2237 static void VM_CL_te_lightning1 (prvm_prog_t *prog)
2240 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning1);
2241 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2242 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2243 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt, true);
2246 // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
2247 static void VM_CL_te_lightning2 (prvm_prog_t *prog)
2250 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning2);
2251 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2252 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2253 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt2, true);
2256 // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
2257 static void VM_CL_te_lightning3 (prvm_prog_t *prog)
2260 VM_SAFEPARMCOUNT(3, VM_CL_te_lightning3);
2261 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2262 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2263 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt3, false);
2266 // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
2267 static void VM_CL_te_beam (prvm_prog_t *prog)
2270 VM_SAFEPARMCOUNT(3, VM_CL_te_beam);
2271 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
2272 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
2273 CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_beam, false);
2276 // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
2277 static void VM_CL_te_plasmaburn (prvm_prog_t *prog)
2280 VM_SAFEPARMCOUNT(1, VM_CL_te_plasmaburn);
2282 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2283 CL_FindNonSolidLocation(pos, pos2, 4);
2284 CL_ParticleEffect(EFFECT_TE_PLASMABURN, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2287 // #457 void(vector org, vector velocity, float howmany) te_flamejet (DP_TE_FLAMEJET)
2288 static void VM_CL_te_flamejet (prvm_prog_t *prog)
2290 vec3_t pos, pos2, vel;
2291 VM_SAFEPARMCOUNT(3, VM_CL_te_flamejet);
2292 if (PRVM_G_FLOAT(OFS_PARM2) < 1)
2294 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2295 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
2296 CL_FindNonSolidLocation(pos, pos2, 4);
2297 CL_ParticleEffect(EFFECT_TE_FLAMEJET, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
2301 // #443 void(entity e, entity tagentity, string tagname) setattachment
2302 static void VM_CL_setattachment (prvm_prog_t *prog)
2305 prvm_edict_t *tagentity;
2306 const char *tagname;
2310 VM_SAFEPARMCOUNT(3, VM_CL_setattachment);
2312 e = PRVM_G_EDICT(OFS_PARM0);
2313 tagentity = PRVM_G_EDICT(OFS_PARM1);
2314 tagname = PRVM_G_STRING(OFS_PARM2);
2316 if (e == prog->edicts)
2318 VM_Warning(prog, "setattachment: can not modify world entity\n");
2321 if (e->priv.server->free)
2323 VM_Warning(prog, "setattachment: can not modify free entity\n");
2327 if (tagentity == NULL)
2328 tagentity = prog->edicts;
2331 if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
2333 modelindex = (int)PRVM_clientedictfloat(tagentity, modelindex);
2334 model = CL_GetModelByIndex(modelindex);
2337 tagindex = Mod_Alias_GetTagIndexForName(model, (int)PRVM_clientedictfloat(tagentity, skin), tagname);
2339 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
2342 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
2345 PRVM_clientedictedict(e, tag_entity) = PRVM_EDICT_TO_PROG(tagentity);
2346 PRVM_clientedictfloat(e, tag_index) = tagindex;
2349 /////////////////////////////////////////
2350 // DP_MD3_TAGINFO extension coded by VorteX
2352 static int CL_GetTagIndex (prvm_prog_t *prog, prvm_edict_t *e, const char *tagname)
2354 dp_model_t *model = CL_GetModelFromEdict(e);
2356 return Mod_Alias_GetTagIndexForName(model, (int)PRVM_clientedictfloat(e, skin), tagname);
2361 static int CL_GetExtendedTagInfo (prvm_prog_t *prog, prvm_edict_t *e, int tagindex, int *parentindex, const char **tagname, matrix4x4_t *tag_localmatrix)
2368 Matrix4x4_CreateIdentity(tag_localmatrix);
2371 && (model = CL_GetModelFromEdict(e))
2372 && model->animscenes)
2374 r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)PRVM_clientedictfloat(e, skin), e->priv.server->frameblend, &e->priv.server->skeleton, tagindex - 1, parentindex, tagname, tag_localmatrix);
2385 int CL_GetPitchSign(prvm_prog_t *prog, prvm_edict_t *ent)
2388 if ((model = CL_GetModelFromEdict(ent)) && model->type == mod_alias)
2393 void CL_GetEntityMatrix (prvm_prog_t *prog, prvm_edict_t *ent, matrix4x4_t *out, qboolean viewmatrix)
2396 float pitchsign = 1;
2398 scale = PRVM_clientedictfloat(ent, scale);
2403 *out = r_refdef.view.matrix;
2404 else if ((int)PRVM_clientedictfloat(ent, renderflags) & RF_USEAXIS)
2410 VectorScale(PRVM_clientglobalvector(v_forward), scale, forward);
2411 VectorScale(PRVM_clientglobalvector(v_right), -scale, left);
2412 VectorScale(PRVM_clientglobalvector(v_up), scale, up);
2413 VectorCopy(PRVM_clientedictvector(ent, origin), origin);
2414 Matrix4x4_FromVectors(out, forward, left, up, origin);
2418 pitchsign = CL_GetPitchSign(prog, ent);
2419 Matrix4x4_CreateFromQuakeEntity(out, PRVM_clientedictvector(ent, origin)[0], PRVM_clientedictvector(ent, origin)[1], PRVM_clientedictvector(ent, origin)[2], pitchsign * PRVM_clientedictvector(ent, angles)[0], PRVM_clientedictvector(ent, angles)[1], PRVM_clientedictvector(ent, angles)[2], scale);
2423 static int CL_GetEntityLocalTagMatrix(prvm_prog_t *prog, prvm_edict_t *ent, int tagindex, matrix4x4_t *out)
2427 && (model = CL_GetModelFromEdict(ent))
2428 && model->animscenes)
2430 VM_GenerateFrameGroupBlend(prog, ent->priv.server->framegroupblend, ent);
2431 VM_FrameBlendFromFrameGroupBlend(ent->priv.server->frameblend, ent->priv.server->framegroupblend, model, cl.time);
2432 VM_UpdateEdictSkeleton(prog, ent, model, ent->priv.server->frameblend);
2433 return Mod_Alias_GetTagMatrix(model, ent->priv.server->frameblend, &ent->priv.server->skeleton, tagindex, out);
2435 *out = identitymatrix;
2439 // Warnings/errors code:
2440 // 0 - normal (everything all-right)
2443 // 3 - null or non-precached model
2444 // 4 - no tags with requested index
2445 // 5 - runaway loop at attachment chain
2446 extern cvar_t cl_bob;
2447 extern cvar_t cl_bobcycle;
2448 extern cvar_t cl_bobup;
2449 int CL_GetTagMatrix (prvm_prog_t *prog, matrix4x4_t *out, prvm_edict_t *ent, int tagindex, prvm_vec_t *returnshadingorigin)
2453 matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
2455 vec3_t shadingorigin;
2457 *out = identitymatrix; // warnings and errors return identical matrix
2459 if (ent == prog->edicts)
2461 if (ent->priv.server->free)
2464 model = CL_GetModelFromEdict(ent);
2468 tagmatrix = identitymatrix;
2472 if(attachloop >= 256)
2474 // apply transformation by child's tagindex on parent entity and then
2475 // by parent entity itself
2476 ret = CL_GetEntityLocalTagMatrix(prog, ent, tagindex - 1, &attachmatrix);
2477 if(ret && attachloop == 0)
2479 CL_GetEntityMatrix(prog, ent, &entitymatrix, false);
2480 Matrix4x4_Concat(&tagmatrix, &attachmatrix, out);
2481 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2482 // next iteration we process the parent entity
2483 if (PRVM_clientedictedict(ent, tag_entity))
2485 tagindex = (int)PRVM_clientedictfloat(ent, tag_index);
2486 ent = PRVM_EDICT_NUM(PRVM_clientedictedict(ent, tag_entity));
2493 // RENDER_VIEWMODEL magic
2494 if ((int)PRVM_clientedictfloat(ent, renderflags) & RF_VIEWMODEL)
2496 Matrix4x4_Copy(&tagmatrix, out);
2498 CL_GetEntityMatrix(prog, prog->edicts, &entitymatrix, true);
2499 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
2502 // Cl_bob, ported from rendering code
2503 if (PRVM_clientedictfloat(ent, health) > 0 && cl_bob.value && cl_bobcycle.value)
2506 // LordHavoc: this code is *weird*, but not replacable (I think it
2507 // should be done in QC on the server, but oh well, quake is quake)
2508 // LordHavoc: figured out bobup: the time at which the sin is at 180
2509 // degrees (which allows lengthening or squishing the peak or valley)
2510 cycle = cl.time/cl_bobcycle.value;
2511 cycle -= (int)cycle;
2512 if (cycle < cl_bobup.value)
2513 cycle = sin(M_PI * cycle / cl_bobup.value);
2515 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
2516 // bob is proportional to velocity in the xy plane
2517 // (don't count Z, or jumping messes it up)
2518 bob = sqrt(PRVM_clientedictvector(ent, velocity)[0]*PRVM_clientedictvector(ent, velocity)[0] + PRVM_clientedictvector(ent, velocity)[1]*PRVM_clientedictvector(ent, velocity)[1])*cl_bob.value;
2519 bob = bob*0.3 + bob*0.7*cycle;
2520 Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
2524 // return the origin of the view
2525 Matrix4x4_OriginFromMatrix(&r_refdef.view.matrix, shadingorigin);
2529 // return the origin of the root entity in the chain
2530 Matrix4x4_OriginFromMatrix(out, shadingorigin);
2532 if (returnshadingorigin)
2533 VectorCopy(shadingorigin, returnshadingorigin);
2537 // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
2538 static void VM_CL_gettagindex (prvm_prog_t *prog)
2541 const char *tag_name;
2544 VM_SAFEPARMCOUNT(2, VM_CL_gettagindex);
2546 ent = PRVM_G_EDICT(OFS_PARM0);
2547 tag_name = PRVM_G_STRING(OFS_PARM1);
2548 if (ent == prog->edicts)
2550 VM_Warning(prog, "VM_CL_gettagindex(entity #%i): can't affect world entity\n", PRVM_NUM_FOR_EDICT(ent));
2553 if (ent->priv.server->free)
2555 VM_Warning(prog, "VM_CL_gettagindex(entity #%i): can't affect free entity\n", PRVM_NUM_FOR_EDICT(ent));
2560 if (!CL_GetModelFromEdict(ent))
2561 Con_DPrintf("VM_CL_gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
2564 tag_index = CL_GetTagIndex(prog, ent, tag_name);
2566 if(developer_extra.integer)
2567 Con_DPrintf("VM_CL_gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
2569 PRVM_G_FLOAT(OFS_RETURN) = tag_index;
2572 // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
2573 static void VM_CL_gettaginfo (prvm_prog_t *prog)
2577 matrix4x4_t tag_matrix;
2578 matrix4x4_t tag_localmatrix;
2580 const char *tagname;
2582 vec3_t forward, left, up, origin;
2583 const dp_model_t *model;
2585 VM_SAFEPARMCOUNT(2, VM_CL_gettaginfo);
2587 e = PRVM_G_EDICT(OFS_PARM0);
2588 tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
2589 returncode = CL_GetTagMatrix(prog, &tag_matrix, e, tagindex, NULL);
2590 Matrix4x4_ToVectors(&tag_matrix, forward, left, up, origin);
2591 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
2592 VectorScale(left, -1, PRVM_clientglobalvector(v_right));
2593 VectorCopy(up, PRVM_clientglobalvector(v_up));
2594 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
2595 model = CL_GetModelFromEdict(e);
2596 VM_GenerateFrameGroupBlend(prog, e->priv.server->framegroupblend, e);
2597 VM_FrameBlendFromFrameGroupBlend(e->priv.server->frameblend, e->priv.server->framegroupblend, model, cl.time);
2598 VM_UpdateEdictSkeleton(prog, e, model, e->priv.server->frameblend);
2599 CL_GetExtendedTagInfo(prog, e, tagindex, &parentindex, &tagname, &tag_localmatrix);
2600 Matrix4x4_ToVectors(&tag_localmatrix, forward, left, up, origin);
2602 PRVM_clientglobalfloat(gettaginfo_parent) = parentindex;
2603 PRVM_clientglobalstring(gettaginfo_name) = tagname ? PRVM_SetTempString(prog, tagname) : 0;
2604 VectorCopy(forward, PRVM_clientglobalvector(gettaginfo_forward));
2605 VectorScale(left, -1, PRVM_clientglobalvector(gettaginfo_right));
2606 VectorCopy(up, PRVM_clientglobalvector(gettaginfo_up));
2607 VectorCopy(origin, PRVM_clientglobalvector(gettaginfo_offset));
2612 VM_Warning(prog, "gettagindex: can't affect world entity\n");
2615 VM_Warning(prog, "gettagindex: can't affect free entity\n");
2618 Con_DPrintf("CL_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
2621 Con_DPrintf("CL_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
2624 Con_DPrintf("CL_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
2629 //============================================================================
2631 //====================
2632 // DP_CSQC_SPAWNPARTICLE
2633 // a QC hook to engine's CL_NewParticle
2634 //====================
2636 // particle theme struct
2637 typedef struct vmparticletheme_s
2639 unsigned short typeindex;
2640 qboolean initialized;
2642 porientation_t orientation;
2653 float liquidfriction;
2655 float velocityjitter;
2656 qboolean qualityreduction;
2665 float delaycollision;
2671 typedef struct vmparticlespawner_s
2674 qboolean initialized;
2676 vmparticletheme_t *themes;
2678 }vmparticlespawner_t;
2680 vmparticlespawner_t vmpartspawner;
2682 // TODO: automatic max_themes grow
2683 static void VM_InitParticleSpawner (prvm_prog_t *prog, int maxthemes)
2685 // bound max themes to not be an insane value
2688 if (maxthemes > 2048)
2690 // allocate and set up structure
2691 if (vmpartspawner.initialized) // reallocate
2693 Mem_FreePool(&vmpartspawner.pool);
2694 memset(&vmpartspawner, 0, sizeof(vmparticlespawner_t));
2696 vmpartspawner.pool = Mem_AllocPool("VMPARTICLESPAWNER", 0, NULL);
2697 vmpartspawner.themes = (vmparticletheme_t *)Mem_Alloc(vmpartspawner.pool, sizeof(vmparticletheme_t)*maxthemes);
2698 vmpartspawner.max_themes = maxthemes;
2699 vmpartspawner.initialized = true;
2700 vmpartspawner.verified = true;
2703 // reset particle theme to default values
2704 static void VM_ResetParticleTheme (vmparticletheme_t *theme)
2706 theme->initialized = true;
2707 theme->typeindex = pt_static;
2708 theme->blendmode = PBLEND_ADD;
2709 theme->orientation = PARTICLE_BILLBOARD;
2710 theme->color1 = 0x808080;
2711 theme->color2 = 0xFFFFFF;
2714 theme->sizeincrease = 0;
2716 theme->alphafade = 512;
2717 theme->gravity = 0.0f;
2718 theme->bounce = 0.0f;
2719 theme->airfriction = 1.0f;
2720 theme->liquidfriction = 4.0f;
2721 theme->originjitter = 0.0f;
2722 theme->velocityjitter = 0.0f;
2723 theme->qualityreduction = false;
2724 theme->lifetime = 4;
2726 theme->staincolor1 = -1;
2727 theme->staincolor2 = -1;
2728 theme->staintex = -1;
2729 theme->delayspawn = 0.0f;
2730 theme->delaycollision = 0.0f;
2731 theme->angle = 0.0f;
2735 // particle theme -> QC globals
2736 static void VM_CL_ParticleThemeToGlobals(vmparticletheme_t *theme, prvm_prog_t *prog)
2738 PRVM_clientglobalfloat(particle_type) = theme->typeindex;
2739 PRVM_clientglobalfloat(particle_blendmode) = theme->blendmode;
2740 PRVM_clientglobalfloat(particle_orientation) = theme->orientation;
2741 // VorteX: int only can store 0-255, not 0-256 which means 0 - 0,99609375...
2742 VectorSet(PRVM_clientglobalvector(particle_color1), (theme->color1 >> 16) & 0xFF, (theme->color1 >> 8) & 0xFF, (theme->color1 >> 0) & 0xFF);
2743 VectorSet(PRVM_clientglobalvector(particle_color2), (theme->color2 >> 16) & 0xFF, (theme->color2 >> 8) & 0xFF, (theme->color2 >> 0) & 0xFF);
2744 PRVM_clientglobalfloat(particle_tex) = (prvm_vec_t)theme->tex;
2745 PRVM_clientglobalfloat(particle_size) = theme->size;
2746 PRVM_clientglobalfloat(particle_sizeincrease) = theme->sizeincrease;
2747 PRVM_clientglobalfloat(particle_alpha) = theme->alpha/256;
2748 PRVM_clientglobalfloat(particle_alphafade) = theme->alphafade/256;
2749 PRVM_clientglobalfloat(particle_time) = theme->lifetime;
2750 PRVM_clientglobalfloat(particle_gravity) = theme->gravity;
2751 PRVM_clientglobalfloat(particle_bounce) = theme->bounce;
2752 PRVM_clientglobalfloat(particle_airfriction) = theme->airfriction;
2753 PRVM_clientglobalfloat(particle_liquidfriction) = theme->liquidfriction;
2754 PRVM_clientglobalfloat(particle_originjitter) = theme->originjitter;
2755 PRVM_clientglobalfloat(particle_velocityjitter) = theme->velocityjitter;
2756 PRVM_clientglobalfloat(particle_qualityreduction) = theme->qualityreduction;
2757 PRVM_clientglobalfloat(particle_stretch) = theme->stretch;
2758 VectorSet(PRVM_clientglobalvector(particle_staincolor1), ((int)theme->staincolor1 >> 16) & 0xFF, ((int)theme->staincolor1 >> 8) & 0xFF, ((int)theme->staincolor1 >> 0) & 0xFF);
2759 VectorSet(PRVM_clientglobalvector(particle_staincolor2), ((int)theme->staincolor2 >> 16) & 0xFF, ((int)theme->staincolor2 >> 8) & 0xFF, ((int)theme->staincolor2 >> 0) & 0xFF);
2760 PRVM_clientglobalfloat(particle_staintex) = (prvm_vec_t)theme->staintex;
2761 PRVM_clientglobalfloat(particle_stainalpha) = (prvm_vec_t)theme->stainalpha/256;
2762 PRVM_clientglobalfloat(particle_stainsize) = (prvm_vec_t)theme->stainsize;
2763 PRVM_clientglobalfloat(particle_delayspawn) = theme->delayspawn;
2764 PRVM_clientglobalfloat(particle_delaycollision) = theme->delaycollision;
2765 PRVM_clientglobalfloat(particle_angle) = theme->angle;
2766 PRVM_clientglobalfloat(particle_spin) = theme->spin;
2769 // QC globals -> particle theme
2770 static void VM_CL_ParticleThemeFromGlobals(vmparticletheme_t *theme, prvm_prog_t *prog)
2772 theme->typeindex = (unsigned short)PRVM_clientglobalfloat(particle_type);
2773 theme->blendmode = (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode);
2774 theme->orientation = (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation);
2775 theme->color1 = ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]);
2776 theme->color2 = ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]);
2777 theme->tex = (int)PRVM_clientglobalfloat(particle_tex);
2778 theme->size = PRVM_clientglobalfloat(particle_size);
2779 theme->sizeincrease = PRVM_clientglobalfloat(particle_sizeincrease);
2780 theme->alpha = PRVM_clientglobalfloat(particle_alpha)*256;
2781 theme->alphafade = PRVM_clientglobalfloat(particle_alphafade)*256;
2782 theme->lifetime = PRVM_clientglobalfloat(particle_time);
2783 theme->gravity = PRVM_clientglobalfloat(particle_gravity);
2784 theme->bounce = PRVM_clientglobalfloat(particle_bounce);
2785 theme->airfriction = PRVM_clientglobalfloat(particle_airfriction);
2786 theme->liquidfriction = PRVM_clientglobalfloat(particle_liquidfriction);
2787 theme->originjitter = PRVM_clientglobalfloat(particle_originjitter);
2788 theme->velocityjitter = PRVM_clientglobalfloat(particle_velocityjitter);
2789 theme->qualityreduction = PRVM_clientglobalfloat(particle_qualityreduction) != 0 ? true : false;
2790 theme->stretch = PRVM_clientglobalfloat(particle_stretch);
2791 theme->staincolor1 = ((int)PRVM_clientglobalvector(particle_staincolor1)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor1)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor1)[2]);
2792 theme->staincolor2 = (int)(PRVM_clientglobalvector(particle_staincolor2)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor2)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor2)[2]);
2793 theme->staintex =(int)PRVM_clientglobalfloat(particle_staintex);
2794 theme->stainalpha = PRVM_clientglobalfloat(particle_stainalpha)*256;
2795 theme->stainsize = PRVM_clientglobalfloat(particle_stainsize);
2796 theme->delayspawn = PRVM_clientglobalfloat(particle_delayspawn);
2797 theme->delaycollision = PRVM_clientglobalfloat(particle_delaycollision);
2798 theme->angle = PRVM_clientglobalfloat(particle_angle);
2799 theme->spin = PRVM_clientglobalfloat(particle_spin);
2802 // init particle spawner interface
2803 // # float(float max_themes) initparticlespawner
2804 static void VM_CL_InitParticleSpawner (prvm_prog_t *prog)
2806 VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_InitParticleSpawner);
2807 VM_InitParticleSpawner(prog, (int)PRVM_G_FLOAT(OFS_PARM0));
2808 vmpartspawner.themes[0].initialized = true;
2809 VM_ResetParticleTheme(&vmpartspawner.themes[0]);
2810 PRVM_G_FLOAT(OFS_RETURN) = (vmpartspawner.verified == true) ? 1 : 0;
2813 // void() resetparticle
2814 static void VM_CL_ResetParticle (prvm_prog_t *prog)
2816 VM_SAFEPARMCOUNT(0, VM_CL_ResetParticle);
2817 if (vmpartspawner.verified == false)
2819 VM_Warning(prog, "VM_CL_ResetParticle: particle spawner not initialized\n");
2822 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2825 // void(float themenum) particletheme
2826 static void VM_CL_ParticleTheme (prvm_prog_t *prog)
2830 VM_SAFEPARMCOUNT(1, VM_CL_ParticleTheme);
2831 if (vmpartspawner.verified == false)
2833 VM_Warning(prog, "VM_CL_ParticleTheme: particle spawner not initialized\n");
2836 themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2837 if (themenum < 0 || themenum >= vmpartspawner.max_themes)
2839 VM_Warning(prog, "VM_CL_ParticleTheme: bad theme number %i\n", themenum);
2840 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2843 if (vmpartspawner.themes[themenum].initialized == false)
2845 VM_Warning(prog, "VM_CL_ParticleTheme: theme #%i not exists\n", themenum);
2846 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2849 // load particle theme into globals
2850 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[themenum], prog);
2853 // float() saveparticletheme
2854 // void(float themenum) updateparticletheme
2855 static void VM_CL_ParticleThemeSave (prvm_prog_t *prog)
2859 VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_ParticleThemeSave);
2860 if (vmpartspawner.verified == false)
2862 VM_Warning(prog, "VM_CL_ParticleThemeSave: particle spawner not initialized\n");
2865 // allocate new theme, save it and return
2868 for (themenum = 0; themenum < vmpartspawner.max_themes; themenum++)
2869 if (vmpartspawner.themes[themenum].initialized == false)
2871 if (themenum >= vmpartspawner.max_themes)
2873 if (vmpartspawner.max_themes == 2048)
2874 VM_Warning(prog, "VM_CL_ParticleThemeSave: no free theme slots\n");
2876 VM_Warning(prog, "VM_CL_ParticleThemeSave: no free theme slots, try initparticlespawner() with highter max_themes\n");
2877 PRVM_G_FLOAT(OFS_RETURN) = -1;
2880 vmpartspawner.themes[themenum].initialized = true;
2881 VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum], prog);
2882 PRVM_G_FLOAT(OFS_RETURN) = themenum;
2885 // update existing theme
2886 themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2887 if (themenum < 0 || themenum >= vmpartspawner.max_themes)
2889 VM_Warning(prog, "VM_CL_ParticleThemeSave: bad theme number %i\n", themenum);
2892 vmpartspawner.themes[themenum].initialized = true;
2893 VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum], prog);
2896 // void(float themenum) freeparticletheme
2897 static void VM_CL_ParticleThemeFree (prvm_prog_t *prog)
2901 VM_SAFEPARMCOUNT(1, VM_CL_ParticleThemeFree);
2902 if (vmpartspawner.verified == false)
2904 VM_Warning(prog, "VM_CL_ParticleThemeFree: particle spawner not initialized\n");
2907 themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
2909 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
2911 VM_Warning(prog, "VM_CL_ParticleThemeFree: bad theme number %i\n", themenum);
2914 if (vmpartspawner.themes[themenum].initialized == false)
2916 VM_Warning(prog, "VM_CL_ParticleThemeFree: theme #%i already freed\n", themenum);
2917 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
2921 VM_ResetParticleTheme(&vmpartspawner.themes[themenum]);
2922 vmpartspawner.themes[themenum].initialized = false;
2925 // float(vector org, vector dir, [float theme]) particle
2926 // returns 0 if failed, 1 if succesful
2927 static void VM_CL_SpawnParticle (prvm_prog_t *prog)
2930 vmparticletheme_t *theme;
2934 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_SpawnParticle2);
2935 if (vmpartspawner.verified == false)
2937 VM_Warning(prog, "VM_CL_SpawnParticle: particle spawner not initialized\n");
2938 PRVM_G_FLOAT(OFS_RETURN) = 0;
2941 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
2942 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
2944 if (prog->argc < 3) // global-set particle
2946 part = CL_NewParticle(org,
2947 (unsigned short)PRVM_clientglobalfloat(particle_type),
2948 ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]),
2949 ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]),
2950 (int)PRVM_clientglobalfloat(particle_tex),
2951 PRVM_clientglobalfloat(particle_size),
2952 PRVM_clientglobalfloat(particle_sizeincrease),
2953 PRVM_clientglobalfloat(particle_alpha)*256,
2954 PRVM_clientglobalfloat(particle_alphafade)*256,
2955 PRVM_clientglobalfloat(particle_gravity),
2956 PRVM_clientglobalfloat(particle_bounce),
2963 PRVM_clientglobalfloat(particle_airfriction),
2964 PRVM_clientglobalfloat(particle_liquidfriction),
2965 PRVM_clientglobalfloat(particle_originjitter),
2966 PRVM_clientglobalfloat(particle_velocityjitter),
2967 (PRVM_clientglobalfloat(particle_qualityreduction)) ? true : false,
2968 PRVM_clientglobalfloat(particle_time),
2969 PRVM_clientglobalfloat(particle_stretch),
2970 (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode),
2971 (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation),
2972 (int)(PRVM_clientglobalvector(particle_staincolor1)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor1)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor1)[2]),
2973 (int)(PRVM_clientglobalvector(particle_staincolor2)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor2)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor2)[2]),
2974 (int)PRVM_clientglobalfloat(particle_staintex),
2975 PRVM_clientglobalfloat(particle_stainalpha)*256,
2976 PRVM_clientglobalfloat(particle_stainsize),
2977 PRVM_clientglobalfloat(particle_angle),
2978 PRVM_clientglobalfloat(particle_spin),
2982 PRVM_G_FLOAT(OFS_RETURN) = 0;
2985 if (PRVM_clientglobalfloat(particle_delayspawn))
2986 part->delayedspawn = cl.time + PRVM_clientglobalfloat(particle_delayspawn);
2987 //if (PRVM_clientglobalfloat(particle_delaycollision))
2988 // part->delayedcollisions = cl.time + PRVM_clientglobalfloat(particle_delaycollision);
2990 else // quick themed particle
2992 themenum = (int)PRVM_G_FLOAT(OFS_PARM2);
2993 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
2995 VM_Warning(prog, "VM_CL_SpawnParticle: bad theme number %i\n", themenum);
2996 PRVM_G_FLOAT(OFS_RETURN) = 0;
2999 theme = &vmpartspawner.themes[themenum];
3000 part = CL_NewParticle(org,
3006 theme->sizeincrease,
3018 theme->liquidfriction,
3019 theme->originjitter,
3020 theme->velocityjitter,
3021 theme->qualityreduction,
3036 PRVM_G_FLOAT(OFS_RETURN) = 0;
3039 if (theme->delayspawn)
3040 part->delayedspawn = cl.time + theme->delayspawn;
3041 //if (theme->delaycollision)
3042 // part->delayedcollisions = cl.time + theme->delaycollision;
3044 PRVM_G_FLOAT(OFS_RETURN) = 1;
3047 // float(vector org, vector dir, float spawndelay, float collisiondelay, [float theme]) delayedparticle
3048 // returns 0 if failed, 1 if success
3049 static void VM_CL_SpawnParticleDelayed (prvm_prog_t *prog)
3052 vmparticletheme_t *theme;
3056 VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_SpawnParticle2);
3057 if (vmpartspawner.verified == false)
3059 VM_Warning(prog, "VM_CL_SpawnParticle: particle spawner not initialized\n");
3060 PRVM_G_FLOAT(OFS_RETURN) = 0;
3063 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
3064 VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
3065 if (prog->argc < 5) // global-set particle
3066 part = CL_NewParticle(org,
3067 (unsigned short)PRVM_clientglobalfloat(particle_type),
3068 ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]),
3069 ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]),
3070 (int)PRVM_clientglobalfloat(particle_tex),
3071 PRVM_clientglobalfloat(particle_size),
3072 PRVM_clientglobalfloat(particle_sizeincrease),
3073 PRVM_clientglobalfloat(particle_alpha)*256,
3074 PRVM_clientglobalfloat(particle_alphafade)*256,
3075 PRVM_clientglobalfloat(particle_gravity),
3076 PRVM_clientglobalfloat(particle_bounce),
3083 PRVM_clientglobalfloat(particle_airfriction),
3084 PRVM_clientglobalfloat(particle_liquidfriction),
3085 PRVM_clientglobalfloat(particle_originjitter),
3086 PRVM_clientglobalfloat(particle_velocityjitter),
3087 (PRVM_clientglobalfloat(particle_qualityreduction)) ? true : false,
3088 PRVM_clientglobalfloat(particle_time),
3089 PRVM_clientglobalfloat(particle_stretch),
3090 (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode),
3091 (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation),
3092 ((int)PRVM_clientglobalvector(particle_staincolor1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_staincolor1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_staincolor1)[2]),
3093 ((int)PRVM_clientglobalvector(particle_staincolor2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_staincolor2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_staincolor2)[2]),
3094 (int)PRVM_clientglobalfloat(particle_staintex),
3095 PRVM_clientglobalfloat(particle_stainalpha)*256,
3096 PRVM_clientglobalfloat(particle_stainsize),
3097 PRVM_clientglobalfloat(particle_angle),
3098 PRVM_clientglobalfloat(particle_spin),
3100 else // themed particle
3102 themenum = (int)PRVM_G_FLOAT(OFS_PARM4);
3103 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
3105 VM_Warning(prog, "VM_CL_SpawnParticle: bad theme number %i\n", themenum);
3106 PRVM_G_FLOAT(OFS_RETURN) = 0;
3109 theme = &vmpartspawner.themes[themenum];
3110 part = CL_NewParticle(org,
3116 theme->sizeincrease,
3128 theme->liquidfriction,
3129 theme->originjitter,
3130 theme->velocityjitter,
3131 theme->qualityreduction,
3147 PRVM_G_FLOAT(OFS_RETURN) = 0;
3150 part->delayedspawn = cl.time + PRVM_G_FLOAT(OFS_PARM2);
3151 //part->delayedcollisions = cl.time + PRVM_G_FLOAT(OFS_PARM3);
3152 PRVM_G_FLOAT(OFS_RETURN) = 0;
3155 //====================
3156 //CSQC engine entities query
3157 //====================
3159 // float(float entitynum, float whatfld) getentity;
3160 // vector(float entitynum, float whatfld) getentityvec;
3161 // querying engine-drawn entity
3162 // VorteX: currently it's only tested with whatfld = 1..7
3163 static void VM_CL_GetEntity (prvm_prog_t *prog)
3165 int entnum, fieldnum;
3166 vec3_t forward, left, up, org;
3167 VM_SAFEPARMCOUNT(2, VM_CL_GetEntityVec);
3169 entnum = PRVM_G_FLOAT(OFS_PARM0);
3170 if (entnum < 0 || entnum >= cl.num_entities)
3172 PRVM_G_FLOAT(OFS_RETURN) = 0;
3175 fieldnum = PRVM_G_FLOAT(OFS_PARM1);
3178 case 0: // active state
3179 PRVM_G_FLOAT(OFS_RETURN) = cl.entities_active[entnum];
3182 Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
3183 VectorCopy(org, PRVM_G_VECTOR(OFS_RETURN));
3186 Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3187 VectorCopy(forward, PRVM_G_VECTOR(OFS_RETURN));
3190 Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3191 VectorNegate(left, PRVM_G_VECTOR(OFS_RETURN));
3194 Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3195 VectorCopy(up, PRVM_G_VECTOR(OFS_RETURN));
3198 PRVM_G_FLOAT(OFS_RETURN) = Matrix4x4_ScaleFromMatrix(&cl.entities[entnum].render.matrix);
3200 case 6: // origin + v_forward, v_right, v_up
3201 Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3202 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3203 VectorNegate(left, PRVM_clientglobalvector(v_right));
3204 VectorCopy(up, PRVM_clientglobalvector(v_up));
3205 VectorCopy(org, PRVM_G_VECTOR(OFS_RETURN));
3208 PRVM_G_FLOAT(OFS_RETURN) = cl.entities[entnum].render.alpha;
3211 VectorCopy(cl.entities[entnum].render.colormod, PRVM_G_VECTOR(OFS_RETURN));
3213 case 9: // pants colormod
3214 VectorCopy(cl.entities[entnum].render.colormap_pantscolor, PRVM_G_VECTOR(OFS_RETURN));
3216 case 10: // shirt colormod
3217 VectorCopy(cl.entities[entnum].render.colormap_shirtcolor, PRVM_G_VECTOR(OFS_RETURN));
3220 PRVM_G_FLOAT(OFS_RETURN) = cl.entities[entnum].render.skinnum;
3223 VectorCopy(cl.entities[entnum].render.mins, PRVM_G_VECTOR(OFS_RETURN));
3226 VectorCopy(cl.entities[entnum].render.maxs, PRVM_G_VECTOR(OFS_RETURN));
3229 Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
3230 VectorAdd(cl.entities[entnum].render.mins, org, PRVM_G_VECTOR(OFS_RETURN));
3233 Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
3234 VectorAdd(cl.entities[entnum].render.maxs, org, PRVM_G_VECTOR(OFS_RETURN));
3237 VectorMA(cl.entities[entnum].render.render_modellight_ambient, 0.5, cl.entities[entnum].render.render_modellight_diffuse, PRVM_G_VECTOR(OFS_RETURN));
3240 PRVM_G_FLOAT(OFS_RETURN) = 0;
3245 //====================
3246 //QC POLYGON functions
3247 //====================
3249 //#304 void() renderscene (EXT_CSQC)
3250 // moved that here to reset the polygons,
3251 // resetting them earlier causes R_Mesh_Draw to be called with numvertices = 0
3253 static void VM_CL_R_RenderScene (prvm_prog_t *prog)
3255 double t = Sys_DirtyTime();
3256 VM_SAFEPARMCOUNT(0, VM_CL_R_RenderScene);
3259 if(r_refdef.view.ismain)
3261 // set the main view
3262 csqc_main_r_refdef_view = r_refdef.view;
3264 // clear the flags so no other view becomes "main" unless CSQC sets VF_MAINVIEW
3265 r_refdef.view.ismain = false;
3266 csqc_original_r_refdef_view.ismain = false;
3269 // we need to update any RENDER_VIEWMODEL entities at this point because
3270 // csqc supplies its own view matrix
3271 CL_UpdateViewEntities();
3272 CL_MeshEntities_AddToScene();
3273 CL_UpdateEntityShading();
3276 R_RenderView(0, NULL, NULL, r_refdef.view.x, r_refdef.view.y, r_refdef.view.width, r_refdef.view.height);
3278 Mod_Mesh_Reset(CL_Mesh_CSQC());
3280 // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
3281 t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
3282 prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
3285 //void(string texturename, float flag[, float is2d]) R_BeginPolygon
3286 static void VM_CL_R_PolygonBegin (prvm_prog_t *prog)
3288 const char *texname;
3293 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_R_PolygonBegin);
3295 texname = PRVM_G_STRING(OFS_PARM0);
3296 drawflags = (int)PRVM_G_FLOAT(OFS_PARM1);
3297 // weird hacky way to figure out if this is a 2D HUD polygon or a scene polygon
3298 draw2d = (prog->argc >= 3 ? (int)PRVM_G_FLOAT(OFS_PARM2) : r_refdef.draw2dstage);
3300 // we need to remember whether this is a 2D or 3D mesh we're adding to
3301 mod = draw2d ? CL_Mesh_UI() : CL_Mesh_CSQC();
3302 prog->polygonbegin_model = mod;
3303 Mod_Mesh_AddSurface(mod, Mod_Mesh_GetTexture(mod, texname, drawflags, TEXF_ALPHA, MATERIALFLAG_VERTEXCOLOR), draw2d);
3306 //void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
3307 static void VM_CL_R_PolygonVertex (prvm_prog_t *prog)
3309 const prvm_vec_t *v = PRVM_G_VECTOR(OFS_PARM0);
3310 const prvm_vec_t *tc = PRVM_G_VECTOR(OFS_PARM1);
3311 const prvm_vec_t *c = PRVM_G_VECTOR(OFS_PARM2);
3312 const prvm_vec_t a = PRVM_G_FLOAT(OFS_PARM3);
3313 dp_model_t *mod = prog->polygonbegin_model;
3317 VM_SAFEPARMCOUNT(4, VM_CL_R_PolygonVertex);
3319 if (!mod || mod->num_surfaces == 0)
3321 VM_Warning(prog, "VM_CL_R_PolygonVertex: VM_CL_R_PolygonBegin wasn't called\n");
3325 surf = &mod->data_surfaces[mod->num_surfaces - 1];
3326 e2 = Mod_Mesh_IndexForVertex(mod, surf, v[0], v[1], v[2], 0, 0, 0, tc[0], tc[1], 0, 0, c[0], c[1], c[2], a);
3327 if (surf->num_vertices >= 3)
3329 // the first element is the start of the triangle fan
3330 e0 = surf->num_firstvertex;
3331 // the second element is the previous vertex
3333 if (surf->num_triangles > 0)
3334 e1 = mod->surfmesh.data_element3i[(surf->num_firsttriangle + surf->num_triangles) * 3 - 1];
3335 Mod_Mesh_AddTriangle(mod, surf, e0, e1, e2);
3339 //void() R_EndPolygon
3340 static void VM_CL_R_PolygonEnd (prvm_prog_t *prog)
3342 dp_model_t *mod = prog->polygonbegin_model;
3345 VM_SAFEPARMCOUNT(0, VM_CL_R_PolygonEnd);
3346 if (!mod || mod->num_surfaces == 0)
3348 VM_Warning(prog, "VM_CL_R_PolygonEnd: VM_CL_R_PolygonBegin wasn't called\n");
3351 surf = &mod->data_surfaces[mod->num_surfaces - 1];
3352 Mod_BuildNormals(surf->num_firstvertex, surf->num_vertices, surf->num_triangles, mod->surfmesh.data_vertex3f, mod->surfmesh.data_element3i + 3 * surf->num_firsttriangle, mod->surfmesh.data_normal3f, true);
3353 prog->polygonbegin_model = NULL;
3360 Returns false if any part of the bottom of the entity is off an edge that
3365 static qboolean CL_CheckBottom (prvm_edict_t *ent)
3367 prvm_prog_t *prog = CLVM_prog;
3368 vec3_t mins, maxs, start, stop;
3373 VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, mins), mins);
3374 VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, maxs), maxs);
3376 // if all of the points under the corners are solid world, don't bother
3377 // with the tougher checks
3378 // the corners must be within 16 of the midpoint
3379 start[2] = mins[2] - 1;
3380 for (x=0 ; x<=1 ; x++)
3381 for (y=0 ; y<=1 ; y++)
3383 start[0] = x ? maxs[0] : mins[0];
3384 start[1] = y ? maxs[1] : mins[1];
3385 if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
3389 return true; // we got out easy
3393 // check it for real...
3397 // the midpoint must be within 16 of the bottom
3398 start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
3399 start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
3400 stop[2] = start[2] - 2*sv_stepheight.value;
3401 trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, false, NULL, true, false);
3403 if (trace.fraction == 1.0)
3405 mid = bottom = trace.endpos[2];
3407 // the corners must be within 16 of the midpoint
3408 for (x=0 ; x<=1 ; x++)
3409 for (y=0 ; y<=1 ; y++)
3411 start[0] = stop[0] = x ? maxs[0] : mins[0];
3412 start[1] = stop[1] = y ? maxs[1] : mins[1];
3414 trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, false, NULL, true, false);
3416 if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
3417 bottom = trace.endpos[2];
3418 if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
3429 Called by monster program code.
3430 The move will be adjusted for slopes and stairs, but if the move isn't
3431 possible, no move is done and false is returned
3434 static qboolean CL_movestep (prvm_edict_t *ent, vec3_t move, qboolean relink, qboolean noenemy, qboolean settrace)
3436 prvm_prog_t *prog = CLVM_prog;
3438 vec3_t oldorg, neworg, end, traceendpos;
3439 vec3_t mins, maxs, start;
3442 prvm_edict_t *enemy;
3445 VectorCopy(PRVM_clientedictvector(ent, mins), mins);
3446 VectorCopy(PRVM_clientedictvector(ent, maxs), maxs);
3447 VectorCopy (PRVM_clientedictvector(ent, origin), oldorg);
3448 VectorAdd (PRVM_clientedictvector(ent, origin), move, neworg);
3450 // flying monsters don't step up
3451 if ( (int)PRVM_clientedictfloat(ent, flags) & (FL_SWIM | FL_FLY) )
3453 // try one move with vertical motion, then one without
3454 for (i=0 ; i<2 ; i++)
3456 VectorAdd (PRVM_clientedictvector(ent, origin), move, neworg);
3457 enemy = PRVM_PROG_TO_EDICT(PRVM_clientedictedict(ent, enemy));
3458 if (i == 0 && enemy != prog->edicts)
3460 dz = PRVM_clientedictvector(ent, origin)[2] - PRVM_clientedictvector(PRVM_PROG_TO_EDICT(PRVM_clientedictedict(ent, enemy)), origin)[2];
3466 VectorCopy(PRVM_clientedictvector(ent, origin), start);
3467 trace = CL_TraceBox(start, mins, maxs, neworg, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
3469 CL_VM_SetTraceGlobals(prog, &trace, svent);
3471 if (trace.fraction == 1)
3473 VectorCopy(trace.endpos, traceendpos);
3474 if (((int)PRVM_clientedictfloat(ent, flags) & FL_SWIM) && !(CL_PointSuperContents(traceendpos) & SUPERCONTENTS_LIQUIDSMASK))
3475 return false; // swim monster left water
3477 VectorCopy (traceendpos, PRVM_clientedictvector(ent, origin));
3483 if (enemy == prog->edicts)
3490 // push down from a step height above the wished position
3491 neworg[2] += sv_stepheight.value;
3492 VectorCopy (neworg, end);
3493 end[2] -= sv_stepheight.value*2;
3495 trace = CL_TraceBox(neworg, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
3497 CL_VM_SetTraceGlobals(prog, &trace, svent);
3499 if (trace.startsolid)
3501 neworg[2] -= sv_stepheight.value;
3502 trace = CL_TraceBox(neworg, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
3504 CL_VM_SetTraceGlobals(prog, &trace, svent);
3505 if (trace.startsolid)
3508 if (trace.fraction == 1)
3510 // if monster had the ground pulled out, go ahead and fall
3511 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
3513 VectorAdd (PRVM_clientedictvector(ent, origin), move, PRVM_clientedictvector(ent, origin));
3516 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) & ~FL_ONGROUND;
3520 return false; // walked off an edge
3523 // check point traces down for dangling corners
3524 VectorCopy (trace.endpos, PRVM_clientedictvector(ent, origin));
3526 if (!CL_CheckBottom (ent))
3528 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
3529 { // entity had floor mostly pulled out from underneath it
3530 // and is trying to correct
3535 VectorCopy (oldorg, PRVM_clientedictvector(ent, origin));
3539 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
3540 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) & ~FL_PARTIALGROUND;
3542 PRVM_clientedictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
3554 float(float yaw, float dist[, settrace]) walkmove
3557 static void VM_CL_walkmove (prvm_prog_t *prog)
3566 VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_walkmove);
3568 // assume failure if it returns early
3569 PRVM_G_FLOAT(OFS_RETURN) = 0;
3571 ent = PRVM_PROG_TO_EDICT(PRVM_clientglobaledict(self));
3572 if (ent == prog->edicts)
3574 VM_Warning(prog, "walkmove: can not modify world entity\n");
3577 if (ent->priv.server->free)
3579 VM_Warning(prog, "walkmove: can not modify free entity\n");
3582 yaw = PRVM_G_FLOAT(OFS_PARM0);
3583 dist = PRVM_G_FLOAT(OFS_PARM1);
3584 settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2);
3586 if ( !( (int)PRVM_clientedictfloat(ent, flags) & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
3589 yaw = yaw*M_PI*2 / 360;
3591 move[0] = cos(yaw)*dist;
3592 move[1] = sin(yaw)*dist;
3595 // save program state, because CL_movestep may call other progs
3596 oldf = prog->xfunction;
3597 oldself = PRVM_clientglobaledict(self);
3599 PRVM_G_FLOAT(OFS_RETURN) = CL_movestep(ent, move, true, false, settrace);
3602 // restore program state
3603 prog->xfunction = oldf;
3604 PRVM_clientglobaledict(self) = oldself;
3611 string(string key) serverkey
3614 static void VM_CL_serverkey(prvm_prog_t *prog)
3616 char string[VM_STRINGTEMP_LENGTH];
3617 VM_SAFEPARMCOUNT(1, VM_CL_serverkey);
3618 InfoString_GetValue(cl.qw_serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
3619 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, string);
3626 Checks if an entity is in a point's PVS.
3627 Should be fast but can be inexact.
3629 float checkpvs(vector viewpos, entity viewee) = #240;
3632 static void VM_CL_checkpvs (prvm_prog_t *prog)
3635 prvm_edict_t *viewee;
3641 unsigned char fatpvs[MAX_MAP_LEAFS/8];
3644 VM_SAFEPARMCOUNT(2, VM_SV_checkpvs);
3645 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), viewpos);
3646 viewee = PRVM_G_EDICT(OFS_PARM1);
3648 if(viewee->priv.required->free)
3650 VM_Warning(prog, "checkpvs: can not check free entity\n");
3651 PRVM_G_FLOAT(OFS_RETURN) = 4;
3655 VectorAdd(PRVM_serveredictvector(viewee, origin), PRVM_serveredictvector(viewee, mins), mi);
3656 VectorAdd(PRVM_serveredictvector(viewee, origin), PRVM_serveredictvector(viewee, maxs), ma);
3659 if(!cl.worldmodel || !cl.worldmodel->brush.GetPVS || !cl.worldmodel->brush.BoxTouchingPVS)
3661 // no PVS support on this worldmodel... darn
3662 PRVM_G_FLOAT(OFS_RETURN) = 3;
3665 pvs = cl.worldmodel->brush.GetPVS(cl.worldmodel, viewpos);
3668 // viewpos isn't in any PVS... darn
3669 PRVM_G_FLOAT(OFS_RETURN) = 2;
3672 PRVM_G_FLOAT(OFS_RETURN) = cl.worldmodel->brush.BoxTouchingPVS(cl.worldmodel, pvs, mi, ma);
3674 // using fat PVS like FTEQW does (slow)
3675 if(!cl.worldmodel || !cl.worldmodel->brush.FatPVS || !cl.worldmodel->brush.BoxTouchingPVS)
3677 // no PVS support on this worldmodel... darn
3678 PRVM_G_FLOAT(OFS_RETURN) = 3;
3681 fatpvsbytes = cl.worldmodel->brush.FatPVS(cl.worldmodel, viewpos, 8, fatpvs, sizeof(fatpvs), false);
3684 // viewpos isn't in any PVS... darn
3685 PRVM_G_FLOAT(OFS_RETURN) = 2;
3688 PRVM_G_FLOAT(OFS_RETURN) = cl.worldmodel->brush.BoxTouchingPVS(cl.worldmodel, fatpvs, mi, ma);
3692 // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
3693 static void VM_CL_skel_create(prvm_prog_t *prog)
3695 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
3696 dp_model_t *model = CL_GetModelByIndex(modelindex);
3697 skeleton_t *skeleton;
3699 PRVM_G_FLOAT(OFS_RETURN) = 0;
3700 if (!model || !model->num_bones)
3702 for (i = 0;i < MAX_EDICTS;i++)
3703 if (!prog->skeletons[i])
3705 if (i == MAX_EDICTS)
3707 prog->skeletons[i] = skeleton = (skeleton_t *)Mem_Alloc(cls.levelmempool, sizeof(skeleton_t) + model->num_bones * sizeof(matrix4x4_t));
3708 PRVM_G_FLOAT(OFS_RETURN) = i + 1;
3709 skeleton->model = model;
3710 skeleton->relativetransforms = (matrix4x4_t *)(skeleton+1);
3711 // initialize to identity matrices
3712 for (i = 0;i < skeleton->model->num_bones;i++)
3713 skeleton->relativetransforms[i] = identitymatrix;
3716 // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
3717 static void VM_CL_skel_build(prvm_prog_t *prog)
3719 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3720 skeleton_t *skeleton;
3721 prvm_edict_t *ed = PRVM_G_EDICT(OFS_PARM1);
3722 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM2);
3723 float retainfrac = PRVM_G_FLOAT(OFS_PARM3);
3724 int firstbone = PRVM_G_FLOAT(OFS_PARM4) - 1;
3725 int lastbone = PRVM_G_FLOAT(OFS_PARM5) - 1;
3726 dp_model_t *model = CL_GetModelByIndex(modelindex);
3730 framegroupblend_t framegroupblend[MAX_FRAMEGROUPBLENDS];
3731 frameblend_t frameblend[MAX_FRAMEBLENDS];
3732 matrix4x4_t bonematrix;
3734 PRVM_G_FLOAT(OFS_RETURN) = 0;
3735 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3737 firstbone = max(0, firstbone);
3738 lastbone = min(lastbone, model->num_bones - 1);
3739 lastbone = min(lastbone, skeleton->model->num_bones - 1);
3740 VM_GenerateFrameGroupBlend(prog, framegroupblend, ed);
3741 VM_FrameBlendFromFrameGroupBlend(frameblend, framegroupblend, model, cl.time);
3742 for (numblends = 0;numblends < MAX_FRAMEBLENDS && frameblend[numblends].lerp;numblends++)
3744 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3746 memset(&bonematrix, 0, sizeof(bonematrix));
3747 for (blendindex = 0;blendindex < numblends;blendindex++)
3749 Matrix4x4_FromBonePose7s(&matrix, model->num_posescale, model->data_poses7s + 7 * (frameblend[blendindex].subframe * model->num_bones + bonenum));
3750 Matrix4x4_Accumulate(&bonematrix, &matrix, frameblend[blendindex].lerp);
3752 Matrix4x4_Normalize3(&bonematrix, &bonematrix);
3753 Matrix4x4_Interpolate(&skeleton->relativetransforms[bonenum], &bonematrix, &skeleton->relativetransforms[bonenum], retainfrac);
3755 PRVM_G_FLOAT(OFS_RETURN) = skeletonindex + 1;
3758 // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
3759 static void VM_CL_skel_get_numbones(prvm_prog_t *prog)
3761 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3762 skeleton_t *skeleton;
3763 PRVM_G_FLOAT(OFS_RETURN) = 0;
3764 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3766 PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->num_bones;
3769 // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
3770 static void VM_CL_skel_get_bonename(prvm_prog_t *prog)
3772 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3773 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3774 skeleton_t *skeleton;
3775 PRVM_G_INT(OFS_RETURN) = 0;
3776 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3778 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3780 PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, skeleton->model->data_bones[bonenum].name);
3783 // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, 0 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
3784 static void VM_CL_skel_get_boneparent(prvm_prog_t *prog)
3786 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3787 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3788 skeleton_t *skeleton;
3789 PRVM_G_FLOAT(OFS_RETURN) = 0;
3790 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3792 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3794 PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->data_bones[bonenum].parent + 1;
3797 // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
3798 static void VM_CL_skel_find_bone(prvm_prog_t *prog)
3800 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3801 const char *tagname = PRVM_G_STRING(OFS_PARM1);
3802 skeleton_t *skeleton;
3803 PRVM_G_FLOAT(OFS_RETURN) = 0;
3804 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3806 PRVM_G_FLOAT(OFS_RETURN) = Mod_Alias_GetTagIndexForName(skeleton->model, 0, tagname);
3809 // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
3810 static void VM_CL_skel_get_bonerel(prvm_prog_t *prog)
3812 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3813 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3814 skeleton_t *skeleton;
3816 vec3_t forward, left, up, origin;
3817 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
3818 VectorClear(PRVM_clientglobalvector(v_forward));
3819 VectorClear(PRVM_clientglobalvector(v_right));
3820 VectorClear(PRVM_clientglobalvector(v_up));
3821 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3823 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3825 matrix = skeleton->relativetransforms[bonenum];
3826 Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
3827 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3828 VectorNegate(left, PRVM_clientglobalvector(v_right));
3829 VectorCopy(up, PRVM_clientglobalvector(v_up));
3830 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
3833 // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
3834 static void VM_CL_skel_get_boneabs(prvm_prog_t *prog)
3836 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3837 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3838 skeleton_t *skeleton;
3841 vec3_t forward, left, up, origin;
3842 VectorClear(PRVM_G_VECTOR(OFS_RETURN));
3843 VectorClear(PRVM_clientglobalvector(v_forward));
3844 VectorClear(PRVM_clientglobalvector(v_right));
3845 VectorClear(PRVM_clientglobalvector(v_up));
3846 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3848 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3850 matrix = skeleton->relativetransforms[bonenum];
3851 // convert to absolute
3852 while ((bonenum = skeleton->model->data_bones[bonenum].parent) >= 0)
3855 Matrix4x4_Concat(&matrix, &skeleton->relativetransforms[bonenum], &temp);
3857 Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
3858 VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3859 VectorNegate(left, PRVM_clientglobalvector(v_right));
3860 VectorCopy(up, PRVM_clientglobalvector(v_up));
3861 VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
3864 // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3865 static void VM_CL_skel_set_bone(prvm_prog_t *prog)
3867 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3868 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3869 vec3_t forward, left, up, origin;
3870 skeleton_t *skeleton;
3872 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3874 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3876 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3877 VectorNegate(PRVM_clientglobalvector(v_right), left);
3878 VectorCopy(PRVM_clientglobalvector(v_up), up);
3879 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
3880 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3881 skeleton->relativetransforms[bonenum] = matrix;
3884 // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
3885 static void VM_CL_skel_mul_bone(prvm_prog_t *prog)
3887 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3888 int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3889 vec3_t forward, left, up, origin;
3890 skeleton_t *skeleton;
3893 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3895 if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
3897 VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
3898 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3899 VectorNegate(PRVM_clientglobalvector(v_right), left);
3900 VectorCopy(PRVM_clientglobalvector(v_up), up);
3901 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3902 temp = skeleton->relativetransforms[bonenum];
3903 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
3906 // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
3907 static void VM_CL_skel_mul_bones(prvm_prog_t *prog)
3909 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3910 int firstbone = PRVM_G_FLOAT(OFS_PARM1) - 1;
3911 int lastbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
3913 vec3_t forward, left, up, origin;
3914 skeleton_t *skeleton;
3917 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3919 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin);
3920 VectorCopy(PRVM_clientglobalvector(v_forward), forward);
3921 VectorNegate(PRVM_clientglobalvector(v_right), left);
3922 VectorCopy(PRVM_clientglobalvector(v_up), up);
3923 Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
3924 firstbone = max(0, firstbone);
3925 lastbone = min(lastbone, skeleton->model->num_bones - 1);
3926 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3928 temp = skeleton->relativetransforms[bonenum];
3929 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
3933 // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
3934 static void VM_CL_skel_copybones(prvm_prog_t *prog)
3936 int skeletonindexdst = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3937 int skeletonindexsrc = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
3938 int firstbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
3939 int lastbone = PRVM_G_FLOAT(OFS_PARM3) - 1;
3941 skeleton_t *skeletondst;
3942 skeleton_t *skeletonsrc;
3943 if (skeletonindexdst < 0 || skeletonindexdst >= MAX_EDICTS || !(skeletondst = prog->skeletons[skeletonindexdst]))
3945 if (skeletonindexsrc < 0 || skeletonindexsrc >= MAX_EDICTS || !(skeletonsrc = prog->skeletons[skeletonindexsrc]))
3947 firstbone = max(0, firstbone);
3948 lastbone = min(lastbone, skeletondst->model->num_bones - 1);
3949 lastbone = min(lastbone, skeletonsrc->model->num_bones - 1);
3950 for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
3951 skeletondst->relativetransforms[bonenum] = skeletonsrc->relativetransforms[bonenum];
3954 // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
3955 static void VM_CL_skel_delete(prvm_prog_t *prog)
3957 int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
3958 skeleton_t *skeleton;
3959 if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
3962 prog->skeletons[skeletonindex] = NULL;
3965 // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
3966 static void VM_CL_frameforname(prvm_prog_t *prog)
3968 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
3969 dp_model_t *model = CL_GetModelByIndex(modelindex);
3970 const char *name = PRVM_G_STRING(OFS_PARM1);
3972 PRVM_G_FLOAT(OFS_RETURN) = -1;
3973 if (!model || !model->animscenes)
3975 for (i = 0;i < model->numframes;i++)
3977 if (!strcasecmp(model->animscenes[i].name, name))
3979 PRVM_G_FLOAT(OFS_RETURN) = i;
3985 // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
3986 static void VM_CL_frameduration(prvm_prog_t *prog)
3988 int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
3989 dp_model_t *model = CL_GetModelByIndex(modelindex);
3990 int framenum = (int)PRVM_G_FLOAT(OFS_PARM1);
3991 PRVM_G_FLOAT(OFS_RETURN) = 0;
3992 if (!model || !model->animscenes || framenum < 0 || framenum >= model->numframes)
3994 if (model->animscenes[framenum].framerate)
3995 PRVM_G_FLOAT(OFS_RETURN) = model->animscenes[framenum].framecount / model->animscenes[framenum].framerate;
3998 static void VM_CL_RotateMoves(prvm_prog_t *prog)
4001 * Obscure builtin used by GAME_XONOTIC.
4003 * Edits the input history of cl_movement by rotating all move commands
4004 * currently in the queue using the given transform.
4006 * The vector passed is an "angles transform" as used by warpzonelib, i.e.
4007 * v_angle-like (non-inverted) euler angles that perform the rotation
4008 * of the space that is to be done.
4010 * This is meant to be used as a fixangle replacement after passing
4011 * through a warpzone/portal: the client is told about the warp transform,
4012 * and calls this function in the same frame as the one on which the
4013 * client's origin got changed by the serverside teleport. Then this code
4014 * transforms the pre-warp input (which matches the empty space behind
4015 * the warp plane) into post-warp input (which matches the target area
4016 * of the warp). Also, at the same time, the client has to use
4017 * R_SetView to adjust VF_CL_VIEWANGLES according to the same transform.
4019 * This together allows warpzone motion to be perfectly predicted by
4022 * Furthermore, for perfect warpzone behaviour, the server side also
4023 * has to detect input the client sent before it received the origin
4024 * update, but after the warp occurred on the server, and has to adjust
4025 * input appropriately.
4028 vec3_t v = {0, 0, 0};
4030 VM_SAFEPARMCOUNT(1, VM_CL_RotateMoves);
4031 VectorCopy(PRVM_G_VECTOR(OFS_PARM0), a);
4032 AngleVectorsFLU(a, x, y, z);
4033 Matrix4x4_FromVectors(&m, x, y, z, v);
4037 // #358 void(string cubemapname) loadcubemap
4038 static void VM_CL_loadcubemap(prvm_prog_t *prog)
4042 VM_SAFEPARMCOUNT(1, VM_CL_loadcubemap);
4043 name = PRVM_G_STRING(OFS_PARM0);
4047 #define REFDEFFLAG_TELEPORTED 1
4048 #define REFDEFFLAG_JUMPING 2
4049 #define REFDEFFLAG_DEAD 4
4050 #define REFDEFFLAG_INTERMISSION 8
4051 static void VM_CL_V_CalcRefdef(prvm_prog_t *prog)
4053 matrix4x4_t entrendermatrix;
4054 vec3_t clviewangles;
4056 qboolean teleported;
4057 qboolean clonground;
4060 qboolean clintermission;
4061 float clstatsviewheight;
4065 VM_SAFEPARMCOUNT(2, VM_CL_V_CalcRefdef);
4066 ent = PRVM_G_EDICT(OFS_PARM0);
4067 flags = PRVM_G_FLOAT(OFS_PARM1);
4069 // use the CL_GetTagMatrix function on self to ensure consistent behavior (duplicate code would be bad)
4070 CL_GetTagMatrix(prog, &entrendermatrix, ent, 0, NULL);
4072 VectorCopy(cl.csqc_viewangles, clviewangles);
4073 teleported = (flags & REFDEFFLAG_TELEPORTED) != 0;
4074 clonground = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_ONGROUND) != 0;
4075 clcmdjump = (flags & REFDEFFLAG_JUMPING) != 0;
4076 clstatsviewheight = PRVM_clientedictvector(ent, view_ofs)[2];
4077 cldead = (flags & REFDEFFLAG_DEAD) != 0;
4078 clintermission = (flags & REFDEFFLAG_INTERMISSION) != 0;
4079 VectorCopy(PRVM_clientedictvector(ent, velocity), clvelocity);
4081 V_CalcRefdefUsing(&entrendermatrix, clviewangles, teleported, clonground, clcmdjump, clstatsviewheight, cldead, clintermission, clvelocity);
4083 VectorCopy(cl.csqc_vieworiginfromengine, cl.csqc_vieworigin);
4084 VectorCopy(cl.csqc_viewanglesfromengine, cl.csqc_viewangles);
4085 CSQC_R_RecalcView();
4088 //============================================================================
4090 // To create a almost working builtin file from this replace:
4091 // "^NULL.*" with ""
4092 // "^{.*//.*}:Wh\(.*\)" with "\1"
4094 // "^.*//:Wh{\#:d*}:Wh{.*}" with "\2 = \1;"
4095 // "\n\n+" with "\n\n"
4097 prvm_builtin_t vm_cl_builtins[] = {
4098 NULL, // #0 NULL function (not callable) (QUAKE)
4099 VM_CL_makevectors, // #1 void(vector ang) makevectors (QUAKE)
4100 VM_CL_setorigin, // #2 void(entity e, vector o) setorigin (QUAKE)
4101 VM_CL_setmodel, // #3 void(entity e, string m) setmodel (QUAKE)
4102 VM_CL_setsize, // #4 void(entity e, vector min, vector max) setsize (QUAKE)
4103 NULL, // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
4104 VM_break, // #6 void() break (QUAKE)
4105 VM_random, // #7 float() random (QUAKE)
4106 VM_CL_sound, // #8 void(entity e, float chan, string samp) sound (QUAKE)
4107 VM_normalize, // #9 vector(vector v) normalize (QUAKE)
4108 VM_error, // #10 void(string e) error (QUAKE)
4109 VM_objerror, // #11 void(string e) objerror (QUAKE)
4110 VM_vlen, // #12 float(vector v) vlen (QUAKE)
4111 VM_vectoyaw, // #13 float(vector v) vectoyaw (QUAKE)
4112 VM_CL_spawn, // #14 entity() spawn (QUAKE)
4113 VM_remove, // #15 void(entity e) remove (QUAKE)
4114 VM_CL_traceline, // #16 void(vector v1, vector v2, float tryents, entity ignoreentity) traceline (QUAKE)
4115 NULL, // #17 entity() checkclient (QUAKE)
4116 VM_find, // #18 entity(entity start, .string fld, string match) find (QUAKE)
4117 VM_precache_sound, // #19 void(string s) precache_sound (QUAKE)
4118 VM_CL_precache_model, // #20 void(string s) precache_model (QUAKE)
4119 NULL, // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
4120 VM_CL_findradius, // #22 entity(vector org, float rad) findradius (QUAKE)
4121 NULL, // #23 void(string s, ...) bprint (QUAKE)
4122 NULL, // #24 void(entity client, string s, ...) sprint (QUAKE)
4123 VM_dprint, // #25 void(string s, ...) dprint (QUAKE)
4124 VM_ftos, // #26 string(float f) ftos (QUAKE)
4125 VM_vtos, // #27 string(vector v) vtos (QUAKE)
4126 VM_coredump, // #28 void() coredump (QUAKE)
4127 VM_traceon, // #29 void() traceon (QUAKE)
4128 VM_traceoff, // #30 void() traceoff (QUAKE)
4129 VM_eprint, // #31 void(entity e) eprint (QUAKE)
4130 VM_CL_walkmove, // #32 float(float yaw, float dist[, float settrace]) walkmove (QUAKE)
4131 NULL, // #33 (QUAKE)
4132 VM_CL_droptofloor, // #34 float() droptofloor (QUAKE)
4133 VM_CL_lightstyle, // #35 void(float style, string value) lightstyle (QUAKE)
4134 VM_rint, // #36 float(float v) rint (QUAKE)
4135 VM_floor, // #37 float(float v) floor (QUAKE)
4136 VM_ceil, // #38 float(float v) ceil (QUAKE)
4137 NULL, // #39 (QUAKE)
4138 VM_CL_checkbottom, // #40 float(entity e) checkbottom (QUAKE)
4139 VM_CL_pointcontents, // #41 float(vector v) pointcontents (QUAKE)
4140 NULL, // #42 (QUAKE)
4141 VM_fabs, // #43 float(float f) fabs (QUAKE)
4142 NULL, // #44 vector(entity e, float speed) aim (QUAKE)
4143 VM_cvar, // #45 float(string s) cvar (QUAKE)
4144 VM_localcmd, // #46 void(string s) localcmd (QUAKE)
4145 VM_nextent, // #47 entity(entity e) nextent (QUAKE)
4146 VM_CL_particle, // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
4147 VM_changeyaw, // #49 void() ChangeYaw (QUAKE)
4148 NULL, // #50 (QUAKE)
4149 VM_vectoangles, // #51 vector(vector v) vectoangles (QUAKE)
4150 NULL, // #52 void(float to, float f) WriteByte (QUAKE)
4151 NULL, // #53 void(float to, float f) WriteChar (QUAKE)
4152 NULL, // #54 void(float to, float f) WriteShort (QUAKE)
4153 NULL, // #55 void(float to, float f) WriteLong (QUAKE)
4154 NULL, // #56 void(float to, float f) WriteCoord (QUAKE)
4155 NULL, // #57 void(float to, float f) WriteAngle (QUAKE)
4156 NULL, // #58 void(float to, string s) WriteString (QUAKE)
4157 NULL, // #59 (QUAKE)
4158 VM_sin, // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW)
4159 VM_cos, // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW)
4160 VM_sqrt, // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW)
4161 VM_changepitch, // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH)
4162 VM_CL_tracetoss, // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS)
4163 VM_etos, // #65 string(entity ent) etos (DP_QC_ETOS)
4164 NULL, // #66 (QUAKE)
4165 NULL, // #67 void(float step) movetogoal (QUAKE)
4166 VM_precache_file, // #68 string(string s) precache_file (QUAKE)
4167 VM_CL_makestatic, // #69 void(entity e) makestatic (QUAKE)
4168 NULL, // #70 void(string s) changelevel (QUAKE)
4169 NULL, // #71 (QUAKE)
4170 VM_cvar_set, // #72 void(string var, string val) cvar_set (QUAKE)
4171 NULL, // #73 void(entity client, strings) centerprint (QUAKE)
4172 VM_CL_ambientsound, // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
4173 VM_CL_precache_model, // #75 string(string s) precache_model2 (QUAKE)
4174 VM_precache_sound, // #76 string(string s) precache_sound2 (QUAKE)
4175 VM_precache_file, // #77 string(string s) precache_file2 (QUAKE)
4176 NULL, // #78 void(entity e) setspawnparms (QUAKE)
4177 NULL, // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
4178 NULL, // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
4179 VM_stof, // #81 float(string s) stof (FRIK_FILE)
4180 NULL, // #82 void(vector where, float set) multicast (QUAKEWORLD)
4181 NULL, // #83 (QUAKE)
4182 NULL, // #84 (QUAKE)
4183 NULL, // #85 (QUAKE)
4184 NULL, // #86 (QUAKE)
4185 NULL, // #87 (QUAKE)
4186 NULL, // #88 (QUAKE)
4187 NULL, // #89 (QUAKE)
4188 VM_CL_tracebox, // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
4189 VM_randomvec, // #91 vector() randomvec (DP_QC_RANDOMVEC)
4190 VM_CL_getlight, // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
4191 VM_registercvar, // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
4192 VM_min, // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
4193 VM_max, // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
4194 VM_bound, // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
4195 VM_pow, // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
4196 VM_findfloat, // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
4197 VM_checkextension, // #99 float(string s) checkextension (the basis of the extension system)
4198 // FrikaC and Telejano range #100-#199
4209 VM_fopen, // #110 float(string filename, float mode) fopen (FRIK_FILE)
4210 VM_fclose, // #111 void(float fhandle) fclose (FRIK_FILE)
4211 VM_fgets, // #112 string(float fhandle) fgets (FRIK_FILE)
4212 VM_fputs, // #113 void(float fhandle, string s) fputs (FRIK_FILE)
4213 VM_strlen, // #114 float(string s) strlen (FRIK_FILE)
4214 VM_strcat, // #115 string(string s1, string s2, ...) strcat (FRIK_FILE)
4215 VM_substring, // #116 string(string s, float start, float length) substring (FRIK_FILE)
4216 VM_stov, // #117 vector(string) stov (FRIK_FILE)
4217 VM_strzone, // #118 string(string s) strzone (FRIK_FILE)
4218 VM_strunzone, // #119 void(string s) strunzone (FRIK_FILE)
4299 // FTEQW range #200-#299
4318 VM_bitshift, // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
4321 VM_strstrofs, // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
4322 VM_str2chr, // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
4323 VM_chr2str, // #223 string(float c, ...) chr2str (FTE_STRINGS)
4324 VM_strconv, // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
4325 VM_strpad, // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
4326 VM_infoadd, // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
4327 VM_infoget, // #227 string(string info, string key) infoget (FTE_STRINGS)
4328 VM_strncmp, // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
4329 VM_strncasecmp, // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
4330 VM_strncasecmp, // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
4332 NULL, // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
4340 VM_CL_checkpvs, // #240
4363 VM_CL_skel_create, // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
4364 VM_CL_skel_build, // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
4365 VM_CL_skel_get_numbones, // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
4366 VM_CL_skel_get_bonename, // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
4367 VM_CL_skel_get_boneparent, // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, -1 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
4368 VM_CL_skel_find_bone, // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
4369 VM_CL_skel_get_bonerel, // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
4370 VM_CL_skel_get_boneabs, // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
4371 VM_CL_skel_set_bone, // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
4372 VM_CL_skel_mul_bone, // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
4373 VM_CL_skel_mul_bones, // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
4374 VM_CL_skel_copybones, // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
4375 VM_CL_skel_delete, // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
4376 VM_CL_frameforname, // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
4377 VM_CL_frameduration, // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
4400 // CSQC range #300-#399
4401 VM_CL_R_ClearScene, // #300 void() clearscene (EXT_CSQC)
4402 VM_CL_R_AddEntities, // #301 void(float mask) addentities (EXT_CSQC)
4403 VM_CL_R_AddEntity, // #302 void(entity ent) addentity (EXT_CSQC)
4404 VM_CL_R_SetView, // #303 float(float property, ...) setproperty (EXT_CSQC)
4405 VM_CL_R_RenderScene, // #304 void() renderscene (EXT_CSQC)
4406 VM_CL_R_AddDynamicLight, // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
4407 VM_CL_R_PolygonBegin, // #306 void(string texturename, float flag, float is2d[NYI: , float lines]) R_BeginPolygon
4408 VM_CL_R_PolygonVertex, // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
4409 VM_CL_R_PolygonEnd, // #308 void() R_EndPolygon
4410 VM_CL_R_SetView, // #309 float(float property) getproperty (EXT_CSQC)
4411 VM_CL_unproject, // #310 vector (vector v) cs_unproject (EXT_CSQC)
4412 VM_CL_project, // #311 vector (vector v) cs_project (EXT_CSQC)
4416 VM_drawline, // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
4417 VM_iscachedpic, // #316 float(string name) iscachedpic (EXT_CSQC)
4418 VM_precache_pic, // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
4419 VM_getimagesize, // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
4420 VM_freepic, // #319 void(string name) freepic (EXT_CSQC)
4421 VM_drawcharacter, // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
4422 VM_drawstring, // #321 float(vector position, string text, vector scale, vector rgb, float alpha[, float flag]) drawstring (EXT_CSQC, DP_CSQC)
4423 VM_drawpic, // #322 float(vector position, string pic, vector size, vector rgb, float alpha[, float flag]) drawpic (EXT_CSQC)
4424 VM_drawfill, // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
4425 VM_drawsetcliparea, // #324 void(float x, float y, float width, float height) drawsetcliparea
4426 VM_drawresetcliparea, // #325 void(void) drawresetcliparea
4427 VM_drawcolorcodedstring, // #326 float drawcolorcodedstring(vector position, string text, vector scale, vector rgb, float alpha, float flag) (EXT_CSQC)
4428 VM_stringwidth, // #327 // FIXME is this okay?
4429 VM_drawsubpic, // #328 // FIXME is this okay?
4430 VM_drawrotpic, // #329 // FIXME is this okay?
4431 VM_CL_getstatf, // #330 float(float stnum) getstatf (EXT_CSQC)
4432 VM_CL_getstati, // #331 float(float stnum) getstati (EXT_CSQC)
4433 VM_CL_getstats, // #332 string(float firststnum) getstats (EXT_CSQC)
4434 VM_CL_setmodelindex, // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
4435 VM_CL_modelnameforindex, // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
4436 VM_CL_particleeffectnum, // #335 float(string effectname) particleeffectnum (EXT_CSQC)
4437 VM_CL_trailparticles, // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
4438 VM_CL_pointparticles, // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
4439 VM_centerprint, // #338 void(string s, ...) centerprint (EXT_CSQC)
4440 VM_print, // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
4441 VM_keynumtostring, // #340 string(float keynum) keynumtostring (EXT_CSQC)
4442 VM_stringtokeynum, // #341 float(string keyname) stringtokeynum (EXT_CSQC)
4443 VM_getkeybind, // #342 string(float keynum[, float bindmap]) getkeybind (EXT_CSQC)
4444 VM_CL_setcursormode, // #343 void(float usecursor) setcursormode (DP_CSQC)
4445 VM_CL_getmousepos, // #344 vector() getmousepos (DP_CSQC)
4446 VM_CL_getinputstate, // #345 float(float framenum) getinputstate (EXT_CSQC)
4447 VM_CL_setsensitivityscale, // #346 void(float sens) setsensitivityscale (EXT_CSQC)
4448 VM_CL_runplayerphysics, // #347 void() runstandardplayerphysics (EXT_CSQC)
4449 VM_CL_getplayerkey, // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
4450 VM_CL_isdemo, // #349 float() isdemo (EXT_CSQC)
4451 VM_isserver, // #350 float() isserver (EXT_CSQC)
4452 VM_CL_setlistener, // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
4453 VM_CL_registercmd, // #352 void(string cmdname) registercommand (EXT_CSQC)
4454 VM_wasfreed, // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
4455 VM_CL_serverkey, // #354 string(string key) serverkey (EXT_CSQC)
4456 VM_CL_videoplaying, // #355
4457 VM_findfont, // #356 float(string fontname) loadfont (DP_GFX_FONTS)
4458 VM_loadfont, // #357 float(string fontname, string fontmaps, string sizes, float slot) loadfont (DP_GFX_FONTS)
4459 VM_CL_loadcubemap, // #358 void(string cubemapname) loadcubemap (DP_GFX_)
4461 VM_CL_ReadByte, // #360 float() readbyte (EXT_CSQC)
4462 VM_CL_ReadChar, // #361 float() readchar (EXT_CSQC)
4463 VM_CL_ReadShort, // #362 float() readshort (EXT_CSQC)
4464 VM_CL_ReadLong, // #363 float() readlong (EXT_CSQC)
4465 VM_CL_ReadCoord, // #364 float() readcoord (EXT_CSQC)
4466 VM_CL_ReadAngle, // #365 float() readangle (EXT_CSQC)
4467 VM_CL_ReadString, // #366 string() readstring (EXT_CSQC)
4468 VM_CL_ReadFloat, // #367 float() readfloat (EXT_CSQC)
4501 // LordHavoc's range #400-#499
4502 VM_CL_copyentity, // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
4503 NULL, // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
4504 VM_findchain, // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
4505 VM_findchainfloat, // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
4506 VM_CL_effect, // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
4507 VM_CL_te_blood, // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
4508 VM_CL_te_bloodshower, // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
4509 VM_CL_te_explosionrgb, // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
4510 VM_CL_te_particlecube, // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
4511 VM_CL_te_particlerain, // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
4512 VM_CL_te_particlesnow, // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
4513 VM_CL_te_spark, // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
4514 VM_CL_te_gunshotquad, // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
4515 VM_CL_te_spikequad, // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
4516 VM_CL_te_superspikequad, // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
4517 VM_CL_te_explosionquad, // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
4518 VM_CL_te_smallflash, // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
4519 VM_CL_te_customflash, // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
4520 VM_CL_te_gunshot, // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
4521 VM_CL_te_spike, // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
4522 VM_CL_te_superspike, // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
4523 VM_CL_te_explosion, // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
4524 VM_CL_te_tarexplosion, // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
4525 VM_CL_te_wizspike, // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
4526 VM_CL_te_knightspike, // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
4527 VM_CL_te_lavasplash, // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
4528 VM_CL_te_teleport, // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
4529 VM_CL_te_explosion2, // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
4530 VM_CL_te_lightning1, // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
4531 VM_CL_te_lightning2, // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
4532 VM_CL_te_lightning3, // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
4533 VM_CL_te_beam, // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
4534 VM_vectorvectors, // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
4535 VM_CL_te_plasmaburn, // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
4536 VM_getsurfacenumpoints, // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
4537 VM_getsurfacepoint, // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
4538 VM_getsurfacenormal, // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
4539 VM_getsurfacetexture, // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
4540 VM_getsurfacenearpoint, // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
4541 VM_getsurfaceclippedpoint, // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
4542 NULL, // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
4543 VM_tokenize, // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
4544 VM_argv, // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
4545 VM_CL_setattachment, // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
4546 VM_search_begin, // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
4547 VM_search_end, // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
4548 VM_search_getsize, // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
4549 VM_search_getfilename, // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
4550 VM_cvar_string, // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
4551 VM_findflags, // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
4552 VM_findchainflags, // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
4553 VM_CL_gettagindex, // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
4554 VM_CL_gettaginfo, // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
4555 NULL, // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
4556 NULL, // #454 entity() spawnclient (DP_SV_BOTCLIENT)
4557 NULL, // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
4558 NULL, // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
4559 VM_CL_te_flamejet, // #457 void(vector org, vector vel, float howmany) te_flamejet (DP_TE_FLAMEJET)
4561 VM_ftoe, // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
4562 VM_buf_create, // #460 float() buf_create (DP_QC_STRINGBUFFERS)
4563 VM_buf_del, // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
4564 VM_buf_getsize, // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
4565 VM_buf_copy, // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
4566 VM_buf_sort, // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
4567 VM_buf_implode, // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
4568 VM_bufstr_get, // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
4569 VM_bufstr_set, // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
4570 VM_bufstr_add, // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
4571 VM_bufstr_free, // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
4572 NULL, // #470 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
4573 VM_asin, // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
4574 VM_acos, // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
4575 VM_atan, // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
4576 VM_atan2, // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
4577 VM_tan, // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
4578 VM_strlennocol, // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
4579 VM_strdecolorize, // #477 string(string s) : DRESK - Decolorized String (DP_QC_STRINGCOLORFUNCTIONS)
4580 VM_strftime, // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
4581 VM_tokenizebyseparator, // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
4582 VM_strtolower, // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
4583 VM_strtoupper, // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
4584 VM_cvar_defstring, // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
4585 VM_CL_pointsound, // #483 void(vector origin, string sample, float volume, float attenuation) pointsound (DP_SV_POINTSOUND)
4586 VM_strreplace, // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
4587 VM_strireplace, // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
4588 VM_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute
4589 VM_gecko_create, // #487 float gecko_create( string name )
4590 VM_gecko_destroy, // #488 void gecko_destroy( string name )
4591 VM_gecko_navigate, // #489 void gecko_navigate( string name, string URI )
4592 VM_gecko_keyevent, // #490 float gecko_keyevent( string name, float key, float eventtype )
4593 VM_gecko_movemouse, // #491 void gecko_mousemove( string name, float x, float y )
4594 VM_gecko_resize, // #492 void gecko_resize( string name, float w, float h )
4595 VM_gecko_get_texture_extent, // #493 vector gecko_get_texture_extent( string name )
4596 VM_crc16, // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
4597 VM_cvar_type, // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
4598 VM_numentityfields, // #496 float() numentityfields = #496; (QP_QC_ENTITYDATA)
4599 VM_entityfieldname, // #497 string(float fieldnum) entityfieldname = #497; (DP_QC_ENTITYDATA)
4600 VM_entityfieldtype, // #498 float(float fieldnum) entityfieldtype = #498; (DP_QC_ENTITYDATA)
4601 VM_getentityfieldstring, // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
4602 VM_putentityfieldstring, // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
4603 VM_CL_ReadPicture, // #501 string() ReadPicture = #501;
4604 VM_CL_boxparticles, // #502 void(float effectnum, entity own, vector origin_from, vector origin_to, vector dir_from, vector dir_to, float count) boxparticles (DP_CSQC_BOXPARTICLES)
4605 VM_whichpack, // #503 string(string) whichpack = #503;
4606 VM_CL_GetEntity, // #504 float(float entitynum, float fldnum) getentity = #504; vector(float entitynum, float fldnum) getentityvec = #504;
4612 VM_uri_escape, // #510 string(string in) uri_escape = #510;
4613 VM_uri_unescape, // #511 string(string in) uri_unescape = #511;
4614 VM_etof, // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
4615 VM_uri_get, // #513 float(string uri, float id, [string post_contenttype, string post_delim, [float buf]]) uri_get = #513; (DP_QC_URI_GET, DP_QC_URI_POST)
4616 VM_tokenize_console, // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
4617 VM_argv_start_index, // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
4618 VM_argv_end_index, // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
4619 VM_buf_cvarlist, // #517 void(float buf, string prefix, string antiprefix) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
4620 VM_cvar_description, // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
4621 VM_gettime, // #519 float(float timer) gettime = #519; (DP_QC_GETTIME)
4622 VM_keynumtostring, // #520 string keynumtostring(float keynum)
4623 VM_findkeysforcommand, // #521 string findkeysforcommand(string command[, float bindmap])
4624 VM_CL_InitParticleSpawner, // #522 void(float max_themes) initparticlespawner (DP_CSQC_SPAWNPARTICLE)
4625 VM_CL_ResetParticle, // #523 void() resetparticle (DP_CSQC_SPAWNPARTICLE)
4626 VM_CL_ParticleTheme, // #524 void(float theme) particletheme (DP_CSQC_SPAWNPARTICLE)
4627 VM_CL_ParticleThemeSave, // #525 void() particlethemesave, void(float theme) particlethemeupdate (DP_CSQC_SPAWNPARTICLE)
4628 VM_CL_ParticleThemeFree, // #526 void() particlethemefree (DP_CSQC_SPAWNPARTICLE)
4629 VM_CL_SpawnParticle, // #527 float(vector org, vector vel, [float theme]) particle (DP_CSQC_SPAWNPARTICLE)
4630 VM_CL_SpawnParticleDelayed, // #528 float(vector org, vector vel, float delay, float collisiondelay, [float theme]) delayedparticle (DP_CSQC_SPAWNPARTICLE)
4631 VM_loadfromdata, // #529
4632 VM_loadfromfile, // #530
4633 VM_CL_setpause, // #531 float(float ispaused) setpause = #531 (DP_CSQC_SETPAUSE)
4635 VM_getsoundtime, // #533 float(entity e, float channel) getsoundtime = #533; (DP_SND_GETSOUNDTIME)
4636 VM_soundlength, // #534 float(string sample) soundlength = #534; (DP_SND_GETSOUNDTIME)
4637 VM_buf_loadfile, // #535 float(string filename, float bufhandle) buf_loadfile (DP_QC_STRINGBUFFERS_EXT_WIP)
4638 VM_buf_writefile, // #536 float(float filehandle, float bufhandle, float startpos, float numstrings) buf_writefile (DP_QC_STRINGBUFFERS_EXT_WIP)
4639 VM_bufstr_find, // #537 float(float bufhandle, string match, float matchrule, float startpos) bufstr_find (DP_QC_STRINGBUFFERS_EXT_WIP)
4640 VM_matchpattern, // #538 float(string s, string pattern, float matchrule) matchpattern (DP_QC_STRINGBUFFERS_EXT_WIP)
4642 VM_physics_enable, // #540 void(entity e, float physics_enabled) physics_enable = #540; (DP_PHYSICS_ODE)
4643 VM_physics_addforce, // #541 void(entity e, vector force, vector relative_ofs) physics_addforce = #541; (DP_PHYSICS_ODE)
4644 VM_physics_addtorque, // #542 void(entity e, vector torque) physics_addtorque = #542; (DP_PHYSICS_ODE)
4707 VM_callfunction, // #605
4708 VM_writetofile, // #606
4709 VM_isfunction, // #607
4712 VM_findkeysforcommand, // #610 string findkeysforcommand(string command[, float bindmap])
4715 VM_parseentitydata, // #613
4726 VM_CL_getextresponse, // #624 string getextresponse(void)
4729 VM_sprintf, // #627 string sprintf(string format, ...)
4730 VM_getsurfacenumtriangles, // #628 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACETRIANGLE)
4731 VM_getsurfacetriangle, // #629 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACETRIANGLE)
4732 VM_setkeybind, // #630 float(float key, string bind[, float bindmap]) setkeybind
4733 VM_getbindmaps, // #631 vector(void) getbindmap
4734 VM_setbindmaps, // #632 float(vector bm) setbindmap
4740 VM_CL_RotateMoves, // #638
4741 VM_digest_hex, // #639
4742 VM_CL_V_CalcRefdef, // #640 void(entity e) V_CalcRefdef (DP_CSQC_V_CALCREFDEF)
4744 VM_coverage, // #642
4748 const int vm_cl_numbuiltins = sizeof(vm_cl_builtins) / sizeof(prvm_builtin_t);
4750 void CLVM_init_cmd(prvm_prog_t *prog)
4753 prog->polygonbegin_model = NULL;
4756 void CLVM_reset_cmd(prvm_prog_t *prog)
4758 World_End(&cl.world);
4760 prog->polygonbegin_model = NULL;