NetRadiant ========== There is no way around it, lets just jump in and start with netradaint. ----------------------------------------------------------------------- ![](comp-netradiant-plainnumbered.png) ### This is Netradaint - Windows users, yours will be much uglier but should still have the same layout. - For linux users the look depends on the theme you chose. ![]() NOTE ![]() using a global (mac style) title bar may not work. consider yourself warned (unity users) ![]() - Mac ... I have no idea... ### The 4 panes Now, Netradaint has 4 main pains \# First there is the main top-down view. It will show the map's blueprint. \# Second there is the 3d view. It will show a realtime 3d preview of the map. However, it wont render lights, or any special effects. \# Third there is the texture pane. It should show a list of textures on the left side (if empty refer to previous page). It also should have a title bar on the top (for linux users who don't see one refer to second bullet point above.) \# Finally at the bottom of the window is the console pane. All sorts of information will be piped through this pane. note :: all of the panes can be resized by dragging on their borders. If you have issues with the current layout, it can always be changed by going to *edit-\> prefrences* ### Navigational Controls Basic controls for the blueprint window involve \* scroll wheel to zoom (shift rightclick also works) \* hold rightclick will move around the scene \* pressing number keys 1-9 will change the grid size (0 will hide/show the grid) Basic controls for 3d view (although we havn't put anything in it yet, so its kinda boring) \* scroll wheel is zoom (ctrl + shift + rightclick also works) \* rightclick triggers look mode \* while in look mode move the mouse to look around and the mousewheel to fly around the 3d scene \<\< [mapping-Setup](Mapping-Setup) 2 [mapping-FirstRoom](Mapping-FirstRoom) \>\> ... [Creating\_Maps](Creating_Maps) ...