From 6a59be27ae186e341919d5558ec9fddd1300a3f1 Mon Sep 17 00:00:00 2001 From: Thomas Debesse Date: Fri, 16 Apr 2021 14:42:23 +0000 Subject: [PATCH] Update Mapping packaging, also tell to save lightmaps --- Mapping-packaging.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Mapping-packaging.md b/Mapping-packaging.md index 1f505f8..738e83b 100644 --- a/Mapping-packaging.md +++ b/Mapping-packaging.md @@ -15,6 +15,7 @@ While technically only the `.bsp` file generated by the map compiler and all use some other files are needed so that the map works properly. `maps/.bsp` - This is your compiled map file +`maps//lm_.tga` - Those are precomputed lights for your map `maps/.mapinfo` - This file has the meta information, artist, global music track, gametype(s) and game settings `maps/.tga|png|jpg` - This file is a screenshot of your map. If you don’t include this, you map doesn’t have a picture in the menu or the voting screen for servers and angels cry. `maps/.waypoints` - [Waypoints](mapping-Waypoints) for bots @@ -41,4 +42,4 @@ Adding these files is **strongly recommended**: \<\< [Map picture](mapping-MapPicture) -… [Creating_Maps](Creating-Maps) … +… [Creating_Maps](Creating-Maps) … \ No newline at end of file -- 2.39.2