From 95e113dbcbdf49dfc3dc146df3557dd18e352479 Mon Sep 17 00:00:00 2001 From: "Tyler \"-z-\" Mulligan" Date: Fri, 31 Mar 2017 04:02:39 +0000 Subject: [PATCH] Start adding information about CTS/XDF --- Race-CTS.md | 46 +++++++++++++++++++++++++++++++++++++++++++++- 1 file changed, 45 insertions(+), 1 deletion(-) diff --git a/Race-CTS.md b/Race-CTS.md index 2ec07b0..5183230 100644 --- a/Race-CTS.md +++ b/Race-CTS.md @@ -6,10 +6,31 @@ Object of the Game This is an advanced mode of [Race](Race). Difference here is that you - instead of running laps - have to reach the finish. The player who sets the fastest time wins after the time is over. + +Physics +------- + +CTS can use any phyics, but [XDF](XDF) is the default physics set, based on the [Quake DeFRaG](https://en.wikipedia.org/wiki/DeFRaG) mod. + Map Entities ------------ -_(Insert Map Entities here)_ +- *Speed Buff* - Found at the start, or sometimes middle of maps, this buff gives you a quicker initial acceleration +- *Shield* - Currently damage is off, this item does nothing +- *Armor* - Currently damage is off, this item does nothing. *Some exceptions apply* +- *Health* - Currently damage is off, this item does nothing. *Some exceptions apply* +- *Jet Pack* - This is used to fly +- *Decorative* - Some maps have entities you cannot, or should not pick up as they are just decorative + +Weapons +------- + +Some maps use weapons. + +- *Rocket Launcher* - Aim at the ground or walls, gain speed +- *Hagar* - Aim in front, towards your feet at a low angle, wall climb +- *Mortar* - Aim in front, towards your feet at a low angle, gain height +- *Crylink* - Aim behind, towards ground or wall, speed, distance Helpful Hints and Tips ---------------------- @@ -17,6 +38,29 @@ Helpful Hints and Tips - The physics are different in Race CTS if a server runs the mod ‘[Xonotic Pro Mode](Xonotic Pro Mode)’. - You can’t push (/frag) other players like in Race. +Bunnyhopping +------------ + + - In Xonotic, hold spacebar while moving forward to bunnyhop + +Circle Jumps +------------ + +Slick Surfaces +-------------- + +Strafing +-------- + +Trick Jumps +----------- + +Turning +------- + +- TODO: Turning is nuanced, harder to explain (komier) + + List of Demos and Videos ------------------------ -- 2.39.2