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1 #include "quakedef.h"
2
3 #include "prvm_cmds.h"
4 #include "csprogs.h"
5 #include "cl_collision.h"
6 #include "r_shadow.h"
7 #include "jpeg.h"
8 #include "image.h"
9
10 //============================================================================
11 // Client
12 //[515]: unsolved PROBLEMS
13 //- finish player physics code (cs_runplayerphysics)
14 //- EntWasFreed ?
15 //- RF_DEPTHHACK is not like it should be
16 //- add builtin that sets cl.viewangles instead of reading "input_angles" global
17 //- finish lines support for R_Polygon***
18 //- insert selecttraceline into traceline somehow
19
20 //4 feature darkplaces csqc: add builtin to clientside qc for reading triangles of model meshes (useful to orient a ui along a triangle of a model mesh)
21 //4 feature darkplaces csqc: add builtins to clientside qc for gl calls
22
23 extern cvar_t v_flipped;
24
25 r_refdef_view_t csqc_original_r_refdef_view;
26 r_refdef_view_t csqc_main_r_refdef_view;
27
28 // #1 void(vector ang) makevectors
29 static void VM_CL_makevectors (prvm_prog_t *prog)
30 {
31         vec3_t angles, forward, right, up;
32         VM_SAFEPARMCOUNT(1, VM_CL_makevectors);
33         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), angles);
34         AngleVectors(angles, forward, right, up);
35         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
36         VectorCopy(right, PRVM_clientglobalvector(v_right));
37         VectorCopy(up, PRVM_clientglobalvector(v_up));
38 }
39
40 // #2 void(entity e, vector o) setorigin
41 static void VM_CL_setorigin (prvm_prog_t *prog)
42 {
43         prvm_edict_t    *e;
44         prvm_vec_t      *org;
45         VM_SAFEPARMCOUNT(2, VM_CL_setorigin);
46
47         e = PRVM_G_EDICT(OFS_PARM0);
48         if (e == prog->edicts)
49         {
50                 VM_Warning(prog, "setorigin: can not modify world entity\n");
51                 return;
52         }
53         if (e->free)
54         {
55                 VM_Warning(prog, "setorigin: can not modify free entity\n");
56                 return;
57         }
58         org = PRVM_G_VECTOR(OFS_PARM1);
59         VectorCopy (org, PRVM_clientedictvector(e, origin));
60         if(e->priv.required->mark == PRVM_EDICT_MARK_WAIT_FOR_SETORIGIN)
61                 e->priv.required->mark = PRVM_EDICT_MARK_SETORIGIN_CAUGHT;
62         CL_LinkEdict(e);
63 }
64
65 static void SetMinMaxSizePRVM (prvm_prog_t *prog, prvm_edict_t *e, prvm_vec_t *min, prvm_vec_t *max)
66 {
67         int             i;
68
69         for (i=0 ; i<3 ; i++)
70                 if (min[i] > max[i])
71                         prog->error_cmd("SetMinMaxSize: backwards mins/maxs");
72
73         // set derived values
74         VectorCopy (min, PRVM_clientedictvector(e, mins));
75         VectorCopy (max, PRVM_clientedictvector(e, maxs));
76         VectorSubtract (max, min, PRVM_clientedictvector(e, size));
77
78         CL_LinkEdict (e);
79 }
80
81 static void SetMinMaxSize (prvm_prog_t *prog, prvm_edict_t *e, const vec_t *min, const vec_t *max)
82 {
83         prvm_vec3_t mins, maxs;
84         VectorCopy(min, mins);
85         VectorCopy(max, maxs);
86         SetMinMaxSizePRVM(prog, e, mins, maxs);
87 }
88
89 // #3 void(entity e, string m) setmodel
90 static void VM_CL_setmodel (prvm_prog_t *prog)
91 {
92         prvm_edict_t    *e;
93         const char              *m;
94         model_t *mod;
95         int                             i;
96
97         VM_SAFEPARMCOUNT(2, VM_CL_setmodel);
98
99         e = PRVM_G_EDICT(OFS_PARM0);
100         PRVM_clientedictfloat(e, modelindex) = 0;
101         PRVM_clientedictstring(e, model) = 0;
102
103         m = PRVM_G_STRING(OFS_PARM1);
104         mod = NULL;
105         for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
106         {
107                 if (!strcmp(cl.csqc_model_precache[i]->name, m))
108                 {
109                         mod = cl.csqc_model_precache[i];
110                         PRVM_clientedictstring(e, model) = PRVM_SetEngineString(prog, mod->name);
111                         PRVM_clientedictfloat(e, modelindex) = -(i+1);
112                         break;
113                 }
114         }
115
116         if( !mod ) {
117                 for (i = 0;i < MAX_MODELS;i++)
118                 {
119                         mod = cl.model_precache[i];
120                         if (mod && !strcmp(mod->name, m))
121                         {
122                                 PRVM_clientedictstring(e, model) = PRVM_SetEngineString(prog, mod->name);
123                                 PRVM_clientedictfloat(e, modelindex) = i;
124                                 break;
125                         }
126                 }
127         }
128
129         if( mod ) {
130                 // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
131                 // LadyHavoc: erm you broke it by commenting this out - setmodel must do setsize or else the qc can't find out the model size, and ssqc does this by necessity, consistency.
132                 SetMinMaxSize (prog, e, mod->normalmins, mod->normalmaxs);
133         }
134         else
135         {
136                 SetMinMaxSize (prog, e, vec3_origin, vec3_origin);
137                 VM_Warning(prog, "setmodel: model '%s' not precached\n", m);
138         }
139 }
140
141 // #4 void(entity e, vector min, vector max) setsize
142 static void VM_CL_setsize (prvm_prog_t *prog)
143 {
144         prvm_edict_t    *e;
145         vec3_t          mins, maxs;
146         VM_SAFEPARMCOUNT(3, VM_CL_setsize);
147
148         e = PRVM_G_EDICT(OFS_PARM0);
149         if (e == prog->edicts)
150         {
151                 VM_Warning(prog, "setsize: can not modify world entity\n");
152                 return;
153         }
154         if (e->free)
155         {
156                 VM_Warning(prog, "setsize: can not modify free entity\n");
157                 return;
158         }
159         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), mins);
160         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), maxs);
161
162         SetMinMaxSize( prog, e, mins, maxs );
163
164         CL_LinkEdict(e);
165 }
166
167 // #8 void(entity e, float chan, string samp, float volume, float atten[, float pitchchange[, float flags]]) sound
168 static void VM_CL_sound (prvm_prog_t *prog)
169 {
170         const char                      *sample;
171         int                                     channel;
172         prvm_edict_t            *entity;
173         float                           fvolume;
174         float                           attenuation;
175         float pitchchange;
176         float                           startposition;
177         int flags;
178         vec3_t                          org;
179
180         VM_SAFEPARMCOUNTRANGE(5, 7, VM_CL_sound);
181
182         entity = PRVM_G_EDICT(OFS_PARM0);
183         channel = (int)PRVM_G_FLOAT(OFS_PARM1);
184         sample = PRVM_G_STRING(OFS_PARM2);
185         fvolume = PRVM_G_FLOAT(OFS_PARM3);
186         attenuation = PRVM_G_FLOAT(OFS_PARM4);
187
188         if (fvolume < 0 || fvolume > 1)
189         {
190                 VM_Warning(prog, "VM_CL_sound: volume must be in range 0-1\n");
191                 return;
192         }
193
194         if (attenuation < 0 || attenuation > 4)
195         {
196                 VM_Warning(prog, "VM_CL_sound: attenuation must be in range 0-4\n");
197                 return;
198         }
199
200         if (prog->argc < 6)
201                 pitchchange = 0;
202         else
203                 pitchchange = PRVM_G_FLOAT(OFS_PARM5);
204
205         if (prog->argc < 7)
206                 flags = 0;
207         else
208         {
209                 // LadyHavoc: we only let the qc set certain flags, others are off-limits
210                 flags = (int)PRVM_G_FLOAT(OFS_PARM6) & (CHANNELFLAG_RELIABLE | CHANNELFLAG_FORCELOOP | CHANNELFLAG_PAUSED | CHANNELFLAG_FULLVOLUME);
211         }
212
213         // sound_starttime exists instead of sound_startposition because in a
214         // networking sense you might not know when something is being received,
215         // so making sounds match up in sync would be impossible if relative
216         // position was sent
217         if (PRVM_clientglobalfloat(sound_starttime))
218                 startposition = cl.time - PRVM_clientglobalfloat(sound_starttime);
219         else
220                 startposition = 0;
221
222         if (!IS_CHAN(channel))
223         {
224                 VM_Warning(prog, "VM_CL_sound: channel must be in range 0-127\n");
225                 return;
226         }
227
228         CL_VM_GetEntitySoundOrigin(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), org);
229         S_StartSound_StartPosition_Flags(MAX_EDICTS + PRVM_NUM_FOR_EDICT(entity), channel, S_FindName(sample), org, fvolume, attenuation, startposition, flags, pitchchange > 0.0f ? pitchchange * 0.01f : 1.0f);
230 }
231
232 // #483 void(vector origin, string sample, float volume, float attenuation) pointsound
233 static void VM_CL_pointsound(prvm_prog_t *prog)
234 {
235         const char                      *sample;
236         float                           fvolume;
237         float                           attenuation;
238         vec3_t                          org;
239
240         VM_SAFEPARMCOUNT(4, VM_CL_pointsound);
241
242         VectorCopy( PRVM_G_VECTOR(OFS_PARM0), org);
243         sample = PRVM_G_STRING(OFS_PARM1);
244         fvolume = PRVM_G_FLOAT(OFS_PARM2);
245         attenuation = PRVM_G_FLOAT(OFS_PARM3);
246
247         if (fvolume < 0 || fvolume > 1)
248         {
249                 VM_Warning(prog, "VM_CL_pointsound: volume must be in range 0-1\n");
250                 return;
251         }
252
253         if (attenuation < 0 || attenuation > 4)
254         {
255                 VM_Warning(prog, "VM_CL_pointsound: attenuation must be in range 0-4\n");
256                 return;
257         }
258
259         // Send World Entity as Entity to Play Sound (for CSQC, that is MAX_EDICTS)
260         S_StartSound(MAX_EDICTS, 0, S_FindName(sample), org, fvolume, attenuation);
261 }
262
263 // #14 entity() spawn
264 static void VM_CL_spawn (prvm_prog_t *prog)
265 {
266         prvm_edict_t *ed;
267         ed = PRVM_ED_Alloc(prog);
268         VM_RETURN_EDICT(ed);
269 }
270
271 static void CL_VM_SetTraceGlobals(prvm_prog_t *prog, const trace_t *trace, int svent)
272 {
273         VM_SetTraceGlobals(prog, trace);
274         PRVM_clientglobalfloat(trace_networkentity) = svent;
275 }
276
277 #define CL_HitNetworkBrushModels(move) !((move) == MOVE_WORLDONLY)
278 #define CL_HitNetworkPlayers(move)     !((move) == MOVE_WORLDONLY || (move) == MOVE_NOMONSTERS)
279
280 // #16 void(vector v1, vector v2, float movetype, entity ignore) traceline
281 static void VM_CL_traceline (prvm_prog_t *prog)
282 {
283         vec3_t  v1, v2;
284         trace_t trace;
285         int             move, svent;
286         prvm_edict_t    *ent;
287
288 //      R_TimeReport("pretraceline");
289
290         VM_SAFEPARMCOUNTRANGE(4, 4, VM_CL_traceline);
291
292         prog->xfunction->builtinsprofile += 30;
293
294         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
295         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), v2);
296         move = (int)PRVM_G_FLOAT(OFS_PARM2);
297         ent = PRVM_G_EDICT(OFS_PARM3);
298
299         if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
300                 prog->error_cmd("%s: NAN errors detected in traceline('%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
301
302         trace = CL_TraceLine(v1, v2, move, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtracelinelength.value, CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true, false);
303
304         CL_VM_SetTraceGlobals(prog, &trace, svent);
305 //      R_TimeReport("traceline");
306 }
307
308 /*
309 =================
310 VM_CL_tracebox
311
312 Used for use tracing and shot targeting
313 Traces are blocked by bbox and exact bsp entityes, and also slide box entities
314 if the tryents flag is set.
315
316 tracebox (vector1, vector mins, vector maxs, vector2, tryents)
317 =================
318 */
319 // LadyHavoc: added this for my own use, VERY useful, similar to traceline
320 static void VM_CL_tracebox (prvm_prog_t *prog)
321 {
322         vec3_t  v1, v2, m1, m2;
323         trace_t trace;
324         int             move, svent;
325         prvm_edict_t    *ent;
326
327 //      R_TimeReport("pretracebox");
328         VM_SAFEPARMCOUNTRANGE(6, 8, VM_CL_tracebox); // allow more parameters for future expansion
329
330         prog->xfunction->builtinsprofile += 30;
331
332         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), v1);
333         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), m1);
334         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), m2);
335         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), v2);
336         move = (int)PRVM_G_FLOAT(OFS_PARM4);
337         ent = PRVM_G_EDICT(OFS_PARM5);
338
339         if (VEC_IS_NAN(v1[0]) || VEC_IS_NAN(v1[1]) || VEC_IS_NAN(v1[2]) || VEC_IS_NAN(v2[0]) || VEC_IS_NAN(v2[1]) || VEC_IS_NAN(v2[2]))
340                 prog->error_cmd("%s: NAN errors detected in tracebox('%f %f %f', '%f %f %f', '%f %f %f', '%f %f %f', %i, entity %i)\n", prog->name, v1[0], v1[1], v1[2], m1[0], m1[1], m1[2], m2[0], m2[1], m2[2], v2[0], v2[1], v2[2], move, PRVM_EDICT_TO_PROG(ent));
341
342         trace = CL_TraceBox(v1, m1, m2, v2, move, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendtraceboxlength.value, CL_HitNetworkBrushModels(move), CL_HitNetworkPlayers(move), &svent, true);
343
344         CL_VM_SetTraceGlobals(prog, &trace, svent);
345 //      R_TimeReport("tracebox");
346 }
347
348 static trace_t CL_Trace_Toss (prvm_prog_t *prog, prvm_edict_t *tossent, prvm_edict_t *ignore, int *svent)
349 {
350         int i;
351         float gravity;
352         vec3_t start, end, mins, maxs, move;
353         vec3_t original_origin;
354         vec3_t original_velocity;
355         vec3_t original_angles;
356         vec3_t original_avelocity;
357         trace_t trace;
358
359         VectorCopy(PRVM_clientedictvector(tossent, origin)   , original_origin   );
360         VectorCopy(PRVM_clientedictvector(tossent, velocity) , original_velocity );
361         VectorCopy(PRVM_clientedictvector(tossent, angles)   , original_angles   );
362         VectorCopy(PRVM_clientedictvector(tossent, avelocity), original_avelocity);
363
364         gravity = PRVM_clientedictfloat(tossent, gravity);
365         if (!gravity)
366                 gravity = 1.0f;
367         gravity *= cl.movevars_gravity * 0.05;
368
369         for (i = 0;i < 200;i++) // LadyHavoc: sanity check; never trace more than 10 seconds
370         {
371                 PRVM_clientedictvector(tossent, velocity)[2] -= gravity;
372                 VectorMA (PRVM_clientedictvector(tossent, angles), 0.05, PRVM_clientedictvector(tossent, avelocity), PRVM_clientedictvector(tossent, angles));
373                 VectorScale (PRVM_clientedictvector(tossent, velocity), 0.05, move);
374                 VectorAdd (PRVM_clientedictvector(tossent, origin), move, end);
375                 VectorCopy(PRVM_clientedictvector(tossent, origin), start);
376                 VectorCopy(PRVM_clientedictvector(tossent, mins), mins);
377                 VectorCopy(PRVM_clientedictvector(tossent, maxs), maxs);
378                 trace = CL_TraceBox(start, mins, maxs, end, MOVE_NORMAL, tossent, CL_GenericHitSuperContentsMask(tossent), 0, 0, collision_extendmovelength.value, true, true, NULL, true);
379                 VectorCopy (trace.endpos, PRVM_clientedictvector(tossent, origin));
380
381                 if (trace.fraction < 1)
382                         break;
383         }
384
385         VectorCopy(original_origin   , PRVM_clientedictvector(tossent, origin)   );
386         VectorCopy(original_velocity , PRVM_clientedictvector(tossent, velocity) );
387         VectorCopy(original_angles   , PRVM_clientedictvector(tossent, angles)   );
388         VectorCopy(original_avelocity, PRVM_clientedictvector(tossent, avelocity));
389
390         return trace;
391 }
392
393 static void VM_CL_tracetoss (prvm_prog_t *prog)
394 {
395         trace_t trace;
396         prvm_edict_t    *ent;
397         prvm_edict_t    *ignore;
398         int svent = 0;
399
400         prog->xfunction->builtinsprofile += 600;
401
402         VM_SAFEPARMCOUNT(2, VM_CL_tracetoss);
403
404         ent = PRVM_G_EDICT(OFS_PARM0);
405         if (ent == prog->edicts)
406         {
407                 VM_Warning(prog, "tracetoss: can not use world entity\n");
408                 return;
409         }
410         ignore = PRVM_G_EDICT(OFS_PARM1);
411
412         trace = CL_Trace_Toss (prog, ent, ignore, &svent);
413
414         CL_VM_SetTraceGlobals(prog, &trace, svent);
415 }
416
417
418 // #20 void(string s) precache_model
419 static void VM_CL_precache_model (prvm_prog_t *prog)
420 {
421         const char      *name;
422         int                     i;
423         model_t         *m;
424
425         VM_SAFEPARMCOUNT(1, VM_CL_precache_model);
426
427         name = PRVM_G_STRING(OFS_PARM0);
428         for (i = 0;i < MAX_MODELS && cl.csqc_model_precache[i];i++)
429         {
430                 if(!strcmp(cl.csqc_model_precache[i]->name, name))
431                 {
432                         PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
433                         return;
434                 }
435         }
436         PRVM_G_FLOAT(OFS_RETURN) = 0;
437         m = Mod_ForName(name, false, false, name[0] == '*' ? cl.model_name[1] : NULL);
438         if(m && m->loaded)
439         {
440                 for (i = 0;i < MAX_MODELS;i++)
441                 {
442                         if (!cl.csqc_model_precache[i])
443                         {
444                                 cl.csqc_model_precache[i] = (model_t*)m;
445                                 PRVM_G_FLOAT(OFS_RETURN) = -(i+1);
446                                 return;
447                         }
448                 }
449                 VM_Warning(prog, "VM_CL_precache_model: no free models\n");
450                 return;
451         }
452         VM_Warning(prog, "VM_CL_precache_model: model \"%s\" not found\n", name);
453 }
454
455 // #22 entity(vector org, float rad) findradius
456 static void VM_CL_findradius (prvm_prog_t *prog)
457 {
458         prvm_edict_t    *ent, *chain;
459         vec_t                   radius, radius2;
460         vec3_t                  org, eorg, mins, maxs;
461         int                             i, numtouchedicts;
462         static prvm_edict_t     *touchedicts[MAX_EDICTS];
463         int             chainfield;
464
465         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_findradius);
466
467         if(prog->argc == 3)
468                 chainfield = PRVM_G_INT(OFS_PARM2);
469         else
470                 chainfield = prog->fieldoffsets.chain;
471         if(chainfield < 0)
472                 prog->error_cmd("VM_findchain: %s doesnt have the specified chain field !", prog->name);
473
474         chain = (prvm_edict_t *)prog->edicts;
475
476         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
477         radius = PRVM_G_FLOAT(OFS_PARM1);
478         radius2 = radius * radius;
479
480         mins[0] = org[0] - (radius + 1);
481         mins[1] = org[1] - (radius + 1);
482         mins[2] = org[2] - (radius + 1);
483         maxs[0] = org[0] + (radius + 1);
484         maxs[1] = org[1] + (radius + 1);
485         maxs[2] = org[2] + (radius + 1);
486         numtouchedicts = World_EntitiesInBox(&cl.world, mins, maxs, MAX_EDICTS, touchedicts);
487         if (numtouchedicts > MAX_EDICTS)
488         {
489                 // this never happens   //[515]: for what then ?
490                 Con_Printf("CSQC_EntitiesInBox returned %i edicts, max was %i\n", numtouchedicts, MAX_EDICTS);
491                 numtouchedicts = MAX_EDICTS;
492         }
493         for (i = 0;i < numtouchedicts;i++)
494         {
495                 ent = touchedicts[i];
496                 // Quake did not return non-solid entities but darkplaces does
497                 // (note: this is the reason you can't blow up fallen zombies)
498                 if (PRVM_clientedictfloat(ent, solid) == SOLID_NOT && !sv_gameplayfix_blowupfallenzombies.integer)
499                         continue;
500                 // LadyHavoc: compare against bounding box rather than center so it
501                 // doesn't miss large objects, and use DotProduct instead of Length
502                 // for a major speedup
503                 VectorSubtract(org, PRVM_clientedictvector(ent, origin), eorg);
504                 if (sv_gameplayfix_findradiusdistancetobox.integer)
505                 {
506                         eorg[0] -= bound(PRVM_clientedictvector(ent, mins)[0], eorg[0], PRVM_clientedictvector(ent, maxs)[0]);
507                         eorg[1] -= bound(PRVM_clientedictvector(ent, mins)[1], eorg[1], PRVM_clientedictvector(ent, maxs)[1]);
508                         eorg[2] -= bound(PRVM_clientedictvector(ent, mins)[2], eorg[2], PRVM_clientedictvector(ent, maxs)[2]);
509                 }
510                 else
511                         VectorMAMAM(1, eorg, -0.5f, PRVM_clientedictvector(ent, mins), -0.5f, PRVM_clientedictvector(ent, maxs), eorg);
512                 if (DotProduct(eorg, eorg) < radius2)
513                 {
514                         PRVM_EDICTFIELDEDICT(ent, chainfield) = PRVM_EDICT_TO_PROG(chain);
515                         chain = ent;
516                 }
517         }
518
519         VM_RETURN_EDICT(chain);
520 }
521
522 // #34 float() droptofloor
523 static void VM_CL_droptofloor (prvm_prog_t *prog)
524 {
525         prvm_edict_t            *ent;
526         vec3_t                          start, end, mins, maxs;
527         trace_t                         trace;
528
529         VM_SAFEPARMCOUNTRANGE(0, 2, VM_CL_droptofloor); // allow 2 parameters because the id1 defs.qc had an incorrect prototype
530
531         // assume failure if it returns early
532         PRVM_G_FLOAT(OFS_RETURN) = 0;
533
534         ent = PRVM_PROG_TO_EDICT(PRVM_clientglobaledict(self));
535         if (ent == prog->edicts)
536         {
537                 VM_Warning(prog, "droptofloor: can not modify world entity\n");
538                 return;
539         }
540         if (ent->free)
541         {
542                 VM_Warning(prog, "droptofloor: can not modify free entity\n");
543                 return;
544         }
545
546         VectorCopy(PRVM_clientedictvector(ent, origin), start);
547         VectorCopy(PRVM_clientedictvector(ent, mins), mins);
548         VectorCopy(PRVM_clientedictvector(ent, maxs), maxs);
549         VectorCopy(PRVM_clientedictvector(ent, origin), end);
550         if (cl.worldmodel->brush.isq3bsp)
551                 end[2] -= 4096;
552         else if (cl.worldmodel->brush.isq2bsp)
553                 end[2] -= 128;
554         else
555                 end[2] -= 256; // Quake, QuakeWorld
556
557         trace = CL_TraceBox(start, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true);
558
559         if (trace.fraction != 1)
560         {
561                 VectorCopy (trace.endpos, PRVM_clientedictvector(ent, origin));
562                 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) | FL_ONGROUND;
563                 PRVM_clientedictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
564                 PRVM_G_FLOAT(OFS_RETURN) = 1;
565                 // if support is destroyed, keep suspended (gross hack for floating items in various maps)
566 //              ent->priv.server->suspendedinairflag = true;
567         }
568 }
569
570 // #35 void(float style, string value) lightstyle
571 static void VM_CL_lightstyle (prvm_prog_t *prog)
572 {
573         int                     i;
574         const char      *c;
575
576         VM_SAFEPARMCOUNT(2, VM_CL_lightstyle);
577
578         i = (int)PRVM_G_FLOAT(OFS_PARM0);
579         c = PRVM_G_STRING(OFS_PARM1);
580         if (i >= cl.max_lightstyle)
581         {
582                 VM_Warning(prog, "VM_CL_lightstyle >= MAX_LIGHTSTYLES\n");
583                 return;
584         }
585         strlcpy (cl.lightstyle[i].map, c, sizeof (cl.lightstyle[i].map));
586         cl.lightstyle[i].map[MAX_STYLESTRING - 1] = 0;
587         cl.lightstyle[i].length = (int)strlen(cl.lightstyle[i].map);
588 }
589
590 // #40 float(entity e) checkbottom
591 static void VM_CL_checkbottom (prvm_prog_t *prog)
592 {
593         static int              cs_yes, cs_no;
594         prvm_edict_t    *ent;
595         vec3_t                  mins, maxs, start, stop;
596         trace_t                 trace;
597         int                             x, y;
598         float                   mid, bottom;
599
600         VM_SAFEPARMCOUNT(1, VM_CL_checkbottom);
601         ent = PRVM_G_EDICT(OFS_PARM0);
602         PRVM_G_FLOAT(OFS_RETURN) = 0;
603
604         VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, mins), mins);
605         VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, maxs), maxs);
606
607 // if all of the points under the corners are solid world, don't bother
608 // with the tougher checks
609 // the corners must be within 16 of the midpoint
610         start[2] = mins[2] - 1;
611         for     (x=0 ; x<=1 ; x++)
612                 for     (y=0 ; y<=1 ; y++)
613                 {
614                         start[0] = x ? maxs[0] : mins[0];
615                         start[1] = y ? maxs[1] : mins[1];
616                         if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
617                                 goto realcheck;
618                 }
619
620         cs_yes++;
621         PRVM_G_FLOAT(OFS_RETURN) = true;
622         return;         // we got out easy
623
624 realcheck:
625         cs_no++;
626 //
627 // check it for real...
628 //
629         start[2] = mins[2];
630
631 // the midpoint must be within 16 of the bottom
632         start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
633         start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
634         stop[2] = start[2] - 2*sv_stepheight.value;
635         trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true, false);
636
637         if (trace.fraction == 1.0)
638                 return;
639
640         mid = bottom = trace.endpos[2];
641
642 // the corners must be within 16 of the midpoint
643         for     (x=0 ; x<=1 ; x++)
644                 for     (y=0 ; y<=1 ; y++)
645                 {
646                         start[0] = stop[0] = x ? maxs[0] : mins[0];
647                         start[1] = stop[1] = y ? maxs[1] : mins[1];
648
649                         trace = CL_TraceLine(start, stop, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, NULL, true, false);
650
651                         if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
652                                 bottom = trace.endpos[2];
653                         if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
654                                 return;
655                 }
656
657         cs_yes++;
658         PRVM_G_FLOAT(OFS_RETURN) = true;
659 }
660
661 // #41 float(vector v) pointcontents
662 static void VM_CL_pointcontents (prvm_prog_t *prog)
663 {
664         vec3_t point;
665         VM_SAFEPARMCOUNT(1, VM_CL_pointcontents);
666         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), point);
667         PRVM_G_FLOAT(OFS_RETURN) = Mod_Q1BSP_NativeContentsFromSuperContents(CL_PointSuperContents(point));
668 }
669
670 // #48 void(vector o, vector d, float color, float count) particle
671 static void VM_CL_particle (prvm_prog_t *prog)
672 {
673         vec3_t org, dir;
674         int             count;
675         unsigned char   color;
676         VM_SAFEPARMCOUNT(4, VM_CL_particle);
677
678         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
679         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
680         color = (int)PRVM_G_FLOAT(OFS_PARM2);
681         count = (int)PRVM_G_FLOAT(OFS_PARM3);
682         CL_ParticleEffect(EFFECT_SVC_PARTICLE, count, org, org, dir, dir, NULL, color);
683 }
684
685 // #74 void(vector pos, string samp, float vol, float atten) ambientsound
686 static void VM_CL_ambientsound (prvm_prog_t *prog)
687 {
688         vec3_t f;
689         sfx_t   *s;
690         VM_SAFEPARMCOUNT(4, VM_CL_ambientsound);
691         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
692         s = S_FindName(PRVM_G_STRING(OFS_PARM1));
693         S_StaticSound (s, f, PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM3)*64);
694 }
695
696 // #92 vector(vector org[, float lpflag]) getlight (DP_QC_GETLIGHT)
697 static void VM_CL_getlight (prvm_prog_t *prog)
698 {
699         vec3_t ambientcolor, diffusecolor, diffusenormal;
700         vec3_t p;
701         int flags = prog->argc >= 2 ? PRVM_G_FLOAT(OFS_PARM1) : LP_LIGHTMAP;
702
703         VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getlight);
704
705         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), p);
706         R_CompleteLightPoint(ambientcolor, diffusecolor, diffusenormal, p, flags, r_refdef.scene.lightmapintensity, r_refdef.scene.ambientintensity);
707         VectorMA(ambientcolor, 0.5, diffusecolor, PRVM_G_VECTOR(OFS_RETURN));
708         if (PRVM_clientglobalvector(getlight_ambient))
709                 VectorCopy(ambientcolor, PRVM_clientglobalvector(getlight_ambient));
710         if (PRVM_clientglobalvector(getlight_diffuse))
711                 VectorCopy(diffusecolor, PRVM_clientglobalvector(getlight_diffuse));
712         if (PRVM_clientglobalvector(getlight_dir))
713                 VectorCopy(diffusenormal, PRVM_clientglobalvector(getlight_dir));
714 }
715
716 //============================================================================
717 //[515]: SCENE MANAGER builtins
718
719 extern cvar_t v_yshearing;
720 void CSQC_R_RecalcView (void)
721 {
722         extern matrix4x4_t viewmodelmatrix_nobob;
723         extern matrix4x4_t viewmodelmatrix_withbob;
724         Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, cl.csqc_vieworigin[0], cl.csqc_vieworigin[1], cl.csqc_vieworigin[2], cl.csqc_viewangles[0], cl.csqc_viewangles[1], cl.csqc_viewangles[2], 1);
725         if (v_yshearing.value > 0)
726                 Matrix4x4_QuakeToDuke3D(&r_refdef.view.matrix, &r_refdef.view.matrix, v_yshearing.value);
727         Matrix4x4_Copy(&viewmodelmatrix_nobob, &r_refdef.view.matrix);
728         Matrix4x4_ConcatScale(&viewmodelmatrix_nobob, cl_viewmodel_scale.value);
729         Matrix4x4_Concat(&viewmodelmatrix_withbob, &r_refdef.view.matrix, &cl.csqc_viewmodelmatrixfromengine);
730 }
731
732 //#300 void() clearscene (EXT_CSQC)
733 static void VM_CL_R_ClearScene (prvm_prog_t *prog)
734 {
735         VM_SAFEPARMCOUNT(0, VM_CL_R_ClearScene);
736         // clear renderable entity and light lists
737         r_refdef.scene.numentities = 0;
738         r_refdef.scene.numlights = 0;
739         // restore the view settings to the values that VM_CL_UpdateView received from the client code
740         r_refdef.view = csqc_original_r_refdef_view;
741         // polygonbegin without draw2d arg has to guess
742         prog->polygonbegin_guess2d = false;
743         VectorCopy(cl.csqc_vieworiginfromengine, cl.csqc_vieworigin);
744         VectorCopy(cl.csqc_viewanglesfromengine, cl.csqc_viewangles);
745         cl.csqc_vidvars.drawworld = r_drawworld.integer != 0;
746         cl.csqc_vidvars.drawenginesbar = false;
747         cl.csqc_vidvars.drawcrosshair = false;
748         CSQC_R_RecalcView();
749         // clear the CL_Mesh_Scene() used for CSQC polygons and engine effects, they will be added by CSQC_RelinkAllEntities and manually created by CSQC
750         CL_MeshEntities_Scene_Clear();
751 }
752
753 //#301 void(float mask) addentities (EXT_CSQC)
754 static void VM_CL_R_AddEntities (prvm_prog_t *prog)
755 {
756         double t = Sys_DirtyTime();
757         int                     i, drawmask;
758         prvm_edict_t *ed;
759         VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntities);
760         drawmask = (int)PRVM_G_FLOAT(OFS_PARM0);
761         CSQC_RelinkAllEntities(drawmask);
762
763         PRVM_clientglobalfloat(time) = cl.time;
764         for(i=1;i<prog->num_edicts;i++)
765         {
766                 // so we can easily check if CSQC entity #edictnum is currently drawn
767                 cl.csqcrenderentities[i].entitynumber = 0;
768                 ed = &prog->edicts[i];
769                 if(ed->free)
770                         continue;
771                 CSQC_Think(ed);
772                 if(ed->free)
773                         continue;
774                 // note that for RF_USEAXIS entities, Predraw sets v_forward/v_right/v_up globals that are read by CSQC_AddRenderEdict
775                 CSQC_Predraw(ed);
776                 if(ed->free)
777                         continue;
778                 if(!((int)PRVM_clientedictfloat(ed, drawmask) & drawmask))
779                         continue;
780                 CSQC_AddRenderEdict(ed, i);
781         }
782
783         // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
784         t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
785         prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
786 }
787
788 //#302 void(entity ent) addentity (EXT_CSQC)
789 static void VM_CL_R_AddEntity (prvm_prog_t *prog)
790 {
791         double t = Sys_DirtyTime();
792         VM_SAFEPARMCOUNT(1, VM_CL_R_AddEntity);
793         CSQC_AddRenderEdict(PRVM_G_EDICT(OFS_PARM0), 0);
794         t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
795         prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
796 }
797
798 //#303 float(float property, ...) setproperty (EXT_CSQC)
799 //#303 float(float property) getproperty
800 //#303 vector(float property) getpropertyvec
801 //#309 float(float property) getproperty
802 //#309 vector(float property) getpropertyvec
803 // VorteX: make this function be able to return previously set property if new value is not given
804 static void VM_CL_R_SetView (prvm_prog_t *prog)
805 {
806         int             c;
807         prvm_vec_t      *f;
808         float   k;
809
810         VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_R_SetView);
811
812         c = (int)PRVM_G_FLOAT(OFS_PARM0);
813
814         // return value?
815         if (prog->argc < 2)
816         {
817                 switch(c)
818                 {
819                 case VF_MIN:
820                         VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.x, r_refdef.view.y, 0);
821                         break;
822                 case VF_MIN_X:
823                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.x;
824                         break;
825                 case VF_MIN_Y:
826                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.y;
827                         break;
828                 case VF_SIZE:
829                         VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.width, r_refdef.view.height, 0);
830                         break;
831                 case VF_SIZE_X:
832                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.width;
833                         break;
834                 case VF_SIZE_Y:
835                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.height;
836                         break;
837                 case VF_VIEWPORT:
838                         VM_Warning(prog, "VM_CL_R_GetView : VF_VIEWPORT can't be retrieved, use VF_MIN/VF_SIZE instead\n");
839                         break;
840                 case VF_FOV:
841                         VectorSet(PRVM_G_VECTOR(OFS_RETURN), r_refdef.view.ortho_x, r_refdef.view.ortho_y, 0);
842                         break;
843                 case VF_FOVX:
844                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ortho_x;
845                         break;
846                 case VF_FOVY:
847                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ortho_y;
848                         break;
849                 case VF_ORIGIN:
850                         VectorCopy(cl.csqc_vieworigin, PRVM_G_VECTOR(OFS_RETURN));
851                         break;
852                 case VF_ORIGIN_X:
853                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[0];
854                         break;
855                 case VF_ORIGIN_Y:
856                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[1];
857                         break;
858                 case VF_ORIGIN_Z:
859                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vieworigin[2];
860                         break;
861                 case VF_ANGLES:
862                         VectorCopy(cl.csqc_viewangles, PRVM_G_VECTOR(OFS_RETURN));
863                         break;
864                 case VF_ANGLES_X:
865                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[0];
866                         break;
867                 case VF_ANGLES_Y:
868                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[1];
869                         break;
870                 case VF_ANGLES_Z:
871                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_viewangles[2];
872                         break;
873                 case VF_DRAWWORLD:
874                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawworld;
875                         break;
876                 case VF_DRAWENGINESBAR:
877                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawenginesbar;
878                         break;
879                 case VF_DRAWCROSSHAIR:
880                         PRVM_G_FLOAT(OFS_RETURN) = cl.csqc_vidvars.drawcrosshair;
881                         break;
882                 case VF_CL_VIEWANGLES:
883                         VectorCopy(cl.viewangles, PRVM_G_VECTOR(OFS_RETURN));;
884                         break;
885                 case VF_CL_VIEWANGLES_X:
886                         PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[0];
887                         break;
888                 case VF_CL_VIEWANGLES_Y:
889                         PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[1];
890                         break;
891                 case VF_CL_VIEWANGLES_Z:
892                         PRVM_G_FLOAT(OFS_RETURN) = cl.viewangles[2];
893                         break;
894                 case VF_PERSPECTIVE:
895                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.useperspective;
896                         break;
897                 case VF_CLEARSCREEN:
898                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.isoverlay;
899                         break;
900                 case VF_MAINVIEW:
901                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ismain;
902                         break;
903                 case VF_FOG_DENSITY:
904                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_density;
905                         break;
906                 case VF_FOG_COLOR:
907                         PRVM_G_VECTOR(OFS_RETURN)[0] = r_refdef.fog_red;
908                         PRVM_G_VECTOR(OFS_RETURN)[1] = r_refdef.fog_green;
909                         PRVM_G_VECTOR(OFS_RETURN)[2] = r_refdef.fog_blue;
910                         break;
911                 case VF_FOG_COLOR_R:
912                         PRVM_G_VECTOR(OFS_RETURN)[0] = r_refdef.fog_red;
913                         break;
914                 case VF_FOG_COLOR_G:
915                         PRVM_G_VECTOR(OFS_RETURN)[1] = r_refdef.fog_green;
916                         break;
917                 case VF_FOG_COLOR_B:
918                         PRVM_G_VECTOR(OFS_RETURN)[2] = r_refdef.fog_blue;
919                         break;
920                 case VF_FOG_ALPHA:
921                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_alpha;
922                         break;
923                 case VF_FOG_START:
924                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_start;
925                         break;
926                 case VF_FOG_END:
927                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_end;
928                         break;
929                 case VF_FOG_HEIGHT:
930                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_height;
931                         break;
932                 case VF_FOG_FADEDEPTH:
933                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.fog_fadedepth;
934                         break;
935                 case VF_MINFPS_QUALITY:
936                         PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.quality;
937                         break;
938                 default:
939                         PRVM_G_FLOAT(OFS_RETURN) = 0;
940                         VM_Warning(prog, "VM_CL_R_GetView : unknown parm %i\n", c);
941                         return;
942                 }
943                 return;
944         }
945
946         f = PRVM_G_VECTOR(OFS_PARM1);
947         k = PRVM_G_FLOAT(OFS_PARM1);
948         switch(c)
949         {
950         case VF_MIN:
951                 r_refdef.view.x = (int)(f[0]);
952                 r_refdef.view.y = (int)(f[1]);
953                 DrawQ_RecalcView();
954                 break;
955         case VF_MIN_X:
956                 r_refdef.view.x = (int)(k);
957                 DrawQ_RecalcView();
958                 break;
959         case VF_MIN_Y:
960                 r_refdef.view.y = (int)(k);
961                 DrawQ_RecalcView();
962                 break;
963         case VF_SIZE:
964                 r_refdef.view.width = (int)(f[0]);
965                 r_refdef.view.height = (int)(f[1]);
966                 DrawQ_RecalcView();
967                 break;
968         case VF_SIZE_X:
969                 r_refdef.view.width = (int)(k);
970                 DrawQ_RecalcView();
971                 break;
972         case VF_SIZE_Y:
973                 r_refdef.view.height = (int)(k);
974                 DrawQ_RecalcView();
975                 break;
976         case VF_VIEWPORT:
977                 r_refdef.view.x = (int)(f[0]);
978                 r_refdef.view.y = (int)(f[1]);
979                 f = PRVM_G_VECTOR(OFS_PARM2);
980                 r_refdef.view.width = (int)(f[0]);
981                 r_refdef.view.height = (int)(f[1]);
982                 DrawQ_RecalcView();
983                 break;
984         case VF_FOV:
985                 r_refdef.view.frustum_x = tan(f[0] * M_PI / 360.0);r_refdef.view.ortho_x = f[0];
986                 r_refdef.view.frustum_y = tan(f[1] * M_PI / 360.0);r_refdef.view.ortho_y = f[1];
987                 break;
988         case VF_FOVX:
989                 r_refdef.view.frustum_x = tan(k * M_PI / 360.0);r_refdef.view.ortho_x = k;
990                 break;
991         case VF_FOVY:
992                 r_refdef.view.frustum_y = tan(k * M_PI / 360.0);r_refdef.view.ortho_y = k;
993                 break;
994         case VF_ORIGIN:
995                 VectorCopy(f, cl.csqc_vieworigin);
996                 CSQC_R_RecalcView();
997                 break;
998         case VF_ORIGIN_X:
999                 cl.csqc_vieworigin[0] = k;
1000                 CSQC_R_RecalcView();
1001                 break;
1002         case VF_ORIGIN_Y:
1003                 cl.csqc_vieworigin[1] = k;
1004                 CSQC_R_RecalcView();
1005                 break;
1006         case VF_ORIGIN_Z:
1007                 cl.csqc_vieworigin[2] = k;
1008                 CSQC_R_RecalcView();
1009                 break;
1010         case VF_ANGLES:
1011                 VectorCopy(f, cl.csqc_viewangles);
1012                 CSQC_R_RecalcView();
1013                 break;
1014         case VF_ANGLES_X:
1015                 cl.csqc_viewangles[0] = k;
1016                 CSQC_R_RecalcView();
1017                 break;
1018         case VF_ANGLES_Y:
1019                 cl.csqc_viewangles[1] = k;
1020                 CSQC_R_RecalcView();
1021                 break;
1022         case VF_ANGLES_Z:
1023                 cl.csqc_viewangles[2] = k;
1024                 CSQC_R_RecalcView();
1025                 break;
1026         case VF_DRAWWORLD:
1027                 cl.csqc_vidvars.drawworld = ((k != 0) && r_drawworld.integer);
1028                 break;
1029         case VF_DRAWENGINESBAR:
1030                 cl.csqc_vidvars.drawenginesbar = k != 0;
1031                 break;
1032         case VF_DRAWCROSSHAIR:
1033                 cl.csqc_vidvars.drawcrosshair = k != 0;
1034                 break;
1035         case VF_CL_VIEWANGLES:
1036                 VectorCopy(f, cl.viewangles);
1037                 break;
1038         case VF_CL_VIEWANGLES_X:
1039                 cl.viewangles[0] = k;
1040                 break;
1041         case VF_CL_VIEWANGLES_Y:
1042                 cl.viewangles[1] = k;
1043                 break;
1044         case VF_CL_VIEWANGLES_Z:
1045                 cl.viewangles[2] = k;
1046                 break;
1047         case VF_PERSPECTIVE:
1048                 r_refdef.view.useperspective = k != 0;
1049                 break;
1050         case VF_CLEARSCREEN:
1051                 r_refdef.view.isoverlay = !k;
1052                 break;
1053         case VF_MAINVIEW:
1054                 PRVM_G_FLOAT(OFS_RETURN) = r_refdef.view.ismain;
1055                 break;
1056         case VF_FOG_DENSITY:
1057                 r_refdef.fog_density = k;
1058                 break;
1059         case VF_FOG_COLOR:
1060                 r_refdef.fog_red = f[0];
1061                 r_refdef.fog_green = f[1];
1062                 r_refdef.fog_blue = f[2];
1063                 break;
1064         case VF_FOG_COLOR_R:
1065                 r_refdef.fog_red = k;
1066                 break;
1067         case VF_FOG_COLOR_G:
1068                 r_refdef.fog_green = k;
1069                 break;
1070         case VF_FOG_COLOR_B:
1071                 r_refdef.fog_blue = k;
1072                 break;
1073         case VF_FOG_ALPHA:
1074                 r_refdef.fog_alpha = k;
1075                 break;
1076         case VF_FOG_START:
1077                 r_refdef.fog_start = k;
1078                 break;
1079         case VF_FOG_END:
1080                 r_refdef.fog_end = k;
1081                 break;
1082         case VF_FOG_HEIGHT:
1083                 r_refdef.fog_height = k;
1084                 break;
1085         case VF_FOG_FADEDEPTH:
1086                 r_refdef.fog_fadedepth = k;
1087                 break;
1088         case VF_MINFPS_QUALITY:
1089                 r_refdef.view.quality = k;
1090                 break;
1091         default:
1092                 PRVM_G_FLOAT(OFS_RETURN) = 0;
1093                 VM_Warning(prog, "VM_CL_R_SetView : unknown parm %i\n", c);
1094                 return;
1095         }
1096         PRVM_G_FLOAT(OFS_RETURN) = 1;
1097 }
1098
1099 //#305 void(vector org, float radius, vector lightcolours[, float style, string cubemapname, float pflags]) adddynamiclight (EXT_CSQC)
1100 static void VM_CL_R_AddDynamicLight (prvm_prog_t *prog)
1101 {
1102         double t = Sys_DirtyTime();
1103         vec3_t org;
1104         float radius = 300;
1105         vec3_t col;
1106         int style = -1;
1107         const char *cubemapname = NULL;
1108         int pflags = PFLAGS_CORONA | PFLAGS_FULLDYNAMIC;
1109         float coronaintensity = 1;
1110         float coronasizescale = 0.25;
1111         qbool castshadow = true;
1112         float ambientscale = 0;
1113         float diffusescale = 1;
1114         float specularscale = 1;
1115         matrix4x4_t matrix;
1116         vec3_t forward, left, up;
1117         VM_SAFEPARMCOUNTRANGE(3, 8, VM_CL_R_AddDynamicLight);
1118
1119         // if we've run out of dlights, just return
1120         if (r_refdef.scene.numlights >= MAX_DLIGHTS)
1121                 return;
1122
1123         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
1124         radius = PRVM_G_FLOAT(OFS_PARM1);
1125         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), col);
1126         if (prog->argc >= 4)
1127         {
1128                 style = (int)PRVM_G_FLOAT(OFS_PARM3);
1129                 if (style >= MAX_LIGHTSTYLES)
1130                 {
1131                         Con_DPrintf("VM_CL_R_AddDynamicLight: out of bounds lightstyle index %i\n", style);
1132                         style = -1;
1133                 }
1134         }
1135         if (prog->argc >= 5)
1136                 cubemapname = PRVM_G_STRING(OFS_PARM4);
1137         if (prog->argc >= 6)
1138                 pflags = (int)PRVM_G_FLOAT(OFS_PARM5);
1139         coronaintensity = (pflags & PFLAGS_CORONA) != 0;
1140         castshadow = (pflags & PFLAGS_NOSHADOW) == 0;
1141
1142         VectorScale(PRVM_clientglobalvector(v_forward), radius, forward);
1143         VectorScale(PRVM_clientglobalvector(v_right), -radius, left);
1144         VectorScale(PRVM_clientglobalvector(v_up), radius, up);
1145         Matrix4x4_FromVectors(&matrix, forward, left, up, org);
1146
1147         R_RTLight_Update(&r_refdef.scene.templights[r_refdef.scene.numlights], false, &matrix, col, style, cubemapname, castshadow, coronaintensity, coronasizescale, ambientscale, diffusescale, specularscale, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
1148         r_refdef.scene.lights[r_refdef.scene.numlights] = &r_refdef.scene.templights[r_refdef.scene.numlights];r_refdef.scene.numlights++;
1149         t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
1150         prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
1151 }
1152
1153 //============================================================================
1154
1155 //#310 vector (vector v) cs_unproject (EXT_CSQC)
1156 static void VM_CL_unproject (prvm_prog_t *prog)
1157 {
1158         vec3_t f;
1159         vec3_t temp;
1160         vec3_t result;
1161
1162         VM_SAFEPARMCOUNT(1, VM_CL_unproject);
1163         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
1164         VectorSet(temp,
1165                 f[2],
1166                 (-1.0 + 2.0 * (f[0] / vid_conwidth.integer)) * f[2] * -r_refdef.view.frustum_x,
1167                 (-1.0 + 2.0 * (f[1] / vid_conheight.integer)) * f[2] * -r_refdef.view.frustum_y);
1168         if(v_flipped.integer)
1169                 temp[1] = -temp[1];
1170         Matrix4x4_Transform(&r_refdef.view.matrix, temp, result);
1171         VectorCopy(result, PRVM_G_VECTOR(OFS_RETURN));
1172 }
1173
1174 //#311 vector (vector v) cs_project (EXT_CSQC)
1175 static void VM_CL_project (prvm_prog_t *prog)
1176 {
1177         vec3_t f;
1178         vec3_t v;
1179         matrix4x4_t m;
1180
1181         VM_SAFEPARMCOUNT(1, VM_CL_project);
1182         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), f);
1183         Matrix4x4_Invert_Full(&m, &r_refdef.view.matrix);
1184         Matrix4x4_Transform(&m, f, v);
1185         if(v_flipped.integer)
1186                 v[1] = -v[1];
1187         VectorSet(PRVM_G_VECTOR(OFS_RETURN),
1188                 vid_conwidth.integer * (0.5*(1.0+v[1]/v[0]/-r_refdef.view.frustum_x)),
1189                 vid_conheight.integer * (0.5*(1.0+v[2]/v[0]/-r_refdef.view.frustum_y)),
1190                 v[0]);
1191         // explanation:
1192         // after transforming, relative position to viewport (0..1) = 0.5 * (1 + v[2]/v[0]/-frustum_{x \or y})
1193         // as 2D drawing honors the viewport too, to get the same pixel, we simply multiply this by conwidth/height
1194 }
1195
1196 //=============================================================================
1197 // Draw builtins (client & menu)
1198
1199 /*
1200 ========================
1201 VM_drawline
1202
1203 void drawline(float width, vector pos1, vector pos2, vector rgb, float alpha, float flags)
1204 ========================
1205 */
1206 void VM_drawline (prvm_prog_t *prog)
1207 {
1208         prvm_vec_t      *c1, *c2, *rgb;
1209         float   alpha, width;
1210         unsigned char   flags;
1211
1212         VM_SAFEPARMCOUNT(6, VM_drawline);
1213
1214         // polygonbegin without draw2d arg has to guess
1215         prog->polygonbegin_guess2d = true;
1216
1217         width   = PRVM_G_FLOAT(OFS_PARM0);
1218         c1              = PRVM_G_VECTOR(OFS_PARM1);
1219         c2              = PRVM_G_VECTOR(OFS_PARM2);
1220         rgb             = PRVM_G_VECTOR(OFS_PARM3);
1221         alpha   = PRVM_G_FLOAT(OFS_PARM4);
1222         flags   = (int)PRVM_G_FLOAT(OFS_PARM5);
1223         DrawQ_Line(width, c1[0], c1[1], c2[0], c2[1], rgb[0], rgb[1], rgb[2], alpha, flags);
1224 }
1225
1226 /*
1227 =========
1228 VM_iscachedpic
1229
1230 float   iscachedpic(string pic)
1231 =========
1232 */
1233 void VM_iscachedpic(prvm_prog_t *prog)
1234 {
1235         VM_SAFEPARMCOUNT(1,VM_iscachedpic);
1236
1237         // drawq hasnt such a function, thus always return true
1238         PRVM_G_FLOAT(OFS_RETURN) = false;
1239 }
1240
1241 /*
1242 =========
1243 VM_precache_pic
1244
1245 string  precache_pic(string pic)
1246 =========
1247 */
1248 #define PRECACHE_PIC_FROMWAD 1 /* FTEQW, not supported here */
1249 #define PRECACHE_PIC_NOTPERSISTENT 2
1250 //#define PRECACHE_PIC_NOCLAMP 4
1251 #define PRECACHE_PIC_MIPMAP 8
1252 void VM_precache_pic(prvm_prog_t *prog)
1253 {
1254         const char      *s;
1255         int flags = CACHEPICFLAG_FAILONMISSING;
1256
1257         VM_SAFEPARMCOUNTRANGE(1, 2, VM_precache_pic);
1258
1259         s = PRVM_G_STRING(OFS_PARM0);
1260         PRVM_G_INT(OFS_RETURN) = PRVM_G_INT(OFS_PARM0);
1261         VM_CheckEmptyString(prog, s);
1262
1263         if(prog->argc >= 2)
1264         {
1265                 int f = PRVM_G_FLOAT(OFS_PARM1);
1266                 if(f & PRECACHE_PIC_NOTPERSISTENT)
1267                         flags |= CACHEPICFLAG_NOTPERSISTENT;
1268                 //if(f & PRECACHE_PIC_NOCLAMP)
1269                 //      flags |= CACHEPICFLAG_NOCLAMP;
1270                 if(f & PRECACHE_PIC_MIPMAP)
1271                         flags |= CACHEPICFLAG_MIPMAP;
1272         }
1273
1274         if( !Draw_IsPicLoaded(Draw_CachePic_Flags(s, flags | CACHEPICFLAG_QUIET)) )
1275                 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
1276 }
1277
1278 /*
1279 =========
1280 VM_freepic
1281
1282 freepic(string s)
1283 =========
1284 */
1285 void VM_freepic(prvm_prog_t *prog)
1286 {
1287         const char *s;
1288
1289         VM_SAFEPARMCOUNT(1,VM_freepic);
1290
1291         s = PRVM_G_STRING(OFS_PARM0);
1292         VM_CheckEmptyString(prog, s);
1293
1294         Draw_FreePic(s);
1295 }
1296
1297 static void getdrawfontscale(prvm_prog_t *prog, float *sx, float *sy)
1298 {
1299         vec3_t v;
1300         *sx = *sy = 1;
1301         VectorCopy(PRVM_drawglobalvector(drawfontscale), v);
1302         if(VectorLength2(v) > 0)
1303         {
1304                 *sx = v[0];
1305                 *sy = v[1];
1306         }
1307 }
1308
1309 static dp_font_t *getdrawfont(prvm_prog_t *prog)
1310 {
1311         int f = (int) PRVM_drawglobalfloat(drawfont);
1312         if(f < 0 || f >= dp_fonts.maxsize)
1313                 return FONT_DEFAULT;
1314         return &dp_fonts.f[f];
1315 }
1316
1317 /*
1318 =========
1319 VM_drawcharacter
1320
1321 float   drawcharacter(vector position, float character, vector scale, vector rgb, float alpha, float flag)
1322 =========
1323 */
1324 void VM_drawcharacter(prvm_prog_t *prog)
1325 {
1326         prvm_vec_t *pos,*scale,*rgb;
1327         char   character;
1328         int flag;
1329         float sx, sy;
1330         VM_SAFEPARMCOUNT(6,VM_drawcharacter);
1331
1332         // polygonbegin without draw2d arg has to guess
1333         prog->polygonbegin_guess2d = true;
1334
1335         character = (char) PRVM_G_FLOAT(OFS_PARM1);
1336         if(character == 0)
1337         {
1338                 PRVM_G_FLOAT(OFS_RETURN) = -1;
1339                 VM_Warning(prog, "VM_drawcharacter: %s passed null character !\n",prog->name);
1340                 return;
1341         }
1342
1343         pos = PRVM_G_VECTOR(OFS_PARM0);
1344         scale = PRVM_G_VECTOR(OFS_PARM2);
1345         rgb = PRVM_G_VECTOR(OFS_PARM3);
1346         flag = (int)PRVM_G_FLOAT(OFS_PARM5);
1347
1348         if(flag < DRAWFLAG_NORMAL || flag >=DRAWFLAG_NUMFLAGS)
1349         {
1350                 PRVM_G_FLOAT(OFS_RETURN) = -2;
1351                 VM_Warning(prog, "VM_drawcharacter: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1352                 return;
1353         }
1354
1355         if(pos[2] || scale[2])
1356                 VM_Warning(prog, "VM_drawcharacter: z value%c from %s discarded\n",(pos[2] && scale[2]) ? 's' : 0,((pos[2] && scale[2]) ? "pos and scale" : (pos[2] ? "pos" : "scale")));
1357
1358         if(!scale[0] || !scale[1])
1359         {
1360                 PRVM_G_FLOAT(OFS_RETURN) = -3;
1361                 VM_Warning(prog, "VM_drawcharacter: scale %s is null !\n", (scale[0] == 0) ? ((scale[1] == 0) ? "x and y" : "x") : "y");
1362                 return;
1363         }
1364
1365         getdrawfontscale(prog, &sx, &sy);
1366         DrawQ_String_Scale(pos[0], pos[1], &character, 1, scale[0], scale[1], sx, sy, rgb[0], rgb[1], rgb[2], PRVM_G_FLOAT(OFS_PARM4), flag, NULL, true, getdrawfont(prog));
1367         PRVM_G_FLOAT(OFS_RETURN) = 1;
1368 }
1369
1370 /*
1371 =========
1372 VM_drawstring
1373
1374 float   drawstring(vector position, string text, vector scale, vector rgb, float alpha[, float flag])
1375 =========
1376 */
1377 void VM_drawstring(prvm_prog_t *prog)
1378 {
1379         prvm_vec_t *pos,*scale,*rgb;
1380         const char  *string;
1381         int flag = 0;
1382         float sx, sy;
1383         VM_SAFEPARMCOUNTRANGE(5,6,VM_drawstring);
1384
1385         // polygonbegin without draw2d arg has to guess
1386         prog->polygonbegin_guess2d = true;
1387
1388         string = PRVM_G_STRING(OFS_PARM1);
1389         pos = PRVM_G_VECTOR(OFS_PARM0);
1390         scale = PRVM_G_VECTOR(OFS_PARM2);
1391         rgb = PRVM_G_VECTOR(OFS_PARM3);
1392         if (prog->argc >= 6)
1393                 flag = (int)PRVM_G_FLOAT(OFS_PARM5);
1394
1395         if(flag < DRAWFLAG_NORMAL || flag >=DRAWFLAG_NUMFLAGS)
1396         {
1397                 PRVM_G_FLOAT(OFS_RETURN) = -2;
1398                 VM_Warning(prog, "VM_drawstring: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1399                 return;
1400         }
1401
1402         if(!scale[0] || !scale[1])
1403         {
1404                 PRVM_G_FLOAT(OFS_RETURN) = -3;
1405                 VM_Warning(prog, "VM_drawstring: scale %s is null !\n", (scale[0] == 0) ? ((scale[1] == 0) ? "x and y" : "x") : "y");
1406                 return;
1407         }
1408
1409         if(pos[2] || scale[2])
1410                 VM_Warning(prog, "VM_drawstring: z value%s from %s discarded\n",(pos[2] && scale[2]) ? "s" : " ",((pos[2] && scale[2]) ? "pos and scale" : (pos[2] ? "pos" : "scale")));
1411
1412         getdrawfontscale(prog, &sx, &sy);
1413         DrawQ_String_Scale(pos[0], pos[1], string, 0, scale[0], scale[1], sx, sy, rgb[0], rgb[1], rgb[2], PRVM_G_FLOAT(OFS_PARM4), flag, NULL, true, getdrawfont(prog));
1414         //Font_DrawString(pos[0], pos[1], string, 0, scale[0], scale[1], rgb[0], rgb[1], rgb[2], PRVM_G_FLOAT(OFS_PARM4), flag, NULL, true);
1415         PRVM_G_FLOAT(OFS_RETURN) = 1;
1416 }
1417
1418 /*
1419 =========
1420 VM_drawcolorcodedstring
1421
1422 float   drawcolorcodedstring(vector position, string text, vector scale, float alpha, float flag)
1423 /
1424 float   drawcolorcodedstring(vector position, string text, vector scale, vector rgb, float alpha, float flag)
1425 =========
1426 */
1427 void VM_drawcolorcodedstring(prvm_prog_t *prog)
1428 {
1429         prvm_vec_t *pos, *scale;
1430         const char  *string;
1431         int flag;
1432         vec3_t rgb;
1433         float sx, sy, alpha;
1434
1435         VM_SAFEPARMCOUNTRANGE(5,6,VM_drawcolorcodedstring);
1436
1437         // polygonbegin without draw2d arg has to guess
1438         prog->polygonbegin_guess2d = true;
1439
1440         if (prog->argc == 6) // full 6 parms, like normal drawstring
1441         {
1442                 pos = PRVM_G_VECTOR(OFS_PARM0);
1443                 string = PRVM_G_STRING(OFS_PARM1);
1444                 scale = PRVM_G_VECTOR(OFS_PARM2);
1445                 VectorCopy(PRVM_G_VECTOR(OFS_PARM3), rgb); 
1446                 alpha = PRVM_G_FLOAT(OFS_PARM4);
1447                 flag = (int)PRVM_G_FLOAT(OFS_PARM5);
1448         }
1449         else
1450         {
1451                 pos = PRVM_G_VECTOR(OFS_PARM0);
1452                 string = PRVM_G_STRING(OFS_PARM1);
1453                 scale = PRVM_G_VECTOR(OFS_PARM2);
1454                 rgb[0] = 1.0;
1455                 rgb[1] = 1.0;
1456                 rgb[2] = 1.0;
1457                 alpha = PRVM_G_FLOAT(OFS_PARM3);
1458                 flag = (int)PRVM_G_FLOAT(OFS_PARM4);
1459         }
1460
1461         if(flag < DRAWFLAG_NORMAL || flag >= DRAWFLAG_NUMFLAGS)
1462         {
1463                 PRVM_G_FLOAT(OFS_RETURN) = -2;
1464                 VM_Warning(prog, "VM_drawcolorcodedstring: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1465                 return;
1466         }
1467
1468         if(!scale[0] || !scale[1])
1469         {
1470                 PRVM_G_FLOAT(OFS_RETURN) = -3;
1471                 VM_Warning(prog, "VM_drawcolorcodedstring: scale %s is null !\n", (scale[0] == 0) ? ((scale[1] == 0) ? "x and y" : "x") : "y");
1472                 return;
1473         }
1474
1475         if(pos[2] || scale[2])
1476                 VM_Warning(prog, "VM_drawcolorcodedstring: z value%s from %s discarded\n",(pos[2] && scale[2]) ? "s" : " ",((pos[2] && scale[2]) ? "pos and scale" : (pos[2] ? "pos" : "scale")));
1477
1478         getdrawfontscale(prog, &sx, &sy);
1479         DrawQ_String_Scale(pos[0], pos[1], string, 0, scale[0], scale[1], sx, sy, rgb[0], rgb[1], rgb[2], alpha, flag, NULL, false, getdrawfont(prog));
1480         if (prog->argc == 6) // also return vector of last color
1481                 VectorCopy(DrawQ_Color, PRVM_G_VECTOR(OFS_RETURN));
1482         else
1483                 PRVM_G_FLOAT(OFS_RETURN) = 1;
1484 }
1485 /*
1486 =========
1487 VM_stringwidth
1488
1489 float   stringwidth(string text, float allowColorCodes, float size)
1490 =========
1491 */
1492 void VM_stringwidth(prvm_prog_t *prog)
1493 {
1494         const char  *string;
1495         vec2_t szv;
1496         float mult; // sz is intended font size so we can later add freetype support, mult is font size multiplier in pixels per character cell
1497         int colors;
1498         float sx, sy;
1499         size_t maxlen = 0;
1500         VM_SAFEPARMCOUNTRANGE(2, 3, VM_stringwidth);
1501
1502         getdrawfontscale(prog, &sx, &sy);
1503         if(prog->argc == 3)
1504         {
1505                 Vector2Copy(PRVM_G_VECTOR(OFS_PARM2), szv);
1506                 mult = 1;
1507         }
1508         else
1509         {
1510                 // we want the width for 8x8 font size, divided by 8
1511                 Vector2Set(szv, 8, 8);
1512                 mult = 0.125;
1513                 // to make sure snapping is turned off, ALWAYS use a nontrivial scale in this case
1514                 if(sx >= 0.9 && sx <= 1.1)
1515                 {
1516                         mult *= 2;
1517                         sx /= 2;
1518                         sy /= 2;
1519                 }
1520         }
1521
1522         string = PRVM_G_STRING(OFS_PARM0);
1523         colors = (int)PRVM_G_FLOAT(OFS_PARM1);
1524
1525         PRVM_G_FLOAT(OFS_RETURN) = DrawQ_TextWidth_UntilWidth_TrackColors_Scale(string, &maxlen, szv[0], szv[1], sx, sy, NULL, !colors, getdrawfont(prog), 1000000000) * mult;
1526 /*
1527         if(prog->argc == 3)
1528         {
1529                 mult = sz = PRVM_G_FLOAT(OFS_PARM2);
1530         }
1531         else
1532         {
1533                 sz = 8;
1534                 mult = 1;
1535         }
1536
1537         string = PRVM_G_STRING(OFS_PARM0);
1538         colors = (int)PRVM_G_FLOAT(OFS_PARM1);
1539
1540         PRVM_G_FLOAT(OFS_RETURN) = DrawQ_TextWidth(string, 0, !colors, getdrawfont()) * mult; // 1x1 characters, don't actually draw
1541 */
1542 }
1543
1544 /*
1545 =========
1546 VM_findfont
1547
1548 float findfont(string s)
1549 =========
1550 */
1551
1552 static float getdrawfontnum(const char *fontname)
1553 {
1554         int i;
1555
1556         for(i = 0; i < dp_fonts.maxsize; ++i)
1557                 if(!strcmp(dp_fonts.f[i].title, fontname))
1558                         return i;
1559         return -1;
1560 }
1561
1562 void VM_findfont(prvm_prog_t *prog)
1563 {
1564         VM_SAFEPARMCOUNT(1,VM_findfont);
1565         PRVM_G_FLOAT(OFS_RETURN) = getdrawfontnum(PRVM_G_STRING(OFS_PARM0));
1566 }
1567
1568 /*
1569 =========
1570 VM_loadfont
1571
1572 float loadfont(string fontname, string fontmaps, string sizes, float slot)
1573 =========
1574 */
1575
1576 void VM_loadfont(prvm_prog_t *prog)
1577 {
1578         const char *fontname, *filelist, *sizes, *c, *cm;
1579         char mainfont[MAX_QPATH];
1580         int i, numsizes;
1581         float sz, scale, voffset;
1582         dp_font_t *f;
1583
1584         VM_SAFEPARMCOUNTRANGE(3,6,VM_loadfont);
1585
1586         fontname = PRVM_G_STRING(OFS_PARM0);
1587         if (!fontname[0])
1588                 fontname = "default";
1589
1590         filelist = PRVM_G_STRING(OFS_PARM1);
1591         if (!filelist[0])
1592                 filelist = "gfx/conchars";
1593
1594         sizes = PRVM_G_STRING(OFS_PARM2);
1595         if (!sizes[0])
1596                 sizes = "10";
1597
1598         // find a font
1599         f = NULL;
1600         if (prog->argc >= 4)
1601         {
1602                 i = PRVM_G_FLOAT(OFS_PARM3);
1603                 if (i >= 0 && i < dp_fonts.maxsize)
1604                 {
1605                         f = &dp_fonts.f[i];
1606                         strlcpy(f->title, fontname, sizeof(f->title)); // replace name
1607                 }
1608         }
1609         if (!f)
1610                 f = FindFont(fontname, true);
1611         if (!f)
1612         {
1613                 PRVM_G_FLOAT(OFS_RETURN) = -1;
1614                 return; // something go wrong
1615         }
1616
1617         memset(f->fallbacks, 0, sizeof(f->fallbacks));
1618         memset(f->fallback_faces, 0, sizeof(f->fallback_faces));
1619
1620         // first font is handled "normally"
1621         c = strchr(filelist, ':');
1622         cm = strchr(filelist, ',');
1623         if(c && (!cm || c < cm))
1624                 f->req_face = atoi(c+1);
1625         else
1626         {
1627                 f->req_face = 0;
1628                 c = cm;
1629         }
1630         if(!c || (c - filelist) > MAX_QPATH)
1631                 strlcpy(mainfont, filelist, sizeof(mainfont));
1632         else
1633         {
1634                 memcpy(mainfont, filelist, c - filelist);
1635                 mainfont[c - filelist] = 0;
1636         }
1637
1638         // handle fallbacks
1639         for(i = 0; i < MAX_FONT_FALLBACKS; ++i)
1640         {
1641                 c = strchr(filelist, ',');
1642                 if(!c)
1643                         break;
1644                 filelist = c + 1;
1645                 if(!*filelist)
1646                         break;
1647                 c = strchr(filelist, ':');
1648                 cm = strchr(filelist, ',');
1649                 if(c && (!cm || c < cm))
1650                         f->fallback_faces[i] = atoi(c+1);
1651                 else
1652                 {
1653                         f->fallback_faces[i] = 0; // f->req_face; could make it stick to the default-font's face index
1654                         c = cm;
1655                 }
1656                 if(!c || (c-filelist) > MAX_QPATH)
1657                 {
1658                         strlcpy(f->fallbacks[i], filelist, sizeof(mainfont));
1659                 }
1660                 else
1661                 {
1662                         memcpy(f->fallbacks[i], filelist, c - filelist);
1663                         f->fallbacks[i][c - filelist] = 0;
1664                 }
1665         }
1666
1667         // handle sizes
1668         for(i = 0; i < MAX_FONT_SIZES; ++i)
1669                 f->req_sizes[i] = -1;
1670         for (numsizes = 0,c = sizes;;)
1671         {
1672                 if (!COM_ParseToken_VM_Tokenize(&c, 0))
1673                         break;
1674                 sz = atof(com_token);
1675                 // detect crap size
1676                 if (sz < 0.001f || sz > 1000.0f)
1677                 {
1678                         VM_Warning(prog, "VM_loadfont: crap size %s", com_token);
1679                         continue;
1680                 }
1681                 // check overflow
1682                 if (numsizes == MAX_FONT_SIZES)
1683                 {
1684                         VM_Warning(prog, "VM_loadfont: MAX_FONT_SIZES = %i exceeded", MAX_FONT_SIZES);
1685                         break;
1686                 }
1687                 f->req_sizes[numsizes] = sz;
1688                 numsizes++;
1689         }
1690
1691         // additional scale/hoffset parms
1692         scale = 1;
1693         voffset = 0;
1694         if (prog->argc >= 5)
1695         {
1696                 scale = PRVM_G_FLOAT(OFS_PARM4);
1697                 if (scale <= 0)
1698                         scale = 1;
1699         }
1700         if (prog->argc >= 6)
1701                 voffset = PRVM_G_FLOAT(OFS_PARM5);
1702
1703         // load
1704         LoadFont(true, mainfont, f, scale, voffset);
1705
1706         // return index of loaded font
1707         PRVM_G_FLOAT(OFS_RETURN) = (f - dp_fonts.f);
1708 }
1709
1710 /*
1711 =========
1712 VM_drawpic
1713
1714 float   drawpic(vector position, string pic, vector size, vector rgb, float alpha, float flag)
1715 =========
1716 */
1717 void VM_drawpic(prvm_prog_t *prog)
1718 {
1719         const char *picname;
1720         prvm_vec_t *size, *pos, *rgb;
1721         int flag = 0;
1722
1723         VM_SAFEPARMCOUNTRANGE(5,6,VM_drawpic);
1724
1725         // polygonbegin without draw2d arg has to guess
1726         prog->polygonbegin_guess2d = true;
1727
1728         picname = PRVM_G_STRING(OFS_PARM1);
1729         VM_CheckEmptyString(prog, picname);
1730
1731         // is pic cached ? no function yet for that
1732         if(!1)
1733         {
1734                 PRVM_G_FLOAT(OFS_RETURN) = -4;
1735                 VM_Warning(prog, "VM_drawpic: %s: %s not cached !\n", prog->name, picname);
1736                 return;
1737         }
1738
1739         pos = PRVM_G_VECTOR(OFS_PARM0);
1740         size = PRVM_G_VECTOR(OFS_PARM2);
1741         rgb = PRVM_G_VECTOR(OFS_PARM3);
1742         if (prog->argc >= 6)
1743                 flag = (int) PRVM_G_FLOAT(OFS_PARM5);
1744
1745         if(flag < DRAWFLAG_NORMAL || flag >=DRAWFLAG_NUMFLAGS)
1746         {
1747                 PRVM_G_FLOAT(OFS_RETURN) = -2;
1748                 VM_Warning(prog, "VM_drawpic: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1749                 return;
1750         }
1751
1752         if(pos[2] || size[2])
1753                 VM_Warning(prog, "VM_drawpic: z value%s from %s discarded\n",(pos[2] && size[2]) ? "s" : " ",((pos[2] && size[2]) ? "pos and size" : (pos[2] ? "pos" : "size")));
1754
1755         DrawQ_Pic(pos[0], pos[1], Draw_CachePic_Flags (picname, CACHEPICFLAG_NOTPERSISTENT), size[0], size[1], rgb[0], rgb[1], rgb[2], PRVM_G_FLOAT(OFS_PARM4), flag);
1756         PRVM_G_FLOAT(OFS_RETURN) = 1;
1757 }
1758 /*
1759 =========
1760 VM_drawrotpic
1761
1762 float   drawrotpic(vector position, string pic, vector size, vector org, float angle, vector rgb, float alpha, float flag)
1763 =========
1764 */
1765 void VM_drawrotpic(prvm_prog_t *prog)
1766 {
1767         const char *picname;
1768         prvm_vec_t *size, *pos, *org, *rgb;
1769         int flag;
1770
1771         VM_SAFEPARMCOUNT(8,VM_drawrotpic);
1772
1773         // polygonbegin without draw2d arg has to guess
1774         prog->polygonbegin_guess2d = true;
1775
1776         picname = PRVM_G_STRING(OFS_PARM1);
1777         VM_CheckEmptyString(prog, picname);
1778
1779         // is pic cached ? no function yet for that
1780         if(!1)
1781         {
1782                 PRVM_G_FLOAT(OFS_RETURN) = -4;
1783                 VM_Warning(prog, "VM_drawrotpic: %s: %s not cached !\n", prog->name, picname);
1784                 return;
1785         }
1786
1787         pos = PRVM_G_VECTOR(OFS_PARM0);
1788         size = PRVM_G_VECTOR(OFS_PARM2);
1789         org = PRVM_G_VECTOR(OFS_PARM3);
1790         rgb = PRVM_G_VECTOR(OFS_PARM5);
1791         flag = (int) PRVM_G_FLOAT(OFS_PARM7);
1792
1793         if(flag < DRAWFLAG_NORMAL || flag >=DRAWFLAG_NUMFLAGS)
1794         {
1795                 PRVM_G_FLOAT(OFS_RETURN) = -2;
1796                 VM_Warning(prog, "VM_drawrotpic: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1797                 return;
1798         }
1799
1800         if(pos[2] || size[2] || org[2])
1801                 VM_Warning(prog, "VM_drawrotpic: z value from pos/size/org discarded\n");
1802
1803         DrawQ_RotPic(pos[0], pos[1], Draw_CachePic_Flags(picname, CACHEPICFLAG_NOTPERSISTENT), size[0], size[1], org[0], org[1], PRVM_G_FLOAT(OFS_PARM4), rgb[0], rgb[1], rgb[2], PRVM_G_FLOAT(OFS_PARM6), flag);
1804         PRVM_G_FLOAT(OFS_RETURN) = 1;
1805 }
1806 /*
1807 =========
1808 VM_drawsubpic
1809
1810 float   drawsubpic(vector position, vector size, string pic, vector srcPos, vector srcSize, vector rgb, float alpha, float flag)
1811
1812 =========
1813 */
1814 void VM_drawsubpic(prvm_prog_t *prog)
1815 {
1816         const char *picname;
1817         prvm_vec_t *size, *pos, *rgb, *srcPos, *srcSize, alpha;
1818         int flag;
1819
1820         VM_SAFEPARMCOUNT(8,VM_drawsubpic);
1821
1822         // polygonbegin without draw2d arg has to guess
1823         prog->polygonbegin_guess2d = true;
1824
1825         picname = PRVM_G_STRING(OFS_PARM2);
1826         VM_CheckEmptyString(prog, picname);
1827
1828         // is pic cached ? no function yet for that
1829         if(!1)
1830         {
1831                 PRVM_G_FLOAT(OFS_RETURN) = -4;
1832                 VM_Warning(prog, "VM_drawsubpic: %s: %s not cached !\n", prog->name, picname);
1833                 return;
1834         }
1835
1836         pos = PRVM_G_VECTOR(OFS_PARM0);
1837         size = PRVM_G_VECTOR(OFS_PARM1);
1838         srcPos = PRVM_G_VECTOR(OFS_PARM3);
1839         srcSize = PRVM_G_VECTOR(OFS_PARM4);
1840         rgb = PRVM_G_VECTOR(OFS_PARM5);
1841         alpha = PRVM_G_FLOAT(OFS_PARM6);
1842         flag = (int) PRVM_G_FLOAT(OFS_PARM7);
1843
1844         if(flag < DRAWFLAG_NORMAL || flag >=DRAWFLAG_NUMFLAGS)
1845         {
1846                 PRVM_G_FLOAT(OFS_RETURN) = -2;
1847                 VM_Warning(prog, "VM_drawsubpic: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1848                 return;
1849         }
1850
1851         if(pos[2] || size[2])
1852                 VM_Warning(prog, "VM_drawsubpic: z value%s from %s discarded\n",(pos[2] && size[2]) ? "s" : " ",((pos[2] && size[2]) ? "pos and size" : (pos[2] ? "pos" : "size")));
1853
1854         DrawQ_SuperPic(pos[0], pos[1], Draw_CachePic_Flags (picname, CACHEPICFLAG_NOTPERSISTENT),
1855                 size[0], size[1],
1856                 srcPos[0],              srcPos[1],              rgb[0], rgb[1], rgb[2], alpha,
1857                 srcPos[0] + srcSize[0], srcPos[1],              rgb[0], rgb[1], rgb[2], alpha,
1858                 srcPos[0],              srcPos[1] + srcSize[1], rgb[0], rgb[1], rgb[2], alpha,
1859                 srcPos[0] + srcSize[0], srcPos[1] + srcSize[1], rgb[0], rgb[1], rgb[2], alpha,
1860                 flag);
1861         PRVM_G_FLOAT(OFS_RETURN) = 1;
1862 }
1863
1864 /*
1865 =========
1866 VM_drawfill
1867
1868 float drawfill(vector position, vector size, vector rgb, float alpha, float flag)
1869 =========
1870 */
1871 void VM_drawfill(prvm_prog_t *prog)
1872 {
1873         prvm_vec_t *size, *pos, *rgb;
1874         int flag;
1875
1876         VM_SAFEPARMCOUNT(5,VM_drawfill);
1877
1878         // polygonbegin without draw2d arg has to guess
1879         prog->polygonbegin_guess2d = true;
1880
1881         pos = PRVM_G_VECTOR(OFS_PARM0);
1882         size = PRVM_G_VECTOR(OFS_PARM1);
1883         rgb = PRVM_G_VECTOR(OFS_PARM2);
1884         flag = (int) PRVM_G_FLOAT(OFS_PARM4);
1885
1886         if(flag < DRAWFLAG_NORMAL || flag >=DRAWFLAG_NUMFLAGS)
1887         {
1888                 PRVM_G_FLOAT(OFS_RETURN) = -2;
1889                 VM_Warning(prog, "VM_drawfill: %s: wrong DRAWFLAG %i !\n",prog->name,flag);
1890                 return;
1891         }
1892
1893         if(pos[2] || size[2])
1894                 VM_Warning(prog, "VM_drawfill: z value%s from %s discarded\n",(pos[2] && size[2]) ? "s" : " ",((pos[2] && size[2]) ? "pos and size" : (pos[2] ? "pos" : "size")));
1895
1896         DrawQ_Fill(pos[0], pos[1], size[0], size[1], rgb[0], rgb[1], rgb[2], PRVM_G_FLOAT(OFS_PARM3), flag);
1897         PRVM_G_FLOAT(OFS_RETURN) = 1;
1898 }
1899
1900 /*
1901 =========
1902 VM_drawsetcliparea
1903
1904 drawsetcliparea(float x, float y, float width, float height)
1905 =========
1906 */
1907 void VM_drawsetcliparea(prvm_prog_t *prog)
1908 {
1909         float x,y,w,h;
1910         VM_SAFEPARMCOUNT(4,VM_drawsetcliparea);
1911
1912         // polygonbegin without draw2d arg has to guess
1913         prog->polygonbegin_guess2d = true;
1914
1915         x = bound(0, PRVM_G_FLOAT(OFS_PARM0), vid_conwidth.integer);
1916         y = bound(0, PRVM_G_FLOAT(OFS_PARM1), vid_conheight.integer);
1917         w = bound(0, PRVM_G_FLOAT(OFS_PARM2) + PRVM_G_FLOAT(OFS_PARM0) - x, (vid_conwidth.integer  - x));
1918         h = bound(0, PRVM_G_FLOAT(OFS_PARM3) + PRVM_G_FLOAT(OFS_PARM1) - y, (vid_conheight.integer - y));
1919
1920         DrawQ_SetClipArea(x, y, w, h);
1921 }
1922
1923 /*
1924 =========
1925 VM_drawresetcliparea
1926
1927 drawresetcliparea()
1928 =========
1929 */
1930 void VM_drawresetcliparea(prvm_prog_t *prog)
1931 {
1932         VM_SAFEPARMCOUNT(0,VM_drawresetcliparea);
1933
1934         // polygonbegin without draw2d arg has to guess
1935         prog->polygonbegin_guess2d = true;
1936
1937         DrawQ_ResetClipArea();
1938 }
1939
1940 /*
1941 =========
1942 VM_getimagesize
1943
1944 vector  getimagesize(string pic)
1945 =========
1946 */
1947 void VM_getimagesize(prvm_prog_t *prog)
1948 {
1949         const char *p;
1950         cachepic_t *pic;
1951
1952         VM_SAFEPARMCOUNT(1,VM_getimagesize);
1953
1954         p = PRVM_G_STRING(OFS_PARM0);
1955         VM_CheckEmptyString(prog, p);
1956
1957         pic = Draw_CachePic_Flags (p, CACHEPICFLAG_QUIET | CACHEPICFLAG_NOTPERSISTENT);
1958         if (!Draw_IsPicLoaded(pic))
1959         {
1960                 PRVM_G_VECTOR(OFS_RETURN)[0] = 0;
1961                 PRVM_G_VECTOR(OFS_RETURN)[1] = 0;
1962         }
1963         else
1964         {
1965                 PRVM_G_VECTOR(OFS_RETURN)[0] = Draw_GetPicWidth(pic);
1966                 PRVM_G_VECTOR(OFS_RETURN)[1] = Draw_GetPicHeight(pic);
1967         }
1968         PRVM_G_VECTOR(OFS_RETURN)[2] = 0;
1969 }
1970
1971 //#330 float(float stnum) getstatf (EXT_CSQC)
1972 static void VM_CL_getstatf (prvm_prog_t *prog)
1973 {
1974         int i;
1975         union
1976         {
1977                 float f;
1978                 int l;
1979         }dat;
1980         VM_SAFEPARMCOUNT(1, VM_CL_getstatf);
1981         i = (int)PRVM_G_FLOAT(OFS_PARM0);
1982         if(i < 0 || i >= MAX_CL_STATS)
1983         {
1984                 VM_Warning(prog, "VM_CL_getstatf: index>=MAX_CL_STATS or index<0\n");
1985                 return;
1986         }
1987         dat.l = cl.stats[i];
1988         PRVM_G_FLOAT(OFS_RETURN) =  dat.f;
1989 }
1990
1991 //#331 float(float stnum) getstati (EXT_CSQC)
1992 static void VM_CL_getstati (prvm_prog_t *prog)
1993 {
1994         int i, index;
1995         int firstbit, bitcount;
1996
1997         VM_SAFEPARMCOUNTRANGE(1, 3, VM_CL_getstati);
1998
1999         index = (int)PRVM_G_FLOAT(OFS_PARM0);
2000         if (prog->argc > 1)
2001         {
2002                 firstbit = (int)PRVM_G_FLOAT(OFS_PARM1);
2003                 if (prog->argc > 2)
2004                         bitcount = (int)PRVM_G_FLOAT(OFS_PARM2);
2005                 else
2006                         bitcount = 1;
2007         }
2008         else
2009         {
2010                 firstbit = 0;
2011                 bitcount = 32;
2012         }
2013
2014         if(index < 0 || index >= MAX_CL_STATS)
2015         {
2016                 VM_Warning(prog, "VM_CL_getstati: index>=MAX_CL_STATS or index<0\n");
2017                 return;
2018         }
2019         i = cl.stats[index];
2020         if (bitcount != 32)     //32 causes the mask to overflow, so there's nothing to subtract from.
2021                 i = (((unsigned int)i)&(((1<<bitcount)-1)<<firstbit))>>firstbit;
2022         PRVM_G_FLOAT(OFS_RETURN) = i;
2023 }
2024
2025 //#332 string(float firststnum) getstats (EXT_CSQC)
2026 static void VM_CL_getstats (prvm_prog_t *prog)
2027 {
2028         int i;
2029         char t[17];
2030         VM_SAFEPARMCOUNT(1, VM_CL_getstats);
2031         i = (int)PRVM_G_FLOAT(OFS_PARM0);
2032         if(i < 0 || i > MAX_CL_STATS-4)
2033         {
2034                 PRVM_G_INT(OFS_RETURN) = OFS_NULL;
2035                 VM_Warning(prog, "VM_CL_getstats: index>MAX_CL_STATS-4 or index<0\n");
2036                 return;
2037         }
2038         strlcpy(t, (char*)&cl.stats[i], sizeof(t));
2039         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, t);
2040 }
2041
2042 //#333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
2043 static void VM_CL_setmodelindex (prvm_prog_t *prog)
2044 {
2045         int                             i;
2046         prvm_edict_t    *t;
2047         struct model_s  *model;
2048
2049         VM_SAFEPARMCOUNT(2, VM_CL_setmodelindex);
2050
2051         t = PRVM_G_EDICT(OFS_PARM0);
2052
2053         i = (int)PRVM_G_FLOAT(OFS_PARM1);
2054
2055         PRVM_clientedictstring(t, model) = 0;
2056         PRVM_clientedictfloat(t, modelindex) = 0;
2057
2058         if (!i)
2059                 return;
2060
2061         model = CL_GetModelByIndex(i);
2062         if (!model)
2063         {
2064                 VM_Warning(prog, "VM_CL_setmodelindex: null model\n");
2065                 return;
2066         }
2067         PRVM_clientedictstring(t, model) = PRVM_SetEngineString(prog, model->name);
2068         PRVM_clientedictfloat(t, modelindex) = i;
2069
2070         // TODO: check if this breaks needed consistency and maybe add a cvar for it too?? [1/10/2008 Black]
2071         if (model)
2072         {
2073                 SetMinMaxSize (prog, t, model->normalmins, model->normalmaxs);
2074         }
2075         else
2076                 SetMinMaxSize (prog, t, vec3_origin, vec3_origin);
2077 }
2078
2079 //#334 string(float mdlindex) modelnameforindex (EXT_CSQC)
2080 static void VM_CL_modelnameforindex (prvm_prog_t *prog)
2081 {
2082         model_t *model;
2083
2084         VM_SAFEPARMCOUNT(1, VM_CL_modelnameforindex);
2085
2086         PRVM_G_INT(OFS_RETURN) = OFS_NULL;
2087         model = CL_GetModelByIndex((int)PRVM_G_FLOAT(OFS_PARM0));
2088         PRVM_G_INT(OFS_RETURN) = model ? PRVM_SetEngineString(prog, model->name) : 0;
2089 }
2090
2091 //#335 float(string effectname) particleeffectnum (EXT_CSQC)
2092 static void VM_CL_particleeffectnum (prvm_prog_t *prog)
2093 {
2094         int                     i;
2095         VM_SAFEPARMCOUNT(1, VM_CL_particleeffectnum);
2096         i = CL_ParticleEffectIndexForName(PRVM_G_STRING(OFS_PARM0));
2097         if (i == 0)
2098                 i = -1;
2099         PRVM_G_FLOAT(OFS_RETURN) = i;
2100 }
2101
2102 // #336 void(entity ent, float effectnum, vector start, vector end[, float color]) trailparticles (EXT_CSQC)
2103 static void VM_CL_trailparticles (prvm_prog_t *prog)
2104 {
2105         int                             i;
2106         vec3_t                  start, end, velocity;
2107         prvm_edict_t    *t;
2108         VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_trailparticles);
2109
2110         t = PRVM_G_EDICT(OFS_PARM0);
2111         i               = (int)PRVM_G_FLOAT(OFS_PARM1);
2112         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), start);
2113         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), end);
2114         VectorCopy(PRVM_clientedictvector(t, velocity), velocity);
2115
2116         if (i < 0)
2117                 return;
2118         CL_ParticleTrail(i, 1, start, end, velocity, velocity, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0, true, true, NULL, NULL, 1);
2119 }
2120
2121 //#337 void(float effectnum, vector origin, vector dir, float count[, float color]) pointparticles (EXT_CSQC)
2122 static void VM_CL_pointparticles (prvm_prog_t *prog)
2123 {
2124         int                     i;
2125         float n;
2126         vec3_t f, v;
2127         VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_pointparticles);
2128         i = (int)PRVM_G_FLOAT(OFS_PARM0);
2129         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), f);
2130         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), v);
2131         n = PRVM_G_FLOAT(OFS_PARM3);
2132         if (i < 0)
2133                 return;
2134         CL_ParticleEffect(i, n, f, f, v, v, NULL, prog->argc >= 5 ? (int)PRVM_G_FLOAT(OFS_PARM4) : 0);
2135 }
2136
2137 //#502 void(float effectnum, entity own, vector origin_from, vector origin_to, vector dir_from, vector dir_to, float count, float extflags) boxparticles (DP_CSQC_BOXPARTICLES)
2138 static void VM_CL_boxparticles (prvm_prog_t *prog)
2139 {
2140         int effectnum;
2141         // prvm_edict_t *own;
2142         vec3_t origin_from, origin_to, dir_from, dir_to;
2143         float count;
2144         int flags;
2145         qbool istrail;
2146         float tintmins[4], tintmaxs[4], fade;
2147         VM_SAFEPARMCOUNTRANGE(7, 8, VM_CL_boxparticles);
2148
2149         effectnum = (int)PRVM_G_FLOAT(OFS_PARM0);
2150         if (effectnum < 0)
2151                 return;
2152         // own = PRVM_G_EDICT(OFS_PARM1); // TODO find use for this
2153         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin_from);
2154         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin_to  );
2155         VectorCopy(PRVM_G_VECTOR(OFS_PARM4), dir_from   );
2156         VectorCopy(PRVM_G_VECTOR(OFS_PARM5), dir_to     );
2157         count = PRVM_G_FLOAT(OFS_PARM6);
2158         if(prog->argc >= 8)
2159                 flags = PRVM_G_FLOAT(OFS_PARM7);
2160         else
2161                 flags = 0;
2162
2163         Vector4Set(tintmins, 1, 1, 1, 1);
2164         Vector4Set(tintmaxs, 1, 1, 1, 1);
2165         fade = 1;
2166         istrail = false;
2167
2168         if(flags & 1) // read alpha
2169         {
2170                 tintmins[3] = PRVM_clientglobalfloat(particles_alphamin);
2171                 tintmaxs[3] = PRVM_clientglobalfloat(particles_alphamax);
2172         }
2173         if(flags & 2) // read color
2174         {
2175                 VectorCopy(PRVM_clientglobalvector(particles_colormin), tintmins);
2176                 VectorCopy(PRVM_clientglobalvector(particles_colormax), tintmaxs);
2177         }
2178         if(flags & 4) // read fade
2179         {
2180                 fade = PRVM_clientglobalfloat(particles_fade);
2181         }
2182         if(flags & 128) // draw as trail
2183         {
2184                 istrail = true;
2185         }
2186
2187         if (istrail)
2188                 CL_ParticleTrail(effectnum, count, origin_from, origin_to, dir_from, dir_to, NULL, 0, true, true, tintmins, tintmaxs, fade);
2189         else
2190                 CL_ParticleBox(effectnum, count, origin_from, origin_to, dir_from, dir_to, NULL, 0, true, true, tintmins, tintmaxs, fade);
2191 }
2192
2193 //#531 void(float pause) setpause
2194 static void VM_CL_setpause(prvm_prog_t *prog)
2195 {
2196         VM_SAFEPARMCOUNT(1, VM_CL_setpause);
2197         if(cl.islocalgame)
2198         {
2199                 if ((int)PRVM_G_FLOAT(OFS_PARM0) != 0)
2200                         host.paused = true;
2201                 else
2202                         host.paused = false;
2203         }
2204 }
2205
2206 //#343 void(float usecursor) setcursormode (DP_CSQC)
2207 static void VM_CL_setcursormode (prvm_prog_t *prog)
2208 {
2209         VM_SAFEPARMCOUNT(1, VM_CL_setcursormode);
2210         cl.csqc_wantsmousemove = PRVM_G_FLOAT(OFS_PARM0) != 0;
2211         cl_ignoremousemoves = 2;
2212 }
2213
2214 //#344 vector() getmousepos (DP_CSQC)
2215 static void VM_CL_getmousepos(prvm_prog_t *prog)
2216 {
2217         VM_SAFEPARMCOUNT(0,VM_CL_getmousepos);
2218
2219         if (key_consoleactive || key_dest != key_game)
2220                 VectorSet(PRVM_G_VECTOR(OFS_RETURN), 0, 0, 0);
2221         else if (cl.csqc_wantsmousemove)
2222                 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_windowmouse_x * vid_conwidth.integer / vid.width, in_windowmouse_y * vid_conheight.integer / vid.height, 0);
2223         else
2224                 VectorSet(PRVM_G_VECTOR(OFS_RETURN), in_mouse_x * vid_conwidth.integer / vid.width, in_mouse_y * vid_conheight.integer / vid.height, 0);
2225 }
2226
2227 //#345 float(float framenum) getinputstate (EXT_CSQC)
2228 static void VM_CL_getinputstate (prvm_prog_t *prog)
2229 {
2230         unsigned int i, frame;
2231         VM_SAFEPARMCOUNT(1, VM_CL_getinputstate);
2232         frame = (unsigned int)PRVM_G_FLOAT(OFS_PARM0);
2233         PRVM_G_FLOAT(OFS_RETURN) = false;
2234         for (i = 0;i < CL_MAX_USERCMDS;i++)
2235         {
2236                 if (cl.movecmd[i].sequence == frame)
2237                 {
2238                         VectorCopy(cl.movecmd[i].viewangles, PRVM_clientglobalvector(input_angles));
2239                         PRVM_clientglobalfloat(input_buttons) = cl.movecmd[i].buttons; // FIXME: this should not be directly exposed to csqc (translation layer needed?)
2240                         PRVM_clientglobalvector(input_movevalues)[0] = cl.movecmd[i].forwardmove;
2241                         PRVM_clientglobalvector(input_movevalues)[1] = cl.movecmd[i].sidemove;
2242                         PRVM_clientglobalvector(input_movevalues)[2] = cl.movecmd[i].upmove;
2243                         PRVM_clientglobalfloat(input_timelength) = cl.movecmd[i].frametime;
2244                         // this probably shouldn't be here
2245                         if(cl.movecmd[i].crouch)
2246                         {
2247                                 VectorCopy(cl.playercrouchmins, PRVM_clientglobalvector(pmove_mins));
2248                                 VectorCopy(cl.playercrouchmaxs, PRVM_clientglobalvector(pmove_maxs));
2249                         }
2250                         else
2251                         {
2252                                 VectorCopy(cl.playerstandmins, PRVM_clientglobalvector(pmove_mins));
2253                                 VectorCopy(cl.playerstandmaxs, PRVM_clientglobalvector(pmove_maxs));
2254                         }
2255                         PRVM_G_FLOAT(OFS_RETURN) = true;
2256                 }
2257         }
2258 }
2259
2260 //#346 void(float sens) setsensitivityscaler (EXT_CSQC)
2261 static void VM_CL_setsensitivityscale (prvm_prog_t *prog)
2262 {
2263         VM_SAFEPARMCOUNT(1, VM_CL_setsensitivityscale);
2264         cl.sensitivityscale = PRVM_G_FLOAT(OFS_PARM0);
2265 }
2266
2267 //#347 void() runstandardplayerphysics (EXT_CSQC)
2268 #define PMF_JUMP_HELD 1 // matches FTEQW
2269 #define PMF_LADDER 2 // not used by DP, FTEQW sets this in runplayerphysics but does not read it
2270 #define PMF_DUCKED 4 // FIXME FTEQW doesn't have this for Q1 like movement because Q1 cannot crouch
2271 #define PMF_ONGROUND 8 // FIXME FTEQW doesn't have this for Q1 like movement and expects CSQC code to do its own trace, this is stupid CPU waste
2272 static void VM_CL_runplayerphysics (prvm_prog_t *prog)
2273 {
2274         cl_clientmovement_state_t s;
2275         prvm_edict_t *ent;
2276
2277         memset(&s, 0, sizeof(s));
2278
2279         VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_runplayerphysics);
2280
2281         ent = (prog->argc == 1 ? PRVM_G_EDICT(OFS_PARM0) : prog->edicts);
2282         if(ent == prog->edicts)
2283         {
2284                 // deprecated use
2285                 s.self = NULL;
2286                 VectorCopy(PRVM_clientglobalvector(pmove_org), s.origin);
2287                 VectorCopy(PRVM_clientglobalvector(pmove_vel), s.velocity);
2288                 VectorCopy(PRVM_clientglobalvector(pmove_mins), s.mins);
2289                 VectorCopy(PRVM_clientglobalvector(pmove_maxs), s.maxs);
2290                 s.crouched = 0;
2291                 s.waterjumptime = PRVM_clientglobalfloat(pmove_waterjumptime);
2292                 s.cmd.canjump = (int)PRVM_clientglobalfloat(pmove_jump_held) == 0;
2293         }
2294         else
2295         {
2296                 // new use
2297                 s.self = ent;
2298                 VectorCopy(PRVM_clientedictvector(ent, origin), s.origin);
2299                 VectorCopy(PRVM_clientedictvector(ent, velocity), s.velocity);
2300                 VectorCopy(PRVM_clientedictvector(ent, mins), s.mins);
2301                 VectorCopy(PRVM_clientedictvector(ent, maxs), s.maxs);
2302                 s.crouched = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_DUCKED) != 0;
2303                 s.waterjumptime = 0; // FIXME where do we get this from? FTEQW lacks support for this too
2304                 s.cmd.canjump = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_JUMP_HELD) == 0;
2305         }
2306
2307         VectorCopy(PRVM_clientglobalvector(input_angles), s.cmd.viewangles);
2308         s.cmd.forwardmove = PRVM_clientglobalvector(input_movevalues)[0];
2309         s.cmd.sidemove = PRVM_clientglobalvector(input_movevalues)[1];
2310         s.cmd.upmove = PRVM_clientglobalvector(input_movevalues)[2];
2311         s.cmd.buttons = PRVM_clientglobalfloat(input_buttons);
2312         s.cmd.frametime = PRVM_clientglobalfloat(input_timelength);
2313         s.cmd.jump = (s.cmd.buttons & 2) != 0;
2314         s.cmd.crouch = (s.cmd.buttons & 16) != 0;
2315
2316         CL_ClientMovement_PlayerMove_Frame(&s);
2317
2318         if(ent == prog->edicts)
2319         {
2320                 // deprecated use
2321                 VectorCopy(s.origin, PRVM_clientglobalvector(pmove_org));
2322                 VectorCopy(s.velocity, PRVM_clientglobalvector(pmove_vel));
2323                 PRVM_clientglobalfloat(pmove_jump_held) = !s.cmd.canjump;
2324                 PRVM_clientglobalfloat(pmove_waterjumptime) = s.waterjumptime;
2325         }
2326         else
2327         {
2328                 // new use
2329                 VectorCopy(s.origin, PRVM_clientedictvector(ent, origin));
2330                 VectorCopy(s.velocity, PRVM_clientedictvector(ent, velocity));
2331                 PRVM_clientedictfloat(ent, pmove_flags) =
2332                         (s.crouched ? PMF_DUCKED : 0) |
2333                         (s.cmd.canjump ? 0 : PMF_JUMP_HELD) |
2334                         (s.onground ? PMF_ONGROUND : 0);
2335         }
2336 }
2337
2338 //#348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
2339 static void VM_CL_getplayerkey (prvm_prog_t *prog)
2340 {
2341         int                     i;
2342         char            t[128];
2343         const char      *c;
2344
2345         VM_SAFEPARMCOUNT(2, VM_CL_getplayerkey);
2346
2347         i = (int)PRVM_G_FLOAT(OFS_PARM0);
2348         c = PRVM_G_STRING(OFS_PARM1);
2349         PRVM_G_INT(OFS_RETURN) = OFS_NULL;
2350         Sbar_SortFrags();
2351
2352         if (i < 0)
2353                 i = Sbar_GetSortedPlayerIndex(-1-i);
2354         if(i < 0 || i >= cl.maxclients)
2355                 return;
2356
2357         t[0] = 0;
2358
2359         if(!strcasecmp(c, "name"))
2360                 strlcpy(t, cl.scores[i].name, sizeof(t));
2361         else
2362                 if(!strcasecmp(c, "frags"))
2363                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].frags);
2364         else
2365                 if(!strcasecmp(c, "ping"))
2366                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_ping);
2367         else
2368                 if(!strcasecmp(c, "pl"))
2369                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_packetloss);
2370         else
2371                 if(!strcasecmp(c, "movementloss"))
2372                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].qw_movementloss);
2373         else
2374                 if(!strcasecmp(c, "entertime"))
2375                         dpsnprintf(t, sizeof(t), "%f", cl.scores[i].qw_entertime);
2376         else
2377                 if(!strcasecmp(c, "colors"))
2378                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors);
2379         else
2380                 if(!strcasecmp(c, "topcolor"))
2381                         dpsnprintf(t, sizeof(t), "%i", cl.scores[i].colors & 0xf0);
2382         else
2383                 if(!strcasecmp(c, "bottomcolor"))
2384                         dpsnprintf(t, sizeof(t), "%i", (cl.scores[i].colors &15)<<4);
2385         else
2386                 if(!strcasecmp(c, "viewentity"))
2387                         dpsnprintf(t, sizeof(t), "%i", i+1);
2388         if(!t[0])
2389                 return;
2390         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, t);
2391 }
2392
2393 //#351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
2394 static void VM_CL_setlistener (prvm_prog_t *prog)
2395 {
2396         vec3_t origin, forward, left, up;
2397         VM_SAFEPARMCOUNT(4, VM_CL_setlistener);
2398         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), origin);
2399         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), forward);
2400         VectorNegate(PRVM_G_VECTOR(OFS_PARM2), left);
2401         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), up);
2402         Matrix4x4_FromVectors(&cl.csqc_listenermatrix, forward, left, up, origin);
2403         cl.csqc_usecsqclistener = true; //use csqc listener at this frame
2404 }
2405
2406 //#352 void(string cmdname) registercommand (EXT_CSQC)
2407 static void VM_CL_registercmd (prvm_prog_t *prog)
2408 {
2409         VM_SAFEPARMCOUNT(1, VM_CL_registercmd);
2410         if(!Cmd_Exists(cmd_local, PRVM_G_STRING(OFS_PARM0)))
2411                 Cmd_AddCommand(CF_CLIENT, PRVM_G_STRING(OFS_PARM0), NULL, "console command created by QuakeC");
2412 }
2413
2414 //#360 float() readbyte (EXT_CSQC)
2415 static void VM_CL_ReadByte (prvm_prog_t *prog)
2416 {
2417         VM_SAFEPARMCOUNT(0, VM_CL_ReadByte);
2418         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadByte(&cl_message);
2419 }
2420
2421 //#361 float() readchar (EXT_CSQC)
2422 static void VM_CL_ReadChar (prvm_prog_t *prog)
2423 {
2424         VM_SAFEPARMCOUNT(0, VM_CL_ReadChar);
2425         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadChar(&cl_message);
2426 }
2427
2428 //#362 float() readshort (EXT_CSQC)
2429 static void VM_CL_ReadShort (prvm_prog_t *prog)
2430 {
2431         VM_SAFEPARMCOUNT(0, VM_CL_ReadShort);
2432         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadShort(&cl_message);
2433 }
2434
2435 //#363 float() readlong (EXT_CSQC)
2436 static void VM_CL_ReadLong (prvm_prog_t *prog)
2437 {
2438         VM_SAFEPARMCOUNT(0, VM_CL_ReadLong);
2439         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadLong(&cl_message);
2440 }
2441
2442 //#364 float() readcoord (EXT_CSQC)
2443 static void VM_CL_ReadCoord (prvm_prog_t *prog)
2444 {
2445         VM_SAFEPARMCOUNT(0, VM_CL_ReadCoord);
2446         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadCoord(&cl_message, cls.protocol);
2447 }
2448
2449 //#365 float() readangle (EXT_CSQC)
2450 static void VM_CL_ReadAngle (prvm_prog_t *prog)
2451 {
2452         VM_SAFEPARMCOUNT(0, VM_CL_ReadAngle);
2453         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadAngle(&cl_message, cls.protocol);
2454 }
2455
2456 //#366 string() readstring (EXT_CSQC)
2457 static void VM_CL_ReadString (prvm_prog_t *prog)
2458 {
2459         VM_SAFEPARMCOUNT(0, VM_CL_ReadString);
2460         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)));
2461 }
2462
2463 //#367 float() readfloat (EXT_CSQC)
2464 static void VM_CL_ReadFloat (prvm_prog_t *prog)
2465 {
2466         VM_SAFEPARMCOUNT(0, VM_CL_ReadFloat);
2467         PRVM_G_FLOAT(OFS_RETURN) = MSG_ReadFloat(&cl_message);
2468 }
2469
2470 //#501 string() readpicture (DP_CSQC_READWRITEPICTURE)
2471 extern cvar_t cl_readpicture_force;
2472 static void VM_CL_ReadPicture (prvm_prog_t *prog)
2473 {
2474         const char *name;
2475         unsigned char *data;
2476         unsigned char *buf;
2477         unsigned short size;
2478         int i;
2479         cachepic_t *pic;
2480
2481         VM_SAFEPARMCOUNT(0, VM_CL_ReadPicture);
2482
2483         name = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring));
2484         size = (unsigned short) MSG_ReadShort(&cl_message);
2485
2486         // check if a texture of that name exists
2487         // if yes, it is used and the data is discarded
2488         // if not, the (low quality) data is used to build a new texture, whose name will get returned
2489
2490         pic = Draw_CachePic_Flags(name, CACHEPICFLAG_NOTPERSISTENT | CACHEPICFLAG_FAILONMISSING);
2491
2492         if(size)
2493         {
2494                 if (Draw_IsPicLoaded(pic) && !cl_readpicture_force.integer)
2495                 {
2496                         // texture found and loaded
2497                         // skip over the jpeg as we don't need it
2498                         for(i = 0; i < size; ++i)
2499                                 (void) MSG_ReadByte(&cl_message);
2500                 }
2501                 else
2502                 {
2503                         // texture not found
2504                         // use the attached jpeg as texture
2505                         buf = (unsigned char *) Mem_Alloc(tempmempool, size);
2506                         MSG_ReadBytes(&cl_message, size, buf);
2507                         data = JPEG_LoadImage_BGRA(buf, size, NULL);
2508                         Mem_Free(buf);
2509                         Draw_NewPic(name, image_width, image_height, data, TEXTYPE_BGRA, TEXF_CLAMP);
2510                         Mem_Free(data);
2511                 }
2512         }
2513
2514         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, name);
2515 }
2516
2517 //////////////////////////////////////////////////////////
2518
2519 static void VM_CL_makestatic (prvm_prog_t *prog)
2520 {
2521         prvm_edict_t *ent;
2522
2523         VM_SAFEPARMCOUNT(1, VM_CL_makestatic);
2524
2525         ent = PRVM_G_EDICT(OFS_PARM0);
2526         if (ent == prog->edicts)
2527         {
2528                 VM_Warning(prog, "makestatic: can not modify world entity\n");
2529                 return;
2530         }
2531         if (ent->free)
2532         {
2533                 VM_Warning(prog, "makestatic: can not modify free entity\n");
2534                 return;
2535         }
2536
2537         if (cl.num_static_entities < cl.max_static_entities)
2538         {
2539                 int renderflags;
2540                 entity_t *staticent = &cl.static_entities[cl.num_static_entities++];
2541
2542                 // copy it to the current state
2543                 memset(staticent, 0, sizeof(*staticent));
2544                 staticent->render.model = CL_GetModelByIndex((int)PRVM_clientedictfloat(ent, modelindex));
2545                 staticent->render.framegroupblend[0].frame = (int)PRVM_clientedictfloat(ent, frame);
2546                 staticent->render.framegroupblend[0].lerp = 1;
2547                 // make torchs play out of sync
2548                 staticent->render.framegroupblend[0].start = lhrandom(-10, -1);
2549                 staticent->render.skinnum = (int)PRVM_clientedictfloat(ent, skin);
2550                 staticent->render.effects = (int)PRVM_clientedictfloat(ent, effects);
2551                 staticent->render.alpha = PRVM_clientedictfloat(ent, alpha);
2552                 staticent->render.scale = PRVM_clientedictfloat(ent, scale);
2553                 VectorCopy(PRVM_clientedictvector(ent, colormod), staticent->render.colormod);
2554                 VectorCopy(PRVM_clientedictvector(ent, glowmod), staticent->render.glowmod);
2555
2556                 // sanitize values
2557                 if (!staticent->render.alpha)
2558                         staticent->render.alpha = 1.0f;
2559                 if (!staticent->render.scale)
2560                         staticent->render.scale = 1.0f;
2561                 if (!VectorLength2(staticent->render.colormod))
2562                         VectorSet(staticent->render.colormod, 1, 1, 1);
2563                 if (!VectorLength2(staticent->render.glowmod))
2564                         VectorSet(staticent->render.glowmod, 1, 1, 1);
2565
2566                 renderflags = (int)PRVM_clientedictfloat(ent, renderflags);
2567                 if (renderflags & RF_USEAXIS)
2568                 {
2569                         vec3_t forward, left, up, origin;
2570                         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
2571                         VectorNegate(PRVM_clientglobalvector(v_right), left);
2572                         VectorCopy(PRVM_clientglobalvector(v_up), up);
2573                         VectorCopy(PRVM_clientedictvector(ent, origin), origin);
2574                         Matrix4x4_FromVectors(&staticent->render.matrix, forward, left, up, origin);
2575                         Matrix4x4_Scale(&staticent->render.matrix, staticent->render.scale, 1);
2576                 }
2577                 else
2578                         Matrix4x4_CreateFromQuakeEntity(&staticent->render.matrix, PRVM_clientedictvector(ent, origin)[0], PRVM_clientedictvector(ent, origin)[1], PRVM_clientedictvector(ent, origin)[2], PRVM_clientedictvector(ent, angles)[0], PRVM_clientedictvector(ent, angles)[1], PRVM_clientedictvector(ent, angles)[2], staticent->render.scale);
2579
2580                 // either fullbright or lit
2581                 if(!r_fullbright.integer)
2582                 {
2583                         if (!(staticent->render.effects & EF_FULLBRIGHT))
2584                                 staticent->render.flags |= RENDER_LIGHT;
2585                 }
2586                 // turn off shadows from transparent objects
2587                 if (!(staticent->render.effects & (EF_NOSHADOW | EF_ADDITIVE | EF_NODEPTHTEST)) && (staticent->render.alpha >= 1))
2588                         staticent->render.flags |= RENDER_SHADOW;
2589                 if (staticent->render.effects & EF_NODEPTHTEST)
2590                         staticent->render.flags |= RENDER_NODEPTHTEST;
2591                 if (staticent->render.effects & EF_ADDITIVE)
2592                         staticent->render.flags |= RENDER_ADDITIVE;
2593                 if (staticent->render.effects & EF_DOUBLESIDED)
2594                         staticent->render.flags |= RENDER_DOUBLESIDED;
2595
2596                 staticent->render.allowdecals = true;
2597                 CL_UpdateRenderEntity(&staticent->render);
2598         }
2599         else
2600                 Con_Printf("Too many static entities");
2601
2602 // throw the entity away now
2603         PRVM_ED_Free(prog, ent);
2604 }
2605
2606 //=================================================================//
2607
2608 /*
2609 =================
2610 VM_CL_copyentity
2611
2612 copies data from one entity to another
2613
2614 copyentity(src, dst)
2615 =================
2616 */
2617 static void VM_CL_copyentity (prvm_prog_t *prog)
2618 {
2619         prvm_edict_t *in, *out;
2620         VM_SAFEPARMCOUNT(2, VM_CL_copyentity);
2621         in = PRVM_G_EDICT(OFS_PARM0);
2622         if (in == prog->edicts)
2623         {
2624                 VM_Warning(prog, "copyentity: can not read world entity\n");
2625                 return;
2626         }
2627         if (in->free)
2628         {
2629                 VM_Warning(prog, "copyentity: can not read free entity\n");
2630                 return;
2631         }
2632         out = PRVM_G_EDICT(OFS_PARM1);
2633         if (out == prog->edicts)
2634         {
2635                 VM_Warning(prog, "copyentity: can not modify world entity\n");
2636                 return;
2637         }
2638         if (out->free)
2639         {
2640                 VM_Warning(prog, "copyentity: can not modify free entity\n");
2641                 return;
2642         }
2643         memcpy(out->fields.fp, in->fields.fp, prog->entityfields * sizeof(prvm_vec_t));
2644
2645         if (VectorCompare(PRVM_clientedictvector(out, absmin), PRVM_clientedictvector(out, absmax)))
2646                 return;
2647         CL_LinkEdict(out);
2648 }
2649
2650 //=================================================================//
2651
2652 // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
2653 static void VM_CL_effect (prvm_prog_t *prog)
2654 {
2655         model_t *model;
2656         vec3_t org;
2657         VM_SAFEPARMCOUNT(5, VM_CL_effect);
2658         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
2659
2660         model = Mod_FindName(PRVM_G_STRING(OFS_PARM1), NULL);
2661         if(model->loaded)
2662                 CL_Effect(org, model, (int)PRVM_G_FLOAT(OFS_PARM2), (int)PRVM_G_FLOAT(OFS_PARM3), PRVM_G_FLOAT(OFS_PARM4));
2663         else
2664                 Con_Printf(CON_ERROR "VM_CL_effect: Could not load model '%s'\n", PRVM_G_STRING(OFS_PARM1));
2665 }
2666
2667 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
2668 static void VM_CL_te_blood (prvm_prog_t *prog)
2669 {
2670         vec3_t pos, vel, pos2;
2671         VM_SAFEPARMCOUNT(3, VM_CL_te_blood);
2672         if (PRVM_G_FLOAT(OFS_PARM2) < 1)
2673                 return;
2674         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2675         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
2676         CL_FindNonSolidLocation(pos, pos2, 4);
2677         CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
2678 }
2679
2680 // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
2681 static void VM_CL_te_bloodshower (prvm_prog_t *prog)
2682 {
2683         vec_t speed;
2684         vec3_t mincorner, maxcorner, vel1, vel2;
2685         VM_SAFEPARMCOUNT(4, VM_CL_te_bloodshower);
2686         if (PRVM_G_FLOAT(OFS_PARM3) < 1)
2687                 return;
2688         speed = PRVM_G_FLOAT(OFS_PARM2);
2689         vel1[0] = -speed;
2690         vel1[1] = -speed;
2691         vel1[2] = -speed;
2692         vel2[0] = speed;
2693         vel2[1] = speed;
2694         vel2[2] = speed;
2695         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
2696         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
2697         CL_ParticleEffect(EFFECT_TE_BLOOD, PRVM_G_FLOAT(OFS_PARM3), mincorner, maxcorner, vel1, vel2, NULL, 0);
2698 }
2699
2700 // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
2701 static void VM_CL_te_explosionrgb (prvm_prog_t *prog)
2702 {
2703         vec3_t          pos;
2704         vec3_t          pos2;
2705         matrix4x4_t     tempmatrix;
2706         VM_SAFEPARMCOUNT(2, VM_CL_te_explosionrgb);
2707         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2708         CL_FindNonSolidLocation(pos, pos2, 10);
2709         CL_ParticleExplosion(pos2);
2710         Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
2711         CL_AllocLightFlash(NULL, &tempmatrix, 350, PRVM_G_VECTOR(OFS_PARM1)[0], PRVM_G_VECTOR(OFS_PARM1)[1], PRVM_G_VECTOR(OFS_PARM1)[2], 700, 0.5, NULL, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
2712 }
2713
2714 // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
2715 static void VM_CL_te_particlecube (prvm_prog_t *prog)
2716 {
2717         vec3_t mincorner, maxcorner, vel;
2718         VM_SAFEPARMCOUNT(7, VM_CL_te_particlecube);
2719         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
2720         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
2721         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
2722         CL_ParticleCube(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), PRVM_G_FLOAT(OFS_PARM5), PRVM_G_FLOAT(OFS_PARM6));
2723 }
2724
2725 // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
2726 static void VM_CL_te_particlerain (prvm_prog_t *prog)
2727 {
2728         vec3_t mincorner, maxcorner, vel;
2729         VM_SAFEPARMCOUNT(5, VM_CL_te_particlerain);
2730         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
2731         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
2732         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
2733         CL_ParticleRain(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 0);
2734 }
2735
2736 // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
2737 static void VM_CL_te_particlesnow (prvm_prog_t *prog)
2738 {
2739         vec3_t mincorner, maxcorner, vel;
2740         VM_SAFEPARMCOUNT(5, VM_CL_te_particlesnow);
2741         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), mincorner);
2742         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), maxcorner);
2743         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), vel);
2744         CL_ParticleRain(mincorner, maxcorner, vel, (int)PRVM_G_FLOAT(OFS_PARM3), (int)PRVM_G_FLOAT(OFS_PARM4), 1);
2745 }
2746
2747 // #411 void(vector org, vector vel, float howmany) te_spark
2748 static void VM_CL_te_spark (prvm_prog_t *prog)
2749 {
2750         vec3_t pos, pos2, vel;
2751         VM_SAFEPARMCOUNT(3, VM_CL_te_spark);
2752
2753         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2754         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
2755         CL_FindNonSolidLocation(pos, pos2, 4);
2756         CL_ParticleEffect(EFFECT_TE_SPARK, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
2757 }
2758
2759 extern cvar_t cl_sound_ric_gunshot;
2760 // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
2761 static void VM_CL_te_gunshotquad (prvm_prog_t *prog)
2762 {
2763         vec3_t          pos, pos2;
2764         int                     rnd;
2765         VM_SAFEPARMCOUNT(1, VM_CL_te_gunshotquad);
2766
2767         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2768         CL_FindNonSolidLocation(pos, pos2, 4);
2769         CL_ParticleEffect(EFFECT_TE_GUNSHOTQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2770         if(cl_sound_ric_gunshot.integer >= 2)
2771         {
2772                 if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2773                 else
2774                 {
2775                         rnd = rand() & 3;
2776                         if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2777                         else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2778                         else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2779                 }
2780         }
2781 }
2782
2783 // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
2784 static void VM_CL_te_spikequad (prvm_prog_t *prog)
2785 {
2786         vec3_t          pos, pos2;
2787         int                     rnd;
2788         VM_SAFEPARMCOUNT(1, VM_CL_te_spikequad);
2789
2790         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2791         CL_FindNonSolidLocation(pos, pos2, 4);
2792         CL_ParticleEffect(EFFECT_TE_SPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2793         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2794         else
2795         {
2796                 rnd = rand() & 3;
2797                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2798                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2799                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2800         }
2801 }
2802
2803 // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
2804 static void VM_CL_te_superspikequad (prvm_prog_t *prog)
2805 {
2806         vec3_t          pos, pos2;
2807         int                     rnd;
2808         VM_SAFEPARMCOUNT(1, VM_CL_te_superspikequad);
2809
2810         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2811         CL_FindNonSolidLocation(pos, pos2, 4);
2812         CL_ParticleEffect(EFFECT_TE_SUPERSPIKEQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2813         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos, 1, 1);
2814         else
2815         {
2816                 rnd = rand() & 3;
2817                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2818                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2819                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2820         }
2821 }
2822
2823 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
2824 static void VM_CL_te_explosionquad (prvm_prog_t *prog)
2825 {
2826         vec3_t          pos, pos2;
2827         VM_SAFEPARMCOUNT(1, VM_CL_te_explosionquad);
2828
2829         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2830         CL_FindNonSolidLocation(pos, pos2, 10);
2831         CL_ParticleEffect(EFFECT_TE_EXPLOSIONQUAD, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2832         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2833 }
2834
2835 // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
2836 static void VM_CL_te_smallflash (prvm_prog_t *prog)
2837 {
2838         vec3_t          pos, pos2;
2839         VM_SAFEPARMCOUNT(1, VM_CL_te_smallflash);
2840
2841         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2842         CL_FindNonSolidLocation(pos, pos2, 10);
2843         CL_ParticleEffect(EFFECT_TE_SMALLFLASH, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2844 }
2845
2846 // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
2847 static void VM_CL_te_customflash (prvm_prog_t *prog)
2848 {
2849         vec3_t          pos, pos2;
2850         matrix4x4_t     tempmatrix;
2851         VM_SAFEPARMCOUNT(4, VM_CL_te_customflash);
2852
2853         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2854         CL_FindNonSolidLocation(pos, pos2, 4);
2855         Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
2856         CL_AllocLightFlash(NULL, &tempmatrix, PRVM_G_FLOAT(OFS_PARM1), PRVM_G_VECTOR(OFS_PARM3)[0], PRVM_G_VECTOR(OFS_PARM3)[1], PRVM_G_VECTOR(OFS_PARM3)[2], PRVM_G_FLOAT(OFS_PARM1) / PRVM_G_FLOAT(OFS_PARM2), PRVM_G_FLOAT(OFS_PARM2), NULL, -1, true, 1, 0.25, 1, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
2857 }
2858
2859 // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
2860 static void VM_CL_te_gunshot (prvm_prog_t *prog)
2861 {
2862         vec3_t          pos, pos2;
2863         int                     rnd;
2864         VM_SAFEPARMCOUNT(1, VM_CL_te_gunshot);
2865
2866         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2867         CL_FindNonSolidLocation(pos, pos2, 4);
2868         CL_ParticleEffect(EFFECT_TE_GUNSHOT, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2869         if(cl_sound_ric_gunshot.integer == 1 || cl_sound_ric_gunshot.integer == 3)
2870         {
2871                 if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2872                 else
2873                 {
2874                         rnd = rand() & 3;
2875                         if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2876                         else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2877                         else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2878                 }
2879         }
2880 }
2881
2882 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
2883 static void VM_CL_te_spike (prvm_prog_t *prog)
2884 {
2885         vec3_t          pos, pos2;
2886         int                     rnd;
2887         VM_SAFEPARMCOUNT(1, VM_CL_te_spike);
2888
2889         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2890         CL_FindNonSolidLocation(pos, pos2, 4);
2891         CL_ParticleEffect(EFFECT_TE_SPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2892         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2893         else
2894         {
2895                 rnd = rand() & 3;
2896                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2897                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2898                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2899         }
2900 }
2901
2902 // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
2903 static void VM_CL_te_superspike (prvm_prog_t *prog)
2904 {
2905         vec3_t          pos, pos2;
2906         int                     rnd;
2907         VM_SAFEPARMCOUNT(1, VM_CL_te_superspike);
2908
2909         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2910         CL_FindNonSolidLocation(pos, pos2, 4);
2911         CL_ParticleEffect(EFFECT_TE_SUPERSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2912         if (rand() % 5)                 S_StartSound(-1, 0, cl.sfx_tink1, pos2, 1, 1);
2913         else
2914         {
2915                 rnd = rand() & 3;
2916                 if (rnd == 1)           S_StartSound(-1, 0, cl.sfx_ric1, pos2, 1, 1);
2917                 else if (rnd == 2)      S_StartSound(-1, 0, cl.sfx_ric2, pos2, 1, 1);
2918                 else                            S_StartSound(-1, 0, cl.sfx_ric3, pos2, 1, 1);
2919         }
2920 }
2921
2922 // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
2923 static void VM_CL_te_explosion (prvm_prog_t *prog)
2924 {
2925         vec3_t          pos, pos2;
2926         VM_SAFEPARMCOUNT(1, VM_CL_te_explosion);
2927
2928         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2929         CL_FindNonSolidLocation(pos, pos2, 10);
2930         CL_ParticleEffect(EFFECT_TE_EXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2931         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2932 }
2933
2934 // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
2935 static void VM_CL_te_tarexplosion (prvm_prog_t *prog)
2936 {
2937         vec3_t          pos, pos2;
2938         VM_SAFEPARMCOUNT(1, VM_CL_te_tarexplosion);
2939
2940         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2941         CL_FindNonSolidLocation(pos, pos2, 10);
2942         CL_ParticleEffect(EFFECT_TE_TAREXPLOSION, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2943         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
2944 }
2945
2946 // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
2947 static void VM_CL_te_wizspike (prvm_prog_t *prog)
2948 {
2949         vec3_t          pos, pos2;
2950         VM_SAFEPARMCOUNT(1, VM_CL_te_wizspike);
2951
2952         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2953         CL_FindNonSolidLocation(pos, pos2, 4);
2954         CL_ParticleEffect(EFFECT_TE_WIZSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2955         S_StartSound(-1, 0, cl.sfx_wizhit, pos2, 1, 1);
2956 }
2957
2958 // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
2959 static void VM_CL_te_knightspike (prvm_prog_t *prog)
2960 {
2961         vec3_t          pos, pos2;
2962         VM_SAFEPARMCOUNT(1, VM_CL_te_knightspike);
2963
2964         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2965         CL_FindNonSolidLocation(pos, pos2, 4);
2966         CL_ParticleEffect(EFFECT_TE_KNIGHTSPIKE, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
2967         S_StartSound(-1, 0, cl.sfx_knighthit, pos2, 1, 1);
2968 }
2969
2970 // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
2971 static void VM_CL_te_lavasplash (prvm_prog_t *prog)
2972 {
2973         vec3_t          pos;
2974         VM_SAFEPARMCOUNT(1, VM_CL_te_lavasplash);
2975         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2976         CL_ParticleEffect(EFFECT_TE_LAVASPLASH, 1, pos, pos, vec3_origin, vec3_origin, NULL, 0);
2977 }
2978
2979 // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
2980 static void VM_CL_te_teleport (prvm_prog_t *prog)
2981 {
2982         vec3_t          pos;
2983         VM_SAFEPARMCOUNT(1, VM_CL_te_teleport);
2984         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2985         CL_ParticleEffect(EFFECT_TE_TELEPORT, 1, pos, pos, vec3_origin, vec3_origin, NULL, 0);
2986 }
2987
2988 // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
2989 static void VM_CL_te_explosion2 (prvm_prog_t *prog)
2990 {
2991         vec3_t          pos, pos2, color;
2992         matrix4x4_t     tempmatrix;
2993         int                     colorStart, colorLength;
2994         unsigned char           *tempcolor;
2995         VM_SAFEPARMCOUNT(3, VM_CL_te_explosion2);
2996
2997         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
2998         colorStart = (int)PRVM_G_FLOAT(OFS_PARM1);
2999         colorLength = (int)PRVM_G_FLOAT(OFS_PARM2);
3000         CL_FindNonSolidLocation(pos, pos2, 10);
3001         CL_ParticleExplosion2(pos2, colorStart, colorLength);
3002         tempcolor = palette_rgb[(rand()%colorLength) + colorStart];
3003         color[0] = tempcolor[0] * (2.0f / 255.0f);
3004         color[1] = tempcolor[1] * (2.0f / 255.0f);
3005         color[2] = tempcolor[2] * (2.0f / 255.0f);
3006         Matrix4x4_CreateTranslate(&tempmatrix, pos2[0], pos2[1], pos2[2]);
3007         CL_AllocLightFlash(NULL, &tempmatrix, 350, color[0], color[1], color[2], 700, 0.5, NULL, -1, true, 1, 0.25, 0.25, 1, 1, LIGHTFLAG_NORMALMODE | LIGHTFLAG_REALTIMEMODE);
3008         S_StartSound(-1, 0, cl.sfx_r_exp3, pos2, 1, 1);
3009 }
3010
3011
3012 // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
3013 static void VM_CL_te_lightning1 (prvm_prog_t *prog)
3014 {
3015         vec3_t          start, end;
3016         VM_SAFEPARMCOUNT(3, VM_CL_te_lightning1);
3017         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
3018         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
3019         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt, true);
3020 }
3021
3022 // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
3023 static void VM_CL_te_lightning2 (prvm_prog_t *prog)
3024 {
3025         vec3_t          start, end;
3026         VM_SAFEPARMCOUNT(3, VM_CL_te_lightning2);
3027         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
3028         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
3029         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt2, true);
3030 }
3031
3032 // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
3033 static void VM_CL_te_lightning3 (prvm_prog_t *prog)
3034 {
3035         vec3_t          start, end;
3036         VM_SAFEPARMCOUNT(3, VM_CL_te_lightning3);
3037         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
3038         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
3039         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_bolt3, false);
3040 }
3041
3042 // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
3043 static void VM_CL_te_beam (prvm_prog_t *prog)
3044 {
3045         vec3_t          start, end;
3046         VM_SAFEPARMCOUNT(3, VM_CL_te_beam);
3047         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), start);
3048         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), end);
3049         CL_NewBeam(PRVM_G_EDICTNUM(OFS_PARM0), start, end, cl.model_beam, false);
3050 }
3051
3052 // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
3053 static void VM_CL_te_plasmaburn (prvm_prog_t *prog)
3054 {
3055         vec3_t          pos, pos2;
3056         VM_SAFEPARMCOUNT(1, VM_CL_te_plasmaburn);
3057
3058         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
3059         CL_FindNonSolidLocation(pos, pos2, 4);
3060         CL_ParticleEffect(EFFECT_TE_PLASMABURN, 1, pos2, pos2, vec3_origin, vec3_origin, NULL, 0);
3061 }
3062
3063 // #457 void(vector org, vector velocity, float howmany) te_flamejet (DP_TE_FLAMEJET)
3064 static void VM_CL_te_flamejet (prvm_prog_t *prog)
3065 {
3066         vec3_t          pos, pos2, vel;
3067         VM_SAFEPARMCOUNT(3, VM_CL_te_flamejet);
3068         if (PRVM_G_FLOAT(OFS_PARM2) < 1)
3069                 return;
3070         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), pos);
3071         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), vel);
3072         CL_FindNonSolidLocation(pos, pos2, 4);
3073         CL_ParticleEffect(EFFECT_TE_FLAMEJET, PRVM_G_FLOAT(OFS_PARM2), pos2, pos2, vel, vel, NULL, 0);
3074 }
3075
3076
3077 // #443 void(entity e, entity tagentity, string tagname) setattachment
3078 static void VM_CL_setattachment (prvm_prog_t *prog)
3079 {
3080         prvm_edict_t *e;
3081         prvm_edict_t *tagentity;
3082         const char *tagname;
3083         int modelindex;
3084         int tagindex;
3085         model_t *model;
3086         VM_SAFEPARMCOUNT(3, VM_CL_setattachment);
3087
3088         e = PRVM_G_EDICT(OFS_PARM0);
3089         tagentity = PRVM_G_EDICT(OFS_PARM1);
3090         tagname = PRVM_G_STRING(OFS_PARM2);
3091
3092         if (e == prog->edicts)
3093         {
3094                 VM_Warning(prog, "setattachment: can not modify world entity\n");
3095                 return;
3096         }
3097         if (e->free)
3098         {
3099                 VM_Warning(prog, "setattachment: can not modify free entity\n");
3100                 return;
3101         }
3102
3103         if (tagentity == NULL)
3104                 tagentity = prog->edicts;
3105
3106         tagindex = 0;
3107         if (tagentity != NULL && tagentity != prog->edicts && tagname && tagname[0])
3108         {
3109                 modelindex = (int)PRVM_clientedictfloat(tagentity, modelindex);
3110                 model = CL_GetModelByIndex(modelindex);
3111                 if (model)
3112                 {
3113                         tagindex = Mod_Alias_GetTagIndexForName(model, (int)PRVM_clientedictfloat(tagentity, skin), tagname);
3114                         if (tagindex == 0)
3115                                 Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i (model \"%s\") but could not find it\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity), model->name);
3116                 }
3117                 else
3118                         Con_DPrintf("setattachment(edict %i, edict %i, string \"%s\"): tried to find tag named \"%s\" on entity %i but it has no model\n", PRVM_NUM_FOR_EDICT(e), PRVM_NUM_FOR_EDICT(tagentity), tagname, tagname, PRVM_NUM_FOR_EDICT(tagentity));
3119         }
3120
3121         PRVM_clientedictedict(e, tag_entity) = PRVM_EDICT_TO_PROG(tagentity);
3122         PRVM_clientedictfloat(e, tag_index) = tagindex;
3123 }
3124
3125 /////////////////////////////////////////
3126 // DP_MD3_TAGINFO extension coded by VorteX
3127
3128 static int CL_GetTagIndex (prvm_prog_t *prog, prvm_edict_t *e, const char *tagname)
3129 {
3130         model_t *model = CL_GetModelFromEdict(e);
3131         if (model)
3132                 return Mod_Alias_GetTagIndexForName(model, (int)PRVM_clientedictfloat(e, skin), tagname);
3133         else
3134                 return -1;
3135 }
3136
3137 static int CL_GetExtendedTagInfo (prvm_prog_t *prog, prvm_edict_t *e, int tagindex, int *parentindex, const char **tagname, matrix4x4_t *tag_localmatrix)
3138 {
3139         int r;
3140         model_t *model;
3141
3142         *tagname = NULL;
3143         *parentindex = 0;
3144         Matrix4x4_CreateIdentity(tag_localmatrix);
3145
3146         if (tagindex >= 0
3147          && (model = CL_GetModelFromEdict(e))
3148          && model->animscenes)
3149         {
3150                 r = Mod_Alias_GetExtendedTagInfoForIndex(model, (int)PRVM_clientedictfloat(e, skin), e->priv.server->frameblend, &e->priv.server->skeleton, tagindex - 1, parentindex, tagname, tag_localmatrix);
3151
3152                 if(!r) // success?
3153                         *parentindex += 1;
3154
3155                 return r;
3156         }
3157
3158         return 1;
3159 }
3160
3161 int CL_GetPitchSign(prvm_prog_t *prog, prvm_edict_t *ent)
3162 {
3163         model_t *model;
3164         if ((model = CL_GetModelFromEdict(ent)) && model->type == mod_alias)
3165                 return -1;
3166         return 1;
3167 }
3168
3169 void CL_GetEntityMatrix (prvm_prog_t *prog, prvm_edict_t *ent, matrix4x4_t *out, qbool viewmatrix)
3170 {
3171         float scale;
3172         float pitchsign = 1;
3173
3174         scale = PRVM_clientedictfloat(ent, scale);
3175         if (!scale)
3176                 scale = 1.0f;
3177
3178         if(viewmatrix)
3179                 *out = r_refdef.view.matrix;
3180         else if ((int)PRVM_clientedictfloat(ent, renderflags) & RF_USEAXIS)
3181         {
3182                 vec3_t forward;
3183                 vec3_t left;
3184                 vec3_t up;
3185                 vec3_t origin;
3186                 VectorScale(PRVM_clientglobalvector(v_forward), scale, forward);
3187                 VectorScale(PRVM_clientglobalvector(v_right), -scale, left);
3188                 VectorScale(PRVM_clientglobalvector(v_up), scale, up);
3189                 VectorCopy(PRVM_clientedictvector(ent, origin), origin);
3190                 Matrix4x4_FromVectors(out, forward, left, up, origin);
3191         }
3192         else
3193         {
3194                 pitchsign = CL_GetPitchSign(prog, ent);
3195                 Matrix4x4_CreateFromQuakeEntity(out, PRVM_clientedictvector(ent, origin)[0], PRVM_clientedictvector(ent, origin)[1], PRVM_clientedictvector(ent, origin)[2], pitchsign * PRVM_clientedictvector(ent, angles)[0], PRVM_clientedictvector(ent, angles)[1], PRVM_clientedictvector(ent, angles)[2], scale);
3196         }
3197 }
3198
3199 static int CL_GetEntityLocalTagMatrix(prvm_prog_t *prog, prvm_edict_t *ent, int tagindex, matrix4x4_t *out)
3200 {
3201         model_t *model;
3202         if (tagindex >= 0
3203          && (model = CL_GetModelFromEdict(ent))
3204          && model->animscenes)
3205         {
3206                 VM_GenerateFrameGroupBlend(prog, ent->priv.server->framegroupblend, ent);
3207                 VM_FrameBlendFromFrameGroupBlend(ent->priv.server->frameblend, ent->priv.server->framegroupblend, model, cl.time);
3208                 VM_UpdateEdictSkeleton(prog, ent, model, ent->priv.server->frameblend);
3209                 return Mod_Alias_GetTagMatrix(model, ent->priv.server->frameblend, &ent->priv.server->skeleton, tagindex, out);
3210         }
3211         *out = identitymatrix;
3212         return 0;
3213 }
3214
3215 // Warnings/errors code:
3216 // 0 - normal (everything all-right)
3217 // 1 - world entity
3218 // 2 - free entity
3219 // 3 - null or non-precached model
3220 // 4 - no tags with requested index
3221 // 5 - runaway loop at attachment chain
3222 extern cvar_t cl_bob;
3223 extern cvar_t cl_bobcycle;
3224 extern cvar_t cl_bobup;
3225 int CL_GetTagMatrix (prvm_prog_t *prog, matrix4x4_t *out, prvm_edict_t *ent, int tagindex, prvm_vec_t *returnshadingorigin)
3226 {
3227         int ret;
3228         int attachloop;
3229         matrix4x4_t entitymatrix, tagmatrix, attachmatrix;
3230         model_t *model;
3231         vec3_t shadingorigin;
3232
3233         *out = identitymatrix; // warnings and errors return identical matrix
3234
3235         if (ent == prog->edicts)
3236                 return 1;
3237         if (ent->free)
3238                 return 2;
3239
3240         model = CL_GetModelFromEdict(ent);
3241         if(!model)
3242                 return 3;
3243
3244         tagmatrix = identitymatrix;
3245         attachloop = 0;
3246         for(;;)
3247         {
3248                 if(attachloop >= 256)
3249                         return 5;
3250                 // apply transformation by child's tagindex on parent entity and then
3251                 // by parent entity itself
3252                 ret = CL_GetEntityLocalTagMatrix(prog, ent, tagindex - 1, &attachmatrix);
3253                 if(ret && attachloop == 0)
3254                         return ret;
3255                 CL_GetEntityMatrix(prog, ent, &entitymatrix, false);
3256                 Matrix4x4_Concat(&tagmatrix, &attachmatrix, out);
3257                 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
3258                 // next iteration we process the parent entity
3259                 if (PRVM_clientedictedict(ent, tag_entity))
3260                 {
3261                         tagindex = (int)PRVM_clientedictfloat(ent, tag_index);
3262                         ent = PRVM_EDICT_NUM(PRVM_clientedictedict(ent, tag_entity));
3263                 }
3264                 else
3265                         break;
3266                 attachloop++;
3267         }
3268
3269         // RENDER_VIEWMODEL magic
3270         if ((int)PRVM_clientedictfloat(ent, renderflags) & RF_VIEWMODEL)
3271         {
3272                 Matrix4x4_Copy(&tagmatrix, out);
3273
3274                 CL_GetEntityMatrix(prog, prog->edicts, &entitymatrix, true);
3275                 Matrix4x4_Concat(out, &entitymatrix, &tagmatrix);
3276
3277                 /*
3278                 // Cl_bob, ported from rendering code
3279                 if (PRVM_clientedictfloat(ent, health) > 0 && cl_bob.value && cl_bobcycle.value)
3280                 {
3281                         double bob, cycle;
3282                         // LadyHavoc: this code is *weird*, but not replacable (I think it
3283                         // should be done in QC on the server, but oh well, quake is quake)
3284                         // LadyHavoc: figured out bobup: the time at which the sin is at 180
3285                         // degrees (which allows lengthening or squishing the peak or valley)
3286                         cycle = cl.time/cl_bobcycle.value;
3287                         cycle -= (int)cycle;
3288                         if (cycle < cl_bobup.value)
3289                                 cycle = sin(M_PI * cycle / cl_bobup.value);
3290                         else
3291                                 cycle = sin(M_PI + M_PI * (cycle-cl_bobup.value)/(1.0 - cl_bobup.value));
3292                         // bob is proportional to velocity in the xy plane
3293                         // (don't count Z, or jumping messes it up)
3294                         bob = sqrt(PRVM_clientedictvector(ent, velocity)[0]*PRVM_clientedictvector(ent, velocity)[0] + PRVM_clientedictvector(ent, velocity)[1]*PRVM_clientedictvector(ent, velocity)[1])*cl_bob.value;
3295                         bob = bob*0.3 + bob*0.7*cycle;
3296                         Matrix4x4_AdjustOrigin(out, 0, 0, bound(-7, bob, 4));
3297                 }
3298                 */
3299
3300                 // return the origin of the view
3301                 Matrix4x4_OriginFromMatrix(&r_refdef.view.matrix, shadingorigin);
3302         }
3303         else
3304         {
3305                 // return the origin of the root entity in the chain
3306                 Matrix4x4_OriginFromMatrix(out, shadingorigin);
3307         }
3308         if (returnshadingorigin)
3309                 VectorCopy(shadingorigin, returnshadingorigin);
3310         return 0;
3311 }
3312
3313 // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
3314 static void VM_CL_gettagindex (prvm_prog_t *prog)
3315 {
3316         prvm_edict_t *ent;
3317         const char *tag_name;
3318         int tag_index;
3319
3320         VM_SAFEPARMCOUNT(2, VM_CL_gettagindex);
3321
3322         ent = PRVM_G_EDICT(OFS_PARM0);
3323         tag_name = PRVM_G_STRING(OFS_PARM1);
3324         if (ent == prog->edicts)
3325         {
3326                 VM_Warning(prog, "VM_CL_gettagindex(entity #%i): can't affect world entity\n", PRVM_NUM_FOR_EDICT(ent));
3327                 return;
3328         }
3329         if (ent->free)
3330         {
3331                 VM_Warning(prog, "VM_CL_gettagindex(entity #%i): can't affect free entity\n", PRVM_NUM_FOR_EDICT(ent));
3332                 return;
3333         }
3334
3335         tag_index = 0;
3336         if (!CL_GetModelFromEdict(ent))
3337                 Con_DPrintf("VM_CL_gettagindex(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(ent));
3338         else
3339         {
3340                 tag_index = CL_GetTagIndex(prog, ent, tag_name);
3341                 if (tag_index == 0)
3342                         if(developer_extra.integer)
3343                                 Con_DPrintf("VM_CL_gettagindex(entity #%i): tag \"%s\" not found\n", PRVM_NUM_FOR_EDICT(ent), tag_name);
3344         }
3345         PRVM_G_FLOAT(OFS_RETURN) = tag_index;
3346 }
3347
3348 // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
3349 static void VM_CL_gettaginfo (prvm_prog_t *prog)
3350 {
3351         prvm_edict_t *e;
3352         int tagindex;
3353         matrix4x4_t tag_matrix;
3354         matrix4x4_t tag_localmatrix;
3355         int parentindex;
3356         const char *tagname;
3357         int returncode;
3358         vec3_t forward, left, up, origin;
3359         const model_t *model;
3360
3361         VM_SAFEPARMCOUNT(2, VM_CL_gettaginfo);
3362
3363         e = PRVM_G_EDICT(OFS_PARM0);
3364         tagindex = (int)PRVM_G_FLOAT(OFS_PARM1);
3365         returncode = CL_GetTagMatrix(prog, &tag_matrix, e, tagindex, NULL);
3366         Matrix4x4_ToVectors(&tag_matrix, forward, left, up, origin);
3367         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3368         VectorScale(left, -1, PRVM_clientglobalvector(v_right));
3369         VectorCopy(up, PRVM_clientglobalvector(v_up));
3370         VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
3371         model = CL_GetModelFromEdict(e);
3372         VM_GenerateFrameGroupBlend(prog, e->priv.server->framegroupblend, e);
3373         VM_FrameBlendFromFrameGroupBlend(e->priv.server->frameblend, e->priv.server->framegroupblend, model, cl.time);
3374         VM_UpdateEdictSkeleton(prog, e, model, e->priv.server->frameblend);
3375         CL_GetExtendedTagInfo(prog, e, tagindex, &parentindex, &tagname, &tag_localmatrix);
3376         Matrix4x4_ToVectors(&tag_localmatrix, forward, left, up, origin);
3377
3378         PRVM_clientglobalfloat(gettaginfo_parent) = parentindex;
3379         PRVM_clientglobalstring(gettaginfo_name) = tagname ? PRVM_SetTempString(prog, tagname) : 0;
3380         VectorCopy(forward, PRVM_clientglobalvector(gettaginfo_forward));
3381         VectorScale(left, -1, PRVM_clientglobalvector(gettaginfo_right));
3382         VectorCopy(up, PRVM_clientglobalvector(gettaginfo_up));
3383         VectorCopy(origin, PRVM_clientglobalvector(gettaginfo_offset));
3384
3385         switch(returncode)
3386         {
3387                 case 1:
3388                         VM_Warning(prog, "gettagindex: can't affect world entity\n");
3389                         break;
3390                 case 2:
3391                         VM_Warning(prog, "gettagindex: can't affect free entity\n");
3392                         break;
3393                 case 3:
3394                         Con_DPrintf("CL_GetTagMatrix(entity #%i): null or non-precached model\n", PRVM_NUM_FOR_EDICT(e));
3395                         break;
3396                 case 4:
3397                         Con_DPrintf("CL_GetTagMatrix(entity #%i): model has no tag with requested index %i\n", PRVM_NUM_FOR_EDICT(e), tagindex);
3398                         break;
3399                 case 5:
3400                         Con_DPrintf("CL_GetTagMatrix(entity #%i): runaway loop at attachment chain\n", PRVM_NUM_FOR_EDICT(e));
3401                         break;
3402         }
3403 }
3404
3405 //============================================================================
3406
3407 //====================
3408 // DP_CSQC_SPAWNPARTICLE
3409 // a QC hook to engine's CL_NewParticle
3410 //====================
3411
3412 // particle theme struct
3413 typedef struct vmparticletheme_s
3414 {
3415         unsigned short typeindex;
3416         qbool initialized;
3417         pblend_t blendmode;
3418         porientation_t orientation;
3419         int color1;
3420         int color2;
3421         int tex;
3422         float size;
3423         float sizeincrease;
3424         float alpha;
3425         float alphafade;
3426         float gravity;
3427         float bounce;
3428         float airfriction;
3429         float liquidfriction;
3430         float originjitter;
3431         float velocityjitter;
3432         qbool qualityreduction;
3433         float lifetime;
3434         float stretch;
3435         int staincolor1;
3436         int staincolor2;
3437         int staintex;
3438         float stainalpha;
3439         float stainsize;
3440         float delayspawn;
3441         float delaycollision;
3442         float angle;
3443         float spin;
3444 }vmparticletheme_t;
3445
3446 // particle spawner
3447 typedef struct vmparticlespawner_s
3448 {
3449         mempool_t                       *pool;
3450         qbool                   initialized;
3451         qbool                   verified;
3452         vmparticletheme_t       *themes;
3453         int                                     max_themes;
3454 }vmparticlespawner_t;
3455
3456 vmparticlespawner_t vmpartspawner;
3457
3458 // TODO: automatic max_themes grow
3459 static void VM_InitParticleSpawner (prvm_prog_t *prog, int maxthemes)
3460 {
3461         // bound max themes to not be an insane value
3462         if (maxthemes < 4)
3463                 maxthemes = 4;
3464         if (maxthemes > 2048)
3465                 maxthemes = 2048;
3466         // allocate and set up structure
3467         if (vmpartspawner.initialized) // reallocate
3468         {
3469                 Mem_FreePool(&vmpartspawner.pool);
3470                 memset(&vmpartspawner, 0, sizeof(vmparticlespawner_t));
3471         }
3472         vmpartspawner.pool = Mem_AllocPool("VMPARTICLESPAWNER", 0, NULL);
3473         vmpartspawner.themes = (vmparticletheme_t *)Mem_Alloc(vmpartspawner.pool, sizeof(vmparticletheme_t)*maxthemes);
3474         vmpartspawner.max_themes = maxthemes;
3475         vmpartspawner.initialized = true;
3476         vmpartspawner.verified = true;
3477 }
3478
3479 // reset particle theme to default values
3480 static void VM_ResetParticleTheme (vmparticletheme_t *theme)
3481 {
3482         theme->initialized = true;
3483         theme->typeindex = pt_static;
3484         theme->blendmode = PBLEND_ADD;
3485         theme->orientation = PARTICLE_BILLBOARD;
3486         theme->color1 = 0x808080;
3487         theme->color2 = 0xFFFFFF;
3488         theme->tex = 63;
3489         theme->size = 2;
3490         theme->sizeincrease = 0;
3491         theme->alpha = 256;
3492         theme->alphafade = 512;
3493         theme->gravity = 0.0f;
3494         theme->bounce = 0.0f;
3495         theme->airfriction = 1.0f;
3496         theme->liquidfriction = 4.0f;
3497         theme->originjitter = 0.0f;
3498         theme->velocityjitter = 0.0f;
3499         theme->qualityreduction = false;
3500         theme->lifetime = 4;
3501         theme->stretch = 1;
3502         theme->staincolor1 = -1;
3503         theme->staincolor2 = -1;
3504         theme->staintex = -1;
3505         theme->delayspawn = 0.0f;
3506         theme->delaycollision = 0.0f;
3507         theme->angle = 0.0f;
3508         theme->spin = 0.0f;
3509 }
3510
3511 // particle theme -> QC globals
3512 static void VM_CL_ParticleThemeToGlobals(vmparticletheme_t *theme, prvm_prog_t *prog)
3513 {
3514         PRVM_clientglobalfloat(particle_type) = theme->typeindex;
3515         PRVM_clientglobalfloat(particle_blendmode) = theme->blendmode;
3516         PRVM_clientglobalfloat(particle_orientation) = theme->orientation;
3517         // VorteX: int only can store 0-255, not 0-256 which means 0 - 0,99609375...
3518         VectorSet(PRVM_clientglobalvector(particle_color1), (theme->color1 >> 16) & 0xFF, (theme->color1 >> 8) & 0xFF, (theme->color1 >> 0) & 0xFF);
3519         VectorSet(PRVM_clientglobalvector(particle_color2), (theme->color2 >> 16) & 0xFF, (theme->color2 >> 8) & 0xFF, (theme->color2 >> 0) & 0xFF);
3520         PRVM_clientglobalfloat(particle_tex) = (prvm_vec_t)theme->tex;
3521         PRVM_clientglobalfloat(particle_size) = theme->size;
3522         PRVM_clientglobalfloat(particle_sizeincrease) = theme->sizeincrease;
3523         PRVM_clientglobalfloat(particle_alpha) = theme->alpha/256;
3524         PRVM_clientglobalfloat(particle_alphafade) = theme->alphafade/256;
3525         PRVM_clientglobalfloat(particle_time) = theme->lifetime;
3526         PRVM_clientglobalfloat(particle_gravity) = theme->gravity;
3527         PRVM_clientglobalfloat(particle_bounce) = theme->bounce;
3528         PRVM_clientglobalfloat(particle_airfriction) = theme->airfriction;
3529         PRVM_clientglobalfloat(particle_liquidfriction) = theme->liquidfriction;
3530         PRVM_clientglobalfloat(particle_originjitter) = theme->originjitter;
3531         PRVM_clientglobalfloat(particle_velocityjitter) = theme->velocityjitter;
3532         PRVM_clientglobalfloat(particle_qualityreduction) = theme->qualityreduction;
3533         PRVM_clientglobalfloat(particle_stretch) = theme->stretch;
3534         VectorSet(PRVM_clientglobalvector(particle_staincolor1), ((int)theme->staincolor1 >> 16) & 0xFF, ((int)theme->staincolor1 >> 8) & 0xFF, ((int)theme->staincolor1 >> 0) & 0xFF);
3535         VectorSet(PRVM_clientglobalvector(particle_staincolor2), ((int)theme->staincolor2 >> 16) & 0xFF, ((int)theme->staincolor2 >> 8) & 0xFF, ((int)theme->staincolor2 >> 0) & 0xFF);
3536         PRVM_clientglobalfloat(particle_staintex) = (prvm_vec_t)theme->staintex;
3537         PRVM_clientglobalfloat(particle_stainalpha) = (prvm_vec_t)theme->stainalpha/256;
3538         PRVM_clientglobalfloat(particle_stainsize) = (prvm_vec_t)theme->stainsize;
3539         PRVM_clientglobalfloat(particle_delayspawn) = theme->delayspawn;
3540         PRVM_clientglobalfloat(particle_delaycollision) = theme->delaycollision;
3541         PRVM_clientglobalfloat(particle_angle) = theme->angle;
3542         PRVM_clientglobalfloat(particle_spin) = theme->spin;
3543 }
3544
3545 // QC globals ->  particle theme
3546 static void VM_CL_ParticleThemeFromGlobals(vmparticletheme_t *theme, prvm_prog_t *prog)
3547 {
3548         theme->typeindex = (unsigned short)PRVM_clientglobalfloat(particle_type);
3549         theme->blendmode = (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode);
3550         theme->orientation = (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation);
3551         theme->color1 = ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]);
3552         theme->color2 = ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]);
3553         theme->tex = (int)PRVM_clientglobalfloat(particle_tex);
3554         theme->size = PRVM_clientglobalfloat(particle_size);
3555         theme->sizeincrease = PRVM_clientglobalfloat(particle_sizeincrease);
3556         theme->alpha = PRVM_clientglobalfloat(particle_alpha)*256;
3557         theme->alphafade = PRVM_clientglobalfloat(particle_alphafade)*256;
3558         theme->lifetime = PRVM_clientglobalfloat(particle_time);
3559         theme->gravity = PRVM_clientglobalfloat(particle_gravity);
3560         theme->bounce = PRVM_clientglobalfloat(particle_bounce);
3561         theme->airfriction = PRVM_clientglobalfloat(particle_airfriction);
3562         theme->liquidfriction = PRVM_clientglobalfloat(particle_liquidfriction);
3563         theme->originjitter = PRVM_clientglobalfloat(particle_originjitter);
3564         theme->velocityjitter = PRVM_clientglobalfloat(particle_velocityjitter);
3565         theme->qualityreduction = PRVM_clientglobalfloat(particle_qualityreduction) != 0 ? true : false;
3566         theme->stretch = PRVM_clientglobalfloat(particle_stretch);
3567         theme->staincolor1 = ((int)PRVM_clientglobalvector(particle_staincolor1)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor1)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor1)[2]);
3568         theme->staincolor2 = (int)(PRVM_clientglobalvector(particle_staincolor2)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor2)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor2)[2]);
3569         theme->staintex =(int)PRVM_clientglobalfloat(particle_staintex);
3570         theme->stainalpha = PRVM_clientglobalfloat(particle_stainalpha)*256;
3571         theme->stainsize = PRVM_clientglobalfloat(particle_stainsize);
3572         theme->delayspawn = PRVM_clientglobalfloat(particle_delayspawn);
3573         theme->delaycollision = PRVM_clientglobalfloat(particle_delaycollision);
3574         theme->angle = PRVM_clientglobalfloat(particle_angle);
3575         theme->spin = PRVM_clientglobalfloat(particle_spin);
3576 }
3577
3578 // init particle spawner interface
3579 // # float(float max_themes) initparticlespawner
3580 static void VM_CL_InitParticleSpawner (prvm_prog_t *prog)
3581 {
3582         VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_InitParticleSpawner);
3583         VM_InitParticleSpawner(prog, (int)PRVM_G_FLOAT(OFS_PARM0));
3584         vmpartspawner.themes[0].initialized = true;
3585         VM_ResetParticleTheme(&vmpartspawner.themes[0]);
3586         PRVM_G_FLOAT(OFS_RETURN) = (vmpartspawner.verified == true) ? 1 : 0;
3587 }
3588
3589 // void() resetparticle
3590 static void VM_CL_ResetParticle (prvm_prog_t *prog)
3591 {
3592         VM_SAFEPARMCOUNT(0, VM_CL_ResetParticle);
3593         if (vmpartspawner.verified == false)
3594         {
3595                 VM_Warning(prog, "VM_CL_ResetParticle: particle spawner not initialized\n");
3596                 return;
3597         }
3598         VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
3599 }
3600
3601 // void(float themenum) particletheme
3602 static void VM_CL_ParticleTheme (prvm_prog_t *prog)
3603 {
3604         int themenum;
3605
3606         VM_SAFEPARMCOUNT(1, VM_CL_ParticleTheme);
3607         if (vmpartspawner.verified == false)
3608         {
3609                 VM_Warning(prog, "VM_CL_ParticleTheme: particle spawner not initialized\n");
3610                 return;
3611         }
3612         themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
3613         if (themenum < 0 || themenum >= vmpartspawner.max_themes)
3614         {
3615                 VM_Warning(prog, "VM_CL_ParticleTheme: bad theme number %i\n", themenum);
3616                 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
3617                 return;
3618         }
3619         if (vmpartspawner.themes[themenum].initialized == false)
3620         {
3621                 VM_Warning(prog, "VM_CL_ParticleTheme: theme #%i not exists\n", themenum);
3622                 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
3623                 return;
3624         }
3625         // load particle theme into globals
3626         VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[themenum], prog);
3627 }
3628
3629 // float() saveparticletheme
3630 // void(float themenum) updateparticletheme
3631 static void VM_CL_ParticleThemeSave (prvm_prog_t *prog)
3632 {
3633         int themenum;
3634
3635         VM_SAFEPARMCOUNTRANGE(0, 1, VM_CL_ParticleThemeSave);
3636         if (vmpartspawner.verified == false)
3637         {
3638                 VM_Warning(prog, "VM_CL_ParticleThemeSave: particle spawner not initialized\n");
3639                 return;
3640         }
3641         // allocate new theme, save it and return
3642         if (prog->argc < 1)
3643         {
3644                 for (themenum = 0; themenum < vmpartspawner.max_themes; themenum++)
3645                         if (vmpartspawner.themes[themenum].initialized == false)
3646                                 break;
3647                 if (themenum >= vmpartspawner.max_themes)
3648                 {
3649                         if (vmpartspawner.max_themes == 2048)
3650                                 VM_Warning(prog, "VM_CL_ParticleThemeSave: no free theme slots\n");
3651                         else
3652                                 VM_Warning(prog, "VM_CL_ParticleThemeSave: no free theme slots, try initparticlespawner() with highter max_themes\n");
3653                         PRVM_G_FLOAT(OFS_RETURN) = -1;
3654                         return;
3655                 }
3656                 vmpartspawner.themes[themenum].initialized = true;
3657                 VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum], prog);
3658                 PRVM_G_FLOAT(OFS_RETURN) = themenum;
3659                 return;
3660         }
3661         // update existing theme
3662         themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
3663         if (themenum < 0 || themenum >= vmpartspawner.max_themes)
3664         {
3665                 VM_Warning(prog, "VM_CL_ParticleThemeSave: bad theme number %i\n", themenum);
3666                 return;
3667         }
3668         vmpartspawner.themes[themenum].initialized = true;
3669         VM_CL_ParticleThemeFromGlobals(&vmpartspawner.themes[themenum], prog);
3670 }
3671
3672 // void(float themenum) freeparticletheme
3673 static void VM_CL_ParticleThemeFree (prvm_prog_t *prog)
3674 {
3675         int themenum;
3676
3677         VM_SAFEPARMCOUNT(1, VM_CL_ParticleThemeFree);
3678         if (vmpartspawner.verified == false)
3679         {
3680                 VM_Warning(prog, "VM_CL_ParticleThemeFree: particle spawner not initialized\n");
3681                 return;
3682         }
3683         themenum = (int)PRVM_G_FLOAT(OFS_PARM0);
3684         // check parms
3685         if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
3686         {
3687                 VM_Warning(prog, "VM_CL_ParticleThemeFree: bad theme number %i\n", themenum);
3688                 return;
3689         }
3690         if (vmpartspawner.themes[themenum].initialized == false)
3691         {
3692                 VM_Warning(prog, "VM_CL_ParticleThemeFree: theme #%i already freed\n", themenum);
3693                 VM_CL_ParticleThemeToGlobals(&vmpartspawner.themes[0], prog);
3694                 return;
3695         }
3696         // free theme
3697         VM_ResetParticleTheme(&vmpartspawner.themes[themenum]);
3698         vmpartspawner.themes[themenum].initialized = false;
3699 }
3700
3701 // float(vector org, vector dir, [float theme]) particle
3702 // returns 0 if failed, 1 if succesful
3703 static void VM_CL_SpawnParticle (prvm_prog_t *prog)
3704 {
3705         vec3_t org, dir;
3706         vmparticletheme_t *theme;
3707         particle_t *part;
3708         int themenum;
3709
3710         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_SpawnParticle);
3711         if (vmpartspawner.verified == false)
3712         {
3713                 VM_Warning(prog, "VM_CL_SpawnParticle: particle spawner not initialized\n");
3714                 PRVM_G_FLOAT(OFS_RETURN) = 0;
3715                 return;
3716         }
3717         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
3718         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
3719
3720         if (prog->argc < 3) // global-set particle
3721         {
3722                 part = CL_NewParticle(org,
3723                         (unsigned short)PRVM_clientglobalfloat(particle_type),
3724                         ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]),
3725                         ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]),
3726                         (int)PRVM_clientglobalfloat(particle_tex),
3727                         PRVM_clientglobalfloat(particle_size),
3728                         PRVM_clientglobalfloat(particle_sizeincrease),
3729                         PRVM_clientglobalfloat(particle_alpha)*256,
3730                         PRVM_clientglobalfloat(particle_alphafade)*256,
3731                         PRVM_clientglobalfloat(particle_gravity),
3732                         PRVM_clientglobalfloat(particle_bounce),
3733                         org[0],
3734                         org[1],
3735                         org[2],
3736                         dir[0],
3737                         dir[1],
3738                         dir[2],
3739                         PRVM_clientglobalfloat(particle_airfriction),
3740                         PRVM_clientglobalfloat(particle_liquidfriction),
3741                         PRVM_clientglobalfloat(particle_originjitter),
3742                         PRVM_clientglobalfloat(particle_velocityjitter),
3743                         (PRVM_clientglobalfloat(particle_qualityreduction)) ? true : false,
3744                         PRVM_clientglobalfloat(particle_time),
3745                         PRVM_clientglobalfloat(particle_stretch),
3746                         (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode),
3747                         (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation),
3748                         (int)(PRVM_clientglobalvector(particle_staincolor1)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor1)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor1)[2]),
3749                         (int)(PRVM_clientglobalvector(particle_staincolor2)[0])*65536 + (int)(PRVM_clientglobalvector(particle_staincolor2)[1])*256 + (int)(PRVM_clientglobalvector(particle_staincolor2)[2]),
3750                         (int)PRVM_clientglobalfloat(particle_staintex),
3751                         PRVM_clientglobalfloat(particle_stainalpha)*256,
3752                         PRVM_clientglobalfloat(particle_stainsize),
3753                         PRVM_clientglobalfloat(particle_angle),
3754                         PRVM_clientglobalfloat(particle_spin),
3755                         NULL);
3756                 if (!part)
3757                 {
3758                         PRVM_G_FLOAT(OFS_RETURN) = 0;
3759                         return;
3760                 }
3761                 if (PRVM_clientglobalfloat(particle_delayspawn))
3762                         part->delayedspawn = cl.time + PRVM_clientglobalfloat(particle_delayspawn);
3763                 //if (PRVM_clientglobalfloat(particle_delaycollision))
3764                 //      part->delayedcollisions = cl.time + PRVM_clientglobalfloat(particle_delaycollision);
3765         }
3766         else // quick themed particle
3767         {
3768                 themenum = (int)PRVM_G_FLOAT(OFS_PARM2);
3769                 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
3770                 {
3771                         VM_Warning(prog, "VM_CL_SpawnParticle: bad theme number %i\n", themenum);
3772                         PRVM_G_FLOAT(OFS_RETURN) = 0;
3773                         return;
3774                 }
3775                 theme = &vmpartspawner.themes[themenum];
3776                 part = CL_NewParticle(org,
3777                         theme->typeindex,
3778                         theme->color1,
3779                         theme->color2,
3780                         theme->tex,
3781                         theme->size,
3782                         theme->sizeincrease,
3783                         theme->alpha,
3784                         theme->alphafade,
3785                         theme->gravity,
3786                         theme->bounce,
3787                         org[0],
3788                         org[1],
3789                         org[2],
3790                         dir[0],
3791                         dir[1],
3792                         dir[2],
3793                         theme->airfriction,
3794                         theme->liquidfriction,
3795                         theme->originjitter,
3796                         theme->velocityjitter,
3797                         theme->qualityreduction,
3798                         theme->lifetime,
3799                         theme->stretch,
3800                         theme->blendmode,
3801                         theme->orientation,
3802                         theme->staincolor1,
3803                         theme->staincolor2,
3804                         theme->staintex,
3805                         theme->stainalpha,
3806                         theme->stainsize,
3807                         theme->angle,
3808                         theme->spin,
3809                         NULL);
3810                 if (!part)
3811                 {
3812                         PRVM_G_FLOAT(OFS_RETURN) = 0;
3813                         return;
3814                 }
3815                 if (theme->delayspawn)
3816                         part->delayedspawn = cl.time + theme->delayspawn;
3817                 //if (theme->delaycollision)
3818                 //      part->delayedcollisions = cl.time + theme->delaycollision;
3819         }
3820         PRVM_G_FLOAT(OFS_RETURN) = 1;
3821 }
3822
3823 // float(vector org, vector dir, float spawndelay, float collisiondelay, [float theme]) delayedparticle
3824 // returns 0 if failed, 1 if success
3825 static void VM_CL_SpawnParticleDelayed (prvm_prog_t *prog)
3826 {
3827         vec3_t org, dir;
3828         vmparticletheme_t *theme;
3829         particle_t *part;
3830         int themenum;
3831
3832         VM_SAFEPARMCOUNTRANGE(4, 5, VM_CL_SpawnParticleDelayed);
3833         if (vmpartspawner.verified == false)
3834         {
3835                 VM_Warning(prog, "VM_CL_SpawnParticleDelayed: particle spawner not initialized\n");
3836                 PRVM_G_FLOAT(OFS_RETURN) = 0;
3837                 return;
3838         }
3839         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), org);
3840         VectorCopy(PRVM_G_VECTOR(OFS_PARM1), dir);
3841         if (prog->argc < 5) // global-set particle
3842                 part = CL_NewParticle(org,
3843                         (unsigned short)PRVM_clientglobalfloat(particle_type),
3844                         ((int)PRVM_clientglobalvector(particle_color1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color1)[2]),
3845                         ((int)PRVM_clientglobalvector(particle_color2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_color2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_color2)[2]),
3846                         (int)PRVM_clientglobalfloat(particle_tex),
3847                         PRVM_clientglobalfloat(particle_size),
3848                         PRVM_clientglobalfloat(particle_sizeincrease),
3849                         PRVM_clientglobalfloat(particle_alpha)*256,
3850                         PRVM_clientglobalfloat(particle_alphafade)*256,
3851                         PRVM_clientglobalfloat(particle_gravity),
3852                         PRVM_clientglobalfloat(particle_bounce),
3853                         org[0],
3854                         org[1],
3855                         org[2],
3856                         dir[0],
3857                         dir[1],
3858                         dir[2],
3859                         PRVM_clientglobalfloat(particle_airfriction),
3860                         PRVM_clientglobalfloat(particle_liquidfriction),
3861                         PRVM_clientglobalfloat(particle_originjitter),
3862                         PRVM_clientglobalfloat(particle_velocityjitter),
3863                         (PRVM_clientglobalfloat(particle_qualityreduction)) ? true : false,
3864                         PRVM_clientglobalfloat(particle_time),
3865                         PRVM_clientglobalfloat(particle_stretch),
3866                         (pblend_t)(int)PRVM_clientglobalfloat(particle_blendmode),
3867                         (porientation_t)(int)PRVM_clientglobalfloat(particle_orientation),
3868                         ((int)PRVM_clientglobalvector(particle_staincolor1)[0] << 16) + ((int)PRVM_clientglobalvector(particle_staincolor1)[1] << 8) + ((int)PRVM_clientglobalvector(particle_staincolor1)[2]),
3869                         ((int)PRVM_clientglobalvector(particle_staincolor2)[0] << 16) + ((int)PRVM_clientglobalvector(particle_staincolor2)[1] << 8) + ((int)PRVM_clientglobalvector(particle_staincolor2)[2]),
3870                         (int)PRVM_clientglobalfloat(particle_staintex),
3871                         PRVM_clientglobalfloat(particle_stainalpha)*256,
3872                         PRVM_clientglobalfloat(particle_stainsize),
3873                         PRVM_clientglobalfloat(particle_angle),
3874                         PRVM_clientglobalfloat(particle_spin),
3875                         NULL);
3876         else // themed particle
3877         {
3878                 themenum = (int)PRVM_G_FLOAT(OFS_PARM4);
3879                 if (themenum <= 0 || themenum >= vmpartspawner.max_themes)
3880                 {
3881                         VM_Warning(prog, "VM_CL_SpawnParticleDelayed: bad theme number %i\n", themenum);
3882                         PRVM_G_FLOAT(OFS_RETURN) = 0;
3883                         return;
3884                 }
3885                 theme = &vmpartspawner.themes[themenum];
3886                 part = CL_NewParticle(org,
3887                         theme->typeindex,
3888                         theme->color1,
3889                         theme->color2,
3890                         theme->tex,
3891                         theme->size,
3892                         theme->sizeincrease,
3893                         theme->alpha,
3894                         theme->alphafade,
3895                         theme->gravity,
3896                         theme->bounce,
3897                         org[0],
3898                         org[1],
3899                         org[2],
3900                         dir[0],
3901                         dir[1],
3902                         dir[2],
3903                         theme->airfriction,
3904                         theme->liquidfriction,
3905                         theme->originjitter,
3906                         theme->velocityjitter,
3907                         theme->qualityreduction,
3908                         theme->lifetime,
3909                         theme->stretch,
3910                         theme->blendmode,
3911                         theme->orientation,
3912                         theme->staincolor1,
3913                         theme->staincolor2,
3914                         theme->staintex,
3915                         theme->stainalpha,
3916                         theme->stainsize,
3917                         theme->angle,
3918                         theme->spin,
3919                         NULL);
3920         }
3921         if (!part)
3922         {
3923                 PRVM_G_FLOAT(OFS_RETURN) = 0;
3924                 return;
3925         }
3926         part->delayedspawn = cl.time + PRVM_G_FLOAT(OFS_PARM2);
3927         //part->delayedcollisions = cl.time + PRVM_G_FLOAT(OFS_PARM3);
3928         PRVM_G_FLOAT(OFS_RETURN) = 0;
3929 }
3930
3931 //====================
3932 //CSQC engine entities query
3933 //====================
3934
3935 // float(float entitynum, float whatfld) getentity;
3936 // vector(float entitynum, float whatfld) getentityvec;
3937 // querying engine-drawn entity
3938 // VorteX: currently it's only tested with whatfld = 1..7
3939 static void VM_CL_GetEntity (prvm_prog_t *prog)
3940 {
3941         int entnum, fieldnum;
3942         vec3_t forward, left, up, org;
3943         VM_SAFEPARMCOUNT(2, VM_CL_GetEntity);
3944
3945         entnum = PRVM_G_FLOAT(OFS_PARM0);
3946         if (entnum < 0 || entnum >= cl.num_entities)
3947         {
3948                 PRVM_G_FLOAT(OFS_RETURN) = 0;
3949                 return;
3950         }
3951         fieldnum = PRVM_G_FLOAT(OFS_PARM1);
3952         switch(fieldnum)
3953         {
3954                 case 0: // active state
3955                         PRVM_G_FLOAT(OFS_RETURN) = cl.entities_active[entnum];
3956                         break;
3957                 case 1: // origin
3958                         Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
3959                         VectorCopy(org, PRVM_G_VECTOR(OFS_RETURN));
3960                         break;
3961                 case 2: // forward
3962                         Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3963                         VectorCopy(forward, PRVM_G_VECTOR(OFS_RETURN));
3964                         break;
3965                 case 3: // right
3966                         Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3967                         VectorNegate(left, PRVM_G_VECTOR(OFS_RETURN));
3968                         break;
3969                 case 4: // up
3970                         Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3971                         VectorCopy(up, PRVM_G_VECTOR(OFS_RETURN));
3972                         break;
3973                 case 5: // scale
3974                         PRVM_G_FLOAT(OFS_RETURN) = Matrix4x4_ScaleFromMatrix(&cl.entities[entnum].render.matrix);
3975                         break;
3976                 case 6: // origin + v_forward, v_right, v_up
3977                         Matrix4x4_ToVectors(&cl.entities[entnum].render.matrix, forward, left, up, org);
3978                         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
3979                         VectorNegate(left, PRVM_clientglobalvector(v_right));
3980                         VectorCopy(up, PRVM_clientglobalvector(v_up));
3981                         VectorCopy(org, PRVM_G_VECTOR(OFS_RETURN));
3982                         break;
3983                 case 7: // alpha
3984                         PRVM_G_FLOAT(OFS_RETURN) = cl.entities[entnum].render.alpha;
3985                         break;
3986                 case 8: // colormor
3987                         VectorCopy(cl.entities[entnum].render.colormod, PRVM_G_VECTOR(OFS_RETURN));
3988                         break;
3989                 case 9: // pants colormod
3990                         VectorCopy(cl.entities[entnum].render.colormap_pantscolor, PRVM_G_VECTOR(OFS_RETURN));
3991                         break;
3992                 case 10: // shirt colormod
3993                         VectorCopy(cl.entities[entnum].render.colormap_shirtcolor, PRVM_G_VECTOR(OFS_RETURN));
3994                         break;
3995                 case 11: // skinnum
3996                         PRVM_G_FLOAT(OFS_RETURN) = cl.entities[entnum].render.skinnum;
3997                         break;
3998                 case 12: // mins
3999                         VectorCopy(cl.entities[entnum].render.mins, PRVM_G_VECTOR(OFS_RETURN));
4000                         break;
4001                 case 13: // maxs
4002                         VectorCopy(cl.entities[entnum].render.maxs, PRVM_G_VECTOR(OFS_RETURN));
4003                         break;
4004                 case 14: // absmin
4005                         Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
4006                         VectorAdd(cl.entities[entnum].render.mins, org, PRVM_G_VECTOR(OFS_RETURN));
4007                         break;
4008                 case 15: // absmax
4009                         Matrix4x4_OriginFromMatrix(&cl.entities[entnum].render.matrix, org);
4010                         VectorAdd(cl.entities[entnum].render.maxs, org, PRVM_G_VECTOR(OFS_RETURN));
4011                         break;
4012                 case 16: // light
4013                         VectorMA(cl.entities[entnum].render.render_modellight_ambient, 0.5, cl.entities[entnum].render.render_modellight_diffuse, PRVM_G_VECTOR(OFS_RETURN));
4014                         break;
4015                 default:
4016                         PRVM_G_FLOAT(OFS_RETURN) = 0;
4017                         break;
4018         }
4019 }
4020
4021 //====================
4022 //QC POLYGON functions
4023 //====================
4024
4025 //#304 void() renderscene (EXT_CSQC)
4026 // moved that here to reset the polygons,
4027 // resetting them earlier causes R_Mesh_Draw to be called with numvertices = 0
4028 // --blub
4029 static void VM_CL_R_RenderScene (prvm_prog_t *prog)
4030 {
4031         qbool ismain = r_refdef.view.ismain;
4032         double t = Sys_DirtyTime();
4033         VM_SAFEPARMCOUNT(0, VM_CL_R_RenderScene);
4034
4035         // update the views
4036         if(ismain)
4037         {
4038                 // set the main view
4039                 csqc_main_r_refdef_view = r_refdef.view;
4040         }
4041
4042         // now after all of the predraw we know the geometry in the scene mesh and can finalize it for rendering
4043         CL_MeshEntities_Scene_FinalizeRenderEntity();
4044
4045         // we need to update any RENDER_VIEWMODEL entities at this point because
4046         // csqc supplies its own view matrix
4047         CL_UpdateViewEntities();
4048         CL_UpdateEntityShading();
4049
4050         // now draw stuff!
4051         R_RenderView(0, NULL, NULL, r_refdef.view.x, r_refdef.view.y, r_refdef.view.width, r_refdef.view.height);
4052
4053         // callprofile fixing hack: do not include this time in what is counted for CSQC_UpdateView
4054         t = Sys_DirtyTime() - t;if (t < 0 || t >= 1800) t = 0;
4055         prog->functions[PRVM_clientfunction(CSQC_UpdateView)].totaltime -= t;
4056
4057         // polygonbegin without draw2d arg has to guess
4058         prog->polygonbegin_guess2d = false;
4059
4060         // update the views
4061         if (ismain)
4062         {
4063                 // clear the flags so no other view becomes "main" unless CSQC sets VF_MAINVIEW
4064                 r_refdef.view.ismain = false;
4065                 csqc_original_r_refdef_view.ismain = false;
4066         }
4067 }
4068
4069 //void(string texturename, float flag[, float is2d]) R_BeginPolygon
4070 static void VM_CL_R_PolygonBegin (prvm_prog_t *prog)
4071 {
4072         const char *texname;
4073         int drawflags;
4074         qbool draw2d;
4075         model_t *mod;
4076
4077         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_R_PolygonBegin);
4078
4079         texname = PRVM_G_STRING(OFS_PARM0);
4080         drawflags = (int)PRVM_G_FLOAT(OFS_PARM1);
4081         if (prog->argc >= 3)
4082                 draw2d = PRVM_G_FLOAT(OFS_PARM2) != 0;
4083         else
4084         {
4085                 // weird hacky way to figure out if this is a 2D HUD polygon or a scene
4086                 // polygon, for compatibility with mods aimed at old darkplaces versions
4087                 // - polygonbegin_guess2d is 0 if the most recent major call was
4088                 // clearscene, 1 if the most recent major call was drawpic (and similar)
4089                 // or renderscene
4090                 draw2d = prog->polygonbegin_guess2d;
4091         }
4092
4093         // we need to remember whether this is a 2D or 3D mesh we're adding to
4094         mod = draw2d ? CL_Mesh_UI() : CL_Mesh_Scene();
4095         prog->polygonbegin_model = mod;
4096         if (texname == NULL || texname[0] == 0)
4097                 texname = "$whiteimage";
4098         strlcpy(prog->polygonbegin_texname, texname, sizeof(prog->polygonbegin_texname));
4099         prog->polygonbegin_drawflags = drawflags;
4100         prog->polygonbegin_numvertices = 0;
4101 }
4102
4103 //void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
4104 static void VM_CL_R_PolygonVertex (prvm_prog_t *prog)
4105 {
4106         const prvm_vec_t *v = PRVM_G_VECTOR(OFS_PARM0);
4107         const prvm_vec_t *tc = PRVM_G_VECTOR(OFS_PARM1);
4108         const prvm_vec_t *c = PRVM_G_VECTOR(OFS_PARM2);
4109         const prvm_vec_t a = PRVM_G_FLOAT(OFS_PARM3);
4110         float *o;
4111         model_t *mod = prog->polygonbegin_model;
4112
4113         VM_SAFEPARMCOUNT(4, VM_CL_R_PolygonVertex);
4114
4115         if (!mod)
4116         {
4117                 VM_Warning(prog, "VM_CL_R_PolygonVertex: VM_CL_R_PolygonBegin wasn't called\n");
4118                 return;
4119         }
4120
4121         if (prog->polygonbegin_maxvertices <= prog->polygonbegin_numvertices)
4122         {
4123                 prog->polygonbegin_maxvertices = max(16, prog->polygonbegin_maxvertices * 2);
4124                 prog->polygonbegin_vertexdata = (float *)Mem_Realloc(prog->progs_mempool, prog->polygonbegin_vertexdata, prog->polygonbegin_maxvertices * sizeof(float[10]));
4125         }
4126         o = prog->polygonbegin_vertexdata + prog->polygonbegin_numvertices++ * 10;
4127
4128         o[0] = v[0];
4129         o[1] = v[1];
4130         o[2] = v[2];
4131         o[3] = tc[0];
4132         o[4] = tc[1];
4133         o[5] = tc[2];
4134         o[6] = c[0];
4135         o[7] = c[1];
4136         o[8] = c[2];
4137         o[9] = a;
4138 }
4139
4140 //void() R_EndPolygon
4141 static void VM_CL_R_PolygonEnd (prvm_prog_t *prog)
4142 {
4143         int i;
4144         qbool hascolor;
4145         qbool hasalpha;
4146         int e0 = 0, e1 = 0, e2 = 0;
4147         float *o;
4148         model_t *mod = prog->polygonbegin_model;
4149         msurface_t *surf;
4150         texture_t *tex;
4151         int materialflags;
4152
4153         VM_SAFEPARMCOUNT(0, VM_CL_R_PolygonEnd);
4154         if (!mod)
4155         {
4156                 VM_Warning(prog, "VM_CL_R_PolygonEnd: VM_CL_R_PolygonBegin wasn't called\n");
4157                 return;
4158         }
4159
4160         // determine if vertex alpha is being used so we can provide that hint to GetTexture...
4161         hascolor = false;
4162         hasalpha = false;
4163         for (i = 0; i < prog->polygonbegin_numvertices; i++)
4164         {
4165                 o = prog->polygonbegin_vertexdata + 10 * i;
4166                 if (o[6] != 1.0f || o[7] != 1.0f || o[8] != 1.0f)
4167                         hascolor = true;
4168                 if (o[9] != 1.0f)
4169                         hasalpha = true;
4170         }
4171
4172         // create the surface, looking up the best matching texture/shader
4173         materialflags = MATERIALFLAG_WALL;
4174         if (csqc_polygons_defaultmaterial_nocullface.integer)
4175                 materialflags |= MATERIALFLAG_NOCULLFACE;
4176         if (hascolor)
4177                 materialflags |= MATERIALFLAG_VERTEXCOLOR;
4178         if (hasalpha)
4179                 materialflags |= MATERIALFLAG_ALPHAGEN_VERTEX | MATERIALFLAG_ALPHA | MATERIALFLAG_BLENDED | MATERIALFLAG_NOSHADOW;
4180         tex = Mod_Mesh_GetTexture(mod, prog->polygonbegin_texname, prog->polygonbegin_drawflags, TEXF_ALPHA, materialflags);
4181         surf = Mod_Mesh_AddSurface(mod, tex, false);
4182         // create triangle fan
4183         for (i = 0; i < prog->polygonbegin_numvertices; i++)
4184         {
4185                 o = prog->polygonbegin_vertexdata + 10 * i;
4186                 e2 = Mod_Mesh_IndexForVertex(mod, surf, o[0], o[1], o[2], 0, 0, 0, o[3], o[4], 0, 0, o[6], o[7], o[8], o[9]);
4187                 if (i >= 2)
4188                         Mod_Mesh_AddTriangle(mod, surf, e0, e1, e2);
4189                 else if (i == 0)
4190                         e0 = e2;
4191                 e1 = e2;
4192         }
4193         // build normals (since they are not provided)
4194         Mod_BuildNormals(surf->num_firstvertex, surf->num_vertices, surf->num_triangles, mod->surfmesh.data_vertex3f, mod->surfmesh.data_element3i + 3 * surf->num_firsttriangle, mod->surfmesh.data_normal3f, true);
4195
4196         // reset state
4197         prog->polygonbegin_model = NULL;
4198         prog->polygonbegin_texname[0] = 0;
4199         prog->polygonbegin_drawflags = 0;
4200         prog->polygonbegin_numvertices = 0;
4201 }
4202
4203 /*
4204 =============
4205 CL_CheckBottom
4206
4207 Returns false if any part of the bottom of the entity is off an edge that
4208 is not a staircase.
4209
4210 =============
4211 */
4212 static qbool CL_CheckBottom (prvm_edict_t *ent)
4213 {
4214         prvm_prog_t *prog = CLVM_prog;
4215         vec3_t  mins, maxs, start, stop;
4216         trace_t trace;
4217         int             x, y;
4218         float   mid, bottom;
4219
4220         VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, mins), mins);
4221         VectorAdd (PRVM_clientedictvector(ent, origin), PRVM_clientedictvector(ent, maxs), maxs);
4222
4223 // if all of the points under the corners are solid world, don't bother
4224 // with the tougher checks
4225 // the corners must be within 16 of the midpoint
4226         start[2] = mins[2] - 1;
4227         for     (x=0 ; x<=1 ; x++)
4228                 for     (y=0 ; y<=1 ; y++)
4229                 {
4230                         start[0] = x ? maxs[0] : mins[0];
4231                         start[1] = y ? maxs[1] : mins[1];
4232                         if (!(CL_PointSuperContents(start) & (SUPERCONTENTS_SOLID | SUPERCONTENTS_BODY)))
4233                                 goto realcheck;
4234                 }
4235
4236         return true;            // we got out easy
4237
4238 realcheck:
4239 //
4240 // check it for real...
4241 //
4242         start[2] = mins[2];
4243
4244 // the midpoint must be within 16 of the bottom
4245         start[0] = stop[0] = (mins[0] + maxs[0])*0.5;
4246         start[1] = stop[1] = (mins[1] + maxs[1])*0.5;
4247         stop[2] = start[2] - 2*sv_stepheight.value;
4248         trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, false, NULL, true, false);
4249
4250         if (trace.fraction == 1.0)
4251                 return false;
4252         mid = bottom = trace.endpos[2];
4253
4254 // the corners must be within 16 of the midpoint
4255         for     (x=0 ; x<=1 ; x++)
4256                 for     (y=0 ; y<=1 ; y++)
4257                 {
4258                         start[0] = stop[0] = x ? maxs[0] : mins[0];
4259                         start[1] = stop[1] = y ? maxs[1] : mins[1];
4260
4261                         trace = CL_TraceLine(start, stop, MOVE_NOMONSTERS, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, false, NULL, true, false);
4262
4263                         if (trace.fraction != 1.0 && trace.endpos[2] > bottom)
4264                                 bottom = trace.endpos[2];
4265                         if (trace.fraction == 1.0 || mid - trace.endpos[2] > sv_stepheight.value)
4266                                 return false;
4267                 }
4268
4269         return true;
4270 }
4271
4272 /*
4273 =============
4274 CL_movestep
4275
4276 Called by monster program code.
4277 The move will be adjusted for slopes and stairs, but if the move isn't
4278 possible, no move is done and false is returned
4279 =============
4280 */
4281 static qbool CL_movestep (prvm_edict_t *ent, vec3_t move, qbool relink, qbool noenemy, qbool settrace)
4282 {
4283         prvm_prog_t *prog = CLVM_prog;
4284         float           dz;
4285         vec3_t          oldorg, neworg, end, traceendpos;
4286         vec3_t          mins, maxs, start;
4287         trace_t         trace;
4288         int                     i, svent;
4289         prvm_edict_t            *enemy;
4290
4291 // try the move
4292         VectorCopy(PRVM_clientedictvector(ent, mins), mins);
4293         VectorCopy(PRVM_clientedictvector(ent, maxs), maxs);
4294         VectorCopy (PRVM_clientedictvector(ent, origin), oldorg);
4295         VectorAdd (PRVM_clientedictvector(ent, origin), move, neworg);
4296
4297 // flying monsters don't step up
4298         if ( (int)PRVM_clientedictfloat(ent, flags) & (FL_SWIM | FL_FLY) )
4299         {
4300         // try one move with vertical motion, then one without
4301                 for (i=0 ; i<2 ; i++)
4302                 {
4303                         VectorAdd (PRVM_clientedictvector(ent, origin), move, neworg);
4304                         enemy = PRVM_PROG_TO_EDICT(PRVM_clientedictedict(ent, enemy));
4305                         if (i == 0 && enemy != prog->edicts)
4306                         {
4307                                 dz = PRVM_clientedictvector(ent, origin)[2] - PRVM_clientedictvector(PRVM_PROG_TO_EDICT(PRVM_clientedictedict(ent, enemy)), origin)[2];
4308                                 if (dz > 40)
4309                                         neworg[2] -= 8;
4310                                 if (dz < 30)
4311                                         neworg[2] += 8;
4312                         }
4313                         VectorCopy(PRVM_clientedictvector(ent, origin), start);
4314                         trace = CL_TraceBox(start, mins, maxs, neworg, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
4315                         if (settrace)
4316                                 CL_VM_SetTraceGlobals(prog, &trace, svent);
4317
4318                         if (trace.fraction == 1)
4319                         {
4320                                 VectorCopy(trace.endpos, traceendpos);
4321                                 if (((int)PRVM_clientedictfloat(ent, flags) & FL_SWIM) && !(CL_PointSuperContents(traceendpos) & SUPERCONTENTS_LIQUIDSMASK))
4322                                         return false;   // swim monster left water
4323
4324                                 VectorCopy (traceendpos, PRVM_clientedictvector(ent, origin));
4325                                 if (relink)
4326                                         CL_LinkEdict(ent);
4327                                 return true;
4328                         }
4329
4330                         if (enemy == prog->edicts)
4331                                 break;
4332                 }
4333
4334                 return false;
4335         }
4336
4337 // push down from a step height above the wished position
4338         neworg[2] += sv_stepheight.value;
4339         VectorCopy (neworg, end);
4340         end[2] -= sv_stepheight.value*2;
4341
4342         trace = CL_TraceBox(neworg, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
4343         if (settrace)
4344                 CL_VM_SetTraceGlobals(prog, &trace, svent);
4345
4346         if (trace.startsolid)
4347         {
4348                 neworg[2] -= sv_stepheight.value;
4349                 trace = CL_TraceBox(neworg, mins, maxs, end, MOVE_NORMAL, ent, CL_GenericHitSuperContentsMask(ent), 0, 0, collision_extendmovelength.value, true, true, &svent, true);
4350                 if (settrace)
4351                         CL_VM_SetTraceGlobals(prog, &trace, svent);
4352                 if (trace.startsolid)
4353                         return false;
4354         }
4355         if (trace.fraction == 1)
4356         {
4357         // if monster had the ground pulled out, go ahead and fall
4358                 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
4359                 {
4360                         VectorAdd (PRVM_clientedictvector(ent, origin), move, PRVM_clientedictvector(ent, origin));
4361                         if (relink)
4362                                 CL_LinkEdict(ent);
4363                         PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) & ~FL_ONGROUND;
4364                         return true;
4365                 }
4366
4367                 return false;           // walked off an edge
4368         }
4369
4370 // check point traces down for dangling corners
4371         VectorCopy (trace.endpos, PRVM_clientedictvector(ent, origin));
4372
4373         if (!CL_CheckBottom (ent))
4374         {
4375                 if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
4376                 {       // entity had floor mostly pulled out from underneath it
4377                         // and is trying to correct
4378                         if (relink)
4379                                 CL_LinkEdict(ent);
4380                         return true;
4381                 }
4382                 VectorCopy (oldorg, PRVM_clientedictvector(ent, origin));
4383                 return false;
4384         }
4385
4386         if ( (int)PRVM_clientedictfloat(ent, flags) & FL_PARTIALGROUND )
4387                 PRVM_clientedictfloat(ent, flags) = (int)PRVM_clientedictfloat(ent, flags) & ~FL_PARTIALGROUND;
4388
4389         PRVM_clientedictedict(ent, groundentity) = PRVM_EDICT_TO_PROG(trace.ent);
4390
4391 // the move is ok
4392         if (relink)
4393                 CL_LinkEdict(ent);
4394         return true;
4395 }
4396
4397 /*
4398 ===============
4399 VM_CL_walkmove
4400
4401 float(float yaw, float dist[, settrace]) walkmove
4402 ===============
4403 */
4404 static void VM_CL_walkmove (prvm_prog_t *prog)
4405 {
4406         prvm_edict_t    *ent;
4407         float   yaw, dist;
4408         vec3_t  move;
4409         mfunction_t     *oldf;
4410         int     oldself;
4411         qbool   settrace;
4412
4413         VM_SAFEPARMCOUNTRANGE(2, 3, VM_CL_walkmove);
4414
4415         // assume failure if it returns early
4416         PRVM_G_FLOAT(OFS_RETURN) = 0;
4417
4418         ent = PRVM_PROG_TO_EDICT(PRVM_clientglobaledict(self));
4419         if (ent == prog->edicts)
4420         {
4421                 VM_Warning(prog, "walkmove: can not modify world entity\n");
4422                 return;
4423         }
4424         if (ent->free)
4425         {
4426                 VM_Warning(prog, "walkmove: can not modify free entity\n");
4427                 return;
4428         }
4429         yaw = PRVM_G_FLOAT(OFS_PARM0);
4430         dist = PRVM_G_FLOAT(OFS_PARM1);
4431         settrace = prog->argc >= 3 && PRVM_G_FLOAT(OFS_PARM2);
4432
4433         if ( !( (int)PRVM_clientedictfloat(ent, flags) & (FL_ONGROUND|FL_FLY|FL_SWIM) ) )
4434                 return;
4435
4436         yaw = yaw*M_PI*2 / 360;
4437
4438         move[0] = cos(yaw)*dist;
4439         move[1] = sin(yaw)*dist;
4440         move[2] = 0;
4441
4442 // save program state, because CL_movestep may call other progs
4443         oldf = prog->xfunction;
4444         oldself = PRVM_clientglobaledict(self);
4445
4446         PRVM_G_FLOAT(OFS_RETURN) = CL_movestep(ent, move, true, false, settrace);
4447
4448
4449 // restore program state
4450         prog->xfunction = oldf;
4451         PRVM_clientglobaledict(self) = oldself;
4452 }
4453
4454 /*
4455 ===============
4456 VM_CL_serverkey
4457
4458 string(string key) serverkey
4459 ===============
4460 */
4461 static void VM_CL_serverkey(prvm_prog_t *prog)
4462 {
4463         char string[VM_STRINGTEMP_LENGTH];
4464         VM_SAFEPARMCOUNT(1, VM_CL_serverkey);
4465         InfoString_GetValue(cl.qw_serverinfo, PRVM_G_STRING(OFS_PARM0), string, sizeof(string));
4466         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, string);
4467 }
4468
4469 /*
4470 =================
4471 VM_CL_checkpvs
4472
4473 Checks if an entity is in a point's PVS.
4474 Should be fast but can be inexact.
4475
4476 float checkpvs(vector viewpos, entity viewee) = #240;
4477 =================
4478 */
4479 static void VM_CL_checkpvs (prvm_prog_t *prog)
4480 {
4481         vec3_t viewpos;
4482         prvm_edict_t *viewee;
4483         vec3_t mi, ma;
4484 #if 1
4485         unsigned char *pvs;
4486 #else
4487         int fatpvsbytes;
4488         unsigned char fatpvs[MAX_MAP_LEAFS/8];
4489 #endif
4490
4491         VM_SAFEPARMCOUNT(2, VM_CL_checkpvs);
4492         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), viewpos);
4493         viewee = PRVM_G_EDICT(OFS_PARM1);
4494
4495         if(viewee->free)
4496         {
4497                 VM_Warning(prog, "checkpvs: can not check free entity\n");
4498                 PRVM_G_FLOAT(OFS_RETURN) = 4;
4499                 return;
4500         }
4501
4502         VectorAdd(PRVM_serveredictvector(viewee, origin), PRVM_serveredictvector(viewee, mins), mi);
4503         VectorAdd(PRVM_serveredictvector(viewee, origin), PRVM_serveredictvector(viewee, maxs), ma);
4504
4505 #if 1
4506         if(!cl.worldmodel || !cl.worldmodel->brush.GetPVS || !cl.worldmodel->brush.BoxTouchingPVS)
4507         {
4508                 // no PVS support on this worldmodel... darn
4509                 PRVM_G_FLOAT(OFS_RETURN) = 3;
4510                 return;
4511         }
4512         pvs = cl.worldmodel->brush.GetPVS(cl.worldmodel, viewpos);
4513         if(!pvs)
4514         {
4515                 // viewpos isn't in any PVS... darn
4516                 PRVM_G_FLOAT(OFS_RETURN) = 2;
4517                 return;
4518         }
4519         PRVM_G_FLOAT(OFS_RETURN) = cl.worldmodel->brush.BoxTouchingPVS(cl.worldmodel, pvs, mi, ma);
4520 #else
4521         // using fat PVS like FTEQW does (slow)
4522         if(!cl.worldmodel || !cl.worldmodel->brush.FatPVS || !cl.worldmodel->brush.BoxTouchingPVS)
4523         {
4524                 // no PVS support on this worldmodel... darn
4525                 PRVM_G_FLOAT(OFS_RETURN) = 3;
4526                 return;
4527         }
4528         fatpvsbytes = cl.worldmodel->brush.FatPVS(cl.worldmodel, viewpos, 8, fatpvs, sizeof(fatpvs), false);
4529         if(!fatpvsbytes)
4530         {
4531                 // viewpos isn't in any PVS... darn
4532                 PRVM_G_FLOAT(OFS_RETURN) = 2;
4533                 return;
4534         }
4535         PRVM_G_FLOAT(OFS_RETURN) = cl.worldmodel->brush.BoxTouchingPVS(cl.worldmodel, fatpvs, mi, ma);
4536 #endif
4537 }
4538
4539 // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure  (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
4540 static void VM_CL_skel_create(prvm_prog_t *prog)
4541 {
4542         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
4543         model_t *model = CL_GetModelByIndex(modelindex);
4544         skeleton_t *skeleton;
4545         int i;
4546         PRVM_G_FLOAT(OFS_RETURN) = 0;
4547         if (!model || !model->num_bones)
4548                 return;
4549         for (i = 0;i < MAX_EDICTS;i++)
4550                 if (!prog->skeletons[i])
4551                         break;
4552         if (i == MAX_EDICTS)
4553                 return;
4554         prog->skeletons[i] = skeleton = (skeleton_t *)Mem_Alloc(cls.levelmempool, sizeof(skeleton_t) + model->num_bones * sizeof(matrix4x4_t));
4555         PRVM_G_FLOAT(OFS_RETURN) = i + 1;
4556         skeleton->model = model;
4557         skeleton->relativetransforms = (matrix4x4_t *)(skeleton+1);
4558         // initialize to identity matrices
4559         for (i = 0;i < skeleton->model->num_bones;i++)
4560                 skeleton->relativetransforms[i] = identitymatrix;
4561 }
4562
4563 // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
4564 static void VM_CL_skel_build(prvm_prog_t *prog)
4565 {
4566         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4567         skeleton_t *skeleton;
4568         prvm_edict_t *ed = PRVM_G_EDICT(OFS_PARM1);
4569         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM2);
4570         float retainfrac = PRVM_G_FLOAT(OFS_PARM3);
4571         int firstbone = PRVM_G_FLOAT(OFS_PARM4) - 1;
4572         int lastbone = PRVM_G_FLOAT(OFS_PARM5) - 1;
4573         model_t *model = CL_GetModelByIndex(modelindex);
4574         int numblends;
4575         int bonenum;
4576         int blendindex;
4577         framegroupblend_t framegroupblend[MAX_FRAMEGROUPBLENDS];
4578         frameblend_t frameblend[MAX_FRAMEBLENDS];
4579         matrix4x4_t bonematrix;
4580         matrix4x4_t matrix;
4581         PRVM_G_FLOAT(OFS_RETURN) = 0;
4582         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4583                 return;
4584         firstbone = max(0, firstbone);
4585         lastbone = min(lastbone, model->num_bones - 1);
4586         lastbone = min(lastbone, skeleton->model->num_bones - 1);
4587         VM_GenerateFrameGroupBlend(prog, framegroupblend, ed);
4588         VM_FrameBlendFromFrameGroupBlend(frameblend, framegroupblend, model, cl.time);
4589         for (numblends = 0;numblends < MAX_FRAMEBLENDS && frameblend[numblends].lerp;numblends++)
4590                 ;
4591         for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
4592         {
4593                 memset(&bonematrix, 0, sizeof(bonematrix));
4594                 for (blendindex = 0;blendindex < numblends;blendindex++)
4595                 {
4596                         Matrix4x4_FromBonePose7s(&matrix, model->num_posescale, model->data_poses7s + 7 * (frameblend[blendindex].subframe * model->num_bones + bonenum));
4597                         Matrix4x4_Accumulate(&bonematrix, &matrix, frameblend[blendindex].lerp);
4598                 }
4599                 Matrix4x4_Normalize3(&bonematrix, &bonematrix);
4600                 Matrix4x4_Interpolate(&skeleton->relativetransforms[bonenum], &bonematrix, &skeleton->relativetransforms[bonenum], retainfrac);
4601         }
4602         PRVM_G_FLOAT(OFS_RETURN) = skeletonindex + 1;
4603 }
4604
4605 // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
4606 static void VM_CL_skel_get_numbones(prvm_prog_t *prog)
4607 {
4608         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4609         skeleton_t *skeleton;
4610         PRVM_G_FLOAT(OFS_RETURN) = 0;
4611         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4612                 return;
4613         PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->num_bones;
4614 }
4615
4616 // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
4617 static void VM_CL_skel_get_bonename(prvm_prog_t *prog)
4618 {
4619         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4620         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4621         skeleton_t *skeleton;
4622         PRVM_G_INT(OFS_RETURN) = 0;
4623         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4624                 return;
4625         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4626                 return;
4627         PRVM_G_INT(OFS_RETURN) = PRVM_SetTempString(prog, skeleton->model->data_bones[bonenum].name);
4628 }
4629
4630 // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, 0 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
4631 static void VM_CL_skel_get_boneparent(prvm_prog_t *prog)
4632 {
4633         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4634         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4635         skeleton_t *skeleton;
4636         PRVM_G_FLOAT(OFS_RETURN) = 0;
4637         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4638                 return;
4639         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4640                 return;
4641         PRVM_G_FLOAT(OFS_RETURN) = skeleton->model->data_bones[bonenum].parent + 1;
4642 }
4643
4644 // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
4645 static void VM_CL_skel_find_bone(prvm_prog_t *prog)
4646 {
4647         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4648         const char *tagname = PRVM_G_STRING(OFS_PARM1);
4649         skeleton_t *skeleton;
4650         PRVM_G_FLOAT(OFS_RETURN) = 0;
4651         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4652                 return;
4653         PRVM_G_FLOAT(OFS_RETURN) = Mod_Alias_GetTagIndexForName(skeleton->model, 0, tagname);
4654 }
4655
4656 // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
4657 static void VM_CL_skel_get_bonerel(prvm_prog_t *prog)
4658 {
4659         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4660         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4661         skeleton_t *skeleton;
4662         matrix4x4_t matrix;
4663         vec3_t forward, left, up, origin;
4664         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
4665         VectorClear(PRVM_clientglobalvector(v_forward));
4666         VectorClear(PRVM_clientglobalvector(v_right));
4667         VectorClear(PRVM_clientglobalvector(v_up));
4668         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4669                 return;
4670         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4671                 return;
4672         matrix = skeleton->relativetransforms[bonenum];
4673         Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
4674         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
4675         VectorNegate(left, PRVM_clientglobalvector(v_right));
4676         VectorCopy(up, PRVM_clientglobalvector(v_up));
4677         VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
4678 }
4679
4680 // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
4681 static void VM_CL_skel_get_boneabs(prvm_prog_t *prog)
4682 {
4683         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4684         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4685         skeleton_t *skeleton;
4686         matrix4x4_t matrix;
4687         matrix4x4_t temp;
4688         vec3_t forward, left, up, origin;
4689         VectorClear(PRVM_G_VECTOR(OFS_RETURN));
4690         VectorClear(PRVM_clientglobalvector(v_forward));
4691         VectorClear(PRVM_clientglobalvector(v_right));
4692         VectorClear(PRVM_clientglobalvector(v_up));
4693         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4694                 return;
4695         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4696                 return;
4697         matrix = skeleton->relativetransforms[bonenum];
4698         // convert to absolute
4699         while ((bonenum = skeleton->model->data_bones[bonenum].parent) >= 0)
4700         {
4701                 temp = matrix;
4702                 Matrix4x4_Concat(&matrix, &skeleton->relativetransforms[bonenum], &temp);
4703         }
4704         Matrix4x4_ToVectors(&matrix, forward, left, up, origin);
4705         VectorCopy(forward, PRVM_clientglobalvector(v_forward));
4706         VectorNegate(left, PRVM_clientglobalvector(v_right));
4707         VectorCopy(up, PRVM_clientglobalvector(v_up));
4708         VectorCopy(origin, PRVM_G_VECTOR(OFS_RETURN));
4709 }
4710
4711 // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
4712 static void VM_CL_skel_set_bone(prvm_prog_t *prog)
4713 {
4714         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4715         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4716         vec3_t forward, left, up, origin;
4717         skeleton_t *skeleton;
4718         matrix4x4_t matrix;
4719         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4720                 return;
4721         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4722                 return;
4723         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
4724         VectorNegate(PRVM_clientglobalvector(v_right), left);
4725         VectorCopy(PRVM_clientglobalvector(v_up), up);
4726         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
4727         Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
4728         skeleton->relativetransforms[bonenum] = matrix;
4729 }
4730
4731 // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
4732 static void VM_CL_skel_mul_bone(prvm_prog_t *prog)
4733 {
4734         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4735         int bonenum = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4736         vec3_t forward, left, up, origin;
4737         skeleton_t *skeleton;
4738         matrix4x4_t matrix;
4739         matrix4x4_t temp;
4740         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4741                 return;
4742         if (bonenum < 0 || bonenum >= skeleton->model->num_bones)
4743                 return;
4744         VectorCopy(PRVM_G_VECTOR(OFS_PARM2), origin);
4745         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
4746         VectorNegate(PRVM_clientglobalvector(v_right), left);
4747         VectorCopy(PRVM_clientglobalvector(v_up), up);
4748         Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
4749         temp = skeleton->relativetransforms[bonenum];
4750         Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
4751 }
4752
4753 // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
4754 static void VM_CL_skel_mul_bones(prvm_prog_t *prog)
4755 {
4756         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4757         int firstbone = PRVM_G_FLOAT(OFS_PARM1) - 1;
4758         int lastbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
4759         int bonenum;
4760         vec3_t forward, left, up, origin;
4761         skeleton_t *skeleton;
4762         matrix4x4_t matrix;
4763         matrix4x4_t temp;
4764         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4765                 return;
4766         VectorCopy(PRVM_G_VECTOR(OFS_PARM3), origin);
4767         VectorCopy(PRVM_clientglobalvector(v_forward), forward);
4768         VectorNegate(PRVM_clientglobalvector(v_right), left);
4769         VectorCopy(PRVM_clientglobalvector(v_up), up);
4770         Matrix4x4_FromVectors(&matrix, forward, left, up, origin);
4771         firstbone = max(0, firstbone);
4772         lastbone = min(lastbone, skeleton->model->num_bones - 1);
4773         for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
4774         {
4775                 temp = skeleton->relativetransforms[bonenum];
4776                 Matrix4x4_Concat(&skeleton->relativetransforms[bonenum], &matrix, &temp);
4777         }
4778 }
4779
4780 // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
4781 static void VM_CL_skel_copybones(prvm_prog_t *prog)
4782 {
4783         int skeletonindexdst = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4784         int skeletonindexsrc = (int)PRVM_G_FLOAT(OFS_PARM1) - 1;
4785         int firstbone = PRVM_G_FLOAT(OFS_PARM2) - 1;
4786         int lastbone = PRVM_G_FLOAT(OFS_PARM3) - 1;
4787         int bonenum;
4788         skeleton_t *skeletondst;
4789         skeleton_t *skeletonsrc;
4790         if (skeletonindexdst < 0 || skeletonindexdst >= MAX_EDICTS || !(skeletondst = prog->skeletons[skeletonindexdst]))
4791                 return;
4792         if (skeletonindexsrc < 0 || skeletonindexsrc >= MAX_EDICTS || !(skeletonsrc = prog->skeletons[skeletonindexsrc]))
4793                 return;
4794         firstbone = max(0, firstbone);
4795         lastbone = min(lastbone, skeletondst->model->num_bones - 1);
4796         lastbone = min(lastbone, skeletonsrc->model->num_bones - 1);
4797         for (bonenum = firstbone;bonenum <= lastbone;bonenum++)
4798                 skeletondst->relativetransforms[bonenum] = skeletonsrc->relativetransforms[bonenum];
4799 }
4800
4801 // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
4802 static void VM_CL_skel_delete(prvm_prog_t *prog)
4803 {
4804         int skeletonindex = (int)PRVM_G_FLOAT(OFS_PARM0) - 1;
4805         skeleton_t *skeleton;
4806         if (skeletonindex < 0 || skeletonindex >= MAX_EDICTS || !(skeleton = prog->skeletons[skeletonindex]))
4807                 return;
4808         Mem_Free(skeleton);
4809         prog->skeletons[skeletonindex] = NULL;
4810 }
4811
4812 // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
4813 static void VM_CL_frameforname(prvm_prog_t *prog)
4814 {
4815         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
4816         model_t *model = CL_GetModelByIndex(modelindex);
4817         const char *name = PRVM_G_STRING(OFS_PARM1);
4818         int i;
4819         PRVM_G_FLOAT(OFS_RETURN) = -1;
4820         if (!model || !model->animscenes)
4821                 return;
4822         for (i = 0;i < model->numframes;i++)
4823         {
4824                 if (!strcasecmp(model->animscenes[i].name, name))
4825                 {
4826                         PRVM_G_FLOAT(OFS_RETURN) = i;
4827                         break;
4828                 }
4829         }
4830 }
4831
4832 // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
4833 static void VM_CL_frameduration(prvm_prog_t *prog)
4834 {
4835         int modelindex = (int)PRVM_G_FLOAT(OFS_PARM0);
4836         model_t *model = CL_GetModelByIndex(modelindex);
4837         int framenum = (int)PRVM_G_FLOAT(OFS_PARM1);
4838         PRVM_G_FLOAT(OFS_RETURN) = 0;
4839         if (!model || !model->animscenes || framenum < 0 || framenum >= model->numframes)
4840                 return;
4841         if (model->animscenes[framenum].framerate)
4842                 PRVM_G_FLOAT(OFS_RETURN) = model->animscenes[framenum].framecount / model->animscenes[framenum].framerate;
4843 }
4844
4845 static void VM_CL_RotateMoves(prvm_prog_t *prog)
4846 {
4847         /*
4848          * Obscure builtin used by GAME_XONOTIC.
4849          *
4850          * Edits the input history of cl_movement by rotating all move commands
4851          * currently in the queue using the given transform.
4852          *
4853          * The vector passed is an "angles transform" as used by warpzonelib, i.e.
4854          * v_angle-like (non-inverted) euler angles that perform the rotation
4855          * of the space that is to be done.
4856          *
4857          * This is meant to be used as a fixangle replacement after passing
4858          * through a warpzone/portal: the client is told about the warp transform,
4859          * and calls this function in the same frame as the one on which the
4860          * client's origin got changed by the serverside teleport. Then this code
4861          * transforms the pre-warp input (which matches the empty space behind
4862          * the warp plane) into post-warp input (which matches the target area
4863          * of the warp). Also, at the same time, the client has to use
4864          * R_SetView to adjust VF_CL_VIEWANGLES according to the same transform.
4865          *
4866          * This together allows warpzone motion to be perfectly predicted by
4867          * the client!
4868          *
4869          * Furthermore, for perfect warpzone behaviour, the server side also
4870          * has to detect input the client sent before it received the origin
4871          * update, but after the warp occurred on the server, and has to adjust
4872          * input appropriately.
4873     */
4874         matrix4x4_t m;
4875         vec3_t v = {0, 0, 0};
4876         vec3_t a, x, y, z;
4877         VM_SAFEPARMCOUNT(1, VM_CL_RotateMoves);
4878         VectorCopy(PRVM_G_VECTOR(OFS_PARM0), a);
4879         AngleVectorsFLU(a, x, y, z);
4880         Matrix4x4_FromVectors(&m, x, y, z, v);
4881         CL_RotateMoves(&m);
4882 }
4883
4884 // #358 void(string cubemapname) loadcubemap
4885 static void VM_CL_loadcubemap(prvm_prog_t *prog)
4886 {
4887         const char *name;
4888
4889         VM_SAFEPARMCOUNT(1, VM_CL_loadcubemap);
4890         name = PRVM_G_STRING(OFS_PARM0);
4891         R_GetCubemap(name);
4892 }
4893
4894 #define REFDEFFLAG_TELEPORTED 1
4895 #define REFDEFFLAG_JUMPING 2
4896 #define REFDEFFLAG_DEAD 4
4897 #define REFDEFFLAG_INTERMISSION 8
4898 static void VM_CL_V_CalcRefdef(prvm_prog_t *prog)
4899 {
4900         matrix4x4_t entrendermatrix;
4901         vec3_t clviewangles;
4902         vec3_t clvelocity;
4903         qbool teleported;
4904         qbool clonground;
4905         qbool clcmdjump;
4906         qbool cldead;
4907         float clstatsviewheight;
4908         prvm_edict_t *ent;
4909         int flags;
4910
4911         VM_SAFEPARMCOUNT(2, VM_CL_V_CalcRefdef);
4912         ent = PRVM_G_EDICT(OFS_PARM0);
4913         flags = PRVM_G_FLOAT(OFS_PARM1);
4914
4915         // use the CL_GetTagMatrix function on self to ensure consistent behavior (duplicate code would be bad)
4916         CL_GetTagMatrix(prog, &entrendermatrix, ent, 0, NULL);
4917
4918         VectorCopy(cl.csqc_viewangles, clviewangles);
4919         teleported = (flags & REFDEFFLAG_TELEPORTED) != 0;
4920         clonground = ((int)PRVM_clientedictfloat(ent, pmove_flags) & PMF_ONGROUND) != 0;
4921         clcmdjump = (flags & REFDEFFLAG_JUMPING) != 0;
4922         clstatsviewheight = PRVM_clientedictvector(ent, view_ofs)[2];
4923         cldead = (flags & REFDEFFLAG_DEAD) != 0;
4924         cl.intermission = (flags & REFDEFFLAG_INTERMISSION) != 0;
4925         VectorCopy(PRVM_clientedictvector(ent, velocity), clvelocity);
4926
4927         V_CalcRefdefUsing(&entrendermatrix, clviewangles, teleported, clonground, clcmdjump, clstatsviewheight, cldead, clvelocity);
4928
4929         VectorCopy(cl.csqc_vieworiginfromengine, cl.csqc_vieworigin);
4930         VectorCopy(cl.csqc_viewanglesfromengine, cl.csqc_viewangles);
4931         CSQC_R_RecalcView();
4932 }
4933
4934 //============================================================================
4935
4936 // To create a almost working builtin file from this replace:
4937 // "^NULL.*" with ""
4938 // "^{.*//.*}:Wh\(.*\)" with "\1"
4939 // "\:" with "//"
4940 // "^.*//:Wh{\#:d*}:Wh{.*}" with "\2 = \1;"
4941 // "\n\n+" with "\n\n"
4942
4943 prvm_builtin_t vm_cl_builtins[] = {
4944 NULL,                                                   // #0 NULL function (not callable) (QUAKE)
4945 VM_CL_makevectors,                              // #1 void(vector ang) makevectors (QUAKE)
4946 VM_CL_setorigin,                                // #2 void(entity e, vector o) setorigin (QUAKE)
4947 VM_CL_setmodel,                                 // #3 void(entity e, string m) setmodel (QUAKE)
4948 VM_CL_setsize,                                  // #4 void(entity e, vector min, vector max) setsize (QUAKE)
4949 NULL,                                                   // #5 void(entity e, vector min, vector max) setabssize (QUAKE)
4950 VM_break,                                               // #6 void() break (QUAKE)
4951 VM_random,                                              // #7 float() random (QUAKE)
4952 VM_CL_sound,                                    // #8 void(entity e, float chan, string samp, float volume, float atten[, float pitchchange[, float flags]]) sound (QUAKE)
4953 VM_normalize,                                   // #9 vector(vector v) normalize (QUAKE)
4954 VM_error,                                               // #10 void(string e) error (QUAKE)
4955 VM_objerror,                                    // #11 void(string e) objerror (QUAKE)
4956 VM_vlen,                                                // #12 float(vector v) vlen (QUAKE)
4957 VM_vectoyaw,                                    // #13 float(vector v) vectoyaw (QUAKE)
4958 VM_CL_spawn,                                    // #14 entity() spawn (QUAKE)
4959 VM_remove,                                              // #15 void(entity e) remove (QUAKE)
4960 VM_CL_traceline,                                // #16 void(vector v1, vector v2, float tryents, entity ignoreentity) traceline (QUAKE)
4961 NULL,                                                   // #17 entity() checkclient (QUAKE)
4962 VM_find,                                                // #18 entity(entity start, .string fld, string match) find (QUAKE)
4963 VM_precache_sound,                              // #19 void(string s) precache_sound (QUAKE)
4964 VM_CL_precache_model,                   // #20 void(string s) precache_model (QUAKE)
4965 NULL,                                                   // #21 void(entity client, string s, ...) stuffcmd (QUAKE)
4966 VM_CL_findradius,                               // #22 entity(vector org, float rad) findradius (QUAKE)
4967 NULL,                                                   // #23 void(string s, ...) bprint (QUAKE)
4968 NULL,                                                   // #24 void(entity client, string s, ...) sprint (QUAKE)
4969 VM_dprint,                                              // #25 void(string s, ...) dprint (QUAKE)
4970 VM_ftos,                                                // #26 string(float f) ftos (QUAKE)
4971 VM_vtos,                                                // #27 string(vector v) vtos (QUAKE)
4972 VM_coredump,                                    // #28 void() coredump (QUAKE)
4973 VM_traceon,                                             // #29 void() traceon (QUAKE)
4974 VM_traceoff,                                    // #30 void() traceoff (QUAKE)
4975 VM_eprint,                                              // #31 void(entity e) eprint (QUAKE)
4976 VM_CL_walkmove,                                 // #32 float(float yaw, float dist[, float settrace]) walkmove (QUAKE)
4977 NULL,                                                   // #33 (QUAKE)
4978 VM_CL_droptofloor,                              // #34 float() droptofloor (QUAKE)
4979 VM_CL_lightstyle,                               // #35 void(float style, string value) lightstyle (QUAKE)
4980 VM_rint,                                                // #36 float(float v) rint (QUAKE)
4981 VM_floor,                                               // #37 float(float v) floor (QUAKE)
4982 VM_ceil,                                                // #38 float(float v) ceil (QUAKE)
4983 NULL,                                                   // #39 (QUAKE)
4984 VM_CL_checkbottom,                              // #40 float(entity e) checkbottom (QUAKE)
4985 VM_CL_pointcontents,                    // #41 float(vector v) pointcontents (QUAKE)
4986 NULL,                                                   // #42 (QUAKE)
4987 VM_fabs,                                                // #43 float(float f) fabs (QUAKE)
4988 NULL,                                                   // #44 vector(entity e, float speed) aim (QUAKE)
4989 VM_cvar,                                                // #45 float(string s) cvar (QUAKE)
4990 VM_localcmd_local,                              // #46 void(string s) localcmd (QUAKE)
4991 VM_nextent,                                             // #47 entity(entity e) nextent (QUAKE)
4992 VM_CL_particle,                                 // #48 void(vector o, vector d, float color, float count) particle (QUAKE)
4993 VM_changeyaw,                                   // #49 void() ChangeYaw (QUAKE)
4994 NULL,                                                   // #50 (QUAKE)
4995 VM_vectoangles,                                 // #51 vector(vector v) vectoangles (QUAKE)
4996 NULL,                                                   // #52 void(float to, float f) WriteByte (QUAKE)
4997 NULL,                                                   // #53 void(float to, float f) WriteChar (QUAKE)
4998 NULL,                                                   // #54 void(float to, float f) WriteShort (QUAKE)
4999 NULL,                                                   // #55 void(float to, float f) WriteLong (QUAKE)
5000 NULL,                                                   // #56 void(float to, float f) WriteCoord (QUAKE)
5001 NULL,                                                   // #57 void(float to, float f) WriteAngle (QUAKE)
5002 NULL,                                                   // #58 void(float to, string s) WriteString (QUAKE)
5003 NULL,                                                   // #59 (QUAKE)
5004 VM_sin,                                                 // #60 float(float f) sin (DP_QC_SINCOSSQRTPOW)
5005 VM_cos,                                                 // #61 float(float f) cos (DP_QC_SINCOSSQRTPOW)
5006 VM_sqrt,                                                // #62 float(float f) sqrt (DP_QC_SINCOSSQRTPOW)
5007 VM_changepitch,                                 // #63 void(entity ent) changepitch (DP_QC_CHANGEPITCH)
5008 VM_CL_tracetoss,                                // #64 void(entity e, entity ignore) tracetoss (DP_QC_TRACETOSS)
5009 VM_etos,                                                // #65 string(entity ent) etos (DP_QC_ETOS)
5010 NULL,                                                   // #66 (QUAKE)
5011 NULL,                                                   // #67 void(float step) movetogoal (QUAKE)
5012 VM_precache_file,                               // #68 string(string s) precache_file (QUAKE)
5013 VM_CL_makestatic,                               // #69 void(entity e) makestatic (QUAKE)
5014 NULL,                                                   // #70 void(string s) changelevel (QUAKE)
5015 NULL,                                                   // #71 (QUAKE)
5016 VM_cvar_set,                                    // #72 void(string var, string val) cvar_set (QUAKE)
5017 NULL,                                                   // #73 void(entity client, strings) centerprint (QUAKE)
5018 VM_CL_ambientsound,                             // #74 void(vector pos, string samp, float vol, float atten) ambientsound (QUAKE)
5019 VM_CL_precache_model,                   // #75 string(string s) precache_model2 (QUAKE)
5020 VM_precache_sound,                              // #76 string(string s) precache_sound2 (QUAKE)
5021 VM_precache_file,                               // #77 string(string s) precache_file2 (QUAKE)
5022 NULL,                                                   // #78 void(entity e) setspawnparms (QUAKE)
5023 NULL,                                                   // #79 void(entity killer, entity killee) logfrag (QUAKEWORLD)
5024 NULL,                                                   // #80 string(entity e, string keyname) infokey (QUAKEWORLD)
5025 VM_stof,                                                // #81 float(string s) stof (FRIK_FILE)
5026 NULL,                                                   // #82 void(vector where, float set) multicast (QUAKEWORLD)
5027 NULL,                                                   // #83 (QUAKE)
5028 NULL,                                                   // #84 (QUAKE)
5029 NULL,                                                   // #85 (QUAKE)
5030 NULL,                                                   // #86 (QUAKE)
5031 NULL,                                                   // #87 (QUAKE)
5032 NULL,                                                   // #88 (QUAKE)
5033 NULL,                                                   // #89 (QUAKE)
5034 VM_CL_tracebox,                                 // #90 void(vector v1, vector min, vector max, vector v2, float nomonsters, entity forent) tracebox (DP_QC_TRACEBOX)
5035 VM_randomvec,                                   // #91 vector() randomvec (DP_QC_RANDOMVEC)
5036 VM_CL_getlight,                                 // #92 vector(vector org) getlight (DP_QC_GETLIGHT)
5037 VM_registercvar,                                // #93 float(string name, string value) registercvar (DP_REGISTERCVAR)
5038 VM_min,                                                 // #94 float(float a, floats) min (DP_QC_MINMAXBOUND)
5039 VM_max,                                                 // #95 float(float a, floats) max (DP_QC_MINMAXBOUND)
5040 VM_bound,                                               // #96 float(float minimum, float val, float maximum) bound (DP_QC_MINMAXBOUND)
5041 VM_pow,                                                 // #97 float(float f, float f) pow (DP_QC_SINCOSSQRTPOW)
5042 VM_findfloat,                                   // #98 entity(entity start, .float fld, float match) findfloat (DP_QC_FINDFLOAT)
5043 VM_checkextension,                              // #99 float(string s) checkextension (the basis of the extension system)
5044 // FrikaC and Telejano range #100-#199
5045 NULL,                                                   // #100
5046 NULL,                                                   // #101
5047 NULL,                                                   // #102
5048 NULL,                                                   // #103
5049 NULL,                                                   // #104
5050 NULL,                                                   // #105
5051 NULL,                                                   // #106
5052 NULL,                                                   // #107
5053 NULL,                                                   // #108
5054 NULL,                                                   // #109
5055 VM_fopen,                                               // #110 float(string filename, float mode) fopen (FRIK_FILE)
5056 VM_fclose,                                              // #111 void(float fhandle) fclose (FRIK_FILE)
5057 VM_fgets,                                               // #112 string(float fhandle) fgets (FRIK_FILE)
5058 VM_fputs,                                               // #113 void(float fhandle, string s) fputs (FRIK_FILE)
5059 VM_strlen,                                              // #114 float(string s) strlen (FRIK_FILE)
5060 VM_strcat,                                              // #115 string(string s1, string s2, ...) strcat (FRIK_FILE)
5061 VM_substring,                                   // #116 string(string s, float start, float length) substring (FRIK_FILE)
5062 VM_stov,                                                // #117 vector(string) stov (FRIK_FILE)
5063 VM_strzone,                                             // #118 string(string s) strzone (FRIK_FILE)
5064 VM_strunzone,                                   // #119 void(string s) strunzone (FRIK_FILE)
5065 NULL,                                                   // #120
5066 NULL,                                                   // #121
5067 NULL,                                                   // #122
5068 NULL,                                                   // #123
5069 NULL,                                                   // #124
5070 NULL,                                                   // #125
5071 NULL,                                                   // #126
5072 NULL,                                                   // #127
5073 NULL,                                                   // #128
5074 NULL,                                                   // #129
5075 NULL,                                                   // #130
5076 NULL,                                                   // #131
5077 NULL,                                                   // #132
5078 NULL,                                                   // #133
5079 NULL,                                                   // #134
5080 NULL,                                                   // #135
5081 NULL,                                                   // #136
5082 NULL,                                                   // #137
5083 NULL,                                                   // #138
5084 NULL,                                                   // #139
5085 NULL,                                                   // #140
5086 NULL,                                                   // #141
5087 NULL,                                                   // #142
5088 NULL,                                                   // #143
5089 NULL,                                                   // #144
5090 NULL,                                                   // #145
5091 NULL,                                                   // #146
5092 NULL,                                                   // #147
5093 NULL,                                                   // #148
5094 NULL,                                                   // #149
5095 NULL,                                                   // #150
5096 NULL,                                                   // #151
5097 NULL,                                                   // #152
5098 NULL,                                                   // #153
5099 NULL,                                                   // #154
5100 NULL,                                                   // #155
5101 NULL,                                                   // #156
5102 NULL,                                                   // #157
5103 NULL,                                                   // #158
5104 NULL,                                                   // #159
5105 NULL,                                                   // #160
5106 NULL,                                                   // #161
5107 NULL,                                                   // #162
5108 NULL,                                                   // #163
5109 NULL,                                                   // #164
5110 NULL,                                                   // #165
5111 NULL,                                                   // #166
5112 NULL,                                                   // #167
5113 NULL,                                                   // #168
5114 NULL,                                                   // #169
5115 NULL,                                                   // #170
5116 NULL,                                                   // #171
5117 NULL,                                                   // #172
5118 NULL,                                                   // #173
5119 NULL,                                                   // #174
5120 NULL,                                                   // #175
5121 NULL,                                                   // #176
5122 VM_localsound,                                  // #177
5123 NULL,                                                   // #178
5124 NULL,                                                   // #179
5125 NULL,                                                   // #180
5126 NULL,                                                   // #181
5127 NULL,                                                   // #182
5128 NULL,                                                   // #183
5129 NULL,                                                   // #184
5130 NULL,                                                   // #185
5131 NULL,                                                   // #186
5132 NULL,                                                   // #187
5133 NULL,                                                   // #188
5134 NULL,                                                   // #189
5135 NULL,                                                   // #190
5136 NULL,                                                   // #191
5137 NULL,                                                   // #192
5138 NULL,                                                   // #193
5139 NULL,                                                   // #194
5140 NULL,                                                   // #195
5141 NULL,                                                   // #196
5142 NULL,                                                   // #197
5143 NULL,                                                   // #198
5144 NULL,                                                   // #199
5145 // FTEQW range #200-#299
5146 NULL,                                                   // #200
5147 NULL,                                                   // #201
5148 NULL,                                                   // #202
5149 NULL,                                                   // #203
5150 NULL,                                                   // #204
5151 NULL,                                                   // #205
5152 NULL,                                                   // #206
5153 NULL,                                                   // #207
5154 NULL,                                                   // #208
5155 NULL,                                                   // #209
5156 NULL,                                                   // #210
5157 NULL,                                                   // #211
5158 NULL,                                                   // #212
5159 NULL,                                                   // #213
5160 NULL,                                                   // #214
5161 NULL,                                                   // #215
5162 NULL,                                                   // #216
5163 NULL,                                                   // #217
5164 VM_bitshift,                                    // #218 float(float number, float quantity) bitshift (EXT_BITSHIFT)
5165 NULL,                                                   // #219
5166 NULL,                                                   // #220
5167 VM_strstrofs,                                   // #221 float(string str, string sub[, float startpos]) strstrofs (FTE_STRINGS)
5168 VM_str2chr,                                             // #222 float(string str, float ofs) str2chr (FTE_STRINGS)
5169 VM_chr2str,                                             // #223 string(float c, ...) chr2str (FTE_STRINGS)
5170 VM_strconv,                                             // #224 string(float ccase, float calpha, float cnum, string s, ...) strconv (FTE_STRINGS)
5171 VM_strpad,                                              // #225 string(float chars, string s, ...) strpad (FTE_STRINGS)
5172 VM_infoadd,                                             // #226 string(string info, string key, string value, ...) infoadd (FTE_STRINGS)
5173 VM_infoget,                                             // #227 string(string info, string key) infoget (FTE_STRINGS)
5174 VM_strncmp,                                             // #228 float(string s1, string s2, float len) strncmp (FTE_STRINGS)
5175 VM_strncasecmp,                                 // #229 float(string s1, string s2) strcasecmp (FTE_STRINGS)
5176 VM_strncasecmp,                                 // #230 float(string s1, string s2, float len) strncasecmp (FTE_STRINGS)
5177 NULL,                                                   // #231
5178 NULL,                                                   // #232 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
5179 NULL,                                                   // #233
5180 NULL,                                                   // #234
5181 NULL,                                                   // #235
5182 NULL,                                                   // #236
5183 NULL,                                                   // #237
5184 NULL,                                                   // #238
5185 NULL,                                                   // #239
5186 VM_CL_checkpvs,                                 // #240
5187 NULL,                                                   // #241
5188 NULL,                                                   // #242
5189 NULL,                                                   // #243
5190 NULL,                                                   // #244
5191 VM_modulo,                                              // #245
5192 NULL,                                                   // #246
5193 NULL,                                                   // #247
5194 NULL,                                                   // #248
5195 NULL,                                                   // #249
5196 NULL,                                                   // #250
5197 NULL,                                                   // #251
5198 NULL,                                                   // #252
5199 NULL,                                                   // #253
5200 NULL,                                                   // #254
5201 NULL,                                                   // #255
5202 NULL,                                                   // #256
5203 NULL,                                                   // #257
5204 NULL,                                                   // #258
5205 NULL,                                                   // #259
5206 NULL,                                                   // #260
5207 NULL,                                                   // #261
5208 NULL,                                                   // #262
5209 VM_CL_skel_create,                              // #263 float(float modlindex) skel_create = #263; // (FTE_CSQC_SKELETONOBJECTS) create a skeleton (be sure to assign this value into .skeletonindex for use), returns skeleton index (1 or higher) on success, returns 0 on failure  (for example if the modelindex is not skeletal), it is recommended that you create a new skeleton if you change modelindex.
5210 VM_CL_skel_build,                               // #264 float(float skel, entity ent, float modlindex, float retainfrac, float firstbone, float lastbone) skel_build = #264; // (FTE_CSQC_SKELETONOBJECTS) blend in a percentage of standard animation, 0 replaces entirely, 1 does nothing, 0.5 blends half, etc, and this only alters the bones in the specified range for which out of bounds values like 0,100000 are safe (uses .frame, .frame2, .frame3, .frame4, .lerpfrac, .lerpfrac3, .lerpfrac4, .frame1time, .frame2time, .frame3time, .frame4time), returns skel on success, 0 on failure
5211 VM_CL_skel_get_numbones,                // #265 float(float skel) skel_get_numbones = #265; // (FTE_CSQC_SKELETONOBJECTS) returns how many bones exist in the created skeleton
5212 VM_CL_skel_get_bonename,                // #266 string(float skel, float bonenum) skel_get_bonename = #266; // (FTE_CSQC_SKELETONOBJECTS) returns name of bone (as a tempstring)
5213 VM_CL_skel_get_boneparent,              // #267 float(float skel, float bonenum) skel_get_boneparent = #267; // (FTE_CSQC_SKELETONOBJECTS) returns parent num for supplied bonenum, -1 if bonenum has no parent or bone does not exist (returned value is always less than bonenum, you can loop on this)
5214 VM_CL_skel_find_bone,                   // #268 float(float skel, string tagname) skel_find_bone = #268; // (FTE_CSQC_SKELETONOBJECTS) get number of bone with specified name, 0 on failure, tagindex (bonenum+1) on success, same as using gettagindex on the modelindex
5215 VM_CL_skel_get_bonerel,                 // #269 vector(float skel, float bonenum) skel_get_bonerel = #269; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton relative to its parent - sets v_forward, v_right, v_up, returns origin (relative to parent bone)
5216 VM_CL_skel_get_boneabs,                 // #270 vector(float skel, float bonenum) skel_get_boneabs = #270; // (FTE_CSQC_SKELETONOBJECTS) get matrix of bone in skeleton in model space - sets v_forward, v_right, v_up, returns origin (relative to entity)
5217 VM_CL_skel_set_bone,                    // #271 void(float skel, float bonenum, vector org) skel_set_bone = #271; // (FTE_CSQC_SKELETONOBJECTS) set matrix of bone relative to its parent, reads v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
5218 VM_CL_skel_mul_bone,                    // #272 void(float skel, float bonenum, vector org) skel_mul_bone = #272; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrix (relative to its parent) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bone)
5219 VM_CL_skel_mul_bones,                   // #273 void(float skel, float startbone, float endbone, vector org) skel_mul_bones = #273; // (FTE_CSQC_SKELETONOBJECTS) transform bone matrices (relative to their parents) by the supplied matrix in v_forward, v_right, v_up, takes origin as parameter (relative to parent bones)
5220 VM_CL_skel_copybones,                   // #274 void(float skeldst, float skelsrc, float startbone, float endbone) skel_copybones = #274; // (FTE_CSQC_SKELETONOBJECTS) copy bone matrices (relative to their parents) from one skeleton to another, useful for copying a skeleton to a corpse
5221 VM_CL_skel_delete,                              // #275 void(float skel) skel_delete = #275; // (FTE_CSQC_SKELETONOBJECTS) deletes skeleton at the beginning of the next frame (you can add the entity, delete the skeleton, renderscene, and it will still work)
5222 VM_CL_frameforname,                             // #276 float(float modlindex, string framename) frameforname = #276; // (FTE_CSQC_SKELETONOBJECTS) finds number of a specified frame in the animation, returns -1 if no match found
5223 VM_CL_frameduration,                    // #277 float(float modlindex, float framenum) frameduration = #277; // (FTE_CSQC_SKELETONOBJECTS) returns the intended play time (in seconds) of the specified framegroup, if it does not exist the result is 0, if it is a single frame it may be a small value around 0.1 or 0.
5224 NULL,                                                   // #278
5225 NULL,                                                   // #279
5226 NULL,                                                   // #280
5227 NULL,                                                   // #281
5228 NULL,                                                   // #282
5229 NULL,                                                   // #283
5230 NULL,                                                   // #284
5231 NULL,                                                   // #285
5232 NULL,                                                   // #286
5233 NULL,                                                   // #287
5234 NULL,                                                   // #288
5235 NULL,                                                   // #289
5236 NULL,                                                   // #290
5237 NULL,                                                   // #291
5238 NULL,                                                   // #292
5239 NULL,                                                   // #293
5240 NULL,                                                   // #294
5241 NULL,                                                   // #295
5242 NULL,                                                   // #296
5243 NULL,                                                   // #297
5244 NULL,                                                   // #298
5245 NULL,                                                   // #299
5246 // CSQC range #300-#399
5247 VM_CL_R_ClearScene,                             // #300 void() clearscene (EXT_CSQC)
5248 VM_CL_R_AddEntities,                    // #301 void(float mask) addentities (EXT_CSQC)
5249 VM_CL_R_AddEntity,                              // #302 void(entity ent) addentity (EXT_CSQC)
5250 VM_CL_R_SetView,                                // #303 float(float property, ...) setproperty (EXT_CSQC)
5251 VM_CL_R_RenderScene,                    // #304 void() renderscene (EXT_CSQC)
5252 VM_CL_R_AddDynamicLight,                // #305 void(vector org, float radius, vector lightcolours) adddynamiclight (EXT_CSQC)
5253 VM_CL_R_PolygonBegin,                   // #306 void(string texturename, float flag, float is2d[NYI: , float lines]) R_BeginPolygon
5254 VM_CL_R_PolygonVertex,                  // #307 void(vector org, vector texcoords, vector rgb, float alpha) R_PolygonVertex
5255 VM_CL_R_PolygonEnd,                             // #308 void() R_EndPolygon
5256 VM_CL_R_SetView,                                // #309 float(float property) getproperty (EXT_CSQC)
5257 VM_CL_unproject,                                // #310 vector (vector v) cs_unproject (EXT_CSQC)
5258 VM_CL_project,                                  // #311 vector (vector v) cs_project (EXT_CSQC)
5259 NULL,                                                   // #312
5260 NULL,                                                   // #313
5261 NULL,                                                   // #314
5262 VM_drawline,                                    // #315 void(float width, vector pos1, vector pos2, float flag) drawline (EXT_CSQC)
5263 VM_iscachedpic,                                 // #316 float(string name) iscachedpic (EXT_CSQC)
5264 VM_precache_pic,                                // #317 string(string name, float trywad) precache_pic (EXT_CSQC)
5265 VM_getimagesize,                                // #318 vector(string picname) draw_getimagesize (EXT_CSQC)
5266 VM_freepic,                                             // #319 void(string name) freepic (EXT_CSQC)
5267 VM_drawcharacter,                               // #320 float(vector position, float character, vector scale, vector rgb, float alpha, float flag) drawcharacter (EXT_CSQC)
5268 VM_drawstring,                                  // #321 float(vector position, string text, vector scale, vector rgb, float alpha[, float flag]) drawstring (EXT_CSQC, DP_CSQC)
5269 VM_drawpic,                                             // #322 float(vector position, string pic, vector size, vector rgb, float alpha[, float flag]) drawpic (EXT_CSQC)
5270 VM_drawfill,                                    // #323 float(vector position, vector size, vector rgb, float alpha, float flag) drawfill (EXT_CSQC)
5271 VM_drawsetcliparea,                             // #324 void(float x, float y, float width, float height) drawsetcliparea
5272 VM_drawresetcliparea,                   // #325 void(void) drawresetcliparea
5273 VM_drawcolorcodedstring,                // #326 float drawcolorcodedstring(vector position, string text, vector scale, vector rgb, float alpha, float flag) (EXT_CSQC)
5274 VM_stringwidth,                                 // #327 // FIXME is this okay?
5275 VM_drawsubpic,                                  // #328 // FIXME is this okay?
5276 VM_drawrotpic,                                  // #329 // FIXME is this okay?
5277 VM_CL_getstatf,                                 // #330 float(float stnum) getstatf (EXT_CSQC)
5278 VM_CL_getstati,                                 // #331 float(float stnum) getstati (EXT_CSQC)
5279 VM_CL_getstats,                                 // #332 string(float firststnum) getstats (EXT_CSQC)
5280 VM_CL_setmodelindex,                    // #333 void(entity e, float mdlindex) setmodelindex (EXT_CSQC)
5281 VM_CL_modelnameforindex,                // #334 string(float mdlindex) modelnameforindex (EXT_CSQC)
5282 VM_CL_particleeffectnum,                // #335 float(string effectname) particleeffectnum (EXT_CSQC)
5283 VM_CL_trailparticles,                   // #336 void(entity ent, float effectnum, vector start, vector end) trailparticles (EXT_CSQC)
5284 VM_CL_pointparticles,                   // #337 void(float effectnum, vector origin [, vector dir, float count]) pointparticles (EXT_CSQC)
5285 VM_centerprint,                                 // #338 void(string s, ...) centerprint (EXT_CSQC)
5286 VM_print,                                               // #339 void(string s, ...) print (EXT_CSQC, DP_SV_PRINT)
5287 VM_keynumtostring,                              // #340 string(float keynum) keynumtostring (EXT_CSQC)
5288 VM_stringtokeynum,                              // #341 float(string keyname) stringtokeynum (EXT_CSQC)
5289 VM_getkeybind,                                  // #342 string(float keynum[, float bindmap]) getkeybind (EXT_CSQC)
5290 VM_CL_setcursormode,                    // #343 void(float usecursor) setcursormode (DP_CSQC)
5291 VM_CL_getmousepos,                              // #344 vector() getmousepos (DP_CSQC)
5292 VM_CL_getinputstate,                    // #345 float(float framenum) getinputstate (EXT_CSQC)
5293 VM_CL_setsensitivityscale,              // #346 void(float sens) setsensitivityscale (EXT_CSQC)
5294 VM_CL_runplayerphysics,                 // #347 void() runstandardplayerphysics (EXT_CSQC)
5295 VM_CL_getplayerkey,                             // #348 string(float playernum, string keyname) getplayerkeyvalue (EXT_CSQC)
5296 VM_CL_isdemo,                                   // #349 float() isdemo (EXT_CSQC)
5297 VM_isserver,                                    // #350 float() isserver (EXT_CSQC)
5298 VM_CL_setlistener,                              // #351 void(vector origin, vector forward, vector right, vector up) SetListener (EXT_CSQC)
5299 VM_CL_registercmd,                              // #352 void(string cmdname) registercommand (EXT_CSQC)
5300 VM_wasfreed,                                    // #353 float(entity ent) wasfreed (EXT_CSQC) (should be availabe on server too)
5301 VM_CL_serverkey,                                // #354 string(string key) serverkey (EXT_CSQC)
5302 VM_CL_videoplaying,                             // #355
5303 VM_findfont,                                    // #356 float(string fontname) loadfont (DP_GFX_FONTS)
5304 VM_loadfont,                                    // #357 float(string fontname, string fontmaps, string sizes, float slot) loadfont (DP_GFX_FONTS)
5305 VM_CL_loadcubemap,                              // #358 void(string cubemapname) loadcubemap (DP_GFX_)
5306 NULL,                                                   // #359
5307 VM_CL_ReadByte,                                 // #360 float() readbyte (EXT_CSQC)
5308 VM_CL_ReadChar,                                 // #361 float() readchar (EXT_CSQC)
5309 VM_CL_ReadShort,                                // #362 float() readshort (EXT_CSQC)
5310 VM_CL_ReadLong,                                 // #363 float() readlong (EXT_CSQC)
5311 VM_CL_ReadCoord,                                // #364 float() readcoord (EXT_CSQC)
5312 VM_CL_ReadAngle,                                // #365 float() readangle (EXT_CSQC)
5313 VM_CL_ReadString,                               // #366 string() readstring (EXT_CSQC)
5314 VM_CL_ReadFloat,                                // #367 float() readfloat (EXT_CSQC)
5315 NULL,                                           // #368
5316 NULL,                                                   // #369
5317 NULL,                                                   // #370
5318 NULL,                                                   // #371
5319 NULL,                                                   // #372
5320 NULL,                                                   // #373
5321 NULL,                                                   // #374
5322 NULL,                                                   // #375
5323 NULL,                                                   // #376
5324 NULL,                                                   // #377
5325 NULL,                                                   // #378
5326 NULL,                                                   // #379
5327 NULL,                                                   // #380
5328 NULL,                                                   // #381
5329 NULL,                                                   // #382
5330 NULL,                                                   // #383
5331 NULL,                                                   // #384
5332 NULL,                                                   // #385
5333 NULL,                                                   // #386
5334 NULL,                                                   // #387
5335 NULL,                                                   // #388
5336 NULL,                                                   // #389
5337 NULL,                                                   // #390
5338 NULL,                                                   // #391
5339 NULL,                                                   // #392
5340 NULL,                                                   // #393
5341 NULL,                                                   // #394
5342 NULL,                                                   // #395
5343 NULL,                                                   // #396
5344 NULL,                                                   // #397
5345 NULL,                                                   // #398
5346 NULL,                                                   // #399
5347 // LadyHavoc's range #400-#499
5348 VM_CL_copyentity,                               // #400 void(entity from, entity to) copyentity (DP_QC_COPYENTITY)
5349 NULL,                                                   // #401 void(entity ent, float colors) setcolor (DP_QC_SETCOLOR)
5350 VM_findchain,                                   // #402 entity(.string fld, string match) findchain (DP_QC_FINDCHAIN)
5351 VM_findchainfloat,                              // #403 entity(.float fld, float match) findchainfloat (DP_QC_FINDCHAINFLOAT)
5352 VM_CL_effect,                                   // #404 void(vector org, string modelname, float startframe, float endframe, float framerate) effect (DP_SV_EFFECT)
5353 VM_CL_te_blood,                                 // #405 void(vector org, vector velocity, float howmany) te_blood (DP_TE_BLOOD)
5354 VM_CL_te_bloodshower,                   // #406 void(vector mincorner, vector maxcorner, float explosionspeed, float howmany) te_bloodshower (DP_TE_BLOODSHOWER)
5355 VM_CL_te_explosionrgb,                  // #407 void(vector org, vector color) te_explosionrgb (DP_TE_EXPLOSIONRGB)
5356 VM_CL_te_particlecube,                  // #408 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color, float gravityflag, float randomveljitter) te_particlecube (DP_TE_PARTICLECUBE)
5357 VM_CL_te_particlerain,                  // #409 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlerain (DP_TE_PARTICLERAIN)
5358 VM_CL_te_particlesnow,                  // #410 void(vector mincorner, vector maxcorner, vector vel, float howmany, float color) te_particlesnow (DP_TE_PARTICLESNOW)
5359 VM_CL_te_spark,                                 // #411 void(vector org, vector vel, float howmany) te_spark (DP_TE_SPARK)
5360 VM_CL_te_gunshotquad,                   // #412 void(vector org) te_gunshotquad (DP_QUADEFFECTS1)
5361 VM_CL_te_spikequad,                             // #413 void(vector org) te_spikequad (DP_QUADEFFECTS1)
5362 VM_CL_te_superspikequad,                // #414 void(vector org) te_superspikequad (DP_QUADEFFECTS1)
5363 VM_CL_te_explosionquad,                 // #415 void(vector org) te_explosionquad (DP_QUADEFFECTS1)
5364 VM_CL_te_smallflash,                    // #416 void(vector org) te_smallflash (DP_TE_SMALLFLASH)
5365 VM_CL_te_customflash,                   // #417 void(vector org, float radius, float lifetime, vector color) te_customflash (DP_TE_CUSTOMFLASH)
5366 VM_CL_te_gunshot,                               // #418 void(vector org) te_gunshot (DP_TE_STANDARDEFFECTBUILTINS)
5367 VM_CL_te_spike,                                 // #419 void(vector org) te_spike (DP_TE_STANDARDEFFECTBUILTINS)
5368 VM_CL_te_superspike,                    // #420 void(vector org) te_superspike (DP_TE_STANDARDEFFECTBUILTINS)
5369 VM_CL_te_explosion,                             // #421 void(vector org) te_explosion (DP_TE_STANDARDEFFECTBUILTINS)
5370 VM_CL_te_tarexplosion,                  // #422 void(vector org) te_tarexplosion (DP_TE_STANDARDEFFECTBUILTINS)
5371 VM_CL_te_wizspike,                              // #423 void(vector org) te_wizspike (DP_TE_STANDARDEFFECTBUILTINS)
5372 VM_CL_te_knightspike,                   // #424 void(vector org) te_knightspike (DP_TE_STANDARDEFFECTBUILTINS)
5373 VM_CL_te_lavasplash,                    // #425 void(vector org) te_lavasplash (DP_TE_STANDARDEFFECTBUILTINS)
5374 VM_CL_te_teleport,                              // #426 void(vector org) te_teleport (DP_TE_STANDARDEFFECTBUILTINS)
5375 VM_CL_te_explosion2,                    // #427 void(vector org, float colorstart, float colorlength) te_explosion2 (DP_TE_STANDARDEFFECTBUILTINS)
5376 VM_CL_te_lightning1,                    // #428 void(entity own, vector start, vector end) te_lightning1 (DP_TE_STANDARDEFFECTBUILTINS)
5377 VM_CL_te_lightning2,                    // #429 void(entity own, vector start, vector end) te_lightning2 (DP_TE_STANDARDEFFECTBUILTINS)
5378 VM_CL_te_lightning3,                    // #430 void(entity own, vector start, vector end) te_lightning3 (DP_TE_STANDARDEFFECTBUILTINS)
5379 VM_CL_te_beam,                                  // #431 void(entity own, vector start, vector end) te_beam (DP_TE_STANDARDEFFECTBUILTINS)
5380 VM_vectorvectors,                               // #432 void(vector dir) vectorvectors (DP_QC_VECTORVECTORS)
5381 VM_CL_te_plasmaburn,                    // #433 void(vector org) te_plasmaburn (DP_TE_PLASMABURN)
5382 VM_getsurfacenumpoints,         // #434 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACE)
5383 VM_getsurfacepoint,                     // #435 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACE)
5384 VM_getsurfacenormal,                    // #436 vector(entity e, float s) getsurfacenormal (DP_QC_GETSURFACE)
5385 VM_getsurfacetexture,           // #437 string(entity e, float s) getsurfacetexture (DP_QC_GETSURFACE)
5386 VM_getsurfacenearpoint,         // #438 float(entity e, vector p) getsurfacenearpoint (DP_QC_GETSURFACE)
5387 VM_getsurfaceclippedpoint,      // #439 vector(entity e, float s, vector p) getsurfaceclippedpoint (DP_QC_GETSURFACE)
5388 NULL,                                                   // #440 void(entity e, string s) clientcommand (KRIMZON_SV_PARSECLIENTCOMMAND)
5389 VM_tokenize,                                    // #441 float(string s) tokenize (KRIMZON_SV_PARSECLIENTCOMMAND)
5390 VM_argv,                                                // #442 string(float n) argv (KRIMZON_SV_PARSECLIENTCOMMAND)
5391 VM_CL_setattachment,                    // #443 void(entity e, entity tagentity, string tagname) setattachment (DP_GFX_QUAKE3MODELTAGS)
5392 VM_search_begin,                                // #444 float(string pattern, float caseinsensitive, float quiet) search_begin (DP_QC_FS_SEARCH)
5393 VM_search_end,                                  // #445 void(float handle) search_end (DP_QC_FS_SEARCH)
5394 VM_search_getsize,                              // #446 float(float handle) search_getsize (DP_QC_FS_SEARCH)
5395 VM_search_getfilename,                  // #447 string(float handle, float num) search_getfilename (DP_QC_FS_SEARCH)
5396 VM_cvar_string,                                 // #448 string(string s) cvar_string (DP_QC_CVAR_STRING)
5397 VM_findflags,                                   // #449 entity(entity start, .float fld, float match) findflags (DP_QC_FINDFLAGS)
5398 VM_findchainflags,                              // #450 entity(.float fld, float match) findchainflags (DP_QC_FINDCHAINFLAGS)
5399 VM_CL_gettagindex,                              // #451 float(entity ent, string tagname) gettagindex (DP_QC_GETTAGINFO)
5400 VM_CL_gettaginfo,                               // #452 vector(entity ent, float tagindex) gettaginfo (DP_QC_GETTAGINFO)
5401 NULL,                                                   // #453 void(entity clent) dropclient (DP_SV_DROPCLIENT)
5402 NULL,                                                   // #454 entity() spawnclient (DP_SV_BOTCLIENT)
5403 NULL,                                                   // #455 float(entity clent) clienttype (DP_SV_BOTCLIENT)
5404 NULL,                                                   // #456 void(float to, string s) WriteUnterminatedString (DP_SV_WRITEUNTERMINATEDSTRING)
5405 VM_CL_te_flamejet,                              // #457 void(vector org, vector vel, float howmany) te_flamejet (DP_TE_FLAMEJET)
5406 NULL,                                                   // #458
5407 VM_ftoe,                                                // #459 entity(float num) entitybyindex (DP_QC_EDICT_NUM)
5408 VM_buf_create,                                  // #460 float() buf_create (DP_QC_STRINGBUFFERS)
5409 VM_buf_del,                                             // #461 void(float bufhandle) buf_del (DP_QC_STRINGBUFFERS)
5410 VM_buf_getsize,                                 // #462 float(float bufhandle) buf_getsize (DP_QC_STRINGBUFFERS)
5411 VM_buf_copy,                                    // #463 void(float bufhandle_from, float bufhandle_to) buf_copy (DP_QC_STRINGBUFFERS)
5412 VM_buf_sort,                                    // #464 void(float bufhandle, float sortpower, float backward) buf_sort (DP_QC_STRINGBUFFERS)
5413 VM_buf_implode,                                 // #465 string(float bufhandle, string glue) buf_implode (DP_QC_STRINGBUFFERS)
5414 VM_bufstr_get,                                  // #466 string(float bufhandle, float string_index) bufstr_get (DP_QC_STRINGBUFFERS)
5415 VM_bufstr_set,                                  // #467 void(float bufhandle, float string_index, string str) bufstr_set (DP_QC_STRINGBUFFERS)
5416 VM_bufstr_add,                                  // #468 float(float bufhandle, string str, float order) bufstr_add (DP_QC_STRINGBUFFERS)
5417 VM_bufstr_free,                                 // #469 void(float bufhandle, float string_index) bufstr_free (DP_QC_STRINGBUFFERS)
5418 NULL,                                                   // #470 void(float index, float type, .void field) SV_AddStat (EXT_CSQC)
5419 VM_asin,                                                // #471 float(float s) VM_asin (DP_QC_ASINACOSATANATAN2TAN)
5420 VM_acos,                                                // #472 float(float c) VM_acos (DP_QC_ASINACOSATANATAN2TAN)
5421 VM_atan,                                                // #473 float(float t) VM_atan (DP_QC_ASINACOSATANATAN2TAN)
5422 VM_atan2,                                               // #474 float(float c, float s) VM_atan2 (DP_QC_ASINACOSATANATAN2TAN)
5423 VM_tan,                                                 // #475 float(float a) VM_tan (DP_QC_ASINACOSATANATAN2TAN)
5424 VM_strlennocol,                                 // #476 float(string s) : DRESK - String Length (not counting color codes) (DP_QC_STRINGCOLORFUNCTIONS)
5425 VM_strdecolorize,                               // #477 string(string s) : DRESK - Decolorized String (DP_QC_STRINGCOLORFUNCTIONS)
5426 VM_strftime,                                    // #478 string(float uselocaltime, string format, ...) (DP_QC_STRFTIME)
5427 VM_tokenizebyseparator,                 // #479 float(string s) tokenizebyseparator (DP_QC_TOKENIZEBYSEPARATOR)
5428 VM_strtolower,                                  // #480 string(string s) VM_strtolower (DP_QC_STRING_CASE_FUNCTIONS)
5429 VM_strtoupper,                                  // #481 string(string s) VM_strtoupper (DP_QC_STRING_CASE_FUNCTIONS)
5430 VM_cvar_defstring,                              // #482 string(string s) cvar_defstring (DP_QC_CVAR_DEFSTRING)
5431 VM_CL_pointsound,                               // #483 void(vector origin, string sample, float volume, float attenuation) pointsound (DP_SV_POINTSOUND)
5432 VM_strreplace,                                  // #484 string(string search, string replace, string subject) strreplace (DP_QC_STRREPLACE)
5433 VM_strireplace,                                 // #485 string(string search, string replace, string subject) strireplace (DP_QC_STRREPLACE)
5434 VM_getsurfacepointattribute,// #486 vector(entity e, float s, float n, float a) getsurfacepointattribute
5435 VM_gecko_create,                                        // #487 float gecko_create( string name )
5436 VM_gecko_destroy,                                       // #488 void gecko_destroy( string name )
5437 VM_gecko_navigate,                              // #489 void gecko_navigate( string name, string URI )
5438 VM_gecko_keyevent,                              // #490 float gecko_keyevent( string name, float key, float eventtype )
5439 VM_gecko_movemouse,                             // #491 void gecko_mousemove( string name, float x, float y )
5440 VM_gecko_resize,                                        // #492 void gecko_resize( string name, float w, float h )
5441 VM_gecko_get_texture_extent,    // #493 vector gecko_get_texture_extent( string name )
5442 VM_crc16,                                               // #494 float(float caseinsensitive, string s, ...) crc16 = #494 (DP_QC_CRC16)
5443 VM_cvar_type,                                   // #495 float(string name) cvar_type = #495; (DP_QC_CVAR_TYPE)
5444 VM_numentityfields,                             // #496 float() numentityfields = #496; (QP_QC_ENTITYDATA)
5445 VM_entityfieldname,                             // #497 string(float fieldnum) entityfieldname = #497; (DP_QC_ENTITYDATA)
5446 VM_entityfieldtype,                             // #498 float(float fieldnum) entityfieldtype = #498; (DP_QC_ENTITYDATA)
5447 VM_getentityfieldstring,                // #499 string(float fieldnum, entity ent) getentityfieldstring = #499; (DP_QC_ENTITYDATA)
5448 VM_putentityfieldstring,                // #500 float(float fieldnum, entity ent, string s) putentityfieldstring = #500; (DP_QC_ENTITYDATA)
5449 VM_CL_ReadPicture,                              // #501 string() ReadPicture = #501;
5450 VM_CL_boxparticles,                             // #502 void(float effectnum, entity own, vector origin_from, vector origin_to, vector dir_from, vector dir_to, float count) boxparticles (DP_CSQC_BOXPARTICLES)
5451 VM_whichpack,                                   // #503 string(string) whichpack = #503;
5452 VM_CL_GetEntity,                                // #504 float(float entitynum, float fldnum) getentity = #504; vector(float entitynum, float fldnum) getentityvec = #504;
5453 NULL,                                                   // #505
5454 NULL,                                                   // #506
5455 NULL,                                                   // #507
5456 NULL,                                                   // #508
5457 NULL,                                                   // #509
5458 VM_uri_escape,                                  // #510 string(string in) uri_escape = #510;
5459 VM_uri_unescape,                                // #511 string(string in) uri_unescape = #511;
5460 VM_etof,                                        // #512 float(entity ent) num_for_edict = #512 (DP_QC_NUM_FOR_EDICT)
5461 VM_uri_get,                                             // #513 float(string uri, float id, [string post_contenttype, string post_delim, [float buf]]) uri_get = #513; (DP_QC_URI_GET, DP_QC_URI_POST)
5462 VM_tokenize_console,                                    // #514 float(string str) tokenize_console = #514; (DP_QC_TOKENIZE_CONSOLE)
5463 VM_argv_start_index,                                    // #515 float(float idx) argv_start_index = #515; (DP_QC_TOKENIZE_CONSOLE)
5464 VM_argv_end_index,                                              // #516 float(float idx) argv_end_index = #516; (DP_QC_TOKENIZE_CONSOLE)
5465 VM_buf_cvarlist,                                                // #517 void(float buf, string prefix, string antiprefix) buf_cvarlist = #517; (DP_QC_STRINGBUFFERS_CVARLIST)
5466 VM_cvar_description,                                    // #518 float(string name) cvar_description = #518; (DP_QC_CVAR_DESCRIPTION)
5467 VM_gettime,                                             // #519 float(float timer) gettime = #519; (DP_QC_GETTIME)
5468 VM_keynumtostring,                              // #520 string keynumtostring(float keynum)
5469 VM_findkeysforcommand,                  // #521 string findkeysforcommand(string command[, float bindmap])
5470 VM_CL_InitParticleSpawner,              // #522 void(float max_themes) initparticlespawner (DP_CSQC_SPAWNPARTICLE)
5471 VM_CL_ResetParticle,                    // #523 void() resetparticle (DP_CSQC_SPAWNPARTICLE)
5472 VM_CL_ParticleTheme,                    // #524 void(float theme) particletheme (DP_CSQC_SPAWNPARTICLE)
5473 VM_CL_ParticleThemeSave,                // #525 void() particlethemesave, void(float theme) particlethemeupdate (DP_CSQC_SPAWNPARTICLE)
5474 VM_CL_ParticleThemeFree,                // #526 void() particlethemefree (DP_CSQC_SPAWNPARTICLE)
5475 VM_CL_SpawnParticle,                    // #527 float(vector org, vector vel, [float theme]) particle (DP_CSQC_SPAWNPARTICLE)
5476 VM_CL_SpawnParticleDelayed,             // #528 float(vector org, vector vel, float delay, float collisiondelay, [float theme]) delayedparticle (DP_CSQC_SPAWNPARTICLE)
5477 VM_loadfromdata,                                // #529
5478 VM_loadfromfile,                                // #530
5479 VM_CL_setpause,                                 // #531 float(float ispaused) setpause = #531 (DP_CSQC_SETPAUSE)
5480 VM_log,                                                 // #532
5481 VM_getsoundtime,                                // #533 float(entity e, float channel) getsoundtime = #533; (DP_SND_GETSOUNDTIME)
5482 VM_soundlength,                                 // #534 float(string sample) soundlength = #534; (DP_SND_GETSOUNDTIME)
5483 VM_buf_loadfile,                // #535 float(string filename, float bufhandle) buf_loadfile (DP_QC_STRINGBUFFERS_EXT_WIP)
5484 VM_buf_writefile,               // #536 float(float filehandle, float bufhandle, float startpos, float numstrings) buf_writefile (DP_QC_STRINGBUFFERS_EXT_WIP)
5485 VM_bufstr_find,                 // #537 float(float bufhandle, string match, float matchrule, float startpos) bufstr_find (DP_QC_STRINGBUFFERS_EXT_WIP)
5486 VM_matchpattern,                // #538 float(string s, string pattern, float matchrule) matchpattern (DP_QC_STRINGBUFFERS_EXT_WIP)
5487 NULL,                                                   // #539
5488 VM_physics_enable,                              // #540 void(entity e, float physics_enabled) physics_enable = #540; (DP_PHYSICS_ODE)
5489 VM_physics_addforce,                    // #541 void(entity e, vector force, vector relative_ofs) physics_addforce = #541; (DP_PHYSICS_ODE)
5490 VM_physics_addtorque,                   // #542 void(entity e, vector torque) physics_addtorque = #542; (DP_PHYSICS_ODE)
5491 NULL,                                                   // #543
5492 NULL,                                                   // #544
5493 NULL,                                                   // #545
5494 NULL,                                                   // #546
5495 NULL,                                                   // #547
5496 NULL,                                                   // #548
5497 NULL,                                                   // #549
5498 NULL,                                                   // #550
5499 NULL,                                                   // #551
5500 NULL,                                                   // #552
5501 NULL,                                                   // #553
5502 NULL,                                                   // #554
5503 NULL,                                                   // #555
5504 NULL,                                                   // #556
5505 NULL,                                                   // #557
5506 NULL,                                                   // #558
5507 NULL,                                                   // #559
5508 NULL,                                                   // #560
5509 NULL,                                                   // #561
5510 NULL,                                                   // #562
5511 NULL,                                                   // #563
5512 NULL,                                                   // #564
5513 NULL,                                                   // #565
5514 NULL,                                                   // #566
5515 NULL,                                                   // #567
5516 NULL,                                                   // #568
5517 NULL,                                                   // #569
5518 NULL,                                                   // #570
5519 NULL,                                                   // #571
5520 NULL,                                                   // #572
5521 NULL,                                                   // #573
5522 NULL,                                                   // #574
5523 NULL,                                                   // #575
5524 NULL,                                                   // #576
5525 NULL,                                                   // #577
5526 NULL,                                                   // #578
5527 NULL,                                                   // #579
5528 NULL,                                                   // #580
5529 NULL,                                                   // #581
5530 NULL,                                                   // #582
5531 NULL,                                                   // #583
5532 NULL,                                                   // #584
5533 NULL,                                                   // #585
5534 NULL,                                                   // #586
5535 NULL,                                                   // #587
5536 NULL,                                                   // #588
5537 NULL,                                                   // #589
5538 NULL,                                                   // #590
5539 NULL,                                                   // #591
5540 NULL,                                                   // #592
5541 NULL,                                                   // #593
5542 NULL,                                                   // #594
5543 NULL,                                                   // #595
5544 NULL,                                                   // #596
5545 NULL,                                                   // #597
5546 NULL,                                                   // #598
5547 NULL,                                                   // #599
5548 NULL,                                                   // #600
5549 NULL,                                                   // #601
5550 NULL,                                                   // #602
5551 NULL,                                                   // #603
5552 NULL,                                                   // #604
5553 VM_callfunction,                                // #605
5554 VM_writetofile,                                 // #606
5555 VM_isfunction,                                  // #607
5556 NULL,                                                   // #608
5557 NULL,                                                   // #609
5558 VM_findkeysforcommand,                  // #610 string findkeysforcommand(string command[, float bindmap])
5559 NULL,                                                   // #611
5560 NULL,                                                   // #612
5561 VM_parseentitydata,                             // #613
5562 NULL,                                                   // #614
5563 NULL,                                                   // #615
5564 NULL,                                                   // #616
5565 NULL,                                                   // #617
5566 NULL,                                                   // #618
5567 NULL,                                                   // #619
5568 NULL,                                                   // #620
5569 NULL,                                                   // #621
5570 NULL,                                                   // #622
5571 NULL,                                                   // #623
5572 VM_CL_getextresponse,                   // #624 string getextresponse(void)
5573 NULL,                                                   // #625
5574 NULL,                                                   // #626
5575 VM_sprintf,                     // #627 string sprintf(string format, ...)
5576 VM_getsurfacenumtriangles,              // #628 float(entity e, float s) getsurfacenumpoints (DP_QC_GETSURFACETRIANGLE)
5577 VM_getsurfacetriangle,                  // #629 vector(entity e, float s, float n) getsurfacepoint (DP_QC_GETSURFACETRIANGLE)
5578 VM_setkeybind,                                          // #630 float(float key, string bind[, float bindmap]) setkeybind
5579 VM_getbindmaps,                                         // #631 vector(void) getbindmap
5580 VM_setbindmaps,                                         // #632 float(vector bm) setbindmap
5581 NULL,                                                   // #633
5582 NULL,                                                   // #634
5583 NULL,                                                   // #635
5584 NULL,                                                   // #636
5585 NULL,                                                   // #637
5586 VM_CL_RotateMoves,                                      // #638
5587 VM_digest_hex,                                          // #639
5588 VM_CL_V_CalcRefdef,                                     // #640 void(entity e) V_CalcRefdef (DP_CSQC_V_CALCREFDEF)
5589 NULL,                                                   // #641
5590 VM_coverage,                                            // #642
5591 NULL
5592 };
5593
5594 const int vm_cl_numbuiltins = sizeof(vm_cl_builtins) / sizeof(prvm_builtin_t);
5595
5596 void CLVM_init_cmd(prvm_prog_t *prog)
5597 {
5598         VM_Cmd_Init(prog);
5599         prog->polygonbegin_model = NULL;
5600         prog->polygonbegin_guess2d = 0;
5601 }
5602
5603 void CLVM_reset_cmd(prvm_prog_t *prog)
5604 {
5605         World_End(&cl.world);
5606         VM_Cmd_Reset(prog);
5607         prog->polygonbegin_model = NULL;
5608         prog->polygonbegin_guess2d = 0;
5609 }