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Fix config stuff
[xonotic/xonotic-data.pk3dir.git] / bal-wep-xonotic.cfg
1 // {{{ #1: Blaster
2 set g_balance_blaster_primary_animtime 0.2
3 set g_balance_blaster_primary_damage 25
4 set g_balance_blaster_primary_delay 0
5 set g_balance_blaster_primary_edgedamage 12.5
6 set g_balance_blaster_primary_force 300
7 set g_balance_blaster_primary_lifetime 5
8 set g_balance_blaster_primary_radius 70
9 set g_balance_blaster_primary_refire 0.7
10 set g_balance_blaster_primary_shotangle 0
11 set g_balance_blaster_primary_speed 6000
12 set g_balance_blaster_primary_spread 0
13 set g_balance_blaster_reload_ammo 0
14 set g_balance_blaster_reload_time 0
15 set g_balance_blaster_secondary 0
16 set g_balance_blaster_secondary_animtime 0.2
17 set g_balance_blaster_secondary_damage 25
18 set g_balance_blaster_secondary_delay 0
19 set g_balance_blaster_secondary_edgedamage 12.5
20 set g_balance_blaster_secondary_force 300
21 set g_balance_blaster_secondary_lifetime 5
22 set g_balance_blaster_secondary_radius 70
23 set g_balance_blaster_secondary_refire 0.7
24 set g_balance_blaster_secondary_shotangle 0
25 set g_balance_blaster_secondary_speed 6000
26 set g_balance_blaster_secondary_spread 0
27 set g_balance_blaster_switchdelay_drop 0.15
28 set g_balance_blaster_switchdelay_raise 0.15
29 // }}}
30 // {{{ #2: Shockwave
31 set g_balance_shockwave_blast_damage 20
32 set g_balance_shockwave_blast_distance 2000
33 set g_balance_shockwave_blast_edgedamage 0
34 set g_balance_shockwave_blast_force 200
35 set g_balance_shockwave_blast_force_forwardbias 50
36 set g_balance_shockwave_blast_force_zscale 2
37 set g_balance_shockwave_blast_jump_damage 20
38 set g_balance_shockwave_blast_jump_edgedamage 0
39 set g_balance_shockwave_blast_jump_force 300
40 set g_balance_shockwave_blast_jump_force_velocitybias 0
41 set g_balance_shockwave_blast_jump_force_zscale 1.25
42 set g_balance_shockwave_blast_jump_multiplier_accuracy 0.5
43 set g_balance_shockwave_blast_jump_multiplier_distance 0.5
44 set g_balance_shockwave_blast_jump_multiplier_min 0
45 set g_balance_shockwave_blast_jump_radius 150
46 set g_balance_shockwave_blast_multiplier_accuracy 0.5
47 set g_balance_shockwave_blast_multiplier_distance 0.5
48 set g_balance_shockwave_blast_multiplier_min 0
49 set g_balance_shockwave_blast_splash_damage 15
50 set g_balance_shockwave_blast_splash_edgedamage 0
51 set g_balance_shockwave_blast_splash_force 100
52 set g_balance_shockwave_blast_splash_force_forwardbias 50
53 set g_balance_shockwave_blast_splash_multiplier_accuracy 0.5
54 set g_balance_shockwave_blast_splash_multiplier_distance 0.5
55 set g_balance_shockwave_blast_splash_multiplier_min 0
56 set g_balance_shockwave_blast_splash_radius 70
57 set g_balance_shockwave_blast_spread_max 120
58 set g_balance_shockwave_blast_spread_min 25
59 set g_balance_shockwave_melee_animtime 0.3
60 set g_balance_shockwave_melee_damage 80
61 set g_balance_shockwave_melee_delay 0.25
62 set g_balance_shockwave_melee_force 200
63 set g_balance_shockwave_melee_multihit 1
64 set g_balance_shockwave_melee_no_doubleslap 1
65 set g_balance_shockwave_melee_nonplayerdamage 40
66 set g_balance_shockwave_melee_range 120
67 set g_balance_shockwave_melee_refire 1.25
68 set g_balance_shockwave_melee_swing_side 120
69 set g_balance_shockwave_melee_swing_up 30
70 set g_balance_shockwave_melee_time 0.15
71 set g_balance_shockwave_melee_traces 10
72 set g_balance_shockwave_pellets_ammo 1
73 set g_balance_shockwave_pellets_animtime 0.3
74 set g_balance_shockwave_pellets_bulletconstant 75
75 set g_balance_shockwave_pellets_bullets 14
76 set g_balance_shockwave_pellets_damage 4
77 set g_balance_shockwave_pellets_force 15
78 set g_balance_shockwave_pellets_refire 0.75
79 set g_balance_shockwave_pellets_speed 8000
80 set g_balance_shockwave_pellets_spread 0.12
81 set g_balance_shockwave_reload_ammo 0
82 set g_balance_shockwave_reload_time 0
83 set g_balance_shockwave_secondary 0
84 set g_balance_shockwave_switchdelay_drop 0.2
85 set g_balance_shockwave_switchdelay_raise 0.2
86 // }}}
87 // {{{ #3: Machine Gun
88 set g_balance_uzi_bulletconstant 115
89 set g_balance_uzi_burst 3
90 set g_balance_uzi_burst_ammo 3
91 set g_balance_uzi_burst_animtime 0.3
92 set g_balance_uzi_burst_refire 0.06
93 set g_balance_uzi_burst_refire2 0.45
94 set g_balance_uzi_burst_speed 0
95 set g_balance_uzi_first 1
96 set g_balance_uzi_first_ammo 1
97 set g_balance_uzi_first_damage 14
98 set g_balance_uzi_first_force 5
99 set g_balance_uzi_first_refire 0.125
100 set g_balance_uzi_first_spread 0.03
101 set g_balance_uzi_mode 1
102 set g_balance_uzi_reload_ammo 60
103 set g_balance_uzi_reload_time 2
104 set g_balance_uzi_speed 18000
105 set g_balance_uzi_spread_add 0.012
106 set g_balance_uzi_spread_max 0.05
107 set g_balance_uzi_spread_min 0.02
108 set g_balance_uzi_sustained_ammo 1
109 set g_balance_uzi_sustained_damage 10
110 set g_balance_uzi_sustained_force 5
111 set g_balance_uzi_sustained_refire 0.1
112 set g_balance_uzi_sustained_spread 0.03
113 set g_balance_uzi_switchdelay_drop 0.2
114 set g_balance_uzi_switchdelay_raise 0.2
115 // }}}
116 // {{{ #4: Mortar
117 set g_balance_mortar_bouncefactor 0.5
118 set g_balance_mortar_bouncestop 0.075
119 set g_balance_mortar_primary_ammo 2
120 set g_balance_mortar_primary_animtime 0.3
121 set g_balance_mortar_primary_damage 50
122 set g_balance_mortar_primary_damageforcescale 0
123 set g_balance_mortar_primary_edgedamage 25
124 set g_balance_mortar_primary_force 250
125 set g_balance_mortar_primary_health 15
126 set g_balance_mortar_primary_lifetime 5
127 set g_balance_mortar_primary_lifetime_stick 0
128 set g_balance_mortar_primary_radius 120
129 set g_balance_mortar_primary_refire 0.8
130 set g_balance_mortar_primary_remote_minbouncecnt 0
131 set g_balance_mortar_primary_speed 1900
132 set g_balance_mortar_primary_speed_up 225
133 set g_balance_mortar_primary_type 0
134 set g_balance_mortar_reload_ammo 0
135 set g_balance_mortar_reload_time 2
136 set g_balance_mortar_secondary_ammo 2
137 set g_balance_mortar_secondary_animtime 0.3
138 set g_balance_mortar_secondary_damage 60
139 set g_balance_mortar_secondary_damageforcescale 4
140 set g_balance_mortar_secondary_edgedamage 30
141 set g_balance_mortar_secondary_force 250
142 set g_balance_mortar_secondary_health 30
143 set g_balance_mortar_secondary_lifetime 5
144 set g_balance_mortar_secondary_lifetime_bounce 0.5
145 set g_balance_mortar_secondary_lifetime_stick 0
146 set g_balance_mortar_secondary_radius 120
147 set g_balance_mortar_secondary_refire 0.7
148 set g_balance_mortar_secondary_speed 1400
149 set g_balance_mortar_secondary_speed_up 150
150 set g_balance_mortar_secondary_type 1
151 set g_balance_mortar_switchdelay_drop 0.2
152 set g_balance_mortar_switchdelay_raise 0.2
153 // }}}
154 // {{{ #5: Mine Layer
155 set g_balance_minelayer_ammo 4
156 set g_balance_minelayer_animtime 0.4
157 set g_balance_minelayer_damage 40
158 set g_balance_minelayer_damageforcescale 0
159 set g_balance_minelayer_detonatedelay -1
160 set g_balance_minelayer_edgedamage 20
161 set g_balance_minelayer_force 250
162 set g_balance_minelayer_health 15
163 set g_balance_minelayer_lifetime 10
164 set g_balance_minelayer_lifetime_countdown 0.5
165 set g_balance_minelayer_limit 3
166 set g_balance_minelayer_protection 0
167 set g_balance_minelayer_proximityradius 150
168 set g_balance_minelayer_radius 175
169 set g_balance_minelayer_refire 1.5
170 set g_balance_minelayer_reload_ammo 0
171 set g_balance_minelayer_reload_time 2
172 set g_balance_minelayer_remote_damage 45
173 set g_balance_minelayer_remote_edgedamage 40
174 set g_balance_minelayer_remote_force 300
175 set g_balance_minelayer_remote_radius 200
176 set g_balance_minelayer_speed 1000
177 set g_balance_minelayer_switchdelay_drop 0.2
178 set g_balance_minelayer_switchdelay_raise 0.2
179 set g_balance_minelayer_time 0.5
180 // }}}
181 // {{{ #6: Electro
182 set g_balance_electro_combo_comboradius 300
183 set g_balance_electro_combo_comboradius_thruwall 200
184 set g_balance_electro_combo_damage 50
185 set g_balance_electro_combo_edgedamage 25
186 set g_balance_electro_combo_force 120
187 set g_balance_electro_combo_radius 150
188 set g_balance_electro_combo_safeammocheck 1
189 set g_balance_electro_combo_speed 2000
190 set g_balance_electro_primary_ammo 4
191 set g_balance_electro_primary_animtime 0.3
192 set g_balance_electro_primary_comboradius 300
193 set g_balance_electro_primary_damage 40
194 set g_balance_electro_primary_edgedamage 20
195 set g_balance_electro_primary_force 200
196 set g_balance_electro_primary_lifetime 5
197 set g_balance_electro_primary_midaircombo_explode 1
198 set g_balance_electro_primary_midaircombo_interval 0.1
199 set g_balance_electro_primary_midaircombo_radius 100
200 set g_balance_electro_primary_radius 100
201 set g_balance_electro_primary_refire 0.6
202 set g_balance_electro_primary_speed 2500
203 set g_balance_electro_primary_spread 0
204 set g_balance_electro_reload_ammo 0
205 set g_balance_electro_reload_time 2
206 set g_balance_electro_secondary_ammo 2
207 set g_balance_electro_secondary_animtime 0.2
208 set g_balance_electro_secondary_bouncefactor 0.3
209 set g_balance_electro_secondary_bouncestop 0.05
210 set g_balance_electro_secondary_count 3
211 set g_balance_electro_secondary_damage 40
212 set g_balance_electro_secondary_damagedbycontents 1
213 set g_balance_electro_secondary_damageforcescale 4
214 set g_balance_electro_secondary_edgedamage 20
215 set g_balance_electro_secondary_force 50
216 set g_balance_electro_secondary_health 5
217 set g_balance_electro_secondary_lifetime 4
218 set g_balance_electro_secondary_radius 150
219 set g_balance_electro_secondary_refire 0.2
220 set g_balance_electro_secondary_refire2 1.6
221 set g_balance_electro_secondary_speed 1000
222 set g_balance_electro_secondary_speed_up 200
223 set g_balance_electro_secondary_speed_z 0
224 set g_balance_electro_secondary_spread 0.04
225 set g_balance_electro_secondary_touchexplode 0
226 set g_balance_electro_switchdelay_drop 0.2
227 set g_balance_electro_switchdelay_raise 0.2
228 // }}}
229 // {{{ #7: Arc
230 set g_balance_arc_primary_ammo 0
231 set g_balance_arc_primary_animtime 0
232 set g_balance_arc_primary_damage 0
233 set g_balance_arc_primary_falloff_halflifedist 0
234 set g_balance_arc_primary_falloff_maxdist 0
235 set g_balance_arc_primary_falloff_mindist 0
236 set g_balance_arc_primary_force 0
237 set g_balance_arc_primary_range 0
238 set g_balance_arc_primary_refire 0
239 set g_balance_arc_reload_ammo 0
240 set g_balance_arc_reload_time 0
241 set g_balance_arc_secondary_ammo 0
242 set g_balance_arc_switchdelay_drop 0
243 set g_balance_arc_switchdelay_raise 0
244 // }}}
245 // {{{ #8: Crylink
246 set g_balance_crylink_primary_ammo 3
247 set g_balance_crylink_primary_animtime 0.3
248 set g_balance_crylink_primary_bouncedamagefactor 0.5
249 set g_balance_crylink_primary_bounces 1
250 set g_balance_crylink_primary_damage 12
251 set g_balance_crylink_primary_edgedamage 6
252 set g_balance_crylink_primary_force -50
253 set g_balance_crylink_primary_joindelay 0.1
254 set g_balance_crylink_primary_joinexplode 1
255 set g_balance_crylink_primary_joinexplode_damage 0
256 set g_balance_crylink_primary_joinexplode_edgedamage 0
257 set g_balance_crylink_primary_joinexplode_force 0
258 set g_balance_crylink_primary_joinexplode_radius 0
259 set g_balance_crylink_primary_joinspread 0.2
260 set g_balance_crylink_primary_linkexplode 1
261 set g_balance_crylink_primary_middle_fadetime 5
262 set g_balance_crylink_primary_middle_lifetime 5
263 set g_balance_crylink_primary_other_fadetime 5
264 set g_balance_crylink_primary_other_lifetime 5
265 set g_balance_crylink_primary_radius 80
266 set g_balance_crylink_primary_refire 0.7
267 set g_balance_crylink_primary_shots 6
268 set g_balance_crylink_primary_speed 2000
269 set g_balance_crylink_primary_spread 0.08
270 set g_balance_crylink_reload_ammo 0
271 set g_balance_crylink_reload_time 2
272 set g_balance_crylink_secondary_ammo 2
273 set g_balance_crylink_secondary_animtime 0.2
274 set g_balance_crylink_secondary_bouncedamagefactor 0.5
275 set g_balance_crylink_secondary_bounces 0
276 set g_balance_crylink_secondary_damage 10
277 set g_balance_crylink_secondary_edgedamage 5
278 set g_balance_crylink_secondary_force -250
279 set g_balance_crylink_secondary_joindelay 0
280 set g_balance_crylink_secondary_joinexplode 0
281 set g_balance_crylink_secondary_joinexplode_damage 0
282 set g_balance_crylink_secondary_joinexplode_edgedamage 0
283 set g_balance_crylink_secondary_joinexplode_force 0
284 set g_balance_crylink_secondary_joinexplode_radius 0
285 set g_balance_crylink_secondary_joinspread 0
286 set g_balance_crylink_secondary_linkexplode 1
287 set g_balance_crylink_secondary_middle_fadetime 5
288 set g_balance_crylink_secondary_middle_lifetime 5
289 set g_balance_crylink_secondary_other_fadetime 5
290 set g_balance_crylink_secondary_other_lifetime 5
291 set g_balance_crylink_secondary_radius 100
292 set g_balance_crylink_secondary_refire 0.7
293 set g_balance_crylink_secondary_shots 5
294 set g_balance_crylink_secondary_speed 3000
295 set g_balance_crylink_secondary_spread 0.01
296 set g_balance_crylink_secondary_spreadtype 1
297 set g_balance_crylink_switchdelay_drop 0.2
298 set g_balance_crylink_switchdelay_raise 0.2
299 // }}}
300 // {{{ #9: Nex
301 set g_balance_nex_charge 1
302 set g_balance_nex_charge_animlimit 0.5
303 set g_balance_nex_charge_limit 1
304 set g_balance_nex_charge_maxspeed 800
305 set g_balance_nex_charge_mindmg 40
306 set g_balance_nex_charge_minspeed 400
307 set g_balance_nex_charge_rate 0.4
308 set g_balance_nex_charge_rot_pause 0
309 set g_balance_nex_charge_rot_rate 0
310 set g_balance_nex_charge_shot_multiplier 0
311 set g_balance_nex_charge_start 0.5
312 set g_balance_nex_charge_velocity_rate 0
313 set g_balance_nex_primary_ammo 6
314 set g_balance_nex_primary_animtime 0.6
315 set g_balance_nex_primary_damage 80
316 set g_balance_nex_primary_damagefalloff_forcehalflife 0
317 set g_balance_nex_primary_damagefalloff_halflife 0
318 set g_balance_nex_primary_damagefalloff_maxdist 0
319 set g_balance_nex_primary_damagefalloff_mindist 0
320 set g_balance_nex_primary_force 400
321 set g_balance_nex_primary_refire 1.5
322 set g_balance_nex_reload_ammo 0
323 set g_balance_nex_reload_time 2
324 set g_balance_nex_secondary 0
325 set g_balance_nex_secondary_ammo 2
326 set g_balance_nex_secondary_animtime 0
327 set g_balance_nex_secondary_chargepool 0
328 set g_balance_nex_secondary_chargepool_pause_regen 1
329 set g_balance_nex_secondary_chargepool_regen 0.15
330 set g_balance_nex_secondary_damage 0
331 set g_balance_nex_secondary_damagefalloff_forcehalflife 0
332 set g_balance_nex_secondary_damagefalloff_halflife 0
333 set g_balance_nex_secondary_damagefalloff_maxdist 0
334 set g_balance_nex_secondary_damagefalloff_mindist 0
335 set g_balance_nex_secondary_force 0
336 set g_balance_nex_secondary_refire 0
337 set g_balance_nex_switchdelay_drop 0.3
338 set g_balance_nex_switchdelay_raise 0.25
339 // }}}
340 // {{{ #10: Hagar
341 set g_balance_hagar_primary_ammo 1
342 set g_balance_hagar_primary_damage 25
343 set g_balance_hagar_primary_damageforcescale 0
344 set g_balance_hagar_primary_edgedamage 12.5
345 set g_balance_hagar_primary_force 100
346 set g_balance_hagar_primary_health 15
347 set g_balance_hagar_primary_lifetime 5
348 set g_balance_hagar_primary_radius 65
349 set g_balance_hagar_primary_refire 0.16667
350 set g_balance_hagar_primary_speed 2500
351 set g_balance_hagar_reload_ammo 0
352 set g_balance_hagar_reload_time 2
353 set g_balance_hagar_secondary 1
354 set g_balance_hagar_secondary_ammo 1
355 set g_balance_hagar_secondary_damage 40
356 set g_balance_hagar_secondary_damageforcescale 0
357 set g_balance_hagar_secondary_edgedamage 20
358 set g_balance_hagar_secondary_force 75
359 set g_balance_hagar_secondary_health 15
360 set g_balance_hagar_secondary_lifetime_min 10
361 set g_balance_hagar_secondary_lifetime_rand 0
362 set g_balance_hagar_secondary_load 1
363 set g_balance_hagar_secondary_load_abort 0
364 set g_balance_hagar_secondary_load_animtime 0.2
365 set g_balance_hagar_secondary_load_hold 4
366 set g_balance_hagar_secondary_load_linkexplode 0
367 set g_balance_hagar_secondary_load_max 4
368 set g_balance_hagar_secondary_load_releasedeath 0
369 set g_balance_hagar_secondary_load_speed 0.5
370 set g_balance_hagar_secondary_load_spread 0.075
371 set g_balance_hagar_secondary_load_spread_bias 0.5
372 set g_balance_hagar_secondary_radius 80
373 set g_balance_hagar_secondary_refire 0.5
374 set g_balance_hagar_secondary_speed 2500
375 set g_balance_hagar_secondary_spread 0.05
376 set g_balance_hagar_switchdelay_drop 0.2
377 set g_balance_hagar_switchdelay_raise 0.2
378 // }}}
379 // {{{ #11: Devastator
380 set g_balance_devastator_ammo 4
381 set g_balance_devastator_animtime 0.4
382 set g_balance_devastator_damage 70
383 set g_balance_devastator_damageforcescale 1
384 set g_balance_devastator_detonatedelay 0.02
385 set g_balance_devastator_edgedamage 35
386 set g_balance_devastator_force 450
387 set g_balance_devastator_guidedelay 0.2
388 set g_balance_devastator_guidegoal 512
389 set g_balance_devastator_guiderate 70
390 set g_balance_devastator_guideratedelay 0.01
391 set g_balance_devastator_guidestop 0
392 set g_balance_devastator_health 30
393 set g_balance_devastator_lifetime 10
394 set g_balance_devastator_radius 110
395 set g_balance_devastator_refire 1.2
396 set g_balance_devastator_reload_ammo 0
397 set g_balance_devastator_reload_time 2
398 set g_balance_devastator_remote_damage 70
399 set g_balance_devastator_remote_edgedamage 35
400 set g_balance_devastator_remote_force 400
401 set g_balance_devastator_remote_radius 110
402 set g_balance_devastator_speed 1300
403 set g_balance_devastator_speedaccel 1300
404 set g_balance_devastator_speedstart 1000
405 set g_balance_devastator_switchdelay_drop 0.3
406 set g_balance_devastator_switchdelay_raise 0.2
407 // }}}
408 // {{{ #12: Port-O-Launch
409 set g_balance_porto_primary_animtime 0.3
410 set g_balance_porto_primary_lifetime 5
411 set g_balance_porto_primary_refire 1.5
412 set g_balance_porto_primary_speed 1000
413 set g_balance_porto_reload_ammo 0
414 set g_balance_porto_reload_time 0
415 set g_balance_porto_secondary 1
416 set g_balance_porto_secondary_animtime 0.3
417 set g_balance_porto_secondary_lifetime 5
418 set g_balance_porto_secondary_refire 1.5
419 set g_balance_porto_secondary_speed 1000
420 set g_balance_porto_switchdelay_drop 0.2
421 set g_balance_porto_switchdelay_raise 0.2
422 // }}}
423 // {{{ #13: MinstaNex
424 set g_balance_minstanex_primary_ammo 10
425 set g_balance_minstanex_primary_animtime 0.3
426 set g_balance_minstanex_primary_refire 1
427 set g_balance_minstanex_reload_ammo 0
428 set g_balance_minstanex_reload_time 0
429 set g_balance_minstanex_secondary_ammo 0
430 set g_balance_minstanex_secondary_animtime 0.3
431 set g_balance_minstanex_secondary_damage 0
432 set g_balance_minstanex_secondary_delay 0
433 set g_balance_minstanex_secondary_edgedamage 0
434 set g_balance_minstanex_secondary_force 300
435 set g_balance_minstanex_secondary_lifetime 5
436 set g_balance_minstanex_secondary_radius 70
437 set g_balance_minstanex_secondary_refire 0.7
438 set g_balance_minstanex_secondary_shotangle 0
439 set g_balance_minstanex_secondary_speed 6000
440 set g_balance_minstanex_secondary_spread 0
441 set g_balance_minstanex_switchdelay_drop 0.2
442 set g_balance_minstanex_switchdelay_raise 0.2
443 // }}}
444 // {{{ #14: Grappling Hook
445 set g_balance_hook_primary_ammo 5
446 set g_balance_hook_primary_animtime 0.3
447 set g_balance_hook_primary_hooked_ammo 5
448 set g_balance_hook_primary_hooked_time_free 2
449 set g_balance_hook_primary_hooked_time_max 0
450 set g_balance_hook_primary_refire 0
451 set g_balance_hook_reload_ammo 0
452 set g_balance_hook_reload_time 0
453 set g_balance_hook_secondary_ammo 30
454 set g_balance_hook_secondary_animtime 0.3
455 set g_balance_hook_secondary_damage 25
456 set g_balance_hook_secondary_damageforcescale 0
457 set g_balance_hook_secondary_duration 1.5
458 set g_balance_hook_secondary_edgedamage 5
459 set g_balance_hook_secondary_force -2000
460 set g_balance_hook_secondary_gravity 5
461 set g_balance_hook_secondary_health 15
462 set g_balance_hook_secondary_lifetime 5
463 set g_balance_hook_secondary_power 3
464 set g_balance_hook_secondary_radius 500
465 set g_balance_hook_secondary_refire 3
466 set g_balance_hook_secondary_speed 0
467 set g_balance_hook_switchdelay_drop 0.2
468 set g_balance_hook_switchdelay_raise 0.2
469 // }}}
470 // {{{ #15: Heavy Laser Assault Cannon
471 set g_balance_hlac_primary_ammo 1
472 set g_balance_hlac_primary_animtime 0.4
473 set g_balance_hlac_primary_damage 18
474 set g_balance_hlac_primary_edgedamage 9
475 set g_balance_hlac_primary_force 90
476 set g_balance_hlac_primary_lifetime 5
477 set g_balance_hlac_primary_radius 70
478 set g_balance_hlac_primary_refire 0.15
479 set g_balance_hlac_primary_speed 9000
480 set g_balance_hlac_primary_spread_add 0.0045
481 set g_balance_hlac_primary_spread_crouchmod 0.25
482 set g_balance_hlac_primary_spread_max 0.25
483 set g_balance_hlac_primary_spread_min 0.01
484 set g_balance_hlac_reload_ammo 0
485 set g_balance_hlac_reload_time 2
486 set g_balance_hlac_secondary 1
487 set g_balance_hlac_secondary_ammo 10
488 set g_balance_hlac_secondary_animtime 0.3
489 set g_balance_hlac_secondary_damage 15
490 set g_balance_hlac_secondary_edgedamage 7.5
491 set g_balance_hlac_secondary_force 90
492 set g_balance_hlac_secondary_lifetime 5
493 set g_balance_hlac_secondary_radius 70
494 set g_balance_hlac_secondary_refire 1
495 set g_balance_hlac_secondary_shots 6
496 set g_balance_hlac_secondary_speed 9000
497 set g_balance_hlac_secondary_spread 0.15
498 set g_balance_hlac_secondary_spread_crouchmod 0.5
499 set g_balance_hlac_switchdelay_drop 0.2
500 set g_balance_hlac_switchdelay_raise 0.2
501 // }}}
502 // {{{ #16: @!#%'n Tuba
503 set g_balance_tuba_animtime 0.05
504 set g_balance_tuba_attenuation 0.5
505 set g_balance_tuba_damage 5
506 set g_balance_tuba_edgedamage 0
507 set g_balance_tuba_force 40
508 set g_balance_tuba_radius 200
509 set g_balance_tuba_refire 0.05
510 set g_balance_tuba_reload_ammo 0
511 set g_balance_tuba_reload_time 0
512 set g_balance_tuba_switchdelay_drop 0.2
513 set g_balance_tuba_switchdelay_raise 0.2
514 // }}}
515 // {{{ #17: Rifle
516 set g_balance_rifle_bursttime 0
517 set g_balance_rifle_primary_ammo 10
518 set g_balance_rifle_primary_animtime 0.4
519 set g_balance_rifle_primary_bulletconstant 110
520 set g_balance_rifle_primary_bullethail 0
521 set g_balance_rifle_primary_burstcost 0
522 set g_balance_rifle_primary_damage 80
523 set g_balance_rifle_primary_force 100
524 set g_balance_rifle_primary_lifetime 5
525 set g_balance_rifle_primary_refire 1.2
526 set g_balance_rifle_primary_shots 1
527 set g_balance_rifle_primary_speed 40000
528 set g_balance_rifle_primary_spread 0
529 set g_balance_rifle_primary_tracer 1
530 set g_balance_rifle_reload_ammo 80
531 set g_balance_rifle_reload_time 2
532 set g_balance_rifle_secondary 1
533 set g_balance_rifle_secondary_ammo 10
534 set g_balance_rifle_secondary_animtime 0.3
535 set g_balance_rifle_secondary_bulletconstant 110
536 set g_balance_rifle_secondary_bullethail 0
537 set g_balance_rifle_secondary_burstcost 0
538 set g_balance_rifle_secondary_damage 20
539 set g_balance_rifle_secondary_force 50
540 set g_balance_rifle_secondary_lifetime 5
541 set g_balance_rifle_secondary_refire 0.9
542 set g_balance_rifle_secondary_reload 0
543 set g_balance_rifle_secondary_shots 4
544 set g_balance_rifle_secondary_speed 20000
545 set g_balance_rifle_secondary_spread 0.04
546 set g_balance_rifle_secondary_tracer 0
547 set g_balance_rifle_switchdelay_drop 0.2
548 set g_balance_rifle_switchdelay_raise 0.2
549 // }}}
550 // {{{ #18: Fireball
551 set g_balance_fireball_primary_animtime 0.2
552 set g_balance_fireball_primary_bfgdamage 100
553 set g_balance_fireball_primary_bfgforce 0
554 set g_balance_fireball_primary_bfgradius 1000
555 set g_balance_fireball_primary_damage 200
556 set g_balance_fireball_primary_damageforcescale 0
557 set g_balance_fireball_primary_edgedamage 50
558 set g_balance_fireball_primary_force 600
559 set g_balance_fireball_primary_health 0
560 set g_balance_fireball_primary_laserburntime 0.5
561 set g_balance_fireball_primary_laserdamage 80
562 set g_balance_fireball_primary_laseredgedamage 20
563 set g_balance_fireball_primary_laserradius 256
564 set g_balance_fireball_primary_lifetime 15
565 set g_balance_fireball_primary_radius 200
566 set g_balance_fireball_primary_refire 2
567 set g_balance_fireball_primary_refire2 0
568 set g_balance_fireball_primary_speed 1200
569 set g_balance_fireball_reload_ammo 0
570 set g_balance_fireball_reload_time 0
571 set g_balance_fireball_secondary_animtime 0.3
572 set g_balance_fireball_secondary_damage 40
573 set g_balance_fireball_secondary_damageforcescale 4
574 set g_balance_fireball_secondary_damagetime 5
575 set g_balance_fireball_secondary_laserburntime 0.5
576 set g_balance_fireball_secondary_laserdamage 50
577 set g_balance_fireball_secondary_laseredgedamage 20
578 set g_balance_fireball_secondary_laserradius 110
579 set g_balance_fireball_secondary_lifetime 7
580 set g_balance_fireball_secondary_refire 1.5
581 set g_balance_fireball_secondary_speed 900
582 set g_balance_fireball_secondary_speed_up 100
583 set g_balance_fireball_switchdelay_drop 0.2
584 set g_balance_fireball_switchdelay_raise 0.2
585 // }}}
586 // {{{ #19: T.A.G. Seeker
587 set g_balance_seeker_flac_ammo 1
588 set g_balance_seeker_flac_animtime 0.1
589 set g_balance_seeker_flac_damage 15
590 set g_balance_seeker_flac_edgedamage 10
591 set g_balance_seeker_flac_force 50
592 set g_balance_seeker_flac_lifetime 0.1
593 set g_balance_seeker_flac_lifetime_rand 0.05
594 set g_balance_seeker_flac_radius 100
595 set g_balance_seeker_flac_refire 0.1
596 set g_balance_seeker_missile_accel 1400
597 set g_balance_seeker_missile_ammo 2
598 set g_balance_seeker_missile_animtime 0.2
599 set g_balance_seeker_missile_count 3
600 set g_balance_seeker_missile_damage 30
601 set g_balance_seeker_missile_damageforcescale 4
602 set g_balance_seeker_missile_decel 1400
603 set g_balance_seeker_missile_delay 0.25
604 set g_balance_seeker_missile_edgedamage 10
605 set g_balance_seeker_missile_force 150
606 set g_balance_seeker_missile_health 5
607 set g_balance_seeker_missile_lifetime 15
608 set g_balance_seeker_missile_proxy 0
609 set g_balance_seeker_missile_proxy_delay 0.2
610 set g_balance_seeker_missile_proxy_maxrange 45
611 set g_balance_seeker_missile_radius 80
612 set g_balance_seeker_missile_refire 0.5
613 set g_balance_seeker_missile_smart 1
614 set g_balance_seeker_missile_smart_mindist 800
615 set g_balance_seeker_missile_smart_trace_max 2500
616 set g_balance_seeker_missile_smart_trace_min 1000
617 set g_balance_seeker_missile_speed_max 1300
618 set g_balance_seeker_missile_turnrate 0.65
619 set g_balance_seeker_reload_ammo 0
620 set g_balance_seeker_reload_time 2
621 set g_balance_seeker_switchdelay_drop 0.2
622 set g_balance_seeker_switchdelay_raise 0.2
623 set g_balance_seeker_tag_ammo 1
624 set g_balance_seeker_tag_animtime 0.2
625 set g_balance_seeker_tag_damageforcescale 4
626 set g_balance_seeker_tag_health 5
627 set g_balance_seeker_tag_lifetime 15
628 set g_balance_seeker_tag_refire 0.75
629 set g_balance_seeker_tag_speed 5000
630 set g_balance_seeker_tag_tracker_lifetime 10
631 set g_balance_seeker_type 0
632 // }}}