]> git.xonotic.org Git - xonotic/xonotic.git/blobdiff - misc/buildfiles/osx/Xonotic.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_pixels.h
Remove buildfiles: second copy of SDL for Mac specific to dev/git builds, and related...
[xonotic/xonotic.git] / misc / buildfiles / osx / Xonotic.app / Contents / Frameworks / SDL2.framework / Versions / A / Headers / SDL_pixels.h
diff --git a/misc/buildfiles/osx/Xonotic.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_pixels.h b/misc/buildfiles/osx/Xonotic.app/Contents/Frameworks/SDL2.framework/Versions/A/Headers/SDL_pixels.h
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-/*
-  Simple DirectMedia Layer
-  Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
-
-  This software is provided 'as-is', without any express or implied
-  warranty.  In no event will the authors be held liable for any damages
-  arising from the use of this software.
-
-  Permission is granted to anyone to use this software for any purpose,
-  including commercial applications, and to alter it and redistribute it
-  freely, subject to the following restrictions:
-
-  1. The origin of this software must not be misrepresented; you must not
-     claim that you wrote the original software. If you use this software
-     in a product, an acknowledgment in the product documentation would be
-     appreciated but is not required.
-  2. Altered source versions must be plainly marked as such, and must not be
-     misrepresented as being the original software.
-  3. This notice may not be removed or altered from any source distribution.
-*/
-
-/**
- *  \file SDL_pixels.h
- *
- *  Header for the enumerated pixel format definitions.
- */
-
-#ifndef SDL_pixels_h_
-#define SDL_pixels_h_
-
-#include "SDL_stdinc.h"
-#include "SDL_endian.h"
-
-#include "begin_code.h"
-/* Set up for C function definitions, even when using C++ */
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-/**
- *  \name Transparency definitions
- *
- *  These define alpha as the opacity of a surface.
- */
-/* @{ */
-#define SDL_ALPHA_OPAQUE 255
-#define SDL_ALPHA_TRANSPARENT 0
-/* @} */
-
-/** Pixel type. */
-enum
-{
-    SDL_PIXELTYPE_UNKNOWN,
-    SDL_PIXELTYPE_INDEX1,
-    SDL_PIXELTYPE_INDEX4,
-    SDL_PIXELTYPE_INDEX8,
-    SDL_PIXELTYPE_PACKED8,
-    SDL_PIXELTYPE_PACKED16,
-    SDL_PIXELTYPE_PACKED32,
-    SDL_PIXELTYPE_ARRAYU8,
-    SDL_PIXELTYPE_ARRAYU16,
-    SDL_PIXELTYPE_ARRAYU32,
-    SDL_PIXELTYPE_ARRAYF16,
-    SDL_PIXELTYPE_ARRAYF32
-};
-
-/** Bitmap pixel order, high bit -> low bit. */
-enum
-{
-    SDL_BITMAPORDER_NONE,
-    SDL_BITMAPORDER_4321,
-    SDL_BITMAPORDER_1234
-};
-
-/** Packed component order, high bit -> low bit. */
-enum
-{
-    SDL_PACKEDORDER_NONE,
-    SDL_PACKEDORDER_XRGB,
-    SDL_PACKEDORDER_RGBX,
-    SDL_PACKEDORDER_ARGB,
-    SDL_PACKEDORDER_RGBA,
-    SDL_PACKEDORDER_XBGR,
-    SDL_PACKEDORDER_BGRX,
-    SDL_PACKEDORDER_ABGR,
-    SDL_PACKEDORDER_BGRA
-};
-
-/** Array component order, low byte -> high byte. */
-/* !!! FIXME: in 2.1, make these not overlap differently with
-   !!! FIXME:  SDL_PACKEDORDER_*, so we can simplify SDL_ISPIXELFORMAT_ALPHA */
-enum
-{
-    SDL_ARRAYORDER_NONE,
-    SDL_ARRAYORDER_RGB,
-    SDL_ARRAYORDER_RGBA,
-    SDL_ARRAYORDER_ARGB,
-    SDL_ARRAYORDER_BGR,
-    SDL_ARRAYORDER_BGRA,
-    SDL_ARRAYORDER_ABGR
-};
-
-/** Packed component layout. */
-enum
-{
-    SDL_PACKEDLAYOUT_NONE,
-    SDL_PACKEDLAYOUT_332,
-    SDL_PACKEDLAYOUT_4444,
-    SDL_PACKEDLAYOUT_1555,
-    SDL_PACKEDLAYOUT_5551,
-    SDL_PACKEDLAYOUT_565,
-    SDL_PACKEDLAYOUT_8888,
-    SDL_PACKEDLAYOUT_2101010,
-    SDL_PACKEDLAYOUT_1010102
-};
-
-#define SDL_DEFINE_PIXELFOURCC(A, B, C, D) SDL_FOURCC(A, B, C, D)
-
-#define SDL_DEFINE_PIXELFORMAT(type, order, layout, bits, bytes) \
-    ((1 << 28) | ((type) << 24) | ((order) << 20) | ((layout) << 16) | \
-     ((bits) << 8) | ((bytes) << 0))
-
-#define SDL_PIXELFLAG(X)    (((X) >> 28) & 0x0F)
-#define SDL_PIXELTYPE(X)    (((X) >> 24) & 0x0F)
-#define SDL_PIXELORDER(X)   (((X) >> 20) & 0x0F)
-#define SDL_PIXELLAYOUT(X)  (((X) >> 16) & 0x0F)
-#define SDL_BITSPERPIXEL(X) (((X) >> 8) & 0xFF)
-#define SDL_BYTESPERPIXEL(X) \
-    (SDL_ISPIXELFORMAT_FOURCC(X) ? \
-        ((((X) == SDL_PIXELFORMAT_YUY2) || \
-          ((X) == SDL_PIXELFORMAT_UYVY) || \
-          ((X) == SDL_PIXELFORMAT_YVYU)) ? 2 : 1) : (((X) >> 0) & 0xFF))
-
-#define SDL_ISPIXELFORMAT_INDEXED(format)   \
-    (!SDL_ISPIXELFORMAT_FOURCC(format) && \
-     ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX1) || \
-      (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX4) || \
-      (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_INDEX8)))
-
-#define SDL_ISPIXELFORMAT_PACKED(format) \
-    (!SDL_ISPIXELFORMAT_FOURCC(format) && \
-     ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_PACKED8) || \
-      (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_PACKED16) || \
-      (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_PACKED32)))
-
-#define SDL_ISPIXELFORMAT_ARRAY(format) \
-    (!SDL_ISPIXELFORMAT_FOURCC(format) && \
-     ((SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYU8) || \
-      (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYU16) || \
-      (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYU32) || \
-      (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYF16) || \
-      (SDL_PIXELTYPE(format) == SDL_PIXELTYPE_ARRAYF32)))
-
-#define SDL_ISPIXELFORMAT_ALPHA(format)   \
-    ((SDL_ISPIXELFORMAT_PACKED(format) && \
-     ((SDL_PIXELORDER(format) == SDL_PACKEDORDER_ARGB) || \
-      (SDL_PIXELORDER(format) == SDL_PACKEDORDER_RGBA) || \
-      (SDL_PIXELORDER(format) == SDL_PACKEDORDER_ABGR) || \
-      (SDL_PIXELORDER(format) == SDL_PACKEDORDER_BGRA))) || \
-    (SDL_ISPIXELFORMAT_ARRAY(format) && \
-     ((SDL_PIXELORDER(format) == SDL_ARRAYORDER_ARGB) || \
-      (SDL_PIXELORDER(format) == SDL_ARRAYORDER_RGBA) || \
-      (SDL_PIXELORDER(format) == SDL_ARRAYORDER_ABGR) || \
-      (SDL_PIXELORDER(format) == SDL_ARRAYORDER_BGRA))))
-
-/* The flag is set to 1 because 0x1? is not in the printable ASCII range */
-#define SDL_ISPIXELFORMAT_FOURCC(format)    \
-    ((format) && (SDL_PIXELFLAG(format) != 1))
-
-/* Note: If you modify this list, update SDL_GetPixelFormatName() */
-typedef enum
-{
-    SDL_PIXELFORMAT_UNKNOWN,
-    SDL_PIXELFORMAT_INDEX1LSB =
-        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX1, SDL_BITMAPORDER_4321, 0,
-                               1, 0),
-    SDL_PIXELFORMAT_INDEX1MSB =
-        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX1, SDL_BITMAPORDER_1234, 0,
-                               1, 0),
-    SDL_PIXELFORMAT_INDEX4LSB =
-        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX4, SDL_BITMAPORDER_4321, 0,
-                               4, 0),
-    SDL_PIXELFORMAT_INDEX4MSB =
-        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX4, SDL_BITMAPORDER_1234, 0,
-                               4, 0),
-    SDL_PIXELFORMAT_INDEX8 =
-        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_INDEX8, 0, 0, 8, 1),
-    SDL_PIXELFORMAT_RGB332 =
-        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED8, SDL_PACKEDORDER_XRGB,
-                               SDL_PACKEDLAYOUT_332, 8, 1),
-    SDL_PIXELFORMAT_RGB444 =
-        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB,
-                               SDL_PACKEDLAYOUT_4444, 12, 2),
-    SDL_PIXELFORMAT_RGB555 =
-        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB,
-                               SDL_PACKEDLAYOUT_1555, 15, 2),
-    SDL_PIXELFORMAT_BGR555 =
-        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR,
-                               SDL_PACKEDLAYOUT_1555, 15, 2),
-    SDL_PIXELFORMAT_ARGB4444 =
-        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ARGB,
-                               SDL_PACKEDLAYOUT_4444, 16, 2),
-    SDL_PIXELFORMAT_RGBA4444 =
-        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_RGBA,
-                               SDL_PACKEDLAYOUT_4444, 16, 2),
-    SDL_PIXELFORMAT_ABGR4444 =
-        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ABGR,
-                               SDL_PACKEDLAYOUT_4444, 16, 2),
-    SDL_PIXELFORMAT_BGRA4444 =
-        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_BGRA,
-                               SDL_PACKEDLAYOUT_4444, 16, 2),
-    SDL_PIXELFORMAT_ARGB1555 =
-        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ARGB,
-                               SDL_PACKEDLAYOUT_1555, 16, 2),
-    SDL_PIXELFORMAT_RGBA5551 =
-        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_RGBA,
-                               SDL_PACKEDLAYOUT_5551, 16, 2),
-    SDL_PIXELFORMAT_ABGR1555 =
-        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_ABGR,
-                               SDL_PACKEDLAYOUT_1555, 16, 2),
-    SDL_PIXELFORMAT_BGRA5551 =
-        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_BGRA,
-                               SDL_PACKEDLAYOUT_5551, 16, 2),
-    SDL_PIXELFORMAT_RGB565 =
-        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XRGB,
-                               SDL_PACKEDLAYOUT_565, 16, 2),
-    SDL_PIXELFORMAT_BGR565 =
-        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED16, SDL_PACKEDORDER_XBGR,
-                               SDL_PACKEDLAYOUT_565, 16, 2),
-    SDL_PIXELFORMAT_RGB24 =
-        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU8, SDL_ARRAYORDER_RGB, 0,
-                               24, 3),
-    SDL_PIXELFORMAT_BGR24 =
-        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_ARRAYU8, SDL_ARRAYORDER_BGR, 0,
-                               24, 3),
-    SDL_PIXELFORMAT_RGB888 =
-        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XRGB,
-                               SDL_PACKEDLAYOUT_8888, 24, 4),
-    SDL_PIXELFORMAT_RGBX8888 =
-        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_RGBX,
-                               SDL_PACKEDLAYOUT_8888, 24, 4),
-    SDL_PIXELFORMAT_BGR888 =
-        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_XBGR,
-                               SDL_PACKEDLAYOUT_8888, 24, 4),
-    SDL_PIXELFORMAT_BGRX8888 =
-        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_BGRX,
-                               SDL_PACKEDLAYOUT_8888, 24, 4),
-    SDL_PIXELFORMAT_ARGB8888 =
-        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ARGB,
-                               SDL_PACKEDLAYOUT_8888, 32, 4),
-    SDL_PIXELFORMAT_RGBA8888 =
-        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_RGBA,
-                               SDL_PACKEDLAYOUT_8888, 32, 4),
-    SDL_PIXELFORMAT_ABGR8888 =
-        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ABGR,
-                               SDL_PACKEDLAYOUT_8888, 32, 4),
-    SDL_PIXELFORMAT_BGRA8888 =
-        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_BGRA,
-                               SDL_PACKEDLAYOUT_8888, 32, 4),
-    SDL_PIXELFORMAT_ARGB2101010 =
-        SDL_DEFINE_PIXELFORMAT(SDL_PIXELTYPE_PACKED32, SDL_PACKEDORDER_ARGB,
-                               SDL_PACKEDLAYOUT_2101010, 32, 4),
-
-    /* Aliases for RGBA byte arrays of color data, for the current platform */
-#if SDL_BYTEORDER == SDL_BIG_ENDIAN
-    SDL_PIXELFORMAT_RGBA32 = SDL_PIXELFORMAT_RGBA8888,
-    SDL_PIXELFORMAT_ARGB32 = SDL_PIXELFORMAT_ARGB8888,
-    SDL_PIXELFORMAT_BGRA32 = SDL_PIXELFORMAT_BGRA8888,
-    SDL_PIXELFORMAT_ABGR32 = SDL_PIXELFORMAT_ABGR8888,
-#else
-    SDL_PIXELFORMAT_RGBA32 = SDL_PIXELFORMAT_ABGR8888,
-    SDL_PIXELFORMAT_ARGB32 = SDL_PIXELFORMAT_BGRA8888,
-    SDL_PIXELFORMAT_BGRA32 = SDL_PIXELFORMAT_ARGB8888,
-    SDL_PIXELFORMAT_ABGR32 = SDL_PIXELFORMAT_RGBA8888,
-#endif
-
-    SDL_PIXELFORMAT_YV12 =      /**< Planar mode: Y + V + U  (3 planes) */
-        SDL_DEFINE_PIXELFOURCC('Y', 'V', '1', '2'),
-    SDL_PIXELFORMAT_IYUV =      /**< Planar mode: Y + U + V  (3 planes) */
-        SDL_DEFINE_PIXELFOURCC('I', 'Y', 'U', 'V'),
-    SDL_PIXELFORMAT_YUY2 =      /**< Packed mode: Y0+U0+Y1+V0 (1 plane) */
-        SDL_DEFINE_PIXELFOURCC('Y', 'U', 'Y', '2'),
-    SDL_PIXELFORMAT_UYVY =      /**< Packed mode: U0+Y0+V0+Y1 (1 plane) */
-        SDL_DEFINE_PIXELFOURCC('U', 'Y', 'V', 'Y'),
-    SDL_PIXELFORMAT_YVYU =      /**< Packed mode: Y0+V0+Y1+U0 (1 plane) */
-        SDL_DEFINE_PIXELFOURCC('Y', 'V', 'Y', 'U'),
-    SDL_PIXELFORMAT_NV12 =      /**< Planar mode: Y + U/V interleaved  (2 planes) */
-        SDL_DEFINE_PIXELFOURCC('N', 'V', '1', '2'),
-    SDL_PIXELFORMAT_NV21 =      /**< Planar mode: Y + V/U interleaved  (2 planes) */
-        SDL_DEFINE_PIXELFOURCC('N', 'V', '2', '1'),
-    SDL_PIXELFORMAT_EXTERNAL_OES =      /**< Android video texture format */
-        SDL_DEFINE_PIXELFOURCC('O', 'E', 'S', ' ')
-} SDL_PixelFormatEnum;
-
-typedef struct SDL_Color
-{
-    Uint8 r;
-    Uint8 g;
-    Uint8 b;
-    Uint8 a;
-} SDL_Color;
-#define SDL_Colour SDL_Color
-
-typedef struct SDL_Palette
-{
-    int ncolors;
-    SDL_Color *colors;
-    Uint32 version;
-    int refcount;
-} SDL_Palette;
-
-/**
- *  \note Everything in the pixel format structure is read-only.
- */
-typedef struct SDL_PixelFormat
-{
-    Uint32 format;
-    SDL_Palette *palette;
-    Uint8 BitsPerPixel;
-    Uint8 BytesPerPixel;
-    Uint8 padding[2];
-    Uint32 Rmask;
-    Uint32 Gmask;
-    Uint32 Bmask;
-    Uint32 Amask;
-    Uint8 Rloss;
-    Uint8 Gloss;
-    Uint8 Bloss;
-    Uint8 Aloss;
-    Uint8 Rshift;
-    Uint8 Gshift;
-    Uint8 Bshift;
-    Uint8 Ashift;
-    int refcount;
-    struct SDL_PixelFormat *next;
-} SDL_PixelFormat;
-
-/**
- * \brief Get the human readable name of a pixel format
- */
-extern DECLSPEC const char* SDLCALL SDL_GetPixelFormatName(Uint32 format);
-
-/**
- *  \brief Convert one of the enumerated pixel formats to a bpp and RGBA masks.
- *
- *  \return SDL_TRUE, or SDL_FALSE if the conversion wasn't possible.
- *
- *  \sa SDL_MasksToPixelFormatEnum()
- */
-extern DECLSPEC SDL_bool SDLCALL SDL_PixelFormatEnumToMasks(Uint32 format,
-                                                            int *bpp,
-                                                            Uint32 * Rmask,
-                                                            Uint32 * Gmask,
-                                                            Uint32 * Bmask,
-                                                            Uint32 * Amask);
-
-/**
- *  \brief Convert a bpp and RGBA masks to an enumerated pixel format.
- *
- *  \return The pixel format, or ::SDL_PIXELFORMAT_UNKNOWN if the conversion
- *          wasn't possible.
- *
- *  \sa SDL_PixelFormatEnumToMasks()
- */
-extern DECLSPEC Uint32 SDLCALL SDL_MasksToPixelFormatEnum(int bpp,
-                                                          Uint32 Rmask,
-                                                          Uint32 Gmask,
-                                                          Uint32 Bmask,
-                                                          Uint32 Amask);
-
-/**
- *  \brief Create an SDL_PixelFormat structure from a pixel format enum.
- */
-extern DECLSPEC SDL_PixelFormat * SDLCALL SDL_AllocFormat(Uint32 pixel_format);
-
-/**
- *  \brief Free an SDL_PixelFormat structure.
- */
-extern DECLSPEC void SDLCALL SDL_FreeFormat(SDL_PixelFormat *format);
-
-/**
- *  \brief Create a palette structure with the specified number of color
- *         entries.
- *
- *  \return A new palette, or NULL if there wasn't enough memory.
- *
- *  \note The palette entries are initialized to white.
- *
- *  \sa SDL_FreePalette()
- */
-extern DECLSPEC SDL_Palette *SDLCALL SDL_AllocPalette(int ncolors);
-
-/**
- *  \brief Set the palette for a pixel format structure.
- */
-extern DECLSPEC int SDLCALL SDL_SetPixelFormatPalette(SDL_PixelFormat * format,
-                                                      SDL_Palette *palette);
-
-/**
- *  \brief Set a range of colors in a palette.
- *
- *  \param palette    The palette to modify.
- *  \param colors     An array of colors to copy into the palette.
- *  \param firstcolor The index of the first palette entry to modify.
- *  \param ncolors    The number of entries to modify.
- *
- *  \return 0 on success, or -1 if not all of the colors could be set.
- */
-extern DECLSPEC int SDLCALL SDL_SetPaletteColors(SDL_Palette * palette,
-                                                 const SDL_Color * colors,
-                                                 int firstcolor, int ncolors);
-
-/**
- *  \brief Free a palette created with SDL_AllocPalette().
- *
- *  \sa SDL_AllocPalette()
- */
-extern DECLSPEC void SDLCALL SDL_FreePalette(SDL_Palette * palette);
-
-/**
- *  \brief Maps an RGB triple to an opaque pixel value for a given pixel format.
- *
- *  \sa SDL_MapRGBA
- */
-extern DECLSPEC Uint32 SDLCALL SDL_MapRGB(const SDL_PixelFormat * format,
-                                          Uint8 r, Uint8 g, Uint8 b);
-
-/**
- *  \brief Maps an RGBA quadruple to a pixel value for a given pixel format.
- *
- *  \sa SDL_MapRGB
- */
-extern DECLSPEC Uint32 SDLCALL SDL_MapRGBA(const SDL_PixelFormat * format,
-                                           Uint8 r, Uint8 g, Uint8 b,
-                                           Uint8 a);
-
-/**
- *  \brief Get the RGB components from a pixel of the specified format.
- *
- *  \sa SDL_GetRGBA
- */
-extern DECLSPEC void SDLCALL SDL_GetRGB(Uint32 pixel,
-                                        const SDL_PixelFormat * format,
-                                        Uint8 * r, Uint8 * g, Uint8 * b);
-
-/**
- *  \brief Get the RGBA components from a pixel of the specified format.
- *
- *  \sa SDL_GetRGB
- */
-extern DECLSPEC void SDLCALL SDL_GetRGBA(Uint32 pixel,
-                                         const SDL_PixelFormat * format,
-                                         Uint8 * r, Uint8 * g, Uint8 * b,
-                                         Uint8 * a);
-
-/**
- *  \brief Calculate a 256 entry gamma ramp for a gamma value.
- */
-extern DECLSPEC void SDLCALL SDL_CalculateGammaRamp(float gamma, Uint16 * ramp);
-
-
-/* Ends C function definitions when using C++ */
-#ifdef __cplusplus
-}
-#endif
-#include "close_code.h"
-
-#endif /* SDL_pixels_h_ */
-
-/* vi: set ts=4 sw=4 expandtab: */