]> git.xonotic.org Git - xonotic/xonotic.git/blobdiff - misc/buildfiles/osx/Xonotic.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_syswm.h
Update Mac OS X SDL framework to 2.0.4
[xonotic/xonotic.git] / misc / buildfiles / osx / Xonotic.app / Contents / Frameworks / SDL2.framework / Versions / A / Headers / SDL_syswm.h
index a3fe73861c72a38dff49f583828787cf76eb072a..1056e526bc055dafa87486f0a8fb032aff750f55 100644 (file)
@@ -1,6 +1,6 @@
 /*
   Simple DirectMedia Layer
-  Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
+  Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
 
   This software is provided 'as-is', without any express or implied
   warranty.  In no event will the authors be held liable for any damages
@@ -52,7 +52,9 @@ struct SDL_SysWMinfo;
 #else
 
 #if defined(SDL_VIDEO_DRIVER_WINDOWS)
+#ifndef WIN32_LEAN_AND_MEAN
 #define WIN32_LEAN_AND_MEAN
+#endif
 #include <windows.h>
 #endif
 
@@ -83,7 +85,7 @@ struct SDL_SysWMinfo;
 
 #if defined(SDL_VIDEO_DRIVER_COCOA)
 #ifdef __OBJC__
-#include <Cocoa/Cocoa.h>
+@class NSWindow;
 #else
 typedef struct _NSWindow NSWindow;
 #endif
@@ -96,13 +98,14 @@ typedef struct _NSWindow NSWindow;
 typedef struct _UIWindow UIWindow;
 typedef struct _UIViewController UIViewController;
 #endif
+typedef Uint32 GLuint;
 #endif
 
-#if defined(SDL_VIDEO_DRIVER_MIR)
-#include <mir_toolkit/mir_client_library.h>
+#if defined(SDL_VIDEO_DRIVER_ANDROID)
+typedef struct ANativeWindow ANativeWindow;
+typedef void *EGLSurface;
 #endif
 
-
 /**
  *  These are the various supported windowing subsystems
  */
@@ -117,6 +120,7 @@ typedef enum
     SDL_SYSWM_WAYLAND,
     SDL_SYSWM_MIR,
     SDL_SYSWM_WINRT,
+    SDL_SYSWM_ANDROID
 } SDL_SYSWM_TYPE;
 
 /**
@@ -149,12 +153,17 @@ struct SDL_SysWMmsg
 #if defined(SDL_VIDEO_DRIVER_COCOA)
         struct
         {
+            /* Latest version of Xcode clang complains about empty structs in C v. C++:
+                 error: empty struct has size 0 in C, size 1 in C++
+             */
+            int dummy;
             /* No Cocoa window events yet */
         } cocoa;
 #endif
 #if defined(SDL_VIDEO_DRIVER_UIKIT)
         struct
         {
+            int dummy;
             /* No UIKit window events yet */
         } uikit;
 #endif
@@ -179,6 +188,7 @@ struct SDL_SysWMinfo
         struct
         {
             HWND window;                /**< The window handle */
+            HDC hdc;                    /**< The window device context */
         } win;
 #endif
 #if defined(SDL_VIDEO_DRIVER_WINRT)
@@ -205,13 +215,24 @@ struct SDL_SysWMinfo
 #if defined(SDL_VIDEO_DRIVER_COCOA)
         struct
         {
-            NSWindow *window;           /* The Cocoa window */
+#if defined(__OBJC__) && defined(__has_feature) && __has_feature(objc_arc)
+            NSWindow __unsafe_unretained *window; /* The Cocoa window */
+#else
+            NSWindow *window;                     /* The Cocoa window */
+#endif
         } cocoa;
 #endif
 #if defined(SDL_VIDEO_DRIVER_UIKIT)
         struct
         {
-            UIWindow *window;           /* The UIKit window */
+#if defined(__OBJC__) && defined(__has_feature) && __has_feature(objc_arc)
+            UIWindow __unsafe_unretained *window; /* The UIKit window */
+#else
+            UIWindow *window;                     /* The UIKit window */
+#endif
+            GLuint framebuffer; /* The GL view's Framebuffer Object. It must be bound when rendering to the screen using GL. */
+            GLuint colorbuffer; /* The GL view's color Renderbuffer Object. It must be bound when SDL_GL_SwapWindow is called. */
+            GLuint resolveFramebuffer; /* The Framebuffer Object which holds the resolve color Renderbuffer, when MSAA is used. */
         } uikit;
 #endif
 #if defined(SDL_VIDEO_DRIVER_WAYLAND)
@@ -225,11 +246,19 @@ struct SDL_SysWMinfo
 #if defined(SDL_VIDEO_DRIVER_MIR)
         struct
         {
-            MirConnection *connection;  /**< Mir display server connection */
-            MirSurface *surface;  /**< Mir surface */
+            struct MirConnection *connection;  /**< Mir display server connection */
+            struct MirSurface *surface;  /**< Mir surface */
         } mir;
 #endif
 
+#if defined(SDL_VIDEO_DRIVER_ANDROID)
+        struct
+        {
+            ANativeWindow *window;
+            EGLSurface surface;
+        } android;
+#endif
+
         /* Can't have an empty union */
         int dummy;
     } info;