-**Note:** The article is written as developer notes to ease developer tasks and save QuakeC terms here.
+_This article is written as developer notes to ease developer tasks and save QuakeC terms here._
+
+# _Table of Contents_
+> ### 1. [CSQC, MENUQC, SVQC and GAMEQC blocks](#csqc-menuqc-svqc-and-gameqc-blocks)
+> ### 2. [MUTATOR functions](#mutator-functions)
+> > 2.1. [How to use MUTATOR functions](#how-to-use-mutator-functions) <br/>
+> > 2.2. [List of MUTATOR functions](#list-of-mutator-functions)
+> ### 3. [Weapon functions](#weapon-functions)
+> > 3.1. [A bit of introduction](#a-bit-of-introduction) <br/>
+> > 3.2. [List of weapon functions](#list-of-weapon-functions)
+> ### 4. [HUD, Menu and Draw functions](#hud-menu-and-draw-functions)
+> ### 5. [Gamemodes](#gamemodes)
+> > 5.1. [Samples](#samples)
+> ### 6. [Effects](#effects)
# CSQC, MENUQC, SVQC and GAMEQC blocks
<br />
-# MUTATOR functions (from: [`qcsrc/client/mutators/events.qh`](https://timepath.github.io/scratchspace/d8/d0e/client_2mutators_2events_8qh_source.html), [`qcsrc/common/mutators/events.qh`](https://timepath.github.io/scratchspace/d4/d95/common_2mutators_2events_8qh_source.html), [`qcsrc/server/mutators/events.qh`](https://timepath.github.io/scratchspace/d6/ddd/server_2mutators_2events_8qh_source.html))
+# MUTATOR functions
-### How to use MUTATOR functions:
+### How to use MUTATOR functions
You can look the following link if you're trying/testing your own mutator: [Writing your first mutator](writing-your-first-mutator)
More info inside the code where you can draw/print HUD and menu:
- [**Globals, constants, fonts, prints, error cmds, vector stuff, conversion functions and all drawing/printing HUDs/menus/characters related (`qcsrc/dpdefs/upstream/menudefs.qc`)**](https://timepath.github.io/scratchspace/d8/de2/menudefs_8qc_source.html)
+Important changes about menus we could learn of:
+- [**Terms of Service in window display and multiplayer dialog**](https://gitlab.com/xonotic/xonotic-data.pk3dir/-/commit/19bd3a4f)
+- [**Welcome dialog**](https://gitlab.com/xonotic/xonotic-data.pk3dir/-/commit/19d753312f0deff7bd297822907874d532e9303e)
+- [**A button to properly quit the campaign, a "Game menu" (on ESC) and remove the Disconnect dialogue**](https://gitlab.com/xonotic/xonotic-data.pk3dir/-/commit/2b2f743fc929bbbe0fc765edf8c433c946764607)
<br />
# Gamemodes