From: mand1nga Date: Mon, 29 Aug 2011 16:05:53 +0000 (-0300) Subject: Merge branch 'master' into mand1nga/update-docs X-Git-Tag: xonotic-v0.5.0~15^2~2^2~7 X-Git-Url: https://git.xonotic.org/?p=xonotic%2Fxonotic.git;a=commitdiff_plain;h=4025b24009d98a0418fc2de9e55687d971503c0c;hp=ad36f98ae3f86c1d4ab3181dbaeceb42794f7c9f Merge branch 'master' into mand1nga/update-docs --- diff --git a/.gitattributes b/.gitattributes index ec3bfe3d..bf8bf302 100644 --- a/.gitattributes +++ b/.gitattributes @@ -1,5 +1,4 @@ * -crlf - *.0 -diff -crlf *.1 crlf=input *.3 crlf=input @@ -27,7 +26,7 @@ branch-manager crlf=input BSDmakefile crlf=input bsp2ent crlf=input *.bsp -diff -crlf -*.cache -diff -crlf +*.cache crlf=input *.cbp -crlf *.cbp -diff -crlf *.c crlf=input @@ -44,15 +43,20 @@ COPYING crlf=input *.cpp crlf=input create crlf=input *.cron crlf=input +crypto-keygen-standalone -diff -crlf *.css crlf=input *.cvswrappers crlf=input +*.d0ir crlf=input *.d0pk -diff -crlf -*.db -diff -crlf +*.db crlf=input +*.db.* crlf=input +*.def2ent crlf=input *.default crlf=input *.def crlf=input *.dem -diff -crlf *.dev -crlf dir -diff -crlf +*.directory crlf=input djpeg -diff -crlf *.dll -diff -crlf DOCS -diff -crlf @@ -68,9 +72,13 @@ Doxyfile crlf=input *.dylib -diff -crlf empty -diff -crlf *.EncoderPlugin crlf=input +*.ent crlf=input +etc_svc_git-daemon_run crlf=input *.flac -diff -crlf +*.flp -diff -crlf *.form crlf=input *.framegroups crlf=input +*.fteqccfail -diff -crlf *.game crlf=input *.gdb crlf=input gendox crlf=input @@ -92,10 +100,13 @@ git-svn-update crlf=input git-update-octopus crlf=input *.glp crlf=input *.glsl crlf=input +GPL-2 crlf=input +GPL-3 crlf=input GPL crlf=input *.hardwired crlf=input *.h crlf=input *.hs crlf=input +*.htaccess crlf=input *.html crlf=input *.html-part crlf=input *.icns -diff -crlf @@ -108,7 +119,7 @@ GPL crlf=input *.info-2 -diff -crlf *.info -diff -crlf *.inl crlf=input -*.instantaction crlf=input +*.iOS crlf=input *.iqm -diff -crlf *.java crlf=input *.jhm crlf=input @@ -140,25 +151,31 @@ makespr32 crlf=input *.mkdir -diff -crlf *.mmpz -diff -crlf *.modules crlf=input +*.mp3 -diff -crlf *.nib -crlf *.obj -crlf OFFSETS -diff -crlf *.ogg -diff -crlf *.options crlf=input +*.otf -diff -crlf pangorc crlf=input +*.part crlf=input *.patch crlf=input *.patchsets crlf=input +*.pbxproj crlf=input *.pc crlf=input -*.pcx -diff -crlf *.pfb -diff -crlf *.pfm -diff -crlf +*.php crlf=input *.pk3 -diff -crlf PkgInfo crlf=input *.pl crlf=input *.plist crlf=input *.pm crlf=input *.png -diff -crlf +*.po crlf=input POSITIONS -diff -crlf +*.pot crlf=input *.proj -crlf *.properties crlf=input *.psd -diff -crlf @@ -167,17 +184,19 @@ POSITIONS -diff -crlf *.qc crlf=input *.qdt crlf=input *.qh crlf=input +*.rar -diff -crlf *.rb crlf=input *.rc2 crlf=input *.rc -crlf rdjpgcom -diff -crlf *.readme crlf=input README crlf=input -*.rtlights -diff -crlf +*.rtlights crlf=input SCHEMA crlf=input *.scm crlf=input sdl-config crlf=input SDL -diff -crlf +*.sfd -diff -crlf *.shader crlf=input *.sh crlf=input *.skin crlf=input @@ -196,15 +215,16 @@ TMAP -diff -crlf todo crlf=input TODO crlf=input *.ttf -diff -crlf -*.TTF -diff -crlf *.txt crlf=input +*.txt.* crlf=input update-shaderlists crlf=input *.vbs -crlf *.vcproj -crlf +*.vcxproj crlf=input versionbuilder crlf=input +*.vhost crlf=input *.wav -diff -crlf -*.waypoints -diff -crlf -w crlf=input +*.waypoints crlf=input *.width crlf=input *.workspace -crlf wrjpgcom -diff -crlf @@ -214,9 +234,9 @@ wrjpgcom -diff -crlf xonotic-map-compiler-autobuild crlf=input xonotic-map-compiler crlf=input xonotic-map-screenshot crlf=input -xonotic-osx-agl crlf=input xonotic-osx-sdl crlf=input *.xpm crlf=input +*.xrns -diff -crlf *.zip -diff -crlf zipdiff crlf=input *.zym -diff -crlf diff --git a/Docs/.gitattributes b/Docs/.gitattributes new file mode 100644 index 00000000..f96575f2 --- /dev/null +++ b/Docs/.gitattributes @@ -0,0 +1 @@ +*.txt -crlf diff --git a/Docs/compile-settings.txt b/Docs/compile-settings.txt index 847f7cb9..851432c5 100644 --- a/Docs/compile-settings.txt +++ b/Docs/compile-settings.txt @@ -1,50 +1,50 @@ -This file contains the q3map2 compile settings used to compile the maps that are part of Nexuiz. -There are also compile-scripts for some maps (mapname.sh). -They can be found in your Nexuiz/data/maps folder - ------------- -Standard ------------- - -"...q3map2.exe" -meta "...nexuizmap.map" -"...q3map2.exe" -vis "...nexuizmap.bsp" -"...q3map2.exe" -light -bounce 3 -deluxe -fast -filter -patchshadows -samples 2 "...nexuizmap.bsp" - ------------- -Only update the entities. ------------- - -"...q3map2.exe" -onlyents "...nexuizmap.map" - ------------- -bloodprison.map ------------- - -"...q3map2.exe" -meta -samplesize 8 -mv 1000000 -mi 6000000 "...bloodprisonctf.map" -"...q3map2.exe" -scale 1.2 "...bloodprisonctf.bsp" -"...q3map2.exe" -vis "...bloodprisonctf.bsp" -"...q3map2.exe" -light -deluxe -fast -filter -deluxe -patchshadows -samples 3 "...bloodprisonctf.bsp" - ------------- -final_rage.map ------------- - -"...q3map2.exe" -meta -v -samplesize 8 -skyfix -np 50 "...final_rage.map" -"...q3map2.exe" -vis -v "...final_rage.map" -"...q3map2.exe" -light -deluxe -compensate 1.4 -fast -gamma 1.5 -patchshadows -areascale 1.5 -pointscale 2 -v -bounce 3 -bouncegrid "...final_rage.map" - ------------- -reslimed.map ------------- - -"...q3map2.exe" -meta -patchmeta -v "...reslimed.map" -"...q3map2.exe" -vis "...reslimed.bsp" -"...q3map2.exe" -light -bounce 3 -deluxe -fast -filter -patchshadows -samples 2 "...reslimed.bsp" - ------------- -strength.map ------------- - -"...q3map2.exe" -meta "...strength.map" -"...q3map2.exe" -vis "...strength.bsp" -"...q3map2.exe" -light -bounce 3 -deluxe -fast -filter -patchshadows -samples 2 "...strength.bsp" +This file contains the q3map2 compile settings used to compile the maps that are part of Nexuiz. +There are also compile-scripts for some maps (mapname.sh). +They can be found in your Nexuiz/data/maps folder + +------------ +Standard +------------ + +"...q3map2.exe" -meta "...nexuizmap.map" +"...q3map2.exe" -vis "...nexuizmap.bsp" +"...q3map2.exe" -light -bounce 3 -deluxe -fast -filter -patchshadows -samples 2 "...nexuizmap.bsp" + +------------ +Only update the entities. +------------ + +"...q3map2.exe" -onlyents "...nexuizmap.map" + +------------ +bloodprison.map +------------ + +"...q3map2.exe" -meta -samplesize 8 -mv 1000000 -mi 6000000 "...bloodprisonctf.map" +"...q3map2.exe" -scale 1.2 "...bloodprisonctf.bsp" +"...q3map2.exe" -vis "...bloodprisonctf.bsp" +"...q3map2.exe" -light -deluxe -fast -filter -deluxe -patchshadows -samples 3 "...bloodprisonctf.bsp" + +------------ +final_rage.map +------------ + +"...q3map2.exe" -meta -v -samplesize 8 -skyfix -np 50 "...final_rage.map" +"...q3map2.exe" -vis -v "...final_rage.map" +"...q3map2.exe" -light -deluxe -compensate 1.4 -fast -gamma 1.5 -patchshadows -areascale 1.5 -pointscale 2 -v -bounce 3 -bouncegrid "...final_rage.map" + +------------ +reslimed.map +------------ + +"...q3map2.exe" -meta -patchmeta -v "...reslimed.map" +"...q3map2.exe" -vis "...reslimed.bsp" +"...q3map2.exe" -light -bounce 3 -deluxe -fast -filter -patchshadows -samples 2 "...reslimed.bsp" + +------------ +strength.map +------------ + +"...q3map2.exe" -meta "...strength.map" +"...q3map2.exe" -vis "...strength.bsp" +"...q3map2.exe" -light -bounce 3 -deluxe -fast -filter -patchshadows -samples 2 "...strength.bsp" diff --git a/Docs/egyptsoc/egyptsoc_readme.txt b/Docs/egyptsoc/egyptsoc_readme.txt index a457e02b..0bed9ea6 100644 --- a/Docs/egyptsoc/egyptsoc_readme.txt +++ b/Docs/egyptsoc/egyptsoc_readme.txt @@ -1,61 +1,61 @@ -============================================================ -Date: 13th August 2001. -file: tp-egyptian.zip -author: Sock -email: sock@planetquake.com -URL: http://www.planetquake.com/simland -New URL: http://www.simonoc.com/pages/materials/tpegypt/index.htm -Version: 1.5 - -============================================================ - -COPYRIGHT NOTICES ------------------ - -If you use any of these Egyptian shader/textures I kindly ask -YOU to give me credit for my work within your README file or -TEXT file distributed with your map/mod. - -============================================================ - -Testing of Shaders ------------------- - -* All of the shaders included with this texture pack have been - tested with Q3 point release 1.27g. - -============================================================ - -Instructions for using the Egyptian Texture Pack ---------------------------------------------------- - -** You must have installed the Q3 editor tools first ** - -1. Extract the tp-egyptian.zip file in the BASEQ3 directory. - This will create 6 texture directory under the - BASEQ3/TEXTURES directory as follows :- - - BASEQ3/TEXTURES/EGYPTSOC_FLOOR - BASEQ3/TEXTURES/EGYPTSOC_MAT - BASEQ3/TEXTURES/EGYPTSOC_SFX - BASEQ3/TEXTURES/EGYPTSOC_TRIM - BASEQ3/TEXTURES/EGYPTSOC_TRIMD - BASEQ3/TEXTURES/EGYPTSOC_WALL - -2. Goto the SCRIPTS sub-directory under the BASEQ3 - directory and find the following - file :- SHADERLIST.TXT. - -3. Open this file up in a text editor and add the - following line at the bottom of the file. - - EGYPTSOC - -4. Close the file and open Q3Radiant and you should - find on the texture menu the 1 new subdirectory. - -For a full explaination of each texture/shader please -refer to the website. - -Enjoy -Sock +============================================================ +Date: 13th August 2001. +file: tp-egyptian.zip +author: Sock +email: sock@planetquake.com +URL: http://www.planetquake.com/simland +New URL: http://www.simonoc.com/pages/materials/tpegypt/index.htm +Version: 1.5 + +============================================================ + +COPYRIGHT NOTICES +----------------- + +If you use any of these Egyptian shader/textures I kindly ask +YOU to give me credit for my work within your README file or +TEXT file distributed with your map/mod. + +============================================================ + +Testing of Shaders +------------------ + +* All of the shaders included with this texture pack have been + tested with Q3 point release 1.27g. + +============================================================ + +Instructions for using the Egyptian Texture Pack +--------------------------------------------------- + +** You must have installed the Q3 editor tools first ** + +1. Extract the tp-egyptian.zip file in the BASEQ3 directory. + This will create 6 texture directory under the + BASEQ3/TEXTURES directory as follows :- + + BASEQ3/TEXTURES/EGYPTSOC_FLOOR + BASEQ3/TEXTURES/EGYPTSOC_MAT + BASEQ3/TEXTURES/EGYPTSOC_SFX + BASEQ3/TEXTURES/EGYPTSOC_TRIM + BASEQ3/TEXTURES/EGYPTSOC_TRIMD + BASEQ3/TEXTURES/EGYPTSOC_WALL + +2. Goto the SCRIPTS sub-directory under the BASEQ3 + directory and find the following + file :- SHADERLIST.TXT. + +3. Open this file up in a text editor and add the + following line at the bottom of the file. + + EGYPTSOC + +4. Close the file and open Q3Radiant and you should + find on the texture menu the 1 new subdirectory. + +For a full explaination of each texture/shader please +refer to the website. + +Enjoy +Sock diff --git a/Docs/egyptsoc/permission.txt b/Docs/egyptsoc/permission.txt index 324729d1..52666e6f 100644 --- a/Docs/egyptsoc/permission.txt +++ b/Docs/egyptsoc/permission.txt @@ -1,11 +1,11 @@ -Hello, - -greetings from a conference in greece. I just got permission from Simon O'Callaghan to distribute the textures from http://www.simonoc.com/pages/materials/tpegypt/index.htm under the terms of the GPL with future versions of Nexuiz, provided classical attribution is given and that the game documentation includes a link to http://www.simonoc.com/pages/materials.htm so artists can find his stuff. - -Thanks alot Simon! - -This is good news, as some Nexuiz community maps use these textures, albeit as of yet licensed under a GPL-incompatible Creative Commons license. - -Does anybody feel like creating bumpmaps/normalmaps and glossmaps for that set of textures? - --- SavageX +Hello, + +greetings from a conference in greece. I just got permission from Simon O'Callaghan to distribute the textures from http://www.simonoc.com/pages/materials/tpegypt/index.htm under the terms of the GPL with future versions of Nexuiz, provided classical attribution is given and that the game documentation includes a link to http://www.simonoc.com/pages/materials.htm so artists can find his stuff. + +Thanks alot Simon! + +This is good news, as some Nexuiz community maps use these textures, albeit as of yet licensed under a GPL-incompatible Creative Commons license. + +Does anybody feel like creating bumpmaps/normalmaps and glossmaps for that set of textures? + +-- SavageX diff --git a/Docs/eventlog.txt b/Docs/eventlog.txt index 1152b434..030ba52f 100644 --- a/Docs/eventlog.txt +++ b/Docs/eventlog.txt @@ -1,171 +1,171 @@ -cvars: -______________ - - sv_eventlog master switch (default: 0) - sv_eventlog_files print frags, scores and captures for separate files each match (default: 0) - sv_eventlog_console print frags, scores and captures to serverconsole during the match (default: 1) - sv_logscores_bots choose whether bot are included in stats or not (default: 0) - - sv_eventlog_files_counter number of matches logged until now - sv_eventlog_files_nameprefix file name prefix to be used (default: nexuiz) - sv_eventlog_files_namesuffix file name extension to be used (default: .log) - sv_eventlog_files_timestamps prefix log lines in the files with :time events (default: 1) - -log format: -______________ - - :logversion:3 - :gamestart:_: - :gameinfo:mutators:LIST:mutator1:mutator2:... - - (note that mutators are listed by their cvar name with g_ removed, - unless such a cvar is 1 by default - then the mutator is listed with - a no_ prefix if the cvar is 0) - - :gameinfo:end - :join:::: - :join:::bot: - :name:: - :part: - :team::: - :kill:frag:::type=:items=:victimitems= - :kill:tk:::type=:items=:victimitems= - :kill:suicide:::type=:items= - :kill:accident:::type=:items= - :ctf:steal:: - :ctf:dropped:: - :ctf:pickup:: - :ctf:capture:: - :ctf:return:: - :ctf:returned: - :dom:taken:: - :keyhunt:capture::::: - :keyhunt:carrierfrag::::: - :keyhunt:collect::::: - :keyhunt:destroyed::::: - :keyhunt:destroyed_holdingkey::::: - :keyhunt:dropkey::::: - :keyhunt:losekey::::: - :keyhunt:push::::: - :keyhunt:pushed::::: - :scores:_: - :labels:player:,,... - :player:see-labels:,,...:::: - :player:see-labels:,,...::spectator:: - :labels:teamscores:,,... - :teamscores:see-labels:,,...: - :end - :restart - :gameover - :vote:suggested:: - :vote:keeptwo:::::::::...:didn't vote: - :vote:finished:::::::::...:didn't vote: - :vote:suggestion_accepted: - :vote:vcall:: - :vote:vyes::::: - :vote:vno::::: - :vote:vtimeout::::: - :vote:vstop: - :vote:vlogin: - :vote:vdo:: - :time: - :recordset::