X-Git-Url: https://git.xonotic.org/?p=xonotic%2Fxonotic.git;a=blobdiff_plain;f=Docs%2Fmapping.txt;h=5ab3e356c2a97148bf875803a0aba3c7bb16772a;hp=6a0c01ed074f75ecbbf22c7a301917878600681b;hb=883e2b54db7e05149fcd5d4cfcf40ebd7181b29e;hpb=492d615bfe7ac3467358b242099e3cd0096f62c2 diff --git a/Docs/mapping.txt b/Docs/mapping.txt index 6a0c01ed..5ab3e356 100644 --- a/Docs/mapping.txt +++ b/Docs/mapping.txt @@ -57,14 +57,13 @@ data/data/wazat1.mapinfo for me. The file may look like: _diameter 1966.839355 _spawnpoints 5 has weapons - cdtrack 5 + cdtrack 5 gametype dm // defaults: timelimit=20 pointlimit=30 leadlimit=0 gametype dom // defaults: timelimit=20 pointlimit=200 teams=2 leadlimit=0 gametype lms // defaults: timelimit=20 lives=9 leadlimit=0 - gametype arena // defaults: timelimit=20 pointlimit=10 leadlimit=0 As I see, the menu autodetected that my map may be suitable for deathmatch, -domination, last man standing and arena. But I want the map to be played in +domination, last man standing and keepaway. But I want the map to be played in domination, deathmatch, team deathmatch only, and I also want different timelimits/fraglimits, so I will change the "gametype" lines to: @@ -98,7 +97,6 @@ Team Deathmatch | gametype tdm [timelimit=...] [pointlimit=...] [teams=...] [lea Domination | gametype dom [timelimit=...] [pointlimit=...] [teams=...] [leadlimit=...] | 2, 3, or 4 teams, only if map has no dom_team ents CTF | gametype ctf [timelimit=...] [caplimit=...] [leadlimit=...] | LMS | gametype lms [timelimit=...] [lives=...] [leadlimit=...] | -Arena | gametype arena [timelimit=...] [pointlinit=...] [leadlimit=...] | Key Hunt | gametype kh [timelimit=...] [pointlimit=...] [teams=...] [leadlimit=...] | 2, 3, or 4 teams Assault | gametype as [timelimit=...] | never uses points Onslaught | gametype ons [timelimit=...] | never uses points @@ -380,9 +378,9 @@ mapinfo file. To do this, I can add the following lines to my mapinfo file: - settemp_for_type ctf g_balance_laser_primary_force 200 - settemp_for_type all g_start_weapon_shotgun 0 - settemp_for_type all g_start_weapon_uzi 1 + settemp_for_type ctf g_balance_blaster_primary_force 200 + settemp_for_type all g_balance_shotgun_weaponstart 0 + settemp_for_type all g_balance_machinegun_weaponstart 1 settemp_for_type all sv_cullentities_trace 0 These "settemp" settings are automatically removed when the map is left and