]> git.xonotic.org Git - xonotic/xonotic.git/commitdiff
remove outdated config
authorRudolf Polzer <divverent@xonotic.org>
Sat, 17 Sep 2011 14:36:41 +0000 (16:36 +0200)
committerRudolf Polzer <divverent@xonotic.org>
Sat, 17 Sep 2011 14:36:41 +0000 (16:36 +0200)
misc/tools/midi2cfg-ng-percussionpack.conf [deleted file]

diff --git a/misc/tools/midi2cfg-ng-percussionpack.conf b/misc/tools/midi2cfg-ng-percussionpack.conf
deleted file mode 100644 (file)
index aa4d81c..0000000
+++ /dev/null
@@ -1,773 +0,0 @@
-raw set places_tuba "tUba"
-raw set places_percussion "tChr"
-raw set places_end "end1 end2 end3 end4 end5 end6 end7 end8 end9 end10 end11 end12 end13 end14 end15 end16 end17 end24 end25 end26 end27 end28 end29 end30 end31 end32 end33 end34 end35 end36 end37 end38 end39 end40 end41 end42 end43 end44 end45 end46 end47 end48 end49 end50 end51 end52 end53 end54 end55 end56 end57 end58 end59 end60 end61 end62 end63"
-
-bot tuba
-       channels 1 2 3 4 5 6 7 8 9 11 12 13 14 15 16
-       init
-               cmd barrier
-               cmd selectweapon 14
-               cmd wait 0.5
-               cmd console "g_balance_tuba_attenuation 0.1"
-               cmd console "g_balance_tuba_damage 0"
-       note on -18
-               time 0
-               buttons left backward crouch attack1
-               time 0.05
-       note off -18
-               time 0
-               buttons 
-               time 0.05
-       note on -17
-               time 0
-               buttons backward crouch attack1
-               time 0.05
-       note off -17
-               time 0
-               buttons 
-               time 0.05
-       note on -16
-               time 0
-               buttons right backward crouch attack1
-               time 0.05
-       note off -16
-               time 0
-               buttons 
-               time 0.05
-       note on -13
-               time 0
-               buttons forward right crouch attack1
-               time 0.05
-       note off -13
-               time 0
-               buttons 
-               time 0.05
-       note on -12
-               time 0
-               buttons crouch attack1
-               time 0.05
-       note off -12
-               time 0
-               buttons 
-               time 0.05
-       note on -11
-               time 0
-               buttons left backward crouch attack2
-               time 0.05
-       note off -11
-               time 0
-               buttons 
-               time 0.05
-       note on -10
-               time 0
-               buttons right crouch attack1
-               time 0.05
-       note off -10
-               time 0
-               buttons 
-               time 0.05
-       note on -9
-               time 0
-               buttons forward left crouch attack1
-               time 0.05
-       note off -9
-               time 0
-               buttons 
-               time 0.05
-       note on -8
-               time 0
-               buttons forward crouch attack1
-               time 0.05
-       note off -8
-               time 0
-               buttons 
-               time 0.05
-       note on -7
-               time 0
-               buttons left crouch attack1
-               time 0.05
-       note off -7
-               time 0
-               buttons 
-               time 0.05
-       note on -6
-               time 0
-               buttons left backward attack1
-               time 0.05
-       note off -6
-               time 0
-               buttons 
-               time 0.05
-       note on -5
-               time 0
-               buttons backward attack1
-               time 0.05
-       note off -5
-               time 0
-               buttons 
-               time 0.05
-       note on -4
-               time 0
-               buttons backward right attack1
-               time 0.05
-       note off -4
-               time 0
-               buttons 
-               time 0.05
-       note on -3
-               time 0
-               buttons right crouch attack2
-               time 0.05
-       note off -3
-               time 0
-               buttons 
-               time 0.05
-       note on -2
-               time 0
-               buttons forward left crouch attack2
-               time 0.05
-       note off -2
-               time 0
-               buttons 
-               time 0.05
-       note on -1
-               time 0
-               buttons forward right attack1
-               time 0.05
-       note off -1
-               time 0
-               buttons 
-               time 0.05
-       note on 0
-               time 0
-               buttons attack1
-               time 0.05
-       note off 0
-               time 0
-               buttons 
-               time 0.05
-       note on 1
-               time 0
-               buttons left backward attack2
-               time 0.05
-       note off 1
-               time 0
-               buttons 
-               time 0.05
-       note on 2
-               time 0
-               buttons right attack1
-               time 0.05
-       note off 2
-               time 0
-               buttons 
-               time 0.05
-       note on 3
-               time 0
-               buttons forward left attack1
-               time 0.05
-       note off 3
-               time 0
-               buttons 
-               time 0.05
-       note on 4
-               time 0
-               buttons forward attack1
-               time 0.05
-       note off 4
-               time 0
-               buttons 
-               time 0.05
-       note on 5
-               time 0
-               buttons left attack1
-               time 0.05
-       note off 5
-               time 0
-               buttons 
-               time 0.05
-       note on 6
-               time 0
-               buttons forward right attack2
-               time 0.05
-       note off 6
-               time 0
-               buttons 
-               time 0.05
-       note on 7
-               time 0
-               buttons attack2
-               time 0.05
-       note off 7
-               time 0
-               buttons 
-               time 0.05
-       note on 8
-               time 0
-               buttons backward right jump attack1
-               time 0.05
-       note off 8
-               time 0
-               buttons 
-               time 0.05
-       note on 9
-               time 0
-               buttons right attack2
-               time 0.05
-       note off 9
-               time 0
-               buttons 
-               time 0.05
-       note on 10
-               time 0
-               buttons forward left attack2
-               time 0.05
-       note off 10
-               time 0
-               buttons 
-               time 0.05
-       note on 11
-               time 0
-               buttons forward attack2
-               time 0.05
-       note off 11
-               time 0
-               buttons 
-               time 0.05
-       note on 12
-               time 0
-               buttons left attack2
-               time 0.05
-       note off 12
-               time 0
-               buttons 
-               time 0.05
-       note on 13
-               time 0
-               buttons left backward jump attack2
-               time 0.05
-       note off 13
-               time 0
-               buttons 
-               time 0.05
-       note on 14
-               time 0
-               buttons right jump attack1
-               time 0.05
-       note off 14
-               time 0
-               buttons 
-               time 0.05
-       note on 15
-               time 0
-               buttons forward left jump attack1
-               time 0.05
-       note off 15
-               time 0
-               buttons 
-               time 0.05
-       note on 16
-               time 0
-               buttons forward jump attack1
-               time 0.05
-       note off 16
-               time 0
-               buttons 
-               time 0.05
-       note on 17
-               time 0
-               buttons left jump attack1
-               time 0.05
-       note off 17
-               time 0
-               buttons 
-               time 0.05
-       note on 18
-               time 0
-               buttons forward right jump attack2
-               time 0.05
-       note off 18
-               time 0
-               buttons 
-               time 0.05
-       note on 19
-               time 0
-               buttons jump attack2
-               time 0.05
-       note off 19
-               time 0
-               buttons 
-               time 0.05
-       note on 21
-               time 0
-               buttons right jump attack2
-               time 0.05
-       note off 21
-               time 0
-               buttons 
-               time 0.05
-       note on 22
-               time 0
-               buttons forward left jump attack2
-               time 0.05
-       note off 22
-               time 0
-               buttons 
-               time 0.05
-       note on 23
-               time 0
-               buttons forward jump attack2
-               time 0.05
-       note off 23
-               time 0
-               buttons 
-               time 0.05
-       note on 24
-               time 0
-               buttons left jump attack2
-               time 0.05
-       note off 24
-               time 0
-               buttons 
-               time 0.05
-
-bot tuba_red
-       include tuba
-       transpose 0
-       init
-               cmd cc "color 68"
-               super
-
-bot tuba_blue
-       include tuba
-       transpose 3
-       init
-               cmd cc "color 221"
-               super
-
-bot rocket
-       channels 10
-       init
-               cmd aimtarget "tPercussion 1"
-               cmd barrier
-               cmd selectweapon 9
-               cmd wait 0.5
-       percussion 25
-               time 0
-               buttons attack2
-               time 0.05
-               buttons
-               time 0.1
-               busy 1.0
-
-bot uzi
-       channels 10
-       init
-               cmd aimtarget "tPercussion 1"
-               cmd barrier
-               cmd selectweapon 3
-               cmd wait 0.5
-       percussion 33
-               time 0
-               buttons attack2
-               time 0.05
-               buttons
-               time 0.1
-               busy 0.2
-
-bot crylink
-       channels 10
-       init
-               cmd aimtarget "tPercussion 1"
-               cmd barrier
-               cmd selectweapon 6
-               cmd wait 0.5
-       percussion 46
-               time 0
-               buttons attack2
-               time 0.05
-               buttons
-               time 0.1
-               busy 0.5
-       percussion 42
-               time 0
-               buttons attack1
-               time 0.05
-               buttons
-               time 0.1
-               busy 0.4
-
-bot jetpack
-       init
-               cmd resetaim
-               cmd barrier
-               cmd console "g_jetpack_attenuation 0.5"
-       percussion 44
-               time 0
-               buttons hook
-               time 0.05
-               buttons
-               time 0.1
-
-bot jump
-       init
-               cmd resetaim
-               cmd barrier
-       percussion 36
-               time -0.5
-               buttons jump
-               time -0.45
-               buttons
-               time 0
-       percussion 37
-               time 0
-               cmd impulse 10
-               busy 0.3
-
-bot hagar
-       channels 10
-       init
-               cmd aimtarget "tPercussion 1"
-               cmd barrier
-               cmd selectweapon 8
-               cmd wait 0.5
-       percussion 38
-               time 0
-               buttons attack1
-               time 0.05
-               buttons
-               time 0.1
-               busy 0.15
-
-bot laser
-       channels 10
-       init
-               cmd aimtarget "tPercussion 1"
-               cmd barrier
-               cmd selectweapon 1
-               cmd wait 0.5
-       percussion 39
-               time 0
-               buttons attack1
-               time 0.05
-               buttons
-               time 0.1
-               busy 0.7
-
-bot electro
-       channels 10
-       init
-               time -2
-               cmd aimtarget "tPercussion 1"
-               cmd barrier
-               cmd selectweapon 5
-               cmd wait 0.5
-       percussion 49
-               time 0
-               buttons attack1
-               time 0.05
-               buttons
-               time 0.1
-               busy 0.6
-       percussion 57
-               percussion 49
-       percussion 40
-               time 0
-               buttons attack2
-               time 0.05
-               buttons
-               time 0.1
-               busy 0.6
-
-bot hook
-       channels 10
-       init
-               time -2
-               cmd aimtarget "tPercussion 1"
-               cmd barrier
-               cmd selectweapon 12
-               cmd wait 0.5
-       percussion 58
-               time 0
-               buttons attack1
-               time 0.05
-               buttons
-               time 0.1
-               busy 0
-       percussion 55
-               time 0
-               buttons attack2
-               time 0.05
-               buttons
-               time 0.1
-               busy 3
-
-bot rifle
-       channels 10
-       init
-               cmd console settemp g_balance_campingrifle_magazinecapacity 0
-               cmd aimtarget "tPercussion 1"
-               cmd barrier
-               cmd selectweapon 15
-               cmd wait 0.5
-       percussion 65
-               time 0
-               buttons attack1
-               time 0.05
-               buttons
-               time 0.1
-               busy 0.8
-       percussion 66
-               time 0
-               buttons attack2
-               time 0.05
-               buttons
-               time 0.1
-               busy 0.15
-
-bot fireball
-       init
-               cmd aimtarget "tPercussion 1"
-               cmd barrier
-               cmd selectweapon 16
-               cmd wait 0.5
-       percussion 52
-               time 0
-               buttons attack1
-               time 0.05
-               buttons
-               time 0.1
-               busy 1.5
-       percussion 72
-               time 0
-               buttons attack2
-               time 0.05
-               buttons
-               time 0.1
-               busy 2
-
-bot mortar
-       init
-               cmd aimtarget "tPercussion 1"
-               cmd barrier
-               cmd selectweapon 4
-               cmd wait 0.5
-       percussion 35
-               time 0
-               buttons attack1
-               time 0.05
-               buttons
-               time 0.1
-               busy 0.8
-
-bot minstanex
-       init
-               cmd aimtarget "tPercussion 1"
-               cmd barrier
-               cmd selectweapon 11
-               cmd wait 0.5
-       percussion 53
-               time 0
-               buttons attack1
-               time 0.05
-               buttons
-               time 0.1
-               busy 1
-
-bot nex
-       init
-               cmd aimtarget "tPercussion 1"
-               cmd barrier
-               cmd selectweapon 7
-               cmd wait 0.5
-       percussion 51
-               time 0
-               buttons attack1
-               time 0.05
-               buttons
-               time 0.1
-               busy 1.5
-
-bot shotgun
-       init
-               cmd aimtarget "tPercussion 1"
-               cmd barrier
-               cmd selectweapon 2
-               cmd wait 0.5
-       percussion 59
-               time 0
-               buttons attack1
-               time 0.05
-               buttons
-               time 0.1
-               busy 0.5
-
-bot porto
-       init
-               cmd aimtarget "tPercussion 1"
-               cmd barrier
-               cmd selectweapon 10
-               cmd wait 0.5
-       percussion 59
-               time 0
-               buttons attack1
-               time 0.05
-               buttons
-               time 0.1
-               busy 1.5
-
-# instantiate our bots!
-
-bot tuba_movetoplace
-       init
-               cmd movetotarget @places_tuba
-               cmd barrier
-       done
-               cmd movetotarget @places_end
-               cmd resetaim
-               cmd aim "90 0"
-               cmd wait 1
-               barrier
-               buttons crouch
-               cmd wait 3
-               buttons
-               cmd wait 1
-               barrier
-               cmd console settemp bot_navigation_ignoreplayers 1
-               cmd movetotarget start
-
-bot percussion_movetoplace
-       init
-               cmd movetotarget @places_percussion
-               cmd barrier
-       done
-               cmd movetotarget @places_end
-               cmd resetaim
-               cmd aim "90 0"
-               cmd wait 1
-               barrier
-               buttons crouch
-               cmd wait 3
-               buttons
-               cmd wait 1
-               barrier
-               cmd console settemp bot_navigation_ignoreplayers 1
-               cmd movetotarget start
-
-bot instance_tuba_red
-       include tuba_movetoplace
-       include tuba_red
-       count 32
-
-bot instance_tuba_blue
-       include tuba_movetoplace
-       include tuba_blue
-       count 32
-
-bot instance_rocket
-       include percussion_movetoplace
-       include rocket
-       count 4
-
-bot instance_uzi
-       include percussion_movetoplace
-       include uzi
-       count 4
-
-bot instance_crylink
-       include percussion_movetoplace
-       include crylink
-       count 4
-
-bot instance_jetpack
-       include percussion_movetoplace
-       include jetpack
-       count 4
-
-bot instance_jump
-       include percussion_movetoplace
-       include jump
-       count 4
-
-bot instance_hagar
-       include percussion_movetoplace
-       include hagar
-       count 8
-
-bot instance_tag
-       include percussion_movetoplace
-       include tag
-       count 8
-
-bot instance_laser
-       include percussion_movetoplace
-       include laser
-       count 8
-
-bot instance_electro
-       include percussion_movetoplace
-       include electro
-       count 4
-
-bot instance_hook
-       include percussion_movetoplace
-       include hook
-       count 4
-
-bot instance_rifle
-       include percussion_movetoplace
-       include rifle
-       count 4
-
-bot instance_fireball
-       include percussion_movetoplace
-       include fireball
-       count 4
-
-bot instance_mortar
-       include percussion_movetoplace
-       include mortar
-       count 4
-
-bot instance_minstanex
-       include percussion_movetoplace
-       include minstanex
-       count 4
-
-bot instance_nex
-       include percussion_movetoplace
-       include nex
-       count 4
-
-bot instance_shotgun
-       include percussion_movetoplace
-       include shotgun
-       count 4
-
-bot instance_porto
-       include percussion_movetoplace
-       include porto
-       count 4
-
-# rocket_fly = 025 snare roll
-## rocket_impact = 049 cymbal crash = 057 cymbal crash
-# electro_fire = 049 cymbal crash = 057 cymbal crash
-# electro_fire2 = 040 snare 2
-# uzi = 033 high q
-# crylink_fire2 = 046 hihat open
-# crylink_fire = 042 hihat closed
-# jetpack = 044 hihat pedal
-# jump = 036 kick 2
-# hagar_fire = 038 snare 1
-# lasergun_fire = 039 clap hand
-# hook_fire = 058 vibra slap
-# hookbomb_fire = 055 cymbal splash
-# campingrifle_fire = 065 timbale high
-# campingrifle_fire2 = 066 timbale low
-# fireball_fire = 052 cymbal chinese
-# fireball_prefire2 = 072 whistle 2 low long
-# grenade_fire = 035 kick 1
-# minstanexfire = 053 cymbal ride bell
-# nexfire = 051 cymbal ride
-# shotgun_fire = 059 cymbal ride
-# weapon_switch = 037 stick rim