You can specify weapons which will be randomly given to player during spawn. The code will try to make sure that these weapons are not duplicates. If a player receives a weapon but has no ammo for it, they will be given some ammo. ## Server settings ``` g_random_start_weapons_count 0 ``` Number of random start weapons that will be given to the player. ``` g_random_start_weapons "machinegun mortar electro crylink vortex hagar devastator" ``` Names of potential random start weapons. ``` g_random_start_shells 15 ``` How many shells will be given with a shell-based weapon. ``` g_random_start_bullets 80 ``` How many bullets will be given with a bullet-based weapon. ``` g_random_start_rockets 40 ``` How many rockets will be given with a rocket-based weapon. ``` g_random_start_cells 30 ``` How many cells will be given with a cell-based weapon. ``` g_random_start_plasma 30 ``` How much plasma will be given with a plasma-based weapon.