X-Git-Url: https://git.xonotic.org/?p=xonotic%2Fxonotic.wiki.git;a=blobdiff_plain;f=Programming-QuakeC-stuff-in-Xonotic.md;h=10d48caf5dc5655067e950decaa3abad2d8ea42e;hp=19cb2139ab38c8670a230060a67164ecd58e5d79;hb=52f2c3f96b06d44b9b89b224739bcaf170890bfb;hpb=d995450c9ead782cf1fbb673d8b7c9eba0a300b8
diff --git a/Programming-QuakeC-stuff-in-Xonotic.md b/Programming-QuakeC-stuff-in-Xonotic.md
index 19cb213..10d48ca 100644
--- a/Programming-QuakeC-stuff-in-Xonotic.md
+++ b/Programming-QuakeC-stuff-in-Xonotic.md
@@ -30,6 +30,10 @@ Example: `sv_campcheck` is clearly a server cvar (**sv_*** cvars are server cvar
Example: `cl_chatsound` is clearly a client cvar (**cl_*** cvars are client cvars), only can be declared inside a **`#ifdef CSQC`** block.
+- **hud_*** cvars:
+
+Example: `hud_progressbar_alpha` is a client cvar (**hud_*** cvars belong to client cvars), only can be declared inside a **`#ifdef CSQC`** block.
+
@@ -300,5 +304,19 @@ It's recommended use the final product in this [**repository**](https://gitlab.c
[**SMB modpack repository**](https://github.com/MarioSMB/modpack/tree/master/mod/common/gamemodes/survival) has added Survival gamemode and others.
+# Effects
+
+Spawns effect particle in-game.
+
+The effects can be used with `Send_Effect(effect, org, vel, howmany)` function to test the effects from [**qcsrc/common/effects/all.inc**](https://timepath.github.io/scratchspace/d9/d95/effects_2all_8inc_source.html)
+
+**Send_Effect** function definition is inside: [**qcsrc/common/effects/effect.qh**](https://timepath.github.io/scratchspace/d5/de6/effect_8qh_source.html)
+
+For example, you can test the smokes, using `EFFECT_SMOKE_LARGE`:
+```c
+Send_Effect(EFFECT_SMOKE_LARGE, this.origin, '0 0 0', 1);
+```
+
+EFFECT list: [**qcsrc/common/effects/all.inc**](https://timepath.github.io/scratchspace/d9/d95/effects_2all_8inc_source.html)
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