X-Git-Url: https://git.xonotic.org/?p=xonotic%2Fxonotic.git;a=blobdiff_plain;f=server%2Fserver.cfg;h=c3f60ad637620846f1408d625c26e1849019c929;hp=37e9fa7f1b46a42acc5deaf40d9e13a212062a92;hb=d4d24f4d7c427425bb13b37bb979c4d4e8bc94b2;hpb=1f56fcf6b7e7cb05e48d5805ce61350bb458021b diff --git a/server/server.cfg b/server/server.cfg index 37e9fa7f..c3f60ad6 100644 --- a/server/server.cfg +++ b/server/server.cfg @@ -177,7 +177,7 @@ sv_weaponstats_file http://www.xonotic.org/weaponbalance/ ///////////////////////////////////////////////////////////////////// // "Obvious" mutators that are allowed on a "pure" server -//g_minstagib 0 // set to 1 for MinstaGib +//g_instagib 0 // set to 1 for InstaGib //g_weapon_stay 0 // set to 1, 2 or 3 for different weapon-stay modes (1 = traditional, 2 = no ammo but allow throwing, 3 = ghost weapon stay) //g_powerups -1 // set to 0 to turn off strength/quad and shield/invincible, and set to 1 to turn them on even in game modes that normally have them turned off @@ -189,14 +189,14 @@ sv_weaponstats_file http://www.xonotic.org/weaponbalance/ // enable some mutators you'd like //g_cloaked 0 // set to 1 for transparent hard to see players -//g_grappling_hook 0 // set to 1 to enable the hook (allowed on "pure" server in MinstaGib) -//g_jetpack 0 // set to 1 to enable the jetpack (allowed on "pure" server in MinstaGib) +//g_grappling_hook 0 // set to 1 to enable the hook (allowed on "pure" server in InstaGib) +//g_jetpack 0 // set to 1 to enable the jetpack (allowed on "pure" server in InstaGib) //g_laserguided_missile 0 // set to 1 for laser guided missiles in the RL //g_midair 0 // set to 1 to make only midair damage count //g_vampire 0 // set to 1 to give players the damage they cause as health //sv_gravity 800 // for low gravity, set this somewhere between 50 and 400 -// select AT MOST one of these arena mutators (if you didn't select g_minstagib) +// select AT MOST one of these arena mutators (if you didn't select g_instagib) //g_nix is "0" ["0"] No Items Xonotic - instead of pickup items, everyone plays with the same weapon. After some time, a countdown will start, after which everyone will switch to another weapon, and so on //g_nix_with_healtharmor is "0" ["0"] when 1, health and armor still show up in NIX //g_nix_with_laser is "0" ["0"] always carry the laser as an additional weapon in NIX