X-Git-Url: https://git.xonotic.org/?p=xonotic%2Fxonotic.git;a=blobdiff_plain;f=server%2Fserver.cfg;h=6545820bef612f69ee404393c17aac331f38fb8a;hp=54ddb7a46042a6f75dc4d64a5cb024a274310cbc;hb=3dec554e621255936f59c206d69082280fe314ae;hpb=14a780806603fee672fd6b4845ec0e934b0c0f1d diff --git a/server/server.cfg b/server/server.cfg index 54ddb7a4..6545820b 100644 --- a/server/server.cfg +++ b/server/server.cfg @@ -31,7 +31,7 @@ //g_start_delay 15 // delay before the game starts to let players join the server first // List of maps to play on the server. Set to "" to autodetect (which would enumerate ALL maps. Maps that don't support the current game mode will be skipped, so you don't need to remove them here. -//g_maplist "afterslime dance g-23 glowplant leave_em_behind newtonian-nightmare nexballarena red-planet runningman space-elevator stormkeep techassault xoylent" +//g_maplist "afterslime atelier boil catharsis courtfun dance drain erbium finalrage fuse geoplanetary glowplant implosion leave_em_behind nexballarena oilrig runningman runningmanctf silentsiege solarium space-elevator stormkeep techassault vorix warfare xoylent" //g_maplist_shuffle 1 // 0 always selects the next map out of g_maplist (but then better set g_maplist_votable 0 below to prevent repetitive votes), 1 will select random maps each time //g_maplist_mostrecent_count 3 // number of maps that have to be played before a map can be repeated @@ -190,6 +190,11 @@ sv_weaponstats_file http://www.xonotic.org/weaponbalance/ //g_powerups -1 // set to 0 to turn off strength/quad and shield/invincible, and set to 1 to turn them on even in game modes that normally have them turned off +///////////////////////////////////////////////////////////////////// +// Overkill mod settings + +// To enable Overkill, put 'exec defaultOverkill.cfg' at the top of this file (above any other cvar changes), don't use 'g_overkill 1' directly. +// You should also consider enabling 'g_fullbrightplayers 1'. /////////////////////////////////////////////////////////////////////