verbose make $MAKEFLAGS gmqcc
fi
+ if [ -n "$MSYSTEM" ]; then
+ DATAMAKE=mingw32-make
+ else
+ DATAMAKE=make
+ fi
verbose cd "$d0/data/xonotic-data.pk3dir"
if $cleanqc; then
- verbose make QCC="../../../../gmqcc/gmqcc" "$@" $MAKEFLAGS clean
+ verbose ${DATAMAKE} QCC="../../../../gmqcc/gmqcc" "$@" $MAKEFLAGS clean
fi
- verbose make QCC="../../../../gmqcc/gmqcc" "$@" $MAKEFLAGS
+ verbose ${DATAMAKE} QCC="../../../../gmqcc/gmqcc" "$@" $MAKEFLAGS
# 4 levels up: data, xonotic-data, qcsrc, server
verbose cd "$d0/darkplaces"
$ECHO " $SELF compile-map mapname1 mapname2... (e.g. \"./all compile-map dance drain fuse\")"
handled=false
;;
+ serverbench)
+ # TODO(rpolzer): Why does :anticheat: output differ? Total game time differs? Why?
+ verbose "$SELF" run "$@" -noconfig -nohome +exec serverbench.cfg |\
+ tee /dev/stderr |\
+ grep '^:' |\
+ grep -v '^:gamestart:' |\
+ grep -v '^:anticheat:' |\
+ md5sum
+ ;;
*)
handled=false
;;