- [Race](Race)
- [Invasion](Invasion) (experimental)
- [Arena](Arena) (removed)
-- [Trouble in Terrorist Town](Trouble-in-Terrorist-Town) (lost)
+
+The following modes are mods:
+- [Murder in Megaerebus Manor](Murder-in-Megaerebus-Manor)
### Standard Mutators
Mutators change the configuration of the game play, e.g. how weapon appears, which special weapons are availabale, or the physics in the game. This is usually set by the game admins who set up games for other players. Standard Mutators are available in the game menu.
### Misc
- [Autobuilds](Autobuilds)
+- [Compiling](Compiling)
- [Privacy and Security](privacy-and-security)
- [Handicap](handicap)
- [Camera for demos explained](Demo-Camera)
- [.framegroups](framegroups) file (allow self playing animations) know-how
- [.sounds](Voices-and-sounds) file (player model sounds) know-how
- [How to compile dpm models](dpmodel)
-- [How to make weapons](Weaponsystem)
+- [Weapon modeling system](Weaponsystem)
+- [Exporting a weapon for Xonotic](Exporting-a-weapon-for-Xonotic)
- How to get an animated mesh from [Blender to DPM](Blender-to-DPM)
- [Inter-Quake Model (IQM) Format](http://sauerbraten.org/iqm/)
- [Player Model Spec](Player-Model-Spec)