X-Git-Url: https://git.xonotic.org/?p=xonotic%2Fxonotic.git;a=blobdiff_plain;f=misc%2Fbuilddeps%2Fwin32%2Fdx%2Finclude%2Fd3d9caps.h;fp=misc%2Fbuilddeps%2Fwin32%2Fdx%2Finclude%2Fd3d9caps.h;h=0000000000000000000000000000000000000000;hp=8ed6598c13ebe62cb0f6b030d0b56dbdc077df14;hb=50204244016f4e84944e6826d707bf3cec1629f8;hpb=e74832499f46b05c3c000ae317adc513096d752f diff --git a/misc/builddeps/win32/dx/include/d3d9caps.h b/misc/builddeps/win32/dx/include/d3d9caps.h deleted file mode 100644 index 8ed6598c..00000000 --- a/misc/builddeps/win32/dx/include/d3d9caps.h +++ /dev/null @@ -1,395 +0,0 @@ -/* - * Copyright (C) 2002-2003 Jason Edmeades - * Raphael Junqueira - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA - */ - -#ifndef __WINE_D3D9CAPS_H -#define __WINE_D3D9CAPS_H - -/* - * Definitions - */ -#define D3DCAPS_READ_SCANLINE 0x20000 - -#define D3DCURSORCAPS_COLOR 1 -#define D3DCURSORCAPS_LOWRES 2 - - -#define D3DDEVCAPS2_STREAMOFFSET 0x00000001L -#define D3DDEVCAPS2_DMAPNPATCH 0x00000002L -#define D3DDEVCAPS2_ADAPTIVETESSRTPATCH 0x00000004L -#define D3DDEVCAPS2_ADAPTIVETESSNPATCH 0x00000008L -#define D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES 0x00000010L -#define D3DDEVCAPS2_PRESAMPLEDDMAPNPATCH 0x00000020L -#define D3DDEVCAPS2_VERTEXELEMENTSCANSHARESTREAMOFFSET 0x00000040L - -#define D3DDEVCAPS_EXECUTESYSTEMMEMORY 0x0000010 -#define D3DDEVCAPS_EXECUTEVIDEOMEMORY 0x0000020 -#define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY 0x0000040 -#define D3DDEVCAPS_TLVERTEXVIDEOMEMORY 0x0000080 -#define D3DDEVCAPS_TEXTURESYSTEMMEMORY 0x0000100 -#define D3DDEVCAPS_TEXTUREVIDEOMEMORY 0x0000200 -#define D3DDEVCAPS_DRAWPRIMTLVERTEX 0x0000400 -#define D3DDEVCAPS_CANRENDERAFTERFLIP 0x0000800 -#define D3DDEVCAPS_TEXTURENONLOCALVIDMEM 0x0001000 -#define D3DDEVCAPS_DRAWPRIMITIVES2 0x0002000 -#define D3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x0004000 -#define D3DDEVCAPS_DRAWPRIMITIVES2EX 0x0008000 -#define D3DDEVCAPS_HWTRANSFORMANDLIGHT 0x0010000 -#define D3DDEVCAPS_CANBLTSYSTONONLOCAL 0x0020000 -#define D3DDEVCAPS_HWRASTERIZATION 0x0080000 -#define D3DDEVCAPS_PUREDEVICE 0x0100000 -#define D3DDEVCAPS_QUINTICRTPATCHES 0x0200000 -#define D3DDEVCAPS_RTPATCHES 0x0400000 -#define D3DDEVCAPS_RTPATCHHANDLEZERO 0x0800000 -#define D3DDEVCAPS_NPATCHES 0x1000000 - -#define D3DFVFCAPS_TEXCOORDCOUNTMASK 0x00FFFF -#define D3DFVFCAPS_DONOTSTRIPELEMENTS 0x080000 -#define D3DFVFCAPS_PSIZE 0x100000 - -#define D3DLINECAPS_TEXTURE 0x01 -#define D3DLINECAPS_ZTEST 0x02 -#define D3DLINECAPS_BLEND 0x04 -#define D3DLINECAPS_ALPHACMP 0x08 -#define D3DLINECAPS_FOG 0x10 -#define D3DLINECAPS_ANTIALIAS 0x20 - -#define D3DPBLENDCAPS_ZERO 0x00000001 -#define D3DPBLENDCAPS_ONE 0x00000002 -#define D3DPBLENDCAPS_SRCCOLOR 0x00000004 -#define D3DPBLENDCAPS_INVSRCCOLOR 0x00000008 -#define D3DPBLENDCAPS_SRCALPHA 0x00000010 -#define D3DPBLENDCAPS_INVSRCALPHA 0x00000020 -#define D3DPBLENDCAPS_DESTALPHA 0x00000040 -#define D3DPBLENDCAPS_INVDESTALPHA 0x00000080 -#define D3DPBLENDCAPS_DESTCOLOR 0x00000100 -#define D3DPBLENDCAPS_INVDESTCOLOR 0x00000200 -#define D3DPBLENDCAPS_SRCALPHASAT 0x00000400 -#define D3DPBLENDCAPS_BOTHSRCALPHA 0x00000800 -#define D3DPBLENDCAPS_BOTHINVSRCALPHA 0x00001000 -#define D3DPBLENDCAPS_BLENDFACTOR 0x00002000 - -#define D3DPCMPCAPS_NEVER 0x01 -#define D3DPCMPCAPS_LESS 0x02 -#define D3DPCMPCAPS_EQUAL 0x04 -#define D3DPCMPCAPS_LESSEQUAL 0x08 -#define D3DPCMPCAPS_GREATER 0x10 -#define D3DPCMPCAPS_NOTEQUAL 0x20 -#define D3DPCMPCAPS_GREATEREQUAL 0x40 -#define D3DPCMPCAPS_ALWAYS 0x80 - -#define D3DPMISCCAPS_MASKZ 0x00000002L -#define D3DPMISCCAPS_LINEPATTERNREP 0x00000004L -#define D3DPMISCCAPS_CULLNONE 0x00000010L -#define D3DPMISCCAPS_CULLCW 0x00000020L -#define D3DPMISCCAPS_CULLCCW 0x00000040L -#define D3DPMISCCAPS_COLORWRITEENABLE 0x00000080L -#define D3DPMISCCAPS_CLIPPLANESCALEDPOINTS 0x00000100L -#define D3DPMISCCAPS_CLIPTLVERTS 0x00000200L -#define D3DPMISCCAPS_TSSARGTEMP 0x00000400L -#define D3DPMISCCAPS_BLENDOP 0x00000800L -#define D3DPMISCCAPS_NULLREFERENCE 0x00001000L -#define D3DPMISCCAPS_INDEPENDENTWRITEMASKS 0x00004000L -#define D3DPMISCCAPS_PERSTAGECONSTANT 0x00008000L -#define D3DPMISCCAPS_FOGANDSPECULARALPHA 0x00010000L -#define D3DPMISCCAPS_SEPARATEALPHABLEND 0x00020000L -#define D3DPMISCCAPS_MRTINDEPENDENTBITDEPTHS 0x00040000L -#define D3DPMISCCAPS_MRTPOSTPIXELSHADERBLENDING 0x00080000L -#define D3DPMISCCAPS_FOGVERTEXCLAMPED 0x00100000L - - -#define D3DPRASTERCAPS_DITHER 0x00000001L -#define D3DPRASTERCAPS_PAT 0x00000008L -#define D3DPRASTERCAPS_ZTEST 0x00000010L -#define D3DPRASTERCAPS_FOGVERTEX 0x00000080L -#define D3DPRASTERCAPS_FOGTABLE 0x00000100L -#define D3DPRASTERCAPS_ANTIALIASEDGES 0x00001000L -#define D3DPRASTERCAPS_MIPMAPLODBIAS 0x00002000L -#define D3DPRASTERCAPS_ZBIAS 0x00004000L -#define D3DPRASTERCAPS_ZBUFFERLESSHSR 0x00008000L -#define D3DPRASTERCAPS_FOGRANGE 0x00010000L -#define D3DPRASTERCAPS_ANISOTROPY 0x00020000L -#define D3DPRASTERCAPS_WBUFFER 0x00040000L -#define D3DPRASTERCAPS_WFOG 0x00100000L -#define D3DPRASTERCAPS_ZFOG 0x00200000L -#define D3DPRASTERCAPS_COLORPERSPECTIVE 0x00400000L -#define D3DPRASTERCAPS_SCISSORTEST 0x01000000L -#define D3DPRASTERCAPS_SLOPESCALEDEPTHBIAS 0x02000000L -#define D3DPRASTERCAPS_DEPTHBIAS 0x04000000L -#define D3DPRASTERCAPS_MULTISAMPLE_TOGGLE 0x08000000L - -#define D3DPRESENT_INTERVAL_DEFAULT 0x00000000 -#define D3DPRESENT_INTERVAL_ONE 0x00000001 -#define D3DPRESENT_INTERVAL_TWO 0x00000002 -#define D3DPRESENT_INTERVAL_THREE 0x00000004 -#define D3DPRESENT_INTERVAL_FOUR 0x00000008 -#define D3DPRESENT_INTERVAL_IMMEDIATE 0x80000000 - -#define D3DPSHADECAPS_COLORGOURAUDRGB 0x00008 -#define D3DPSHADECAPS_SPECULARGOURAUDRGB 0x00200 -#define D3DPSHADECAPS_ALPHAGOURAUDBLEND 0x04000 -#define D3DPSHADECAPS_FOGGOURAUD 0x80000 - -#define D3DPTADDRESSCAPS_WRAP 0x01 -#define D3DPTADDRESSCAPS_MIRROR 0x02 -#define D3DPTADDRESSCAPS_CLAMP 0x04 -#define D3DPTADDRESSCAPS_BORDER 0x08 -#define D3DPTADDRESSCAPS_INDEPENDENTUV 0x10 -#define D3DPTADDRESSCAPS_MIRRORONCE 0x20 - -#define D3DPTEXTURECAPS_PERSPECTIVE 0x00000001L -#define D3DPTEXTURECAPS_POW2 0x00000002L -#define D3DPTEXTURECAPS_ALPHA 0x00000004L -#define D3DPTEXTURECAPS_SQUAREONLY 0x00000020L -#define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE 0x00000040L -#define D3DPTEXTURECAPS_ALPHAPALETTE 0x00000080L -#define D3DPTEXTURECAPS_NONPOW2CONDITIONAL 0x00000100L -#define D3DPTEXTURECAPS_PROJECTED 0x00000400L -#define D3DPTEXTURECAPS_CUBEMAP 0x00000800L -#define D3DPTEXTURECAPS_VOLUMEMAP 0x00002000L -#define D3DPTEXTURECAPS_MIPMAP 0x00004000L -#define D3DPTEXTURECAPS_MIPVOLUMEMAP 0x00008000L -#define D3DPTEXTURECAPS_MIPCUBEMAP 0x00010000L -#define D3DPTEXTURECAPS_CUBEMAP_POW2 0x00020000L -#define D3DPTEXTURECAPS_VOLUMEMAP_POW2 0x00040000L -#define D3DPTEXTURECAPS_NOPROJECTEDBUMPENV 0x00200000L - -#define D3DPTFILTERCAPS_MINFPOINT 0x00000100 -#define D3DPTFILTERCAPS_MINFLINEAR 0x00000200 -#define D3DPTFILTERCAPS_MINFANISOTROPIC 0x00000400 -#define D3DPTFILTERCAPS_MINFPYRAMIDALQUAD 0x00000800 -#define D3DPTFILTERCAPS_MINFGAUSSIANQUAD 0x00001000 -#define D3DPTFILTERCAPS_MIPFPOINT 0x00010000 -#define D3DPTFILTERCAPS_MIPFLINEAR 0x00020000 -#define D3DPTFILTERCAPS_MAGFPOINT 0x01000000 -#define D3DPTFILTERCAPS_MAGFLINEAR 0x02000000 -#define D3DPTFILTERCAPS_MAGFANISOTROPIC 0x04000000 -#define D3DPTFILTERCAPS_MAGFPYRAMIDALQUAD 0x08000000 -#define D3DPTFILTERCAPS_MAGFGAUSSIANQUAD 0x10000000 - -#define D3DSTENCILCAPS_KEEP 0x01 -#define D3DSTENCILCAPS_ZERO 0x02 -#define D3DSTENCILCAPS_REPLACE 0x04 -#define D3DSTENCILCAPS_INCRSAT 0x08 -#define D3DSTENCILCAPS_DECRSAT 0x10 -#define D3DSTENCILCAPS_INVERT 0x20 -#define D3DSTENCILCAPS_INCR 0x40 -#define D3DSTENCILCAPS_DECR 0x80 -#define D3DSTENCILCAPS_TWOSIDED 0x100 - -#define D3DTEXOPCAPS_DISABLE 0x0000001 -#define D3DTEXOPCAPS_SELECTARG1 0x0000002 -#define D3DTEXOPCAPS_SELECTARG2 0x0000004 -#define D3DTEXOPCAPS_MODULATE 0x0000008 -#define D3DTEXOPCAPS_MODULATE2X 0x0000010 -#define D3DTEXOPCAPS_MODULATE4X 0x0000020 -#define D3DTEXOPCAPS_ADD 0x0000040 -#define D3DTEXOPCAPS_ADDSIGNED 0x0000080 -#define D3DTEXOPCAPS_ADDSIGNED2X 0x0000100 -#define D3DTEXOPCAPS_SUBTRACT 0x0000200 -#define D3DTEXOPCAPS_ADDSMOOTH 0x0000400 -#define D3DTEXOPCAPS_BLENDDIFFUSEALPHA 0x0000800 -#define D3DTEXOPCAPS_BLENDTEXTUREALPHA 0x0001000 -#define D3DTEXOPCAPS_BLENDFACTORALPHA 0x0002000 -#define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM 0x0004000 -#define D3DTEXOPCAPS_BLENDCURRENTALPHA 0x0008000 -#define D3DTEXOPCAPS_PREMODULATE 0x0010000 -#define D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR 0x0020000 -#define D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA 0x0040000 -#define D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR 0x0080000 -#define D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA 0x0100000 -#define D3DTEXOPCAPS_BUMPENVMAP 0x0200000 -#define D3DTEXOPCAPS_BUMPENVMAPLUMINANCE 0x0400000 -#define D3DTEXOPCAPS_DOTPRODUCT3 0x0800000 -#define D3DTEXOPCAPS_MULTIPLYADD 0x1000000 -#define D3DTEXOPCAPS_LERP 0x2000000 - -#define D3DVTXPCAPS_TEXGEN 0x00000001L -#define D3DVTXPCAPS_MATERIALSOURCE7 0x00000002L -#define D3DVTXPCAPS_DIRECTIONALLIGHTS 0x00000008L -#define D3DVTXPCAPS_POSITIONALLIGHTS 0x00000010L -#define D3DVTXPCAPS_LOCALVIEWER 0x00000020L -#define D3DVTXPCAPS_TWEENING 0x00000040L -#define D3DVTXPCAPS_TEXGEN_SPHEREMAP 0x00000100L -#define D3DVTXPCAPS_NO_TEXGEN_NONLOCALVIEWER 0x00000200L - -#define D3DDTCAPS_UBYTE4 0x00000001L -#define D3DDTCAPS_UBYTE4N 0x00000002L -#define D3DDTCAPS_SHORT2N 0x00000004L -#define D3DDTCAPS_SHORT4N 0x00000008L -#define D3DDTCAPS_USHORT2N 0x00000010L -#define D3DDTCAPS_USHORT4N 0x00000020L -#define D3DDTCAPS_UDEC3 0x00000040L -#define D3DDTCAPS_DEC3N 0x00000080L -#define D3DDTCAPS_FLOAT16_2 0x00000100L -#define D3DDTCAPS_FLOAT16_4 0x00000200L - -#define D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD 0x00000020L -#define D3DCAPS3_LINEAR_TO_SRGB_PRESENTATION 0x00000080L -#define D3DCAPS3_COPY_TO_VIDMEM 0x00000100L -#define D3DCAPS3_COPY_TO_SYSTEMMEM 0x00000200L -#define D3DCAPS3_RESERVED 0x8000001FL - -#define D3DCAPS2_NO2DDURING3DSCENE 0x00000002L -#define D3DCAPS2_FULLSCREENGAMMA 0x00020000L -#define D3DCAPS2_CANRENDERWINDOWED 0x00080000L -#define D3DCAPS2_CANCALIBRATEGAMMA 0x00100000L -#define D3DCAPS2_RESERVED 0x02000000L -#define D3DCAPS2_CANMANAGERESOURCE 0x10000000L -#define D3DCAPS2_DYNAMICTEXTURES 0x20000000L -#define D3DCAPS2_CANAUTOGENMIPMAP 0x40000000L - - -#define D3DVS20_MAX_DYNAMICFLOWCONTROLDEPTH 24 -#define D3DVS20_MIN_DYNAMICFLOWCONTROLDEPTH 0 -#define D3DVS20_MAX_NUMTEMPS 32 -#define D3DVS20_MIN_NUMTEMPS 12 -#define D3DVS20_MAX_STATICFLOWCONTROLDEPTH 4 -#define D3DVS20_MIN_STATICFLOWCONTROLDEPTH 1 - -#define D3DVS20CAPS_PREDICATION (1 << 0) - -#define D3DPS20CAPS_ARBITRARYSWIZZLE (1 << 0) -#define D3DPS20CAPS_GRADIENTINSTRUCTIONS (1 << 1) -#define D3DPS20CAPS_PREDICATION (1 << 2) -#define D3DPS20CAPS_NODEPENDENTREADLIMIT (1 << 3) -#define D3DPS20CAPS_NOTEXINSTRUCTIONLIMIT (1 << 4) - -#define D3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH 24 -#define D3DPS20_MIN_DYNAMICFLOWCONTROLDEPTH 0 -#define D3DPS20_MAX_NUMTEMPS 32 -#define D3DPS20_MIN_NUMTEMPS 12 -#define D3DPS20_MAX_STATICFLOWCONTROLDEPTH 4 -#define D3DPS20_MIN_STATICFLOWCONTROLDEPTH 0 -#define D3DPS20_MAX_NUMINSTRUCTIONSLOTS 512 -#define D3DPS20_MIN_NUMINSTRUCTIONSLOTS 96 - -#define D3DMIN30SHADERINSTRUCTIONS 512 -#define D3DMAX30SHADERINSTRUCTIONS 32768 - - -typedef struct _D3DVSHADERCAPS2_0 { - DWORD Caps; - INT DynamicFlowControlDepth; - INT NumTemps; - INT StaticFlowControlDepth; -} D3DVSHADERCAPS2_0; - -typedef struct _D3DPSHADERCAPS2_0 { - DWORD Caps; - INT DynamicFlowControlDepth; - INT NumTemps; - INT StaticFlowControlDepth; - INT NumInstructionSlots; -} D3DPSHADERCAPS2_0; - -/* - * The d3dcaps9 structure - */ -typedef struct _D3DCAPS9 { - D3DDEVTYPE DeviceType; - UINT AdapterOrdinal; - - DWORD Caps; - DWORD Caps2; - DWORD Caps3; - DWORD PresentationIntervals; - - DWORD CursorCaps; - - DWORD DevCaps; - - DWORD PrimitiveMiscCaps; - DWORD RasterCaps; - DWORD ZCmpCaps; - DWORD SrcBlendCaps; - DWORD DestBlendCaps; - DWORD AlphaCmpCaps; - DWORD ShadeCaps; - DWORD TextureCaps; - DWORD TextureFilterCaps; - DWORD CubeTextureFilterCaps; - DWORD VolumeTextureFilterCaps; - DWORD TextureAddressCaps; - DWORD VolumeTextureAddressCaps; - - DWORD LineCaps; - - DWORD MaxTextureWidth, MaxTextureHeight; - DWORD MaxVolumeExtent; - - DWORD MaxTextureRepeat; - DWORD MaxTextureAspectRatio; - DWORD MaxAnisotropy; - float MaxVertexW; - - float GuardBandLeft; - float GuardBandTop; - float GuardBandRight; - float GuardBandBottom; - - float ExtentsAdjust; - DWORD StencilCaps; - - DWORD FVFCaps; - DWORD TextureOpCaps; - DWORD MaxTextureBlendStages; - DWORD MaxSimultaneousTextures; - - DWORD VertexProcessingCaps; - DWORD MaxActiveLights; - DWORD MaxUserClipPlanes; - DWORD MaxVertexBlendMatrices; - DWORD MaxVertexBlendMatrixIndex; - - float MaxPointSize; - - DWORD MaxPrimitiveCount; - DWORD MaxVertexIndex; - DWORD MaxStreams; - DWORD MaxStreamStride; - - DWORD VertexShaderVersion; - DWORD MaxVertexShaderConst; - - DWORD PixelShaderVersion; - float PixelShader1xMaxValue; - - /* DX 9 */ - DWORD DevCaps2; - - float MaxNpatchTessellationLevel; - DWORD Reserved5; - - UINT MasterAdapterOrdinal; - UINT AdapterOrdinalInGroup; - UINT NumberOfAdaptersInGroup; - DWORD DeclTypes; - DWORD NumSimultaneousRTs; - DWORD StretchRectFilterCaps; - D3DVSHADERCAPS2_0 VS20Caps; - D3DPSHADERCAPS2_0 PS20Caps; - DWORD VertexTextureFilterCaps; - DWORD MaxVShaderInstructionsExecuted; - DWORD MaxPShaderInstructionsExecuted; - DWORD MaxVertexShader30InstructionSlots; - DWORD MaxPixelShader30InstructionSlots; - -} D3DCAPS9; - -#endif