X-Git-Url: https://git.xonotic.org/?p=xonotic%2Fxonotic.wiki.git;a=blobdiff_plain;f=Keepaway.md;h=2bb83fdd7d88fc230c1fdd905e725a7424499d75;hp=7e3a4c4c28f3afb6e23d9d64ef3aa656a1fa0101;hb=35e53ecc3d7068e277c5bf91136df3246d32fb78;hpb=cfe6d4c6224211c979ae077188dd10e6a7296fe2 diff --git a/Keepaway.md b/Keepaway.md index 7e3a4c4..2bb83fd 100644 --- a/Keepaway.md +++ b/Keepaway.md @@ -9,22 +9,21 @@ In Keepaway, a ball will spawn randomly on the map. The goal is to take the ball Scoring ------- -The default scoring as of 0.8.2 is as follows: +The following actions can score you points (scores as of 0.8.2): -| Action | Score | -|:-:|:-:| -| Kill an opponent while you hold the ball | +1 | -| Kill the ball carrier | +1 | +| Name | Action | Default score | +|:-:|:-:|:-:| +| Kill As Carrier | Kill an opponent while you carry the ball | +1 | +| Ball Carrier Kill | Kill the ball carrier | +1 | +| Time Points | Carry the ball for a short amount of time | 0 | -Other kills score no points. +In 0.8.2, there are no Time Points by default, but they can be enabled by the server (see below). -The first player to reach the frag limit (usually 30) will win the match. +The first player to reach the score limit (usually 30) will win the match. ### Custom scoring -Servers can change the scoring system with [CVars](CVars) (`g_keepway_score_*`). The score you get for kills can be changed. - -Additionally, it's possible to also award players with points based on time, solely for carrying the ball around. +Servers can change the score you get for each action above with [CVars](CVars) (`g_keepway_score_*`). This means they can also enable Time Points. Detailed rules --------------