]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blob - bal-wep-xonotic.cfg
Update generated balance file
[xonotic/xonotic-data.pk3dir.git] / bal-wep-xonotic.cfg
1 // {{{ #1: Blaster
2 set g_balance_blaster_primary_animtime 0.2
3 set g_balance_blaster_primary_damage 25
4 set g_balance_blaster_primary_delay 0
5 set g_balance_blaster_primary_edgedamage 12.5
6 set g_balance_blaster_primary_force 300
7 set g_balance_blaster_primary_lifetime 5
8 set g_balance_blaster_primary_radius 70
9 set g_balance_blaster_primary_refire 0.7
10 set g_balance_blaster_primary_shotangle 0
11 set g_balance_blaster_primary_speed 6000
12 set g_balance_blaster_primary_spread 0
13 set g_balance_blaster_secondary 0
14 set g_balance_blaster_secondary_animtime 0.2
15 set g_balance_blaster_secondary_damage 25
16 set g_balance_blaster_secondary_delay 0
17 set g_balance_blaster_secondary_edgedamage 12.5
18 set g_balance_blaster_secondary_force 300
19 set g_balance_blaster_secondary_lifetime 5
20 set g_balance_blaster_secondary_radius 70
21 set g_balance_blaster_secondary_refire 0.7
22 set g_balance_blaster_secondary_shotangle 0
23 set g_balance_blaster_secondary_speed 6000
24 set g_balance_blaster_secondary_spread 0
25 set g_balance_blaster_switchdelay_drop 0.15
26 set g_balance_blaster_switchdelay_raise 0.15
27 set g_balance_blaster_weaponreplace ""
28 set g_balance_blaster_weaponstart 1
29 set g_balance_blaster_weaponstartoverride -1
30 set g_balance_blaster_weaponthrowable 0
31 // }}}
32 // {{{ #2: Shotgun
33 set g_balance_shotgun_primary_ammo 1
34 set g_balance_shotgun_primary_animtime 0.2
35 set g_balance_shotgun_primary_bullets 14
36 set g_balance_shotgun_primary_damage 4
37 set g_balance_shotgun_primary_force 15
38 set g_balance_shotgun_primary_refire 0.75
39 set g_balance_shotgun_primary_solidpenetration 3.8
40 set g_balance_shotgun_primary_spread 0.12
41 set g_balance_shotgun_reload_ammo 0
42 set g_balance_shotgun_reload_time 2
43 set g_balance_shotgun_secondary 1
44 set g_balance_shotgun_secondary_animtime 1
45 set g_balance_shotgun_secondary_damage 80
46 set g_balance_shotgun_secondary_force 200
47 set g_balance_shotgun_secondary_melee_delay 0.25
48 set g_balance_shotgun_secondary_melee_multihit 1
49 set g_balance_shotgun_secondary_melee_no_doubleslap 1
50 set g_balance_shotgun_secondary_melee_nonplayerdamage 40
51 set g_balance_shotgun_secondary_melee_range 120
52 set g_balance_shotgun_secondary_melee_swing_side 120
53 set g_balance_shotgun_secondary_melee_swing_up 30
54 set g_balance_shotgun_secondary_melee_time 0.15
55 set g_balance_shotgun_secondary_melee_traces 10
56 set g_balance_shotgun_secondary_refire 1.25
57 set g_balance_shotgun_switchdelay_drop 0.2
58 set g_balance_shotgun_switchdelay_raise 0.2
59 set g_balance_shotgun_weaponreplace ""
60 set g_balance_shotgun_weaponstart 1
61 set g_balance_shotgun_weaponstartoverride -1
62 set g_balance_shotgun_weaponthrowable 1
63 // }}}
64 // {{{ #3: Machine Gun
65 set g_balance_machinegun_burst 3
66 set g_balance_machinegun_burst_ammo 3
67 set g_balance_machinegun_burst_animtime 0.3
68 set g_balance_machinegun_burst_refire 0.06
69 set g_balance_machinegun_burst_refire2 0.45
70 set g_balance_machinegun_burst_speed 0
71 set g_balance_machinegun_first 1
72 set g_balance_machinegun_first_ammo 1
73 set g_balance_machinegun_first_damage 14
74 set g_balance_machinegun_first_force 5
75 set g_balance_machinegun_first_refire 0.125
76 set g_balance_machinegun_first_spread 0.03
77 set g_balance_machinegun_mode 1
78 set g_balance_machinegun_reload_ammo 60
79 set g_balance_machinegun_reload_time 2
80 set g_balance_machinegun_solidpenetration 13.1
81 set g_balance_machinegun_spread_add 0.012
82 set g_balance_machinegun_spread_max 0.05
83 set g_balance_machinegun_spread_min 0.02
84 set g_balance_machinegun_sustained_ammo 1
85 set g_balance_machinegun_sustained_damage 10
86 set g_balance_machinegun_sustained_force 5
87 set g_balance_machinegun_sustained_refire 0.1
88 set g_balance_machinegun_sustained_spread 0.03
89 set g_balance_machinegun_switchdelay_drop 0.2
90 set g_balance_machinegun_switchdelay_raise 0.2
91 set g_balance_machinegun_weaponreplace ""
92 set g_balance_machinegun_weaponstart 0
93 set g_balance_machinegun_weaponstartoverride -1
94 set g_balance_machinegun_weaponthrowable 1
95 // }}}
96 // {{{ #4: Mortar
97 set g_balance_mortar_bouncefactor 0.5
98 set g_balance_mortar_bouncestop 0.075
99 set g_balance_mortar_primary_ammo 2
100 set g_balance_mortar_primary_animtime 0.3
101 set g_balance_mortar_primary_damage 50
102 set g_balance_mortar_primary_damageforcescale 0
103 set g_balance_mortar_primary_edgedamage 25
104 set g_balance_mortar_primary_force 250
105 set g_balance_mortar_primary_health 15
106 set g_balance_mortar_primary_lifetime 5
107 set g_balance_mortar_primary_lifetime_stick 0
108 set g_balance_mortar_primary_radius 120
109 set g_balance_mortar_primary_refire 0.8
110 set g_balance_mortar_primary_remote_minbouncecnt 0
111 set g_balance_mortar_primary_speed 1900
112 set g_balance_mortar_primary_speed_up 225
113 set g_balance_mortar_primary_speed_z 0
114 set g_balance_mortar_primary_spread 0
115 set g_balance_mortar_primary_type 0
116 set g_balance_mortar_reload_ammo 0
117 set g_balance_mortar_reload_time 2
118 set g_balance_mortar_secondary_ammo 2
119 set g_balance_mortar_secondary_animtime 0.3
120 set g_balance_mortar_secondary_damage 60
121 set g_balance_mortar_secondary_damageforcescale 4
122 set g_balance_mortar_secondary_edgedamage 30
123 set g_balance_mortar_secondary_force 250
124 set g_balance_mortar_secondary_health 30
125 set g_balance_mortar_secondary_lifetime 5
126 set g_balance_mortar_secondary_lifetime_bounce 0.5
127 set g_balance_mortar_secondary_lifetime_stick 0
128 set g_balance_mortar_secondary_radius 120
129 set g_balance_mortar_secondary_refire 0.7
130 set g_balance_mortar_secondary_remote_detonateprimary 0
131 set g_balance_mortar_secondary_speed 1400
132 set g_balance_mortar_secondary_speed_up 150
133 set g_balance_mortar_secondary_speed_z 0
134 set g_balance_mortar_secondary_spread 0
135 set g_balance_mortar_secondary_type 1
136 set g_balance_mortar_switchdelay_drop 0.2
137 set g_balance_mortar_switchdelay_raise 0.2
138 set g_balance_mortar_weaponreplace ""
139 set g_balance_mortar_weaponstart 0
140 set g_balance_mortar_weaponstartoverride -1
141 set g_balance_mortar_weaponthrowable 1
142 // }}}
143 // {{{ #5: Mine Layer (MUTATOR WEAPON)
144 set g_balance_minelayer_ammo 4
145 set g_balance_minelayer_animtime 0.4
146 set g_balance_minelayer_damage 40
147 set g_balance_minelayer_damageforcescale 0
148 set g_balance_minelayer_detonatedelay -1
149 set g_balance_minelayer_edgedamage 20
150 set g_balance_minelayer_force 250
151 set g_balance_minelayer_health 15
152 set g_balance_minelayer_lifetime 10
153 set g_balance_minelayer_lifetime_countdown 0.5
154 set g_balance_minelayer_limit 3
155 set g_balance_minelayer_protection 0
156 set g_balance_minelayer_proximityradius 150
157 set g_balance_minelayer_radius 175
158 set g_balance_minelayer_refire 1.5
159 set g_balance_minelayer_reload_ammo 0
160 set g_balance_minelayer_reload_time 2
161 set g_balance_minelayer_remote_damage 45
162 set g_balance_minelayer_remote_edgedamage 40
163 set g_balance_minelayer_remote_force 300
164 set g_balance_minelayer_remote_radius 200
165 set g_balance_minelayer_speed 1000
166 set g_balance_minelayer_switchdelay_drop 0.2
167 set g_balance_minelayer_switchdelay_raise 0.2
168 set g_balance_minelayer_time 0.5
169 set g_balance_minelayer_weaponreplace ""
170 set g_balance_minelayer_weaponstart 0
171 set g_balance_minelayer_weaponstartoverride -1
172 set g_balance_minelayer_weaponthrowable 1
173 // }}}
174 // {{{ #6: Electro
175 set g_balance_electro_combo_comboradius 300
176 set g_balance_electro_combo_comboradius_thruwall 200
177 set g_balance_electro_combo_damage 50
178 set g_balance_electro_combo_edgedamage 25
179 set g_balance_electro_combo_force 120
180 set g_balance_electro_combo_radius 150
181 set g_balance_electro_combo_safeammocheck 1
182 set g_balance_electro_combo_speed 2000
183 set g_balance_electro_primary_ammo 4
184 set g_balance_electro_primary_animtime 0.3
185 set g_balance_electro_primary_comboradius 300
186 set g_balance_electro_primary_damage 40
187 set g_balance_electro_primary_edgedamage 20
188 set g_balance_electro_primary_force 200
189 set g_balance_electro_primary_lifetime 5
190 set g_balance_electro_primary_midaircombo_explode 1
191 set g_balance_electro_primary_midaircombo_interval 0.1
192 set g_balance_electro_primary_midaircombo_radius 100
193 set g_balance_electro_primary_radius 100
194 set g_balance_electro_primary_refire 0.6
195 set g_balance_electro_primary_speed 2500
196 set g_balance_electro_primary_spread 0
197 set g_balance_electro_reload_ammo 0
198 set g_balance_electro_reload_time 2
199 set g_balance_electro_secondary_ammo 2
200 set g_balance_electro_secondary_animtime 0.2
201 set g_balance_electro_secondary_bouncefactor 0.3
202 set g_balance_electro_secondary_bouncestop 0.05
203 set g_balance_electro_secondary_count 3
204 set g_balance_electro_secondary_damage 40
205 set g_balance_electro_secondary_damagedbycontents 1
206 set g_balance_electro_secondary_damageforcescale 4
207 set g_balance_electro_secondary_edgedamage 20
208 set g_balance_electro_secondary_force 50
209 set g_balance_electro_secondary_health 5
210 set g_balance_electro_secondary_lifetime 4
211 set g_balance_electro_secondary_radius 150
212 set g_balance_electro_secondary_refire 0.2
213 set g_balance_electro_secondary_refire2 1.6
214 set g_balance_electro_secondary_speed 1000
215 set g_balance_electro_secondary_speed_up 200
216 set g_balance_electro_secondary_speed_z 0
217 set g_balance_electro_secondary_spread 0.04
218 set g_balance_electro_secondary_touchexplode 0
219 set g_balance_electro_switchdelay_drop 0.2
220 set g_balance_electro_switchdelay_raise 0.2
221 set g_balance_electro_weaponreplace ""
222 set g_balance_electro_weaponstart 0
223 set g_balance_electro_weaponstartoverride -1
224 set g_balance_electro_weaponthrowable 1
225 // }}}
226 // {{{ #7: Crylink
227 set g_balance_crylink_primary_ammo 3
228 set g_balance_crylink_primary_animtime 0.3
229 set g_balance_crylink_primary_bouncedamagefactor 0.5
230 set g_balance_crylink_primary_bounces 1
231 set g_balance_crylink_primary_damage 12
232 set g_balance_crylink_primary_edgedamage 6
233 set g_balance_crylink_primary_force -50
234 set g_balance_crylink_primary_joindelay 0.1
235 set g_balance_crylink_primary_joinexplode 1
236 set g_balance_crylink_primary_joinexplode_damage 0
237 set g_balance_crylink_primary_joinexplode_edgedamage 0
238 set g_balance_crylink_primary_joinexplode_force 0
239 set g_balance_crylink_primary_joinexplode_radius 0
240 set g_balance_crylink_primary_joinspread 0.2
241 set g_balance_crylink_primary_linkexplode 1
242 set g_balance_crylink_primary_middle_fadetime 5
243 set g_balance_crylink_primary_middle_lifetime 5
244 set g_balance_crylink_primary_other_fadetime 5
245 set g_balance_crylink_primary_other_lifetime 5
246 set g_balance_crylink_primary_radius 80
247 set g_balance_crylink_primary_refire 0.7
248 set g_balance_crylink_primary_shots 6
249 set g_balance_crylink_primary_speed 2000
250 set g_balance_crylink_primary_spread 0.08
251 set g_balance_crylink_reload_ammo 0
252 set g_balance_crylink_reload_time 2
253 set g_balance_crylink_secondary 1
254 set g_balance_crylink_secondary_ammo 2
255 set g_balance_crylink_secondary_animtime 0.2
256 set g_balance_crylink_secondary_bouncedamagefactor 0.5
257 set g_balance_crylink_secondary_bounces 0
258 set g_balance_crylink_secondary_damage 10
259 set g_balance_crylink_secondary_edgedamage 5
260 set g_balance_crylink_secondary_force -250
261 set g_balance_crylink_secondary_joindelay 0
262 set g_balance_crylink_secondary_joinexplode 0
263 set g_balance_crylink_secondary_joinexplode_damage 0
264 set g_balance_crylink_secondary_joinexplode_edgedamage 0
265 set g_balance_crylink_secondary_joinexplode_force 0
266 set g_balance_crylink_secondary_joinexplode_radius 0
267 set g_balance_crylink_secondary_joinspread 0
268 set g_balance_crylink_secondary_linkexplode 1
269 set g_balance_crylink_secondary_middle_fadetime 5
270 set g_balance_crylink_secondary_middle_lifetime 5
271 set g_balance_crylink_secondary_other_fadetime 5
272 set g_balance_crylink_secondary_other_lifetime 5
273 set g_balance_crylink_secondary_radius 100
274 set g_balance_crylink_secondary_refire 0.7
275 set g_balance_crylink_secondary_shots 5
276 set g_balance_crylink_secondary_speed 3000
277 set g_balance_crylink_secondary_spread 0.01
278 set g_balance_crylink_secondary_spreadtype 1
279 set g_balance_crylink_switchdelay_drop 0.2
280 set g_balance_crylink_switchdelay_raise 0.2
281 set g_balance_crylink_weaponreplace ""
282 set g_balance_crylink_weaponstart 0
283 set g_balance_crylink_weaponstartoverride -1
284 set g_balance_crylink_weaponthrowable 1
285 // }}}
286 // {{{ #8: Vortex
287 set g_balance_vortex_charge 1
288 set g_balance_vortex_charge_animlimit 0.5
289 set g_balance_vortex_charge_limit 1
290 set g_balance_vortex_charge_maxspeed 800
291 set g_balance_vortex_charge_mindmg 40
292 set g_balance_vortex_charge_minspeed 400
293 set g_balance_vortex_charge_rate 0.4
294 set g_balance_vortex_charge_rot_pause 0
295 set g_balance_vortex_charge_rot_rate 0
296 set g_balance_vortex_charge_shot_multiplier 0
297 set g_balance_vortex_charge_start 0.5
298 set g_balance_vortex_charge_velocity_rate 0
299 set g_balance_vortex_primary_ammo 6
300 set g_balance_vortex_primary_animtime 0.6
301 set g_balance_vortex_primary_damage 80
302 set g_balance_vortex_primary_damagefalloff_forcehalflife 0
303 set g_balance_vortex_primary_damagefalloff_halflife 0
304 set g_balance_vortex_primary_damagefalloff_maxdist 0
305 set g_balance_vortex_primary_damagefalloff_mindist 0
306 set g_balance_vortex_primary_force 400
307 set g_balance_vortex_primary_refire 1.5
308 set g_balance_vortex_reload_ammo 0
309 set g_balance_vortex_reload_time 2
310 set g_balance_vortex_secondary 0
311 set g_balance_vortex_secondary_ammo 2
312 set g_balance_vortex_secondary_animtime 0
313 set g_balance_vortex_secondary_chargepool 0
314 set g_balance_vortex_secondary_chargepool_pause_regen 1
315 set g_balance_vortex_secondary_chargepool_regen 0.15
316 set g_balance_vortex_secondary_damage 0
317 set g_balance_vortex_secondary_damagefalloff_forcehalflife 0
318 set g_balance_vortex_secondary_damagefalloff_halflife 0
319 set g_balance_vortex_secondary_damagefalloff_maxdist 0
320 set g_balance_vortex_secondary_damagefalloff_mindist 0
321 set g_balance_vortex_secondary_force 0
322 set g_balance_vortex_secondary_refire 0
323 set g_balance_vortex_switchdelay_drop 0.3
324 set g_balance_vortex_switchdelay_raise 0.25
325 set g_balance_vortex_weaponreplace ""
326 set g_balance_vortex_weaponstart 0
327 set g_balance_vortex_weaponstartoverride -1
328 set g_balance_vortex_weaponthrowable 1
329 // }}}
330 // {{{ #9: Hagar
331 set g_balance_hagar_primary_ammo 1
332 set g_balance_hagar_primary_damage 25
333 set g_balance_hagar_primary_damageforcescale 0
334 set g_balance_hagar_primary_edgedamage 12.5
335 set g_balance_hagar_primary_force 100
336 set g_balance_hagar_primary_health 15
337 set g_balance_hagar_primary_lifetime 5
338 set g_balance_hagar_primary_radius 65
339 set g_balance_hagar_primary_refire 0.16667
340 set g_balance_hagar_primary_speed 2500
341 set g_balance_hagar_primary_spread 0.03
342 set g_balance_hagar_reload_ammo 0
343 set g_balance_hagar_reload_time 2
344 set g_balance_hagar_secondary 1
345 set g_balance_hagar_secondary_ammo 1
346 set g_balance_hagar_secondary_damage 40
347 set g_balance_hagar_secondary_damageforcescale 0
348 set g_balance_hagar_secondary_edgedamage 20
349 set g_balance_hagar_secondary_force 75
350 set g_balance_hagar_secondary_health 15
351 set g_balance_hagar_secondary_lifetime_min 10
352 set g_balance_hagar_secondary_lifetime_rand 0
353 set g_balance_hagar_secondary_load 1
354 set g_balance_hagar_secondary_load_abort 0
355 set g_balance_hagar_secondary_load_animtime 0.2
356 set g_balance_hagar_secondary_load_hold 4
357 set g_balance_hagar_secondary_load_linkexplode 0
358 set g_balance_hagar_secondary_load_max 4
359 set g_balance_hagar_secondary_load_releasedeath 0
360 set g_balance_hagar_secondary_load_speed 0.5
361 set g_balance_hagar_secondary_load_spread 0.075
362 set g_balance_hagar_secondary_load_spread_bias 0.5
363 set g_balance_hagar_secondary_radius 80
364 set g_balance_hagar_secondary_refire 0.5
365 set g_balance_hagar_secondary_speed 2500
366 set g_balance_hagar_secondary_spread 0.05
367 set g_balance_hagar_switchdelay_drop 0.2
368 set g_balance_hagar_switchdelay_raise 0.2
369 set g_balance_hagar_weaponreplace ""
370 set g_balance_hagar_weaponstart 0
371 set g_balance_hagar_weaponstartoverride -1
372 set g_balance_hagar_weaponthrowable 1
373 // }}}
374 // {{{ #10: Devastator
375 set g_balance_devastator_ammo 4
376 set g_balance_devastator_animtime 0.4
377 set g_balance_devastator_damage 70
378 set g_balance_devastator_damageforcescale 1
379 set g_balance_devastator_detonatedelay 0.02
380 set g_balance_devastator_edgedamage 35
381 set g_balance_devastator_force 450
382 set g_balance_devastator_guidedelay 0.2
383 set g_balance_devastator_guidegoal 512
384 set g_balance_devastator_guiderate 70
385 set g_balance_devastator_guideratedelay 0.01
386 set g_balance_devastator_guidestop 0
387 set g_balance_devastator_health 30
388 set g_balance_devastator_lifetime 10
389 set g_balance_devastator_radius 110
390 set g_balance_devastator_refire 1.2
391 set g_balance_devastator_reload_ammo 0
392 set g_balance_devastator_reload_time 2
393 set g_balance_devastator_remote_damage 70
394 set g_balance_devastator_remote_edgedamage 35
395 set g_balance_devastator_remote_force 400
396 set g_balance_devastator_remote_jump_damage 40
397 set g_balance_devastator_remote_jump_radius 200
398 set g_balance_devastator_remote_jump_velocity_z_add 500
399 set g_balance_devastator_remote_jump_velocity_z_max 1500
400 set g_balance_devastator_remote_jump_velocity_z_min 500
401 set g_balance_devastator_remote_radius 110
402 set g_balance_devastator_speed 1300
403 set g_balance_devastator_speedaccel 1300
404 set g_balance_devastator_speedstart 1000
405 set g_balance_devastator_switchdelay_drop 0.3
406 set g_balance_devastator_switchdelay_raise 0.2
407 set g_balance_devastator_weaponreplace ""
408 set g_balance_devastator_weaponstart 0
409 set g_balance_devastator_weaponstartoverride -1
410 set g_balance_devastator_weaponthrowable 1
411 // }}}
412 // {{{ #11: Port-O-Launch
413 set g_balance_porto_primary_animtime 0.3
414 set g_balance_porto_primary_lifetime 5
415 set g_balance_porto_primary_refire 1.5
416 set g_balance_porto_primary_speed 1000
417 set g_balance_porto_secondary 1
418 set g_balance_porto_secondary_animtime 0.3
419 set g_balance_porto_secondary_lifetime 5
420 set g_balance_porto_secondary_refire 1.5
421 set g_balance_porto_secondary_speed 1000
422 set g_balance_porto_switchdelay_drop 0.2
423 set g_balance_porto_switchdelay_raise 0.2
424 set g_balance_porto_weaponreplace ""
425 set g_balance_porto_weaponstart 0
426 set g_balance_porto_weaponstartoverride -1
427 set g_balance_porto_weaponthrowable 1
428 // }}}
429 // {{{ #12: Vaporizer
430 set g_balance_vaporizer_primary_ammo 10
431 set g_balance_vaporizer_primary_animtime 0.3
432 set g_balance_vaporizer_primary_refire 1
433 set g_balance_vaporizer_reload_ammo 0
434 set g_balance_vaporizer_reload_time 0
435 set g_balance_vaporizer_secondary_ammo 0
436 set g_balance_vaporizer_secondary_animtime 0.2
437 set g_balance_vaporizer_secondary_damage 25
438 set g_balance_vaporizer_secondary_delay 0
439 set g_balance_vaporizer_secondary_edgedamage 12.5
440 set g_balance_vaporizer_secondary_force 400
441 set g_balance_vaporizer_secondary_lifetime 5
442 set g_balance_vaporizer_secondary_radius 70
443 set g_balance_vaporizer_secondary_refire 0.7
444 set g_balance_vaporizer_secondary_shotangle 0
445 set g_balance_vaporizer_secondary_speed 6000
446 set g_balance_vaporizer_secondary_spread 0
447 set g_balance_vaporizer_switchdelay_drop 0.2
448 set g_balance_vaporizer_switchdelay_raise 0.2
449 set g_balance_vaporizer_weaponreplace ""
450 set g_balance_vaporizer_weaponstart 0
451 set g_balance_vaporizer_weaponstartoverride -1
452 set g_balance_vaporizer_weaponthrowable 0
453 // }}}
454 // {{{ #13: Grappling Hook
455 set g_balance_hook_primary_ammo 5
456 set g_balance_hook_primary_animtime 0.3
457 set g_balance_hook_primary_hooked_ammo 5
458 set g_balance_hook_primary_hooked_time_free 2
459 set g_balance_hook_primary_hooked_time_max 0
460 set g_balance_hook_primary_refire 0.2
461 set g_balance_hook_secondary_animtime 0.3
462 set g_balance_hook_secondary_damage 25
463 set g_balance_hook_secondary_damageforcescale 0
464 set g_balance_hook_secondary_duration 1.5
465 set g_balance_hook_secondary_edgedamage 5
466 set g_balance_hook_secondary_force -2000
467 set g_balance_hook_secondary_gravity 5
468 set g_balance_hook_secondary_health 15
469 set g_balance_hook_secondary_lifetime 5
470 set g_balance_hook_secondary_power 3
471 set g_balance_hook_secondary_radius 500
472 set g_balance_hook_secondary_refire 3
473 set g_balance_hook_secondary_speed 0
474 set g_balance_hook_switchdelay_drop 0.2
475 set g_balance_hook_switchdelay_raise 0.2
476 set g_balance_hook_weaponreplace ""
477 set g_balance_hook_weaponstart 0
478 set g_balance_hook_weaponstartoverride -1
479 set g_balance_hook_weaponthrowable 1
480 // }}}
481 // {{{ #14: Heavy Laser Assault Cannon (MUTATOR WEAPON)
482 set g_balance_hlac_primary_ammo 1
483 set g_balance_hlac_primary_animtime 0.4
484 set g_balance_hlac_primary_damage 18
485 set g_balance_hlac_primary_edgedamage 9
486 set g_balance_hlac_primary_force 90
487 set g_balance_hlac_primary_lifetime 5
488 set g_balance_hlac_primary_radius 70
489 set g_balance_hlac_primary_refire 0.15
490 set g_balance_hlac_primary_speed 9000
491 set g_balance_hlac_primary_spread_add 0.0045
492 set g_balance_hlac_primary_spread_crouchmod 0.25
493 set g_balance_hlac_primary_spread_max 0.25
494 set g_balance_hlac_primary_spread_min 0.01
495 set g_balance_hlac_reload_ammo 0
496 set g_balance_hlac_reload_time 2
497 set g_balance_hlac_secondary 1
498 set g_balance_hlac_secondary_ammo 10
499 set g_balance_hlac_secondary_animtime 0.3
500 set g_balance_hlac_secondary_damage 15
501 set g_balance_hlac_secondary_edgedamage 7.5
502 set g_balance_hlac_secondary_force 90
503 set g_balance_hlac_secondary_lifetime 5
504 set g_balance_hlac_secondary_radius 70
505 set g_balance_hlac_secondary_refire 1
506 set g_balance_hlac_secondary_shots 6
507 set g_balance_hlac_secondary_speed 9000
508 set g_balance_hlac_secondary_spread 0.15
509 set g_balance_hlac_secondary_spread_crouchmod 0.5
510 set g_balance_hlac_switchdelay_drop 0.2
511 set g_balance_hlac_switchdelay_raise 0.2
512 set g_balance_hlac_weaponreplace ""
513 set g_balance_hlac_weaponstart 0
514 set g_balance_hlac_weaponstartoverride -1
515 set g_balance_hlac_weaponthrowable 1
516 // }}}
517 // {{{ #15: @!#%'n Tuba
518 set g_balance_tuba_animtime 0.05
519 set g_balance_tuba_attenuation 0.5
520 set g_balance_tuba_damage 5
521 set g_balance_tuba_edgedamage 0
522 set g_balance_tuba_force 40
523 set g_balance_tuba_radius 200
524 set g_balance_tuba_refire 0.05
525 set g_balance_tuba_switchdelay_drop 0.2
526 set g_balance_tuba_switchdelay_raise 0.2
527 set g_balance_tuba_weaponreplace ""
528 set g_balance_tuba_weaponstart 0
529 set g_balance_tuba_weaponstartoverride -1
530 set g_balance_tuba_weaponthrowable 1
531 // }}}
532 // {{{ #16: Rifle (MUTATOR WEAPON)
533 set g_balance_rifle_bursttime 0
534 set g_balance_rifle_primary_ammo 10
535 set g_balance_rifle_primary_animtime 0.4
536 set g_balance_rifle_primary_bullethail 0
537 set g_balance_rifle_primary_burstcost 0
538 set g_balance_rifle_primary_damage 80
539 set g_balance_rifle_primary_force 100
540 set g_balance_rifle_primary_refire 1.2
541 set g_balance_rifle_primary_shots 1
542 set g_balance_rifle_primary_solidpenetration 62.2
543 set g_balance_rifle_primary_spread 0
544 set g_balance_rifle_primary_tracer 1
545 set g_balance_rifle_reload_ammo 80
546 set g_balance_rifle_reload_time 2
547 set g_balance_rifle_secondary 1
548 set g_balance_rifle_secondary_ammo 10
549 set g_balance_rifle_secondary_animtime 0.3
550 set g_balance_rifle_secondary_bullethail 0
551 set g_balance_rifle_secondary_burstcost 0
552 set g_balance_rifle_secondary_damage 20
553 set g_balance_rifle_secondary_force 50
554 set g_balance_rifle_secondary_refire 0.9
555 set g_balance_rifle_secondary_reload 0
556 set g_balance_rifle_secondary_shots 4
557 set g_balance_rifle_secondary_solidpenetration 15.5
558 set g_balance_rifle_secondary_spread 0.04
559 set g_balance_rifle_secondary_tracer 0
560 set g_balance_rifle_switchdelay_drop 0.2
561 set g_balance_rifle_switchdelay_raise 0.2
562 set g_balance_rifle_weaponreplace ""
563 set g_balance_rifle_weaponstart 0
564 set g_balance_rifle_weaponstartoverride -1
565 set g_balance_rifle_weaponthrowable 1
566 // }}}
567 // {{{ #17: Fireball
568 set g_balance_fireball_primary_animtime 0.2
569 set g_balance_fireball_primary_bfgdamage 100
570 set g_balance_fireball_primary_bfgforce 0
571 set g_balance_fireball_primary_bfgradius 1000
572 set g_balance_fireball_primary_damage 200
573 set g_balance_fireball_primary_damageforcescale 0
574 set g_balance_fireball_primary_edgedamage 50
575 set g_balance_fireball_primary_force 600
576 set g_balance_fireball_primary_health 0
577 set g_balance_fireball_primary_laserburntime 0.5
578 set g_balance_fireball_primary_laserdamage 80
579 set g_balance_fireball_primary_laseredgedamage 20
580 set g_balance_fireball_primary_laserradius 256
581 set g_balance_fireball_primary_lifetime 15
582 set g_balance_fireball_primary_radius 200
583 set g_balance_fireball_primary_refire 2
584 set g_balance_fireball_primary_refire2 0
585 set g_balance_fireball_primary_speed 1200
586 set g_balance_fireball_primary_spread 0
587 set g_balance_fireball_secondary_animtime 0.3
588 set g_balance_fireball_secondary_damage 40
589 set g_balance_fireball_secondary_damageforcescale 4
590 set g_balance_fireball_secondary_damagetime 5
591 set g_balance_fireball_secondary_laserburntime 0.5
592 set g_balance_fireball_secondary_laserdamage 50
593 set g_balance_fireball_secondary_laseredgedamage 20
594 set g_balance_fireball_secondary_laserradius 110
595 set g_balance_fireball_secondary_lifetime 7
596 set g_balance_fireball_secondary_refire 1.5
597 set g_balance_fireball_secondary_speed 900
598 set g_balance_fireball_secondary_speed_up 100
599 set g_balance_fireball_secondary_speed_z 0
600 set g_balance_fireball_secondary_spread 0
601 set g_balance_fireball_switchdelay_drop 0.2
602 set g_balance_fireball_switchdelay_raise 0.2
603 set g_balance_fireball_weaponreplace ""
604 set g_balance_fireball_weaponstart 0
605 set g_balance_fireball_weaponstartoverride -1
606 set g_balance_fireball_weaponthrowable 0
607 // }}}
608 // {{{ #18: T.A.G. Seeker (MUTATOR WEAPON)
609 set g_balance_seeker_flac_ammo 1
610 set g_balance_seeker_flac_animtime 0.1
611 set g_balance_seeker_flac_damage 15
612 set g_balance_seeker_flac_edgedamage 10
613 set g_balance_seeker_flac_force 50
614 set g_balance_seeker_flac_lifetime 0.1
615 set g_balance_seeker_flac_lifetime_rand 0.05
616 set g_balance_seeker_flac_radius 100
617 set g_balance_seeker_flac_refire 0.1
618 set g_balance_seeker_flac_speed 3000
619 set g_balance_seeker_flac_speed_up 1000
620 set g_balance_seeker_flac_speed_z 0
621 set g_balance_seeker_flac_spread 0.4
622 set g_balance_seeker_missile_accel 1400
623 set g_balance_seeker_missile_ammo 2
624 set g_balance_seeker_missile_animtime 0.2
625 set g_balance_seeker_missile_count 3
626 set g_balance_seeker_missile_damage 30
627 set g_balance_seeker_missile_damageforcescale 4
628 set g_balance_seeker_missile_decel 1400
629 set g_balance_seeker_missile_delay 0.25
630 set g_balance_seeker_missile_edgedamage 10
631 set g_balance_seeker_missile_force 150
632 set g_balance_seeker_missile_health 5
633 set g_balance_seeker_missile_lifetime 15
634 set g_balance_seeker_missile_proxy 0
635 set g_balance_seeker_missile_proxy_delay 0.2
636 set g_balance_seeker_missile_proxy_maxrange 45
637 set g_balance_seeker_missile_radius 80
638 set g_balance_seeker_missile_refire 0.5
639 set g_balance_seeker_missile_smart 1
640 set g_balance_seeker_missile_smart_mindist 800
641 set g_balance_seeker_missile_smart_trace_max 2500
642 set g_balance_seeker_missile_smart_trace_min 1000
643 set g_balance_seeker_missile_speed 700
644 set g_balance_seeker_missile_speed_max 1300
645 set g_balance_seeker_missile_speed_up 300
646 set g_balance_seeker_missile_speed_z 0
647 set g_balance_seeker_missile_spread 0
648 set g_balance_seeker_missile_turnrate 0.65
649 set g_balance_seeker_reload_ammo 0
650 set g_balance_seeker_reload_time 2
651 set g_balance_seeker_switchdelay_drop 0.2
652 set g_balance_seeker_switchdelay_raise 0.2
653 set g_balance_seeker_tag_ammo 1
654 set g_balance_seeker_tag_animtime 0.2
655 set g_balance_seeker_tag_damageforcescale 4
656 set g_balance_seeker_tag_health 5
657 set g_balance_seeker_tag_lifetime 15
658 set g_balance_seeker_tag_refire 0.75
659 set g_balance_seeker_tag_speed 5000
660 set g_balance_seeker_tag_spread 0
661 set g_balance_seeker_tag_tracker_lifetime 10
662 set g_balance_seeker_type 0
663 set g_balance_seeker_weaponreplace ""
664 set g_balance_seeker_weaponstart 0
665 set g_balance_seeker_weaponstartoverride -1
666 set g_balance_seeker_weaponthrowable 1
667 // }}}
668 // {{{ #19: Shockwave (MUTATOR WEAPON)
669 set g_balance_shockwave_blast_animtime 0.3
670 set g_balance_shockwave_blast_damage 20
671 set g_balance_shockwave_blast_distance 1000
672 set g_balance_shockwave_blast_edgedamage 0
673 set g_balance_shockwave_blast_force 200
674 set g_balance_shockwave_blast_force_forwardbias 50
675 set g_balance_shockwave_blast_force_zscale 2
676 set g_balance_shockwave_blast_jump_damage 20
677 set g_balance_shockwave_blast_jump_edgedamage 0
678 set g_balance_shockwave_blast_jump_force 300
679 set g_balance_shockwave_blast_jump_force_velocitybias 0
680 set g_balance_shockwave_blast_jump_force_zscale 1.25
681 set g_balance_shockwave_blast_jump_multiplier_accuracy 0.5
682 set g_balance_shockwave_blast_jump_multiplier_distance 0.5
683 set g_balance_shockwave_blast_jump_multiplier_min 0
684 set g_balance_shockwave_blast_jump_radius 150
685 set g_balance_shockwave_blast_multiplier_accuracy 0.5
686 set g_balance_shockwave_blast_multiplier_distance 0.5
687 set g_balance_shockwave_blast_multiplier_min 0
688 set g_balance_shockwave_blast_refire 0.75
689 set g_balance_shockwave_blast_splash_damage 15
690 set g_balance_shockwave_blast_splash_edgedamage 0
691 set g_balance_shockwave_blast_splash_force 100
692 set g_balance_shockwave_blast_splash_force_forwardbias 50
693 set g_balance_shockwave_blast_splash_multiplier_accuracy 0.5
694 set g_balance_shockwave_blast_splash_multiplier_distance 0.5
695 set g_balance_shockwave_blast_splash_multiplier_min 0
696 set g_balance_shockwave_blast_splash_radius 70
697 set g_balance_shockwave_blast_spread_max 120
698 set g_balance_shockwave_blast_spread_min 25
699 set g_balance_shockwave_melee_animtime 1.3
700 set g_balance_shockwave_melee_damage 80
701 set g_balance_shockwave_melee_delay 0.25
702 set g_balance_shockwave_melee_force 200
703 set g_balance_shockwave_melee_multihit 1
704 set g_balance_shockwave_melee_no_doubleslap 1
705 set g_balance_shockwave_melee_nonplayerdamage 40
706 set g_balance_shockwave_melee_range 120
707 set g_balance_shockwave_melee_refire 1.25
708 set g_balance_shockwave_melee_swing_side 120
709 set g_balance_shockwave_melee_swing_up 30
710 set g_balance_shockwave_melee_time 0.15
711 set g_balance_shockwave_melee_traces 10
712 set g_balance_shockwave_switchdelay_drop 0.2
713 set g_balance_shockwave_switchdelay_raise 0.2
714 set g_balance_shockwave_weaponreplace ""
715 set g_balance_shockwave_weaponstart 1
716 set g_balance_shockwave_weaponstartoverride -1
717 set g_balance_shockwave_weaponthrowable 0
718 // }}}
719 // {{{ #20: Arc
720 set g_balance_arc_beam_ammo 0
721 set g_balance_arc_beam_animtime 0.2
722 set g_balance_arc_beam_botaimlifetime 0
723 set g_balance_arc_beam_botaimspeed 0
724 set g_balance_arc_beam_damage 150
725 set g_balance_arc_beam_degreespersegment 1
726 set g_balance_arc_beam_distancepersegment 0
727 set g_balance_arc_beam_falloff_halflifedist 0
728 set g_balance_arc_beam_falloff_maxdist 0
729 set g_balance_arc_beam_falloff_mindist 0
730 set g_balance_arc_beam_force 2000
731 set g_balance_arc_beam_healing_amax 200
732 set g_balance_arc_beam_healing_aps 50
733 set g_balance_arc_beam_healing_hmax 200
734 set g_balance_arc_beam_healing_hps 50
735 set g_balance_arc_beam_maxangle 10
736 set g_balance_arc_beam_nonplayerdamage 80
737 set g_balance_arc_beam_range 1000
738 set g_balance_arc_beam_refire 0.5
739 set g_balance_arc_beam_returnspeed 8
740 set g_balance_arc_beam_tightness 0.5
741 set g_balance_arc_burst_ammo 0
742 set g_balance_arc_burst_damage 500
743 set g_balance_arc_burst_healing_aps 100
744 set g_balance_arc_burst_healing_hps 100
745 set g_balance_arc_switchdelay_drop 0.3
746 set g_balance_arc_switchdelay_raise 0.3
747 set g_balance_arc_weaponreplace ""
748 set g_balance_arc_weaponstart 0
749 set g_balance_arc_weaponstartoverride -1
750 set g_balance_arc_weaponthrowable 1
751 // }}}