+++ /dev/null
-Bot
-===
-
-General behaviour
------------------
-
-### Goals
-
-Pathfinding
------------
-
-### Goals
-
-- Plan A - Grid based
-
-- Plan B - Waypoints based
- - Cached waypoint links
-
-- A\* based
-
-- Cached nodes _(applies to both plans)_
- - This means that most of map discovery or waypoint creation will be done offline
-
-Navigation
-----------
-
-### Goals
-
-- Steering behaviour
-
-- Swimming
- - Support getting out of water
- - Float in the same place if until a path is found
- - Eventually support navigation under water as long as the pathfinder supports it too
-
-- Able to get out of lava, acid, etc
- - Ideally it should request quickly a new path to the pathfinder, instead of improvising on the movement code
-
-- Never, ever, get stuck in the same place. Wander around if there nothing better to do.
-
-- Able to rocket-jump _(as a last resource measure, when they're thrown into space void)_
-
-- Plan A - Waypoint based
- - Avoid path congestion _(this happens when more than one bot on the same team are traveling over the same path)_
-
-- Filter insanely quick movements (aka shaking)
-
-Talking
--------
-
-### Goals
-
-Aiming
-------
-
-### Goals
-
-Coding guidelines
------------------
-
-Links
------