X-Git-Url: https://git.xonotic.org/?p=xonotic%2Fxonotic.git;a=blobdiff_plain;f=misc%2Fbuilddeps%2Fdp.win32%2Finclude%2Fd3dx9tex.h;fp=misc%2Fbuilddeps%2Fdp.win32%2Finclude%2Fd3dx9tex.h;h=0000000000000000000000000000000000000000;hp=019a4da00bdeabea447e0952f301f18b97dc42e4;hb=85864bd56ab6212ceba8b493afe8a54b14a9abb2;hpb=493accd7676823aa175639b70ad31242e6abdbd8 diff --git a/misc/builddeps/dp.win32/include/d3dx9tex.h b/misc/builddeps/dp.win32/include/d3dx9tex.h deleted file mode 100644 index 019a4da0..00000000 --- a/misc/builddeps/dp.win32/include/d3dx9tex.h +++ /dev/null @@ -1,698 +0,0 @@ -/* - * Copyright (C) 2008 Tony Wasserka - * - * This library is free software; you can redistribute it and/or - * modify it under the terms of the GNU Lesser General Public - * License as published by the Free Software Foundation; either - * version 2.1 of the License, or (at your option) any later version. - * - * This library is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU - * Lesser General Public License for more details. - * - * You should have received a copy of the GNU Lesser General Public - * License along with this library; if not, write to the Free Software - * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA - */ - -#include <_mingw_dxhelper.h> -#include - -#ifndef __WINE_D3DX9TEX_H -#define __WINE_D3DX9TEX_H - -/********************************************** - ***************** Definitions **************** - **********************************************/ -#define D3DX_FILTER_NONE 0x00000001 -#define D3DX_FILTER_POINT 0x00000002 -#define D3DX_FILTER_LINEAR 0x00000003 -#define D3DX_FILTER_TRIANGLE 0x00000004 -#define D3DX_FILTER_BOX 0x00000005 -#define D3DX_FILTER_MIRROR_U 0x00010000 -#define D3DX_FILTER_MIRROR_V 0x00020000 -#define D3DX_FILTER_MIRROR_W 0x00040000 -#define D3DX_FILTER_MIRROR 0x00070000 -#define D3DX_FILTER_DITHER 0x00080000 -#define D3DX_FILTER_DITHER_DIFFUSION 0x00100000 -#define D3DX_FILTER_SRGB_IN 0x00200000 -#define D3DX_FILTER_SRGB_OUT 0x00400000 -#define D3DX_FILTER_SRGB 0x00600000 - -#define D3DX_NORMALMAP_MIRROR_U 0x00010000 -#define D3DX_NORMALMAP_MIRROR_V 0x00020000 -#define D3DX_NORMALMAP_MIRROR 0x00030000 -#define D3DX_NORMALMAP_INVERTSIGN 0x00080000 -#define D3DX_NORMALMAP_COMPUTE_OCCLUSION 0x00100000 - -#define D3DX_CHANNEL_RED 0x00000001 -#define D3DX_CHANNEL_BLUE 0x00000002 -#define D3DX_CHANNEL_GREEN 0x00000004 -#define D3DX_CHANNEL_ALPHA 0x00000008 -#define D3DX_CHANNEL_LUMINANCE 0x00000010 - -/********************************************** - **************** Typedefs **************** - **********************************************/ -typedef enum _D3DXIMAGE_FILEFORMAT -{ - D3DXIFF_BMP, - D3DXIFF_JPG, - D3DXIFF_TGA, - D3DXIFF_PNG, - D3DXIFF_DDS, - D3DXIFF_PPM, - D3DXIFF_DIB, - D3DXIFF_FORCE_DWORD = 0x7fffffff -} D3DXIMAGE_FILEFORMAT; - -typedef struct _D3DXIMAGE_INFO -{ - UINT Width; - UINT Height; - UINT Depth; - UINT MipLevels; - D3DFORMAT Format; - D3DRESOURCETYPE ResourceType; - D3DXIMAGE_FILEFORMAT ImageFileFormat; -} D3DXIMAGE_INFO; - -/********************************************** - ****************** Functions ***************** - **********************************************/ -/* Typedefs for callback functions */ -typedef VOID (WINAPI *LPD3DXFILL2D)(D3DXVECTOR4 *out, CONST D3DXVECTOR2 *texcoord, CONST D3DXVECTOR2 *texelsize, LPVOID data); -typedef VOID (WINAPI *LPD3DXFILL3D)(D3DXVECTOR4 *out, CONST D3DXVECTOR3 *texcoord, CONST D3DXVECTOR3 *texelsize, LPVOID data); - -#ifdef __cplusplus -extern "C" { -#endif - - -/* Image Information */ -HRESULT WINAPI D3DXGetImageInfoFromFileA(LPCSTR file, D3DXIMAGE_INFO *info); -HRESULT WINAPI D3DXGetImageInfoFromFileW(LPCWSTR file, D3DXIMAGE_INFO *info); -#define D3DXGetImageInfoFromFile WINELIB_NAME_AW(D3DXGetImageInfoFromFile) - -HRESULT WINAPI D3DXGetImageInfoFromResourceA(HMODULE module, LPCSTR resource, D3DXIMAGE_INFO *info); -HRESULT WINAPI D3DXGetImageInfoFromResourceW(HMODULE module, LPCWSTR resource, D3DXIMAGE_INFO *info); -#define D3DXGetImageInfoFromResource WINELIB_NAME_AW(D3DXGetImageInfoFromResource) - -HRESULT WINAPI D3DXGetImageInfoFromFileInMemory(LPCVOID data, UINT datasize, D3DXIMAGE_INFO *info); - - -/* Surface Loading/Saving */ -HRESULT WINAPI D3DXLoadSurfaceFromFileA( LPDIRECT3DSURFACE9 destsurface, - CONST PALETTEENTRY *destpalette, - CONST RECT *destrect, - LPCSTR srcfile, - CONST RECT *srcrect, - DWORD filter, - D3DCOLOR colorkey, - D3DXIMAGE_INFO *srcinfo); - -HRESULT WINAPI D3DXLoadSurfaceFromFileW( LPDIRECT3DSURFACE9 destsurface, - CONST PALETTEENTRY *destpalette, - CONST RECT *destrect, - LPCWSTR srcfile, - CONST RECT *srcrect, - DWORD filter, - D3DCOLOR colorkey, - D3DXIMAGE_INFO *srcinfo); -#define D3DXLoadSurfaceFromFile WINELIB_NAME_AW(D3DXLoadSurfaceFromFile) - -HRESULT WINAPI D3DXLoadSurfaceFromResourceA( LPDIRECT3DSURFACE9 destsurface, - CONST PALETTEENTRY *destpalette, - CONST RECT *destrect, - HMODULE srcmodule, - LPCSTR resource, - CONST RECT *srcrect, - DWORD filter, - D3DCOLOR colorkey, - D3DXIMAGE_INFO *srcinfo); - -HRESULT WINAPI D3DXLoadSurfaceFromResourceW( LPDIRECT3DSURFACE9 destsurface, - CONST PALETTEENTRY *destpalette, - CONST RECT *destrect, - HMODULE srcmodule, - LPCWSTR resource, - CONST RECT *srcrect, - DWORD filter, - D3DCOLOR colorkey, - D3DXIMAGE_INFO *srcinfo); -#define D3DXLoadSurfaceFromResource WINELIB_NAME_AW(D3DXLoadSurfaceFromResource) - -HRESULT WINAPI D3DXLoadSurfaceFromFileInMemory(LPDIRECT3DSURFACE9 destsurface, - CONST PALETTEENTRY *destpalette, - CONST RECT*destrect, - LPCVOID srcdata, - UINT srcdatasize, - CONST RECT *srcrect, - DWORD filter, - D3DCOLOR colorkey, - D3DXIMAGE_INFO *srcinfo); - -HRESULT WINAPI D3DXLoadSurfaceFromSurface( LPDIRECT3DSURFACE9 destsurface, - CONST PALETTEENTRY *destpalette, - CONST RECT *destrect, - LPDIRECT3DSURFACE9 srcsurface, - CONST PALETTEENTRY *srcpalette, - CONST RECT *srcrect, - DWORD filter, - D3DCOLOR colorkey); - -HRESULT WINAPI D3DXLoadSurfaceFromMemory( LPDIRECT3DSURFACE9 destsurface, - CONST PALETTEENTRY *destpalette, - CONST RECT *destrect, - LPCVOID srcmemory, - D3DFORMAT srcformat, - UINT srcpitch, - CONST PALETTEENTRY *srcpalette, - CONST RECT *srcrect, - DWORD filter, - D3DCOLOR colorkey); - -HRESULT WINAPI D3DXSaveSurfaceToFileA( LPCSTR destfile, - D3DXIMAGE_FILEFORMAT destformat, - LPDIRECT3DSURFACE9 srcsurface, - CONST PALETTEENTRY *srcpalette, - CONST RECT *srcrect); - -HRESULT WINAPI D3DXSaveSurfaceToFileW( LPCWSTR destfile, - D3DXIMAGE_FILEFORMAT destformat, - LPDIRECT3DSURFACE9 srcsurface, - CONST PALETTEENTRY *srcpalette, - CONST RECT *srcrect); -#define D3DXSaveSurfaceToFile WINELIB_NAME_AW(D3DXSaveSurfaceToFile) - - -/* Volume Loading/Saving */ -HRESULT WINAPI D3DXLoadVolumeFromFileA( LPDIRECT3DVOLUME9 destvolume, - CONST PALETTEENTRY *destpalette, - CONST D3DBOX *destbox, - LPCSTR srcfile, - CONST D3DBOX *srcbox, - DWORD filter, - D3DCOLOR colorkey, - D3DXIMAGE_INFO *srcinfo); - -HRESULT WINAPI D3DXLoadVolumeFromFileW( LPDIRECT3DVOLUME9 destVolume, - CONST PALETTEENTRY *destpalette, - CONST D3DBOX *destbox, - LPCWSTR srcfile, - CONST D3DBOX *srcbox, - DWORD filter, - D3DCOLOR colorkey, - D3DXIMAGE_INFO *srcinfo); -#define D3DXLoadVolumeFromFile WINELIB_NAME_AW(D3DXLoadVolumeFromFile) - -HRESULT WINAPI D3DXLoadVolumeFromResourceA( LPDIRECT3DVOLUME9 destVolume, - CONST PALETTEENTRY *destpalette, - CONST D3DBOX *destbox, - HMODULE srcmodule, - LPCSTR resource, - CONST D3DBOX *srcbox, - DWORD filter, - D3DCOLOR colorkey, - D3DXIMAGE_INFO *srcinfo); - -HRESULT WINAPI D3DXLoadVolumeFromResourceW( LPDIRECT3DVOLUME9 destVolume, - CONST PALETTEENTRY *destpalette, - CONST D3DBOX *destbox, - HMODULE srcmodule, - LPCWSTR resource, - CONST D3DBOX *srcbox, - DWORD filter, - D3DCOLOR colorkey, - D3DXIMAGE_INFO *srcinfo); -#define D3DXLoadVolumeFromResource WINELIB_NAME_AW(D3DXLoadVolumeFromResource) - -HRESULT WINAPI D3DXLoadVolumeFromFileInMemory(LPDIRECT3DVOLUME9 destvolume, - CONST PALETTEENTRY *destpalette, - CONST D3DBOX *destbox, - LPCVOID srcdata, - UINT srcdatasize, - CONST D3DBOX *srcbox, - DWORD filter, - D3DCOLOR colorkey, - D3DXIMAGE_INFO *srcinfo); - -HRESULT WINAPI D3DXLoadVolumeFromVolume( LPDIRECT3DVOLUME9 destvolume, - CONST PALETTEENTRY *destpalette, - CONST D3DBOX *destbox, - LPDIRECT3DVOLUME9 srcvolume, - CONST PALETTEENTRY *srcpalette, - CONST D3DBOX *srcbox, - DWORD filter, - D3DCOLOR colorkey); - -HRESULT WINAPI D3DXLoadVolumeFromMemory( LPDIRECT3DVOLUME9 destvolume, - CONST PALETTEENTRY *destpalette, - CONST D3DBOX *destbox, - LPCVOID srcmemory, - D3DFORMAT srcformat, - UINT srcrowpitch, - UINT srcslicepitch, - CONST PALETTEENTRY *srcpalette, - CONST D3DBOX *srcbox, - DWORD filter, - D3DCOLOR colorkey); - -HRESULT WINAPI D3DXSaveVolumeToFileA( LPCSTR destfile, - D3DXIMAGE_FILEFORMAT destformat, - LPDIRECT3DVOLUME9 srcvolume, - CONST PALETTEENTRY *srcpalette, - CONST D3DBOX *srcbox); - -HRESULT WINAPI D3DXSaveVolumeToFileW( LPCWSTR destfile, - D3DXIMAGE_FILEFORMAT destformat, - LPDIRECT3DVOLUME9 srcvolume, - CONST PALETTEENTRY *srcpalette, - CONST D3DBOX *srcbox); -#define D3DXSaveVolumeToFile WINELIB_NAME_AW(D3DXSaveVolumeToFile) - - -/* Texture, cube texture and volume texture creation */ -HRESULT WINAPI D3DXCheckTextureRequirements( LPDIRECT3DDEVICE9 device, - UINT *width, - UINT *height, - UINT *miplevels, - DWORD usage, - D3DFORMAT *format, - D3DPOOL pool); -HRESULT WINAPI D3DXCheckCubeTextureRequirements( LPDIRECT3DDEVICE9 device, - UINT *size, - UINT *miplevels, - DWORD usage, - D3DFORMAT *format, - D3DPOOL pool); - -HRESULT WINAPI D3DXCheckVolumeTextureRequirements(LPDIRECT3DDEVICE9 device, - UINT *width, - UINT *height, - UINT *depth, - UINT *miplevels, - DWORD usage, - D3DFORMAT *format, - D3DPOOL pool); - -HRESULT WINAPI D3DXCreateTexture( LPDIRECT3DDEVICE9 device, - UINT width, - UINT height, - UINT miplevels, - DWORD usage, - D3DFORMAT format, - D3DPOOL pool, - LPDIRECT3DTEXTURE9 *texture); - -HRESULT WINAPI D3DXCreateCubeTexture( LPDIRECT3DDEVICE9 device, - UINT size, - UINT miplevels, - DWORD usage, - D3DFORMAT format, - D3DPOOL pool, - LPDIRECT3DCUBETEXTURE9 *cube); - -HRESULT WINAPI D3DXCreateVolumeTexture(LPDIRECT3DDEVICE9 device, - UINT width, - UINT height, - UINT depth, - UINT miplevels, - DWORD usage, - D3DFORMAT format, - D3DPOOL pool, - LPDIRECT3DVOLUMETEXTURE9 *volume); - -HRESULT WINAPI D3DXCreateTextureFromFileA( LPDIRECT3DDEVICE9 device, - LPCSTR srcfile, - LPDIRECT3DTEXTURE9 *texture); - -HRESULT WINAPI D3DXCreateTextureFromFileW( LPDIRECT3DDEVICE9 device, - LPCWSTR srcfile, - LPDIRECT3DTEXTURE9 *texture); -#define D3DXCreateTextureFromFile WINELIB_NAME_AW(D3DXCreateTextureFromFile) - -HRESULT WINAPI D3DXCreateCubeTextureFromFileA( LPDIRECT3DDEVICE9 device, - LPCSTR srcfile, - LPDIRECT3DCUBETEXTURE9 *cube); - -HRESULT WINAPI D3DXCreateCubeTextureFromFileW( LPDIRECT3DDEVICE9 device, - LPCWSTR srcfile, - LPDIRECT3DCUBETEXTURE9 *cube); -#define D3DXCreateCubeTextureFromFile WINELIB_NAME_AW(D3DXCreateCubeTextureFromFile) - -HRESULT WINAPI D3DXCreateVolumeTextureFromFileA(LPDIRECT3DDEVICE9 device, - LPCSTR srcfile, - LPDIRECT3DVOLUMETEXTURE9 *volume); - -HRESULT WINAPI D3DXCreateVolumeTextureFromFileW(LPDIRECT3DDEVICE9 device, - LPCWSTR srcfile, - LPDIRECT3DVOLUMETEXTURE9 *volume); -#define D3DXCreateVolumeTextureFromFile WINELIB_NAME_AW(D3DXCreateVolumeTextureFromFile) - -HRESULT WINAPI D3DXCreateTextureFromResourceA( LPDIRECT3DDEVICE9 device, - HMODULE srcmodule, - LPCSTR resource, - LPDIRECT3DTEXTURE9 *texture); - -HRESULT WINAPI D3DXCreateTextureFromResourceW( LPDIRECT3DDEVICE9 device, - HMODULE srcmodule, - LPCWSTR resource, - LPDIRECT3DTEXTURE9 *texture); -#define D3DXCreateTextureFromResource WINELIB_NAME_AW(D3DXCreateTextureFromResource) - -HRESULT WINAPI D3DXCreateCubeTextureFromResourceA( LPDIRECT3DDEVICE9 device, - HMODULE srcmodule, - LPCSTR resource, - LPDIRECT3DCUBETEXTURE9 *cube); -HRESULT WINAPI D3DXCreateCubeTextureFromResourceW( LPDIRECT3DDEVICE9 device, - HMODULE srcmodule, - LPCWSTR resource, - LPDIRECT3DCUBETEXTURE9 *cube); -#define D3DXCreateCubeTextureFromResource WINELIB_NAME_AW(D3DXCreateCubeTextureFromResource) - -HRESULT WINAPI D3DXCreateVolumeTextureFromResourceA(LPDIRECT3DDEVICE9 device, - HMODULE srcmodule, - LPCSTR resource, - LPDIRECT3DVOLUMETEXTURE9 *volume); -HRESULT WINAPI D3DXCreateVolumeTextureFromResourceW(LPDIRECT3DDEVICE9 device, - HMODULE srcmodule, - LPCWSTR resource, - LPDIRECT3DVOLUMETEXTURE9 *volume); -#define D3DXCreateVolumeTextureFromResource WINELIB_NAME_AW(D3DXCreateVolumeTextureFromResource) - -HRESULT WINAPI D3DXCreateTextureFromFileExA( LPDIRECT3DDEVICE9 device, - LPCSTR srcfile, - UINT width, - UINT height, - UINT miplevels, - DWORD usage, - D3DFORMAT format, - D3DPOOL pool, - DWORD filter, - DWORD mipfilter, - D3DCOLOR colorkey, - D3DXIMAGE_INFO *srcinfo, - PALETTEENTRY *palette, - LPDIRECT3DTEXTURE9 *texture); - -HRESULT WINAPI D3DXCreateTextureFromFileExW( LPDIRECT3DDEVICE9 device, - LPCWSTR srcfile, - UINT width, - UINT height, - UINT miplevels, - DWORD usage, - D3DFORMAT format, - D3DPOOL pool, - DWORD filter, - DWORD mipfilter, - D3DCOLOR colorkey, - D3DXIMAGE_INFO *srcinfo, - PALETTEENTRY *palette, - LPDIRECT3DTEXTURE9 *texture); -#define D3DXCreateTextureFromFileEx WINELIB_NAME_AW(D3DXCreateTextureFromFileEx) - -HRESULT WINAPI D3DXCreateCubeTextureFromFileExA( LPDIRECT3DDEVICE9 device, - LPCSTR srcfile, - UINT size, - UINT miplevels, - DWORD usage, - D3DFORMAT format, - D3DPOOL pool, - DWORD filter, - DWORD mipfilter, - D3DCOLOR colorkey, - D3DXIMAGE_INFO *srcinfo, - PALETTEENTRY *palette, - LPDIRECT3DCUBETEXTURE9 *cube); - -HRESULT WINAPI D3DXCreateCubeTextureFromFileExW( LPDIRECT3DDEVICE9 device, - LPCWSTR srcfile, - UINT size, - UINT miplevels, - DWORD usage, - D3DFORMAT format, - D3DPOOL pool, - DWORD filter, - DWORD mipfilter, - D3DCOLOR colorkey, - D3DXIMAGE_INFO *srcinfo, - PALETTEENTRY *palette, - LPDIRECT3DCUBETEXTURE9 *cube); -#define D3DXCreateCubeTextureFromFileEx WINELIB_NAME_AW(D3DXCreateCubeTextureFromFileEx) - -HRESULT WINAPI D3DXCreateVolumeTextureFromFileExA(LPDIRECT3DDEVICE9 device, - LPCSTR srcfile, - UINT width, - UINT height, - UINT depth, - UINT miplevels, - DWORD usage, - D3DFORMAT format, - D3DPOOL pool, - DWORD filter, - DWORD mipfilter, - D3DCOLOR colorkey, - D3DXIMAGE_INFO *srcinfo, - PALETTEENTRY *palette, - LPDIRECT3DVOLUMETEXTURE9 *volume); - -HRESULT WINAPI D3DXCreateVolumeTextureFromFileExW(LPDIRECT3DDEVICE9 device, - LPCWSTR srcfile, - UINT width, - UINT height, - UINT depth, - UINT miplevels, - DWORD usage, - D3DFORMAT format, - D3DPOOL pool, - DWORD filter, - DWORD mipfilter, - D3DCOLOR colorkey, - D3DXIMAGE_INFO *srcinfo, - PALETTEENTRY *palette, - LPDIRECT3DVOLUMETEXTURE9 *volume); -#define D3DXCreateVolumeTextureFromFileEx WINELIB_NAME_AW(D3DXCreateVolumeTextureFromFileEx) - -HRESULT WINAPI D3DXCreateTextureFromResourceExA( LPDIRECT3DDEVICE9 device, - HMODULE srcmodule, - LPCSTR resource, - UINT width, - UINT height, - UINT miplevels, - DWORD usage, - D3DFORMAT format, - D3DPOOL pool, - DWORD filter, - DWORD mipfilter, - D3DCOLOR colorkey, - D3DXIMAGE_INFO *srcinfo, - PALETTEENTRY *palette, - LPDIRECT3DTEXTURE9 *texture); - -HRESULT WINAPI D3DXCreateTextureFromResourceExW( LPDIRECT3DDEVICE9 device, - HMODULE srcmodule, - LPCWSTR resource, - UINT width, - UINT height, - UINT miplevels, - DWORD usage, - D3DFORMAT format, - D3DPOOL pool, - DWORD filter, - DWORD mipfilter, - D3DCOLOR colorkey, - D3DXIMAGE_INFO *srcinfo, - PALETTEENTRY *palette, - LPDIRECT3DTEXTURE9 *texture); -#define D3DXCreateTextureFromResourceEx WINELIB_NAME_AW(D3DXCreateTextureFromResourceEx) - -HRESULT WINAPI D3DXCreateCubeTextureFromResourceExA( LPDIRECT3DDEVICE9 device, - HMODULE srcmodule, - LPCSTR resource, - UINT size, - UINT miplevels, - DWORD usage, - D3DFORMAT format, - D3DPOOL pool, - DWORD filter, - DWORD mipfilter, - D3DCOLOR colorkey, - D3DXIMAGE_INFO *srcinfo, - PALETTEENTRY *palette, - LPDIRECT3DCUBETEXTURE9 *cube); - -HRESULT WINAPI D3DXCreateCubeTextureFromResourceExW( LPDIRECT3DDEVICE9 device, - HMODULE srcmodule, - LPCWSTR resource, - UINT size, - UINT miplevels, - DWORD usage, - D3DFORMAT format, - D3DPOOL pool, - DWORD filter, - DWORD mipfilter, - D3DCOLOR colorkey, - D3DXIMAGE_INFO *srcinfo, - PALETTEENTRY *palette, - LPDIRECT3DCUBETEXTURE9 *cube); -#define D3DXCreateCubeTextureFromResourceEx WINELIB_NAME_AW(D3DXCreateCubeTextureFromResourceEx) - -HRESULT WINAPI D3DXCreateVolumeTextureFromResourceExA(LPDIRECT3DDEVICE9 device, - HMODULE srcmodule, - LPCSTR resource, - UINT width, - UINT height, - UINT depth, - UINT miplevels, - DWORD usage, - D3DFORMAT format, - D3DPOOL pool, - DWORD filter, - DWORD mipfilter, - D3DCOLOR colorkey, - D3DXIMAGE_INFO *srcinfo, - PALETTEENTRY *palette, - LPDIRECT3DVOLUMETEXTURE9 *volume); - -HRESULT WINAPI D3DXCreateVolumeTextureFromResourceExW(LPDIRECT3DDEVICE9 device, - HMODULE srcmodule, - LPCWSTR resource, - UINT width, - UINT height, - UINT depth, - UINT miplevels, - DWORD usage, - D3DFORMAT format, - D3DPOOL pool, - DWORD filter, - DWORD mipfilter, - D3DCOLOR colorkey, - D3DXIMAGE_INFO *srcinfo, - PALETTEENTRY *palette, - LPDIRECT3DVOLUMETEXTURE9 *volume); -#define D3DXCreateVolumeTextureFromResourceEx WINELIB_NAME_AW(D3DXCreateVolumeTextureFromResourceEx) - -HRESULT WINAPI D3DXCreateTextureFromFileInMemory( LPDIRECT3DDEVICE9 device, - LPCVOID srcdata, - UINT srcdatasize, - LPDIRECT3DTEXTURE9* texture); - -HRESULT WINAPI D3DXCreateCubeTextureFromFileInMemory( LPDIRECT3DDEVICE9 device, - LPCVOID srcdata, - UINT srcdatasize, - LPDIRECT3DCUBETEXTURE9* cube); - -HRESULT WINAPI D3DXCreateVolumeTextureFromFileInMemory(LPDIRECT3DDEVICE9 device, - LPCVOID srcdata, - UINT srcdatasize, - LPDIRECT3DVOLUMETEXTURE9 *volume); - -HRESULT WINAPI D3DXCreateTextureFromFileInMemoryEx( LPDIRECT3DDEVICE9 device, - LPCVOID srcdata, - UINT srcdatasize, - UINT width, - UINT height, - UINT miplevels, - DWORD usage, - D3DFORMAT format, - D3DPOOL pool, - DWORD filter, - DWORD mipfilter, - D3DCOLOR colorkey, - D3DXIMAGE_INFO *srcinfo, - PALETTEENTRY *palette, - LPDIRECT3DTEXTURE9 *texture); - -HRESULT WINAPI D3DXCreateCubeTextureFromFileInMemoryEx( LPDIRECT3DDEVICE9 device, - LPCVOID srcdata, - UINT srcdatasize, - UINT size, - UINT miplevels, - DWORD usage, - D3DFORMAT format, - D3DPOOL pool, - DWORD filter, - DWORD mipfilter, - D3DCOLOR colorkey, - D3DXIMAGE_INFO *srcinfo, - PALETTEENTRY *palette, - LPDIRECT3DCUBETEXTURE9 *cube); - -HRESULT WINAPI D3DXCreateVolumeTextureFromFileInMemoryEx(LPDIRECT3DDEVICE9 device, - LPCVOID srcdata, - UINT srcdatasize, - UINT width, - UINT height, - UINT depth, - UINT miplevels, - DWORD usage, - D3DFORMAT format, - D3DPOOL pool, - DWORD filter, - DWORD mipfilter, - D3DCOLOR colorkey, - D3DXIMAGE_INFO *srcinfo, - PALETTEENTRY *palette, - LPDIRECT3DVOLUMETEXTURE9 *volume); - -HRESULT WINAPI D3DXSaveTextureToFileA(LPCSTR destfile, - D3DXIMAGE_FILEFORMAT destformat, - LPDIRECT3DBASETEXTURE9 srctexture, - CONST PALETTEENTRY *srcpalette); -HRESULT WINAPI D3DXSaveTextureToFileW(LPCWSTR destfile, - D3DXIMAGE_FILEFORMAT destformat, - LPDIRECT3DBASETEXTURE9 srctexture, - CONST PALETTEENTRY *srcpalette); -#define D3DXSaveTextureToFile WINELIB_NAME_AW(D3DXSaveTextureToFile) - - -/* Other functions */ -HRESULT WINAPI D3DXFilterTexture( LPDIRECT3DBASETEXTURE9 texture, - CONST PALETTEENTRY *palette, - UINT srclevel, - DWORD filter); -#define D3DXFilterCubeTexture D3DXFilterTexture -#define D3DXFilterVolumeTexture D3DXFilterTexture - -HRESULT WINAPI D3DXFillTexture( LPDIRECT3DTEXTURE9 texture, - LPD3DXFILL2D function, - LPVOID data); - -HRESULT WINAPI D3DXFillCubeTexture( LPDIRECT3DCUBETEXTURE9 cube, - LPD3DXFILL3D function, - LPVOID data); - -HRESULT WINAPI D3DXFillVolumeTexture( LPDIRECT3DVOLUMETEXTURE9 volume, - LPD3DXFILL3D function, - LPVOID data); - -HRESULT WINAPI D3DXFillTextureTX( LPDIRECT3DTEXTURE9 texture, - CONST DWORD *function, - CONST D3DXVECTOR4 *constants, - UINT numconstants); - -HRESULT WINAPI D3DXFillCubeTextureTX( LPDIRECT3DCUBETEXTURE9 cube, - CONST DWORD *function, - CONST D3DXVECTOR4 *constants, - UINT numconstants); - -HRESULT WINAPI D3DXFillVolumeTextureTX(LPDIRECT3DVOLUMETEXTURE9 volume, - CONST DWORD *function, - CONST D3DXVECTOR4 *constants, - UINT numconstants); - -HRESULT WINAPI D3DXComputeNormalMap( LPDIRECT3DTEXTURE9 texture, - LPDIRECT3DTEXTURE9 srctexture, - CONST PALETTEENTRY *srcpalette, - DWORD flags, - DWORD channel, - FLOAT amplitude); - - -#ifdef __cplusplus -} -#endif - -#endif /* __WINE_D3DX9TEX_H */